magical-girl-breathy/data/Map086.json
2024-07-31 13:38:16 -05:00

35873 lines
No EOL
1.1 MiB

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"events": [
null,
{
"id": 1,
"name": "enemy",
"note": "25",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 13,
"y": 13
},
{
"id": 2,
"name": "enemy",
"note": "13",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 21,
"y": 13
},
{
"id": 3,
"name": "露出リアクション",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 55,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"ヒロインの衣装が破損したときのリアクション"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
166
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 54,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"ヒロインが身体を腕で隠すのをやめた時の処理"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
171
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 53,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"ヒロインが隠蔽魔法を縮小した際の処理"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
175
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 52,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"ヒロインが身体を腕で隠すのをやめた時の処理"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
180
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
}
],
"x": 17,
"y": 5
},
{
"id": 4,
"name": "construction102",
"note": "obj2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 615,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 615,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"親イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントのIDを指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
2
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString() + \"sub\""
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
142
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 13,
"y": 11
},
{
"id": 5,
"name": "player",
"note": "プレイヤーダミー",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 355,
"indent": 0,
"parameters": [
"console.log(\"バトルコマンドオープン\")"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.openBattleCommand();"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
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"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 123,
"indent": 0,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 20,
"y": 20
},
{
"id": 6,
"name": "construction",
"note": "obj2sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 606,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 606,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
2
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 12,
"y": 10
},
null,
null,
{
"id": 9,
"name": "construction",
"note": "obj2sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 607,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
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},
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{
"code": 211,
"indent": 0,
"parameters": [
0
]
},
{
"code": 117,
"indent": 0,
"parameters": [
2
]
},
{
"code": 221,
"indent": 0,
"parameters": []
},
{
"code": 117,
"indent": 0,
"parameters": [
5
]
},
{
"code": 117,
"indent": 0,
"parameters": [
164
]
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 117,
"indent": 0,
"parameters": [
52
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 211,
"indent": 0,
"parameters": [
1
]
},
{
"code": 222,
"indent": 0,
"parameters": []
},
{
"code": 241,
"indent": 0,
"parameters": [
{
"name": "Town5",
"volume": 70,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 122,
"indent": 0,
"parameters": [
18,
18,
0,
0,
29
]
},
{
"code": 117,
"indent": 0,
"parameters": [
3
]
},
{
"code": 231,
"indent": 0,
"parameters": [
20,
"nyuru_disappoint",
0,
0,
-80,
120,
100,
100,
255,
0
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Nyuru"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"The result this time was unfortunate...\""
]
},
{
"code": 231,
"indent": 0,
"parameters": [
20,
"nyuru_normal",
0,
0,
-80,
120,
100,
100,
255,
0
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Nyuru"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"But you have more potential as a magical girl than anyone else. Once\nyou learn how to fight, you won't fall behind to such a monster.\""
]
},
{
"code": 235,
"indent": 0,
"parameters": [
20
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
1,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"You were defeated by the monster..."
]
},
{
"code": 117,
"indent": 0,
"parameters": [
2
]
},
{
"code": 221,
"indent": 0,
"parameters": []
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 117,
"indent": 0,
"parameters": [
40
]
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
7,
0,
2,
0
]
},
{
"code": 117,
"indent": 1,
"parameters": [
88
]
},
{
"code": 115,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
7,
0,
1,
0
]
},
{
"code": 117,
"indent": 1,
"parameters": [
87
]
},
{
"code": 115,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
1,
7,
0,
0,
0
]
},
{
"code": 117,
"indent": 1,
"parameters": [
86
]
},
{
"code": 115,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 26,
"switch1Valid": true,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"############################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"勝利時の処理:"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"報酬を受け取って自宅に帰還する"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
118
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#############商品を破壊している(負債が増えている)場合、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"弁償処理のために別マップに移行"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
119
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 20,
"y": 5
},
{
"id": 13,
"name": "自動湧き処理(処理なし)",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 16,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########敵ターン開始時の処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"エネミー湧きなし"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
":いちおう次のステップに移行するために必要"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
16,
16,
1
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"ターン開始処理を終えたら次のステップに進ませる"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameTemp._turnPhase = MOVE_PHASE;"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 16,
"switch1Valid": true,
"switch2Id": 233,
"switch2Valid": true,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########敵ターン開始時の処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"このイベントはエネミーの自然湧きバージョン"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"※ボス戦などを想定"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"指定リージョンエリアに指定数の敵を発生させる"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########マップ情報に基づきエネミー生成"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Mysterious Person"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Now...!\""
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"let enemyCnt = 1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"let generateAreaId = 1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameMap.generateEnemies(enemyCnt, generateAreaId);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"let enemyCnt = 1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"let generateAreaId = 2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameMap.generateEnemies(enemyCnt, generateAreaId);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"let enemyCnt = 1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"let generateAreaId = 3;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameMap.generateEnemies(enemyCnt, generateAreaId);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"let enemyCnt = 1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"let generateAreaId = 4;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameMap.generateEnemies(enemyCnt, generateAreaId);"
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 50,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 230,
"indent": 0,
"parameters": [
40
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心をヒロインに戻す"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameMap.moveToHeroin();"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
16,
16,
1
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"ターン開始処理を終えたら次のステップに進ませる"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameTemp._turnPhase = MOVE_PHASE;"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
233,
233,
1
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
}
],
"x": 11,
"y": 10
},
{
"id": 14,
"name": "construction",
"note": "obj2sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 614,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 614,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
2
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 12,
"y": 11
},
{
"id": 15,
"name": "construction",
"note": "obj2sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 622,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 622,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
2
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 12,
"y": 12
},
{
"id": 16,
"name": "enemy",
"note": "17",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 13,
"y": 17
},
{
"id": 17,
"name": "construction103",
"note": "obj6",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 707,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 707,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"親イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントのIDを指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
6
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString() + \"sub\""
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
142
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 14,
"y": 15
},
{
"id": 18,
"name": "construction",
"note": "obj6sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 696,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 696,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
6
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 12,
"y": 14
},
{
"id": 19,
"name": "construction",
"note": "obj6sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 704,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 704,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
6
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 12,
"y": 15
},
{
"id": 20,
"name": "construction103",
"note": "obj3",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 975,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 975,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"親イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントのIDを指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
3
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString() + \"sub\""
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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},
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},
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},
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},
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"code": 408,
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},
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91,
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
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"$gameVariables.setValue(97, enemyEvent);"
]
},
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},
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},
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},
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"#####################"
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},
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]
},
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91,
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},
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"code": 122,
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91,
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4,
"\"obj\"+$gameVariables.value(91).toString()"
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},
{
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
