magical-girl-breathy/data/Map102.json
2024-07-31 13:38:16 -05:00

77164 lines
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2.5 MiB

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"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 20,
"y": 32
},
{
"id": 4,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob12",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"P-Please do something quickly...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob12",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
53
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 6,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 21,
"y": 35
},
{
"id": 5,
"name": "enemy",
"note": "171",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 8,
"y": 33
},
{
"id": 6,
"name": "waitenemy",
"note": "100",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 16,
"y": 17
},
{
"id": 7,
"name": "enemy",
"note": "94",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
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"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
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{
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
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]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
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],
"repeat": false,
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"wait": true
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},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
}
],
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"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 21,
"y": 32
},
{
"id": 8,
"name": "enemy",
"note": "97",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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},
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"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
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},
{
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"indent": 1,
"parameters": [
0,
{
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{
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"indent": null
},
{
"code": 0
}
],
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"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
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{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
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},
{
"code": 0,
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},
{
"code": 412,
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},
{
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}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"priorityType": 1,
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"trigger": 4,
"walkAnime": true
},
{
"conditions": {
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
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"switch1Valid": false,
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"switch2Valid": false,
"variableId": 96,
"variableValid": false,
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},
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"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
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},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
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"indent": 0,
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0,
{
"list": [
{
"code": 34,
"indent": null
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{
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"indent": null
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]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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145
]
},
{
"code": 0,
"indent": 0,
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],
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"parameters": []
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],
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},
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"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
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0,
{
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"indent": null
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"indent": null
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},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
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]
},
{
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146
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},
{
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],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 25,
"y": 35
},
{
"id": 9,
"name": "enemy",
"note": "96",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 28,
"y": 35
},
{
"id": 10,
"name": "開始イベント",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 222,
"indent": 0,
"parameters": []
},
{
"code": 241,
"indent": 0,
"parameters": [
{
"name": "Battle7",
"volume": 70,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 122,
"indent": 0,
"parameters": [
18,
18,
0,
0,
26
]
},
{
"code": 122,
"indent": 0,
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17,
17,
0,
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},
{
"code": 117,
"indent": 0,
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3
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},
{
"code": 101,
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"parameters": [
"",
0,
0,
2,
""
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},
{
"code": 401,
"indent": 0,
"parameters": [
"Magical Breasty"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Even though we're in the middle of the city, there are so many\nmonsters...\""
]
},
{
"code": 231,
"indent": 0,
"parameters": [
20,
"nyuru_normal",
0,
0,
-80,
120,
100,
100,
255,
0
]
},
{
"code": 204,
"indent": 0,
"parameters": [
8,
29,
6,
true
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},
{
"code": 101,
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"parameters": [
"",
0,
0,
2,
""
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},
{
"code": 401,
"indent": 0,
"parameters": [
"Nyuru"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"That over there is a dimensional rift... The mass appearance of\nmonsters around it is definitely because of that.\""
]
},
{
"code": 101,
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"parameters": [
"",
0,
0,
2,
""
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},
{
"code": 401,
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},
{
"code": 401,
"indent": 0,
"parameters": [
"\"We need to eliminate the rift as soon as possible. \\C[2]Unless we\nremove that rift, the area will be endlessly flooded with\nreinforcements\\C[0].\""
]
},
{
"code": 122,
"indent": 0,
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18,
18,
0,
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},
