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a/www/img/system/MenuIcon.rpgmvp b/www/img/system/MenuIcon.rpgmvp index 9951e4e..195a650 100644 Binary files a/www/img/system/MenuIcon.rpgmvp and b/www/img/system/MenuIcon.rpgmvp differ diff --git a/www/js/plugins.js b/www/js/plugins.js index 0cfe543..37836d4 100644 --- a/www/js/plugins.js +++ b/www/js/plugins.js @@ -641,7 +641,7 @@ var $plugins = [ name: "TMSkillCostEx", status: true, description: - "MPやTPの代わりにHPやアイテムを消費するスキル\n設定できるようになります。", + "MPやTPの代わりにHPやアイテムを消費するスキルを\n設定できるようになります。", parameters: { hpVNumberId: "0", mpVNumberId: "0", @@ -3142,7 +3142,7 @@ var $plugins = [ '{"---クエストメニュー---":"","Before Create Windows":"\\"// Variables\\\\n// background - background image used for the menu\\\\n// windowLayer - sprite layer that contains all windows\\\\n//\\\\n// background.bitmap = ImageManager.loadTitle1(\\\\\\"Book\\\\\\");\\\\n// this.fitScreen(background);\\"","After Create Windows":"\\"// Variables\\\\n// background - background image used for the menu\\\\n// windowLayer - sprite layer that contains all windows\\"","Close Quest Menu":"\\"// Variables\\\\n// background - background image used for the menu\\\\n// windowLayer - sprite layer that contains all windows\\"","---クエスト状況---":"","Quest Add":"\\"// Variables:\\\\n// questId - ID of the quest being added\\\\n//\\\\n// console.log(\'Quest \' + questId + \' successfully added!\')\\"","Quest Remove":"\\"// Variables:\\\\n// questId - ID of the quest being removed\\\\n//\\\\n// console.log(\'Quest \' + questId + \' successfully removed!\')\\"","Quest Complete":"\\"// Variables:\\\\n// questId - ID of the quest set to completed\\\\n//\\\\n// console.log(\'Quest \' + questId + \' status changed to Completed!\')\\"","Quest Fail":"\\"// Variables:\\\\n// questId - ID of the quest set to failed\\\\n//\\\\n// console.log(\'Quest \' + questId + \' status changed to Failed!\')\\"","Quest Available":"\\"// Variables:\\\\n// questId - ID of the quest set to available\\\\n//\\\\n// console.log(\'Quest \' + questId + \' status changed to Available!\')\\"","---説明文---":"","Change Description":"\\"// Variables:\\\\n// questId - ID of the quest whose description is changed\\\\n// index - Description index being changed to\\\\n//\\\\n// console.log(\'Quest \' + questId + \' description index changed to \' + index)\\"","---目的---":"","Show Objective":"\\"// Variables:\\\\n// questId - ID of the quest whose objectives are altered\\\\n// objectiveId - ID of the objective being shown\\\\n//\\\\n// console.log(\'Quest \' + questId + \' objective \' + objectiveId + \' changed to shown!\')\\"","Hide Objective":"\\"// Variables:\\\\n// questId - ID of the quest whose objectives are altered\\\\n// objectiveId - ID of the objective being hidden\\\\n//\\\\n// console.log(\'Quest \' + questId + \' objective \' + objectiveId + \' changed to hidden!\')\\"","Complete Objective":"\\"// Variables:\\\\n// questId - ID of the quest whose objectives are altered\\\\n// objectiveId - ID of the objective being completed\\\\n//\\\\n// console.log(\'Quest \' + questId + \' objective \' + objectiveId + \' changed to completed!\')\\"","Fail Objective":"\\"// Variables:\\\\n// questId - ID of the quest whose objectives are altered\\\\n// objectiveId - ID of the objective having failed\\\\n//\\\\n// console.log(\'Quest \' + questId + \' objective \' + objectiveId + \' changed to failed!\')\\"","Normalize Objective":"\\"// Variables:\\\\n// questId - ID of the quest whose objectives are altered\\\\n// objectiveId - ID of the objective normalized\\\\n//\\\\n// console.log(\'Quest \' + questId + \' objective \' + objectiveId + \' changed to normal!\')\\"","---報酬---":"","Show Reward":"\\"// Variables:\\\\n// questId - ID of the quest whose rewards are altered\\\\n// rewardId - ID of the reward being shown\\\\n//\\\\n// console.log(\'Quest \' + questId + \' reward \' + rewardId + \' becomes shown!\')\\"","Hide Reward":"\\"// Variables:\\\\n// questId - ID of the quest whose rewards are altered\\\\n// rewardId - ID of the reward being hidden\\\\n//\\\\n// console.log(\'Quest \' + questId + \' reward \' + rewardId + \' becomes hidden!\')\\"","Claim Reward":"\\"// Variables:\\\\n// questId - ID of the quest whose rewards are altered\\\\n// rewardId - ID of the reward becoming claimed\\\\n//\\\\n// console.log(\'Quest \' + questId + \' reward \' + rewardId + \' is now claimed!