From 500acf53b2cd052157c291b9c694a87c71037c81 Mon Sep 17 00:00:00 2001 From: DazedAnon Date: Sat, 10 Aug 2024 15:08:08 -0500 Subject: [PATCH] TL Ailments --- www/data/States.json | 206 +++++++++++++++++++++---------------------- 1 file changed, 103 insertions(+), 103 deletions(-) diff --git a/www/data/States.json b/www/data/States.json index 9e781e2..070737d 100644 --- a/www/data/States.json +++ b/www/data/States.json @@ -107,7 +107,7 @@ "motion": 1, "overlay": 1, "name": "Blaze", - "note": "\n【炎上】\nあついあつい!体が燃えている!毎ターンダメージ\n", + "note": "\n[Burn] Hot, hot! My body is burning! Taking damage every\nturn.\n", "priority": 50, "releaseByDamage": false, "removeAtBattleEnd": true, @@ -168,7 +168,7 @@ "minTurns": 3, "motion": 1, "name": "Silence", - "note": "\n【沈黙】【ディスペルハーブで回復】\n3~5ターン魔法を使用することができない\n", + "note": "\n[Silence] [Recover with Dispel Herb] Cannot use magic for\n3~5 turns\n", "overlay": 3, "priority": 65, "releaseByDamage": false, @@ -317,7 +317,7 @@ "minTurns": 1, "motion": 0, "name": "Vine Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -352,7 +352,7 @@ "minTurns": 1, "motion": 0, "name": "Vine Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -387,7 +387,7 @@ "minTurns": 1, "motion": 0, "name": "Vine Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -472,7 +472,7 @@ "minTurns": 1, "motion": 0, "name": "No Escape", - "note": "\n【逃走不可】\nああっ!逃げられない!\n", + "note": "\n[Cannot Escape] Ahh! I can't escape!\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -507,7 +507,7 @@ "minTurns": 2, "motion": 0, "name": "Climax Reverberation", - "note": "\n【余韻】イッてしまった余韻で力が入らない…\n攻撃力が大きく低下し、振りほどきにくくなる\n", + "note": "\n[Afterglow] The afterglow of climax leaves me weak... Attack\npower significantly decreases, making it harder to break\nfree.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -537,7 +537,7 @@ "minTurns": 5, "motion": 0, "name": "Quick Move", - "note": "\n【クイックムーブ】\n敏捷性が150%増加する、5ターン継続\n", + "note": "\n[Quick Move] Agility increases by 150%, lasts for 5 turns\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -567,7 +567,7 @@ "minTurns": 4, "motion": 0, "name": "Double Move", - "note": "\n【ダブルムーブ】\n行動回数が1回増加する、4ターン継続\n", + "note": "\n[Double Move] Increases the number of actions by 1, lasts\nfor 4 turns.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -663,7 +663,7 @@ "minTurns": 25, "motion": 0, "name": "Refresh", - "note": "\n【リフレッシュ】\n入浴して体ピカピカな状態!いつもより素早く動ける気がする!\n", + "note": "\n[Refresh] After a bath, your body is sparkling clean! You\nfeel like you can move faster than usual!\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -693,7 +693,7 @@ "minTurns": 5, "motion": 0, "name": "Regenerate", - "note": "\n【リジェネレート】\nハンドクリームの効果で5ターンの間、HPを3%づつ回復する\n", + "note": "\n[Regenerate] Recover 3% HP each turn for 5 turns with the\neffect of hand cream.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -728,7 +728,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -763,7 +763,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -798,7 +798,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -857,7 +857,7 @@ "minTurns": 1, "motion": 0, "name": "Mushroom Restraint 1", - "note": "\n【誘引Lv1】\nん?なにか変かも…?、攻撃力が少しだけ低下する\n", + "note": "\n[Attraction Lv1] Hm? Something feels off...? Attack power\nslightly decreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -892,7 +892,7 @@ "minTurns": 1, "motion": 0, "name": "Mushroom Restraint 2", - "note": "\n【誘引Lv2】\n頭がくらくらする…、攻撃力が低下する\n", + "note": "\n[Attraction Lv2] My head is spinning... Attack power\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -927,7 +927,7 @@ "minTurns": 1, "motion": 0, "name": "Mushroom Restraint 3", - "note": "\n【誘引Lv3】\nぼーっとして何も考えられない…、攻撃力が低下する\n", + "note": "\n[Attraction Lv3] I feel dazed and can't think of anything...