Adjust WR 50 CE and Troops

This commit is contained in:
DazedAnon 2024-08-10 13:51:44 -05:00
parent 203f7fc5c4
commit c862be022d
2 changed files with 866 additions and 866 deletions

File diff suppressed because it is too large Load diff

View file

@ -2254,7 +2254,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime sensed danger and used magic to divide!"
"_ABLThe slime sensed danger and used magic\nto divide!"
]
},
{
@ -2639,7 +2639,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime sensed danger and used magic to divide!"
"_ABLThe slime sensed danger and used magic\nto divide!"
]
},
{
@ -2726,7 +2726,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime, sensing danger, used its magic power to split!"
"_ABLThe slime, sensing danger, used its\nmagic power to split!"
]
},
{
@ -3668,7 +3668,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime sensed danger and used magic to divide!"
"_ABLThe slime sensed danger and used magic\nto divide!"
]
},
{
@ -3755,7 +3755,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime sensed danger and used magic to divide!"
"_ABLThe slime sensed danger and used magic\nto divide!"
]
},
{
@ -3842,7 +3842,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime sensed danger and used magic to divide!"
"_ABLThe slime sensed danger and used magic\nto divide!"
]
},
{
@ -5531,7 +5531,7 @@
"code": 401,
"indent": 0,
"parameters": [
"...The enemy monster seems to be so focused on attacking\nthat person from before..."
"...The enemy monster seems to be so\nfocused on attacking that person from\nbefore..."
]
},
{
@ -5555,7 +5555,7 @@
"code": 401,
"indent": 0,
"parameters": [
"We should be able to defeat it easily now!"
"We should be able to defeat it easily\nnow!"
]
},
{
@ -5579,7 +5579,7 @@
"code": 401,
"indent": 0,
"parameters": [
"And for some reason, I feel like I can use magic...!"
"And for some reason, I feel like I can\nuse magic...!"
]
},
{
@ -5913,7 +5913,7 @@
"code": 401,
"indent": 1,
"parameters": [
"If your HP reaches 0, it won't be a game over, but an H\ndefeat event will occur, and you will return to the game\nafterward."
"If your HP reaches 0, it won't be a game\nover, but an H defeat event will occur,\nand you will return to the game\nafterward."
]
},
{
@ -5937,7 +5937,7 @@
"code": 401,
"indent": 1,
"parameters": [
"Also, if you win, a scene recollection and free battle will\nbe added to the recollection room."
"Also, if you win, a scene recollection\nand free battle will be added to the\nrecollection room."
]
},
{
@ -6069,7 +6069,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Hehe, Slimey is trying to restrain me too!"
"Hehe, Slimey is trying to restrain me\ntoo!"
]
},
{
@ -6093,7 +6093,7 @@
"code": 401,
"indent": 2,
"parameters": [
"But, no matter how much, I won't lose to a small slime like\nSlimey!"
"But, no matter how much, I won't lose to\na small slime like Slimey!"
]
},
{
@ -6117,7 +6117,7 @@
"code": 401,
"indent": 2,
"parameters": [
"W-Well, let's see about that, don't let your guard down!"
"W-Well, let's see about that, don't let\nyour guard down!"
]
},
{
@ -6237,7 +6237,7 @@
"code": 401,
"indent": 2,
"parameters": [
"My body can perfectly stick to a human shape, once this\nhappens, you can't escape..."
"My body can perfectly stick to a human\nshape, once this happens, you can't\nescape..."
]
},
{
@ -6383,7 +6383,7 @@
"code": 401,
"indent": 0,
"parameters": [
"As expected of Mute-san, you're quite something...!"
"As expected of Mute-san, you're quite\nsomething...!"
]
},
{
@ -6438,7 +6438,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Slamy split her own body and launched another attack!"
"Slamy split her own body and launched\nanother attack!"
]
},
{
@ -6684,7 +6684,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Be careful! That monster won't use restraints or drain\nattacks!"
