monster-park-2-final-edition/intermediate_file/TL98XX_264756.script
2024-12-22 10:44:37 -06:00

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labels: 0:TL981X,1:TL981X_K,2:TL982X,3:TL983X
unk96 ''
// ';既存シナリオ開始'
// ';================================================='
// ';SCENE-NOTL98XX'
// ';-------------------------------------------------'
// ';#LABEL'
label 0
title '天使の最後'
// ';SIN-NOTL981X'
// ';□天使の最後'
// ';BG:炎上する聖都中心部'
// ';CG:モンスターの進軍カットイン'
unk3
unk3
unk3
unk29 207 9 245 235 2 255
local_goto 1 204
unk32
unk25 0 0
switch 65535 3 132 150 168 190
local_goto 0 197
choice:132 'The Angel\'s End' 0 0 245 0 0 255
goto3 TL981X_K
choice:150 'Marianne in Shock' 198 113 245 235 1 255
goto3 TL982X
choice:168 'The End of the Masterminds' 198 114 245 235 1 255
goto3 TL983X
unk3
unk9:190 0 132 0
unk9:197 1 100 0
label:204 1
unk3
// ';シーン回想開始点'
unk3
// ';丸山コメント イベントシーンらしき部分なので、立ち割愛'
unk3
// ';-------------------------------------------------'
unk95 20 0
unk6 197 88 245 235 1 255
// ';図鑑表示20天使'
unk3
unk25 20 0
unk96 C_EF09
unk99 244 1 0 0 0 5 208 2
bg 1 '#EF09A2552I0'
unk3
n 'Angel'
voice VA9_837038
t '"Haa, haa... haa... haa, haaa... haaa... Nooo... I can\'t take it'
nl && t 'anymore... I\'m going to die..."'
nl && cls
n 'Angel'
voice VA9_847038
t '"Ogoooh... Ooooh, Ouuuh, Nooo, Nooo... Please... don\'t release'
nl && t 'anymore..."'
nl && cls
n 'Angel'
voice VA9_857049
t '"Nga, agaa... ngaa... ngaa... naa... Uuum, Uuum... Ouh, Ouh, Nooooo!!"'
nl && cls
// ';>ナ'
t 'In the heart of the burning holy city, angels were still being'
nl && t 'violated by vicious monsters.'
nl && cls
// ';>ナ'
t 'With no strength left to resist, the angels\' bodies were devoured by'
nl && t 'the monsters\' lust.'
nl && cls
// ';>ナ'
t 'No matter how many times they climaxed, they weren\'t released, and'
nl && t 'they continued to be filled with the monsters\' seed, barely able to'
nl && t 'breathe.'
nl && cls
// ';>ナ'
t 'Amidst it all, a scream mixed with the moans!!'
nl && cls
unk99 0 0 0 0 0 0 0 0
unk3
unk3
// ';-------------------------------------------------'
unk3
unk3
unk96 ''
bg 1 BG103D
unk3
char_face 1 '#M20C11120A'
unk3
n 'Angel'
voice VA9_837039
t '"Higyaaaaaaaaah!!"'
nl && cls
char_face 1 ''
// ';>ナ'
t 'A monster that was looming over bit into the angel\'s neck.'
nl && cls
unk3
char_face 1 '#M20C11120A'
n 'Angel'
voice VA9_837040
t '"Ugyahhh, ahhhhhh!! Nooo, Nooo, Nooooo!!'
nl && cls
// ';>ナ'
t 'The carotid artery was bitten through, and blood sprayed out'
nl && t 'vigorously...'
nl && cls
unk3
// ';>ナ'
t 'The sweet scent stimulated the appetite of the other monsters'
nl && t 'violating there!!'
nl && cls
char 0 1 '#CX02A22000A'
unk80 0 200 0 0 5 0 0
unk3
se 'SE_トロル_声1'
t 'Gagaaaaaah!!'
nl && unk3
cls
char_face 1 '#M20C11120A'
unk3
n 'Angel'
voice VA9_847039
t '"Ugiieeeeeee!!"'
nl && cls
char_face 1 ''
se 'SE_喰われる1'
unk3
t 'Crunch Crunch Rip Tear'
nl && cls
unk3
// ';>ナ'
t 'The surrounding monsters began to feast on the angels\' bodies one'
nl && t 'after another, as if the banquet had begun.'
nl && cls
unk3
unk3
n 'Angel'
voice VA9_847040
t '"My leg, nooo, nooooo!! It\'s bad, it hurts, it hurts, Ugyah!!"'
nl && cls
// ';>ナ'
t 'The monsters sank their fangs into the angels\' soft white skin.'
nl && cls
char_face 1 ''
se 'SE_喰われる1'
unk3
t 'Chomp Crunch Squish Tear'
nl && unk3
cls
char_face 1 ''
// ';>ナ'
t 'Even as they flailed their arms and legs, they were bitten into'
nl && t 'again...'
nl && cls
// ';>ナ'
t 'Hands, thighs, breasts, stomach... Every part of the body was bitten'
nl && t 'into, and they continued to scream in agony.'
nl && cls
unk3
char_face 1 '#M20C11120A'
unk3
n 'Angel'
voice VA9_857050
t '"A, a, a, a, no, no. Please stop, stop, stop, ah, ahhh..."'