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"code": 401,
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"Magical Breasty"
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},
{
"code": 401,
"indent": 0,
"parameters": [
"\"But it's quite a distance... If we take a detour, it might take a lot\nof time...\""
]
},
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"code": 122,
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18,
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},
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"code": 401,
"indent": 0,
"parameters": [
"\"In that case, just destroy the building and go straight through. The\nbuilding in front looks old, and with your magic, you can easily\ndestroy it.\""
]
},
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"indent": 0,
"parameters": [
2,
23,
6,
true
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},
{
"code": 250,
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"name": "Jump1",
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},
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},
{
"code": 401,
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"parameters": [
"\"No way that's okay!! What will happen to my business if the building\nis destroyed!? Can you take responsibility if my employees end up on\nthe streets!?\""
]
},
{
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},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Oh, by the way, my company produces AV! \\C[2]If there's any damage,\nyou'll have to appear in our label's works to compensate!\\C[0]\""
]
},
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6,
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],
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{
"conditions": {
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 267,
"switch1Valid": true,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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],
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"code": 0,
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],
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},
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],
"x": 19,
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{
"id": 11,
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{
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1,
{
"list": [
{
"code": 33,
"indent": null
},
{
"code": 38,
"indent": null
},
{
"code": 45,
"parameters": [
"console.log(this)"
],
"indent": null
},
{
"code": 45,
"parameters": [
"this.updateGraphic();"
],
"indent": null
},
{
"code": 29,
"parameters": [
5
],
"indent": null
},
{
"code": 19,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 33,
"indent": null
}
]
},
{
"code": 505,
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{
"code": 38,
"indent": null
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]
},
{
"code": 505,
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{
"code": 45,
"parameters": [
"console.log(this)"
],
"indent": null
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 45,
"parameters": [
"this.updateGraphic();"
],
"indent": null
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 29,
"parameters": [
5
],
"indent": null
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 19,
"indent": null
}
]
},
{
"code": 117,
"indent": 0,
"parameters": [
1
]
},
{
"code": 117,
"indent": 0,
"parameters": [
3
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},
{
"code": 222,
"indent": 0,
"parameters": []
},
{
"code": 121,
"indent": 0,
"parameters": [
102,
102,
0
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Battle1",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
1,
1,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"-Victory Condition- Destroy the Rift"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########勝利条件指定"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"任意の勝利条件スイッチを立てる"
]
},
{
"code": 121,
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"parameters": [
24,
24,
1
]
},
{
"code": 121,
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25,
25,
0
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},
{
"code": 117,
"indent": 0,
"parameters": [
165
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 102,
"switch1Valid": true,
"switch2Id": 267,
"switch2Valid": true,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 20,
"y": 29
},
{
"id": 12,
"name": "敗北/勝利イベント",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 22,
"switch1Valid": true,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
102,
102,
1
]
},
{
"code": 121,
"indent": 0,
"parameters": [
22,
22,
1
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"############################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"敗北時の処理:"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"フリー戦闘なので特にリスクはなく、自宅に帰還する"
]
},
{
"code": 242,
"indent": 0,
"parameters": [
5
]
},
{
"code": 211,
"indent": 0,
"parameters": [
0
]
},
{
"code": 222,
"indent": 0,
"parameters": []
},
{
"code": 231,
"indent": 0,
"parameters": [
20,
"nyuru_normal",
0,
0,
-80,
120,
100,
100,
255,
0
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Nyuru"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"This is bad... I'll use my magic to escape...!\""
]
},
{
"code": 235,
"indent": 0,
"parameters": [
20
]
},
{
"code": 212,
"indent": 0,
"parameters": [
-1,
97,
false
]
},
{
"code": 230,
"indent": 0,
"parameters": [
30
]
},
{
"code": 211,
"indent": 0,
"parameters": [
0
]
},
{
"code": 117,
"indent": 0,
"parameters": [
2
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},
{
"code": 221,
"indent": 0,
"parameters": []
},
{
"code": 117,
"indent": 0,
"parameters": [
5
]
},
{
"code": 117,
"indent": 0,
"parameters": [
164
]
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 117,
"indent": 0,
"parameters": [
52
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Equip2",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 211,
"indent": 0,
"parameters": [
1
]
},
{
"code": 222,
"indent": 0,
"parameters": []
},
{
"code": 241,
"indent": 0,
"parameters": [
{
"name": "Town5",
"volume": 70,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 122,
"indent": 0,
"parameters": [
18,
18,
0,
0,
29
]
},
{
"code": 117,
"indent": 0,
"parameters": [
3
]
},
{
"code": 231,
"indent": 0,
"parameters": [
20,
"nyuru_disappoint",
0,
0,
-80,
120,
100,
100,
255,
0
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Nyuru"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"The result this time was unfortunate...\""
]
},
{
"code": 231,
"indent": 0,
"parameters": [
20,
"nyuru_normal",
0,
0,
-80,
120,
100,
100,
255,
0
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Nyuru"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"But you have more potential as a magical girl than anyone else. Once\nyou learn how to fight, you won't fall behind to such monsters.\""
]
},
{
"code": 235,
"indent": 0,
"parameters": [
20
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
1,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"You were defeated by the monster..."