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143
]
},
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},
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91,
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91,
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]
},
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"code": 655,
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"parameters": [
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]
},
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"code": 655,
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},
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"parameters": [
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},
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},
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},
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91,
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},
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},
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"parameters": [
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]
},
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]
},
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},
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},
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91,
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},
{
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"parameters": [
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]
},
{
"code": 655,
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"parameters": [
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},
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},
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null,
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},
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},
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233,
233,
0
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},
{
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1
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}
],
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"parameters": []
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],
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},
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"priorityType": 0,
"stepAnime": true,
"through": true,
"trigger": 3,
"walkAnime": true
}
],
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},
{
"id": 101,
"name": "enemy",
"note": "18",
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{
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
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"switch1Valid": false,
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"switch2Valid": false,
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"variableValid": false,
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},
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"image": {
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"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
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{
"code": 108,
"indent": 0,
"parameters": [
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]
},
{
"code": 355,
"indent": 0,
"parameters": [
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]
},
{
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}
],
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"code": 0,
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},
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"trigger": 0,
"walkAnime": true
},
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"actorValid": false,
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"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
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"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
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"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
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]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
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},
{
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"indent": 1,
"parameters": [
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]
},
{
"code": 355,
"indent": 1,
"parameters": [
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]
},
{
"code": 655,
"indent": 1,
"parameters": [
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
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]
},
{
"code": 655,
"indent": 1,
"parameters": [
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},
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"code": 0,
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},
{
"code": 412,
"indent": 0,
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},
{
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"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 11,
"y": 18
},
{
"id": 102,
"name": "construction",
"note": "obj17sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 815,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 815,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
17
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 18,
"y": 22
},
{
"id": 103,
"name": "construction",
"note": "obj17sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 799,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 799,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
17
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 18,
"y": 20
},
null,
null,
null,
{
"id": 107,
"name": "enemy",
"note": "17",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
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],
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"wait": false
},
"moveSpeed": 4,
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"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 13,
"y": 8
},
{
"id": 108,
"name": "enemy",
"note": "17",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
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"variableValid": false,
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"characterIndex": 0
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{
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"################ページ1:敵情報表示"
]
},
{
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},
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}
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{
"code": 0,
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"walkAnime": true
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"pattern": 1,
"characterIndex": 1
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{
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"################ページ2:移動処理"
]
},
{
"code": 408,
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"parameters": [
"複数イベントが並列処理を行うため、"
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},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
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{
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"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
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"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
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},
{
"code": 0,
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},
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},
{
"code": 355,
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"//ターゲット目的地による強制移動"
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{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
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12,
"this.character(this._eventId)._moved"
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{
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{
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"indent": null
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{
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1
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{
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{
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{
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{
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"selfSwitchCh": "B",
"selfSwitchValid": true,
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"################ページ3:戦闘処理"
]
},
{
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"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
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"parameters": [
0,
{
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},
{
"code": 655,
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"parameters": [
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},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
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},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
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{
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145
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},
{
"code": 0,
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{
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"itemValid": false,
"selfSwitchCh": "C",
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},
{
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},
{
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{
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{
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{
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{
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},
{
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"indent": 0,
"parameters": [
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]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
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{
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{
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"wait": false
},
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{
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"code": 108,
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]
},
{
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"parameters": [
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{
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"parameters": [
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]
},
{
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"indent": 0,
"parameters": [
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{
"code": 655,
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"parameters": [
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]
},
{
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"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
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},
{
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"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
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}
],
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}
],
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"y": 8
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null,
{
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},
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},
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]
},
{
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"parameters": [
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{
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},
{
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{
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},
{
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]
},
{
"code": 655,
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},
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},
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},
{
"code": 355,
