{ "airship": { "bgm": { "name": "Ship3", "pan": 0, "pitch": 100, "volume": 90 }, "characterIndex": 3, "characterName": "Vehicle", "startMapId": 0, "startX": 0, "startY": 0 }, "armorTypes": [ "", "General Armor", "Magic Armor", "Light Armor", "Heavy Armor", "Small Shield", "Large Shield" ], "attackMotions": [ { "type": 0, "weaponImageId": 0 }, { "type": 1, "weaponImageId": 1 }, { "type": 1, "weaponImageId": 2 }, { "type": 1, "weaponImageId": 3 }, { "type": 1, "weaponImageId": 4 }, { "type": 1, "weaponImageId": 5 }, { "type": 1, "weaponImageId": 6 }, { "type": 2, "weaponImageId": 7 }, { "type": 2, "weaponImageId": 8 }, { "type": 2, "weaponImageId": 9 }, { "type": 0, "weaponImageId": 10 }, { "type": 0, "weaponImageId": 11 }, { "type": 0, "weaponImageId": 12 } ], "battleBgm": { "name": "Battle1", "pan": 0, "pitch": 100, "volume": 90 }, "battleback1Name": "Grassland", "battleback2Name": "Grassland", "battlerHue": 0, "battlerName": "Dragon", "boat": { "bgm": { "name": "Ship1", "pan": 0, "pitch": 100, "volume": 90 }, "characterIndex": 0, "characterName": "Vehicle", "startMapId": 0, "startX": 0, "startY": 0 }, "currencyUnit": "G", "defeatMe": { "name": "Defeat1", "pan": 0, "pitch": 100, "volume": 90 }, "editMapId": 49, "elements": [ "", "物理", "炎", "氷", "雷", "水", "土", "風", "光", "闇" ], "equipTypes": [ "", "Weapon", "Shield", "Head", "Body", "Accessories" ], "gameTitle": "NTR Adventurer Liena v1.02 | TL: DazedAnon", "gameoverMe": { "name": "Gameover1", "pan": 0, "pitch": 100, "volume": 90 }, "locale": "ja_JP", "magicSkills": [ 1 ], "menuCommands": [ true, true, true, true, true, true ], "optDisplayTp": true, "optDrawTitle": false, "optExtraExp": false, "optFloorDeath": false, "optFollowers": true, "optSideView": false, "optSlipDeath": false, "optTransparent": false, "partyMembers": [ 1 ], "ship": { "bgm": { "name": "Ship2", "pan": 0, "pitch": 100, "volume": 90 }, "characterIndex": 1, "characterName": "Vehicle", "startMapId": 0, "startX": 0, "startY": 0 }, "skillTypes": [ "", "Magic", "Special Move" ], "sounds": [ { "name": "Cursor2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Decision1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Cancel2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Buzzer1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Equip1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Save", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Load", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Battle1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Run", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Attack3", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Damage4", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Collapse1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Collapse2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Collapse3", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Damage5", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Collapse4", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Recovery", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Miss", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Evasion1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Evasion2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Reflection", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Shop1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Item3", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Item3", "pan": 