]
},
{
"code": 117,
"indent": 0,
"parameters": [
2
]
},
{
"code": 221,
"indent": 0,
"parameters": []
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 117,
"indent": 0,
"parameters": [
40
]
},
{
"code": 117,
"indent": 0,
"parameters": [
119
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 26,
"switch1Valid": true,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 121,
"indent": 0,
"parameters": [
102,
102,
1
]
},
{
"code": 121,
"indent": 0,
"parameters": [
876,
876,
0
]
},
{
"code": 211,
"indent": 0,
"parameters": [
1
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"############################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"勝利時の処理:"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"報酬を受け取って自宅に帰還する"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
118
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#############AV導入フラグがOFFの場合、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"条件に応じて弁償用マップに移動"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
4,
1
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"#############負債が未導入の場合、時間を進めて終了"
]
},
{
"code": 117,
"indent": 1,
"parameters": [
119
]
},
{
"code": 115,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 122,
"indent": 0,
"parameters": [
135,
135,
1,
0,
1000
]
},
{
"code": 111,
"indent": 0,
"parameters": [
0,
458,
1
]
},
{
"code": 111,
"indent": 1,
"parameters": [
1,
4,
1,
135,
1
]
},
{
"code": 201,
"indent": 2,
"parameters": [
0,
103,
12,
27,
4,
0
]
},
{
"code": 115,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 111,
"indent": 1,
"parameters": [
0,
460,
0
]
},
{
"code": 201,
"indent": 2,
"parameters": [
0,
103,
12,
27,
4,
0
]
},
{
"code": 115,
"indent": 2,
"parameters": []
},
{
"code": 0,
"indent": 2,
"parameters": []
},
{
"code": 412,
"indent": 1,
"parameters": []
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 117,
"indent": 0,
"parameters": [
119
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 21,
"y": 29
},
{
"id": 13,
"name": "自動湧き処理(処理なし)",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 16,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########敵ターン開始時の処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"エネミー湧きなし"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
":いちおう次のステップに移行するために必要"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
16,
16,
1
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"ターン開始処理を終えたら次のステップに進ませる"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameTemp._turnPhase = MOVE_PHASE;"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
}
],
"x": 22,
"y": 29
},
{
"id": 14,
"name": "enemy",
"note": "179",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########死亡時誘発スキル"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
153
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 9,
"y": 32
},
{
"id": 15,
"name": "enemy",
"note": "184",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 22,
"y": 35
},
{
"id": 16,
"name": "enemy",
"note": "185",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"D",
1
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 14,
"y": 13
},
{
"id": 17,
"name": "露出リアクション",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 55,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"ヒロインの衣装が破損したときのリアクション"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
167
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 54,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"ヒロインが身体を腕で隠すのをやめた時の処理"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
172
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 53,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"ヒロインが隠蔽魔法を縮小した際の処理"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
176
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 52,
"switch1Valid": true,
"switch2Id": 15,
"switch2Valid": false,
"variableId": 94,
"variableValid": false,
"variableValue": 100
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"ヒロインが身体を腕で隠すのをやめた時の処理"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
181
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 3,
"walkAnime": true
}
],
"x": 19,
"y": 28
},
{
"id": 18,
"name": "enemy",
"note": "185",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"D",
1
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 6,
"y": 35
},
null,
{
"id": 20,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "SF_Damage2",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Ugh...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_Damage2",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
60
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 11,
"y": 34
},
{
"id": 21,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 2,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Ababa...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": true,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 2,
"characterIndex": 0
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
56
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 20,
"y": 36
},
{
"id": 22,
"name": "enemy",
"note": "187",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 33,
"y": 35
},
{
"id": 23,
"name": "enemy",
"note": "172",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
"parameters": [
0,
{
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{
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"wait": true
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]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
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{
"code": 117,
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"parameters": [
146
]
},
{
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"moveRoute": {
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{
"code": 0,
"parameters": []
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],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
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"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
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"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
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},
{
"code": 117,
"indent": 0,
"parameters": [
147
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},
{
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"trigger": 3,
"walkAnime": true
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],
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"y": 26
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{
"id": 24,
"name": "enemy",
"note": "170",
"pages": [
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"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
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{
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},
{
"code": 408,
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{
"code": 111,
"indent": 0,
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{
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{
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"parameters": [
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},
{
"code": 655,
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},
{
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{
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},
{
"code": 655,
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"parameters": [
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},
{
"code": 655,
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"parameters": [
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},
{
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]
},
{
"code": 655,
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"parameters": [
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{
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},
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{
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"code": 108,
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{
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},
{
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{
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},
{
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"parameters": [
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{
"code": 655,
"indent": 0,
"parameters": [
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{
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147
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},
{
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}
],
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},
{
"id": 25,
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},
{
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{
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},
{
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},
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},
{
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},
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},
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{
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},
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},
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},
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},
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"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
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"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 23,
"y": 36
},
null,
{
"id": 27,
"name": "enemy",
"note": "184",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
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"variableValid": false,
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"image": {
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"direction": 2,
"pattern": 1,
"characterIndex": 0
},
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{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
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"characterName": "Monster",
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"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
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},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
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"this.character(this._eventId).moveByConfuse();"
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
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12,
"this.character(this._eventId)._moved"
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{
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"parameters": [
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{
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{
"code": 25,
"indent": null
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{
"code": 0
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{
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"indent": null
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},
{
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1
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},
{
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"indent": 1,
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},
{
"code": 412,
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{
"code": 0,
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}
],
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"code": 0,
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"wait": false
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"walkAnime": true
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{