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]
},
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},
{
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},
{
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},
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{
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},
{
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},
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1
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},
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},
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{
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},
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},
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},
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{
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"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 16,
"y": 9
},
{
"id": 111,
"name": "enemy",
"note": "22",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
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"through": false,
"trigger": 0,
"walkAnime": true
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{
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
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]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
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],
"repeat": false,
"skippable": false,
"wait": true
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]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
}
],
"repeat": false,
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"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 10,
"y": 17
},
{
"id": 112,
"name": "enemy",
"note": "18",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
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"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
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},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
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{
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"indent": null
},
{
"code": 0
}
],
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"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
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},
{
"code": 0,
"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
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"indent": 0,
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}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
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},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
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"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
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{
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"indent": null
}
]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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"indent": 0,
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145
]
},
{
"code": 0,
"indent": 0,
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],
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"parameters": []
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],
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},
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"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
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0,
{
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"indent": null
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{
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{
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"indent": null
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]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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146
]
},
{
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"indent": 0,
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],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"skippable": false,
"wait": false
},
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"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 14,
"y": 12
},
null,
null,
{
"id": 115,
"name": "enemy",
"note": "16",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
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"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
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"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
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],
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"walkAnime": true
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"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
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},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
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{
"code": 0
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"wait": true
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},
{
"code": 505,
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"code": 25,
"indent": null
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},
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"parameters": [
"A",
1
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},
{
"code": 0,
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},
{
"code": 412,
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"parameters": []
},
{
"code": 0,
"indent": 0,
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}
],
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"code": 0,
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"walkAnime": true
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{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
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"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
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{
"code": 505,
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"code": 34,
"indent": null
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]
},
{
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"indent": 0,
"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"code": 0,
"parameters": []
}
],
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"walkAnime": true
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{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
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"switch2Id": 1,
"switch2Valid": false,
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"variableValid": false,
"variableValue": 0
},
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"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
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}
]
},
{
"code": 505,
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"parameters": [
{
"code": 34,
"indent": null
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]
},
{
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
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},
{
"code": 0,
"indent": 0,
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"parameters": []
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"wait": false
},
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"walkAnime": true
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{
"conditions": {
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"itemValid": false,
"selfSwitchCh": "D",
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"image": {
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"pattern": 1,
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},
"list": [
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"code": 108,
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"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
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}
],
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"code": 0,
"parameters": []
}
],
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"walkAnime": true
}
],
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"y": 17
},
{
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"name": "enemy",
"note": "17",
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"conditions": {
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"itemValid": false,
"selfSwitchCh": "A",
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"image": {
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},
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]
},
{
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}
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{
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"image": {
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"characterName": "Monster",
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"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
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"indent": 0,
"parameters": [
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]
},
{
"code": 111,
"indent": 0,
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12,
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},
{
"code": 108,
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"parameters": [
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]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
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},
{
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},
{
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"indent": 0,
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},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
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},
{
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"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
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12,
"this.character(this._eventId)._moved"
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},
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{
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{
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},
{
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},
{
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1
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},
{
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{
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{
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}
],
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},
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{
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},
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},
"list": [
{
"code": 108,
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]
},
{
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"parameters": [
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]
},
{
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0,
{
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]
},
{
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"parameters": [
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]
},
{
"code": 655,
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"parameters": [
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]
},
{
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"parameters": [
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]
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145
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},
{
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{
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"switch2Valid": false,
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"variableValid": false,
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},
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
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"code": 108,