"Be careful! That monster won't use\nrestraints or drain attacks!"
]
},
{
@ -6708,7 +6708,7 @@
"code": 401,
"indent": 0,
"parameters": [
"It will attack you right from the start to hurt you!"
"It will attack you right from the start\nto hurt you!"
]
},
{
@ -6732,7 +6732,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Does that mean it's just a normal monster?"
"Does that mean it's just a normal\nmonster?"
]
},
{
@ -6756,7 +6756,7 @@
"code": 401,
"indent": 0,
"parameters": [
"In that case, it's actually easier to understand! Let's take\nit down with all our might!"
"In that case, it's actually easier to\nunderstand! Let's take it down with all\nour might!"
]
},
{
@ -6792,7 +6792,7 @@
"code": 401,
"indent": 0,
"parameters": [
"The dangerous monster doesn't use any lewd attacks at all.\nLet's defeat it with all our strength."
"The dangerous monster doesn't use any\nlewd attacks at all. Let's defeat it\nwith all our strength."
]
},
{
@ -6816,7 +6816,7 @@
"code": 401,
"indent": 0,
"parameters": [
"If your HP reaches 0, you'll go straight to the game over\nscreen just like in a normal RPG."
"If your HP reaches 0, you'll go straight\nto the game over screen just like in a\nnormal RPG."
]
},
{
@ -9881,7 +9881,7 @@
"code": 401,
"indent": 2,
"parameters": [
"W-what are you doing? I'll break free from this magic soon!"
"W-what are you doing? I'll break free\nfrom this magic soon!"
]
},
{
@ -9977,7 +9977,7 @@
"code": 401,
"indent": 2,
"parameters": [
"It's a magical pattern. It makes you tingle from where it's\ndrawn, right? Even if you're wearing clothes, it activates\nfrom underneath, so it's useless."
"It's a magical pattern. It makes you\ntingle from where it's drawn, right?\nEven if you're wearing clothes, it\nactivates from underneath, so it's\nuseless."
]
},
{
@ -10001,7 +10001,7 @@
"code": 401,
"indent": 2,
"parameters": [
"This pattern can have various effects too. What should I\nwrite first, I wonder... hehe..."
"This pattern can have various effects\ntoo. What should I write first, I\nwonder... hehe..."
]
},
{
@ -10147,7 +10147,7 @@
"code": 401,
"indent": 0,
"parameters": [
"It seems like you're better than I thought!"
"It seems like you're better than I\nthought!"
]
},
{
@ -10313,7 +10313,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Mute, who saw the blue light up close, felt her strength\nleave her body..."
"Mute, who saw the blue light up close,\nfelt her strength leave her body..."
]
},
{
@ -11831,7 +11831,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Ahaha, it's a special cursed equipment! I'll give it to you,\nMute-chan?"
"Ahaha, it's a special cursed equipment!\nI'll give it to you, Mute-chan?"
]
},
{
@ -11855,7 +11855,7 @@
"code": 401,
"indent": 2,
"parameters": [
"I-I don't want it!! Take it off... this..."
"I-I don't want it!! Take it off...\nthis..."
]
},
{
@ -11879,7 +11879,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Oops, you can't just take off cursed equipment with your\nhands~"
"Oops, you can't just take off cursed\nequipment with your hands~"
]
},
{
@ -11903,7 +11903,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Instead, your attack power doesn't decrease much, so try\nyour best to attack, okay?"
"Instead, your attack power doesn't\ndecrease much, so try your best to\nattack, okay?"
]
},
{
@ -11999,7 +11999,7 @@
"code": 401,
"indent": 2,
"parameters": [
"I'll give it all to you, Mute-chan? You can take it home if\nyou want?"
"I'll give it all to you, Mute-chan? You\ncan take it home if you want?"
]
},
{
@ -12047,7 +12047,7 @@
"code": 401,
"indent": 2,
"parameters": [
"That's right, maybe I'll take it off for you after the\nbattle?"
"That's right, maybe I'll take it off for\nyou after the battle?"