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"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
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"direction": 2,
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"characterIndex": 1
},
"list": [
{
"code": 108,
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"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
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"indent": 0,
"parameters": [
0,
{
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"code": 34,
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{
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"indent": null
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]
},
{
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
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}
],
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"code": 0,
"parameters": []
}
],
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{
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
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"switch2Id": 1,
"switch2Valid": false,
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"variableValid": false,
"variableValue": 0
},
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"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
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0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
}
],
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}
]
},
{
"code": 505,
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"parameters": [
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]
},
{
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
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"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
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"switch2Valid": false,
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"variableValid": false,
"variableValue": 0
},
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"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
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]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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{
"code": 0,
"parameters": []
}
],
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},
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"priorityType": 1,
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"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 27,
"y": 22
},
{
"id": 28,
"name": "ダミーイベント",
"note": "",
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"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
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"switch1Valid": false,
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"switch2Valid": false,
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"variableValid": false,
"variableValue": 0
},
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"image": {
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"characterName": "art_igarashi",
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"characterIndex": 1
},
"list": [
{
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}
],
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{
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],
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},
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}
],
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},
null,
{
"id": 30,
"name": "waitenemy",
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{
"conditions": {
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"itemValid": false,
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"characterIndex": 0
},
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{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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},
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"through": false,
"trigger": 0,
"walkAnime": true
},
{
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"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
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]
},
{
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},
{
"code": 411,
"indent": 0,
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},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
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]
},
{
"code": 0,
"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
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12,
"this.character(this._eventId)._moved"
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},
{
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"indent": 1,
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{
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{
"code": 0
}
],
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"wait": true
}
]
},
{
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"code": 25,
"indent": null
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]
},
{
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1
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},
{
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},
{
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},
{
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}
],
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],
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},
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"walkAnime": true
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{
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"itemValid": false,
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"variableValid": false,
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},
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"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
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]
},
{
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"indent": 0,
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0,
{
"list": [
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"indent": null
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{
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{
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"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
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]
},
{
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145
]
},
{
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"walkAnime": true
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{
"conditions": {
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
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"switch2Valid": false,
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"variableValid": false,
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"pattern": 1,
"characterIndex": 1
},
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"code": 108,
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]
},
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},
{
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"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 13,
"y": 15
},
{
"id": 31,
"name": "enemy",
"note": "180",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
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]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 19,
"y": 18
},
{
"id": 32,
"name": "enemy",
"note": "185",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
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}
],
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"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"skippable": false,
"wait": false
},
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"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
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"wait": true
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]
},
{
"code": 505,
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{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"D",
1
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 33,
"y": 32
},
{
"id": 33,
"name": "enemy",
"note": "189",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 30,
"y": 29
},
{
"id": 34,
"name": "enemy",
"note": "170",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 11,
"y": 19
},
{
"id": 35,
"name": "enemy",
"note": "172",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 19,
"y": 14
},
{
"id": 36,
"name": "enemy",
"note": "188",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
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"moveType": 0,
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"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
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"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
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}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
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{
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"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
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}
],
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"moveRoute": {
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"code": 0,
"parameters": []
}
],
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},
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"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
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0,
{
"list": [
{
"code": 34,
"indent": null
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{
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]
},
{
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{
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"indent": null
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]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
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146
]
},
{
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"indent": 0,
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],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 11,
"y": 9
},
{
"id": 37,
"name": "enemy",
"note": "183",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
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"trigger": 0,
"walkAnime": true
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{
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
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"switch2Id": 1,
"switch2Valid": false,
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"variableValid": false,
"variableValue": 0
},
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"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
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{
"code": 0
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"wait": true
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},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
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},
{
"code": 123,
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"parameters": [
"A",
1
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},
{
"code": 0,
"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
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],
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"wait": false
},
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"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
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"wait": true
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{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
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"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 23,
"y": 20
},
{
"id": 38,
"name": "enemy",
"note": "184",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
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"parameters": [
"################ページ1:敵情報表示"
]
},
{
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"indent": 0,
"parameters": [
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]
},
{
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"indent": 0,
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}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
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}
],
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},
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"walkAnime": true
},
{
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"selfSwitchCh": "A",
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"switch2Valid": false,
"variableId": 1,
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"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
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]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
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]
},
{
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"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
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]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
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},
{
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"indent": 1,
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0,
{
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{
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],
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}
]
},
{
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{
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"indent": null
}
]
},
{
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"indent": 1,
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1
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},
{
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},
{
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},
{
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}
],
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],
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},
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"walkAnime": true
},
{
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"selfSwitchCh": "B",
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},
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"image": {
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},
"list": [
{
"code": 108,
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]
},
{
"code": 408,
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"parameters": [
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]
},
{
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0,
{
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{
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]
},
{
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"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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145
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},
{
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},
{
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"selfSwitchCh": "C",
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"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
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"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
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]
},
{
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]
},
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{
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
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]
},
{
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"parameters": [
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]
},
{
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146
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{
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"parameters": []
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],
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},
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"stepAnime": true,
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"walkAnime": true
},
{
"conditions": {
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"selfSwitchCh": "D",
"selfSwitchValid": true,
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"switch2Id": 1,
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"variableValid": false,
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},
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"image": {
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"pattern": 1,
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},
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"code": 108,
"indent": 0,
"parameters": [
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]
},
{
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]
},
{
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"parameters": [
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},
{
"code": 655,
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"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 11,
"y": 14
},
{
"id": 39,
"name": "enemy",
"note": "170",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 18,
"y": 10
},
null,
{
"id": 41,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 1,
"characterIndex": 3
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Cough...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 1,
"characterIndex": 3
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
62
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 9,
"y": 35
},
{
"id": 42,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mania2",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Fan"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Don't lose, Breasty...!\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mania2",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
55
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 6,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 18,
"y": 37
},
{
"id": 43,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob16",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"S-Scary...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob16",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
61
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 6,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 29,
"y": 34
},
{
"id": 44,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 0,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Ugh...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 0,
"characterIndex": 1
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
52
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 31,
"y": 27
},
{
"id": 45,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 6,
"pattern": 2,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Zzz...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 6,
"pattern": 2,
"characterIndex": 1
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
56
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 28,
"y": 23
},
{
"id": 46,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_People1",
"direction": 2,
"pattern": 1,
"characterIndex": 6
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Is there a festival today?\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_People1",
"direction": 2,
"pattern": 1,
"characterIndex": 6
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
62
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 6,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 29,
"y": 31
},
{
"id": 47,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob14",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"If I get hurt, I'll sue you...!\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob14",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
56
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 6,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 24,
"y": 34
},
{
"id": 48,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob14",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Owner"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"You'll make up for the damage by appearing in an AV...!\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob14",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
83
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 6,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 13,
"y": 31
},
{
"id": 49,
"name": "enemy",
"note": "179",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########死亡時誘発スキル"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
153
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 21,
"y": 16
},
{
"id": 50,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 2,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"It hurts...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
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{
"code": 0,
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}
],
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},
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"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
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"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 2,
"characterIndex": 0
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
53
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 13,
"y": 16
},
{
"id": 51,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
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"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob7",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"My car...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
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"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob7",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
44
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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},
"moveSpeed": 6,
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"priorityType": 0,
"stepAnime": true,
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"trigger": 3,
"walkAnime": true
}
],
"x": 18,
"y": 16
},
{
"id": 52,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
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"selfSwitchCh": "A",
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"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob1",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"What's going to happen...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
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}
],
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},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
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"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"itemId": 1,
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"selfSwitchCh": "B",
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"switch2Id": 1,
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"variableId": 1,
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"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob1",
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"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 122,
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54,
54,
0,
0,
67
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
"moveSpeed": 6,
"moveType": 0,
"priorityType": 0,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 16,
"y": 18
},
{
"id": 53,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
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"switch2Id": 1,
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"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "mob2",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"Yes, a monster appeared... Yes, I'll take a half-day off in the\nmorning...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
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{
"code": 0,
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}
],
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},
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"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"selfSwitchCh": "B",
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"variableValue": 0
},
"directionFix": false,
"image": {
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},
"list": [
{
"code": 122,
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54,
54,
0,
0,
55
]
},
{
"code": 355,
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
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144
]
},
{
"code": 0,
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}
],
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{
"code": 0,
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}
],
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},
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"trigger": 3,
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}
],
"x": 14,
"y": 15
},
{
"id": 54,
"name": "mob",
"note": "man2",
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{
"conditions": {
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"itemId": 1,
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"selfSwitchCh": "A",
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"variableId": 1,
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},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 6,
"pattern": 2,
"characterIndex": 5
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
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"\"It's no use anymore...\""
]
},
{
"code": 0,
"indent": 0,
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}
],
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{
"code": 0,
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}
],
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},
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},
{
"conditions": {
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},
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"image": {
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},
"list": [
{
"code": 122,
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54,
54,
0,
0,
53
]
},
{
"code": 355,
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
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144
]
},
{
"code": 0,
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}
],
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{
"code": 0,
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}
],
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},
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"trigger": 3,
"walkAnime": true
}
],
"x": 21,
"y": 19
},
{
"id": 55,
"name": "mob",
"note": "man2",
"pages": [
{
"conditions": {
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"actorValid": false,
"itemId": 1,
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"selfSwitchCh": "A",
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"variableId": 1,
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"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 0,
"characterName": "SF_Damage1",
"direction": 2,
"pattern": 1,
"characterIndex": 5
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:処理なし"
]
},
{
"code": 101,
"indent": 0,
"parameters": [
"",
0,
0,
2,
""
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"Citizen"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"\"I feel like I'm going to pee myself...\""
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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{
"code": 0,
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}
],
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},
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"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"itemValid": false,
"selfSwitchCh": "B",
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"variableId": 1,
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},
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"characterName": "SF_Damage1",
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},
"list": [
{
"code": 122,
"indent": 0,
"parameters": [
54,
54,
0,
0,
52
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
144
]
},
{
"code": 0,
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}
],
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{
"code": 0,
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}
],
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},
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}
],
"x": 14,
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},
{
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"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 779,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 779,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
30
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 14,
"y": 20
},
{
"id": 181,
"name": "construction",
"note": "obj30sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 779,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 779,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
30
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 13,
"y": 20
},
{
"id": 182,
"name": "boss",
"note": "98",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "!plainsGate1",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 15,
"y": 8
},
{
"id": 183,
"name": "enemy",
"note": "172",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 6,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
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},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
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0,
{
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{
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
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{
"code": 117,
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145
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},
{
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"code": 0,
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"walkAnime": true
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{
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
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"code": 108,
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},
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},
{
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{
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
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},
{
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"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
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"parameters": [
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{
"code": 117,
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146
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},
{
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"walkAnime": true
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{
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"selfSwitchCh": "D",
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"code": 108,
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]
},
{
"code": 108,
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{
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"parameters": [
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]
},
{
"code": 655,
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"parameters": [
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},
{
"code": 655,
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"parameters": [
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]
},
{
"code": 655,
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"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
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{
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"indent": 0,
"parameters": [
147
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},
{
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{
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"note": "189",
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{
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{
"code": 111,
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},
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{
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{
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147
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}
],
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{
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},
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},
{
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"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 25,
"y": 34
},
{
"id": 186,
"name": "enemy",
"note": "179",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########死亡時誘発スキル"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
153
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 22,
"y": 38
},
{
"id": 187,
"name": "enemy",
"note": "186",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########死亡時誘発スキル"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
153
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 19,
"y": 37
},
{
"id": 188,
"name": "enemy",
"note": "170",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 24,
"y": 37
},
{
"id": 189,
"name": "enemy",
"note": "183",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
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]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
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"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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{
"code": 0,
"parameters": []
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],
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"wait": false
},
"moveSpeed": 4,
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"priorityType": 1,
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"trigger": 3,
"walkAnime": true
}
],
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"y": 35
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{
"id": 190,
"name": "enemy",
"note": "188",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
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"switch2Id": 1,
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"variableValid": false,
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"image": {
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"characterIndex": 0