nl && cls
unk3
n 'Angel'
voice VA9_857051
t '"-Higyaa!!"'
nl && cls
unk3
char_face 1 ''
se 'SE_潰れる音3'
// ';SE:『グシャッ!』潰れる音。'
// ';演出:画面赤'
// ';SE:グシャッ!'
unk3
// ';>ナ'
t 'Splat!'
nl && cls
// ';>ナ'
t 'In the next moment, the small and beautiful head of the frightened'
nl && t 'angel disappeared into the monster\'s mouth.'
nl && cls
se 'SE_喰われる1'
unk3
t 'Chomp Crunch Squish Grind'
nl && cls
unk3
// ';>ナ'
t 'Whether due to spiritual power or just muscle contraction, even after'
nl && t 'losing its head, the limbs continued to twitch.'
nl && cls
unk3
// ';>ナ'
t 'The headless angel\'s corpse. The monsters, eyeing it greedily,'
nl && t 'swarmed all at once.'
nl && cls
char_face 1 ''
se 'SE_喰われる1'
unk3
t 'Chomp Crunch Squish Grind'
nl && cls
unk3
// ';>ナ'
t 'Tearing flesh, crushing bones, the angel\'s body was quickly torn'
nl && t 'apart.'
nl && cls
// ';>ナ'
t 'With growls, the monsters continued to feast gleefully.'
nl && cls
unk6 0 100 245 235 0 255
// ';図鑑表示:終了'
unk3
unk23 0
bg 3 S000
// ';#XFADEOUT 15'
unk29 207 9 245 235 2 255 && unk31
unk6 196 120 245 235 1 255
unk6 195 189 245 235 1 255
unk3
// ';-------------------------------------------------'
// ';#LABEL'
label 2
title '呆然とするマリィ'
// ';SIN-NOTL982X'
// ';□呆然とするマリィ'
// ';BG:炎に包まれる神殿前広場'
// ';CG:立ちマリィ'
unk3
// ';シーン回想開始点'
unk3
unk25 3 0
// ';TAMU'
unk3
bg 1 BG103D
char 1 1 '#CB1B32111F'
unk3
// ';>ナ'
n 'Mary'
voice VA027025
t '"Ah... ahhh... ah... ahhh..."'
nl && cls
unk3
n 'Mary'
voice VA027026
t '"...The angel... the angel..."'
nl && cls
unk19 1
// ';>ナ'
t 'Mary stood in a daze, witnessing the angel\'s end.'
nl && cls
unk3
char 1 1 '#CEXB31103E'
unk3
n 'Sofia'
voice VA047014
t '"Now that the angel has ended up like that, this place is dangerous.'
nl && t 'Lady Mary, let\'s return to the temple quickly!!"'
nl && cls
unk3
unk19 1
char 1 1 '#CB1B32111F'
unk3
n 'Mary'
voice VA027027
t '"They were... so strong..."'
nl && cls
unk3
char_face 1 '#CEXC31101E'
unk3
n 'Sofia'
voice VA047015
t '"Lady Mary?"'
nl && cls
char_face 1 ''
char 1 1 '#CB1B32111F'
unk3
n 'Mary'
voice VA027028
t '"...Why... why..."'
nl && cls
char_face 1 '#CEXC31101E'
n 'Sofia'
voice VA047016
t '"Please pull yourself together, Lady Mary!!"'
nl && cls
char_face 1 ''
// ';>ナ'
t 'Sofia shook her body pleadingly, but Mary only muttered something'
nl && t 'incoherently as if in a feverish daze.'
nl && cls
unk3
char 1 1 '#CB1B32113I'
unk3
n 'Mary'
voice VA027029
t '"That\'s right, this is a dream, just another dream... haha..."'
nl && cls
n 'Mary'
voice VA027030
t '"Otherwise, there\'s no way my angel could lose, right? Haha, it\'s a'
nl && t 'dream, hahaha, ahahahaha~~~"'
nl && cls
char 1 1 '#CEXB31101C'
unk3
n 'Sofia'
voice VA047017
t '"Lady Mary!!!!!!!!!!!!!!"'
nl && cls
unk19 1
unk3
unk56 1 SGGGG
se 'SE_平手打ち1'
unk56 1 OFF
unk35 0 15 0 50 0
// ';SE:[バシッ]頬を叩く音'
// ';SE:バシッ'
t '*Slap*'
nl && cls
unk3
// ';>ナ'
t 'Sofia slapped Mary\'s cheek fiercely.'
nl && cls
unk3
char 1 1 '#CB2B32111G'
unk3
n 'Mary'
voice VA027031
t '"-------!!!"'
nl && cls
char_face 1 '#CEXC31101C'
char 1 1 '#CB2B32111F'
unk3
n 'Sofia'
voice VA047018
t '"I apologize for my rudeness, but this place is dangerous. Please,'
nl && t 'please evacuate!!!"'
nl && cls
char_face 1 ''
unk3
se 'SE_トロル_声1'
t '*Roarrrrrrrrrrrrrrrrrrr!!*'
nl && cls
unk3
char 1 1 '#CB2B32111H'
unk3
n 'Mary'
voice VA027032
t '"Eek!!!!!!"'