]
},
{
@ -12071,7 +12071,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Uugh... I won't... forgive you... for this..."
"Uugh... I won't... forgive you... for\nthis..."
]
},
{
@ -12095,7 +12095,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Wow, so brave and wonderful, do your best, okay?"
"Wow, so brave and wonderful, do your\nbest, okay?"
]
},
{
@ -12224,7 +12224,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Oh, you're doing great. I might be in danger too..."
"Oh, you're doing great. I might be in\ndanger too..."
]
},
{
@ -12248,7 +12248,7 @@
"code": 401,
"indent": 0,
"parameters": [
"But isn't it a waste to finish it quickly? Here, take this,\nokay?"
"But isn't it a waste to finish it\nquickly? Here, take this, okay?"
]
},
{
@ -12308,7 +12308,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Mute was forcibly equipped with the cursed collar!"
"Mute was forcibly equipped with the\ncursed collar!"
]
},
{
@ -12554,7 +12554,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Alright, let's work together to take down this monster!"
"Alright, let's work together to take\ndown this monster!"
]
},
{
@ -12578,7 +12578,7 @@
"code": 401,
"indent": 0,
"parameters": [
"I guess I have no choice, I'll call a temporary truce."
"I guess I have no choice, I'll call a\ntemporary truce."
]
},
{
@ -12662,7 +12662,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Surprisingly, the dangerous monster doesn't use any lewd\nattacks. Let's defeat it with all our might."
"Surprisingly, the dangerous monster\ndoesn't use any lewd attacks. Let's\ndefeat it with all our might."
]
},
{
@ -12686,7 +12686,7 @@
"code": 401,
"indent": 0,
"parameters": [
"If your HP reaches 0, you'll go straight to the game over\nscreen just like in a regular RPG."
"If your HP reaches 0, you'll go straight\nto the game over screen just like in a\nregular RPG."
]
},
{
@ -13644,7 +13644,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime sensed danger and used magic to divide!"
"_ABLThe slime sensed danger and used magic\nto divide!"
]
},
{
@ -13731,7 +13731,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime sensed danger and used magic to divide!"
"_ABLThe slime sensed danger and used magic\nto divide!"
]
},
{
@ -13818,7 +13818,7 @@
"code": 401,
"indent": 1,
"parameters": [
"_ABLThe slime, sensing danger, used its magic power to split!"
"_ABLThe slime, sensing danger, used its\nmagic power to split!"
]
},
{
@ -14801,7 +14801,7 @@
"code": 401,
"indent": 1,
"parameters": [
"If your HP reaches 0, it won't be a game over, but an H\ndefeat event will occur, and you will return to the game\nafterward."
"If your HP reaches 0, it won't be a game\nover, but an H defeat event will occur,\nand you will return to the game\nafterward."
]
},
{
@ -14825,7 +14825,7 @@
"code": 401,
"indent": 1,
"parameters": [
"Also, if you win, a scene recollection and free battle will\nbe added to the recollection room."
"Also, if you win, a scene recollection\nand free battle will be added to the\nrecollection room."
]
},
{
@ -14928,7 +14928,7 @@
"code": 401,
"indent": 0,
"parameters": [
"As expected of Mute-san, you're quite impressive...!"
"As expected of Mute-san, you're quite\nimpressive...!"
]
},
{
@ -14983,7 +14983,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Slamy split her own body and launched another attack!"
"Slamy split her own body and launched\nanother attack!"
]
},
{
@ -15074,7 +15074,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Hehe, Slimey is trying to restrain me too!"
"Hehe, Slimey is trying to restrain me\ntoo!"
]
},
{
@ -15098,7 +15098,7 @@
"code": 401,
"indent": 2,
"parameters": [
"But, no matter how much, I won't lose to a small slime like\nSlimey!"
"But, no matter how much, I won't lose to\na small slime like Slimey!"
