1312 lines
79 KiB
YAML
1312 lines
79 KiB
YAML
!ruby/object:RPG::Map
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'parallax_name': ''
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'height': !!int '19'
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'events':
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!!int '2': !ruby/object:RPG::Event
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'id': !!int '2'
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'name': 'EV002'
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'x': !!int '7'
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'y': !!int '16'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': ''
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'character_index': !!int '0'
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'direction': !!int '2'
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'pattern': !!int '0'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '0'
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'trigger': !!int '1'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '79', !!int '47', !!int '33', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '1': !ruby/object:RPG::Event
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'id': !!int '1'
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'name': '01:オタクエロイベ'
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'x': !!int '16'
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'y': !!int '5'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': 'fr_mob_p_m01'
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'character_index': !!int '2'
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'direction': !!int '2'
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'pattern': !!int '1'
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'move_type': !!int '3'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'true'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '25']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['b_stop']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\mob[m23](Wow! What an erotic body! And those sexy
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clothes enhance it even more!! Tonight, I''ll use
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her as my fap material... Hehehe!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['stand_left']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['!n01_02', !!int '5', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0](What''s with this guy... looking
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at people with such lewd eyes...)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', '$game_actors[1].fellatio >= 1 || $game_actors[1].tekoki >= 1']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['flag']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '3', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0](But, maybe it''s thanks to the
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succubus''s secret arts... I can feel such a
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\impdense sexual energy\c[0] from this man...)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '5', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0](With such dense sexual
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energy... If converted into magical power, it
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should be quite substantial...)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Let''s make him ejaculate', 'I''ll stop'], !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '射精させてみる']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['flag(2)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
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- !ruby/object:RPG::EventCommand
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'i': !!int '2'
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'c': !!int '205'
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'p':
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- !!int '0'
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- !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'false'
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'skippable': !!bool 'false'
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'wait': !!bool 'true'
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'list':
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- &1 !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['step_off']}
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- &2 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*1]}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*2]}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '201', 'p': [!!int '0', !!int '24', !!int '16', !!int '6', !!int '8', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_00', !!int '3', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]("Hey, can I talk to you for a
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second?")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '213', 'p': [!!int '1', !!int '2', !!bool 'true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\mob[m23]("Do you need something from me...?")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_04', !!int '2', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]("Would you be willing to help
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me recover my lost magical power?")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\mob[m23]("Ma-magical power...? But I''m not a
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magician or anything like that...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_05', !!int '4', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]("You don''t have to worry about
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that. I''ll just use a slightly special method to
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share some magical power from you.")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '213', 'p': [!!int '1', !!int '6', !!bool 'false']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\mob[m23]("A special method? Isn''t that kind of
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dangerous or something...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_05', !!int '7', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]("It''s alright... I''ll just...
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replenish my magic... with your... semen... Is
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that... okay with you?")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\mob[m23]("Se-semen!? Does that mean... you''re
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going to make me ejaculate!?")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_05', !!int '5', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]("Yes, that''s right... Since I''m
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the one asking for it... umm... if you''re okay
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with it being done by hand...\stnd[n,1,47] Of
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course, only if you agree...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\mob[m23]("No need to think about it! I''d be
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delighted!!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '97']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['another_ce(5)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '98']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &3 ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\sb[1]("Heehee... That was amazing, Lunaria-tan.
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But really, using the excuse of regaining magical
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power, aren''t you just a nympho who loves men''s
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dicks?")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['stand_left']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_05', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]("That''s not true at all...!
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It''s just necessary to regain my magical
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power...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *3}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\sb[1]("Well, I don''t really care either way.