nl && cls
unk3
char 1 1 '#CB2B32111G'
unk3
n 'Mary'
voice VA027033
t '"W-What? What is that voice!!"'
nl && cls
// ';>ナ'
t 'Mary flinched in response to the fierce roar of the monsters.'
nl && cls
unk3
char 1 1 '#CB1B31111F'
unk3
n 'Mary'
voice VA027034
t '"Eh? Eh? Eh? W-What\'s happening? What on earth am I..."'
nl && cls
char 3 1 '#CEXB31101E'
unk3
n 'Sofia'
voice VA047019
t '"Th-The monsters are at it again..."'
nl && cls
bg 3 BG103D
// ';>ナ'
t 'What Mary saw as she followed Sofia\'s gaze was...'
nl && cls
unk3
char 0 1 '#CX02A22000A'
unk80 0 255 0 0 5 0 0
unk3
// ';BG:炎に包まれる神殿前広場'
// ';CG:モンスター達の進軍するカットイン'
unk3
// ';SE:『ドゴンッ! バゴンッ!』の破壊音'
// ';SE:ドゴンッ! バゴンッ!'
se 'SE_崩落_建物1'
unk3
// ';>ナ'
t '*Boom! Crash!*'
nl && cls
t 'A horde of monsters rampaging wildly after devouring the angel.'
nl && cls
// ';>ナ'
t 'Now that the angel has been killed, no one can stop the beasts'
nl && t 'anymore.'
nl && cls
n 'Townsfolk'
t '"Uwaaah, gyaaaahhh!!"'
nl && cls
n 'Townsfolk'
t '"Guaaaah, stop it, aaaaah! Help, please help meeeeeee!!"'
nl && cls
se 'SE_喰われる1'
unk3
t '*Chomp Crunch Squish Grind*'
nl && cls
unk3
char 3 1 '#CB2B32113J'
unk3
n 'Mary'
voice VA027035
t '"Noooooo, noooooo!!"'
nl && cls
// ';>ナ'
t 'Witnessing the moment a person was devoured, Mary let out a scream.'
nl && cls
unk3
char 0 1 '#CX02A22000A'
unk80 0 200 0 0 5 0 0
// ';>ナ'
t 'The monsters, reacting to the high-pitched scream, all turned their'
nl && t 'gaze towards Mary and the others.'
nl && cls
unk3
se 'SE_ブラケイオス_声2'
t '"Grrrrr Grrrr!!"'
nl && cls
unk3
// ';>ナ'
t 'It was truly the eyes of a predator hunting its prey...'
nl && cls
// ';>ナ'
t 'The monsters began to approach Mary.'
nl && cls
unk3
unk19 1
char 1 1 '#CB1B32111F'
unk3
n 'Mary'
voice VA027036
t '"Eek, what\'s this, what\'s this!! Why are they coming this way,'
nl && t 'don\'t come, don\'t come!!"'
nl && cls
unk3
char 1 2 '#CB1A32111F' '#CEXA31101C'
unk3
n 'Sofia'
voice VA047020
t '"Mary-sama, let\'s run, quickly!!"'
nl && cls
bg 3 BG103D
unk3
// ';>ナ'
t 'Sofia grabbed Mary\'s hand and started running in the opposite'
nl && t 'direction... just then!!'
nl && cls
unk95 6 0
unk6 197 74 245 235 1 255
// ';図鑑表示6ブラケイオス'
unk3
char 1 1 '#M06A11120A'
unk3
n 'Bracheios'
voice 'SE_Mブラケイオス_声2'
t '"Grrrr... Gaaaaah!!"'
nl && cls
// ';>ナ'
t 'Determined not to let its prey escape, Bracheios leaped at Mary from'
nl && t 'within the group.'
nl && cls
unk3
unk19 1
char 1 1 '#CB2B32113H'
n 'Mary'
voice VA027037
t '"Kyaaaaaa!!"'
nl && cls
unk3
char 1 1 '#CEXB31100C'
n 'Sofia'
voice VA047021
t '"No, Mary-sama!!"'
nl && cls
unk19 1
unk3
// ';>ナ'
t 'Sofia quickly crouched down, wrapping herself around Mary and the'
nl && t 'child.'
nl && cls
unk25 0 0
unk3
n ''
voice VA037001
t '"Haaaah!!!"'
nl && cls
unk3
// ';効果:斬激エフェクト'
unk3
unk56 1 SGGGG
se 'SE_剣_斬撃1'
unk56 1 OFF
unk3
// ';SE:ザシュッ!!!!'
t '*Slash!!!!*'
nl && cls
unk3
char 1 1 '#M06A11120A'
n 'Bracheios'
voice 'SE_Mブラケイオス_声1'
t '"Gaooooo, Guoooo!!"'
nl && cls
bg 1 BG103D
unk56 1 SGGGG
se 'SE_剣_斬撃3回2'
unk56 1 OFF
t '*Slash! Splat! Slash!*'
nl && cls
char 1 1 '#M06A11120A'
n 'Bracheios'
voice 'SE_Mブラケイオス_声2'
t '"Guuu... Grrrr!!"'
