Adjust WR 50 CE and Troops
This commit is contained in:
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203f7fc5c4
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2 changed files with 866 additions and 866 deletions
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@ -2254,7 +2254,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime sensed danger and used magic to divide!"
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"_ABLThe slime sensed danger and used magic\nto divide!"
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]
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},
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{
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@ -2639,7 +2639,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime sensed danger and used magic to divide!"
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"_ABLThe slime sensed danger and used magic\nto divide!"
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]
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},
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{
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@ -2726,7 +2726,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime, sensing danger, used its magic power to split!"
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"_ABLThe slime, sensing danger, used its\nmagic power to split!"
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]
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},
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{
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@ -3668,7 +3668,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime sensed danger and used magic to divide!"
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"_ABLThe slime sensed danger and used magic\nto divide!"
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]
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},
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{
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@ -3755,7 +3755,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime sensed danger and used magic to divide!"
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"_ABLThe slime sensed danger and used magic\nto divide!"
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]
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},
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{
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@ -3842,7 +3842,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime sensed danger and used magic to divide!"
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"_ABLThe slime sensed danger and used magic\nto divide!"
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]
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},
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{
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@ -5531,7 +5531,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"...The enemy monster seems to be so focused on attacking\nthat person from before..."
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"...The enemy monster seems to be so\nfocused on attacking that person from\nbefore..."
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]
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},
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{
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@ -5555,7 +5555,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"We should be able to defeat it easily now!"
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"We should be able to defeat it easily\nnow!"
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]
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},
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{
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@ -5579,7 +5579,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"And for some reason, I feel like I can use magic...!"
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"And for some reason, I feel like I can\nuse magic...!"
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]
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},
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{
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@ -5913,7 +5913,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"If your HP reaches 0, it won't be a game over, but an H\ndefeat event will occur, and you will return to the game\nafterward."
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"If your HP reaches 0, it won't be a game\nover, but an H defeat event will occur,\nand you will return to the game\nafterward."
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]
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},
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{
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@ -5937,7 +5937,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"Also, if you win, a scene recollection and free battle will\nbe added to the recollection room."
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"Also, if you win, a scene recollection\nand free battle will be added to the\nrecollection room."
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]
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},
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{
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@ -6069,7 +6069,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"Hehe, Slimey is trying to restrain me too!"
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"Hehe, Slimey is trying to restrain me\ntoo!"
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]
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},
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{
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@ -6093,7 +6093,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"But, no matter how much, I won't lose to a small slime like\nSlimey!"
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"But, no matter how much, I won't lose to\na small slime like Slimey!"
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]
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},
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{
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@ -6117,7 +6117,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"W-Well, let's see about that, don't let your guard down!"
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"W-Well, let's see about that, don't let\nyour guard down!"
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]
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},
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{
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@ -6237,7 +6237,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"My body can perfectly stick to a human shape, once this\nhappens, you can't escape..."
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"My body can perfectly stick to a human\nshape, once this happens, you can't\nescape..."
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]
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},
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{
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@ -6383,7 +6383,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"As expected of Mute-san, you're quite something...!"
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"As expected of Mute-san, you're quite\nsomething...!"
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]
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},
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{
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@ -6438,7 +6438,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Slamy split her own body and launched another attack!"
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"Slamy split her own body and launched\nanother attack!"
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]
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},
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{
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@ -6684,7 +6684,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Be careful! That monster won't use restraints or drain\nattacks!"
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"Be careful! That monster won't use\nrestraints or drain attacks!"
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]
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},
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{
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@ -6708,7 +6708,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"It will attack you right from the start to hurt you!"
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"It will attack you right from the start\nto hurt you!"
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]
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},
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{
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@ -6732,7 +6732,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Does that mean it's just a normal monster?"
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"Does that mean it's just a normal\nmonster?"
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]
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},
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{
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@ -6756,7 +6756,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"In that case, it's actually easier to understand! Let's take\nit down with all our might!"