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Getting jerked off for free is the luckiest thing
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ever!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *3}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\sb[1]("I usually pay at the Lagras brothel to get
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off. I actually want to lose my virginity there
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too, but full service is too expensive for me.")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *3}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\sb[1](But maybe someday Lunaria-tan will take my
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virginity... Hehehe!)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'true']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_05', !!int '5', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0](I feel a chill...)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': &4 ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\sb[1]("Lunaria-tan gets her magic replenished and
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I get jerked off for free... It''s a win-win
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relationship, right?")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_04', !!int '7', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]("Win... win...?")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *4}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\sb[1]("It means both parties benefit and get what
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they want.")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_04', !!int '7', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]("Sigh...")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['!n01_05', !!int '6', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0](Such an incredible amount of
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magical power... Just from being released on my
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face and breasts... If I were to receive it in my
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mouth or... deep inside my pussy... Gulp...\ht)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': *4}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\sb[1]("If you''re okay with this, I''ll help out
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anytime. From now on, I''ll abstain from
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masturbation and save it all up for Lunaria-tan!")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['stand_erase']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['b_start']}
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- !ruby/object:RPG::EventCommand
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'i': !!int '2'
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'c': !!int '205'
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'p':
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- !!int '0'
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- !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'false'
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'skippable': !!bool 'false'
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'wait': !!bool 'true'
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'list':
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- &5 !ruby/object:RPG::MoveCommand {'code': !!int '33', 'parameters': []}
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '505', 'p': [*5]}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '408', !!int '408', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '201', 'p': [!!int '0', !!int '24', !!int '7', !!int '7', !!int '2', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '1', 'やめとく']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['stand_erase']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['b_start']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['flag_end']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_erase']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['b_start']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
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|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['flag_write']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '26']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '408'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'fr_mob_p_m01'
|
|
'character_index': !!int '2'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\sb[1]"Fufufu... Your handjob felt so good. If
|
|
|
|
possible, I''d like you to do it again, but next
|
|
|
|
time use your breasts and mouth."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['stand_left']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['!n01_04', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]:"I''ll... think about it."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['stand_erase']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'true'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '408'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '21'
|
|
'variable_value': !!int '15'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'fr_mob_p_m01'
|
|
'character_index': !!int '2'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '3'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['条件判定式']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['$game_variables[7] >= 10']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['$game_variables[4] >= 20']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['FRCM.sex_check("f") >= 1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['end']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '25']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['b_stop']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['b_icon(13,0)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\sb[1]"Ah, Lunaria-tan. You''ve come to visit me...
|
|
|
|
could it be...?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['I''m here to ask for a replenishment of magical power', 'It''s nothing'], !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '魔力の補充をお願いする']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['flag']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &6 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*6]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '24', !!int '16', !!int '6', !!int '8', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '72']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_left']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_00', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]"Um... that is, could I ask you
|
|
|
|
to replenish my magical power from your semen
|
|
|
|
again...?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &7 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"Of course, it''s no trouble at all!"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *7}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"I''ve been abstaining just thinking that
|
|
|
|
Lunaria-tan might come again, so I''m sure I can
|
|
|
|
provide a rich supply of magical power!"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_change(1,47)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"Then, let''s get started right away. --Oh,
|
|
|
|
that''s right. Today, instead of using my hand like
|
|
|
|
before, I want you to use your breasts to do it."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '5', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0](Since I''m the one asking for a
|
|
|
|
favor... I guess I have to comply with his request
|
|
|
|
to some extent.)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_00', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]"Hmm, doing it with my
|
|
|
|
breasts... understood."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '97']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['another_ce(9)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '24', !!int '15', !!int '5', !!int '6', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &8 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*8]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '98']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_left']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '3', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0](As I thought... absorbing
|
|
|
|
magical power from him is the most efficient. But
|
|
|
|
I remember hearing that there''s a limit to how
|
|
|
|
much you can absorb from one person.)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '5', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0](Probably, one more time might
|
|
|
|
be the limit...)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '4', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]"Thank you for cooperating
|
|
|
|
again, \sbt[1]. Thanks to you, I was able to
|
|
|
|
replenish a lot of magical power."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &9 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"Something like this is no big deal. After
|
|
|
|
all, I get it done for free. I''d be willing to do
|
|
|
|
this hundreds of times."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *9}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"Next time, I definitely want Lunaria-tan to
|
|
|
|
take my virginity with her pussy."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_change(1,47)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '0', !!int '4', !!bool 'false']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]"Ahaha... I''ll think about
|
|
|
|
it..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['flag_end']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_erase']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '409', !!int '409', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &10 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
|
|
- &11 !ruby/object:RPG::MoveCommand {'code': !!int '33', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*10]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*11]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '24', !!int '7', !!int '7', !!int '2', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', 'なんでもない']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"What, that''s it... got my hopes up for
|
|
|
|
nothing..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['b_start']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['flag_write']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '26']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '409'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '6'