nl && cls
unk6 0 100 245 235 0 255
// ';図鑑表示:終了'
unk3
bg 3 BG103D
se 'SE_倒れる_巨体1'
t '*Thud...*'
nl && cls
char 1 1 '#CB2B32111F'
n 'Mary'
voice VA027038
t '"...Eh?"'
nl && cls
char 1 1 '#CEXB31100C'
n 'Sofia'
voice VA047022
t '"W-What on earth..."'
nl && cls
unk19 1
n ''
voice VA037002
t '"Leave this to me, please escape!!"'
nl && cls
unk3
char 1 1 '#CB2B32111F'
unk3
n 'Mary'
voice VA027039
t '"Th-That voice is..."'
nl && cls
unk25 57 0
char 3 1 '#CCXA42100A'
n 'Rianne'
t '"..."'
nl && cls
char 3 1 '#CB2A32111F'
n 'Mary'
t '"............"'
nl && cls
char 1 1 '#CB2B32111C'
n 'Mary'
voice VA027040
t '"Ri, Rianne! Rianne, Rianne, Rianne!!"'
nl && cls
char 1 1 '#CB2B32113H'
n 'Mary'
voice VA027041
t '"Ugh, uuuu!! Where have you been all this time!? I was so worried!!'
nl && t 'Uwaaaaaah!!"'
nl && cls
bg 3 BG103D
unk3
// ';>ナ'
t 'Overwhelmed with emotion at the reunion with her dear friend, Mary'
nl && t 'leapt into her arms, crying.'
nl && cls
char 1 1 '#CCXB42100B'
n 'Rianne'
voice VA037003
t '"Oh my... I heard that Mary-sama had become a mature adult... Was that'
nl && t 'a mistake?"'
nl && cls
unk3
char 3 1 '#CB1B32113I'
unk3
n 'Mary'
voice VA027042
t '"Uuu, Rianne Rianne Riaaaaan!!"'
nl && cls
unk19 1
// ';>ナ'
t 'Mary sobbed messily against Rianne\'s chest.'
nl && cls
// ';>ナ'
t 'While gently patting her head, Rianne turned to face forward with'
nl && t 'determination and spoke.'
nl && cls
unk3
char 1 1 '#CCXB41100A'
unk3
n 'Rianne'
voice VA037004
t '"Sofia-sama, I\'ll handle this... Please protect Mary-sama and the'
nl && t 'child."'
nl && cls
char_face 1 '#CEXC31100C'
unk3
n 'Sofia'
voice VA047023
t '"Y-Yes... but in this situation..."'
nl && cls
char_face 1 ''
char 3 1 '#CCXB42100A'
n 'Rianne'
voice VA037005
t '"It\'s alright, this time I\'m well-prepared, even against monsters...'
nl && t 'heh, I\'ll manage somehow."'
nl && cls
char 1 1 '#CB2B32111D'
n 'Mary'
voice VA027043
t '"A-Amazing, Rianne! Were you always this strong!?"'
nl && cls
char 3 1 '#CCXA42100A'
n 'Rianne'
voice VA037006
t '"Mary-sama, we\'ll talk later... I can\'t handle multiple monsters at'
nl && t 'once."'
nl && cls
n 'Rianne'
voice VA037007
t '"I\'ll buy you some time, so please escape during that."'
nl && cls
char 1 2 '#CB2A32111G' '#CEXA31100C'
unk3
n 'Mary'
voice VA027044
t '"No way, Rianne, you have to come with us!!"'
nl && cls
char_face 1 '#CCXC42100B'
unk3
n 'Rianne'
voice VA037008
t '"I\'ll escape when the time is right. I can manage on my own, so'
nl && t 'there\'s no need to worry... Please, hurry."'
nl && cls
char_face 1 ''
char 1 2 '#CB2A32111G' '#CEXA31100C'
unk3
n 'Sofia'
voice VA047024
t '"Understood... then, Mary-sama, quickly!!"'
nl && cls
char 3 1 '#CB2B31111G'
n 'Mary'
voice VA027045
t '"Got it, Rianne, you better be safe!!"'
nl && cls
char 3 1 '#CCXB42100B'
n 'Rianne'
voice VA037009
t '"Yes, Mary-sama, see you later."'
nl && cls
bg 3 BG103D
// ';>ナ'
t 'Mary and Sofia left Rianne behind and headed towards the temple.'
nl && cls
unk3
unk23 0
unk25 226 255
bg 3 S000
// ';#XFADEOUT 15'
unk29 207 9 245 235 2 255 && unk31
unk6 198 113 245 235 1 255
// ';-------------------------------------------------'
// ';#LABEL'
label 3
title '黒幕たちの最期'
// ';SIN-NOTL983X'
// ';□黒幕たちの最期'
// ';BG:元老院内執務室'
unk3
// ';シーン回想開始点'
unk3
unk25 24 0
bg 3 BG303B
unk3
// ';>ナ'
t 'Meanwhile, at the Senate---,'
nl && cls
// ';>ナ'
t 'Quite some time had passed since Marc had left.'
nl && cls
unk3
char 3 1 '#CMAB11100A'
unk3
n 'Agfas'
t '"......................................"'
nl && cls
unk3
char 3 1 '#CDXB22101J'
n 'Lukamilla'
t '".............................."'