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"In that case, it's actually easier to\nunderstand! Let's take it down with all\nour might!"
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]
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},
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{
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@ -6792,7 +6792,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"The dangerous monster doesn't use any lewd attacks at all.\nLet's defeat it with all our strength."
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"The dangerous monster doesn't use any\nlewd attacks at all. Let's defeat it\nwith all our strength."
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]
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},
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{
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@ -6816,7 +6816,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"If your HP reaches 0, you'll go straight to the game over\nscreen just like in a normal RPG."
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"If your HP reaches 0, you'll go straight\nto the game over screen just like in a\nnormal RPG."
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]
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},
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{
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@ -9881,7 +9881,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"W-what are you doing? I'll break free from this magic soon!"
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"W-what are you doing? I'll break free\nfrom this magic soon!"
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]
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},
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{
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@ -9977,7 +9977,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"It's a magical pattern. It makes you tingle from where it's\ndrawn, right? Even if you're wearing clothes, it activates\nfrom underneath, so it's useless."
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"It's a magical pattern. It makes you\ntingle from where it's drawn, right?\nEven if you're wearing clothes, it\nactivates from underneath, so it's\nuseless."
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]
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},
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{
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@ -10001,7 +10001,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"This pattern can have various effects too. What should I\nwrite first, I wonder... hehe..."
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"This pattern can have various effects\ntoo. What should I write first, I\nwonder... hehe..."
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]
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},
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{
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@ -10147,7 +10147,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"It seems like you're better than I thought!"
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"It seems like you're better than I\nthought!"
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]
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},
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{
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@ -10313,7 +10313,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Mute, who saw the blue light up close, felt her strength\nleave her body..."
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"Mute, who saw the blue light up close,\nfelt her strength leave her body..."
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]
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},
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{
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@ -11831,7 +11831,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"Ahaha, it's a special cursed equipment! I'll give it to you,\nMute-chan?"
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"Ahaha, it's a special cursed equipment!\nI'll give it to you, Mute-chan?"
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]
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},
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{
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@ -11855,7 +11855,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"I-I don't want it!! Take it off... this..."
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"I-I don't want it!! Take it off...\nthis..."
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]
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},
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{
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@ -11879,7 +11879,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"Oops, you can't just take off cursed equipment with your\nhands~"
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"Oops, you can't just take off cursed\nequipment with your hands~"
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]
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},
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{
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@ -11903,7 +11903,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"Instead, your attack power doesn't decrease much, so try\nyour best to attack, okay?"
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"Instead, your attack power doesn't\ndecrease much, so try your best to\nattack, okay?"
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]
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},
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{
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@ -11999,7 +11999,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"I'll give it all to you, Mute-chan? You can take it home if\nyou want?"
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"I'll give it all to you, Mute-chan? You\ncan take it home if you want?"
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]
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},
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{
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@ -12047,7 +12047,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"That's right, maybe I'll take it off for you after the\nbattle?"
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"That's right, maybe I'll take it off for\nyou after the battle?"
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]
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},
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{
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@ -12071,7 +12071,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"Uugh... I won't... forgive you... for this..."
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"Uugh... I won't... forgive you... for\nthis..."
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]
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},
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{
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@ -12095,7 +12095,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"Wow, so brave and wonderful, do your best, okay?"
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"Wow, so brave and wonderful, do your\nbest, okay?"
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]
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},
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{
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@ -12224,7 +12224,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Oh, you're doing great. I might be in danger too..."
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"Oh, you're doing great. I might be in\ndanger too..."
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]
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},
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{
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@ -12248,7 +12248,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"But isn't it a waste to finish it quickly? Here, take this,\nokay?"
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"But isn't it a waste to finish it\nquickly? Here, take this, okay?"
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]
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},
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{
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@ -12308,7 +12308,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Mute was forcibly equipped with the cursed collar!"
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"Mute was forcibly equipped with the\ncursed collar!"
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]
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},
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{
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@ -12554,7 +12554,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Alright, let's work together to take down this monster!"