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{
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"################ページ1:敵情報表示"
]
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{
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}
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"code": 0,
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"pattern": 1,
"characterIndex": 1
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{
"code": 108,
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]
},
{
"code": 408,
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"parameters": [
"複数イベントが並列処理を行うため、"
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},
{
"code": 408,
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"parameters": [
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]
},
{
"code": 111,
"indent": 0,
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12,
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{
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]
},
{
"code": 355,
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"parameters": [
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]
},
{
"code": 655,
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},
{
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},
{
"code": 355,
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{
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"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
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{
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"this.character(this._eventId)._moved"
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{
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{
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},
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{
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},
{
"code": 655,
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"parameters": [
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},
{
"code": 655,
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"parameters": [
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},
{
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"parameters": [
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},
{
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{
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{
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},
{
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{
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},
{
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"parameters": [
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]
},
{
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"parameters": [
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{
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},
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{
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"code": 108,
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{
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},
{
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{
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},
{
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"parameters": [
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},
{
"code": 655,
"indent": 0,
"parameters": [
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{
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"indent": 0,
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147
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},
{
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}
],
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"y": 34
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null,
{
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},
{
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{
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{
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},
{
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},
{
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},
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},
{
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},
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},
{
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},
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{
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},
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{
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},
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"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########死亡時誘発スキル"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
153
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 31,
"y": 21
},
{
"id": 193,
"name": "enemy",
"note": "190",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 15,
"y": 12
},
{
"id": 194,
"name": "enemy",
"note": "179",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########死亡時誘発スキル"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
153
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 20,
"y": 21
},
{
"id": 195,
"name": "enemy",
"note": "186",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########死亡時誘発スキル"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
153
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 10,
"y": 16
},
{
"id": 196,
"name": "construction109",
"note": "obj20",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 701,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 701,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"親イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントのIDを指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
20
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString() + \"sub\""
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
142
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 12,
"y": 38
},
{
"id": 197,
"name": "construction",
"note": "obj20sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 702,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 702,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
20
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 13,
"y": 38
},
{
"id": 198,
"name": "construction109",
"note": "obj21",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 716,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 716,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"親イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"################################################"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントのIDを指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
21
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString() + \"sub\""
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
142
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 19,
"y": 21
},
{
"id": 199,
"name": "construction",
"note": "obj21sub",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 708,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": false
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": true,
"image": {
"tileId": 708,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"連結イベント"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"本体イベントのセルフスイッチを押して終了"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"はじめに親イベントのイベントIDを変数保存"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"#####################"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"汎用変数に連結親イベントの名称を指定"
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
0,
21
]
},
{
"code": 122,
"indent": 0,
"parameters": [
91,
91,
0,
4,
"\"obj\"+$gameVariables.value(91).toString()"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
143
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": false
}
],
"x": 19,
"y": 20
},
{
"id": 200,
"name": "enemy",
"note": "183",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 4,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 22,
"y": 31
},
{
"id": 201,
"name": "enemy",
"note": "100",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 15,
"y": 32
},
{
"id": 202,
"name": "enemy",
"note": "180",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
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]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 14,
"y": 31
},
{
"id": 203,
"name": "enemy",
"note": "187",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
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},
{
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"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
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"wait": true
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},
{
"code": 505,
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{
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"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 16,
"y": 31
},
{
"id": 204,
"name": "enemy",
"note": "180",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
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"moveType": 0,
"priorityType": 1,
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"through": false,
"trigger": 0,
"walkAnime": true
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{
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"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
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]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
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],
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"wait": false
},
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"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
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],
"repeat": false,
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"wait": true
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]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
"code": 0
}
],
"repeat": false,
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"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 26,
"y": 21
},
{
"id": 205,
"name": "waitenemy",
"note": "71",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
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{
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"indent": null
},
{
"code": 0
}
],
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"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
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{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
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},
{
"code": 0,
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},
{
"code": 412,
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},
{
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}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"priorityType": 1,
"stepAnime": true,
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"trigger": 4,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
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"switch2Valid": false,
"variableId": 96,
"variableValid": false,
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},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
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]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
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"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
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"indent": null
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]
},
{
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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145
