mizuki-the-battle-maiden/YAML/Scripts.yaml
2025-06-19 01:13:16 -05:00

465 lines
8.7 KiB
YAML

- - !!int '1'
- ''
- !!null 'null'
- - !!int '2'
- '▼ モジュール'
- !!null 'null'
- - !!int '3'
- 'Vocab'
- 'Vocab.rb'
- - !!int '4'
- 'Sound'
- 'Sound.rb'
- - !!int '5'
- 'Cache'
- 'Cache.rb'
- - !!int '6'
- 'DataManager'
- 'DataManager.rb'
- - !!int '7'
- 'SceneManager'
- 'SceneManager.rb'
- - !!int '8'
- 'BattleManager'
- 'BattleManager.rb'
- - !!int '9'
- ''
- !!null 'null'
- - !!int '10'
- '▼ ゲームオブジェクト'
- !!null 'null'
- - !!int '11'
- 'Game_Temp'
- 'Game_Temp.rb'
- - !!int '12'
- 'Game_System'
- 'Game_System.rb'
- - !!int '13'
- 'Game_Timer'
- 'Game_Timer.rb'
- - !!int '14'
- 'Game_Message'
- 'Game_Message.rb'
- - !!int '15'
- 'Game_Switches'
- 'Game_Switches.rb'
- - !!int '16'
- 'Game_Variables'
- 'Game_Variables.rb'
- - !!int '17'
- 'Game_SelfSwitches'
- 'Game_SelfSwitches.rb'
- - !!int '18'
- 'Game_Screen'
- 'Game_Screen.rb'
- - !!int '19'
- 'Game_Picture'
- 'Game_Picture.rb'
- - !!int '20'
- 'Game_Pictures'
- 'Game_Pictures.rb'
- - !!int '21'
- 'Game_BaseItem'
- 'Game_BaseItem.rb'
- - !!int '22'
- 'Game_Action'
- 'Game_Action.rb'
- - !!int '23'
- 'Game_ActionResult'
- 'Game_ActionResult.rb'
- - !!int '24'
- 'Game_BattlerBase'
- 'Game_BattlerBase.rb'
- - !!int '25'
- 'Game_Battler'
- 'Game_Battler.rb'
- - !!int '26'
- 'Game_Actor'
- 'Game_Actor.rb'
- - !!int '27'
- 'Game_Enemy'
- 'Game_Enemy.rb'
- - !!int '28'
- 'Game_Actors'
- 'Game_Actors.rb'
- - !!int '29'
- 'Game_Unit'
- 'Game_Unit.rb'
- - !!int '30'
- 'Game_Party'
- 'Game_Party.rb'
- - !!int '31'
- 'Game_Troop'
- 'Game_Troop.rb'
- - !!int '32'
- 'Game_Map'
- 'Game_Map.rb'
- - !!int '33'
- 'Game_CommonEvent'
- 'Game_CommonEvent.rb'
- - !!int '34'
- 'Game_CharacterBase'
- 'Game_CharacterBase.rb'
- - !!int '35'
- 'Game_Character'
- 'Game_Character.rb'
- - !!int '36'
- 'Game_Player'
- 'Game_Player.rb'
- - !!int '37'
- 'Game_Follower'
- 'Game_Follower.rb'
- - !!int '38'
- 'Game_Followers'
- 'Game_Followers.rb'
- - !!int '39'
- 'Game_Vehicle'
- 'Game_Vehicle.rb'
- - !!int '40'
- 'Game_Event'
- 'Game_Event.rb'
- - !!int '41'
- 'Game_Interpreter'
- 'Game_Interpreter.rb'
- - !!int '42'
- ''
- !!null 'null'
- - !!int '43'
- '▼ スプライト'
- !!null 'null'
- - !!int '44'
- 'Sprite_Base'
- 'Sprite_Base.rb'
- - !!int '45'
- 'Sprite_Character'
- 'Sprite_Character.rb'
- - !!int '46'
- 'Sprite_Battler'
- 'Sprite_Battler.rb'
- - !!int '47'
- 'Sprite_Picture'
- 'Sprite_Picture.rb'
- - !!int '48'
- 'Sprite_Timer'
- 'Sprite_Timer.rb'
- - !!int '49'
- 'Spriteset_Weather'
- 'Spriteset_Weather.rb'
- - !!int '50'
- 'Spriteset_Map'
- 'Spriteset_Map.rb'
- - !!int '51'
- 'Spriteset_Battle'
