TL Get Info
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1 changed files with 20 additions and 20 deletions
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@ -317,40 +317,40 @@ var $plugins = [
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"Reward Popup Delay": "0",
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"Battle Show List": "item,gold,exp,skill,params,level,abp,classLevel",
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"Get Gold Text":
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"「\\I[_icon]_num\\C[14]\\G\\C[0]」 を\\C[24]手に入れた!",
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"Lost Gold Text": "「\\I[_icon]_num\\C[14]\\G\\C[0]」 を\\C[2]失った。",
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"Get Item Text": "「_name」を\\C[24]入手。\\n\\C[6]_desc1",
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"Lost Item Text": "「\\I[_icon]_name」 を\\C[2]失った。\\n\\C[6]_desc1",
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"Got \\C[24]'\\I[_icon]_num\\C[14] \\G\\C[0]'",
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"Lost Gold Text": "Lost \\C[2]'\\I[_icon]_num\\C[14] \\G\\C[0]'",
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"Get Item Text": "Acquired \\C[24]'_name'.\\n\\C[6]_desc1",
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"Lost Item Text": "Lost \\C[2]'\\I[_icon]_name'.\\n\\C[6]_desc1",
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"Get Item Text Num":
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"「\\I[_icon]_name」 を\\C[14]_num個\\C[24]手に入れた!\\n\\C[6]_desc1",
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"Got \\C[24]'\\I[_icon]_name' x\\C[14]_num!\\n\\C[6]_desc1",
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"Lost Item Text Num":
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"「\\I[_icon]_name」を\\C[14]_num個\\C[2]失った。\\n\\C[6]_desc1",
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"Get Skill Text": "_actorは「_name」 を\\C[24]習得。\\n\\C[6]_desc1",
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"Lost \\C[2]'\\I[_icon]_name' x\\C[14]_num.\\n\\C[6]_desc1",
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"Get Skill Text": "_actor learned \\C[24]'_name'.\\n\\C[6]_desc1",
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"Lost Skill Text":
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"_actorは「\\I[_icon]_name」を \\C[2]喪失。\\n\\C[6]_desc1",
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"_actor lost \\C[2]'\\I[_icon]_name'.\\n\\C[6]_desc1",
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"Exp Up Text":
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"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!",
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"_actor gained \\C[24]\\C[14]_num \\C[0]points of \\C[4]_name\\C[0]!",
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"Exp Down Text":
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"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[2]失った・・・",
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"_actor lost \\C[2]\\C[14]_num \\C[0]points of \\C[4]_name\\C[0]...",
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"Lv Up Text":
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"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
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"_actor's \\C[4]_name\\C[0] increased by \\C[14]_num \\C[24]points!",
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"Lv Down Text":
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"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・",
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"_actor's \\C[4]_name\\C[0] decreased by \\C[14]_num \\C[2]points...",
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"Param Up Text":
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"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
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"_actor's \\C[4]_name\\C[0] increased by \\C[14]_num \\C[24]points!",
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"Param Down Text":
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"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・",
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"_actor's \\C[4]_name\\C[0] decreased by \\C[14]_num \\C[2]points...",
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"Abp Up Text":
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"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!",
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"_actor gained \\C[24]\\C[14]_num \\C[0]points of \\C[4]_name\\C[0]!",
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"Abp Down Text":
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"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[2]失った・・・",
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"_actor lost \\C[2]\\C[14]_num \\C[0]points of \\C[4]_name\\C[0]...",
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"Class Lv Up Text":
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"_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
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"_actor's \\C[4]_class \\C[0]_name increased by \\C[14]_num \\C[24]points!",
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"Class Lv Down Text":
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"_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・",
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"_actor's \\C[4]_class \\C[0]_name decreased by \\C[14]_num \\C[2]points...",
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"Formation Lv Up Text":
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"\\C[4]_nameの熟練度\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
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"Formation Lv Max Text": "\\C[4]_name\\C[0]を\\C[14]マスターした!",
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"Mastery of \\C[4]_name \\C[0]increased by \\C[14]_num \\C[24]points!",
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"Formation Lv Max Text": "Mastered \\C[4]_name\\C[0]!",
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},
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},
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{
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