0, "pitch": 100, "volume": 90 } ], "startMapId": 1, "startX": 8, "startY": 6, "switches": [ "", "歩数イベント判定", "#EV 4F身体検査", "#EV 3F宝箱トラップ", "#EV 6F橋建設‗後", "毒噴出", "毒噴出B", "#EV 6F初到着", "イベント用毒噴出", "ピストン並列", "ガスイベント一時停止", "[2]ガスイベント一時停止", "敵の移動を止める", "12F[スイッチR]", "12F[スイッチL]", "", "#6-1 岩突破", "#6-1 魔法陣ON", "#6-1 モブ帰還", "#6-2 鍵B獲得", "#6-2 扉開放", "**ストーリー進行度**", "オープニングの終了", "OPの男グラ変更", "# 1階層突破", "# 2階層突破", "# 3階層突破", "# 4階層突破", "# 5階層突破", "# 6階層突破", "", "5階層到達イベ完了", "野盗ダウン", "#レイプイベント中", "#5-2 野党討伐 ", "6F-1:スイッチ1", "6F-1:スイッチ2", "6F-1:扉開く", "6F-2:到達イベント", "7F-2:到達イベント", "7F-2:(後)到達イベント", "***クエスト進行度***", "1.ポーション改良‗受付", "3.ポーション使用", "2.ポーション改良‗開始", "4.ポーション改良完了", "5.メリッサから話を聞く", "6.ヨーグと初回セックス", "7.イルの仕入れについて", "8.ヨーグと2回目のセックス[済]", "9.コンドーム導入1", "10.コンドーム完了", "11.精力剤作成[開始]", "12.精力剤作成[完了]", "13.ヨーグ[覗き]完了", "", "", "", "", "", "", "***クエスト進行度***", "シスター 挨拶", "シスター1 依頼受託", "シスター1 完了", "シスター2 依頼受託", "シスター2 完了", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "***クエスト進行度***", "(イベント用)試作Pオナニー", "壁尻1", "壁尻2", "壁尻3", "", "", "森の老人1[胸弄り]", "森の老人2[パイズリ]", "F9 湿気の制御", "", "10F 身体検査[完了]", "", "5層[レイプ]済", "6-2 催眠4P", "", "", "", "", "", "***クエスト進行度***", "[マッサージ1]開始", "[マッサージ1]完了", "[マッサージ2]完了", "[マッサージ3]完了", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "***クエスト進行度***", "メリッサ1 完了", "メリッサ2 完了", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "***クエスト進行度***", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "***その他汎用***", "[10F]湿気を一時停止", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "[無効]", "***回想解放用***", "#[ポーション]オナニー", "#[ポーション]イルSEX", "#[ヨーグ]ヨーグ初セックス", "#[ヨーグ]2回目セックス", "#[ヨーグ]コンドーム作成", "#[ヨーグ]精力剤", "", "", "", "#マッサージ1", "#マッサージ2", "#マッサージ3", "", "", "#シスター1", "#シスター2", "#シスター3", "", "", "***回想解放用***", "#メリッサ1", "#メリッサ2", "#メリッサ3", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "***回想解放用(ダンジョン)***", "#身体検査1", "#身体検査2", "", "", "#森の老人1", "#森の老人2", "", "", "", "#壁尻1", "#壁尻2", "#壁尻3", "", "", "", "#催淫ガス輪姦", "#5層レイプ", "###消去", "", "***回想解放用(ダンジョン)***", "#F6 催眠3P", "#F6 裸で帰還", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "NTR,NTRR END", "ヨーグEND", "", "***回想解放用(ダンジョン)***", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" ], "terms": { "basic": [ "Level", "Lv", "HP", "HP", "SP", "SP", "TP", "TP", "EXP", "EXP" ], "commands": [ "Fight", "Escape", "Attack", "Defense", "Item", "Skill", "Equipment", "Status", "Sort", "Save", "Quit Game", "Options", "Weapon", "Armor", "Key Items", "Equipment", "Optimize", "Remove All", "New Game", "Continue", null, "To Title", "Quit", null, "Buy", "Sell" ], "params": [ "Max HP", "Max MP", "Attack", "Defense", "M. Power", "M. Defense", "Agility", "Luck", "Accuracy", "Evasion" ], "messages": { "actionFailure": "It