- 'Spriteset_Battle.rb'
- - !!int '52'
- ''
- !!null 'null'
- - !!int '53'
- '▼ ウィンドウ'
- !!null 'null'
- - !!int '54'
- 'Window_Base'
- 'Window_Base.rb'
- - !!int '55'
- 'Window_Selectable'
- 'Window_Selectable.rb'
- - !!int '56'
- 'Window_Command'
- 'Window_Command.rb'
- - !!int '57'
- 'Window_HorzCommand'
- 'Window_HorzCommand.rb'
- - !!int '58'
- 'Window_Help'
- 'Window_Help.rb'
- - !!int '59'
- 'Window_Gold'
- 'Window_Gold.rb'
- - !!int '60'
- 'Window_MenuCommand'
- 'Window_MenuCommand.rb'
- - !!int '61'
- 'Window_MenuStatus'
- 'Window_MenuStatus.rb'
- - !!int '62'
- 'Window_MenuActor'
- 'Window_MenuActor.rb'
- - !!int '63'
- 'Window_ItemCategory'
- 'Window_ItemCategory.rb'
- - !!int '64'
- 'Window_ItemList'
- 'Window_ItemList.rb'
- - !!int '65'
- 'Window_SkillCommand'
- 'Window_SkillCommand.rb'
- - !!int '66'
- 'Window_SkillStatus'
- 'Window_SkillStatus.rb'
- - !!int '67'
- 'Window_SkillList'
- 'Window_SkillList.rb'
- - !!int '68'
- 'Window_EquipStatus'
- 'Window_EquipStatus.rb'
- - !!int '69'
- 'Window_EquipCommand'
- 'Window_EquipCommand.rb'
- - !!int '70'
- 'Window_EquipSlot'
- 'Window_EquipSlot.rb'
- - !!int '71'
- 'Window_EquipItem'
- 'Window_EquipItem.rb'
- - !!int '72'
- 'Window_Status'
- 'Window_Status.rb'
- - !!int '73'
- 'Window_SaveFile'
- 'Window_SaveFile.rb'
- - !!int '74'
- 'Window_ShopCommand'
- 'Window_ShopCommand.rb'
- - !!int '75'
- 'Window_ShopBuy'
- 'Window_ShopBuy.rb'
- - !!int '76'
- 'Window_ShopSell'
- 'Window_ShopSell.rb'
- - !!int '77'
- 'Window_ShopNumber'
- 'Window_ShopNumber.rb'
- - !!int '78'
- 'Window_ShopStatus'
- 'Window_ShopStatus.rb'
- - !!int '79'
- 'Window_NameEdit'
- 'Window_NameEdit.rb'
- - !!int '80'
- 'Window_NameInput'
- 'Window_NameInput.rb'
- - !!int '81'
- 'Window_ChoiceList'
- 'Window_ChoiceList.rb'
- - !!int '82'
- 'Window_NumberInput'
- 'Window_NumberInput.rb'
- - !!int '83'
- 'Window_KeyItem'
- 'Window_KeyItem.rb'
- - !!int '84'
- 'Window_Message'
- 'Window_Message.rb'
- - !!int '85'
- 'Window_ScrollText'
- 'Window_ScrollText.rb'
- - !!int '86'
- 'Window_MapName'
- 'Window_MapName.rb'
- - !!int '87'
- 'Window_BattleLog'
- 'Window_BattleLog.rb'
- - !!int '88'
- 'Window_PartyCommand'
- 'Window_PartyCommand.rb'
- - !!int '89'
- 'Window_ActorCommand'
- 'Window_ActorCommand.rb'
- - !!int '90'
- 'Window_BattleStatus'
- 'Window_BattleStatus.rb'
- - !!int '91'
- 'Window_BattleActor'
- 'Window_BattleActor.rb'
- - !!int '92'
- 'Window_BattleEnemy'
- 'Window_BattleEnemy.rb'
- - !!int '93'
- 'Window_BattleSkill'
- 'Window_BattleSkill.rb'
- - !!int '94'
- 'Window_BattleItem'
- 'Window_BattleItem.rb'
- - !!int '95'
- 'Window_TitleCommand'
- 'Window_TitleCommand.rb'
- - !!int '96'