nl && cls
bg 3 BG303B
// ';>ナ'
t 'Agfas sat deeply on the sofa, with his usual sullen face, holding a'
nl && t 'cigar in his mouth.'
nl && cls
// ';>ナ'
t 'Lukamilla was left alone with Agfas, whom she wasn\'t fond of, and'
nl && t 'could do nothing but fidget awkwardly.'
nl && cls
unk3
char 1 1 '#CMAA11100A'
unk3
n 'Agfas'
t '"Hmph.............................."'
nl && cls
// ';>ナ'
t 'Agfas sighed irritably while staring at Lukamilla.'
nl && cls
unk3
char 3 1 '#CMAB11100A'
unk3
n 'Agfas'
t '"But still, for someone so useless..."'
nl && cls
n 'Agfas'
t '"Your breasts and ass are quite well-developed."'
nl && cls
char 1 1 '#CDXB22101H'
unk3
n 'Lukamilla'
voice VA057027
t '"Eek, no, what are you looking at!!"'
nl && cls
// ';>ナ'
t 'Lukamilla desperately tried to cover her exposed chest and crotch.'
nl && cls
char 1 1 '#CDXB22101I'
unk3
n 'Lukamilla'
t '"......"'
nl && cls
char_face 1 '#CMAC11100A'
unk3
n 'Agfas'
t '"It\'s not like I intend to do anything... I was just stating what I'
nl && t 'observed."'
nl && cls
char 1 1 '#CDXB22101J'
n 'Lukamilla'
voice VA057028
t '"Ugh, seriously... you pervy old man..."'
nl && cls
char_face 1 ''
char 3 2 '#CMAA11100B' '#CDXA22101J'
unk3
n 'Agfas'
t '"Huh? What did you just say, you little girl!!"'
nl && cls
char 1 2 '#CMAA11100B' '#CDXA22101H'
n 'Lukamilla'
voice VA057029
t '"Eek, no, no, no, I-I didn\'t say anything!"'
nl && cls
n 'Agfas'
t '"Shall I behead you right here!!"'
nl && cls
n 'Lukamilla'
t '"~~~~~~~~~~~~~~~~!!!"'
nl && cls
char 1 2 '#CMAA11100C' '#CDXA22101H'
n 'Agfas'
t '"........................"'
nl && cls
char 1 2 '#CMAA11100C' '#CDXA22101G'
n 'Lukamilla'
t '"......?"'
nl && cls
char 3 1 '#CMAB11100C'
unk3
n 'Agfas'
t '".................................."'
nl && cls
bg 3 BG303B
// ';>ナ'
t 'Agfas suddenly stood up and stared intently at the window with the'
nl && t 'curtains drawn.'
nl && cls
char_face 3 '#CDXC22101G'
unk3
n 'Lukamilla'
voice VA057030
t '"Uh, um......????"'
nl && cls
char 3 1 '#CMAB11100A'
unk3
n 'Agfas'
t '"...Don\'t you think something\'s strange outside?"'
nl && cls
n 'Lukamilla'
voice VA057031
t '"Huh? What is?"'
nl && cls
char_face 1 ''
char 3 1 '#CMAB11100A'
unk3
n 'Agfas'
t '"...That guy... could it be..."'
nl && cls
char 1 1 '#CMAA11100D'
unk3
n 'Agfas'
t '"Someone, anyone!"'
nl && cls
bg 3 BG303B
// ';>ナ'
t '................................'
nl && cls
// ';>ナ'
t 'Normally, just calling out would gather several guards in the Senate,'
nl && t 'but not a single one responded.'
nl && cls
unk3
char 1 1 '#CMAB11100B'
unk3
n 'Agfas'
t '"Damn it, this is bad!!!"'
nl && cls
n 'Agfas'
t '"Marc, he ran off and left us!!!"'
nl && cls
t 'Agfas stood up, checked the situation outside through the gap in the'
nl && t 'curtains, and stomped his foot.'
nl && cls
char 3 2 '#CMAA11100B' '#CDXA22101G'
unk3
n 'Lukamilla'
voice VA057032
t '"Huh? Huh? Huh? You told me to wait here..."'
nl && cls
char 1 2 '#CMAA11100D' '#CDXA22101G'
unk3
n 'Agfas'
t '"Fool!!! He ran off while we were distracted!!! Look, the fire is'
nl && t 'almost upon us."'
nl && cls
char 1 2 '#CMAA11100B' '#CDXA22101G'
unk3
n 'Agfas'
t '"At this rate, this place will be engulfed in flames too!! Marc knew'
nl && t 'that and yet he..."'
nl && cls
unk3
char 1 1 '#CMAB11100D'
unk3
n 'Agfas'
t '"Unforgivable!!!"'
nl && cls
char 1 1 '#CDXB22101I'
unk3
n 'Lukamilla'
voice VA057033
t '"Nooooo, Marc-sama~~~~~~!!"'
nl && cls
bg 3 S000
unk25 226 255
// ';>ナ'
t 'Meanwhile, Marc was...'
nl && cls
bg 3 BG301C
se 'SE_焼ける街1'
n 'Marc'
t '"Sorry, but could you hurry up a bit more?"'