|
|
'variable_value': !!int '15'
|
|
'self_switch_ch': 'B'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'fr_mob_p_m01'
|
|
'character_index': !!int '2'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\sb[1]"Fufufu, next time I definitely want to
|
|
|
|
graduate from my virginity with Lunaria-tan''s
|
|
|
|
pussy."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'false']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'true'
|
|
'variable_valid': !!bool 'true'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '2'
|
|
'switch2_id': !!int '409'
|
|
'variable_id': !!int '21'
|
|
'variable_value': !!int '17'
|
|
'self_switch_ch': 'B'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'fr_mob_p_m01'
|
|
'character_index': !!int '2'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '3'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['条件判定式']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['$game_variables[4] >= 40']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['$game_variables[7] >= 40']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['$game_switches[168]']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['FRCM.sex_check("c") >= 1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['end']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '25']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['b_stop']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '24', !!int '16', !!int '6', !!int '8', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &12 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*12]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '72']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '2', 'A', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Lunaria, it''s been a while. You''ve come
|
|
|
|
to visit me... that means..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_left']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_00', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Yes, I''m sorry to ask again... but could
|
|
|
|
you help me with replenishing my magical power?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '0', !!int '4', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Of course, I''ll do anything for
|
|
|
|
Lunaria!"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Thank you\sbt[1]. So, how shall we do it
|
|
|
|
today? Like before, with my breasts...? Or would
|
|
|
|
you prefer... my mouth?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '0', !!int '8', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Lunaria, have you forgotten? You said
|
|
|
|
next time you wanted to graduate from virginity
|
|
|
|
using your pussy, remember?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '1', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Th-that''s right... I did say that last
|
|
|
|
time... Are you serious? It has to be sex...?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &13 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "If it''s not sex... then there''s no deal
|
|
|
|
on the magical power replenishment."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *13}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "I''ve always been helping with your
|
|
|
|
magical power replenishment... so you could at
|
|
|
|
least grant me that much, right...?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_change(1,46)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['flag(2)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Uhh... sex... sex..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_left']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['stand_by']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_change(1,46)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['flag_end']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['!n01_05', !!int '6', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Lunaria: (Since I''m the one asking for a favor, I
|
|
|
|
should try to accommodate his request if
|
|
|
|
possible...)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Have sex', 'I can''t have sex'], !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'セックスする']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['flag']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '6', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Alright... today, please replenish my
|
|
|
|
magical power through sex."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Miss', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '0', !!int '1', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &14 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Really!? You''re really going to have sex
|
|
|
|
with me!!?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_03', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Yes..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *14}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Yesss!! This means I can finally
|
|
|
|
graduate from being a virgin!!"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['b_icon(13,0)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &15 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Oh, that reminds me. I have another
|
|
|
|
favor to ask, is that okay?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_01', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "What is it this time? Please don''t ask
|
|
|
|
for anything too unreasonable..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *15}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "It''s nothing too big. There''s an outfit
|
|
|
|
I want Lunaria to wear. Just wait a moment."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_change(1,21)']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- &16 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '20']}
|
|
- &17 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*16]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*17]}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &18 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
|
|
- &19 !ruby/object:RPG::MoveCommand {'code': !!int '2', 'parameters': []}
|
|
- &20 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- &21 !ruby/object:RPG::MoveCommand {'code': !!int '2', 'parameters': []}
|
|
- &22 !ruby/object:RPG::MoveCommand {'code': !!int '2', 'parameters': []}
|
|
- &23 !ruby/object:RPG::MoveCommand {'code': !!int '2', 'parameters': []}
|
|
- &24 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
|
|
- &25 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '20']}
|
|
- &26 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Open5', 'pitch': !!int '120', 'volume': !!int '80'}]}
|
|
- &27 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '60']}
|
|
- &28 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Close1', 'pitch': !!int '150', 'volume': !!int '80'}]}
|
|
- &29 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '45']}
|
|
- &30 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
|
|
- &31 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
|
|
- &32 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
|
|
- &33 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*18]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*19]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*20]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*21]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*22]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*23]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*24]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*25]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*26]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*27]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*28]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*29]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*30]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*31]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*32]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*33]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "I want you to wear this and have sex
|
|
|
|
with me. Oh, you can change in the next room."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_00', !!int '1', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "This is..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip3', 'pitch': !!int '75', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '90']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['cos_memory']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['cos_change(6)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_erase']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '203', 'p': [!!int '0', !!int '0', !!int '14', !!int '5', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '24', !!int '14', !!int '10', !!int '8', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['no_wait_fadein(60)']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '-1'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &34 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '3']}
|
|
- &35 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
|
|
- &36 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
|
|
- &37 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
|
|
- &38 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
|
|
- &39 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*34]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*35]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*36]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*37]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*38]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*39]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_left']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '3', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Is this okay...?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '0', !!int '4', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Whoooa! Yes, Lunaria! You look so
|
|
|
|
erotic!!"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_01', !!int '1', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Erotic? But this is just the standard
|
|
|
|
athletic wear used at academies, right? I used to
|
|
|
|
wear this during training when I was at the magic
|
|
|
|
academy. I even tied up my hair out of habit."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &40 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "\ts[Lunaria,1], Lunaria wearing this
|
|
|
|
during training... haa... haa... gulp"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_01', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Regardless of why you have this...