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"parameters": [
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]
},
{
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},
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{
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},
{
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"indent": 0,
"parameters": [
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]
},
{
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"parameters": [
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]
},
{
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{
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"parameters": []
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},
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"walkAnime": true
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{
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"selfSwitchCh": "D",
"selfSwitchValid": true,
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"variableValid": false,
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},
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"pattern": 1,
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]
},
{
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]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 14,
"y": 18
},
{
"id": 117,
"name": "enemy",
"note": "18",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 11,
"y": 13
},
{
"id": 118,
"name": "enemy",
"note": "16",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
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}
],
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]
},
{
"code": 505,
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"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
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}
],
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{
"code": 0,
"parameters": []
}
],
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},
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"stepAnime": true,
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"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
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0,
{
"list": [
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"code": 34,
"indent": null
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{
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},
{
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{
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"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
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}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
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{
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],
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"code": 0,
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"wait": false
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"trigger": 3,
"walkAnime": true
}
],
"x": 19,
"y": 13
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null,
{
"id": 120,
"name": "enemy",
"note": "20",
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"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
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"################ページ1:敵情報表示"
]
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{
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]
},
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}
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]
},
{
"code": 408,
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"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
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"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
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12,
"this.character(this._eventId).enemy.isConfuse()"
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{
"code": 108,
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]
},
{
"code": 355,
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"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
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},
{
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},
{
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"//ターゲット目的地による強制移動"
]
},
{
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{
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"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
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{
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{
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"parameters": [
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{
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"indent": null
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{
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{
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{
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"walkAnime": true
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{
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"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
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"variableId": 96,
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"list": [
{
"code": 108,
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"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
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"indent": 0,
"parameters": [
0,
{
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{
"code": 34,
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{
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{
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{
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]
},
{
"code": 655,
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"parameters": [
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]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
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"parameters": [
145
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},
{
"code": 0,
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{
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
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"switch2Valid": false,
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"image": {
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"characterName": "Monster",
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"characterIndex": 1
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]
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{
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{
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{
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{
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{
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"const enemyEvent = this.character(this._eventId);"
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},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
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{
"code": 117,
"indent": 0,
"parameters": [
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},
{
"code": 0,
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"code": 0,
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"wait": false
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"walkAnime": true
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{
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"itemValid": false,
"selfSwitchCh": "D",
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"switch1Id": 1,
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"variableId": 1,
"variableValid": false,
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"image": {
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"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
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]
},
{
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]
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{
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"parameters": [
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},
{
"code": 655,
"indent": 0,
"parameters": [
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{
"code": 655,
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"parameters": [
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]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
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},
{
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147
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},
{
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{
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"name": "enemy",
"note": "20",
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"selfSwitchCh": "A",
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},
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"characterIndex": 1
},
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"code": 108,
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"parameters": [
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]
},
{
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"複数イベントが並列処理を行うため、"
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},
{
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]
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{
"code": 111,
"indent": 0,
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{
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},
{
"code": 355,
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"parameters": [
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]
},
{
"code": 655,
"indent": 1,
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},
{
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},
{
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},
{
"code": 355,
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"parameters": [
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]
},
{
"code": 655,
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},
{
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},
{
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},
{
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12,
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{
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1
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},
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},
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},
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{
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]
},
{
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},
{
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},
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},
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},
{
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{
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]
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{
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},
{
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{
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{
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{
"code": 655,
"indent": 0,
"parameters": [
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147
]
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"walkAnime": true
}
],
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},
{
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"name": "enemy",
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 17,
"y": 18
},
null,
{
"id": 124,
"name": "construction",
"note": "obj6sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 712,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 712,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
6
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 12,
"y": 16
}
]
}