\nmy attack power decreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -986,7 +986,7 @@ "minTurns": 1, "motion": 0, "name": "Moray Eel Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1021,7 +1021,7 @@ "minTurns": 1, "motion": 0, "name": "Moray Eel Restraint 2", - "note": "\n【拘束Lv2】\n丸呑みにされている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Being swallowed whole, attack power\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1056,7 +1056,7 @@ "minTurns": 1, "motion": 0, "name": "Moray Eel Restraint 3", - "note": "\n【拘束Lv3】\n丸呑みにされている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Being swallowed whole, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1086,7 +1086,7 @@ "minTurns": 1, "motion": 0, "name": "Magic Seal", - "note": "\n【魔法封印】\n口をふさがれてしまい魔法を使えない状態\n", + "note": "\n[Magic Seal] Unable to use magic due to having mouth covered\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1121,7 +1121,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1156,7 +1156,7 @@ "minTurns": 1, "motion": 0, "name": "Slamy Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1191,7 +1191,7 @@ "minTurns": 1, "motion": 0, "name": "Slamy Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1263,7 +1263,7 @@ "minTurns": 1, "motion": 0, "name": "Firing Stance", - "note": "\n【発射体制】\n攻撃準備の姿勢を取っている状態\n", + "note": "\n[Launch Mode] A state of taking an attack preparation\nposture.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1352,7 +1352,7 @@ "minTurns": 1, "motion": 0, "name": "Cave Slug Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1387,7 +1387,7 @@ "minTurns": 1, "motion": 0, "name": "Cave Slug Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1422,7 +1422,7 @@ "minTurns": 1, "motion": 0, "name": "Cave Slug Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1481,7 +1481,7 @@ "minTurns": 1, "motion": 0, "name": "Mind Medue Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1516,7 +1516,7 @@ "minTurns": 1, "motion": 0, "name": "Mind Medue Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1551,7 +1551,7 @@ "minTurns": 1, "motion": 0, "name": "Mind Medusa Restraint 3", - "note": "\n【誘引Lv3】\nぼーっとして何も考えられない…、攻撃力が低下する\n", + "note": "\n[Attraction Lv3] I feel dazed and can't think of anything...\nmy attack power decreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1610,7 +1610,7 @@ "minTurns": 1, "motion": 0, "name": "Tentacle Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1645,7 +1645,7 @@ "minTurns": 1, "motion": 0, "name": "Tentacle Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1680,7 +1680,7 @@ "minTurns": 1, "motion": 0, "name": "Tentacle Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1739,7 +1739,7 @@ "minTurns": 1, "motion": 0, "name": "Worm Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1774,7 +1774,7 @@ "minTurns": 1, "motion": 0, "name": "Worm Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1809,7 +1809,7 @@ "minTurns": 1, "motion": 0, "name": "Worm Restraint 3", - "note": "\n【拘束Lv3】\n丸呑みにされている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Being swallowed whole, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1868,7 +1868,7 @@ "minTurns": 1, "motion": 0, "name": "Christa Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1903,7 +1903,7 @@ "minTurns": 1, "motion": 0, "name": "Christa Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1938,7 +1938,7 @@ "minTurns": 1, "motion": 0, "name": "Christa Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -1997,7 +1997,7 @@ "minTurns": 1, "motion": 0, "name": "Mimic Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2032,7 +2032,7 @@ "minTurns": 1, "motion": 0, "name": "Mimic Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2067,7 +2067,7 @@ "minTurns": 1, "motion": 0, "name": "Mimic Restraint 3", - "note": "\n【拘束Lv3】\n丸呑みにされている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Being swallowed whole, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2126,7 +2126,7 @@ "minTurns": 1, "motion": 0, "name": "Riding Machine Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2161,7 +2161,7 @@ "minTurns": 1, "motion": 0, "name": "Riding Machine Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2196,7 +2196,7 @@ "minTurns": 1, "motion": 0, "name": "Riding Machine Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2255,7 +2255,7 @@ "minTurns": 1, "motion": 0, "name": "Drain Chair Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2290,7 +2290,7 @@ "minTurns": 1, "motion": 0, "name": "Drain Chair Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2325,7 +2325,7 @@ "minTurns": 1, "motion": 0, "name": "Drain Chair Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2384,7 +2384,7 @@ "minTurns": 1, "motion": 0, "name": "Brainwash Drone Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2419,7 +2419,7 @@ "minTurns": 1, "motion": 0, "name": "Brainwash Drone Restraint 2", - "note": "\n【誘引Lv2】\n頭がくらくらする…、攻撃力が低下する\n", + "note": "\n[Attraction Lv2] My head is spinning... Attack power\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2454,7 +2454,7 @@ "minTurns": 1, "motion": 0, "name": "Brainwash Drone Restraint 3", - "note": "\n【誘引Lv3】\nぼーっとして何も考えられない…、攻撃力が低下する\n", + "note": "\n[Attraction Lv3] I feel dazed and can't think of anything...\nmy attack power decreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2513,7 +2513,7 @@ "minTurns": 1, "motion": 0, "name": "Dora Forced Equipment 1", - "note": "\n【淫具Lv1】\nえっちな装備を付けられた、攻撃力が低下する\n", + "note": "\n[Lewd Equipment Lv1] Equipped with erotic gear, attack power\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2548,7 +2548,7 @@ "minTurns": 1, "motion": 0, "name": "Dora Forced Equipment 2", - "note": "\n【淫具Lv2】\nえっちな装備を沢山付けられた、攻撃力が低下する\n", + "note": "\n[Lewd Equipment Lv2] Equipped with a lot of erotic gear,\nattack power decreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2583,7 +2583,7 @@ "minTurns": 1, "motion": 0, "name": "Dora Forced Equipment 3", - "note": "\n【淫具Lv3】\nえっちな装備だらけになった、攻撃力が低下する\n", + "note": "\n[Lewd Equipment Lv3] Surrounded by erotic equipment, attack\npower decreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2618,7 +2618,7 @@ "minTurns": 1, "motion": 0, "name": "Cushion Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2653,7 +2653,7 @@ "minTurns": 1, "motion": 0, "name": "Cushion Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2688,7 +2688,7 @@ "minTurns": 1, "motion": 0, "name": "Cushion Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2723,7 +2723,7 @@ "minTurns": 1, "motion": 0, "name": "Ghost Hand Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2758,7 +2758,7 @@ "minTurns": 1, "motion": 0, "name": "Ghost Hand Restraint 2", - "note": "\n【誘引Lv2】\n頭がくらくらする…、攻撃力が低下する\n", + "note": "\n[Attraction Lv2] My head is spinning... Attack power\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2793,7 +2793,7 @@ "minTurns": 1, "motion": 0, "name": "Ghost Hand Restraint 3", - "note": "\n【誘引Lv3】\nぼーっとして何も考えられない…、攻撃力が低下する\n", + "note": "\n[Attraction Lv3] I feel dazed and can't think of anything...\nmy attack power decreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2852,7 +2852,7 @@ "minTurns": 1, "motion": 0, "name": "Clothes_Mid-Damage", - "note": "\n服が少し破れてしまった状態\n防御力が少し低下する\n", + "note": "\nClothes are slightly torn, defense power decreases slightly.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2887,7 +2887,7 @@ "minTurns": 1, "motion": 0, "name": "Clothes Destroyed", - "note": "\n服が破れてしまった状態\n防御力が低下する\n", + "note": "\nClothes are torn, defense decreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2922,7 +2922,7 @@ "minTurns": 1, "motion": 0, "name": "Clothes_Fully Naked", - "note": "\n服が全て破れてしまった状態\n防御力がとても大きく低下する\n", + "note": "\nAll clothes are torn, defense is greatly reduced.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -2957,7 +2957,7 @@ "minTurns": 1, "motion": 0, "name": "Tar Worm Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -2992,7 +2992,7 @@ "minTurns": 1, "motion": 0, "name": "Tar Worm Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -3027,7 +3027,7 @@ "minTurns": 1, "motion": 0, "name": "Tar Worm Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -3062,7 +3062,7 @@ "minTurns": 1, "motion": 0, "name": "Sphere Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -3097,7 +3097,7 @@ "minTurns": 1, "motion": 0, "name": "Sphere Restraint 2", - "note": "\n【拘束Lv2】\n丸呑みにされている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Being swallowed whole, attack power\ndecreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -3132,7 +3132,7 @@ "minTurns": 1, "motion": 0, "name": "Sphere Restraint 3", - "note": "\n【拘束Lv3】\n丸呑みにされている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Being swallowed whole, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -3186,7 +3186,7 @@ "minTurns": 1, "motion": 0, "name": "Sensitivity Lv1", - "note": "\n\n\n【敏感Lv1】【ディスペルハーブで治療可能】\n体が敏感になってしまいLVに応じてEPダメージが上昇する\n", + "note": "\n\n\n[Sensitive Lv1] [Curable with Dispel Herb] The body has\nbecome sensitive, and EP damage increases according to the\nlevel.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3216,7 +3216,7 @@ "minTurns": 1, "motion": 0, "name": "Sensitivity Lv2", - "note": "\n\n\n【敏感Lv2】【ディスペルハーブで治療可能】\n体が敏感になってしまいLVに応じてEPダメージが上昇する\n", + "note": "\n\n\n[Sensitive Lv2] [Curable with Dispel Herb] The body has\nbecome sensitive, and EP damage increases according to the\nlevel.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3246,7 +3246,7 @@ "minTurns": 1, "motion": 0, "name": "Sensitivity Lv3", - "note": "\n\n\n【敏感Lv3】【ディスペルハーブで治療可能】\n体が敏感になってしまいLVに応じてEPダメージが上昇する\n", + "note": "\n\n\n[Sensitive Lv3] [Curable with Dispel Herb] The body has\nbecome sensitive, and EP damage increases according to the\nlevel.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3276,7 +3276,7 @@ "minTurns": 1, "motion": 0, "name": "Sensitivity Lv4", - "note": "\n\n\n【敏感Lv4】【ディスペルハーブで治療可能】\n体が敏感になってしまいLVに応じてEPダメージが上昇する\n", + "note": "\n\n\n[Sensitive Lv4] [Curable with Dispel Herb] The body has\nbecome sensitive, and EP damage increases according to the\nlevel.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3306,7 +3306,7 @@ "minTurns": 1, "motion": 0, "name": "Sensitivity Lv5", - "note": "\n\n【敏感Lv5】【ディスペルハーブで治療可能】\n体が敏感になってしまいLVに応じてEPダメージが上昇する\n", + "note": "\n\n[Sensitive Lv5] [Curable with Dispel Herb] The body has\nbecome sensitive, and EP damage increases according to the\nlevel.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3330,7 +3330,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Lv1", - "note": "\n\n\n【スライム取り付きLv1】【入浴で治療可能】\n小さなスライムが追加攻撃、毎ターンEP+3\n", + "note": "\n\n\n[Slime Attachment Lv1] [Curable by Bathing] A small slime\nadds an extra attack, EP+3 every turn.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3354,7 +3354,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Lv2", - "note": "\n\n\n【スライム取り付きLv2】【入浴で治療可能】\n小さなスライムが追加攻撃、毎ターンEP+6\n", + "note": "\n\n\n[Slime Attachment Lv2] [Curable by Bathing] A small slime\nadds an extra attack, EP+6 every turn\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3378,7 +3378,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Lv3", - "note": "\n\n\n【スライム取り付きLv3】【入浴で治療可能】\n小さなスライムが追加攻撃、毎ターンEP+9\n", + "note": "\n\n\n[Slime Attachment Lv3] [Curable by Bathing] Small slime adds\nextra attack, EP+9 every turn\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3402,7 +3402,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Lv4", - "note": "\n\n\n【スライム取り付きLv4】【入浴で治療可能】\n小さなスライムが追加攻撃、毎ターンEP+12\n", + "note": "\n\n\n[Slime Attachment Lv4] [Curable by Bathing] Small slime adds\nextra attack, EP+12 every turn\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3426,7 +3426,7 @@ "minTurns": 1, "motion": 0, "name": "Slime Lv5", - "note": "\n\n\n【スライム取り付きLv5】【入浴で治療可能】\n小さなスライムが追加攻撃、毎ターンEP+16\n", + "note": "\n\n\n[Slime Attachment Lv5] [Curable by Bathing] Small slime adds\nextra attack, EP+16 every turn\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3596,7 +3596,7 @@ "minTurns": 1, "motion": 0, "name": "Slippery", - "note": "\n\n \n \n\n【ぬるぬる】【入浴で治療可能】\n体が粘液でぬるぬるになった、敏捷が少し低下\n", + "note": "\n\n \n \n\n[Slippery] [Curable with Bathing] The body has become\nslippery with mucus, agility slightly decreased.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3626,7 +3626,7 @@ "minTurns": 1, "motion": 0, "name": "Sticky", - "note": "\n\n \n \n\n【べたべた】【入浴で治療可能】\n体が大量の粘液でべたべたになった、敏捷が低下\n", + "note": "\n\n \n \n\n[Sticky] [Curable by Bathing] The body is covered in a large\namount of mucus, reducing agility.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3656,7 +3656,7 @@ "minTurns": 1, "motion": 0, "name": "Sludge", - "note": "\n\n \n \n\n【どろどろ】【入浴で治療可能】\n体中が大量の粘液でどろどろになった、敏捷が大きく低下\n", + "note": "\n\n \n \n\n[Muddy] [Curable by Bathing] The body is covered in a large\namount of mucus, significantly reducing agility.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3771,7 +3771,7 @@ "minTurns": 1, "motion": 0, "name": "Exhaustion Lv1", - "note": "\n\n\n【脱力Lv1】【ディスペルハーブで治療可能】\nうまく力が入らない…LVに応じて拘束時の抵抗力が低下\n", + "note": "\n\n\n[Exhaustion Lv1] [Curable with Dispel Herb] Can't muster\nstrength well... Resistance during restraint decreases\naccording to LV\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3801,7 +3801,7 @@ "minTurns": 1, "motion": 0, "name": "Exhaustion Lv2", - "note": "\n\n\n【脱力Lv2】【ディスペルハーブで治療可能】\nうまく力が入らない…LVに応じて拘束時の抵抗力が低下\n", + "note": "\n\n\n[Exhaustion Lv2] [Curable with Dispel Herb] Can't muster\nstrength... Resistance during restraint decreases according\nto level.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3831,7 +3831,7 @@ "minTurns": 1, "motion": 0, "name": "Exhaustion Lv3", - "note": "\n\n\n【脱力Lv3】【ディスペルハーブで治療可能】\nうまく力が入らない…LVに応じて拘束時の抵抗力が低下\n", + "note": "\n\n\n[Exhaustion Lv3] [Curable with Dispel Herb] Can't muster\nstrength... Resistance during restraint decreases according\nto level.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3861,7 +3861,7 @@ "minTurns": 1, "motion": 0, "name": "Exhaustion Lv4", - "note": "\n\n\n【脱力Lv4】【ディスペルハーブで治療可能】\nうまく力が入らない…LVに応じて拘束時の抵抗力が低下\n", + "note": "\n\n\n[Exhaustion Lv4] [Curable with Dispel Herb] Can't muster\nstrength... Resistance during restraint decreases according\nto LV\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3891,7 +3891,7 @@ "minTurns": 1, "motion": 0, "name": "Exhaustion Lv5", - "note": "\n\n【脱力Lv5】【ディスペルハーブで治療可能】\nうまく力が入らない…LVに応じて拘束時の抵抗力が低下\n", + "note": "\n\n[Exhaustion Lv5] [Curable with Dispel Herb] Can't muster\nstrength... Resistance during restraint decreases according\nto level.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3915,7 +3915,7 @@ "minTurns": 1, "motion": 0, "name": "Brainwash Lv1", - "note": "\n\n\n【洗脳Lv1】【自宅睡眠で治療可能】\n相手に洗脳されている、一定確率で行動阻害\n", + "note": "\n\n\n[Brainwash Lv1] [Can be treated with sleep at home] Being\nbrainwashed by the opponent, actions are inhibited at a\ncertain probability.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3939,7 +3939,7 @@ "minTurns": 1, "motion": 0, "name": "Brainwashing Lv2", - "note": "\n\n\n【洗脳Lv2】【自宅睡眠で治療可能】\n相手に強く洗脳されている、一定確率で行動阻害\n", + "note": "\n\n\n[Brainwash Lv2] [Can be treated with sleep at home] Strongly\nbrainwashed by the opponent, action inhibition at a certain\nprobability\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3963,7 +3963,7 @@ "minTurns": 1, "motion": 0, "name": "Brainwashing Lv3", - "note": "\n\n【洗脳Lv3】【自宅睡眠で治療可能】\n相手に深層まで深く洗脳されている、一定確率で行動阻害\n", + "note": "\n\n[Brainwash Lv3] [Curable with sleep at home] Deeply\nbrainwashed by the opponent, actions are inhibited with a\ncertain probability.