|
|
|
|
wanting to have sex while I''m wearing it is quite
|
|
|
|
peculiar."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *40}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "---I can''t hold back anymore!!"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "Eh... wait--kyaa!?"']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- &41 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &42 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '5']}
|
|
- &43 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*41]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*42]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*43]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '97']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['another_ce(15)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['cos_remember']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '203', 'p': [!!int '0', !!int '0', !!int '16', !!int '5', !!int '4']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '24', !!int '15', !!int '5', !!int '6', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- &44 !ruby/object:RPG::MoveCommand {'code': !!int '38', 'parameters': []}
|
|
- &45 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '3']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*44]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*45]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '98']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_left']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '6', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: (Sigh...\sbt[1] has such unbelievable
|
|
|
|
sexual desire... I never expected to be creampied
|
|
|
|
like that...)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '5', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: (But thanks to that, I was able to absorb
|
|
|
|
more than enough magical power. However, according
|
|
|
|
to Mariana, there''s a limit to how much power can
|
|
|
|
be absorbed from the same person...)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '3', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: (Probably... after this, I won''t be able
|
|
|
|
to absorb any more magical power from him\c[0]...
|
|
|
|
I have a feeling that''s the case...)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': &46 ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Ahh... that was the best way to lose my
|
|
|
|
virginity. It was the happiest time of my life."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: "That''s good to hear. Thanks to you, I
|
|
|
|
was able to replenish a significant amount of
|
|
|
|
magical power, thank you."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_change']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *46}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "To think I''d be thanked after losing my
|
|
|
|
virginity... I''m really glad to be alive."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *46}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Actually, just before I met Lunaria, I
|
|
|
|
mustered up the courage to confess to a girl but
|
|
|
|
got rejected spectacularly..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *46}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "I thought I''d never deal with amateur
|
|
|
|
girls again! The halls of Ragras are the best! A
|
|
|
|
blowjob is more than enough!--that''s what I
|
|
|
|
thought, but..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *46}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Now that I know how good sex feels, I
|
|
|
|
can''t say that anymore."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *46}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "From now on, I''ll be more proactive and
|
|
|
|
definitely get a girlfriend and have lots of sex!
|
|
|
|
Thanks to Lunaria, I''ve found the courage to talk
|
|
|
|
to amateur girls."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_change(1,32)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: (Hmm... not sure if that''s a good thing
|
|
|
|
or not... but if it encouraged him, then maybe
|
|
|
|
it''s fine. But amateur girls...)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '5', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Lunaria: (I mean, technically I work at a brothel
|
|
|
|
too... but maybe it''s better not to mention that.)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_change']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Speaker: "Oh yeah, you can keep the outfit as a
|
|
|
|
present. It might not be useful for anything--but
|
|
|
|
consider it a memento of today."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '68']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\dbi[i,214] received']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '126', 'p': [!!int '214', !!int '0', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_04', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "Ahaha... I''ll gratefully
|
|
|
|
accept it."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"If there''s anything else I can help with
|
|
|
|
besides replenishing magical power, just let me
|
|
|
|
know anytime. I''ll do anything for Lunaria-tan''s
|
|
|
|
request. Oh, and of course, I''d be more than happy
|
|
|
|
to help with magical power replenishment."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_05', !!int '4', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "Yes, thank you\sbt[1]. Take
|
|
|
|