nl && cls
n 'Servant'
t '"Yes, sir, please wait a little longer... I\'m adjusting the burner'
nl && t 'right now."'
nl && cls
unk25 29 0
char 3 1 '#CMBB11100B'
n 'Marc'
t '"I see, understood... please hurry as much as you can..."'
nl && cls
char 3 1 '#CMBA11100B'
n 'Marc'
t '"The fire will reach here soon too."'
nl && cls
n 'Servant'
t '"Yes."'
nl && cls
bg 3 BG301C
// ';>ナ'
t 'The balloon, called a flight sphere, quietly placed in the backyard'
nl && t 'forest, was being prepared for takeoff by Marc\'s subordinates.'
nl && cls
// ';>ナ'
t 'It was the same type that Lukamilla used when she brought the'
nl && t 'monsters.'
nl && cls
char 1 1 '#CMBB12100B'
unk3
n 'Marc'
t '"Ugh, this is bad..."'
nl && cls
n 'Marc'
t '"If we don\'t hurry... they\'ll come..."'
nl && cls
bg 3 BG301C
t 'Marc said, uncharacteristically restless.'
nl && cls
t 'Then...'
nl && cls
bg 3 S000
n 'Lukamilla'
voice VA057034
t '"Maaaarc-samaaaaaaaaaaaaaa"'
nl && cls
// ';>ナ'
t 'A woman\'s voice could be heard from afar.'
nl && cls
bg 3 BG301C
char 1 1 '#CMBA12100D'
unk3
n 'Marc'
t '"Damn, she\'s already here... You, it should be ready now, take off,'
nl && t 'immediately!!!"'
nl && cls
bg 3 BG301C
// ';>ナ'
t 'Saying that, Marc hurriedly began to board the gondola.'
nl && cls
unk3
char_face 1 '#CDXC22101I'
unk3
n 'Lukamilla'
voice VA057035
t '"Marc-sama~~~~, why~~, please take me with you~~"'
nl && cls
char_face 1 ''
// ';>ナ'
t 'Lukamilla came running, carrying Agfas on her back.'
nl && cls
unk3
char_face 1 '#CMBC12100D'
unk3
n 'Marc'
t '"Ugh, that guy... of all times..."'
nl && cls
char_face 1 ''
// ';>ナ'
t 'As they got closer, the balloon hidden by the tall trees in the'
nl && t 'backyard came into view.'
nl && cls
unk3
char_face 1 '#CMAC11100D'
unk3
n 'Agfas'
t '"Th-this is a flying balloon... Enough, let me down! Let me down!!!"'
nl && cls
unk3
char_face 1 '#CDXC22101H'
unk3
n 'Lukamilla'
voice VA057036
t '"Ouch, ouch, it hurts..."'
nl && cls
char_face 1 ''
// ';>ナ'
t 'Agfas hit Lukamilla\'s head with his staff.'
nl && cls
unk3
// ';立ちCG:アグファス表示'
char_face 1 '#CMAC11100D'
unk3
n 'Agfas'
t '"Marc, what is the meaning of this!!!"'
nl && cls
char_face 1 ''
// ';>ナ'
// ';ゴンドラに乗りこもうとしていたマルックの前にアグフ'
// ';ァスが立ちはだかった。'
t 'Agfas desperately reached out to board the gondola that was about to'
nl && t 'take off.'
nl && cls
unk3
char_face 1 '#CMBC11100D'
unk3
n 'Marc'
t '"Tch, release it, quickly, quickly release it!!!"'
nl && cls
char_face 1 ''
unk3
n 'Servant'
t '"Yes, sir."'
nl && cls
unk3
// ';>ナ'
t 'The servant let go of the mooring line they were holding, and the'
nl && t 'balloon gently floated into the air.'
nl && cls
unk3
char_face 1 '#CMAC11100D'
unk3
n 'Agfas'
t '"Hey, wait! Let me on too!"'
nl && cls
unk3
char_face 1 ''
char_face 1 '#CMBC12100D'
unk3
n 'Marc'
t '"No, don\'t touch it! This balloon is at full capacity!"'
nl && cls
unk3
char_face 1 '#CMAC11100D'
unk3
n 'Agfas'
t '"Wha... then give it to me, I\'m the council chairman! I\'m in a'
nl && t 'position several times more important than you!"'
nl && cls
unk3
char_face 1 '#CDXC22102H'
unk3
n 'Lukamilla'
voice VA057037
t '"Marc-sama, don\'t leave me behind... If it\'s piloting the balloon,'
nl && t 'leave it to me, please, okay? Okay?"'
nl && cls
unk3
char_face 1 ''
unk3
// ';>ナ'
t 'Agfas and Lukamilla desperately lunged at the gondola.'
nl && cls
unk3
char_face 1 '#CMBC12100D'
unk3
n 'Marc'
t '"Shut up, shut up! Don\'t touch me! Move!!"'
nl && cls
unk3
char_face 1 ''
unk3
// ';>ナ'
t 'Even as it floated up, the balloon was struggling to ascend properly'
nl && t 'due to being over capacity.'
nl && cls
n 'Servant'
t '"Master, it\'s over capacity..."'