]
},
{
@ -15122,7 +15122,7 @@
"code": 401,
"indent": 2,
"parameters": [
"W-Well, let's see about that, don't let your guard down!"
"W-Well, let's see about that, don't let\nyour guard down!"
]
},
{
@ -15242,7 +15242,7 @@
"code": 401,
"indent": 2,
"parameters": [
"My body can perfectly stick to a human shape, once this\nhappens, you can't escape..."
"My body can perfectly stick to a human\nshape, once this happens, you can't\nescape..."
]
},
{
@ -17402,7 +17402,7 @@
"code": 401,
"indent": 2,
"parameters": [
"I told you it was a mock battle, didn't I? I'm going to\nfully get into character, hehe..."
"I told you it was a mock battle, didn't\nI? I'm going to fully get into\ncharacter, hehe..."
]
},
{
@ -17498,7 +17498,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Ehehe, it's wonderful, isn't it? You're in big trouble now."
"Ehehe, it's wonderful, isn't it? You're\nin big trouble now."
]
},
{
@ -17546,7 +17546,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Fufufu, why not try using the escape magic now? This is the\nperfect time to use it."
"Fufufu, why not try using the escape\nmagic now? This is the perfect time to\nuse it."
]
},
{
@ -17696,7 +17696,7 @@
"code": 401,
"indent": 2,
"parameters": [
"Hehe, that means you just came, right...? Do you understand?"
"Hehe, that means you just came,\nright...? Do you understand?"
]
},
{
@ -17744,7 +17744,7 @@
"code": 401,
"indent": 2,
"parameters": [
"While you're in the afterglow, resistance is almost\nimpossible. If you come two more times, you'll lose, so be\ncareful, okay?"
"While you're in the afterglow,\nresistance is almost impossible. If you\ncome two more times, you'll lose, so be\ncareful, okay?"
]
},
{
@ -19426,7 +19426,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Mule is the boss of the 'dangerous monsters' so far.\nSurprisingly, she doesn't use erotic attacks, so let's\ndefeat her with all our might!"
"Mule is the boss of the 'dangerous\nmonsters' so far. Surprisingly, she\ndoesn't use erotic attacks, so let's\ndefeat her with all our might!"
]
},
{
@ -19450,7 +19450,7 @@
"code": 401,
"indent": 0,
"parameters": [
"But if the battle takes more than 10 turns and you win...?"
"But if the battle takes more than 10\nturns and you win...?"
]
},
{
@ -19474,7 +19474,7 @@
"code": 401,
"indent": 0,
"parameters": [
"If your HP reaches 0, you'll go straight to the game over\nscreen, just like in a regular RPG."
"If your HP reaches 0, you'll go straight\nto the game over screen, just like in a\nregular RPG."
]
},
{
@ -19591,7 +19591,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Muuu, you're doing better than I thought..."
"Muuu, you're doing better than I\nthought..."
]
},
{
@ -19615,7 +19615,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Phew, phew, but I might be getting a little tired..."
"Phew, phew, but I might be getting a\nlittle tired..."
]
},
{
@ -22431,7 +22431,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Alright, let's work together to defeat this monster!"
"Alright, let's work together to defeat\nthis monster!"
]
},
{
@ -22455,7 +22455,7 @@
"code": 401,
"indent": 0,
"parameters": [
"I guess I have no choice, I'll call a temporary truce."
"I guess I have no choice, I'll call a\ntemporary truce."
]
},
{
@ -23647,7 +23647,7 @@
"code": 401,
"indent": 1,
"parameters": [
"If your HP reaches 0, it won't be a game over, but an H\ndefeat event will occur, and then you will return to the\ngame."
"If your HP reaches 0, it won't be a game\nover, but an H defeat event will occur,\nand then you will return to the game."
]
},
{
@ -23671,7 +23671,7 @@
"code": 401,
"indent": 1,
"parameters": [
"Also, if you win, a scene recollection and free battle will\nbe added to the recollection room."
"Also, if you win, a scene recollection\nand free battle will be added to the\nrecollection room."
]
},
{