monster-park-2-final-edition/intermediate_file/TL02XX_254904.script
2024-12-19 15:15:12 -06:00

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labels: 0:TL021X,1:TL022X,2:TL023X
unk96 ''
// ';既存シナリオ開始'
// ';================================================='
// ';SCENE-NOTL02XX'
// ';-------------------------------------------------'
// ';#LABEL'
label 0
title '賢者の都合'
// ';SIN-NOTL021X'
// ';□賢者の都合'
unk3
// ';シーン回想開始点'
bg 1 S000
unk3
se 'SE_教会の鐘1'
unk25 3 0
// ';>ナ'
t 'Clang, clang, clang...'
nl && cls
unk3
// ';@BG BG201A'
// ';@SPR #CMDA11110A,#CMCA11110A'
unk3
unk96 C_EH03
unk99 244 1 0 0 0 5 208 2
bg 3 '#EH03A1000A0'
unk3
n 'Sage'
t '"Oh, a miracle... is it?"'
nl && cls
unk3
char_face 1 '#CMCC11110A'
unk3
n 'Monokios'
t '"Yes..."'
nl && cls
char_face 1 ''
unk3
n 'Sage'
t '"There has been no such precedent in the past..."'
nl && cls
unk3
char_face 1 '#CMCC11110A'
unk3
n 'Monokios'
t '"Moreover, it has not even been a month since Lady Marii began'
nl && t 'conceiving with the holy beast."'
nl && cls
n 'Monokios'
t '"Yet, she is already pregnant... This cannot be explained'
nl && t 'biologically."'
nl && cls
unk3
char_face 1 ''
unk3
n 'Sage'
t '"Is there a possibility of another seed being implanted earlier?"'
nl && cls
unk3
char_face 1 '#CMCC11110A'
unk3
n 'Monokios'
t '"That too, as the seed was implanted in the womb during the communion'
nl && t 'ritual."'
nl && cls
unk3
char_face 1 ''
unk3
n 'Sage'
t '"Indeed, it is physically impossible..."'
nl && cls
n 'Sage'
t '"This is just like the scene described in the legends."'
nl && cls
n 'Sage'
t '"Enveloped in light, a winged person appears..."'
nl && cls
n 'Sage'
t '"The legend is likely a fairy tale based on local spirit beliefs."'
nl && cls
n 'Sage'
t '"You can\'t say that for sure, can you? After all..."'
nl && cls
unk3
se 'SE_爆発音中1'
unk35 2 15 0 50 0
unk3
unk25 0 0
// ';SE:ドカーーーーーン!!!!'
// ';SE:ドカーーーーーン!!!!'
t 'Boom!!!!!!'
nl && cls
unk3
unk25 56 0
unk3
// ';@BG #EH03A1000A0'
unk3
// ';@BG BG201A'
// ';@SPR #CMDB11110A,#CMCB11110A'
unk3
n 'Sages'
t '"??????"'
nl && cls
n 'Sage'
t '"What is it... that sound just now!?"'
nl && cls
n 'Sage'
t '"It\'s coming from the direction of the town..."'
nl && cls
unk3
char_face 1 '#CSAC11150A'
n 'Divine Soldier'
t '"I must report!!!!!!"'
nl && cls
n 'Sage'
t '"What is it? You\'re always so noisy, I\'ve told you before."'
nl && cls
unk3
char_face 1 '#CSAC11150A'
unk3
n 'Divine Soldier'
t '"I-I\'m sorry... An army is flooding into the town!!"'
nl && cls
n 'Sage'
t '"An army?"'
nl && cls
char_face 1 '#CSAC11150A'
n 'Divine Soldier'
t '"The banner is unknown, but they are fully armed."'
nl && cls
n 'Sage'
t '"What is the Holy City Defense Force doing?"'
nl && cls
unk3
char_face 1 '#CSAC11150A'
unk3
n 'Divine Soldier'
t '"Well, for some reason, none of the Holy City Defense Force units are'
nl && t 'around, and the facilities are completely empty..."'
nl && cls
n 'Sage'
t '"Hmm, I see... We\'ve been completely outmaneuvered by those'
nl && t 'people..."'
nl && cls
char_face 1 '#CSAC11150A'
unk3
n 'Divine Soldier'
t '"Armies are entering from all gates of the Holy City-east, west,'
nl && t 'south, and north-and they seem to be occupying each facility of the'
nl && t 'Papal Office while heading towards this Great Temple!"'
nl && cls
unk3
char_face 1 '#CMCC11110A'
unk3
n 'Monokios'
t '"Very well, send all the soldiers within the temple."'