had no effect on %1!", "actorDamage": "%1 took %2 damage!", "actorDrain": "%1 had %3 of %2 stolen!", "actorGain": "Gained %3 %1 %2!", "actorLoss": "%3 %2 of %1 decreased!", "actorNoDamage": "%1 is not taking any damage!", "actorNoHit": "Miss! %1 took no damage!", "actorRecovery": "%3 %2 of %1 recovered!", "alwaysDash": "Always Dash", "bgmVolume": "BGM Volume", "bgsVolume": "BGS Volume", "buffAdd": "%1 %2 increased!", "buffRemove": "%2 of %1 has returned to normal!", "commandRemember": "Command Memory", "counterAttack": "%1's counterattack!", "criticalToActor": "A critical hit!!", "criticalToEnemy": "Critical Hit!!", "debuffAdd": "%1's %2 decreased!", "defeat": "%1 was defeated in battle", "emerge": "%1 has appeared!", "enemyDamage": "Dealt %2 damage to %1!", "enemyDrain": "Stole %3 %2 of %1!", "enemyGain": "%3 %2 of %1 increased!", "enemyLoss": "%3 %2 of %1 decreased!", "enemyNoDamage": "Cannot deal damage to %1!", "enemyNoHit": "Miss! Unable to deal damage to %1!", "enemyRecovery": "%2 of %1 recovered %3!", "escapeFailure": "But couldn't escape!", "escapeStart": "%1 ran away!", "evasion": "%1 evaded the attack!", "expNext": "Next %1", "expTotal": "Current %1", "file": "File", "levelUp": "%1 increased by %2 %3!", "loadMessage": "Which file would you like to load?", "magicEvasion": "%1 nullified the magic!", "magicReflection": "%1 reflected the magic!", "meVolume": "ME Volume", "obtainExp": "Gained %1 %2!", "obtainGold": "Gained %1 G!", "obtainItem": "Gained %1!", "obtainSkill": "Learned %1!", "partyName": "%1 and the others", "possession": "Owned", "preemptive": "%1 took the initiative!", "saveMessage": "Which file would you like to save to?", "seVolume": "SE Volume", "substitute": "%1 protected %2!", "surprise": "%1 was caught off guard!", "useItem": "%1 used %2!", "victory": "%1's victory!" } }, "testBattlers": [ { "actorId": 1, "equips": [ 1, 1, 2, 3, 0 ], "level": 1 }, { "actorId": 2, "equips": [ 2, 1, 2, 3, 0 ], "level": 1 }, { "actorId": 3, "equips": [ 3, 0, 2, 3, 4 ], "level": 1 }, { "actorId": 4, "equips": [ 4, 0, 2, 3, 4 ], "level": 1 } ], "testTroopId": 4, "title1Name": "タイトル", "title2Name": "", "titleBgm": { "name": "BGM Symbol", "pan": 0, "pitch": 100, "volume": 90 }, "variables": [ "", "歩数[ダメージ量]", "歩数[カウント]", "歩数[ダメージカウント]", "ダメージ軽減量", "アクターのHP", "アクターのSP", "敵接触時のダメージ", "敵接触時のダメージ[軽減量]", "マップ位置:ID", "マップ位置:X", "マップ位置:Y", "催淫回数", "", "毒罠位置‗X", "毒罠位置‗Y", "R-ID", "", "", "", "", "最大HP", "試作ポーション使用時のHP", "", "催淫値", "分岐用乱数", "胸揉み:上/下:手マン", "手マン:上/下:セックス", "レイプ", "", "[6階層]催眠レベル", "[立ち絵]ベース", "[立ち絵]表情", "", "", "6-1F 1X", "6-1F 1Y", "リージョンID 1", "6-1F 2X", "6-1F 2Y", "リージョンID 2", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" ], "versionId": 49320963, "victoryMe": { "name": "Victory1", "pan": 0, "pitch": 100, "volume": 90 }, "weaponTypes": [ "", "短剣", "剣", "フレイル", "斧", "ムチ", "杖", "弓", "クロスボウ", "銃", "爪", "グローブ", "槍" ], "windowTone": [ 0, 0, 0, 0 ], "hasEncryptedImages": true, "hasEncryptedAudio": true, "encryptionKey": "d41d8cd98f00b204e9800998ecf8427e" }