- 'Window_GameEnd'
- 'Window_GameEnd.rb'
- - !!int '97'
- 'Window_DebugLeft'
- 'Window_DebugLeft.rb'
- - !!int '98'
- 'Window_DebugRight'
- 'Window_DebugRight.rb'
- - !!int '99'
- ''
- !!null 'null'
- - !!int '100'
- '▼ シーン'
- !!null 'null'
- - !!int '101'
- 'Scene_Base'
- 'Scene_Base.rb'
- - !!int '102'
- 'Scene_Title'
- 'Scene_Title.rb'
- - !!int '103'
- 'Scene_Map'
- 'Scene_Map.rb'
- - !!int '104'
- 'Scene_MenuBase'
- 'Scene_MenuBase.rb'
- - !!int '105'
- 'Scene_Menu'
- 'Scene_Menu.rb'
- - !!int '106'
- 'Scene_ItemBase'
- 'Scene_ItemBase.rb'
- - !!int '107'
- 'Scene_Item'
- 'Scene_Item.rb'
- - !!int '108'
- 'Scene_Skill'
- 'Scene_Skill.rb'
- - !!int '109'
- 'Scene_Equip'
- 'Scene_Equip.rb'
- - !!int '110'
- 'Scene_Status'
- 'Scene_Status.rb'
- - !!int '111'
- 'Scene_File'
- 'Scene_File.rb'
- - !!int '112'
- 'Scene_Save'
- 'Scene_Save.rb'
- - !!int '113'
- 'Scene_Load'
- 'Scene_Load.rb'
- - !!int '114'
- 'Scene_End'
- 'Scene_End.rb'
- - !!int '115'
- 'Scene_Shop'
- 'Scene_Shop.rb'
- - !!int '116'
- 'Scene_Name'
- 'Scene_Name.rb'
- - !!int '117'
- 'Scene_Debug'
- 'Scene_Debug.rb'
- - !!int '118'
- 'Scene_Battle'
- 'Scene_Battle.rb'
- - !!int '119'
- 'Scene_Gameover'
- 'Scene_Gameover.rb'
- - !!int '120'
- ''
- !!null 'null'
- - !!int '121'
- '▼ 素材'
- !!null 'null'
- - !!int '122'
- 'VXAce_SP1'
- 'VXAce_SP1.rb'
- - !!int '123'
- '( ここに追加 )'
- '_.rb'
- - !!int '124'
- '共通セーブファイル'
- '_.1.rb'
- - !!int '125'
- 'LNX11a_XPスタイルバトル'
- 'LNX11a_XP_.rb'
- - !!int '126'
- 'LNX11aconf#コンフィグ'
- 'LNX11aconf_.rb'
- - !!int '127'
- '音量変更'
- '_.2.rb'
- - !!int '128'
- '預かり所設定'
- '_.3.rb'
- - !!int '129'
- '預かり所本体'
- '_.4.rb'
- - !!int '130'
- '8方向移動'
- '8_.rb'
- - !!int '131'
- '先頭キャラクター挿入'
- '_.5.rb'
- - !!int '132'
- '麻痺ステート'
- '_.6.rb'
- - !!int '133'
- 'プレイヤー速度調整'
- '_.7.rb'
- - !!int '134'
- '戦闘中入れ替え'
- '_.8.rb'
- - !!int '135'
- '敵のHP表示'
- '_HP_.rb'
- - !!int '136'
- 'パーティー編集'
- '_.9.rb'
- - !!int '137'
- '戦闘コマンドカスタム'
- '_.10.rb'
- - !!int '138'
- '戦闘高速化'
- '_.11.rb'
- - !!int '139'
- '魔物図鑑'
- '_.12.rb'
- - !!int '140'
- '魔物図鑑'
- '_.13.rb'
- - !!int '141'
- 'アイテム合成'
- '_.14.rb'
- - !!int '142'
- 'スキル合成'
- '_.15.rb'
- - !!int '143'
- '装備枠拡張'
- '_.16.rb'
- - !!int '144'
- 'メッセージ機能拡張'
- '_.17.rb'
- - !!int '145'
- '連続アニメ'
- '_.18.rb'
- - !!int '146'
- '使用者効果'
- '_.19.rb'
- - !!int '147'
- 'アイテム詳細設定'
- '_.20.rb'
- - !!int '148'
- '盗む'
- '_.21.rb'
- - !!int '149'
- 'クレジット'
- '_.22.rb'
- - !!int '150'
- '逃走後処理修正'
- '_.23.rb'
- - !!int '151'
- 'メッセージスキップ機能'
- '_.24.rb'
- - !!int '152'
- 'Window Resizer'
- 'Window_Resizer.rb'
- - !!int '153'
- '▼ メイン'
- !!null 'null'
- - !!int '154'
- 'Main'
- 'Main.rb'
- - !!int '155'
- ''
- !!null 'null'