]
},
{
"code": 0,
"indent": 0,
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],
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"parameters": []
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},
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"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
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0,
{
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"indent": null
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{
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{
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"indent": null
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},
{
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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146
]
},
{
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"indent": 0,
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],
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"moveRoute": {
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"code": 0,
"parameters": []
}
],
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"wait": false
},
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"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 18,
"y": 15
},
{
"id": 206,
"name": "waitenemy",
"note": "191",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 17,
"y": 18
},
{
"id": 207,
"name": "waitenemy",
"note": "94",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
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"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
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"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
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{
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"indent": null
}
]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
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}
],
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"parameters": []
}
],
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},
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"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
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0,
{
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{
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"indent": null
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{
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{
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"indent": null
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]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
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146
]
},
{
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"indent": 0,
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],
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"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
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{
"code": 108,
"indent": 0,
"parameters": [
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]
},
{
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"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
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"indent": 0,
"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 17,
"y": 16
},
{
"id": 208,
"name": "enemy",
"note": "185",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
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"priorityType": 1,
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"through": false,
"trigger": 0,
"walkAnime": true
},
{
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
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"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
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]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
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},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
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"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
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"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 19,
"y": 9
},
{
"id": 209,
"name": "enemy",
"note": "191",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
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"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
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"indent": 1,
"parameters": [
0,
{
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{
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"indent": null
},
{
"code": 0
}
],
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"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
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},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
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}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
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"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
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"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
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},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
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]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
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"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
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{
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{
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"indent": null
}
]
},
{
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"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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145
]
},
{
"code": 0,
"indent": 0,
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}
],
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"parameters": []
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],
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},
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"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
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"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
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"indent": 0,
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{
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"indent": null
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{
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{
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"indent": null
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]
},
{
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"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
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"indent": 0,
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146
]
},
{
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"indent": 0,
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],
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{
"code": 0,
"parameters": []
}
],
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"wait": false
},
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"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
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"actorValid": false,
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"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
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"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
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},
"directionFix": false,
"image": {
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"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
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{
"code": 108,
"indent": 0,
"parameters": [
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]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
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"indent": 0,
"parameters": [
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]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
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"indent": 0,
"parameters": [
147
]
},
{
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"indent": 0,
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],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 14,
"y": 10
},
{
"id": 210,
"name": "enemy",
"note": "93",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "$kaijin0",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ1:敵情報表示"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"SceneManager._scene.dispEnemyStatus(this);"
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ2:移動処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"複数イベントが並列処理を行うため、"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"コモンイベント化が難しいと思われる"
]
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId).enemy.isConfuse()"
]
},
{
"code": 108,
"indent": 1,
"parameters": [
"混乱時の特殊処理"
]
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByConfuse();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 411,
"indent": 0,
"parameters": []
},
{
"code": 355,
"indent": 1,
"parameters": [
"//ターゲット目的地による強制移動"
]
},
{
"code": 655,
"indent": 1,
"parameters": [
"this.character(this._eventId).moveByDestination();"
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 111,
"indent": 0,
"parameters": [
12,
"this.character(this._eventId)._moved"
]
},
{
"code": 205,
"indent": 1,
"parameters": [
0,
{
"list": [
{
"code": 25,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 1,
"parameters": [
{
"code": 25,
"indent": null
}
]
},
{
"code": 123,
"indent": 1,
"parameters": [
"A",
1
]
},
{
"code": 0,
"indent": 1,
"parameters": []
},
{
"code": 412,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 4,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 96,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ3:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             プレイヤー⇒エネミー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
145
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"################ページ4:戦闘処理"
]
},
{
"code": 408,
"indent": 0,
"parameters": [
"             エネミー→プレイヤー"
]
},
{
"code": 205,
"indent": 0,
"parameters": [
0,
{
"list": [
{
"code": 34,
"indent": null
},
{
"code": 0
}
],
"repeat": false,
"skippable": false,
"wait": true
}
]
},
{
"code": 505,
"indent": 0,
"parameters": [
{
"code": 34,
"indent": null
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
146
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "Monster",
"direction": 2,
"pattern": 1,
"characterIndex": 1
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"###########ターン開始時アクション"
]
},
{
"code": 108,
"indent": 0,
"parameters": [
"##########画面中心を当該イベントにシフト"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"const enemyEvent = this.character(this._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(96, enemyEvent._eventId);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(97, enemyEvent);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(98, enemyEvent.enemy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameVariables.setValue(99, $dataSkills[enemyEvent._skillId]);"
]
},
{
"code": 117,
"indent": 0,
"parameters": [
147
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 4,
"moveType": 0,
"priorityType": 1,
"stepAnime": true,
"through": false,
"trigger": 3,
"walkAnime": true
}
],
"x": 12,
"y": 10
},
null
]
}