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"Alright, let's work together to take\ndown this monster!"
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]
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},
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{
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@ -12578,7 +12578,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"I guess I have no choice, I'll call a temporary truce."
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"I guess I have no choice, I'll call a\ntemporary truce."
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]
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},
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{
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@ -12662,7 +12662,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Surprisingly, the dangerous monster doesn't use any lewd\nattacks. Let's defeat it with all our might."
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"Surprisingly, the dangerous monster\ndoesn't use any lewd attacks. Let's\ndefeat it with all our might."
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]
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},
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{
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@ -12686,7 +12686,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"If your HP reaches 0, you'll go straight to the game over\nscreen just like in a regular RPG."
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"If your HP reaches 0, you'll go straight\nto the game over screen just like in a\nregular RPG."
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]
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},
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{
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@ -13644,7 +13644,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime sensed danger and used magic to divide!"
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"_ABLThe slime sensed danger and used magic\nto divide!"
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]
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},
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{
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@ -13731,7 +13731,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime sensed danger and used magic to divide!"
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"_ABLThe slime sensed danger and used magic\nto divide!"
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]
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},
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{
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@ -13818,7 +13818,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"_ABLThe slime, sensing danger, used its magic power to split!"
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"_ABLThe slime, sensing danger, used its\nmagic power to split!"
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]
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},
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{
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@ -14801,7 +14801,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"If your HP reaches 0, it won't be a game over, but an H\ndefeat event will occur, and you will return to the game\nafterward."
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"If your HP reaches 0, it won't be a game\nover, but an H defeat event will occur,\nand you will return to the game\nafterward."
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]
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},
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{
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@ -14825,7 +14825,7 @@
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"code": 401,
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"indent": 1,
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"parameters": [
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"Also, if you win, a scene recollection and free battle will\nbe added to the recollection room."
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"Also, if you win, a scene recollection\nand free battle will be added to the\nrecollection room."
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]
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},
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{
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@ -14928,7 +14928,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"As expected of Mute-san, you're quite impressive...!"
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"As expected of Mute-san, you're quite\nimpressive...!"
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]
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},
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{
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@ -14983,7 +14983,7 @@
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"code": 401,
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"indent": 0,
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"parameters": [
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"Slamy split her own body and launched another attack!"
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"Slamy split her own body and launched\nanother attack!"
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]
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},
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{
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@ -15074,7 +15074,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"Hehe, Slimey is trying to restrain me too!"
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"Hehe, Slimey is trying to restrain me\ntoo!"
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]
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},
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{
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@ -15098,7 +15098,7 @@
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"code": 401,
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"indent": 2,
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"parameters": [
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"But, no matter how much, I won't lose to a small slime like\nSlimey!"
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"But, no matter how much, I won't lose to\na small slime like Slimey!"
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]
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},
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{
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@ -15122,7 +15122,7 @@
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"code": 401,
|
||||
"indent": 2,
|
||||
"parameters": [
|
||||
"W-Well, let's see about that, don't let your guard down!"
|
||||
"W-Well, let's see about that, don't let\nyour guard down!"
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -15242,7 +15242,7 @@
|
|||
"code": 401,
|
||||
"indent": 2,
|
||||
"parameters": [
|
||||
"My body can perfectly stick to a human shape, once this\nhappens, you can't escape..."
|
||||
"My body can perfectly stick to a human\nshape, once this happens, you can't\nescape..."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -17402,7 +17402,7 @@
|
|||
"code": 401,
|
||||
"indent": 2,
|
||||
"parameters": [
|
||||
"I told you it was a mock battle, didn't I? I'm going to\nfully get into character, hehe..."
|
||||
"I told you it was a mock battle, didn't\nI? I'm going to fully get into\ncharacter, hehe..."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -17498,7 +17498,7 @@
|
|||
"code": 401,
|
||||
"indent": 2,
|
||||
"parameters": [
|
||||
"Ehehe, it's wonderful, isn't it? You're in big trouble now."