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -3987,7 +3987,7 @@ "minTurns": 1, "motion": 0, "name": "Lewd Mark Lv1", - "note": "\n\n\n【淫紋Lv1】【入浴で治療可能】\n淫紋を下腹部に刻まれてしまった状態、EPダメージが上昇\n", + "note": "\n\n\n[Lewd Mark Lv1] [Curable by Bathing] A state where a lewd\nmark is engraved on the lower abdomen, increasing EP damage.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4011,7 +4011,7 @@ "minTurns": 1, "motion": 0, "name": "Lewd Mark Lv2", - "note": "\n\n\n【淫紋Lv2】【入浴で治療可能】\n淫紋を下腹部に刻まれてしまった状態、EPダメージが上昇\n", + "note": "\n\n\n[Lewd Mark Lv2] [Can be treated with bathing] A state where\na lewd mark is engraved on the lower abdomen, increasing EP\ndamage.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4035,7 +4035,7 @@ "minTurns": 1, "motion": 0, "name": "Lewd Mark Lv3", - "note": "\n\n【淫紋Lv3】【入浴で治療可能】\n淫紋を下腹部に刻まれてしまった状態、EPダメージが上昇\n", + "note": "\n\n[Lewd Mark Lv3] [Curable by Bathing] A state where a lewd\nmark is engraved on the lower abdomen, increasing EP damage.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4070,7 +4070,7 @@ "minTurns": 1, "motion": 0, "name": "Cursed Collar", - "note": "\n【呪いの首輪】【解放の鍵で解除可能】\n呪いの首輪を強制装備されてしまった、攻撃力が低下\n", + "note": "\n[Cursed Collar] [Can be removed with the Key of Liberation]\nForced to equip the cursed collar, attack power decreased.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4093,7 +4093,7 @@ "minTurns": 1, "motion": 0, "name": "Stun", - "note": "\n【スタン】\n体制を崩してしまい1ターンの間行動、回避不可\n", + "note": "\n[Stun] Unable to act or evade for 1 turn due to losing\nbalance.\n", "overlay": 0, "priority": 90, "releaseByDamage": true, @@ -4459,7 +4459,7 @@ "minTurns": 1, "motion": 0, "name": "Shea Restraint 1", - "note": "\n【拘束Lv1】\n軽く拘束されている、攻撃力が少しだけ低下する\n", + "note": "\n[Restraint Lv1] Lightly restrained, attack power slightly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -4494,7 +4494,7 @@ "minTurns": 1, "motion": 0, "name": "Shea Restraint 2", - "note": "\n【拘束Lv2】\n拘束されている、攻撃力が低下する\n", + "note": "\n[Restraint Lv2] Restrained, attack power decreases\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -4529,7 +4529,7 @@ "minTurns": 1, "motion": 0, "name": "Shea Restraint 3", - "note": "\n【拘束Lv3】\n強固に拘束されている、攻撃力が大きく低下する\n", + "note": "\n[Restraint Lv3] Firmly restrained, attack power greatly\ndecreases.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -4577,7 +4577,7 @@ "minTurns": 1, "motion": 0, "name": "Tentacle Clothing Transformation", - "note": "\n【触手服化】【装備を外すことで解除可能】\n服が触手化してしまっている、ランダムにHな攻撃を受ける\n", + "note": "\n[Tentacle Clothing] [Can be removed by unequipping] The\nclothing has turned into tentacles, receiving random erotic\nattacks.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": false, @@ -4636,7 +4636,7 @@ "minTurns": 5, "motion": 0, "name": "Buff Power", - "note": "\n【バフパワー】\n攻撃力が30%増加する、5ターン継続\n", + "note": "\n[Buff Power] Increases attack power by 30% for 5 turns.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -4660,7 +4660,7 @@ "minTurns": 6, "motion": 0, "name": "Resist Power", - "note": "\n【レジストパワー】\n一定期間、抵抗力が増加する\n", + "note": "\n[Resist Power] Increases resistance for a certain period\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true, @@ -4690,7 +4690,7 @@ "minTurns": 4, "motion": 0, "name": "Unyielding Battle", - "note": "\n【負けられない戦い】\nこの戦いでは感じてはいられない!EP毎ターン全快する\n", + "note": "\n[A Battle That Cannot Be Lost] You can't afford to feel\nanything in this battle! EP fully recovers every turn.\n", "overlay": 0, "priority": 50, "removeAtBattleEnd": true,