\')\\"","Deny Reward":"\\"// Variables:\\\\n// questId - ID of the quest whose rewards are altered\\\\n// rewardId - ID of the reward becoming denied\\\\n//\\\\n// console.log(\'Quest \' + questId + \' reward \' + rewardId + \' is now denied!\')\\"","Normalize Reward":"\\"// Variables:\\\\n// questId - ID of the quest whose rewards are altered\\\\n// rewardId - ID of the reward normalized\\\\n//\\\\n// console.log(\'Quest \' + questId + \' reward \' + rewardId + \' is normalized!\')\\"","---サブテキスト---":"","Change Subtext":"\\"// Variables:\\\\n// questId - ID of the quest whose subtext is changed\\\\n// index - Subtext index being changed to\\\\n//\\\\n// console.log(\'Quest \' + questId + \' subtext index changed to \' + index)\\""}', "---クエストリスト---": "", "Quest 1": - '{"Title":"Help the Witch Girl","Type":"Mission List","Difficulty":"\\\\i[87]","From":"\\Meryl","Location":"Hakdeti Central Department, Inn 2F ","Description":"[\\"\\\\\\"I tasked investigating the fragments of the Nightmare Heaven Generating Device to a witch named \\\\\\\\\\\\\\Meryl.\\\\\\\\nShe initially said she didn\'t need a reward, but I can\'t just let her do it for free.\\\\\\\\nAfter much deliberation, she specified the collection of a certain material as the reward. \\\\\\"\\",\\"\\\\\\"\\\\\\\\\\\\\\\\c[4]デフォルト\\\\\\\\\\\\\\\\c[0]Description\\\\\\\\n\\\\\\\\nクエストの進行中に途中でクエストの説明を更新したい場合、\\\\\\\\複数の説明エントリを挿入できます。\\\\\\"\\"]","Objectives List":"[\\"\\\\\\"Deliver Four Fuguridama to \\\\\\\\\\\\\\Meryl\\\\\\"\\",\\"\\\\\\"他の目的を表示するには、\\\\\\\\nプラグインパラメータ\\\\\\\\n\\\\\\\\\\\\\\\\c[4]\'Visible Objectives\'\\\\\\\\\\\\\\\\c[0]を使用するか、\\\\\\\\nプラグインコマンドを使用します。\\\\\\"\\"]","Visible Objectives":"[\\"1\\"]","Rewards List":"[\\"\\\\\\"Investigation of Nightmare Haven Generator\\\\\\"\\"]","Visible Rewards":"[\\"1\\"]","Subtext":"[\\"\\\\\\"\\\\\\\\\\\\\\\\In the Hakusei Forest, there is a chance to obtain something by defeating the Energic Monkey. \\\\\\\\nThis creature is known to swiftly evade when approached, so you must patiently chase it down.\\\\\\"\\"]"}', + '{"Title":"Help the Witch Girl","Type":"Mission List","Difficulty":"\\\\i[87]","From":"Meryl","Location":"Hakdeti Central Department, Inn 2F ","Description":"[\\"\\\\\\"I tasked investigating the fragments of the Nightmare Heaven Generating Device to a witch named Meryl.\\\\\\\\nShe initially said she didn\'t need a reward, but I can\'t just let her do it for free.\\\\\\\\nAfter much deliberation, she specified the collection of a certain material as the reward. \\\\\\"\\",\\"\\\\\\"\\\\\\\\\\\\\\\\c[4]デフォルト\\\\\\\\\\\\\\\\c[0]Description\\\\\\\\n\\\\\\\\nクエストの進行中に途中でクエストの説明を更新したい場合、\\\\\\\\複数の説明エントリを挿入できます。\\\\\\"\\"]","Objectives List":"[\\"\\\\\\"Deliver Four Fuguridama to Meryl\\\\\\"\\",\\"\\\\\\"他の目的を表示するには、\\\\\\\\nプラグインパラメータ\\\\\\\\n\\\\\\\\\\\\\\\\c[4]\'Visible Objectives\'\\\\\\\\\\\\\\\\c[0]を使用するか、\\\\\\\\nプラグインコマンドを使用します。\\\\\\"\\"]","Visible Objectives":"[\\"1\\"]","Rewards List":"[\\"\\\\\\"Investigation of Nightmare Haven Generator\\\\\\"\\"]","Visible Rewards":"[\\"1\\"]","Subtext":"[\\"\\\\\\"\\\\\\\\\\\\\\\\In the Hakusei Forest, there is a chance to obtain something by defeating the Energic Monkey. \\\\\\\\nThis creature is known to swiftly evade when approached, so you must patiently chase it down.\\\\\\"\\"]"}', "Quest 2": '{"Title":"Chef in Need!","Type":"サイド","Difficulty":"\\\\i[87]","From":"レストランのシェフ","Location":"ハクデティ中央部 レストラン","Description":"[\\"\\\\\\"It seems that the chef, who went to source ingredients for the restaurant, hasn\'t returned. \\\\\\\\nWe can\'t serve meals like this, and it would be troublesome if something happened to the chef. \\\\\\\\nLet\'s go search for them immediately.\\\\\\"\\",\\"\\\\\\"\\\\\\\\\\\\\\\\c[4]デフォルト\\\\\\\\\\\\\\\\c[0]Description\\\\\\\\n\\\\\\\\nクエストの進行中に途中でクエストの説明を更新したい場合、\\\\\\\\複数の説明エントリを挿入できます。\\\\\\"\\"]","Objectives List":"[\\"\\\\\\"Search for Chef\\\\\\"\\"]","Visible Objectives":"[\\"1\\"]","Rewards List":"[\\"\\\\\\"1000 Metas, 5 Blessing Points\\\\\\"\\"]","Visible Rewards":"[\\"1\\"]","Subtext":"[\\"\\\\\\"\\\\\\\\\\\\\\\\C[0]Before leaving, it seems the chef mentioned going to the Mass Plains. \\\\\\\\nThe Mass Plains is known for the presence of monsters, \\\\\\\\nso let\'s make sure to prepare ourselves before heading there.\\\\\\"\\",\\"\\\\\\"サブテキストです。\\\\\\\\nクエストジャーナルに表示する説明文とは\\\\\\\\n別の付属文として表示されます。\\\\\\"\\"]"}', "Quest 3":