nl && cls
unk3
char_face 1 '#CMBC12100D'
unk3
n 'Marc'
t '"I know!!"'
nl && cls
unk3
char_face 1 ''
unk3
se 'SE_打撃中_ドガッ1'
unk35 0 15 0 50 0
// ';SE:ガシッ!'
t 'Grab!'
nl && cls
unk3
// ';>ナ'
t 'Marc mercilessly kicked the two clinging to the gondola.'
nl && cls
unk3
char_face 1 '#CMAC11100D'
unk3
n 'Agfas'
t '"You bastard, you kicked me, didn\'t you!"'
nl && cls
unk3
char_face 1 '#CDXC22102I'
unk3
n 'Lukamilla'
voice VA057038
t '"M-Marc-sama, I\'ll do anything, even a blowjob, or my butt, ah, even'
nl && t 'a titjob is fine!"'
nl && cls
unk3
char_face 1 ''
unk3
// ';>ナ'
t 'Marc repeatedly kicked the two clinging to the balloon, trying to'
nl && t 'knock them off.'
nl && cls
// ';>ナ'
t 'As they continued this, the three of them simultaneously noticed'
nl && t 'something.'
nl && cls
unk25 226 255
se 'SE_ドラゴン_羽_近1'
// ';SE:『バサッ......バサッ......』ドラゴンの羽ばたく音(遠距離)'
// ';SE:バサッ......バサッ......'
unk3
// ';>ナ'
t 'Flap... Flap...'
nl && cls
unk3
char_face 1 '#CMBC12100D'
unk3
n 'Marc'
t '"W-What is that...?!"'
nl && cls
// ';>ナ'
t 'A giant shadow was moving beyond the sky.'
nl && cls
n 'Marc'
t '"A bird... no, it\'s different... is it a giant monster...?"'
nl && cls
unk3
char_face 1 '#CMAC11100B'
unk3
n 'Agfas'
t '"It\'s coming towards us...! No, is it heading towards the temple...?"'
nl && cls
char_face 1 ''
// ';>ナ'
t 'The mysterious shadow kept getting closer and closer.'
nl && cls
unk3
unk25 7 0
se 'SE_ドラゴン_羽_近1'
// ';SE:『バサッ......バサッ......』ドラゴンの羽ばたく音(近距離)'
// ';SE:バサッ......バサッ......'
unk3
// ';>ナ'
t 'Flap... Flap...'
nl && cls
// ';>ナ'
t 'As its form grew larger, the three realized the identity of the'
nl && t 'creature.'
nl && cls
char_face 1 '#CMAC11100D'
n 'Agfas'
t '"Uwaaaaaaah, what is this!!!"'
nl && cls
char_face 1 '#CDXC22102H'
n 'Lukamilla'
voice VA057039
t '"Hiiiiii!! Monster!! Marc-sama, help me, save meee!"'
nl && cls
char_face 1 '#CMBC12100D'
n 'Marc'
t '"I don\'t know!! Both of you, let go already!! This is for me only!!"'
nl && cls
char_face 1 '#CMAC11100D'
n 'Agfas'
t '"That\'s unfair, Marc, I\'m getting on!!"'
nl && cls
char_face 1 '#CDXC22102H'
n 'Lukamilla'
voice VA057040
t '"Marc-sama, I don\'t care about this old man, just save my life!!"'
nl && cls
char_face 1 '#CMBC12100D'
n 'Marc'
t '"Ugh, shut up!"'
nl && cls
char_face 1 ''
se 'SE_打撃中_ドガッ1'
unk35 0 15 0 50 0
t 'Thud!!!!!!'
nl && cls
se 'SE_打撃中_ドガッ1'
unk35 0 15 0 50 0
n 'Marc'
t '"Both of you, die here together!"'
nl && cls
se 'SE_打撃中_ドガッ1'
unk35 0 15 0 50 0
n 'Marc'
t '"Die!!!!!!"'
nl && cls
unk19 1
// ';>ナ'
t 'The three of them were fighting over a single chair.'
nl && cls
sse 'SE_ドラゴン_羽_近1' 0
// ';>ナ'
t 'Meanwhile, \'it\' was getting closer.'
nl && cls
char_face 1 '#CMBC12100D'
n 'Marc'
t '"Ugh, uwaaaaaah, what is this, could it be a dragon?"'
nl && cls
n 'Marc'
t '"Go away, go away!!"'
nl && cls
char_face 1 ''
// ';>ナ'
t 'Marc threw things from the gondola to drive it away, but it didn\'t'
nl && t 'budge.'
nl && cls
// ';>ナ'
t 'On the contrary, it got closer to the flying sphere.'
nl && cls
char_face 1 '#CMAC11100B'
n 'Agfas'
t '"I-it\'s coming towards us! C-could it be!!"'
nl && cls
char_face 1 '#CDXC22102H'
n 'Lukamilla'
voice VA057041
t '"Nooooo, help me, save meeeee!"'