nl && cls
unk3
char_face 1 '#CSAC11150A'
unk3
n 'Divine Soldier'
t '"Yes, as you command."'
nl && cls
unk3
char_face 1 ''
unk3
// ';>ナ'
t 'The divine soldier silently retreated backward and quietly left the'
nl && t 'room.'
nl && cls
n 'Sage'
t '"Hmm... So, what shall we do? Shall we go ahead and break the sacred'
nl && t 'seal?"'
nl && cls
n 'Sage'
t '"No, no, there\'s no need to go that far. After all, it\'s just human'
nl && t 'affairs..."'
nl && cls
n 'Sage'
t '"They won\'t be able to lay a finger on this temple protected by the'
nl && t 'gods."'
nl && cls
n 'Sage'
t '"Yes, indeed, that\'s absolutely right."'
nl && cls
n 'Sage'
t '"More importantly, how should we interpret the signs of a miracle?"'
nl && cls
unk3
char_face 1 '#CSAC11150A'
unk3
n 'Divine Soldier'
t '"I must report to the Sage once again!!"'
nl && cls
// ';>ナ'
t 'The divine soldier who had left hurriedly returned.'
nl && cls
char_face 1 ''
unk3
n 'Sage'
t '"...Hmph, what is it this time?"'
nl && cls
unk3
char_face 1 '#CSAC11150A'
unk3
n 'Divine Soldier'
t '"The Pope, the Pope has gone into labor!! Lady Sofia requests your'
nl && t 'presence, Sage..."'
nl && cls
unk3
char_face 1 ''
unk3
n 'Sages'
t '"!!!!!!!!!!!!!!!!!!"'
nl && cls
n 'Sage'
t '"As Monokios-dono said, it seems the miracle is indeed upon us."'
nl && cls
n 'Sage'
t '"Indeed. This is no time to be preoccupied with a coup."'
nl && cls
char_face 1 '#CMCC11110A'
unk3
n 'Monokios'
t '"Very well, everyone, shall we proceed... to the Pope\'s side?"'
nl && cls
char_face 1 ''
unk3
unk23 0
unk25 226 255
unk96 ''
unk99 0 0 0 0 0 0 0 0
bg 1 S000
unk3
// ';@BGZOOM 0'
// ';フェードアウト'
unk29 207 9 245 235 2 255 && unk31
unk6 198 96 245 235 1 255
// ';-------------------------------------------------'
// ';#LABEL'
label 1
title '戦場となった聖都'
// ';SIN-NOTL022X'
// ';□戦場となった聖都'
// ';兵同士の市街戦'
unk3
// ';シーン回想開始点'
unk3
unk25 4 0
// ';'
unk3
unk3
// ';SE:『わーわー!』という兵たちの怒声。'
// ';SE:『ガキン! ジャキン!』と剣が交わる音。'
unk3
// ';SE:わーわー!'
t 'Waaahhh Waaahhh'
nl && cls
unk3
se 'SE_剣_切り結び1'
// ';SE:ガキン! ジャキン!'
t 'Clang! Clang!'
nl && cls
unk3
bg 3 BG102A
unk3
// ';>ナ'
t 'In the city, the Senate army and the Church army soldiers were already'
nl && t 'clashing swords.'
nl && cls
unk3
char 1 1 '#CSBA12140A'
n 'Senate Soldier'
t '"Uoooooohhh!!"'
nl && cls
unk3
unk19 1
se 'SE_剣_切り結び1'
// ';『ガキンッ!』という剣の音。'
// ';SE:ガキン!'
t 'Clang! Clang!'
nl && cls
unk3
char 1 1 '#CSAA12140A'
n 'Temple Guard'
t '"Deyaaaaah!!"'
nl && cls
unk3
unk19 1
se 'SE_剣_切り結び1'
// ';『ジャキンッ!』という剣の音。'
// ';SE:ジャキンッ!'
t 'Clang! Clang!'
nl && cls
unk3
// ';>ナ'
t 'The surrounding citizens had already evacuated, and the central street'
nl && t 'of the city had turned into a battlefield.'
nl && cls
char 1 1 '#CSBA12140A'
n 'Senate Soldier'
t '"Taaah!!"'
nl && cls
unk3
unk19 1
unk56 1 SGGGG
se 'SE_剣_斬撃1'
unk56 1 OFF
// ';『ズバッ!』という斬られた音。'
// ';SE:ズバッ!'
t 'Slash!'
nl && cls
unk3
n 'Temple Guard'
t '"Guhah!!"'
nl && cls
unk3
char 1 1 '#CSAA12140A'
n 'Temple Guard'
t '"Dei!!"'