care then."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['flag_end']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_erase']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '410', !!int '410', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '79', !!int '47', !!int '33', !!int '2', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', 'セックスは出来ない']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Buzzer1', 'pitch': !!int '50', 'volume': !!int '100'}]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"Th-that''s..."']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '1'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '0'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &47 !ruby/object:RPG::MoveCommand {'code': !!int '33', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*47]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['b_start']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['stand_erase']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['flag_write']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '26']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '29'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '7'
|
|
'variable_value': !!int '35'
|
|
'self_switch_ch': 'B'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'fr_mob_p_m01'
|
|
'character_index': !!int '2'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'true'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '408', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1]"Do you need something...?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[1](I can''t exactly ask if they have "semen"
|
|
|
|
with other people around, can I...)']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\mob[m23]"Do you need something...?"']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '410'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'C'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '2'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '19'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '3': !ruby/object:RPG::Event
|
|
'id': !!int '3'
|
|
'name': 'EV003'
|
|
'x': !!int '17'
|
|
'y': !!int '5'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '20'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'fr_mob_p_m01'
|
|
'character_index': !!int '2'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Chubby Man: "Ugh... I just can''t seem to get
|
|
|
|
motivated to do anything..."']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
'parallax_sx': !!int '0'
|
|
'bgm': !ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}
|
|
'tileset_id': !!int '3'
|
|
'encounter_step': !!int '30'
|
|
'width': !!int '21'
|
|
'data': !ruby/object:Table
|
|
'dim': !!int '3'
|
|
'x': !!int '21'
|
|
'y': !!int '19'
|
|
'z': !!int '4'
|
|
'data':
|
|
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
|
|
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
|
|
- '0600 0600 0600 0600 0600 1a83 1a81 1a81 1a81 1a81 1a81 1a77 1a81 1a81 1a81 1a81 1a81 1a81 1a85 0600 0600'
|
|
- '0600 0600 0600 0600 0600 1a80 1be2 1be2 1be2 1be2 1be2 1a80 1be2 1be2 1be2 1be2 1be2 1be2 1a80 0600 0600'
|
|
- '0600 0600 0600 0600 0600 1a80 1be8 1be8 1be8 1be8 1be8 1a8c 1be8 1be8 1be8 1be8 1be8 1be8 1a80 0600 0600'
|
|
- '0600 0600 0600 0600 0600 1a80 0b22 0b14 0b14 0b14 0b24 1b87 0b22 0b14 0b14 0b14 0b14 0b24 1a80 0600 0600'
|
|
- '0600 0600 1a83 1a81 1a81 1a87 0b10 0b00 0b00 0b00 0b18 1b8d 0b10 0b00 0b00 0b00 0b00 0b18 1a80 0600 0600'
|
|
- '0600 0600 1a80 1be2 1be2 1be6 0b10 0b00 0b00 0b00 0b06 0b21 0b1d 0b1c 0b0c 0b1c 0b1c 0b26 1a80 0600 0600'
|
|
- '0600 0600 1a80 1be8 1be8 1bec 0b10 0b00 0b00 0b00 0b18 1a83 1a81 1a8d 0b20 1a8b 1a81 1a81 1a7b 0600 0600'
|
|
- '0600 0600 1a80 0b22 0b14 0b14 0b01 0b00 0b00 0b00 0b18 1a80 1be2 1be6 0b20 1be3 1be2 1be2 1a80 0600 0600'
|
|
- '0600 0600 1a80 0b10 0b00 0b00 0b00 0b00 0b00 0b00 0b18 1a80 1be8 1bec 0b2c 1be9 1be8 1be8 1a80 0600 0600'
|
|
- '0600 0600 1a80 0b10 0b00 0b00 0b00 0b00 0b00 0b00 0b18 1a80 1002 0ff4 0ff4 0ff4 0ff4 1004 1a80 0600 0600'
|
|
- '0600 0600 1a80 0b10 0b00 0b00 0b00 0b00 0b00 0b00 0b18 1a80 0ff0 0fe0 0fe0 0fe0 0fe0 0ff8 1a80 0600 0600'
|
|
- '0600 0600 1a80 0b28 0b1c 0b1c 0b1c 0b0c 0b1c 0b1c 0b26 1a80 1008 0ffc 0ffc 0ffc 0ffc 1006 1a80 0600 0600'
|
|
- '0600 0600 1a89 1a81 1a81 1a81 1a8d 0b20 1a8b 1a81 1a81 1a7f 1a81 1a81 1a81 1a81 1a81 1a81 1a87 0600 0600'
|
|
- '0600 0600 1be3 1be2 1be2 1be2 1be6 0b20 1be3 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be2 1be6 0600 0600'
|
|
- '0600 0600 1be9 1be8 1be8 1be8 1bec 0b2c 1be9 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1be8 1bec 0600 0600'
|
|
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
|
|
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0c7e 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0011 0000 0000 0000 0000 0000 0011 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0019 0000 0034 0000 0032 0000 0019 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 003c 0000 003a 0000 0000 0000 0000 0050 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0058 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0188 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0070 0071 0072 0000 0000 0133 0068 0000 0000 0000 0000 0000 0000 018f 018e 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0032 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 003a 0000 0000 019e 01a6 01a7 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 019f 01a4 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 019c 019d 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
|
|
'parallax_loop_y': !!bool 'false'
|
|
'autoplay_bgm': !!bool 'false'
|
|
'encounter_list': []
|
|
'autoplay_bgs': !!bool 'false'
|
|
'parallax_show': !!bool 'false'
|
|
'scroll_type': !!int '0'
|
|
'parallax_loop_x': !!bool 'false'
|
|
'disable_dashing': !!bool 'false'
|
|
'parallax_sy': !!int '0'
|
|
'display_name': 'Private House'
|
|
'specify_battleback': !!bool 'false'
|
|
'note': ''
|
|
'battleback1_name': ''
|
|
'battleback2_name': ''
|