nl && cls
unk95 9 0
unk6 197 77 245 235 1 255
// ';図鑑表示9ドラゴン'
unk3
// ';-----------------------------'
// ';ここから改造(杉:要確認)'
unk3
char_face 1 ''
unk3
// ';背景はBG301C'
// ';@BGZOOM 500,0,1280,720'
// ';@SPR #CX01A10000A,0'
// ';@SPR #CX01C10000A,0'
// ';@IN_SPR 0,255,1921,0'
// ';'
// ';-----------------------------'
// ';カットイン EH04 飛んでるドラゴン'
char 0 1 '#CX01C10000A'
unk82 0 0 0 20 10 0 0
unk82 0 244 1 0 251 0 0
// ';-----------------------------'
n 'Dragon'
voice 'SE_Mドラゴン_声1'
t '"Gwoooooo...!!"'
nl && cls
unk3
char_face 1 '#CMAC11100C'
unk3
n 'Agfas'
t '"Eek! It\'s glaring at us...!!"'
nl && cls
unk3
char_face 1 '#CMBC11100D'
unk3
n 'Marc'
t '"Hey, you guys, let go already!! At this rate, we\'ll crash into that'
nl && t 'monster!!"'
nl && cls
unk3
char_face 1 '#CDXC22102I'
unk3
n 'Lukamilla'
voice VA057042
t '"N-no! I don\'t want to die!! Marc-sama, Marc-samaaaaa!!"'
nl && cls
unk3
char_face 1 ''
// ';@BG #EH04A1100A0'
unk3
n 'Dragon'
voice 'SE_Mドラゴン_息1'
t '"Guuuuuu...!!"'
nl && cls
// ';>ナ'
t 'The dragon stared at Marc and the others, growling lowly with its'
nl && t 'mouth closed.'
nl && cls
unk3
// ';SE『きゅいーーーーーん』ブレス充填。'
se 'SE_モンスターブレス充填1'
unk3
// ';@SPR #CX01A11000A,3'
// ';@SPR #CX01C11000A,3'
// ';'
// ';-----------------------------'
char 0 1 '#CX01C11000A'
unk82 0 0 0 0 251 0 0
unk3
// ';-----------------------------'
// ';>ナ'
t 'Kyuuiiiiiin'
nl && cls
unk3
char_face 1 '#CMBC12100D'
unk3
n 'Marc'
t '"Stop it! Damn it, damn you!!"'
nl && cls
unk3
char_face 1 ''
char_face 1 '#CMAC11100E'
unk3
n 'Agfas'
t '"Eeeeek!! Help me!! Wait, wait for meeeee!!"'
nl && cls
unk3
char_face 1 ''
char_face 1 '#CDXC22102H'
unk3
n 'Lukamilla'
voice VA057043
t '"Dragon-sama!! I\'ll do anything!! I\'ll do anything, so please'
nl && t 'forgive me, save me!! I\'m sorry, I\'m so sorry~~~~!!"'
nl && cls
unk3
char_face 1 ''
unk3
// ';>ナ'
t 'The three of them, in their pathetic state, were pulling each other\'s'
nl && t 'legs, trying to save only their own lives.'
nl && cls
// ';>ナ'
t 'To those foolish ones, the dragon delivered its fiery judgment.'
nl && cls
// ';>ナ'
t 'A bright red light spread inside the dragon\'s mouth-.'
nl && cls
unk3
char_face 1 '#CMBC12100D'
unk3
n 'Marc'
t '"Uwaaaaaaaaahhh!! Stop ittttttttttttttttt!!!"'
nl && cls
unk3
char_face 1 ''
char_face 1 '#CMAC11100E'
unk3
n 'Agfas'
t '"Hiiiiiiiiiiiiiiiiiiiiiiiiii!!!"'
nl && cls
unk3
char_face 1 ''
char_face 1 '#CDXC22102I'
unk3
n 'Lukamilla'
voice VA057044
t '"Gyaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhh~~~!!!"'
nl && cls
char_face 1 ''
se 'SE_ドラゴン_ブレス2'
unk3
// ';@BG #EH04A1300A0'
// ';カットイン 『EH04』の ここでブレスを吐くカットインをお願いします。'
// ';演出:赤表示で炎を演出。'
// ';BG:BLオーバーラップ'
// ';SE『ゴオオオオオオォッッ!!』ドラゴンブレスの音'
// ';SE:ゴオオオオオオォッッ!!'
// ';-----------------------------'
char 1 1 '#CX01C34000A'
unk82 0 0 0 0 251 0 0
unk82 0 255 0 0 0 0 0
unk3
// ';-----------------------------'
// ';>ナ'
t 'Gwooooooo!!'
nl && cls
// ';@BGZOOM 0'
bg 3 S000
// ';SE:『バサッ......バサッ......』ドラゴンの羽ばたく音(遠ざかる)'
// ';SE:バサッ......バサッ......'
unk3
// ';>ナ'
t 'Flap, flap, flap, flap, flap, flap...'
nl && cls
// ';>ナ'
t 'Flap... flap... flap...'
nl && cls
// ';>ナ'
t 'Flap... flap...'
nl && cls
unk6 0 100 245 235 0 255
// ';図鑑表示:終了'
unk3
unk23 0
unk25 226 255
// ';既存シナリオ終了'
unk29 207 9 245 235 2 255 && unk31
unk6 198 114 245 235 1 255
unk3
goto 0 TL99XX
// ';-------------------------------------------------'
// ';================================================='
// ';■■■修正 終点'
unk31