nl && cls
unk3
unk19 1
unk56 1 SGGGG
se 'SE_剣_斬撃1'
unk56 1 OFF
// ';『ズバッ!』という斬られた音。'
// ';SE:ズバッ!'
t 'Slash!'
nl && cls
unk3
n 'Senate Soldier'
t '"Ugh!!"'
nl && cls
unk3
// ';>ナ'
t 'The offensive was almost evenly matched.'
nl && cls
// ';>ナ'
t 'However, the Senate army had dispersed their forces to occupy all the'
nl && t 'Church\'s facilities.'
nl && cls
// ';>ナ'
t 'In contrast, the Church army concentrated their numbers in one place,'
nl && t 'focusing solely on defending the temple.'
nl && cls
// ';>ナ'
t 'The Senate side struggled to break through the Church army\'s strong'
nl && t 'defense.'
nl && cls
// ';>ナ'
t 'We called for reinforcements from the Senate forces that had completed'
nl && t 'their occupations, but they haven\'t arrived here yet.'
nl && cls
// ';>ナ'
t 'As time passed in the battle on the central street, the Church army'
nl && t 'began to suppress the Senate army.'
nl && cls
unk3
char 3 1 '#CSBA11150A'
n 'Senate Captain'
t '"Damn... damn it!!"'
nl && cls
char 3 1 '#CSAA11150A'
n 'Temple Corps Commander'
t '"Just a little more!! Attack, attack!!"'
nl && cls
char 3 1 '#CSBA11150A'
n 'Senate Captain'
t '"Damn it, don\'t falter, buy us some time!!"'
nl && cls
bg 3 BG102A
// ';>ナ'
t 'The Church army didn\'t think deeply about the meaning of \'buying'
nl && t 'time.\''
nl && cls
// ';>ナ'
t 'They thought it meant buying time for the Senate forces to regroup'
nl && t 'after securing each Church facility.'
nl && cls
unk3
// ';>ナ'
t 'However, the true intention was different. The Senate army had a'
nl && t 'backing that would ensure their victory.'
nl && cls
// ';>ナ'
t 'They were buying time to wait for its arrival.'
nl && cls
bg 3 S000
n 'Townspeople'
t '"Hey, hey, it\'s terrible, it\'s terrible!!!"'
nl && cls
bg 3 BG104A
n 'Townspeople'
t '"I heard soldiers are fighting on the central street!"'
nl && cls
n 'Townspeople'
t '"Apparently, the Senate has launched a coup."'
nl && cls
n 'Townspeople'
t '"This place might become a battlefield too. Let\'s evacuate quickly!"'
nl && cls
// ';>ナ'
t 'The clash between the two armies was known throughout the holy city.'
nl && cls
// ';>ナ'
t 'The scale of the battle will likely grow even larger. It might involve'
nl && t 'the entire holy city.'
nl && cls
// ';>ナ'
t 'Even the citizens on the outskirts began to evacuate in confusion.'
nl && cls
n 'Townspeople'
t '"...Huh? What\'s that? A bird...?"'
nl && cls
// ';>ナ'
t 'Suddenly, they noticed something moving in the sky.'
nl && cls
// ';>ナ'
t 'Wondering what it was, they looked up--.'
nl && cls
n 'Townspeople'
t '"W-What is that!?"'
nl && cls
// ';>ナ'
t 'A suspicious balloon was flying in the sky.'
nl && cls
n 'Townspeople'
t '"...What on earth is that...?"'
nl && cls
n 'Townspeople'
t '"Is someone hanging from it...?"'
nl && cls
// ';>ナ'
t 'A bizarre sight floating in the sky.'
nl && cls
// ';>ナ'
t 'A round object, seemingly carrying a naked \'someone\', was moving'
nl && t 'across the sky above the holy city.'
nl && cls
// ';>ナ'
t 'Battles in the central street, a mysterious flying object, and a'
nl && t 'person hanging naked. The townspeople couldn\'t shake off a sense of'
nl && t 'foreboding.'
nl && cls
// ';>ナ'
t 'And it didn\'t take long for that feeling to turn into certainty.'
nl && cls
unk3
bg 3 S000
unk3
n 'Townspeople'
t '"Waaaaaaaahhhhhhhhhhhhhh!!!!"'
nl && cls
se 'SE_ヘロイクス_声2'
t 'GyaooooooOOOOOOoooooOOOOOoooooOOOOOooooooo!!'
nl && cls
bg 3 BG102A
n 'Townspeople'
t '"It\'s terribleee!! Monsters! A horde of monsters!!"'
nl && cls
char 0 1 '#CX02A24000A'
unk80 0 255 0 0 5 0 0
unk3
// ';>ナ'
t 'Behind the balloon\'s path, beings that brought unprecedented chaos'
nl && t 'roared.'
nl && cls
unk3
char 1 1 '#CX02A22000A'
unk3
se 'SE_ブラケイオス_声1'
t 'VooooOOOOOOOOOOOOOOOOOOOoooooOOO!!'
nl && cls
unk3
se 'SE_ベラガンド_声1'
t 'GyaooooOOOOOOOOOOOOoooooOOO!!'
nl && cls
unk19 1
char 1 1 '#CSAA11150A'
n 'Temple Corps Commander'
t '"W-What!? Why are there so many monsters!?"'
nl && cls
unk3
char 1 1 '#CSBA11150A'
n 'Senate Captain'
t '"Oh, they\'ve finally arrived! This is our victory!! Go, monsters!!"'
nl && cls
unk3
// ';SE:モンスターの鳴き声効果音'
// ';BGV:『きゃー』や『うわああー』街人の悲鳴。'
// ';BGV『きゃー』や『うわああー』街人の悲鳴。'
unk3
// ';>ナ'
t 'The central street of the holy city quickly turned into an'
nl && t 'extraordinary world.'
nl && cls
unk23 0
unk25 226 255
bg 1 S000
unk3
unk29 207 9 245 235 2 255 && unk31
unk6 198 97 245 235 1 255
// ';-------------------------------------------------'
// ';#LABEL'
label 2
title 'モンスターの咆哮'
// ';SIN-NOTL023X'
// ';□モンスターの咆哮'
// ';モンスターの登場で混乱する教会軍'
unk3
// ';*聖都の中心街はすでにモンスターを交えた戦場、建物は焼かれている。'
unk3
// ';シーン回想開始点'
unk3
unk25 4 0
// ';BG:聖都の中心街。昼。'
// ';SE:「ゴオオオオッ」という火の上がる音。'
// ';SE:ゴオオオオッ(ここはオフSEの方が良いかな)'
se 'SE_焼ける街1'
unk3
unk3
// ';コメント丸山 燃えている昼の町のBGがありませんので夜のBGをあてています。'
bg 1 BG102C
char 1 1 '#CSBA12140A'
unk3
n 'Senate Soldier'
t '"Go! Monsters, sweep away the church members!"'
nl && cls
bg 3 BG102C
char 0 1 '#CX02A22000A'
unk80 0 255 0 0 5 0 0
unk3
se 'SE_トロル_声1'
t 'VooooOOOOOOOOOOOOOOOOOOOoooooOOO!!'
nl && unk3
cls
char_face 1 '#CSAC12140A'
n 'Temple Guard'
t '"Monsters, uwaaaaaaahhh!!"'
nl && cls
n 'Temple Guard'
t '"Gyaaaaah, s-save meeee!!"'
nl && cls
char_face 1 ''
// ';>ナ'
t 'The terrified screams of the church army echoed throughout the city.'
nl && cls
// ';>ナ'
t 'The monsters had already advanced to the center of the holy city,'
nl && t 'unleashing destruction upon the church army that had fortified their'
nl && t 'defenses.'
nl && cls
// ';>ナ'
t 'The church army was nearly annihilated.'
nl && cls
// ';>ナ'
t 'Even the shrine maidens acting as medics for the surviving soldiers'
nl && t 'were not spared from the monsters\' savage attacks.'
nl && cls
unk3
char_face 1 '#CSEC11110A'
n 'Shrine Maiden'
voice VA9_356001
t '"Gyaaaaaaaah!!"'
nl && cls
char_face 1 ''
unk3
// ';SE:『ザシュ!』という斬られる音。'
// ';フラッシュ:赤(血しぶき演出)'
unk3
unk56 1 SGGGG
se 'SE_打撃中_ドガッ1'
unk56 1 OFF
unk3
// ';SE:ザシュ!'
unk3
t 'Thud!'
nl && cls
unk3
char_face 1 '#CSEC11110A'
n 'Shrine Maiden'
voice VA9_366001
t '"Eek, hiiii!! Stop it, don\'t come any closer!! Agh!!"'
nl && cls
char_face 1 ''
unk3
// ';SE:『ザシュ!』という斬られる音。'
// ';フラッシュ:赤(血しぶき演出)'
unk3
// ';SE:ザシュ!'
unk3
unk56 1 SGGGG
se 'SE_打撃連続1'
unk56 1 OFF
unk3
t 'Thud, crack, crunch!'
nl && cls
unk3
// ';>ナ'
t 'The monsters advanced, killing and devouring the humans on the'
nl && t 'battlefield without hesitation.'
nl && cls
// ';>ナ'
t 'Screams echoed, buildings burned, corpses rolled... The once vibrant'
nl && t 'and beautiful holy city had turned into a hell on earth.'
nl && cls
unk3
se 'SE_剣_切り結び1'
// ';火の音に混じって『カキンッ! キンッ!』という剣の金属音を。'
// ';SE:ガキン! ジャキン!'
t 'Clang! Clink!'
nl && cls
unk3
char_face 1 '#CSAC12140A'
n 'Temple Guard'
t '"Ugh... Guaaaah!!"'
nl && cls
n 'Temple Guard'
t '"What strength! They\'re on a completely different level from wild'
nl && t 'monsters! How can they be this strong..."'
nl && cls
n 'Temple Guard'
t '"The Senate... to think they had such a hidden trump card...'
nl && t 'Gahaaah!!"'
nl && cls
char_face 1 ''
unk3
// ';『ザシュ!』という音。'
// ';SE:ザシュ!'
unk56 1 SGGGG
se 'SE_打撃中_ドガッ1'
unk56 1 OFF
unk3
t 'Thud!'
nl && cls
unk3
// ';>ナ'
t 'The remaining soldiers resisted desperately, but they were no match'
nl && t 'for the modified monsters\' brute strength.'
nl && cls
// ';>ナ'
t 'Ordered by the Senate soldiers, the monsters advanced towards the'
nl && t 'temple.'
nl && cls
// ';>ナ'
t 'It was only a matter of time before the thin line of temple guards'
nl && t 'crumbled.'
nl && cls
// ';>ナ'
t 'A crowd of people fled in fear and panic.'
nl && cls
// ';>ナ'
t 'On the roadside, a young shrine maiden, drafted to the battlefield to'
nl && t 'treat the wounded church army, was being violated by the monsters.'
nl && cls
n 'Shrine Maiden'
voice VA9_376001
t '"Nn, nhii, hii! S-someone help, someone help, ahii, higiii!!"'
nl && cls
n 'Shrine Maiden'
voice VA9_376002
t '"I-it hurts, it hurts!! My pussy is tearing, it\'s bad, gyahii!!"'
nl && cls
// ';>ナ'
t 'A massive penis was forcibly thrust inside her, causing her vaginal'
nl && t 'walls to bleed painfully.'
nl && cls
n 'Shrine Maiden'
voice VA9_376003
t '"Agh, gihii! Stop, I can\'t take it anymore!! Ah, ah! Aghaa!! It'
nl && t 'hurts, it hurts so much!!"'
nl && cls
n 'Shrine Maiden'
voice VA9_376004
t '"Help me, nooo!! Agh, gyagihii!! Ah, gaa!!"'
nl && cls
// ';>ナ'
t 'The sound of flesh tearing echoed in her mind.'
nl && cls
n 'Shrine Maiden'
voice VA9_376005
t '"Ah, aaaaahhh!! It\'s too much!!"'
nl && cls
// ';>ナ'
t 'She screamed in rejection with a voice that seemed to drag from her'
nl && t 'throat.'
nl && cls
// ';>ナ'
t 'But the monster slowly grasped her neck-.'
nl && cls
n 'Shrine Maiden'
voice VA9_376006
t '"-Gyabii!!"'
nl && cls
char_face 1 ''
unk3
unk56 1 SGGGG
se 'SE_潰れる音1'
unk56 1 OFF
t 'Squelch!'
nl && unk3
cls
// ';>ナ'
t 'Using its grip strength, it crushed her slender neck.'
nl && cls
// ';>ナ'
t 'On the roadside, the head of the shrine maiden, eyes rolled back and'
nl && t 'tears streaming, lay there.'
nl && cls
// ';>ナ'
t 'She wasn\'t the only one. Everywhere you looked, the corpses were in a'
nl && t 'tragic state.'
nl && cls
// ';>ナ'
t 'The corpse of a soldier with a large hole in his body. The corpse of a'
nl && t 'shrine maiden with her vaginal flesh gouged and torn wide open. The'
nl && t 'corpse of a child who couldn\'t escape in time, missing limbs.'
nl && cls
// ';>ナ'
t 'The ferocious monsters continued their merciless slaughter.'
nl && cls
// ';>ナ'
t 'The holy city, drenched in flames and blood, had become a cauldron of'
nl && t 'chaos.'
nl && cls
unk23 0
unk25 226 255
bg 1 S000
unk3
// ';既存シナリオ終了'
unk29 207 9 245 235 2 255 && unk31
unk6 198 98 245 235 1 255
unk3
goto 0 TL03XX
// ';-------------------------------------------------'
// ';■シナリオの終り'
unk31