|
||||
"Ehehe, it's wonderful, isn't it? You're\nin big trouble now."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -17546,7 +17546,7 @@
|
|||
"code": 401,
|
||||
"indent": 2,
|
||||
"parameters": [
|
||||
"Fufufu, why not try using the escape magic now? This is the\nperfect time to use it."
|
||||
"Fufufu, why not try using the escape\nmagic now? This is the perfect time to\nuse it."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -17696,7 +17696,7 @@
|
|||
"code": 401,
|
||||
"indent": 2,
|
||||
"parameters": [
|
||||
"Hehe, that means you just came, right...? Do you understand?"
|
||||
"Hehe, that means you just came,\nright...? Do you understand?"
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -17744,7 +17744,7 @@
|
|||
"code": 401,
|
||||
"indent": 2,
|
||||
"parameters": [
|
||||
"While you're in the afterglow, resistance is almost\nimpossible. If you come two more times, you'll lose, so be\ncareful, okay?"
|
||||
"While you're in the afterglow,\nresistance is almost impossible. If you\ncome two more times, you'll lose, so be\ncareful, okay?"
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -19426,7 +19426,7 @@
|
|||
"code": 401,
|
||||
"indent": 0,
|
||||
"parameters": [
|
||||
"Mule is the boss of the 'dangerous monsters' so far.\nSurprisingly, she doesn't use erotic attacks, so let's\ndefeat her with all our might!"
|
||||
"Mule is the boss of the 'dangerous\nmonsters' so far. Surprisingly, she\ndoesn't use erotic attacks, so let's\ndefeat her with all our might!"
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -19450,7 +19450,7 @@
|
|||
"code": 401,
|
||||
"indent": 0,
|
||||
"parameters": [
|
||||
"But if the battle takes more than 10 turns and you win...?"
|
||||
"But if the battle takes more than 10\nturns and you win...?"
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -19474,7 +19474,7 @@
|
|||
"code": 401,
|
||||
"indent": 0,
|
||||
"parameters": [
|
||||
"If your HP reaches 0, you'll go straight to the game over\nscreen, just like in a regular RPG."
|
||||
"If your HP reaches 0, you'll go straight\nto the game over screen, just like in a\nregular RPG."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -19591,7 +19591,7 @@
|
|||
"code": 401,
|
||||
"indent": 0,
|
||||
"parameters": [
|
||||
"Muuu, you're doing better than I thought..."
|
||||
"Muuu, you're doing better than I\nthought..."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -19615,7 +19615,7 @@
|
|||
"code": 401,
|
||||
"indent": 0,
|
||||
"parameters": [
|
||||
"Phew, phew, but I might be getting a little tired..."
|
||||
"Phew, phew, but I might be getting a\nlittle tired..."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -22431,7 +22431,7 @@
|
|||
"code": 401,
|
||||
"indent": 0,
|
||||
"parameters": [
|
||||
"Alright, let's work together to defeat this monster!"
|
||||
"Alright, let's work together to defeat\nthis monster!"
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -22455,7 +22455,7 @@
|
|||
"code": 401,
|
||||
"indent": 0,
|
||||
"parameters": [
|
||||
"I guess I have no choice, I'll call a temporary truce."
|
||||
"I guess I have no choice, I'll call a\ntemporary truce."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -23647,7 +23647,7 @@
|
|||
"code": 401,
|
||||
"indent": 1,
|
||||
"parameters": [
|
||||
"If your HP reaches 0, it won't be a game over, but an H\ndefeat event will occur, and then you will return to the\ngame."
|
||||
"If your HP reaches 0, it won't be a game\nover, but an H defeat event will occur,\nand then you will return to the game."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
@ -23671,7 +23671,7 @@
|
|||
"code": 401,
|
||||
"indent": 1,
|
||||
"parameters": [
|
||||
"Also, if you win, a scene recollection and free battle will\nbe added to the recollection room."
|
||||
"Also, if you win, a scene recollection\nand free battle will be added to the\nrecollection room."
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue