diff --git a/Data/Actors.rvdata2 b/Data/Actors.rvdata2 index b38371d..cfa0979 100644 Binary files a/Data/Actors.rvdata2 and b/Data/Actors.rvdata2 differ diff --git a/Data/Armors.rvdata2 b/Data/Armors.rvdata2 index d8381c6..640a7f9 100644 Binary files a/Data/Armors.rvdata2 and b/Data/Armors.rvdata2 differ diff --git a/Data/Classes.rvdata2 b/Data/Classes.rvdata2 index cb1839f..13173e4 100644 Binary files a/Data/Classes.rvdata2 and b/Data/Classes.rvdata2 differ diff --git a/Data/Enemies.rvdata2 b/Data/Enemies.rvdata2 index 5a913dc..26e54d5 100644 Binary files a/Data/Enemies.rvdata2 and b/Data/Enemies.rvdata2 differ diff --git a/Data/Items.rvdata2 b/Data/Items.rvdata2 index f17cc96..24c031a 100644 Binary files a/Data/Items.rvdata2 and b/Data/Items.rvdata2 differ diff --git a/Data/Scripts.rvdata2 b/Data/Scripts.rvdata2 index 7048320..52af9e3 100644 Binary files a/Data/Scripts.rvdata2 and b/Data/Scripts.rvdata2 differ diff --git a/Data/Skills.rvdata2 b/Data/Skills.rvdata2 index 7d3ad09..00ba39d 100644 Binary files a/Data/Skills.rvdata2 and b/Data/Skills.rvdata2 differ diff --git a/Data/States.rvdata2 b/Data/States.rvdata2 index b75f9f1..9a6fc56 100644 Binary files a/Data/States.rvdata2 and b/Data/States.rvdata2 differ diff --git a/Data/System.rvdata2 b/Data/System.rvdata2 index 51db2e5..802362e 100644 Binary files a/Data/System.rvdata2 and b/Data/System.rvdata2 differ diff --git a/Data/Weapons.rvdata2 b/Data/Weapons.rvdata2 index ceb04cf..1e9c16a 100644 Binary files a/Data/Weapons.rvdata2 and b/Data/Weapons.rvdata2 differ diff --git a/Scripts/Vocab.rb b/Scripts/Vocab.rb index 36b372e..67ceefc 100644 --- a/Scripts/Vocab.rb +++ b/Scripts/Vocab.rb @@ -7,83 +7,86 @@ module Vocab - # ショップ画面 - ShopBuy = "購入する" - ShopSell = "売却する" - ShopCancel = "やめる" - Possession = "持っている数" + # Shop screen +ShopBuy = "Buy" +ShopSell = "Sell" +ShopCancel = "Cancel" +Possession = "Possession" - # ステータス画面 - ExpTotal = "現在の経験値" - ExpNext = "次の%sまで" +# Status screen +ExpTotal = "Total Experience" +ExpNext = "Next %s" - # セーブ/ロード画面 - SaveMessage = "どのファイルにセーブしますか?" - LoadMessage = "どのファイルをロードしますか?" - File = "ファイル" +# Save/Load screen +SaveMessage = "Which file do you want to save to?" +LoadMessage = "Which file do you want to load?" +File = "File" - # 複数メンバーの場合の表示 - PartyName = "%sたち" +# Display when there are multiple party members +PartyName = "%s Party" - # 戦闘基本メッセージ - Emerge = "%sが出現!" - Preemptive = "%sは先手を取った!" - Surprise = "%sは不意をつかれた!" - EscapeStart = "%sは逃げ出した!" - EscapeFailure = "しかし逃げることはできなかった!" +# Basic battle messages +Emerge = "%s has appeared!" +Preemptive = "%s got the jump on them!" +Surprise = "%s was caught off guard!" +EscapeStart = "%s has escaped!" +EscapeFailure = "But they couldn't escape!" - # 戦闘終了メッセージ - Victory = "%sの勝利!" - Defeat = "%sは戦いに敗れた。" - ObtainExp = "%s の経験値を獲得!" - ObtainGold = "お金を %s\\G 手に入れた!" - ObtainItem = "%sを手に入れた!" - LevelUp = "%sは%s %s に上がった!" - ObtainSkill = "%sを覚えた!" +# Battle conclusion messages +Victory = "%s wins!" +Defeat = "%s was defeated." +ObtainExp = "Obtained %s experience!" +ObtainGold = "Obtained %s\\G!" +ObtainItem = "Obtained %s!" +LevelUp = "%s is now %s %s!" +ObtainSkill = "Learned %s!" - # アイテム使用 - UseItem = "%sは%sを使った!" +# Item usage - # クリティカルヒット - CriticalToEnemy = "会心の一撃!!" - CriticalToActor = "痛恨の一撃!!" +UseItem = "%s used %s!" - # アクター対象の行動結果 - ActorDamage = "%sは %s のダメージを受けた!" - ActorRecovery = "%sの%sが %s 回復した!" - ActorGain = "%sの%sが %s 増えた!" - ActorLoss = "%sの%sが %s 減った!" - ActorDrain = "%sは%sを %s 奪われた!" - ActorNoDamage = "%sはダメージを受けていない!" - ActorNoHit = "ミス! %sはダメージを受けていない!" +# Critical hit +CriticalToEnemy = "Critical Hit!!" +CriticalToActor = "Devastating Blow!!" - # 敵キャラ対象の行動結果 - EnemyDamage = "%sに %s のダメージを与えた!" - EnemyRecovery = "%sの%sが %s 回復した!" - EnemyGain = "%sの%sが %s 増えた!" - EnemyLoss = "%sの%sが %s 減った!" - EnemyDrain = "%sの%sを %s 奪った!" - EnemyNoDamage = "%sにダメージを与えられない!" - EnemyNoHit = "ミス! %sにダメージを与えられない!" +# Results of actions targeting actors +ActorDamage = "%s took %s damage!" +ActorRecovery = "%s's %s recovered by %s!" +ActorGain = "%s's %s increased by %s!" +ActorLoss = "%s's %s decreased by %s!" +ActorDrain = "%s was stripped of %s at %s!" +ActorNoDamage = "%s took no damage!" +ActorNoHit = "Miss! %s was not damaged!" - # 回避/反射 - Evasion = "%sは攻撃をかわした!" - MagicEvasion = "%sは魔法を打ち消した!" - MagicReflection = "%sは魔法を跳ね返した!" - CounterAttack = "%sの反撃!" - Substitute = "%sが%sをかばった!" +# Results of actions targeting enemies +EnemyDamage = "%s dealt %s damage to %s!" +EnemyRecovery = "%s's %s recovered by %s!" +EnemyGain = "%s's %s increased by %s!" +EnemyLoss = "%s's %s decreased by %s!" +EnemyDrain = "%s stole %s from %s!" +EnemyNoDamage = "%s couldn't inflict damage!" +EnemyNoHit = "Miss! %s couldn't inflict damage!" - # 能力強化/弱体 - BuffAdd = "%sの%sが上がった!" - DebuffAdd = "%sの%sが下がった!" - BuffRemove = "%sの%sが元に戻った!" +# Evasion/Reflection +Evasion = "%s evaded the attack!" - # スキル、アイテムの効果がなかった - ActionFailure = "%sには効かなかった!" +Evasion = "%s evaded the attack!" +MagicEvasion = "%s nullified the magic!" +MagicReflection = "%s reflected the magic!" +CounterAttack = "%s counterattacked!" +Substitute = "%s took the hit for %s!" - # エラーメッセージ - PlayerPosError = "プレイヤーの初期位置が設定されていません。" - EventOverflow = "コモンイベントの呼び出しが上限を超えました。" +# Buff/Debuff +BuffAdd = "%s's %s increased!" +DebuffAdd = "%s's %s decreased!" +BuffRemove = "%s's %s returned to normal!" + +# Skill/Item had no effect +ActionFailure = "%s had no effect!" + +# Error messages +PlayerPosError = "Player's initial position is not set." +EventOverflow = "Common event calls have exceeded the maximum limit." # 基本ステータス def self.basic(basic_id) diff --git a/YAML/Actors.yaml b/YAML/Actors.yaml index 8352972..115ca9b 100644 --- a/YAML/Actors.yaml +++ b/YAML/Actors.yaml @@ -1,211 +1,224 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::Actor - name: ゆう - face_index: 0 - character_index: 0 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: 主人公その他 - id: 1 - features: [] - note: '' - equips: - - 1 - - 46 - - 0 - - 1 - - 0 - nickname: 銀の死神 - description: "数々の戦場を渡り歩き、生き延びてきた歴戦の傭兵。普段は\r\n温厚だが、ひとたび戦いが始まれば狂戦士と化す。" - max_level: 99 + 'name': 'Yuu' + 'face_index': !!int '0' + 'character_index': !!int '0' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '主人公その他' + 'id': !!int '1' + 'features': [] + 'note': '' + 'equips': + - !!int '1' + - !!int '46' + - !!int '0' + - !!int '1' + - !!int '0' + 'nickname': 'Silver Reaper' + 'description': "数々の戦場を渡り歩き、生き延びてきた歴戦の傭兵。普段は\r\n温厚だが、ひとたび戦いが始まれば狂戦士と化す。" + 'max_level': !!int '99' + 'profile': 'A seasoned mercenary who has crossed numerous battlefields + + and survived. While usually mild-mannered, once the battle + + begins, they transform into a berserker.' - !ruby/object:RPG::Actor - name: ライル - face_index: 0 - character_index: 5 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: 主人公その他 - id: 2 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': 'Lyle' + 'face_index': !!int '0' + 'character_index': !!int '5' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '主人公その他' + 'id': !!int '2' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' - !ruby/object:RPG::Actor - name: エミル - face_index: 0 - character_index: 0 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: $おっとり姉 - id: 3 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': 'Emiru' + 'face_index': !!int '0' + 'character_index': !!int '0' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '$おっとり姉' + 'id': !!int '3' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' - !ruby/object:RPG::Actor - name: リサ - face_index: 0 - character_index: 0 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: $勝ち気 - id: 4 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': 'Risa' + 'face_index': !!int '0' + 'character_index': !!int '0' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '$勝ち気' + 'id': !!int '4' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' - !ruby/object:RPG::Actor - name: マリア - face_index: 0 - character_index: 0 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: $母 - id: 5 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': 'Maria' + 'face_index': !!int '0' + 'character_index': !!int '0' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '$母' + 'id': !!int '5' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' - !ruby/object:RPG::Actor - name: ハルカ - face_index: 0 - character_index: 0 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: $教師普段着 - id: 6 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': 'Haruka' + 'face_index': !!int '0' + 'character_index': !!int '0' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '$教師普段着' + 'id': !!int '6' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' - !ruby/object:RPG::Actor - name: レット - face_index: 0 - character_index: 4 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: 主人公その他 - id: 7 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': 'Lett' + 'face_index': !!int '0' + 'character_index': !!int '4' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '主人公その他' + 'id': !!int '7' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' - !ruby/object:RPG::Actor - name: ごんぞう - face_index: 0 - character_index: 1 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: 主人公その他 - id: 8 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': 'Gonzo' + 'face_index': !!int '0' + 'character_index': !!int '1' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '主人公その他' + 'id': !!int '8' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' - !ruby/object:RPG::Actor - name: '' - face_index: 0 - character_index: 0 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: '' - id: 9 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': '' + 'face_index': !!int '0' + 'character_index': !!int '0' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '' + 'id': !!int '9' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' - !ruby/object:RPG::Actor - name: '' - face_index: 0 - character_index: 0 - initial_level: 1 - face_name: '' - class_id: 1 - character_name: '' - id: 10 - features: [] - note: '' - equips: - - 0 - - 0 - - 0 - - 0 - - 0 - nickname: '' - description: '' - max_level: 99 - icon_index: 0 + 'name': '' + 'face_index': !!int '0' + 'character_index': !!int '0' + 'initial_level': !!int '1' + 'face_name': '' + 'class_id': !!int '1' + 'character_name': '' + 'id': !!int '10' + 'features': [] + 'note': '' + 'equips': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'nickname': '' + 'description': '' + 'max_level': !!int '99' + 'icon_index': !!int '0' + 'profile': '' diff --git a/YAML/Armors.yaml b/YAML/Armors.yaml index 5165757..6390d1e 100644 --- a/YAML/Armors.yaml +++ b/YAML/Armors.yaml @@ -1,1590 +1,1601 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::Armor - description: 通気性の高い布の服。 - name: 普段着 - icon_index: 168 - price: 100 - note: '' - id: 1 - features: + 'description': 'Breathable fabric clothing.' + 'name': 'Casual clothes' + 'icon_index': !!int '168' + 'price': !!int '100' + 'note': '' + 'id': !!int '1' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 1 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '1' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: なめし皮で作られたベスト。 - name: レザーベスト - icon_index: 168 - price: 300 - note: '' - id: 2 - features: + 'description': 'A vest made of tanned leather.' + 'name': 'Leather Vest' + 'icon_index': !!int '168' + 'price': !!int '300' + 'note': '' + 'id': !!int '2' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 5 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '5' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 過酷な旅にも耐えられる丈夫な服。 - name: 冒険者の服 - icon_index: 168 - price: 2000 - note: '' - id: 3 - features: + 'description': 'Sturdy clothes that can withstand a harsh journey.' + 'name': 'Adventurer''s clothes' + 'icon_index': !!int '168' + 'price': !!int '2000' + 'note': '' + 'id': !!int '3' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 10 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: にかわで固めた硬皮のベスト。 - name: ハードレザー - icon_index: 168 - price: 5000 - note: '' - id: 4 - features: + 'description': 'A vest made of hardened leather.' + 'name': 'Hard Leather' + 'icon_index': !!int '168' + 'price': !!int '5000' + 'note': '' + 'id': !!int '4' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 15 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '15' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 鋼板で補強したなめし皮製の服。 - name: ブリガンダイン - icon_index: 168 - price: 8000 - note: '' - id: 5 - features: + 'description': 'Reinforced leather clothing made with steel plates.' + 'name': 'Brigandine' + 'icon_index': !!int '168' + 'price': !!int '8000' + 'note': '' + 'id': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 20 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '20' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 額を守る布製のハチマキ。 - name: バンダナ - icon_index: 162 - price: 100 - note: '' - id: 6 - features: + 'description': 'A cloth headband to protect the forehead.' + 'name': 'Bandana' + 'icon_index': !!int '162' + 'price': !!int '100' + 'note': '' + 'id': !!int '6' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 1 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '1' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 額を守る皮製のハチマキ。 - name: レザーバンダナ - icon_index: 162 - price: 500 - note: '' - id: 7 - features: + 'description': 'A leather headband to protect the forehead.' + 'name': 'Leather Bandana' + 'icon_index': !!int '162' + 'price': !!int '500' + 'note': '' + 'id': !!int '7' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 3 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '3' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 毛皮で作られた帽子。 - name: 毛皮の帽子 - icon_index: 162 - price: 1500 - note: '' - id: 8 - features: + 'description': 'A hat made of fur.' + 'name': 'Fur Hat' + 'icon_index': !!int '162' + 'price': !!int '1500' + 'note': '' + 'id': !!int '8' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 6 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '6' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 重ねて巻きつけて頭を守る厚手の布。 - name: ターバン - icon_index: 162 - price: 4000 - note: '' - id: 9 - features: + 'description': 'A thick cloth wrapped around and layered to protect the + + head.' + 'name': 'Turban' + 'icon_index': !!int '162' + 'price': !!int '4000' + 'note': '' + 'id': !!int '9' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 10 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 極楽鳥の羽がついたオシャレな帽子。 - name: 羽根付き帽子 - icon_index: 162 - price: 6500 - note: '' - id: 10 - features: + 'description': 'A stylish hat with feathers of a paradise bird.' + 'name': 'Feathered Hat' + 'icon_index': !!int '162' + 'price': !!int '6500' + 'note': '' + 'id': !!int '10' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 14 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '14' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 木綿で作られた厚手のローブ。 - name: 木綿のローブ - icon_index: 171 - price: 100 - note: '' - id: 11 - features: + 'description': 'A thick robe made of cotton.' + 'name': 'Cotton Robe' + 'icon_index': !!int '171' + 'price': !!int '100' + 'note': '' + 'id': !!int '11' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 4 - - 2 - - 2 - - 0 - - 0 - etype_id: 3 - atype_id: 2 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '4' + - !!int '2' + - !!int '2' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 絹で作られた上質なマント。 - name: 絹のマント - icon_index: 171 - price: 500 - note: '' - id: 12 - features: + 'description': 'A high-quality cloak made of silk.' + 'name': 'Silk Cape' + 'icon_index': !!int '171' + 'price': !!int '500' + 'note': '' + 'id': !!int '12' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 9 - - 3 - - 4 - - 0 - - 0 - etype_id: 3 - atype_id: 2 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '9' + - !!int '3' + - !!int '4' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 裏地にルーン文字が刻まれたローブ。 - name: 術士のローブ - icon_index: 171 - price: 3000 - note: '' - id: 13 - features: + 'description': 'A robe with runic characters engraved on the lining.' + 'name': 'Sorcerer''s Robe' + 'icon_index': !!int '171' + 'price': !!int '3000' + 'note': '' + 'id': !!int '13' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 13 - - 6 - - 7 - - 0 - - 0 - etype_id: 3 - atype_id: 2 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '13' + - !!int '6' + - !!int '7' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 古の老賢者が身につけていたローブ。 - name: ハーミットローブ - icon_index: 171 - price: 8000 - note: '' - id: 14 - features: + 'description': 'The robe that the ancient wise man wore.' + 'name': 'Hermit Robe' + 'icon_index': !!int '171' + 'price': !!int '8000' + 'note': '' + 'id': !!int '14' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 6 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '6' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 7 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '7' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 8 - value: 0.8 - params: - - 0 - - 0 - - 0 - - 18 - - 11 - - 12 - - 0 - - 0 - etype_id: 3 - atype_id: 2 + 'code': !!int '11' + 'data_id': !!int '8' + 'value': !!float '0.8' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '18' + - !!int '11' + - !!int '12' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 精霊王の力が宿る究極のマント。 - name: エレメンタルマント - icon_index: 171 - price: 13000 - note: '' - id: 15 - features: + 'description': 'The ultimate mantle that houses the power of the Spirit + + King.' + 'name': 'Elemental Mantle' + 'icon_index': !!int '171' + 'price': !!int '13000' + 'note': '' + 'id': !!int '15' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.6 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.6' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 0.6 + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '0.6' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 0.6 + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '0.6' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 6 - value: 0.6 + 'code': !!int '11' + 'data_id': !!int '6' + 'value': !!float '0.6' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 7 - value: 0.6 + 'code': !!int '11' + 'data_id': !!int '7' + 'value': !!float '0.6' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 8 - value: 0.6 - params: - - 0 - - 0 - - 0 - - 25 - - 17 - - 18 - - 0 - - 0 - etype_id: 3 - atype_id: 2 + 'code': !!int '11' + 'data_id': !!int '8' + 'value': !!float '0.6' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '25' + - !!int '17' + - !!int '18' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 青銅で作られた髪飾り。 - name: 銅の髪飾り - icon_index: 166 - price: 100 - note: '' - id: 16 - features: + 'description': 'A hair ornament made of bronze.' + 'name': 'Copper hair ornament' + 'icon_index': !!int '166' + 'price': !!int '100' + 'note': '' + 'id': !!int '16' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 2 - - 2 - - 1 - - 0 - - 0 - etype_id: 2 - atype_id: 2 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '2' + - !!int '2' + - !!int '1' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 鉄で作られたリング状の額飾り。 - name: サークレット - icon_index: 166 - price: 400 - note: '' - id: 17 - features: + 'description': 'A ring-shaped ornament made of iron.' + 'name': 'Circlet' + 'icon_index': !!int '166' + 'price': !!int '400' + 'note': '' + 'id': !!int '17' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 6 - - 4 - - 3 - - 0 - - 0 - etype_id: 2 - atype_id: 2 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '6' + - !!int '4' + - !!int '3' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 身につけた者の魔力を高める髪飾り。 - name: 銀の髪飾り - icon_index: 166 - price: 2500 - note: '' - id: 18 - features: + 'description': 'A hair ornament that enhances the magical power of the + + wearer.' + 'name': 'Silver hair ornament' + 'icon_index': !!int '166' + 'price': !!int '2500' + 'note': '' + 'id': !!int '18' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 10 - - 5 - - 4 - - 0 - - 0 - etype_id: 2 - atype_id: 2 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '5' + - !!int '4' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 魔法の金属ミスリルで作られた額飾り。 - name: ミスリルサークレット - icon_index: 166 - price: 6000 - note: '' - id: 19 - features: + 'description': 'A decorative frame made of magical metal mithril.' + 'name': 'Mithril Circlet' + 'icon_index': !!int '166' + 'price': !!int '6000' + 'note': '' + 'id': !!int '19' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 15 - - 7 - - 6 - - 0 - - 0 - etype_id: 2 - atype_id: 2 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '15' + - !!int '7' + - !!int '6' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: 古代魔法文明の技術で作られた額飾り。 - name: 賢者の額冠 - icon_index: 166 - price: 10000 - note: '' - id: 20 - features: + 'description': 'A forehead ornament made with ancient magical civilization + + technology.' + 'name': 'Sage''s Crown' + 'icon_index': !!int '166' + 'price': !!int '10000' + 'note': '' + 'id': !!int '20' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 18 - - 12 - - 11 - - 0 - - 0 - etype_id: 2 - atype_id: 2 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '18' + - !!int '12' + - !!int '11' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '2' - !ruby/object:RPG::Armor - description: "なめし皮を重ねて組んだ鎧。\r\n" - name: レザーアーマー - icon_index: 169 - price: 100 - note: '' - id: 21 - features: + 'description': 'Armor made by layering tanned leather.' + 'name': 'Leather Armor' + 'icon_index': !!int '169' + 'price': !!int '100' + 'note': '' + 'id': !!int '21' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 5 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 3 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '5' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: 青銅で作られた粗末な胸当て。 - name: ブロンズブレスト - icon_index: 169 - price: 400 - note: '' - id: 22 - features: + 'description': 'A crude breastplate made of bronze.' + 'name': 'Bronze Breastplate' + 'icon_index': !!int '169' + 'price': !!int '400' + 'note': '' + 'id': !!int '22' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 12 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 3 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '12' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: 鋼板から打ち出した鉄の胸当て。 - name: アイアンブレスト - icon_index: 169 - price: 2700 - note: '' - id: 23 - features: + 'description': 'Breastplate made of iron forged from steel.' + 'name': 'Iron Breastplate' + 'icon_index': !!int '169' + 'price': !!int '2700' + 'note': '' + 'id': !!int '23' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 18 - - 0 - - 0 - - -2 - - 0 - etype_id: 3 - atype_id: 3 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '18' + - !!int '0' + - !!int '0' + - !!int '-2' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: 魔法の金属ミスリルで作られた胸当て。 - name: ミスリルブレスト - icon_index: 169 - price: 7000 - note: '' - id: 24 - features: + 'description': 'Breastplate made of magical metal mithril.' + 'name': 'Mithril Breastplate' + 'icon_index': !!int '169' + 'price': !!int '7000' + 'note': '' + 'id': !!int '24' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 24 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 3 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '24' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: 竜の鱗から作られた胸当て。 - name: ドラゴンスケイル - icon_index: 169 - price: 12000 - note: '' - id: 25 - features: + 'description': 'Breastplate made from dragon scales.' + 'name': 'Dragon Scale' + 'icon_index': !!int '169' + 'price': !!int '12000' + 'note': '' + 'id': !!int '25' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.8 - params: - - 0 - - 0 - - 0 - - 30 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 3 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.8' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '30' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: なめし皮で作られた帽子。 - name: レザーキャップ - icon_index: 163 - price: 100 - note: '' - id: 26 - features: + 'description': 'A hat made of tanned leather.' + 'name': 'Leather Cap' + 'icon_index': !!int '163' + 'price': !!int '100' + 'note': '' + 'id': !!int '26' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 4 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 3 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '4' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: 青銅で補強された帽子。 - name: ブロンズキャップ - icon_index: 163 - price: 350 - note: '' - id: 27 - features: + 'description': 'A hat reinforced with bronze.' + 'name': 'Bronze Cap' + 'icon_index': !!int '163' + 'price': !!int '350' + 'note': '' + 'id': !!int '27' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 7 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 3 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '7' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: 鋼板を加工して作った帽子。 - name: サレット - icon_index: 163 - price: 2400 - note: '' - id: 28 - features: + 'description': 'A hat made by processing steel plates.' + 'name': 'Sallet' + 'icon_index': !!int '163' + 'price': !!int '2400' + 'note': '' + 'id': !!int '28' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 12 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 3 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '12' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: ミスリル銀糸で編まれた帽子。 - name: ミスリルキャップ - icon_index: 163 - price: 5500 - note: '' - id: 29 - features: + 'description': 'A hat woven with mithril silver thread.' + 'name': 'Mithril Cap' + 'icon_index': !!int '163' + 'price': !!int '5500' + 'note': '' + 'id': !!int '29' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 16 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 3 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '16' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: 竜の皮膚から作られた帽子。 - name: ドラゴンスキン - icon_index: 163 - price: 9500 - note: '' - id: 30 - features: + 'description': 'A hat made from dragon skin.' + 'name': 'Dragon Skin' + 'icon_index': !!int '163' + 'price': !!int '9500' + 'note': '' + 'id': !!int '30' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.8 - params: - - 0 - - 0 - - 0 - - 22 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 3 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.8' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '22' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '3' - !ruby/object:RPG::Armor - description: 鉄の鎖を組み上げて作った鎧。 - name: チェインメイル - icon_index: 170 - price: 100 - note: '' - id: 31 - features: + 'description': 'Armor made by assembling iron chains.' + 'name': 'Chainmail' + 'icon_index': !!int '170' + 'price': !!int '100' + 'note': '' + 'id': !!int '31' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -1.0 - params: - - 0 - - 0 - - 0 - - 8 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 4 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-1.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '8' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 鋼鉄製の鎧。 - name: アイアンメイル - icon_index: 170 - price: 800 - note: '' - id: 32 - features: + 'description': 'Steel armor.' + 'name': 'Iron Mail' + 'icon_index': !!int '170' + 'price': !!int '800' + 'note': '' + 'id': !!int '32' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -0.01 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-0.01' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -2.0 - params: - - 0 - - 0 - - 0 - - 16 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 4 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-2.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '16' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 騎士が身につける板金鎧。 - name: プレートメイル - icon_index: 170 - price: 3600 - note: '' - id: 33 - features: + 'description': 'Knight wearing a plate armor.' + 'name': 'Plate Mail' + 'icon_index': !!int '170' + 'price': !!int '3600' + 'note': '' + 'id': !!int '33' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -0.02 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-0.02' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -3.0 - params: - - 0 - - 0 - - 0 - - 24 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 4 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-3.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '24' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 魔法の金属ミスリルで作られた鎧。 - name: ミスリルメイル - icon_index: 170 - price: 8000 - note: '' - id: 34 - features: + 'description': 'Armor made of magical metal called Mithril.' + 'name': 'Mithril Mail' + 'icon_index': !!int '170' + 'price': !!int '8000' + 'note': '' + 'id': !!int '34' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 32 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 4 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '32' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 竜の鱗から作られた鎧。 - name: 竜鱗の鎧 - icon_index: 170 - price: 15000 - note: '' - id: 35 - features: + 'description': 'Armor made from dragon scales.' + 'name': 'Dragon Scale Armor' + 'icon_index': !!int '170' + 'price': !!int '15000' + 'note': '' + 'id': !!int '35' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -0.01 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-0.01' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -2.0 - params: - - 0 - - 0 - - 0 - - 40 - - 0 - - 0 - - 0 - - 0 - etype_id: 3 - atype_id: 4 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-2.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '40' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '3' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 頭部を覆う鉄鎖で編まれたフード。 - name: チェインコイフ - icon_index: 164 - price: 100 - note: '' - id: 36 - features: + 'description': 'A hood woven with iron chains that cover the head.' + 'name': 'Chain Coif' + 'icon_index': !!int '164' + 'price': !!int '100' + 'note': '' + 'id': !!int '36' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -1.0 - params: - - 0 - - 0 - - 0 - - 6 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 4 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-1.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '6' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 鋼鉄製の兜。 - name: アイアンヘルム - icon_index: 164 - price: 600 - note: '' - id: 37 - features: + 'description': 'Steel helmet.' + 'name': 'Iron Helm' + 'icon_index': !!int '164' + 'price': !!int '600' + 'note': '' + 'id': !!int '37' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -0.005 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-0.005' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -2.0 - params: - - 0 - - 0 - - 0 - - 12 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 4 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-2.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '12' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 騎士が身につける装飾された兜。 - name: ナイトヘルム - icon_index: 164 - price: 3000 - note: '' - id: 38 - features: + 'description': 'Decorated helmet worn by knights.' + 'name': 'Knight Helm' + 'icon_index': !!int '164' + 'price': !!int '3000' + 'note': '' + 'id': !!int '38' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -0.01 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-0.01' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -3.0 - params: - - 0 - - 0 - - 0 - - 18 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 4 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-3.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '18' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 魔法の金属ミスリルで作られた兜。 - name: ミスリルヘルム - icon_index: 164 - price: 7000 - note: '' - id: 39 - features: + 'description': 'A helmet made of magical metal mithril.' + 'name': 'Mithril Helmet' + 'icon_index': !!int '164' + 'price': !!int '7000' + 'note': '' + 'id': !!int '39' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 24 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 4 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '24' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 竜の鱗から作られた兜。 - name: 竜鱗の兜 - icon_index: 164 - price: 12000 - note: '' - id: 40 - features: + 'description': 'A helmet made from dragon scales.' + 'name': 'Dragon Scale Helmet' + 'icon_index': !!int '164' + 'price': !!int '12000' + 'note': '' + 'id': !!int '40' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -0.005 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-0.005' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -2.0 - params: - - 0 - - 0 - - 0 - - 30 - - 0 - - 0 - - 0 - - 0 - etype_id: 2 - atype_id: 4 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-2.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '30' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '2' + 'atype_id': !!int '4' - !ruby/object:RPG::Armor - description: 攻撃を受け流すための小型盾。 - name: バックラー - icon_index: 160 - price: 100 - note: '' - id: 41 - features: + 'description': 'Small shield designed to deflect attacks.' + 'name': 'Buckler' + 'icon_index': !!int '160' + 'price': !!int '100' + 'note': '' + 'id': !!int '41' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.02 - params: - - 0 - - 0 - - 0 - - 1 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 5 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.02' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '1' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '5' - !ruby/object:RPG::Armor - description: 鉄の枠で補強した木製の円盾。 - name: ラウンドシールド - icon_index: 160 - price: 300 - note: '' - id: 42 - features: + 'description': 'A wooden round shield reinforced with an iron frame.' + 'name': 'Round Shield' + 'icon_index': !!int '160' + 'price': !!int '300' + 'note': '' + 'id': !!int '42' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.04 - params: - - 0 - - 0 - - 0 - - 3 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 5 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.04' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '3' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '5' - !ruby/object:RPG::Armor - description: 表面に攻撃用のトゲがついた円盾。 - name: スパイクシールド - icon_index: 160 - price: 1800 - note: '' - id: 43 - features: + 'description': 'A round shield with spikes for attacking on the surface.' + 'name': 'Spike Shield' + 'icon_index': !!int '160' + 'price': !!int '1800' + 'note': '' + 'id': !!int '43' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.06 - params: - - 0 - - 0 - - 3 - - 6 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 5 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.06' + 'params': + - !!int '0' + - !!int '0' + - !!int '3' + - !!int '6' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '5' - !ruby/object:RPG::Armor - description: 魔法の金属ミスリルで作られた小型盾。 - name: ミスリルバックラー - icon_index: 160 - price: 4500 - note: '' - id: 44 - features: + 'description': 'A small shield made of magical metal mithril.' + 'name': 'Mithril Buckler' + 'icon_index': !!int '160' + 'price': !!int '4500' + 'note': '' + 'id': !!int '44' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.08 - params: - - 0 - - 0 - - 0 - - 10 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 5 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.08' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '5' - !ruby/object:RPG::Armor - description: 竜の鱗から作られた小型盾。 - name: ドラゴンバックラー - icon_index: 160 - price: 7000 - note: '' - id: 45 - features: + 'description': 'A small shield made from dragon scales.' + 'name': 'Dragon Backler' + 'icon_index': !!int '160' + 'price': !!int '7000' + 'note': '' + 'id': !!int '45' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.125 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.125' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.8 - params: - - 0 - - 0 - - 0 - - 15 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.8' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '15' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '5' - !ruby/object:RPG::Armor - description: 堅木を重ね合わせて作った盾。 - name: ウッドシールド - icon_index: 161 - price: 100 - note: '' - id: 46 - features: + 'description': 'A shield made by layering solid wood.' + 'name': 'Wood Shield' + 'icon_index': !!int '161' + 'price': !!int '100' + 'note': '' + 'id': !!int '46' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 3 - value: -0.2 + 'code': !!int '22' + 'data_id': !!int '3' + 'value': !!float '-0.2' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -1.0 - params: - - 0 - - 0 - - 0 - - 2 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-1.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '2' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '6' - !ruby/object:RPG::Armor - description: 鋼鉄製の盾。 - name: アイアンシールド - icon_index: 161 - price: 700 - note: '' - id: 47 - features: + 'description': 'Steel shield.' + 'name': 'Iron Shield' + 'icon_index': !!int '161' + 'price': !!int '700' + 'note': '' + 'id': !!int '47' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 3 - value: -0.2 + 'code': !!int '22' + 'data_id': !!int '3' + 'value': !!float '-0.2' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -2.0 - params: - - 0 - - 0 - - 0 - - 6 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-2.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '6' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '6' - !ruby/object:RPG::Armor - description: グリフォンの紋章が刻まれた鋼の盾。 - name: ナイトシールド - icon_index: 161 - price: 3400 - note: '' - id: 48 - features: + 'description': 'A steel shield engraved with the emblem of a griffin.' + 'name': 'Knight Shield' + 'icon_index': !!int '161' + 'price': !!int '3400' + 'note': '' + 'id': !!int '48' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 3 - value: -0.2 + 'code': !!int '22' + 'data_id': !!int '3' + 'value': !!float '-0.2' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -3.0 - params: - - 0 - - 0 - - 0 - - 12 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-3.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '12' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '6' - !ruby/object:RPG::Armor - description: 魔法の金属ミスリルで作られた盾。 - name: ミスリルシールド - icon_index: 161 - price: 7500 - note: '' - id: 49 - features: + 'description': 'A shield made of magical metal mithril.' + 'name': 'Mithril Shield' + 'icon_index': !!int '161' + 'price': !!int '7500' + 'note': '' + 'id': !!int '49' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 3 - value: -0.2 - params: - - 0 - - 0 - - 0 - - 18 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 6 + 'code': !!int '22' + 'data_id': !!int '3' + 'value': !!float '-0.2' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '18' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '6' - !ruby/object:RPG::Armor - description: 竜の鱗を組み合わせて作った盾。 - name: 竜鱗の盾 - icon_index: 161 - price: 13500 - note: '' - id: 50 - features: + 'description': 'A shield made by combining dragon scales.' + 'name': 'Dragon Scale Shield' + 'icon_index': !!int '161' + 'price': !!int '13500' + 'note': '' + 'id': !!int '50' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 3 - value: -0.2 + 'code': !!int '22' + 'data_id': !!int '3' + 'value': !!float '-0.2' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -2.0 - params: - - 0 - - 0 - - 0 - - 24 - - 0 - - 0 - - 0 - - 0 - etype_id: 1 - atype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-2.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '24' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '1' + 'atype_id': !!int '6' - !ruby/object:RPG::Armor - description: "闘神の名が刻まれた金属のベルト。\r\n" - name: 闘神のベルト - icon_index: 179 - price: 3000 - note: '' - id: 51 - features: + 'description': 'A metal belt engraved with the name of the God of War.' + 'name': 'Belt of the War God' + 'icon_index': !!int '179' + 'price': !!int '3000' + 'note': '' + 'id': !!int '51' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 10 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 4 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: "守りの魔法がかけられたピアス。\r\n" - name: 守りのピアス - icon_index: 179 - price: 3000 - note: '' - id: 52 - features: + 'description': 'A protective magic has been cast on the earrings.' + 'name': 'Earring of Protection' + 'icon_index': !!int '179' + 'price': !!int '3000' + 'note': '' + 'id': !!int '52' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 10 - - 0 - - 10 - - 0 - - 0 - etype_id: 4 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: "風の精霊の力が宿るブーツ。\r\n" - name: ウィングブーツ - icon_index: 179 - price: 3000 - note: '' - id: 53 - features: + 'description': 'Boots imbued with the power of the wind spirit.' + 'name': 'Wing Boots' + 'icon_index': !!int '179' + 'price': !!int '3000' + 'note': '' + 'id': !!int '53' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.1 - params: - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 10 - - 0 - etype_id: 4 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.1' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: "大地の精霊の力が宿るお守り。\r\n" - name: 大地のアミュレット - icon_index: 179 - price: 3000 - note: '' - id: 54 - features: + 'description': 'The amulet that holds the power of the earth spirit.' + 'name': 'Amulet of the Earth' + 'icon_index': !!int '179' + 'price': !!int '3000' + 'note': '' + 'id': !!int '54' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 2 - value: 0.8 + 'code': !!int '13' + 'data_id': !!int '2' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 3 - value: 0.8 + 'code': !!int '13' + 'data_id': !!int '3' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 4 - value: 0.8 + 'code': !!int '13' + 'data_id': !!int '4' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 5 - value: 0.8 + 'code': !!int '13' + 'data_id': !!int '5' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 6 - value: 0.8 + 'code': !!int '13' + 'data_id': !!int '6' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 7 - value: 0.8 - params: - - 0 - - 0 - - 0 - - 5 - - 0 - - 0 - - 0 - - 0 - etype_id: 4 - atype_id: 1 + 'code': !!int '13' + 'data_id': !!int '7' + 'value': !!float '0.8' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '5' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: "幸運の女神の名が刻まれたお守り。\r\n" - name: 幸運のお守り - icon_index: 179 - price: 5000 - note: '' - id: 55 - features: + 'description': 'A charm engraved with the name of the goddess of luck.' + 'name': 'Lucky Charm' + 'icon_index': !!int '179' + 'price': !!int '5000' + 'note': '' + 'id': !!int '55' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 - params: - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 30 - etype_id: 4 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '30' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: "神に仕える者がもつ聖なるシンボル。\r\n" - name: ホーリーシンボル - icon_index: 179 - price: 5000 - note: '' - id: 56 - features: + 'description': 'The sacred symbol possessed by those who serve God.' + 'name': 'Holy Symbol' + 'icon_index': !!int '179' + 'price': !!int '5000' + 'note': '' + 'id': !!int '56' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 6 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '6' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 7 - value: 0.8 + 'code': !!int '11' + 'data_id': !!int '7' + 'value': !!float '0.8' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 8 - value: 0.8 - params: - - 0 - - 0 - - 0 - - 0 - - 0 - - 5 - - 0 - - 0 - etype_id: 4 - atype_id: 1 + 'code': !!int '11' + 'data_id': !!int '8' + 'value': !!float '0.8' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '5' + - !!int '0' + - !!int '0' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: "魔神の力を秘めた指輪。\r\n" - name: ソロモンの指輪 - icon_index: 179 - price: 5000 - note: '' - id: 57 - features: + 'description': 'A ring imbued with the power of a demon.' + 'name': 'Solomon''s Ring' + 'icon_index': !!int '179' + 'price': !!int '5000' + 'note': '' + 'id': !!int '57' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 4 - value: 0.5 - params: - - 0 - - 0 - - 0 - - 0 - - 10 - - 0 - - 0 - - 0 - etype_id: 4 - atype_id: 1 + 'code': !!int '23' + 'data_id': !!int '4' + 'value': !!float '0.5' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: "持つ者に戦う力を与える魔法の首飾り。\r\n" - name: 戦乙女の首飾り - icon_index: 179 - price: 5000 - note: '' - id: 58 - features: + 'description': 'A magical necklace that grants the power to fight to its + + wearer.' + 'name': 'Valkyrie''s Necklace' + 'icon_index': !!int '179' + 'price': !!int '5000' + 'note': '' + 'id': !!int '58' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.1 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 9 - value: 0.04 - params: - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 4 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '9' + 'value': !!float '0.04' + 'params': + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: "狂戦士の力が得られるアイパッチ。\r\n" - name: 狂戦士の眼帯 - icon_index: 179 - price: 5000 - note: '' - id: 59 - features: + 'description': 'You can obtain the power of the berserker with this + + eyepatch.' + 'name': 'Berserker''s Eyepatch' + 'icon_index': !!int '179' + 'price': !!int '5000' + 'note': '' + 'id': !!int '59' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -0.05 - params: - - 0 - - 0 - - 15 - - -5 - - 0 - - 0 - - 0 - - 0 - etype_id: 4 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-0.05' + 'params': + - !!int '0' + - !!int '0' + - !!int '15' + - !!int '-5' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '4' + 'atype_id': !!int '1' - !ruby/object:RPG::Armor - description: 神々の王の力が宿るお守り。 - name: 光のタリスマン - icon_index: 179 - price: 5000 - note: '' - id: 60 - features: + 'description': 'The amulet that holds the power of the gods'' king.' + 'name': 'Talisman of Light' + 'icon_index': !!int '179' + 'price': !!int '5000' + 'note': '' + 'id': !!int '60' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 7 - value: 0.04 - params: - - 0 - - 0 - - 5 - - 5 - - 5 - - 5 - - 5 - - 5 - etype_id: 4 - atype_id: 1 + 'code': !!int '22' + 'data_id': !!int '7' + 'value': !!float '0.04' + 'params': + - !!int '0' + - !!int '0' + - !!int '5' + - !!int '5' + - !!int '5' + - !!int '5' + - !!int '5' + - !!int '5' + 'etype_id': !!int '4' + 'atype_id': !!int '1' diff --git a/YAML/Classes.yaml b/YAML/Classes.yaml index 1899919..4135894 100644 --- a/YAML/Classes.yaml +++ b/YAML/Classes.yaml @@ -1,1968 +1,1967 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::Class - name: 戦士 - learnings: + 'name': 'Warrior' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 5 - skill_id: 80 - note: '' + 'level': !!int '5' + 'skill_id': !!int '80' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 81 - note: '' + 'level': !!int '10' + 'skill_id': !!int '81' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 15 - skill_id: 82 - note: '' + 'level': !!int '15' + 'skill_id': !!int '82' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 83 - note: '' + 'level': !!int '20' + 'skill_id': !!int '83' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 25 - skill_id: 84 - note: '' - id: 1 - features: + 'level': !!int '25' + 'skill_id': !!int '84' + 'note': '' + 'id': !!int '1' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 1 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!int '1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 1 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 3 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '3' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 4 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '4' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 5 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '5' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 6 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 0232 0029 0014 0010 000a 000a 0014 000f - - 0277 0032 0017 0012 000c 000c 0017 0012 - - 02bc 003a 0019 0014 000d 000d 001a 0014 - - 0301 0042 001b 0015 000e 000e 001c 0016 - - 0346 004a 001d 0017 000f 000f 001f 0018 - - 038b 0052 001f 0019 0010 0010 0022 001b - - 03d0 005a 0021 001a 0011 0011 0024 001d - - 0415 0063 0023 001c 0012 0012 0027 001f - - 045a 006b 0025 001d 0013 0013 0029 0021 - - 049f 0073 0027 001f 0014 0014 002c 0024 - - 04e4 007b 0029 0021 0015 0015 002f 0026 - - 0529 0083 002b 0022 0016 0016 0031 0028 - - 056e 008b 002d 0024 0017 0017 0034 002a - - 05b3 0094 002f 0025 0018 0018 0037 002d - - 05f8 009c 0031 0027 0019 0019 0039 002f - - 063d 00a4 0033 0029 001a 001a 003c 0031 - - 0682 00ac 0035 002a 001b 001b 003e 0033 - - 06c7 00b4 0037 002c 001d 001c 0041 0035 - - 070c 00bc 0039 002e 001e 001d 0044 0038 - - 0751 00c5 003b 002f 001f 001e 0046 003a - - 0795 00cd 003d 0031 0020 001f 0049 003c - - 07da 00d5 003f 0032 0021 0020 004c 003e - - 081f 00dd 0041 0034 0022 0021 004e 0041 - - 0864 00e5 0043 0036 0023 0022 0051 0043 - - 08a9 00ed 0045 0037 0024 0023 0053 0045 - - 08ee 00f6 0047 0039 0025 0024 0056 0047 - - 0933 00fe 0049 003a 0026 0025 0059 004a - - 0978 0106 004b 003c 0027 0026 005b 004c - - 09bd 010e 004d 003e 0028 0027 005e 004e - - 0a02 0116 004f 003f 0029 0028 0061 0050 - - 0a47 011e 0051 0041 002a 0029 0063 0053 - - 0a8c 0127 0053 0042 002b 002a 0066 0055 - - 0ad1 012f 0055 0044 002c 002b 0068 0057 - - 0b16 0137 0057 0046 002e 002d 006b 0059 - - 0b5b 013f 0059 0047 002f 002e 006e 005b - - 0ba0 0147 005b 0049 0030 002f 0070 005e - - 0be5 014f 005d 004b 0031 0030 0073 0060 - - 0c2a 0158 005f 004c 0032 0031 0076 0062 - - 0c6f 0160 0061 004e 0033 0032 0078 0064 - - 0cb4 0168 0063 004f 0034 0033 007b 0067 - - 0cf8 0170 0065 0051 0035 0034 007d 0069 - - 0d3d 0178 0067 0053 0036 0035 0080 006b - - 0d82 0180 0069 0054 0037 0036 0083 006d - - 0dc7 0189 006b 0056 0038 0037 0085 0070 - - 0e0c 0191 006d 0057 0039 0038 0088 0072 - - 0e51 0199 006f 0059 003a 0039 008b 0074 - - 0e96 01a1 0071 005b 003b 003a 008d 0076 - - 0edb 01a9 0073 005c 003c 003b 0090 0079 - - 0f20 01b1 0075 005e 003d 003c 0092 007b - - 0f65 01b9 0077 005f 003e 003d 0095 007d - - 0faa 01c2 0079 0061 0040 003e 0098 007f - - 0fef 01ca 007b 0063 0041 003f 009a 0081 - - 1034 01d2 007d 0064 0042 0040 009d 0084 - - 1079 01da 007f 0066 0043 0041 009f 0086 - - 10be 01e2 0081 0068 0044 0042 00a2 0088 - - 1103 01ea 0083 0069 0045 0043 00a5 008a - - 1148 01f3 0085 006b 0046 0044 00a7 008d - - 118d 01fb 0087 006c 0047 0045 00aa 008f - - 11d2 0203 0089 006e 0048 0046 00ad 0091 - - 1216 020b 008b 0070 0049 0047 00af 0093 - - 125b 0213 008d 0071 004a 0048 00b2 0096 - - 12a0 021b 008f 0073 004b 0049 00b4 0098 - - 12e5 0224 0091 0074 004c 004a 00b7 009a - - 132a 022c 0093 0076 004d 004b 00ba 009c - - 136f 0234 0095 0078 004e 004c 00bc 009f - - 13b4 023c 0097 0079 004f 004d 00bf 00a1 - - 13f9 0244 0099 007b 0051 004f 00c2 00a3 - - 143e 024c 009b 007d 0052 0050 00c4 00a5 - - 1483 0255 009d 007e 0053 0051 00c7 00a7 - - 14c8 025d 009f 0080 0054 0052 00c9 00aa - - 150d 0265 00a1 0081 0055 0053 00cc 00ac - - 1552 026d 00a3 0083 0056 0054 00cf 00ae - - 1597 0275 00a5 0085 0057 0055 00d1 00b0 - - 15dc 027d 00a7 0086 0058 0056 00d4 00b3 - - 1621 0286 00a9 0088 0059 0057 00d7 00b5 - - 1666 028e 00ab 0089 005a 0058 00d9 00b7 - - 16ab 0296 00ad 008b 005b 0059 00dc 00b9 - - 16f0 029e 00af 008d 005c 005a 00de 00bc - - 1735 02a6 00b1 008e 005d 005b 00e1 00be - - 1779 02ae 00b3 0090 005e 005c 00e4 00c0 - - 17be 02b7 00b5 0091 005f 005d 00e6 00c2 - - 1803 02bf 00b7 0093 0060 005e 00e9 00c5 - - 1848 02c7 00b9 0095 0062 005f 00ec 00c7 - - 188d 02cf 00bb 0096 0063 0060 00ee 00c9 - - 18d2 02d7 00bd 0098 0064 0061 00f1 00cb - - 1917 02df 00bf 009a 0065 0062 00f3 00cd - - 195c 02e8 00c1 009b 0066 0063 00f6 00d0 - - 19a1 02f0 00c3 009d 0067 0064 00f9 00d2 - - 19e6 02f8 00c5 009e 0068 0065 00fb 00d4 - - 1a2b 0300 00c7 00a0 0069 0066 00fe 00d6 - - 1a70 0308 00c9 00a2 006a 0067 0101 00d9 - - 1ab5 0310 00cb 00a3 006b 0068 0103 00db - - 1afa 0319 00cd 00a5 006c 0069 0106 00dd - - 1b3f 0321 00cf 00a6 006d 006a 0108 00df - - 1b84 0329 00d1 00a8 006e 006b 010b 00e2 - - 1bc9 0331 00d3 00aa 006f 006c 010e 00e4 - - 1c0e 0339 00d5 00ab 0070 006d 0110 00e6 - - 1c53 0341 00d7 00ad 0071 006e 0113 00e8 - - 1c97 0349 00d9 00ae 0072 006f 0115 00ea - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '52' + 'data_id': !!int '6' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '0232 0029 0014 0010 000a 000a 0014 000f' + - '0277 0032 0017 0012 000c 000c 0017 0012' + - '02bc 003a 0019 0014 000d 000d 001a 0014' + - '0301 0042 001b 0015 000e 000e 001c 0016' + - '0346 004a 001d 0017 000f 000f 001f 0018' + - '038b 0052 001f 0019 0010 0010 0022 001b' + - '03d0 005a 0021 001a 0011 0011 0024 001d' + - '0415 0063 0023 001c 0012 0012 0027 001f' + - '045a 006b 0025 001d 0013 0013 0029 0021' + - '049f 0073 0027 001f 0014 0014 002c 0024' + - '04e4 007b 0029 0021 0015 0015 002f 0026' + - '0529 0083 002b 0022 0016 0016 0031 0028' + - '056e 008b 002d 0024 0017 0017 0034 002a' + - '05b3 0094 002f 0025 0018 0018 0037 002d' + - '05f8 009c 0031 0027 0019 0019 0039 002f' + - '063d 00a4 0033 0029 001a 001a 003c 0031' + - '0682 00ac 0035 002a 001b 001b 003e 0033' + - '06c7 00b4 0037 002c 001d 001c 0041 0035' + - '070c 00bc 0039 002e 001e 001d 0044 0038' + - '0751 00c5 003b 002f 001f 001e 0046 003a' + - '0795 00cd 003d 0031 0020 001f 0049 003c' + - '07da 00d5 003f 0032 0021 0020 004c 003e' + - '081f 00dd 0041 0034 0022 0021 004e 0041' + - '0864 00e5 0043 0036 0023 0022 0051 0043' + - '08a9 00ed 0045 0037 0024 0023 0053 0045' + - '08ee 00f6 0047 0039 0025 0024 0056 0047' + - '0933 00fe 0049 003a 0026 0025 0059 004a' + - '0978 0106 004b 003c 0027 0026 005b 004c' + - '09bd 010e 004d 003e 0028 0027 005e 004e' + - '0a02 0116 004f 003f 0029 0028 0061 0050' + - '0a47 011e 0051 0041 002a 0029 0063 0053' + - '0a8c 0127 0053 0042 002b 002a 0066 0055' + - '0ad1 012f 0055 0044 002c 002b 0068 0057' + - '0b16 0137 0057 0046 002e 002d 006b 0059' + - '0b5b 013f 0059 0047 002f 002e 006e 005b' + - '0ba0 0147 005b 0049 0030 002f 0070 005e' + - '0be5 014f 005d 004b 0031 0030 0073 0060' + - '0c2a 0158 005f 004c 0032 0031 0076 0062' + - '0c6f 0160 0061 004e 0033 0032 0078 0064' + - '0cb4 0168 0063 004f 0034 0033 007b 0067' + - '0cf8 0170 0065 0051 0035 0034 007d 0069' + - '0d3d 0178 0067 0053 0036 0035 0080 006b' + - '0d82 0180 0069 0054 0037 0036 0083 006d' + - '0dc7 0189 006b 0056 0038 0037 0085 0070' + - '0e0c 0191 006d 0057 0039 0038 0088 0072' + - '0e51 0199 006f 0059 003a 0039 008b 0074' + - '0e96 01a1 0071 005b 003b 003a 008d 0076' + - '0edb 01a9 0073 005c 003c 003b 0090 0079' + - '0f20 01b1 0075 005e 003d 003c 0092 007b' + - '0f65 01b9 0077 005f 003e 003d 0095 007d' + - '0faa 01c2 0079 0061 0040 003e 0098 007f' + - '0fef 01ca 007b 0063 0041 003f 009a 0081' + - '1034 01d2 007d 0064 0042 0040 009d 0084' + - '1079 01da 007f 0066 0043 0041 009f 0086' + - '10be 01e2 0081 0068 0044 0042 00a2 0088' + - '1103 01ea 0083 0069 0045 0043 00a5 008a' + - '1148 01f3 0085 006b 0046 0044 00a7 008d' + - '118d 01fb 0087 006c 0047 0045 00aa 008f' + - '11d2 0203 0089 006e 0048 0046 00ad 0091' + - '1216 020b 008b 0070 0049 0047 00af 0093' + - '125b 0213 008d 0071 004a 0048 00b2 0096' + - '12a0 021b 008f 0073 004b 0049 00b4 0098' + - '12e5 0224 0091 0074 004c 004a 00b7 009a' + - '132a 022c 0093 0076 004d 004b 00ba 009c' + - '136f 0234 0095 0078 004e 004c 00bc 009f' + - '13b4 023c 0097 0079 004f 004d 00bf 00a1' + - '13f9 0244 0099 007b 0051 004f 00c2 00a3' + - '143e 024c 009b 007d 0052 0050 00c4 00a5' + - '1483 0255 009d 007e 0053 0051 00c7 00a7' + - '14c8 025d 009f 0080 0054 0052 00c9 00aa' + - '150d 0265 00a1 0081 0055 0053 00cc 00ac' + - '1552 026d 00a3 0083 0056 0054 00cf 00ae' + - '1597 0275 00a5 0085 0057 0055 00d1 00b0' + - '15dc 027d 00a7 0086 0058 0056 00d4 00b3' + - '1621 0286 00a9 0088 0059 0057 00d7 00b5' + - '1666 028e 00ab 0089 005a 0058 00d9 00b7' + - '16ab 0296 00ad 008b 005b 0059 00dc 00b9' + - '16f0 029e 00af 008d 005c 005a 00de 00bc' + - '1735 02a6 00b1 008e 005d 005b 00e1 00be' + - '1779 02ae 00b3 0090 005e 005c 00e4 00c0' + - '17be 02b7 00b5 0091 005f 005d 00e6 00c2' + - '1803 02bf 00b7 0093 0060 005e 00e9 00c5' + - '1848 02c7 00b9 0095 0062 005f 00ec 00c7' + - '188d 02cf 00bb 0096 0063 0060 00ee 00c9' + - '18d2 02d7 00bd 0098 0064 0061 00f1 00cb' + - '1917 02df 00bf 009a 0065 0062 00f3 00cd' + - '195c 02e8 00c1 009b 0066 0063 00f6 00d0' + - '19a1 02f0 00c3 009d 0067 0064 00f9 00d2' + - '19e6 02f8 00c5 009e 0068 0065 00fb 00d4' + - '1a2b 0300 00c7 00a0 0069 0066 00fe 00d6' + - '1a70 0308 00c9 00a2 006a 0067 0101 00d9' + - '1ab5 0310 00cb 00a3 006b 0068 0103 00db' + - '1afa 0319 00cd 00a5 006c 0069 0106 00dd' + - '1b3f 0321 00cf 00a6 006d 006a 0108 00df' + - '1b84 0329 00d1 00a8 006e 006b 010b 00e2' + - '1bc9 0331 00d3 00aa 006f 006c 010e 00e4' + - '1c0e 0339 00d5 00ab 0070 006d 0110 00e6' + - '1c53 0341 00d7 00ad 0071 006e 0113 00e8' + - '1c97 0349 00d9 00ae 0072 006f 0115 00ea' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: モンク - learnings: + 'name': 'Monk' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 5 - skill_id: 85 - note: '' + 'level': !!int '5' + 'skill_id': !!int '85' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 86 - note: '' + 'level': !!int '10' + 'skill_id': !!int '86' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 15 - skill_id: 87 - note: '' + 'level': !!int '15' + 'skill_id': !!int '87' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 88 - note: '' + 'level': !!int '20' + 'skill_id': !!int '88' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 25 - skill_id: 89 - note: '' - id: 2 - features: + 'level': !!int '25' + 'skill_id': !!int '89' + 'note': '' + 'id': !!int '2' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 1 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!int '1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.06 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.06' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 2 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 3 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 02aa 002e 0016 000e 000b 000c 0023 000f - - 02fd 0037 0018 0010 000c 000e 0027 0012 - - 0350 003f 001a 0011 000d 000f 002b 0014 - - 03a3 0047 001c 0012 000e 0010 002f 0016 - - 03f5 0050 001e 0013 000f 0011 0033 0018 - - 0448 0058 0020 0015 0010 0012 0037 001a - - 049b 0060 0022 0016 0011 0013 003b 001d - - 04ed 0069 0024 0017 0012 0014 003e 001f - - 0540 0071 0026 0018 0013 0016 0042 0021 - - 0593 0079 0028 0019 0014 0017 0046 0023 - - 05e6 0082 0029 001b 0015 0018 004a 0025 - - 0638 008a 002b 001c 0016 0019 004e 0028 - - 068b 0092 002d 001d 0017 001a 0052 002a - - 06de 009b 002f 001e 0018 001b 0056 002c - - 0730 00a3 0031 001f 0019 001c 0059 002e - - 0783 00ab 0033 0021 001a 001d 005d 0030 - - 07d6 00b4 0035 0022 001b 001f 0061 0033 - - 0829 00bc 0037 0023 001c 0020 0065 0035 - - 087b 00c4 0039 0024 001d 0021 0069 0037 - - 08ce 00cd 003b 0025 001e 0022 006d 0039 - - 0921 00d5 003c 0027 001e 0023 0070 003b - - 0973 00dd 003e 0028 001f 0024 0074 003e - - 09c6 00e5 0040 0029 0020 0025 0078 0040 - - 0a19 00ee 0042 002a 0021 0027 007c 0042 - - 0a6c 00f6 0044 002b 0022 0028 0080 0044 - - 0abe 00fe 0046 002d 0023 0029 0084 0046 - - 0b11 0107 0048 002e 0024 002a 0088 0049 - - 0b64 010f 004a 002f 0025 002b 008b 004b - - 0bb6 0117 004c 0030 0026 002c 008f 004d - - 0c09 0120 004e 0031 0027 002d 0093 004f - - 0c5c 0128 004f 0033 0028 002e 0097 0051 - - 0caf 0130 0051 0034 0029 0030 009b 0054 - - 0d01 0139 0053 0035 002a 0031 009f 0056 - - 0d54 0141 0055 0036 002b 0032 00a2 0058 - - 0da7 0149 0057 0037 002c 0033 00a6 005a - - 0df9 0152 0059 0039 002d 0034 00aa 005c - - 0e4c 015a 005b 003a 002e 0035 00ae 005e - - 0e9f 0162 005d 003b 002f 0036 00b2 0061 - - 0ef2 016b 005f 003c 0030 0038 00b6 0063 - - 0f44 0173 0061 003d 0031 0039 00ba 0065 - - 0f97 017b 0062 003f 0031 003a 00bd 0067 - - 0fea 0183 0064 0040 0032 003b 00c1 0069 - - 103c 018c 0066 0041 0033 003c 00c5 006c - - 108f 0194 0068 0042 0034 003d 00c9 006e - - 10e2 019c 006a 0043 0035 003e 00cd 0070 - - 1135 01a5 006c 0045 0036 003f 00d1 0072 - - 1187 01ad 006e 0046 0037 0041 00d4 0074 - - 11da 01b5 0070 0047 0038 0042 00d8 0077 - - 122d 01be 0072 0048 0039 0043 00dc 0079 - - 127f 01c6 0073 0049 003a 0044 00e0 007b - - 12d2 01ce 0075 004b 003b 0045 00e4 007d - - 1325 01d7 0077 004c 003c 0046 00e8 007f - - 1378 01df 0079 004d 003d 0047 00ec 0082 - - 13ca 01e7 007b 004e 003e 0049 00ef 0084 - - 141d 01f0 007d 0050 003f 004a 00f3 0086 - - 1470 01f8 007f 0051 0040 004b 00f7 0088 - - 14c2 0200 0081 0052 0041 004c 00fb 008a - - 1515 0209 0083 0053 0042 004d 00ff 008d - - 1568 0211 0085 0054 0043 004e 0103 008f - - 15bb 0219 0086 0056 0043 004f 0106 0091 - - 160d 0221 0088 0057 0044 0050 010a 0093 - - 1660 022a 008a 0058 0045 0052 010e 0095 - - 16b3 0232 008c 0059 0046 0053 0112 0098 - - 1705 023a 008e 005a 0047 0054 0116 009a - - 1758 0243 0090 005c 0048 0055 011a 009c - - 17ab 024b 0092 005d 0049 0056 011e 009e - - 17fe 0253 0094 005e 004a 0057 0121 00a0 - - 1850 025c 0096 005f 004b 0058 0125 00a2 - - 18a3 0264 0098 0060 004c 005a 0129 00a5 - - 18f6 026c 0099 0062 004d 005b 012d 00a7 - - 1948 0275 009b 0063 004e 005c 0131 00a9 - - 199b 027d 009d 0064 004f 005d 0135 00ab - - 19ee 0285 009f 0065 0050 005e 0138 00ad - - 1a41 028e 00a1 0066 0051 005f 013c 00b0 - - 1a93 0296 00a3 0068 0052 0060 0140 00b2 - - 1ae6 029e 00a5 0069 0053 0061 0144 00b4 - - 1b39 02a7 00a7 006a 0054 0063 0148 00b6 - - 1b8b 02af 00a9 006b 0055 0064 014c 00b8 - - 1bde 02b7 00ab 006c 0056 0065 0150 00bb - - 1c31 02bf 00ac 006e 0056 0066 0153 00bd - - 1c84 02c8 00ae 006f 0057 0067 0157 00bf - - 1cd6 02d0 00b0 0070 0058 0068 015b 00c1 - - 1d29 02d8 00b2 0071 0059 0069 015f 00c3 - - 1d7c 02e1 00b4 0072 005a 006b 0163 00c6 - - 1dce 02e9 00b6 0074 005b 006c 0167 00c8 - - 1e21 02f1 00b8 0075 005c 006d 016a 00ca - - 1e74 02fa 00ba 0076 005d 006e 016e 00cc - - 1ec7 0302 00bc 0077 005e 006f 0172 00ce - - 1f19 030a 00be 0078 005f 0070 0176 00d1 - - 1f6c 0313 00bf 007a 0060 0071 017a 00d3 - - 1fbf 031b 00c1 007b 0061 0072 017e 00d5 - - 2011 0323 00c3 007c 0062 0074 0182 00d7 - - 2064 032c 00c5 007d 0063 0075 0185 00d9 - - 20b7 0334 00c7 007e 0064 0076 0189 00dc - - 210a 033c 00c9 0080 0065 0077 018d 00de - - 215c 0345 00cb 0081 0066 0078 0191 00e0 - - 21af 034d 00cd 0082 0067 0079 0195 00e2 - - 2202 0355 00cf 0083 0068 007a 0199 00e4 - - 2254 035d 00d0 0084 0068 007b 019c 00e6 - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '52' + 'data_id': !!int '3' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '02aa 002e 0016 000e 000b 000c 0023 000f' + - '02fd 0037 0018 0010 000c 000e 0027 0012' + - '0350 003f 001a 0011 000d 000f 002b 0014' + - '03a3 0047 001c 0012 000e 0010 002f 0016' + - '03f5 0050 001e 0013 000f 0011 0033 0018' + - '0448 0058 0020 0015 0010 0012 0037 001a' + - '049b 0060 0022 0016 0011 0013 003b 001d' + - '04ed 0069 0024 0017 0012 0014 003e 001f' + - '0540 0071 0026 0018 0013 0016 0042 0021' + - '0593 0079 0028 0019 0014 0017 0046 0023' + - '05e6 0082 0029 001b 0015 0018 004a 0025' + - '0638 008a 002b 001c 0016 0019 004e 0028' + - '068b 0092 002d 001d 0017 001a 0052 002a' + - '06de 009b 002f 001e 0018 001b 0056 002c' + - '0730 00a3 0031 001f 0019 001c 0059 002e' + - '0783 00ab 0033 0021 001a 001d 005d 0030' + - '07d6 00b4 0035 0022 001b 001f 0061 0033' + - '0829 00bc 0037 0023 001c 0020 0065 0035' + - '087b 00c4 0039 0024 001d 0021 0069 0037' + - '08ce 00cd 003b 0025 001e 0022 006d 0039' + - '0921 00d5 003c 0027 001e 0023 0070 003b' + - '0973 00dd 003e 0028 001f 0024 0074 003e' + - '09c6 00e5 0040 0029 0020 0025 0078 0040' + - '0a19 00ee 0042 002a 0021 0027 007c 0042' + - '0a6c 00f6 0044 002b 0022 0028 0080 0044' + - '0abe 00fe 0046 002d 0023 0029 0084 0046' + - '0b11 0107 0048 002e 0024 002a 0088 0049' + - '0b64 010f 004a 002f 0025 002b 008b 004b' + - '0bb6 0117 004c 0030 0026 002c 008f 004d' + - '0c09 0120 004e 0031 0027 002d 0093 004f' + - '0c5c 0128 004f 0033 0028 002e 0097 0051' + - '0caf 0130 0051 0034 0029 0030 009b 0054' + - '0d01 0139 0053 0035 002a 0031 009f 0056' + - '0d54 0141 0055 0036 002b 0032 00a2 0058' + - '0da7 0149 0057 0037 002c 0033 00a6 005a' + - '0df9 0152 0059 0039 002d 0034 00aa 005c' + - '0e4c 015a 005b 003a 002e 0035 00ae 005e' + - '0e9f 0162 005d 003b 002f 0036 00b2 0061' + - '0ef2 016b 005f 003c 0030 0038 00b6 0063' + - '0f44 0173 0061 003d 0031 0039 00ba 0065' + - '0f97 017b 0062 003f 0031 003a 00bd 0067' + - '0fea 0183 0064 0040 0032 003b 00c1 0069' + - '103c 018c 0066 0041 0033 003c 00c5 006c' + - '108f 0194 0068 0042 0034 003d 00c9 006e' + - '10e2 019c 006a 0043 0035 003e 00cd 0070' + - '1135 01a5 006c 0045 0036 003f 00d1 0072' + - '1187 01ad 006e 0046 0037 0041 00d4 0074' + - '11da 01b5 0070 0047 0038 0042 00d8 0077' + - '122d 01be 0072 0048 0039 0043 00dc 0079' + - '127f 01c6 0073 0049 003a 0044 00e0 007b' + - '12d2 01ce 0075 004b 003b 0045 00e4 007d' + - '1325 01d7 0077 004c 003c 0046 00e8 007f' + - '1378 01df 0079 004d 003d 0047 00ec 0082' + - '13ca 01e7 007b 004e 003e 0049 00ef 0084' + - '141d 01f0 007d 0050 003f 004a 00f3 0086' + - '1470 01f8 007f 0051 0040 004b 00f7 0088' + - '14c2 0200 0081 0052 0041 004c 00fb 008a' + - '1515 0209 0083 0053 0042 004d 00ff 008d' + - '1568 0211 0085 0054 0043 004e 0103 008f' + - '15bb 0219 0086 0056 0043 004f 0106 0091' + - '160d 0221 0088 0057 0044 0050 010a 0093' + - '1660 022a 008a 0058 0045 0052 010e 0095' + - '16b3 0232 008c 0059 0046 0053 0112 0098' + - '1705 023a 008e 005a 0047 0054 0116 009a' + - '1758 0243 0090 005c 0048 0055 011a 009c' + - '17ab 024b 0092 005d 0049 0056 011e 009e' + - '17fe 0253 0094 005e 004a 0057 0121 00a0' + - '1850 025c 0096 005f 004b 0058 0125 00a2' + - '18a3 0264 0098 0060 004c 005a 0129 00a5' + - '18f6 026c 0099 0062 004d 005b 012d 00a7' + - '1948 0275 009b 0063 004e 005c 0131 00a9' + - '199b 027d 009d 0064 004f 005d 0135 00ab' + - '19ee 0285 009f 0065 0050 005e 0138 00ad' + - '1a41 028e 00a1 0066 0051 005f 013c 00b0' + - '1a93 0296 00a3 0068 0052 0060 0140 00b2' + - '1ae6 029e 00a5 0069 0053 0061 0144 00b4' + - '1b39 02a7 00a7 006a 0054 0063 0148 00b6' + - '1b8b 02af 00a9 006b 0055 0064 014c 00b8' + - '1bde 02b7 00ab 006c 0056 0065 0150 00bb' + - '1c31 02bf 00ac 006e 0056 0066 0153 00bd' + - '1c84 02c8 00ae 006f 0057 0067 0157 00bf' + - '1cd6 02d0 00b0 0070 0058 0068 015b 00c1' + - '1d29 02d8 00b2 0071 0059 0069 015f 00c3' + - '1d7c 02e1 00b4 0072 005a 006b 0163 00c6' + - '1dce 02e9 00b6 0074 005b 006c 0167 00c8' + - '1e21 02f1 00b8 0075 005c 006d 016a 00ca' + - '1e74 02fa 00ba 0076 005d 006e 016e 00cc' + - '1ec7 0302 00bc 0077 005e 006f 0172 00ce' + - '1f19 030a 00be 0078 005f 0070 0176 00d1' + - '1f6c 0313 00bf 007a 0060 0071 017a 00d3' + - '1fbf 031b 00c1 007b 0061 0072 017e 00d5' + - '2011 0323 00c3 007c 0062 0074 0182 00d7' + - '2064 032c 00c5 007d 0063 0075 0185 00d9' + - '20b7 0334 00c7 007e 0064 0076 0189 00dc' + - '210a 033c 00c9 0080 0065 0077 018d 00de' + - '215c 0345 00cb 0081 0066 0078 0191 00e0' + - '21af 034d 00cd 0082 0067 0079 0195 00e2' + - '2202 0355 00cf 0083 0068 007a 0199 00e4' + - '2254 035d 00d0 0084 0068 007b 019c 00e6' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: 騎士 - learnings: + 'name': 'Knight' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 5 - skill_id: 90 - note: '' + 'level': !!int '5' + 'skill_id': !!int '90' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 91 - note: '' + 'level': !!int '10' + 'skill_id': !!int '91' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 15 - skill_id: 92 - note: '' + 'level': !!int '15' + 'skill_id': !!int '92' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 93 - note: '' + 'level': !!int '20' + 'skill_id': !!int '93' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 25 - skill_id: 94 - note: '' + 'level': !!int '25' + 'skill_id': !!int '94' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 3 - skill_id: 26 - note: '' + 'level': !!int '3' + 'skill_id': !!int '26' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 8 - skill_id: 69 - note: '' + 'level': !!int '8' + 'skill_id': !!int '69' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 12 - skill_id: 31 - note: '' + 'level': !!int '12' + 'skill_id': !!int '31' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 18 - skill_id: 41 - note: '' + 'level': !!int '18' + 'skill_id': !!int '41' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 22 - skill_id: 27 - note: '' + 'level': !!int '22' + 'skill_id': !!int '27' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 28 - skill_id: 70 - note: '' - id: 3 - features: + 'level': !!int '28' + 'skill_id': !!int '70' + 'note': '' + 'id': !!int '3' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 1 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!int '1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 2 - value: 0.0 + 'code': !!int '41' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 3 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '3' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 3 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '3' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 4 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '4' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 5 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '5' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 6 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 0285 005f 0010 0015 000c 000f 0013 001d - - 02d9 006b 0012 0018 000e 0011 0016 0020 - - 032d 0076 0014 001a 000f 0012 0018 0023 - - 0380 0082 0015 001c 0010 0014 001a 0026 - - 03d4 008d 0017 001e 0012 0015 001c 0029 - - 0427 0098 0018 0020 0013 0016 001f 002c - - 047b 00a4 001a 0022 0014 0018 0021 002f - - 04ce 00af 001b 0024 0015 0019 0023 0032 - - 0522 00bb 001d 0026 0017 001b 0025 0035 - - 0575 00c6 001f 0028 0018 001c 0028 0038 - - 05c9 00d1 0020 002a 0019 001d 002a 003b - - 061c 00dd 0022 002c 001b 001f 002c 003e - - 0670 00e8 0023 002e 001c 0020 002e 0041 - - 06c3 00f3 0025 0030 001d 0022 0030 0044 - - 0717 00ff 0026 0032 001e 0023 0033 0047 - - 076a 010a 0028 0034 0020 0024 0035 004a - - 07be 0116 002a 0036 0021 0026 0037 004d - - 0811 0121 002b 0038 0022 0027 0039 0050 - - 0865 012c 002d 003a 0023 0028 003c 0053 - - 08b8 0138 002e 003c 0025 002a 003e 0056 - - 090c 0143 0030 003e 0026 002b 0040 0058 - - 095f 014e 0031 0040 0027 002d 0042 005b - - 09b3 015a 0033 0042 0029 002e 0044 005e - - 0a06 0165 0035 0044 002a 002f 0047 0061 - - 0a5a 0171 0036 0046 002b 0031 0049 0064 - - 0aae 017c 0038 0048 002c 0032 004b 0067 - - 0b01 0187 0039 004a 002e 0034 004d 006a - - 0b55 0193 003b 004c 002f 0035 0050 006d - - 0ba8 019e 003c 004e 0030 0036 0052 0070 - - 0bfc 01a9 003e 0050 0031 0038 0054 0073 - - 0c4f 01b5 0040 0052 0033 0039 0056 0076 - - 0ca3 01c0 0041 0054 0034 003b 0058 0079 - - 0cf6 01cc 0043 0056 0035 003c 005b 007c - - 0d4a 01d7 0044 0058 0037 003d 005d 007f - - 0d9d 01e2 0046 005a 0038 003f 005f 0082 - - 0df1 01ee 0047 005c 0039 0040 0061 0085 - - 0e44 01f9 0049 005e 003a 0041 0064 0088 - - 0e98 0204 004b 0060 003c 0043 0066 008b - - 0eeb 0210 004c 0062 003d 0044 0068 008e - - 0f3f 021b 004e 0064 003e 0046 006a 0091 - - 0f92 0227 004f 0066 0040 0047 006c 0093 - - 0fe6 0232 0051 0068 0041 0048 006f 0096 - - 1039 023d 0052 006a 0042 004a 0071 0099 - - 108d 0249 0054 006c 0043 004b 0073 009c - - 10e0 0254 0056 006e 0045 004d 0075 009f - - 1134 025f 0057 0070 0046 004e 0078 00a2 - - 1187 026b 0059 0072 0047 004f 007a 00a5 - - 11db 0276 005a 0074 0048 0051 007c 00a8 - - 122e 0282 005c 0076 004a 0052 007e 00ab - - 1282 028d 005d 0078 004b 0053 0080 00ae - - 12d6 0298 005f 007b 004c 0055 0083 00b1 - - 1329 02a4 0061 007d 004e 0056 0085 00b4 - - 137d 02af 0062 007f 004f 0058 0087 00b7 - - 13d0 02bb 0064 0081 0050 0059 0089 00ba - - 1424 02c6 0065 0083 0051 005a 008c 00bd - - 1477 02d1 0067 0085 0053 005c 008e 00c0 - - 14cb 02dd 0068 0087 0054 005d 0090 00c3 - - 151e 02e8 006a 0089 0055 005f 0092 00c6 - - 1572 02f3 006c 008b 0056 0060 0095 00c9 - - 15c5 02ff 006d 008d 0058 0061 0097 00cb - - 1619 030a 006f 008f 0059 0063 0099 00ce - - 166c 0316 0070 0091 005a 0064 009b 00d1 - - 16c0 0321 0072 0093 005c 0066 009d 00d4 - - 1713 032c 0073 0095 005d 0067 00a0 00d7 - - 1767 0338 0075 0097 005e 0068 00a2 00da - - 17ba 0343 0077 0099 005f 006a 00a4 00dd - - 180e 034e 0078 009b 0061 006b 00a6 00e0 - - 1861 035a 007a 009d 0062 006c 00a9 00e3 - - 18b5 0365 007b 009f 0063 006e 00ab 00e6 - - 1908 0371 007d 00a1 0065 006f 00ad 00e9 - - 195c 037c 007e 00a3 0066 0071 00af 00ec - - 19af 0387 0080 00a5 0067 0072 00b1 00ef - - 1a03 0393 0082 00a7 0068 0073 00b4 00f2 - - 1a56 039e 0083 00a9 006a 0075 00b6 00f5 - - 1aaa 03a9 0085 00ab 006b 0076 00b8 00f8 - - 1afe 03b5 0086 00ad 006c 0078 00ba 00fb - - 1b51 03c0 0088 00af 006d 0079 00bd 00fe - - 1ba5 03cc 0089 00b1 006f 007a 00bf 0101 - - 1bf8 03d7 008b 00b3 0070 007c 00c1 0104 - - 1c4c 03e2 008d 00b5 0071 007d 00c3 0106 - - 1c9f 03ee 008e 00b7 0073 007f 00c5 0109 - - 1cf3 03f9 0090 00b9 0074 0080 00c8 010c - - 1d46 0404 0091 00bb 0075 0081 00ca 010f - - 1d9a 0410 0093 00bd 0076 0083 00cc 0112 - - 1ded 041b 0094 00bf 0078 0084 00ce 0115 - - 1e41 0427 0096 00c1 0079 0085 00d1 0118 - - 1e94 0432 0098 00c3 007a 0087 00d3 011b - - 1ee8 043d 0099 00c5 007b 0088 00d5 011e - - 1f3b 0449 009b 00c7 007d 008a 00d7 0121 - - 1f8f 0454 009c 00c9 007e 008b 00d9 0124 - - 1fe2 045f 009e 00cb 007f 008c 00dc 0127 - - 2036 046b 009f 00cd 0081 008e 00de 012a - - 2089 0476 00a1 00cf 0082 008f 00e0 012d - - 20dd 0482 00a3 00d1 0083 0091 00e2 0130 - - 2130 048d 00a4 00d3 0084 0092 00e5 0133 - - 2184 0498 00a6 00d5 0086 0093 00e7 0136 - - 21d7 04a4 00a7 00d7 0087 0095 00e9 0139 - - 222b 04af 00a9 00d9 0088 0096 00eb 013c - - 227e 04ba 00aa 00db 0089 0097 00ed 013e - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '52' + 'data_id': !!int '6' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '0285 005f 0010 0015 000c 000f 0013 001d' + - '02d9 006b 0012 0018 000e 0011 0016 0020' + - '032d 0076 0014 001a 000f 0012 0018 0023' + - '0380 0082 0015 001c 0010 0014 001a 0026' + - '03d4 008d 0017 001e 0012 0015 001c 0029' + - '0427 0098 0018 0020 0013 0016 001f 002c' + - '047b 00a4 001a 0022 0014 0018 0021 002f' + - '04ce 00af 001b 0024 0015 0019 0023 0032' + - '0522 00bb 001d 0026 0017 001b 0025 0035' + - '0575 00c6 001f 0028 0018 001c 0028 0038' + - '05c9 00d1 0020 002a 0019 001d 002a 003b' + - '061c 00dd 0022 002c 001b 001f 002c 003e' + - '0670 00e8 0023 002e 001c 0020 002e 0041' + - '06c3 00f3 0025 0030 001d 0022 0030 0044' + - '0717 00ff 0026 0032 001e 0023 0033 0047' + - '076a 010a 0028 0034 0020 0024 0035 004a' + - '07be 0116 002a 0036 0021 0026 0037 004d' + - '0811 0121 002b 0038 0022 0027 0039 0050' + - '0865 012c 002d 003a 0023 0028 003c 0053' + - '08b8 0138 002e 003c 0025 002a 003e 0056' + - '090c 0143 0030 003e 0026 002b 0040 0058' + - '095f 014e 0031 0040 0027 002d 0042 005b' + - '09b3 015a 0033 0042 0029 002e 0044 005e' + - '0a06 0165 0035 0044 002a 002f 0047 0061' + - '0a5a 0171 0036 0046 002b 0031 0049 0064' + - '0aae 017c 0038 0048 002c 0032 004b 0067' + - '0b01 0187 0039 004a 002e 0034 004d 006a' + - '0b55 0193 003b 004c 002f 0035 0050 006d' + - '0ba8 019e 003c 004e 0030 0036 0052 0070' + - '0bfc 01a9 003e 0050 0031 0038 0054 0073' + - '0c4f 01b5 0040 0052 0033 0039 0056 0076' + - '0ca3 01c0 0041 0054 0034 003b 0058 0079' + - '0cf6 01cc 0043 0056 0035 003c 005b 007c' + - '0d4a 01d7 0044 0058 0037 003d 005d 007f' + - '0d9d 01e2 0046 005a 0038 003f 005f 0082' + - '0df1 01ee 0047 005c 0039 0040 0061 0085' + - '0e44 01f9 0049 005e 003a 0041 0064 0088' + - '0e98 0204 004b 0060 003c 0043 0066 008b' + - '0eeb 0210 004c 0062 003d 0044 0068 008e' + - '0f3f 021b 004e 0064 003e 0046 006a 0091' + - '0f92 0227 004f 0066 0040 0047 006c 0093' + - '0fe6 0232 0051 0068 0041 0048 006f 0096' + - '1039 023d 0052 006a 0042 004a 0071 0099' + - '108d 0249 0054 006c 0043 004b 0073 009c' + - '10e0 0254 0056 006e 0045 004d 0075 009f' + - '1134 025f 0057 0070 0046 004e 0078 00a2' + - '1187 026b 0059 0072 0047 004f 007a 00a5' + - '11db 0276 005a 0074 0048 0051 007c 00a8' + - '122e 0282 005c 0076 004a 0052 007e 00ab' + - '1282 028d 005d 0078 004b 0053 0080 00ae' + - '12d6 0298 005f 007b 004c 0055 0083 00b1' + - '1329 02a4 0061 007d 004e 0056 0085 00b4' + - '137d 02af 0062 007f 004f 0058 0087 00b7' + - '13d0 02bb 0064 0081 0050 0059 0089 00ba' + - '1424 02c6 0065 0083 0051 005a 008c 00bd' + - '1477 02d1 0067 0085 0053 005c 008e 00c0' + - '14cb 02dd 0068 0087 0054 005d 0090 00c3' + - '151e 02e8 006a 0089 0055 005f 0092 00c6' + - '1572 02f3 006c 008b 0056 0060 0095 00c9' + - '15c5 02ff 006d 008d 0058 0061 0097 00cb' + - '1619 030a 006f 008f 0059 0063 0099 00ce' + - '166c 0316 0070 0091 005a 0064 009b 00d1' + - '16c0 0321 0072 0093 005c 0066 009d 00d4' + - '1713 032c 0073 0095 005d 0067 00a0 00d7' + - '1767 0338 0075 0097 005e 0068 00a2 00da' + - '17ba 0343 0077 0099 005f 006a 00a4 00dd' + - '180e 034e 0078 009b 0061 006b 00a6 00e0' + - '1861 035a 007a 009d 0062 006c 00a9 00e3' + - '18b5 0365 007b 009f 0063 006e 00ab 00e6' + - '1908 0371 007d 00a1 0065 006f 00ad 00e9' + - '195c 037c 007e 00a3 0066 0071 00af 00ec' + - '19af 0387 0080 00a5 0067 0072 00b1 00ef' + - '1a03 0393 0082 00a7 0068 0073 00b4 00f2' + - '1a56 039e 0083 00a9 006a 0075 00b6 00f5' + - '1aaa 03a9 0085 00ab 006b 0076 00b8 00f8' + - '1afe 03b5 0086 00ad 006c 0078 00ba 00fb' + - '1b51 03c0 0088 00af 006d 0079 00bd 00fe' + - '1ba5 03cc 0089 00b1 006f 007a 00bf 0101' + - '1bf8 03d7 008b 00b3 0070 007c 00c1 0104' + - '1c4c 03e2 008d 00b5 0071 007d 00c3 0106' + - '1c9f 03ee 008e 00b7 0073 007f 00c5 0109' + - '1cf3 03f9 0090 00b9 0074 0080 00c8 010c' + - '1d46 0404 0091 00bb 0075 0081 00ca 010f' + - '1d9a 0410 0093 00bd 0076 0083 00cc 0112' + - '1ded 041b 0094 00bf 0078 0084 00ce 0115' + - '1e41 0427 0096 00c1 0079 0085 00d1 0118' + - '1e94 0432 0098 00c3 007a 0087 00d3 011b' + - '1ee8 043d 0099 00c5 007b 0088 00d5 011e' + - '1f3b 0449 009b 00c7 007d 008a 00d7 0121' + - '1f8f 0454 009c 00c9 007e 008b 00d9 0124' + - '1fe2 045f 009e 00cb 007f 008c 00dc 0127' + - '2036 046b 009f 00cd 0081 008e 00de 012a' + - '2089 0476 00a1 00cf 0082 008f 00e0 012d' + - '20dd 0482 00a3 00d1 0083 0091 00e2 0130' + - '2130 048d 00a4 00d3 0084 0092 00e5 0133' + - '2184 0498 00a6 00d5 0086 0093 00e7 0136' + - '21d7 04a4 00a7 00d7 0087 0095 00e9 0139' + - '222b 04af 00a9 00d9 0088 0096 00eb 013c' + - '227e 04ba 00aa 00db 0089 0097 00ed 013e' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: 魔法剣士 - learnings: + 'name': 'Magic Swordsman' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 5 - skill_id: 95 - note: '' + 'level': !!int '5' + 'skill_id': !!int '95' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 96 - note: '' + 'level': !!int '10' + 'skill_id': !!int '96' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 15 - skill_id: 97 - note: '' + 'level': !!int '15' + 'skill_id': !!int '97' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 98 - note: '' + 'level': !!int '20' + 'skill_id': !!int '98' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 25 - skill_id: 99 - note: '' + 'level': !!int '25' + 'skill_id': !!int '99' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 2 - skill_id: 67 - note: '' + 'level': !!int '2' + 'skill_id': !!int '67' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 3 - skill_id: 76 - note: '' + 'level': !!int '3' + 'skill_id': !!int '76' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 6 - skill_id: 77 - note: '' + 'level': !!int '6' + 'skill_id': !!int '77' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 9 - skill_id: 78 - note: '' + 'level': !!int '9' + 'skill_id': !!int '78' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 13 - skill_id: 49 - note: '' + 'level': !!int '13' + 'skill_id': !!int '49' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 18 - skill_id: 48 - note: '' + 'level': !!int '18' + 'skill_id': !!int '48' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 28 - skill_id: 68 - note: '' - id: 4 - features: + 'level': !!int '28' + 'skill_id': !!int '68' + 'note': '' + 'id': !!int '4' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 1 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!int '1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 2 - value: 0.0 + 'code': !!int '41' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 4 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '4' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 3 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '3' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 4 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '4' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 5 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '5' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 6 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 022e 0062 000f 0011 0011 000f 0019 001b - - 0279 006f 0011 0013 0013 0011 001c 001f - - 02c3 007c 0013 0014 0014 0013 001f 0022 - - 030d 0089 0014 0016 0016 0014 0022 0025 - - 0358 0096 0016 0017 0017 0016 0025 0028 - - 03a2 00a2 0018 0018 0018 0017 0028 002b - - 03ec 00af 0019 001a 001a 0019 002b 002e - - 0437 00bc 001b 001b 001b 001a 002d 0031 - - 0481 00c9 001c 001d 001c 001c 0030 0035 - - 04cb 00d5 001e 001e 001e 001d 0033 0038 - - 0515 00e2 0020 001f 001f 001f 0036 003b - - 0560 00ef 0021 0021 0021 0020 0039 003e - - 05aa 00fc 0023 0022 0022 0022 003c 0041 - - 05f4 0108 0024 0024 0023 0023 003e 0044 - - 063f 0115 0026 0025 0025 0025 0041 0047 - - 0689 0122 0028 0026 0026 0026 0044 004b - - 06d3 012f 0029 0028 0027 0028 0047 004e - - 071e 013c 002b 0029 0029 0029 004a 0051 - - 0768 0148 002d 002a 002a 002b 004d 0054 - - 07b2 0155 002e 002c 002b 002c 004f 0057 - - 07fc 0162 0030 002d 002d 002e 0052 005a - - 0847 016f 0031 002f 002e 002f 0055 005d - - 0891 017b 0033 0030 0030 0031 0058 0061 - - 08db 0188 0035 0031 0031 0032 005b 0064 - - 0926 0195 0036 0033 0032 0034 005e 0067 - - 0970 01a2 0038 0034 0034 0036 0060 006a - - 09ba 01ae 0039 0036 0035 0037 0063 006d - - 0a04 01bb 003b 0037 0036 0039 0066 0070 - - 0a4f 01c8 003d 0038 0038 003a 0069 0073 - - 0a99 01d5 003e 003a 0039 003c 006c 0077 - - 0ae3 01e1 0040 003b 003b 003d 006f 007a - - 0b2e 01ee 0041 003d 003c 003f 0071 007d - - 0b78 01fb 0043 003e 003d 0040 0074 0080 - - 0bc2 0208 0045 003f 003f 0042 0077 0083 - - 0c0d 0215 0046 0041 0040 0043 007a 0086 - - 0c57 0221 0048 0042 0041 0045 007d 0089 - - 0ca1 022e 004a 0043 0043 0046 0080 008d - - 0ceb 023b 004b 0045 0044 0048 0082 0090 - - 0d36 0248 004d 0046 0045 0049 0085 0093 - - 0d80 0254 004e 0048 0047 004b 0088 0096 - - 0dca 0261 0050 0049 0048 004c 008b 0099 - - 0e15 026e 0052 004a 004a 004e 008e 009c - - 0e5f 027b 0053 004c 004b 004f 0091 009f - - 0ea9 0287 0055 004d 004c 0051 0093 00a3 - - 0ef4 0294 0056 004f 004e 0052 0096 00a6 - - 0f3e 02a1 0058 0050 004f 0054 0099 00a9 - - 0f88 02ae 005a 0051 0050 0055 009c 00ac - - 0fd2 02ba 005b 0053 0052 0057 009f 00af - - 101d 02c7 005d 0054 0053 0058 00a2 00b2 - - 1067 02d4 005e 0055 0054 005a 00a4 00b5 - - 10b1 02e1 0060 0057 0056 005c 00a7 00b9 - - 10fc 02ee 0062 0058 0057 005d 00aa 00bc - - 1146 02fa 0063 005a 0059 005f 00ad 00bf - - 1190 0307 0065 005b 005a 0060 00b0 00c2 - - 11da 0314 0067 005c 005b 0062 00b3 00c5 - - 1225 0321 0068 005e 005d 0063 00b6 00c8 - - 126f 032d 006a 005f 005e 0065 00b8 00cb - - 12b9 033a 006b 0061 005f 0066 00bb 00cf - - 1304 0347 006d 0062 0061 0068 00be 00d2 - - 134e 0354 006f 0063 0062 0069 00c1 00d5 - - 1398 0360 0070 0065 0064 006b 00c4 00d8 - - 13e3 036d 0072 0066 0065 006c 00c7 00db - - 142d 037a 0073 0068 0066 006e 00c9 00de - - 1477 0387 0075 0069 0068 006f 00cc 00e1 - - 14c1 0393 0077 006a 0069 0071 00cf 00e5 - - 150c 03a0 0078 006c 006a 0072 00d2 00e8 - - 1556 03ad 007a 006d 006c 0074 00d5 00eb - - 15a0 03ba 007c 006e 006d 0075 00d8 00ee - - 15eb 03c7 007d 0070 006e 0077 00da 00f1 - - 1635 03d3 007f 0071 0070 0078 00dd 00f4 - - 167f 03e0 0080 0073 0071 007a 00e0 00f7 - - 16ca 03ed 0082 0074 0073 007b 00e3 00fb - - 1714 03fa 0084 0075 0074 007d 00e6 00fe - - 175e 0406 0085 0077 0075 007e 00e9 0101 - - 17a8 0413 0087 0078 0077 0080 00eb 0104 - - 17f3 0420 0088 007a 0078 0082 00ee 0107 - - 183d 042d 008a 007b 0079 0083 00f1 010a - - 1887 0439 008c 007c 007b 0085 00f4 010d - - 18d2 0446 008d 007e 007c 0086 00f7 0111 - - 191c 0453 008f 007f 007e 0088 00fa 0114 - - 1966 0460 0090 0081 007f 0089 00fc 0117 - - 19b0 046c 0092 0082 0080 008b 00ff 011a - - 19fb 0479 0094 0083 0082 008c 0102 011d - - 1a45 0486 0095 0085 0083 008e 0105 0120 - - 1a8f 0493 0097 0086 0084 008f 0108 0123 - - 1ada 04a0 0099 0087 0086 0091 010b 0127 - - 1b24 04ac 009a 0089 0087 0092 010d 012a - - 1b6e 04b9 009c 008a 0088 0094 0110 012d - - 1bb9 04c6 009d 008c 008a 0095 0113 0130 - - 1c03 04d3 009f 008d 008b 0097 0116 0133 - - 1c4d 04df 00a1 008e 008d 0098 0119 0136 - - 1c97 04ec 00a2 0090 008e 009a 011c 0139 - - 1ce2 04f9 00a4 0091 008f 009b 011e 013d - - 1d2c 0506 00a5 0093 0091 009d 0121 0140 - - 1d76 0512 00a7 0094 0092 009e 0124 0143 - - 1dc1 051f 00a9 0095 0093 00a0 0127 0146 - - 1e0b 052c 00aa 0097 0095 00a1 012a 0149 - - 1e55 0539 00ac 0098 0096 00a3 012d 014c - - 1e9f 0545 00ad 0099 0097 00a4 012f 014f - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '52' + 'data_id': !!int '6' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '022e 0062 000f 0011 0011 000f 0019 001b' + - '0279 006f 0011 0013 0013 0011 001c 001f' + - '02c3 007c 0013 0014 0014 0013 001f 0022' + - '030d 0089 0014 0016 0016 0014 0022 0025' + - '0358 0096 0016 0017 0017 0016 0025 0028' + - '03a2 00a2 0018 0018 0018 0017 0028 002b' + - '03ec 00af 0019 001a 001a 0019 002b 002e' + - '0437 00bc 001b 001b 001b 001a 002d 0031' + - '0481 00c9 001c 001d 001c 001c 0030 0035' + - '04cb 00d5 001e 001e 001e 001d 0033 0038' + - '0515 00e2 0020 001f 001f 001f 0036 003b' + - '0560 00ef 0021 0021 0021 0020 0039 003e' + - '05aa 00fc 0023 0022 0022 0022 003c 0041' + - '05f4 0108 0024 0024 0023 0023 003e 0044' + - '063f 0115 0026 0025 0025 0025 0041 0047' + - '0689 0122 0028 0026 0026 0026 0044 004b' + - '06d3 012f 0029 0028 0027 0028 0047 004e' + - '071e 013c 002b 0029 0029 0029 004a 0051' + - '0768 0148 002d 002a 002a 002b 004d 0054' + - '07b2 0155 002e 002c 002b 002c 004f 0057' + - '07fc 0162 0030 002d 002d 002e 0052 005a' + - '0847 016f 0031 002f 002e 002f 0055 005d' + - '0891 017b 0033 0030 0030 0031 0058 0061' + - '08db 0188 0035 0031 0031 0032 005b 0064' + - '0926 0195 0036 0033 0032 0034 005e 0067' + - '0970 01a2 0038 0034 0034 0036 0060 006a' + - '09ba 01ae 0039 0036 0035 0037 0063 006d' + - '0a04 01bb 003b 0037 0036 0039 0066 0070' + - '0a4f 01c8 003d 0038 0038 003a 0069 0073' + - '0a99 01d5 003e 003a 0039 003c 006c 0077' + - '0ae3 01e1 0040 003b 003b 003d 006f 007a' + - '0b2e 01ee 0041 003d 003c 003f 0071 007d' + - '0b78 01fb 0043 003e 003d 0040 0074 0080' + - '0bc2 0208 0045 003f 003f 0042 0077 0083' + - '0c0d 0215 0046 0041 0040 0043 007a 0086' + - '0c57 0221 0048 0042 0041 0045 007d 0089' + - '0ca1 022e 004a 0043 0043 0046 0080 008d' + - '0ceb 023b 004b 0045 0044 0048 0082 0090' + - '0d36 0248 004d 0046 0045 0049 0085 0093' + - '0d80 0254 004e 0048 0047 004b 0088 0096' + - '0dca 0261 0050 0049 0048 004c 008b 0099' + - '0e15 026e 0052 004a 004a 004e 008e 009c' + - '0e5f 027b 0053 004c 004b 004f 0091 009f' + - '0ea9 0287 0055 004d 004c 0051 0093 00a3' + - '0ef4 0294 0056 004f 004e 0052 0096 00a6' + - '0f3e 02a1 0058 0050 004f 0054 0099 00a9' + - '0f88 02ae 005a 0051 0050 0055 009c 00ac' + - '0fd2 02ba 005b 0053 0052 0057 009f 00af' + - '101d 02c7 005d 0054 0053 0058 00a2 00b2' + - '1067 02d4 005e 0055 0054 005a 00a4 00b5' + - '10b1 02e1 0060 0057 0056 005c 00a7 00b9' + - '10fc 02ee 0062 0058 0057 005d 00aa 00bc' + - '1146 02fa 0063 005a 0059 005f 00ad 00bf' + - '1190 0307 0065 005b 005a 0060 00b0 00c2' + - '11da 0314 0067 005c 005b 0062 00b3 00c5' + - '1225 0321 0068 005e 005d 0063 00b6 00c8' + - '126f 032d 006a 005f 005e 0065 00b8 00cb' + - '12b9 033a 006b 0061 005f 0066 00bb 00cf' + - '1304 0347 006d 0062 0061 0068 00be 00d2' + - '134e 0354 006f 0063 0062 0069 00c1 00d5' + - '1398 0360 0070 0065 0064 006b 00c4 00d8' + - '13e3 036d 0072 0066 0065 006c 00c7 00db' + - '142d 037a 0073 0068 0066 006e 00c9 00de' + - '1477 0387 0075 0069 0068 006f 00cc 00e1' + - '14c1 0393 0077 006a 0069 0071 00cf 00e5' + - '150c 03a0 0078 006c 006a 0072 00d2 00e8' + - '1556 03ad 007a 006d 006c 0074 00d5 00eb' + - '15a0 03ba 007c 006e 006d 0075 00d8 00ee' + - '15eb 03c7 007d 0070 006e 0077 00da 00f1' + - '1635 03d3 007f 0071 0070 0078 00dd 00f4' + - '167f 03e0 0080 0073 0071 007a 00e0 00f7' + - '16ca 03ed 0082 0074 0073 007b 00e3 00fb' + - '1714 03fa 0084 0075 0074 007d 00e6 00fe' + - '175e 0406 0085 0077 0075 007e 00e9 0101' + - '17a8 0413 0087 0078 0077 0080 00eb 0104' + - '17f3 0420 0088 007a 0078 0082 00ee 0107' + - '183d 042d 008a 007b 0079 0083 00f1 010a' + - '1887 0439 008c 007c 007b 0085 00f4 010d' + - '18d2 0446 008d 007e 007c 0086 00f7 0111' + - '191c 0453 008f 007f 007e 0088 00fa 0114' + - '1966 0460 0090 0081 007f 0089 00fc 0117' + - '19b0 046c 0092 0082 0080 008b 00ff 011a' + - '19fb 0479 0094 0083 0082 008c 0102 011d' + - '1a45 0486 0095 0085 0083 008e 0105 0120' + - '1a8f 0493 0097 0086 0084 008f 0108 0123' + - '1ada 04a0 0099 0087 0086 0091 010b 0127' + - '1b24 04ac 009a 0089 0087 0092 010d 012a' + - '1b6e 04b9 009c 008a 0088 0094 0110 012d' + - '1bb9 04c6 009d 008c 008a 0095 0113 0130' + - '1c03 04d3 009f 008d 008b 0097 0116 0133' + - '1c4d 04df 00a1 008e 008d 0098 0119 0136' + - '1c97 04ec 00a2 0090 008e 009a 011c 0139' + - '1ce2 04f9 00a4 0091 008f 009b 011e 013d' + - '1d2c 0506 00a5 0093 0091 009d 0121 0140' + - '1d76 0512 00a7 0094 0092 009e 0124 0143' + - '1dc1 051f 00a9 0095 0093 00a0 0127 0146' + - '1e0b 052c 00aa 0097 0095 00a1 012a 0149' + - '1e55 0539 00ac 0098 0096 00a3 012d 014c' + - '1e9f 0545 00ad 0099 0097 00a4 012f 014f' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: サムライ - learnings: + 'name': 'Samurai' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 5 - skill_id: 100 - note: '' + 'level': !!int '5' + 'skill_id': !!int '100' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 101 - note: '' + 'level': !!int '10' + 'skill_id': !!int '101' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 15 - skill_id: 102 - note: '' + 'level': !!int '15' + 'skill_id': !!int '102' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 103 - note: '' + 'level': !!int '20' + 'skill_id': !!int '103' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 25 - skill_id: 104 - note: '' - id: 5 - features: + 'level': !!int '25' + 'skill_id': !!int '104' + 'note': '' + 'id': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 1 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!int '1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 5 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '5' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 3 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '3' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 5 - value: 1.5 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 020b 004d 0016 0011 000c 000a 0019 0014 - - 0252 0059 0019 0013 000e 000c 001d 0017 - - 0299 0064 001b 0014 000f 000d 0020 0019 - - 02df 0070 001d 0016 0010 000e 0023 001c - - 0326 007b 001f 0017 0011 000f 0026 001e - - 036d 0086 0021 0018 0012 0010 002a 0020 - - 03b3 0092 0023 001a 0013 0011 002d 0023 - - 03fa 009d 0025 001b 0014 0012 0030 0025 - - 0441 00a8 0027 001c 0015 0013 0033 0028 - - 0487 00b4 0029 001e 0016 0014 0037 002a - - 04ce 00bf 002b 001f 0017 0015 003a 002c - - 0515 00ca 002d 0021 0018 0016 003d 002f - - 055b 00d6 002f 0022 0019 0017 0040 0031 - - 05a2 00e1 0031 0023 001a 0019 0043 0034 - - 05e9 00ec 0033 0025 001b 001a 0047 0036 - - 062f 00f8 0035 0026 001c 001b 004a 0038 - - 0676 0103 0037 0027 001d 001c 004d 003b - - 06bd 010e 0039 0029 001e 001d 0050 003d - - 0703 011a 003b 002a 001f 001e 0054 003f - - 074a 0125 003d 002b 0020 001f 0057 0042 - - 0791 0130 003f 002d 0021 0020 005a 0044 - - 07d7 013c 0041 002e 0022 0021 005d 0047 - - 081e 0147 0043 0030 0023 0022 0060 0049 - - 0865 0152 0045 0031 0024 0023 0064 004b - - 08ab 015e 0047 0032 0025 0024 0067 004e - - 08f2 0169 004a 0034 0026 0026 006a 0050 - - 0938 0175 004c 0035 0027 0027 006d 0053 - - 097f 0180 004e 0036 0028 0028 0071 0055 - - 09c6 018b 0050 0038 0029 0029 0074 0057 - - 0a0c 0197 0052 0039 002a 002a 0077 005a - - 0a53 01a2 0054 003b 002b 002b 007a 005c - - 0a9a 01ad 0056 003c 002c 002c 007d 005f - - 0ae0 01b9 0058 003d 002d 002d 0081 0061 - - 0b27 01c4 005a 003f 002e 002e 0084 0063 - - 0b6e 01cf 005c 0040 002f 002f 0087 0066 - - 0bb4 01db 005e 0041 0030 0030 008a 0068 - - 0bfb 01e6 0060 0043 0031 0031 008e 006a - - 0c42 01f1 0062 0044 0032 0033 0091 006d - - 0c88 01fd 0064 0045 0033 0034 0094 006f - - 0ccf 0208 0066 0047 0034 0035 0097 0072 - - 0d16 0213 0068 0048 0035 0036 009a 0074 - - 0d5c 021f 006a 004a 0036 0037 009e 0076 - - 0da3 022a 006c 004b 0037 0038 00a1 0079 - - 0dea 0235 006e 004c 0038 0039 00a4 007b - - 0e30 0241 0070 004e 0039 003a 00a7 007e - - 0e77 024c 0072 004f 003a 003b 00ab 0080 - - 0ebe 0257 0074 0050 003b 003c 00ae 0082 - - 0f04 0263 0076 0052 003c 003d 00b1 0085 - - 0f4b 026e 0078 0053 003d 003e 00b4 0087 - - 0f91 0279 007a 0054 003e 003f 00b7 0089 - - 0fd8 0285 007d 0056 003f 0041 00bb 008c - - 101f 0290 007f 0057 0040 0042 00be 008e - - 1065 029c 0081 0059 0041 0043 00c1 0091 - - 10ac 02a7 0083 005a 0042 0044 00c4 0093 - - 10f3 02b2 0085 005b 0043 0045 00c8 0095 - - 1139 02be 0087 005d 0044 0046 00cb 0098 - - 1180 02c9 0089 005e 0045 0047 00ce 009a - - 11c7 02d4 008b 005f 0046 0048 00d1 009d - - 120d 02e0 008d 0061 0047 0049 00d5 009f - - 1254 02eb 008f 0062 0048 004a 00d8 00a1 - - 129b 02f6 0091 0064 0049 004b 00db 00a4 - - 12e1 0302 0093 0065 004a 004c 00de 00a6 - - 1328 030d 0095 0066 004b 004e 00e1 00a9 - - 136f 0318 0097 0068 004c 004f 00e5 00ab - - 13b5 0324 0099 0069 004d 0050 00e8 00ad - - 13fc 032f 009b 006a 004e 0051 00eb 00b0 - - 1443 033a 009d 006c 004f 0052 00ee 00b2 - - 1489 0346 009f 006d 0050 0053 00f2 00b4 - - 14d0 0351 00a1 006e 0051 0054 00f5 00b7 - - 1517 035c 00a3 0070 0052 0055 00f8 00b9 - - 155d 0368 00a5 0071 0053 0056 00fb 00bc - - 15a4 0373 00a7 0073 0054 0057 00fe 00be - - 15eb 037e 00a9 0074 0055 0058 0102 00c0 - - 1631 038a 00ab 0075 0056 0059 0105 00c3 - - 1678 0395 00ae 0077 0057 005b 0108 00c5 - - 16be 03a1 00b0 0078 0058 005c 010b 00c8 - - 1705 03ac 00b2 0079 0059 005d 010f 00ca - - 174c 03b7 00b4 007b 005a 005e 0112 00cc - - 1792 03c3 00b6 007c 005b 005f 0115 00cf - - 17d9 03ce 00b8 007e 005c 0060 0118 00d1 - - 1820 03d9 00ba 007f 005d 0061 011b 00d4 - - 1866 03e5 00bc 0080 005e 0062 011f 00d6 - - 18ad 03f0 00be 0082 005f 0063 0122 00d8 - - 18f4 03fb 00c0 0083 0060 0064 0125 00db - - 193a 0407 00c2 0084 0061 0065 0128 00dd - - 1981 0412 00c4 0086 0062 0066 012c 00df - - 19c8 041d 00c6 0087 0063 0068 012f 00e2 - - 1a0e 0429 00c8 0088 0064 0069 0132 00e4 - - 1a55 0434 00ca 008a 0065 006a 0135 00e7 - - 1a9c 043f 00cc 008b 0066 006b 0138 00e9 - - 1ae2 044b 00ce 008d 0067 006c 013c 00eb - - 1b29 0456 00d0 008e 0068 006d 013f 00ee - - 1b70 0461 00d2 008f 0069 006e 0142 00f0 - - 1bb6 046d 00d4 0091 006a 006f 0145 00f3 - - 1bfd 0478 00d6 0092 006b 0070 0149 00f5 - - 1c44 0483 00d8 0093 006c 0071 014c 00f7 - - 1c8a 048f 00da 0095 006d 0072 014f 00fa - - 1cd1 049a 00dc 0096 006e 0073 0152 00fc - - 1d17 04a5 00de 0097 006f 0074 0155 00fe - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '23' + 'data_id': !!int '5' + 'value': !!float '1.5' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '020b 004d 0016 0011 000c 000a 0019 0014' + - '0252 0059 0019 0013 000e 000c 001d 0017' + - '0299 0064 001b 0014 000f 000d 0020 0019' + - '02df 0070 001d 0016 0010 000e 0023 001c' + - '0326 007b 001f 0017 0011 000f 0026 001e' + - '036d 0086 0021 0018 0012 0010 002a 0020' + - '03b3 0092 0023 001a 0013 0011 002d 0023' + - '03fa 009d 0025 001b 0014 0012 0030 0025' + - '0441 00a8 0027 001c 0015 0013 0033 0028' + - '0487 00b4 0029 001e 0016 0014 0037 002a' + - '04ce 00bf 002b 001f 0017 0015 003a 002c' + - '0515 00ca 002d 0021 0018 0016 003d 002f' + - '055b 00d6 002f 0022 0019 0017 0040 0031' + - '05a2 00e1 0031 0023 001a 0019 0043 0034' + - '05e9 00ec 0033 0025 001b 001a 0047 0036' + - '062f 00f8 0035 0026 001c 001b 004a 0038' + - '0676 0103 0037 0027 001d 001c 004d 003b' + - '06bd 010e 0039 0029 001e 001d 0050 003d' + - '0703 011a 003b 002a 001f 001e 0054 003f' + - '074a 0125 003d 002b 0020 001f 0057 0042' + - '0791 0130 003f 002d 0021 0020 005a 0044' + - '07d7 013c 0041 002e 0022 0021 005d 0047' + - '081e 0147 0043 0030 0023 0022 0060 0049' + - '0865 0152 0045 0031 0024 0023 0064 004b' + - '08ab 015e 0047 0032 0025 0024 0067 004e' + - '08f2 0169 004a 0034 0026 0026 006a 0050' + - '0938 0175 004c 0035 0027 0027 006d 0053' + - '097f 0180 004e 0036 0028 0028 0071 0055' + - '09c6 018b 0050 0038 0029 0029 0074 0057' + - '0a0c 0197 0052 0039 002a 002a 0077 005a' + - '0a53 01a2 0054 003b 002b 002b 007a 005c' + - '0a9a 01ad 0056 003c 002c 002c 007d 005f' + - '0ae0 01b9 0058 003d 002d 002d 0081 0061' + - '0b27 01c4 005a 003f 002e 002e 0084 0063' + - '0b6e 01cf 005c 0040 002f 002f 0087 0066' + - '0bb4 01db 005e 0041 0030 0030 008a 0068' + - '0bfb 01e6 0060 0043 0031 0031 008e 006a' + - '0c42 01f1 0062 0044 0032 0033 0091 006d' + - '0c88 01fd 0064 0045 0033 0034 0094 006f' + - '0ccf 0208 0066 0047 0034 0035 0097 0072' + - '0d16 0213 0068 0048 0035 0036 009a 0074' + - '0d5c 021f 006a 004a 0036 0037 009e 0076' + - '0da3 022a 006c 004b 0037 0038 00a1 0079' + - '0dea 0235 006e 004c 0038 0039 00a4 007b' + - '0e30 0241 0070 004e 0039 003a 00a7 007e' + - '0e77 024c 0072 004f 003a 003b 00ab 0080' + - '0ebe 0257 0074 0050 003b 003c 00ae 0082' + - '0f04 0263 0076 0052 003c 003d 00b1 0085' + - '0f4b 026e 0078 0053 003d 003e 00b4 0087' + - '0f91 0279 007a 0054 003e 003f 00b7 0089' + - '0fd8 0285 007d 0056 003f 0041 00bb 008c' + - '101f 0290 007f 0057 0040 0042 00be 008e' + - '1065 029c 0081 0059 0041 0043 00c1 0091' + - '10ac 02a7 0083 005a 0042 0044 00c4 0093' + - '10f3 02b2 0085 005b 0043 0045 00c8 0095' + - '1139 02be 0087 005d 0044 0046 00cb 0098' + - '1180 02c9 0089 005e 0045 0047 00ce 009a' + - '11c7 02d4 008b 005f 0046 0048 00d1 009d' + - '120d 02e0 008d 0061 0047 0049 00d5 009f' + - '1254 02eb 008f 0062 0048 004a 00d8 00a1' + - '129b 02f6 0091 0064 0049 004b 00db 00a4' + - '12e1 0302 0093 0065 004a 004c 00de 00a6' + - '1328 030d 0095 0066 004b 004e 00e1 00a9' + - '136f 0318 0097 0068 004c 004f 00e5 00ab' + - '13b5 0324 0099 0069 004d 0050 00e8 00ad' + - '13fc 032f 009b 006a 004e 0051 00eb 00b0' + - '1443 033a 009d 006c 004f 0052 00ee 00b2' + - '1489 0346 009f 006d 0050 0053 00f2 00b4' + - '14d0 0351 00a1 006e 0051 0054 00f5 00b7' + - '1517 035c 00a3 0070 0052 0055 00f8 00b9' + - '155d 0368 00a5 0071 0053 0056 00fb 00bc' + - '15a4 0373 00a7 0073 0054 0057 00fe 00be' + - '15eb 037e 00a9 0074 0055 0058 0102 00c0' + - '1631 038a 00ab 0075 0056 0059 0105 00c3' + - '1678 0395 00ae 0077 0057 005b 0108 00c5' + - '16be 03a1 00b0 0078 0058 005c 010b 00c8' + - '1705 03ac 00b2 0079 0059 005d 010f 00ca' + - '174c 03b7 00b4 007b 005a 005e 0112 00cc' + - '1792 03c3 00b6 007c 005b 005f 0115 00cf' + - '17d9 03ce 00b8 007e 005c 0060 0118 00d1' + - '1820 03d9 00ba 007f 005d 0061 011b 00d4' + - '1866 03e5 00bc 0080 005e 0062 011f 00d6' + - '18ad 03f0 00be 0082 005f 0063 0122 00d8' + - '18f4 03fb 00c0 0083 0060 0064 0125 00db' + - '193a 0407 00c2 0084 0061 0065 0128 00dd' + - '1981 0412 00c4 0086 0062 0066 012c 00df' + - '19c8 041d 00c6 0087 0063 0068 012f 00e2' + - '1a0e 0429 00c8 0088 0064 0069 0132 00e4' + - '1a55 0434 00ca 008a 0065 006a 0135 00e7' + - '1a9c 043f 00cc 008b 0066 006b 0138 00e9' + - '1ae2 044b 00ce 008d 0067 006c 013c 00eb' + - '1b29 0456 00d0 008e 0068 006d 013f 00ee' + - '1b70 0461 00d2 008f 0069 006e 0142 00f0' + - '1bb6 046d 00d4 0091 006a 006f 0145 00f3' + - '1bfd 0478 00d6 0092 006b 0070 0149 00f5' + - '1c44 0483 00d8 0093 006c 0071 014c 00f7' + - '1c8a 048f 00da 0095 006d 0072 014f 00fa' + - '1cd1 049a 00dc 0096 006e 0073 0152 00fc' + - '1d17 04a5 00de 0097 006f 0074 0155 00fe' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: アーチャー - learnings: + 'name': 'Archer' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 5 - skill_id: 105 - note: '' + 'level': !!int '5' + 'skill_id': !!int '105' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 106 - note: '' + 'level': !!int '10' + 'skill_id': !!int '106' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 15 - skill_id: 107 - note: '' + 'level': !!int '15' + 'skill_id': !!int '107' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 108 - note: '' + 'level': !!int '20' + 'skill_id': !!int '108' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 25 - skill_id: 109 - note: '' - id: 6 - features: + 'level': !!int '25' + 'skill_id': !!int '109' + 'note': '' + 'id': !!int '6' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 0.7 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!float '0.7' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 6 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '6' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 3 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 01a7 004e 0012 000d 000a 000c 0022 0021 - - 01e4 0058 0014 000f 000b 000e 0026 0025 - - 0220 0061 0016 0010 000c 000f 0029 0029 - - 025c 006b 0017 0012 000d 0010 002d 002c - - 0298 0074 0019 0013 000e 0011 0030 0030 - - 02d4 007e 001b 0014 000f 0013 0033 0034 - - 0311 0087 001c 0016 0010 0014 0037 0037 - - 034d 0091 001e 0017 0011 0015 003a 003b - - 0389 009a 0020 0019 0012 0016 003d 003e - - 03c5 00a4 0021 001a 0013 0018 0041 0042 - - 0401 00ad 0023 001b 0014 0019 0044 0046 - - 043d 00b7 0025 001d 0015 001a 0047 0049 - - 047a 00c0 0026 001e 0016 001b 004b 004d - - 04b6 00ca 0028 001f 0017 001d 004e 0050 - - 04f2 00d3 002a 0021 0018 001e 0051 0054 - - 052e 00dd 002b 0022 0019 001f 0055 0058 - - 056a 00e6 002d 0024 001a 0020 0058 005b - - 05a6 00f0 002f 0025 001b 0021 005c 005f - - 05e3 00f9 0030 0026 001c 0023 005f 0063 - - 061f 0103 0032 0028 001d 0024 0062 0066 - - 065b 010c 0034 0029 001d 0025 0066 006a - - 0697 0116 0035 002a 001e 0026 0069 006d - - 06d3 011f 0037 002c 001f 0028 006c 0071 - - 070f 0129 0039 002d 0020 0029 0070 0075 - - 074c 0132 003a 002f 0021 002a 0073 0078 - - 0788 013b 003c 0030 0022 002b 0076 007c - - 07c4 0145 003d 0031 0023 002d 007a 007f - - 0800 014e 003f 0033 0024 002e 007d 0083 - - 083c 0158 0041 0034 0025 002f 0080 0087 - - 0879 0161 0042 0035 0026 0030 0084 008a - - 08b5 016b 0044 0037 0027 0032 0087 008e - - 08f1 0174 0046 0038 0028 0033 008b 0091 - - 092d 017e 0047 003a 0029 0034 008e 0095 - - 0969 0187 0049 003b 002a 0035 0091 0099 - - 09a5 0191 004b 003c 002b 0036 0095 009c - - 09e2 019a 004c 003e 002c 0038 0098 00a0 - - 0a1e 01a4 004e 003f 002d 0039 009b 00a4 - - 0a5a 01ad 0050 0040 002e 003a 009f 00a7 - - 0a96 01b7 0051 0042 002f 003b 00a2 00ab - - 0ad2 01c0 0053 0043 0030 003d 00a5 00ae - - 0b0e 01ca 0055 0045 0030 003e 00a9 00b2 - - 0b4b 01d3 0056 0046 0031 003f 00ac 00b6 - - 0b87 01dd 0058 0047 0032 0040 00af 00b9 - - 0bc3 01e6 005a 0049 0033 0042 00b3 00bd - - 0bff 01f0 005b 004a 0034 0043 00b6 00c0 - - 0c3b 01f9 005d 004b 0035 0044 00ba 00c4 - - 0c77 0203 005f 004d 0036 0045 00bd 00c8 - - 0cb4 020c 0060 004e 0037 0047 00c0 00cb - - 0cf0 0216 0062 0050 0038 0048 00c4 00cf - - 0d2c 021f 0063 0051 0039 0049 00c7 00d2 - - 0d68 0228 0065 0052 003a 004a 00ca 00d6 - - 0da4 0232 0067 0054 003b 004b 00ce 00da - - 0de1 023b 0068 0055 003c 004d 00d1 00dd - - 0e1d 0245 006a 0057 003d 004e 00d4 00e1 - - 0e59 024e 006c 0058 003e 004f 00d8 00e5 - - 0e95 0258 006d 0059 003f 0050 00db 00e8 - - 0ed1 0261 006f 005b 0040 0052 00de 00ec - - 0f0d 026b 0071 005c 0041 0053 00e2 00ef - - 0f4a 0274 0072 005d 0042 0054 00e5 00f3 - - 0f86 027e 0074 005f 0042 0055 00e9 00f7 - - 0fc2 0287 0076 0060 0043 0057 00ec 00fa - - 0ffe 0291 0077 0062 0044 0058 00ef 00fe - - 103a 029a 0079 0063 0045 0059 00f3 0101 - - 1076 02a4 007b 0064 0046 005a 00f6 0105 - - 10b3 02ad 007c 0066 0047 005c 00f9 0109 - - 10ef 02b7 007e 0067 0048 005d 00fd 010c - - 112b 02c0 0080 0068 0049 005e 0100 0110 - - 1167 02ca 0081 006a 004a 005f 0103 0114 - - 11a3 02d3 0083 006b 004b 0060 0107 0117 - - 11df 02dd 0085 006d 004c 0062 010a 011b - - 121c 02e6 0086 006e 004d 0063 010d 011e - - 1258 02f0 0088 006f 004e 0064 0111 0122 - - 1294 02f9 008a 0071 004f 0065 0114 0126 - - 12d0 0303 008b 0072 0050 0067 0118 0129 - - 130c 030c 008d 0073 0051 0068 011b 012d - - 1349 0315 008e 0075 0052 0069 011e 0130 - - 1385 031f 0090 0076 0053 006a 0122 0134 - - 13c1 0328 0092 0078 0054 006c 0125 0138 - - 13fd 0332 0093 0079 0055 006d 0128 013b - - 1439 033b 0095 007a 0055 006e 012c 013f - - 1475 0345 0097 007c 0056 006f 012f 0142 - - 14b2 034e 0098 007d 0057 0071 0132 0146 - - 14ee 0358 009a 007e 0058 0072 0136 014a - - 152a 0361 009c 0080 0059 0073 0139 014d - - 1566 036b 009d 0081 005a 0074 013c 0151 - - 15a2 0374 009f 0083 005b 0075 0140 0155 - - 15de 037e 00a1 0084 005c 0077 0143 0158 - - 161b 0387 00a2 0085 005d 0078 0147 015c - - 1657 0391 00a4 0087 005e 0079 014a 015f - - 1693 039a 00a6 0088 005f 007a 014d 0163 - - 16cf 03a4 00a7 0089 0060 007c 0151 0167 - - 170b 03ad 00a9 008b 0061 007d 0154 016a - - 1747 03b7 00ab 008c 0062 007e 0157 016e - - 1784 03c0 00ac 008e 0063 007f 015b 0171 - - 17c0 03ca 00ae 008f 0064 0081 015e 0175 - - 17fc 03d3 00b0 0090 0065 0082 0161 0179 - - 1838 03dd 00b1 0092 0066 0083 0165 017c - - 1874 03e6 00b3 0093 0067 0084 0168 0180 - - 18b0 03ef 00b4 0094 0067 0085 016b 0183 - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '52' + 'data_id': !!int '3' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '01a7 004e 0012 000d 000a 000c 0022 0021' + - '01e4 0058 0014 000f 000b 000e 0026 0025' + - '0220 0061 0016 0010 000c 000f 0029 0029' + - '025c 006b 0017 0012 000d 0010 002d 002c' + - '0298 0074 0019 0013 000e 0011 0030 0030' + - '02d4 007e 001b 0014 000f 0013 0033 0034' + - '0311 0087 001c 0016 0010 0014 0037 0037' + - '034d 0091 001e 0017 0011 0015 003a 003b' + - '0389 009a 0020 0019 0012 0016 003d 003e' + - '03c5 00a4 0021 001a 0013 0018 0041 0042' + - '0401 00ad 0023 001b 0014 0019 0044 0046' + - '043d 00b7 0025 001d 0015 001a 0047 0049' + - '047a 00c0 0026 001e 0016 001b 004b 004d' + - '04b6 00ca 0028 001f 0017 001d 004e 0050' + - '04f2 00d3 002a 0021 0018 001e 0051 0054' + - '052e 00dd 002b 0022 0019 001f 0055 0058' + - '056a 00e6 002d 0024 001a 0020 0058 005b' + - '05a6 00f0 002f 0025 001b 0021 005c 005f' + - '05e3 00f9 0030 0026 001c 0023 005f 0063' + - '061f 0103 0032 0028 001d 0024 0062 0066' + - '065b 010c 0034 0029 001d 0025 0066 006a' + - '0697 0116 0035 002a 001e 0026 0069 006d' + - '06d3 011f 0037 002c 001f 0028 006c 0071' + - '070f 0129 0039 002d 0020 0029 0070 0075' + - '074c 0132 003a 002f 0021 002a 0073 0078' + - '0788 013b 003c 0030 0022 002b 0076 007c' + - '07c4 0145 003d 0031 0023 002d 007a 007f' + - '0800 014e 003f 0033 0024 002e 007d 0083' + - '083c 0158 0041 0034 0025 002f 0080 0087' + - '0879 0161 0042 0035 0026 0030 0084 008a' + - '08b5 016b 0044 0037 0027 0032 0087 008e' + - '08f1 0174 0046 0038 0028 0033 008b 0091' + - '092d 017e 0047 003a 0029 0034 008e 0095' + - '0969 0187 0049 003b 002a 0035 0091 0099' + - '09a5 0191 004b 003c 002b 0036 0095 009c' + - '09e2 019a 004c 003e 002c 0038 0098 00a0' + - '0a1e 01a4 004e 003f 002d 0039 009b 00a4' + - '0a5a 01ad 0050 0040 002e 003a 009f 00a7' + - '0a96 01b7 0051 0042 002f 003b 00a2 00ab' + - '0ad2 01c0 0053 0043 0030 003d 00a5 00ae' + - '0b0e 01ca 0055 0045 0030 003e 00a9 00b2' + - '0b4b 01d3 0056 0046 0031 003f 00ac 00b6' + - '0b87 01dd 0058 0047 0032 0040 00af 00b9' + - '0bc3 01e6 005a 0049 0033 0042 00b3 00bd' + - '0bff 01f0 005b 004a 0034 0043 00b6 00c0' + - '0c3b 01f9 005d 004b 0035 0044 00ba 00c4' + - '0c77 0203 005f 004d 0036 0045 00bd 00c8' + - '0cb4 020c 0060 004e 0037 0047 00c0 00cb' + - '0cf0 0216 0062 0050 0038 0048 00c4 00cf' + - '0d2c 021f 0063 0051 0039 0049 00c7 00d2' + - '0d68 0228 0065 0052 003a 004a 00ca 00d6' + - '0da4 0232 0067 0054 003b 004b 00ce 00da' + - '0de1 023b 0068 0055 003c 004d 00d1 00dd' + - '0e1d 0245 006a 0057 003d 004e 00d4 00e1' + - '0e59 024e 006c 0058 003e 004f 00d8 00e5' + - '0e95 0258 006d 0059 003f 0050 00db 00e8' + - '0ed1 0261 006f 005b 0040 0052 00de 00ec' + - '0f0d 026b 0071 005c 0041 0053 00e2 00ef' + - '0f4a 0274 0072 005d 0042 0054 00e5 00f3' + - '0f86 027e 0074 005f 0042 0055 00e9 00f7' + - '0fc2 0287 0076 0060 0043 0057 00ec 00fa' + - '0ffe 0291 0077 0062 0044 0058 00ef 00fe' + - '103a 029a 0079 0063 0045 0059 00f3 0101' + - '1076 02a4 007b 0064 0046 005a 00f6 0105' + - '10b3 02ad 007c 0066 0047 005c 00f9 0109' + - '10ef 02b7 007e 0067 0048 005d 00fd 010c' + - '112b 02c0 0080 0068 0049 005e 0100 0110' + - '1167 02ca 0081 006a 004a 005f 0103 0114' + - '11a3 02d3 0083 006b 004b 0060 0107 0117' + - '11df 02dd 0085 006d 004c 0062 010a 011b' + - '121c 02e6 0086 006e 004d 0063 010d 011e' + - '1258 02f0 0088 006f 004e 0064 0111 0122' + - '1294 02f9 008a 0071 004f 0065 0114 0126' + - '12d0 0303 008b 0072 0050 0067 0118 0129' + - '130c 030c 008d 0073 0051 0068 011b 012d' + - '1349 0315 008e 0075 0052 0069 011e 0130' + - '1385 031f 0090 0076 0053 006a 0122 0134' + - '13c1 0328 0092 0078 0054 006c 0125 0138' + - '13fd 0332 0093 0079 0055 006d 0128 013b' + - '1439 033b 0095 007a 0055 006e 012c 013f' + - '1475 0345 0097 007c 0056 006f 012f 0142' + - '14b2 034e 0098 007d 0057 0071 0132 0146' + - '14ee 0358 009a 007e 0058 0072 0136 014a' + - '152a 0361 009c 0080 0059 0073 0139 014d' + - '1566 036b 009d 0081 005a 0074 013c 0151' + - '15a2 0374 009f 0083 005b 0075 0140 0155' + - '15de 037e 00a1 0084 005c 0077 0143 0158' + - '161b 0387 00a2 0085 005d 0078 0147 015c' + - '1657 0391 00a4 0087 005e 0079 014a 015f' + - '1693 039a 00a6 0088 005f 007a 014d 0163' + - '16cf 03a4 00a7 0089 0060 007c 0151 0167' + - '170b 03ad 00a9 008b 0061 007d 0154 016a' + - '1747 03b7 00ab 008c 0062 007e 0157 016e' + - '1784 03c0 00ac 008e 0063 007f 015b 0171' + - '17c0 03ca 00ae 008f 0064 0081 015e 0175' + - '17fc 03d3 00b0 0090 0065 0082 0161 0179' + - '1838 03dd 00b1 0092 0066 0083 0165 017c' + - '1874 03e6 00b3 0093 0067 0084 0168 0180' + - '18b0 03ef 00b4 0094 0067 0085 016b 0183' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: シーフ - learnings: + 'name': 'Thief' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 5 - skill_id: 110 - note: '' + 'level': !!int '5' + 'skill_id': !!int '110' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 111 - note: '' + 'level': !!int '10' + 'skill_id': !!int '111' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 15 - skill_id: 112 - note: '' + 'level': !!int '15' + 'skill_id': !!int '112' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 113 - note: '' + 'level': !!int '20' + 'skill_id': !!int '113' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 25 - skill_id: 114 - note: '' - id: 7 - features: + 'level': !!int '25' + 'skill_id': !!int '114' + 'note': '' + 'id': !!int '7' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 0.75 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!float '0.75' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 7 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '7' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 3 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '3' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 55 - data_id: 1 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 01d3 0042 0011 000e 000b 000b 0027 0026 - - 0211 004c 0013 0010 000d 000c 002b 002a - - 024e 0056 0014 0011 000e 000d 002f 002e - - 028c 0060 0016 0013 000f 000e 0033 0032 - - 02c9 0069 0017 0014 0010 000f 0037 0036 - - 0306 0073 0018 0015 0011 0010 003b 003a - - 0344 007d 001a 0017 0012 0011 003f 003e - - 0381 0087 001b 0018 0013 0012 0043 0041 - - 03bf 0090 001c 0019 0014 0013 0047 0045 - - 03fc 009a 001e 001b 0016 0014 004b 0049 - - 0439 00a4 001f 001c 0017 0015 004f 004d - - 0477 00ad 0021 001d 0018 0016 0053 0051 - - 04b4 00b7 0022 001f 0019 0017 0057 0055 - - 04f1 00c1 0023 0020 001a 0018 005b 0059 - - 052f 00cb 0025 0021 001b 0019 005e 005c - - 056c 00d4 0026 0023 001c 001a 0062 0060 - - 05aa 00de 0027 0024 001d 001b 0066 0064 - - 05e7 00e8 0029 0025 001f 001c 006a 0068 - - 0624 00f2 002a 0027 0020 001d 006e 006c - - 0662 00fb 002b 0028 0021 001e 0072 0070 - - 069f 0105 002d 0029 0022 001f 0076 0073 - - 06dc 010f 002e 002b 0023 0020 007a 0077 - - 071a 0118 0030 002c 0024 0021 007e 007b - - 0757 0122 0031 002d 0025 0022 0082 007f - - 0795 012c 0032 002f 0026 0023 0086 0083 - - 07d2 0136 0034 0030 0028 0024 008a 0087 - - 080f 013f 0035 0032 0029 0025 008e 008b - - 084d 0149 0036 0033 002a 0026 0092 008e - - 088a 0153 0038 0034 002b 0027 0095 0092 - - 08c7 015d 0039 0036 002c 0028 0099 0096 - - 0905 0166 003b 0037 002d 0029 009d 009a - - 0942 0170 003c 0038 002e 002a 00a1 009e - - 0980 017a 003d 003a 002f 002b 00a5 00a2 - - 09bd 0183 003f 003b 0031 002c 00a9 00a5 - - 09fa 018d 0040 003c 0032 002d 00ad 00a9 - - 0a38 0197 0041 003e 0033 002e 00b1 00ad - - 0a75 01a1 0043 003f 0034 002f 00b5 00b1 - - 0ab2 01aa 0044 0040 0035 0030 00b9 00b5 - - 0af0 01b4 0045 0042 0036 0031 00bd 00b9 - - 0b2d 01be 0047 0043 0037 0032 00c1 00bd - - 0b6b 01c7 0048 0044 0038 0033 00c5 00c0 - - 0ba8 01d1 004a 0046 003a 0034 00c9 00c4 - - 0be5 01db 004b 0047 003b 0035 00cc 00c8 - - 0c23 01e5 004c 0048 003c 0036 00d0 00cc - - 0c60 01ee 004e 004a 003d 0037 00d4 00d0 - - 0c9d 01f8 004f 004b 003e 0038 00d8 00d4 - - 0cdb 0202 0050 004c 003f 0039 00dc 00d7 - - 0d18 020c 0052 004e 0040 003a 00e0 00db - - 0d56 0215 0053 004f 0041 003b 00e4 00df - - 0d93 021f 0054 0050 0042 003b 00e8 00e3 - - 0dd0 0229 0056 0052 0044 003c 00ec 00e7 - - 0e0e 0232 0057 0053 0045 003d 00f0 00eb - - 0e4b 023c 0059 0055 0046 003e 00f4 00ef - - 0e89 0246 005a 0056 0047 003f 00f8 00f2 - - 0ec6 0250 005b 0057 0048 0040 00fc 00f6 - - 0f03 0259 005d 0059 0049 0041 0100 00fa - - 0f41 0263 005e 005a 004a 0042 0103 00fe - - 0f7e 026d 005f 005b 004b 0043 0107 0102 - - 0fbb 0277 0061 005d 004d 0044 010b 0106 - - 0ff9 0280 0062 005e 004e 0045 010f 0109 - - 1036 028a 0064 005f 004f 0046 0113 010d - - 1074 0294 0065 0061 0050 0047 0117 0111 - - 10b1 029d 0066 0062 0051 0048 011b 0115 - - 10ee 02a7 0068 0063 0052 0049 011f 0119 - - 112c 02b1 0069 0065 0053 004a 0123 011d - - 1169 02bb 006a 0066 0054 004b 0127 0121 - - 11a6 02c4 006c 0067 0056 004c 012b 0124 - - 11e4 02ce 006d 0069 0057 004d 012f 0128 - - 1221 02d8 006e 006a 0058 004e 0133 012c - - 125f 02e1 0070 006b 0059 004f 0137 0130 - - 129c 02eb 0071 006d 005a 0050 013a 0134 - - 12d9 02f5 0073 006e 005b 0051 013e 0138 - - 1317 02ff 0074 006f 005c 0052 0142 013b - - 1354 0308 0075 0071 005d 0053 0146 013f - - 1391 0312 0077 0072 005f 0054 014a 0143 - - 13cf 031c 0078 0074 0060 0055 014e 0147 - - 140c 0326 0079 0075 0061 0056 0152 014b - - 144a 032f 007b 0076 0062 0057 0156 014f - - 1487 0339 007c 0078 0063 0058 015a 0153 - - 14c4 0343 007e 0079 0064 0059 015e 0156 - - 1502 034c 007f 007a 0065 005a 0162 015a - - 153f 0356 0080 007c 0066 005b 0166 015e - - 157c 0360 0082 007d 0068 005c 016a 0162 - - 15ba 036a 0083 007e 0069 005d 016e 0166 - - 15f7 0373 0084 0080 006a 005e 0171 016a - - 1635 037d 0086 0081 006b 005f 0175 016d - - 1672 0387 0087 0082 006c 0060 0179 0171 - - 16af 0391 0088 0084 006d 0061 017d 0175 - - 16ed 039a 008a 0085 006e 0062 0181 0179 - - 172a 03a4 008b 0086 006f 0063 0185 017d - - 1767 03ae 008d 0088 0071 0064 0189 0181 - - 17a5 03b7 008e 0089 0072 0065 018d 0185 - - 17e2 03c1 008f 008a 0073 0066 0191 0188 - - 1820 03cb 0091 008c 0074 0067 0195 018c - - 185d 03d5 0092 008d 0075 0068 0199 0190 - - 189a 03de 0093 008e 0076 0069 019d 0194 - - 18d8 03e8 0095 0090 0077 006a 01a1 0198 - - 1915 03f2 0096 0091 0078 006b 01a5 019c - - 1952 03fb 0097 0092 0079 006b 01a8 019f - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '55' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '01d3 0042 0011 000e 000b 000b 0027 0026' + - '0211 004c 0013 0010 000d 000c 002b 002a' + - '024e 0056 0014 0011 000e 000d 002f 002e' + - '028c 0060 0016 0013 000f 000e 0033 0032' + - '02c9 0069 0017 0014 0010 000f 0037 0036' + - '0306 0073 0018 0015 0011 0010 003b 003a' + - '0344 007d 001a 0017 0012 0011 003f 003e' + - '0381 0087 001b 0018 0013 0012 0043 0041' + - '03bf 0090 001c 0019 0014 0013 0047 0045' + - '03fc 009a 001e 001b 0016 0014 004b 0049' + - '0439 00a4 001f 001c 0017 0015 004f 004d' + - '0477 00ad 0021 001d 0018 0016 0053 0051' + - '04b4 00b7 0022 001f 0019 0017 0057 0055' + - '04f1 00c1 0023 0020 001a 0018 005b 0059' + - '052f 00cb 0025 0021 001b 0019 005e 005c' + - '056c 00d4 0026 0023 001c 001a 0062 0060' + - '05aa 00de 0027 0024 001d 001b 0066 0064' + - '05e7 00e8 0029 0025 001f 001c 006a 0068' + - '0624 00f2 002a 0027 0020 001d 006e 006c' + - '0662 00fb 002b 0028 0021 001e 0072 0070' + - '069f 0105 002d 0029 0022 001f 0076 0073' + - '06dc 010f 002e 002b 0023 0020 007a 0077' + - '071a 0118 0030 002c 0024 0021 007e 007b' + - '0757 0122 0031 002d 0025 0022 0082 007f' + - '0795 012c 0032 002f 0026 0023 0086 0083' + - '07d2 0136 0034 0030 0028 0024 008a 0087' + - '080f 013f 0035 0032 0029 0025 008e 008b' + - '084d 0149 0036 0033 002a 0026 0092 008e' + - '088a 0153 0038 0034 002b 0027 0095 0092' + - '08c7 015d 0039 0036 002c 0028 0099 0096' + - '0905 0166 003b 0037 002d 0029 009d 009a' + - '0942 0170 003c 0038 002e 002a 00a1 009e' + - '0980 017a 003d 003a 002f 002b 00a5 00a2' + - '09bd 0183 003f 003b 0031 002c 00a9 00a5' + - '09fa 018d 0040 003c 0032 002d 00ad 00a9' + - '0a38 0197 0041 003e 0033 002e 00b1 00ad' + - '0a75 01a1 0043 003f 0034 002f 00b5 00b1' + - '0ab2 01aa 0044 0040 0035 0030 00b9 00b5' + - '0af0 01b4 0045 0042 0036 0031 00bd 00b9' + - '0b2d 01be 0047 0043 0037 0032 00c1 00bd' + - '0b6b 01c7 0048 0044 0038 0033 00c5 00c0' + - '0ba8 01d1 004a 0046 003a 0034 00c9 00c4' + - '0be5 01db 004b 0047 003b 0035 00cc 00c8' + - '0c23 01e5 004c 0048 003c 0036 00d0 00cc' + - '0c60 01ee 004e 004a 003d 0037 00d4 00d0' + - '0c9d 01f8 004f 004b 003e 0038 00d8 00d4' + - '0cdb 0202 0050 004c 003f 0039 00dc 00d7' + - '0d18 020c 0052 004e 0040 003a 00e0 00db' + - '0d56 0215 0053 004f 0041 003b 00e4 00df' + - '0d93 021f 0054 0050 0042 003b 00e8 00e3' + - '0dd0 0229 0056 0052 0044 003c 00ec 00e7' + - '0e0e 0232 0057 0053 0045 003d 00f0 00eb' + - '0e4b 023c 0059 0055 0046 003e 00f4 00ef' + - '0e89 0246 005a 0056 0047 003f 00f8 00f2' + - '0ec6 0250 005b 0057 0048 0040 00fc 00f6' + - '0f03 0259 005d 0059 0049 0041 0100 00fa' + - '0f41 0263 005e 005a 004a 0042 0103 00fe' + - '0f7e 026d 005f 005b 004b 0043 0107 0102' + - '0fbb 0277 0061 005d 004d 0044 010b 0106' + - '0ff9 0280 0062 005e 004e 0045 010f 0109' + - '1036 028a 0064 005f 004f 0046 0113 010d' + - '1074 0294 0065 0061 0050 0047 0117 0111' + - '10b1 029d 0066 0062 0051 0048 011b 0115' + - '10ee 02a7 0068 0063 0052 0049 011f 0119' + - '112c 02b1 0069 0065 0053 004a 0123 011d' + - '1169 02bb 006a 0066 0054 004b 0127 0121' + - '11a6 02c4 006c 0067 0056 004c 012b 0124' + - '11e4 02ce 006d 0069 0057 004d 012f 0128' + - '1221 02d8 006e 006a 0058 004e 0133 012c' + - '125f 02e1 0070 006b 0059 004f 0137 0130' + - '129c 02eb 0071 006d 005a 0050 013a 0134' + - '12d9 02f5 0073 006e 005b 0051 013e 0138' + - '1317 02ff 0074 006f 005c 0052 0142 013b' + - '1354 0308 0075 0071 005d 0053 0146 013f' + - '1391 0312 0077 0072 005f 0054 014a 0143' + - '13cf 031c 0078 0074 0060 0055 014e 0147' + - '140c 0326 0079 0075 0061 0056 0152 014b' + - '144a 032f 007b 0076 0062 0057 0156 014f' + - '1487 0339 007c 0078 0063 0058 015a 0153' + - '14c4 0343 007e 0079 0064 0059 015e 0156' + - '1502 034c 007f 007a 0065 005a 0162 015a' + - '153f 0356 0080 007c 0066 005b 0166 015e' + - '157c 0360 0082 007d 0068 005c 016a 0162' + - '15ba 036a 0083 007e 0069 005d 016e 0166' + - '15f7 0373 0084 0080 006a 005e 0171 016a' + - '1635 037d 0086 0081 006b 005f 0175 016d' + - '1672 0387 0087 0082 006c 0060 0179 0171' + - '16af 0391 0088 0084 006d 0061 017d 0175' + - '16ed 039a 008a 0085 006e 0062 0181 0179' + - '172a 03a4 008b 0086 006f 0063 0185 017d' + - '1767 03ae 008d 0088 0071 0064 0189 0181' + - '17a5 03b7 008e 0089 0072 0065 018d 0185' + - '17e2 03c1 008f 008a 0073 0066 0191 0188' + - '1820 03cb 0091 008c 0074 0067 0195 018c' + - '185d 03d5 0092 008d 0075 0068 0199 0190' + - '189a 03de 0093 008e 0076 0069 019d 0194' + - '18d8 03e8 0095 0090 0077 006a 01a1 0198' + - '1915 03f2 0096 0091 0078 006b 01a5 019c' + - '1952 03fb 0097 0092 0079 006b 01a8 019f' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: 僧侶 - learnings: + 'name': 'Monk' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 6 - skill_id: 115 - note: '' + 'level': !!int '6' + 'skill_id': !!int '115' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 12 - skill_id: 116 - note: '' + 'level': !!int '12' + 'skill_id': !!int '116' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 18 - skill_id: 117 - note: '' + 'level': !!int '18' + 'skill_id': !!int '117' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 24 - skill_id: 118 - note: '' + 'level': !!int '24' + 'skill_id': !!int '118' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 1 - skill_id: 26 - note: '' + 'level': !!int '1' + 'skill_id': !!int '26' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 3 - skill_id: 31 - note: '' + 'level': !!int '3' + 'skill_id': !!int '31' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 7 - skill_id: 42 - note: '' + 'level': !!int '7' + 'skill_id': !!int '42' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 8 - skill_id: 43 - note: '' + 'level': !!int '8' + 'skill_id': !!int '43' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 27 - note: '' + 'level': !!int '10' + 'skill_id': !!int '27' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 14 - skill_id: 32 - note: '' + 'level': !!int '14' + 'skill_id': !!int '32' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 16 - skill_id: 69 - note: '' + 'level': !!int '16' + 'skill_id': !!int '69' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 33 - note: '' + 'level': !!int '20' + 'skill_id': !!int '33' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 22 - skill_id: 29 - note: '' + 'level': !!int '22' + 'skill_id': !!int '29' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 28 - skill_id: 30 - note: '' + 'level': !!int '28' + 'skill_id': !!int '30' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 30 - skill_id: 34 - note: '' - id: 8 - features: + 'level': !!int '30' + 'skill_id': !!int '34' + 'note': '' + 'id': !!int '8' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 0.5 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 2 - value: 0.0 + 'code': !!int '41' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 8 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '8' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 2 - value: 0.0 + 'code': !!int '52' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 5 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 0147 0068 000e 000d 0013 0013 0016 001b - - 017f 0077 0010 000f 0015 0015 0019 001e - - 01b6 0085 0011 0010 0017 0017 001b 0021 - - 01ed 0093 0012 0011 0019 0019 001e 0024 - - 0224 00a2 0013 0013 001a 001b 0020 0027 - - 025b 00b0 0014 0014 001c 001d 0022 002a - - 0292 00be 0015 0015 001e 001e 0025 002d - - 02c9 00cc 0016 0017 001f 0020 0027 002f - - 0300 00db 0018 0018 0021 0022 0029 0032 - - 0337 00e9 0019 0019 0023 0024 002c 0035 - - 036e 00f7 001a 001b 0025 0026 002e 0038 - - 03a5 0105 001b 001c 0026 0028 0031 003b - - 03dc 0114 001c 001d 0028 0029 0033 003e - - 0413 0122 001d 001f 002a 002b 0035 0041 - - 044a 0130 001e 0020 002b 002d 0038 0043 - - 0481 013e 0020 0021 002d 002f 003a 0046 - - 04b8 014d 0021 0023 002f 0031 003c 0049 - - 04ef 015b 0022 0024 0031 0033 003f 004c - - 0526 0169 0023 0025 0032 0034 0041 004f - - 055d 0178 0024 0027 0034 0036 0043 0052 - - 0594 0186 0025 0028 0036 0038 0046 0055 - - 05cb 0194 0026 0029 0037 003a 0048 0057 - - 0602 01a2 0028 002a 0039 003c 004b 005a - - 0639 01b1 0029 002c 003b 003e 004d 005d - - 0670 01bf 002a 002d 003d 003f 004f 0060 - - 06a7 01cd 002b 002e 003e 0041 0052 0063 - - 06de 01db 002c 0030 0040 0043 0054 0066 - - 0715 01ea 002d 0031 0042 0045 0056 0069 - - 074c 01f8 002e 0032 0043 0047 0059 006b - - 0783 0206 0030 0034 0045 0048 005b 006e - - 07ba 0214 0031 0035 0047 004a 005e 0071 - - 07f1 0223 0032 0036 0049 004c 0060 0074 - - 0828 0231 0033 0038 004a 004e 0062 0077 - - 085f 023f 0034 0039 004c 0050 0065 007a - - 0896 024e 0035 003a 004e 0052 0067 007d - - 08cd 025c 0036 003c 004f 0053 0069 007f - - 0904 026a 0038 003d 0051 0055 006c 0082 - - 093b 0278 0039 003e 0053 0057 006e 0085 - - 0972 0287 003a 0040 0055 0059 0070 0088 - - 09a9 0295 003b 0041 0056 005b 0073 008b - - 09e0 02a3 003c 0042 0058 005d 0075 008e - - 0a17 02b1 003d 0043 005a 005e 0078 0091 - - 0a4e 02c0 003e 0045 005b 0060 007a 0093 - - 0a85 02ce 0040 0046 005d 0062 007c 0096 - - 0abc 02dc 0041 0047 005f 0064 007f 0099 - - 0af3 02ea 0042 0049 0061 0066 0081 009c - - 0b2a 02f9 0043 004a 0062 0068 0083 009f - - 0b61 0307 0044 004b 0064 0069 0086 00a2 - - 0b98 0315 0045 004d 0066 006b 0088 00a5 - - 0bcf 0323 0046 004e 0067 006d 008a 00a7 - - 0c06 0332 0048 004f 0069 006f 008d 00aa - - 0c3d 0340 0049 0051 006b 0071 008f 00ad - - 0c74 034e 004a 0052 006d 0072 0092 00b0 - - 0cab 035d 004b 0053 006e 0074 0094 00b3 - - 0ce2 036b 004c 0055 0070 0076 0096 00b6 - - 0d19 0379 004d 0056 0072 0078 0099 00b9 - - 0d50 0387 004e 0057 0073 007a 009b 00bb - - 0d87 0396 0050 0059 0075 007c 009d 00be - - 0dbe 03a4 0051 005a 0077 007d 00a0 00c1 - - 0df5 03b2 0052 005b 0079 007f 00a2 00c4 - - 0e2c 03c0 0053 005c 007a 0081 00a5 00c7 - - 0e63 03cf 0054 005e 007c 0083 00a7 00ca - - 0e9a 03dd 0055 005f 007e 0085 00a9 00cd - - 0ed1 03eb 0056 0060 007f 0087 00ac 00cf - - 0f08 03f9 0058 0062 0081 0088 00ae 00d2 - - 0f3f 0408 0059 0063 0083 008a 00b0 00d5 - - 0f76 0416 005a 0064 0085 008c 00b3 00d8 - - 0fad 0424 005b 0066 0086 008e 00b5 00db - - 0fe4 0433 005c 0067 0088 0090 00b7 00de - - 101b 0441 005d 0068 008a 0092 00ba 00e1 - - 1052 044f 005e 006a 008b 0093 00bc 00e3 - - 1089 045d 0060 006b 008d 0095 00bf 00e6 - - 10c0 046c 0061 006c 008f 0097 00c1 00e9 - - 10f7 047a 0062 006e 0091 0099 00c3 00ec - - 112e 0488 0063 006f 0092 009b 00c6 00ef - - 1165 0496 0064 0070 0094 009c 00c8 00f2 - - 119c 04a5 0065 0072 0096 009e 00ca 00f5 - - 11d3 04b3 0066 0073 0097 00a0 00cd 00f7 - - 120a 04c1 0068 0074 0099 00a2 00cf 00fa - - 1241 04cf 0069 0075 009b 00a4 00d2 00fd - - 1278 04de 006a 0077 009d 00a6 00d4 0100 - - 12af 04ec 006b 0078 009e 00a7 00d6 0103 - - 12e6 04fa 006c 0079 00a0 00a9 00d9 0106 - - 131d 0509 006d 007b 00a2 00ab 00db 0109 - - 1354 0517 006e 007c 00a3 00ad 00dd 010b - - 138b 0525 0070 007d 00a5 00af 00e0 010e - - 13c2 0533 0071 007f 00a7 00b1 00e2 0111 - - 13f9 0542 0072 0080 00a9 00b2 00e4 0114 - - 1430 0550 0073 0081 00aa 00b4 00e7 0117 - - 1467 055e 0074 0083 00ac 00b6 00e9 011a - - 149e 056c 0075 0084 00ae 00b8 00ec 011d - - 14d5 057b 0076 0085 00af 00ba 00ee 011f - - 150c 0589 0078 0087 00b1 00bc 00f0 0122 - - 1543 0597 0079 0088 00b3 00bd 00f3 0125 - - 157a 05a5 007a 0089 00b5 00bf 00f5 0128 - - 15b1 05b4 007b 008b 00b6 00c1 00f7 012b - - 15e8 05c2 007c 008c 00b8 00c3 00fa 012e - - 161f 05d0 007d 008d 00ba 00c5 00fc 0131 - - 1656 05de 007e 008e 00bb 00c6 00fe 0133 - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '52' + 'data_id': !!int '5' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '0147 0068 000e 000d 0013 0013 0016 001b' + - '017f 0077 0010 000f 0015 0015 0019 001e' + - '01b6 0085 0011 0010 0017 0017 001b 0021' + - '01ed 0093 0012 0011 0019 0019 001e 0024' + - '0224 00a2 0013 0013 001a 001b 0020 0027' + - '025b 00b0 0014 0014 001c 001d 0022 002a' + - '0292 00be 0015 0015 001e 001e 0025 002d' + - '02c9 00cc 0016 0017 001f 0020 0027 002f' + - '0300 00db 0018 0018 0021 0022 0029 0032' + - '0337 00e9 0019 0019 0023 0024 002c 0035' + - '036e 00f7 001a 001b 0025 0026 002e 0038' + - '03a5 0105 001b 001c 0026 0028 0031 003b' + - '03dc 0114 001c 001d 0028 0029 0033 003e' + - '0413 0122 001d 001f 002a 002b 0035 0041' + - '044a 0130 001e 0020 002b 002d 0038 0043' + - '0481 013e 0020 0021 002d 002f 003a 0046' + - '04b8 014d 0021 0023 002f 0031 003c 0049' + - '04ef 015b 0022 0024 0031 0033 003f 004c' + - '0526 0169 0023 0025 0032 0034 0041 004f' + - '055d 0178 0024 0027 0034 0036 0043 0052' + - '0594 0186 0025 0028 0036 0038 0046 0055' + - '05cb 0194 0026 0029 0037 003a 0048 0057' + - '0602 01a2 0028 002a 0039 003c 004b 005a' + - '0639 01b1 0029 002c 003b 003e 004d 005d' + - '0670 01bf 002a 002d 003d 003f 004f 0060' + - '06a7 01cd 002b 002e 003e 0041 0052 0063' + - '06de 01db 002c 0030 0040 0043 0054 0066' + - '0715 01ea 002d 0031 0042 0045 0056 0069' + - '074c 01f8 002e 0032 0043 0047 0059 006b' + - '0783 0206 0030 0034 0045 0048 005b 006e' + - '07ba 0214 0031 0035 0047 004a 005e 0071' + - '07f1 0223 0032 0036 0049 004c 0060 0074' + - '0828 0231 0033 0038 004a 004e 0062 0077' + - '085f 023f 0034 0039 004c 0050 0065 007a' + - '0896 024e 0035 003a 004e 0052 0067 007d' + - '08cd 025c 0036 003c 004f 0053 0069 007f' + - '0904 026a 0038 003d 0051 0055 006c 0082' + - '093b 0278 0039 003e 0053 0057 006e 0085' + - '0972 0287 003a 0040 0055 0059 0070 0088' + - '09a9 0295 003b 0041 0056 005b 0073 008b' + - '09e0 02a3 003c 0042 0058 005d 0075 008e' + - '0a17 02b1 003d 0043 005a 005e 0078 0091' + - '0a4e 02c0 003e 0045 005b 0060 007a 0093' + - '0a85 02ce 0040 0046 005d 0062 007c 0096' + - '0abc 02dc 0041 0047 005f 0064 007f 0099' + - '0af3 02ea 0042 0049 0061 0066 0081 009c' + - '0b2a 02f9 0043 004a 0062 0068 0083 009f' + - '0b61 0307 0044 004b 0064 0069 0086 00a2' + - '0b98 0315 0045 004d 0066 006b 0088 00a5' + - '0bcf 0323 0046 004e 0067 006d 008a 00a7' + - '0c06 0332 0048 004f 0069 006f 008d 00aa' + - '0c3d 0340 0049 0051 006b 0071 008f 00ad' + - '0c74 034e 004a 0052 006d 0072 0092 00b0' + - '0cab 035d 004b 0053 006e 0074 0094 00b3' + - '0ce2 036b 004c 0055 0070 0076 0096 00b6' + - '0d19 0379 004d 0056 0072 0078 0099 00b9' + - '0d50 0387 004e 0057 0073 007a 009b 00bb' + - '0d87 0396 0050 0059 0075 007c 009d 00be' + - '0dbe 03a4 0051 005a 0077 007d 00a0 00c1' + - '0df5 03b2 0052 005b 0079 007f 00a2 00c4' + - '0e2c 03c0 0053 005c 007a 0081 00a5 00c7' + - '0e63 03cf 0054 005e 007c 0083 00a7 00ca' + - '0e9a 03dd 0055 005f 007e 0085 00a9 00cd' + - '0ed1 03eb 0056 0060 007f 0087 00ac 00cf' + - '0f08 03f9 0058 0062 0081 0088 00ae 00d2' + - '0f3f 0408 0059 0063 0083 008a 00b0 00d5' + - '0f76 0416 005a 0064 0085 008c 00b3 00d8' + - '0fad 0424 005b 0066 0086 008e 00b5 00db' + - '0fe4 0433 005c 0067 0088 0090 00b7 00de' + - '101b 0441 005d 0068 008a 0092 00ba 00e1' + - '1052 044f 005e 006a 008b 0093 00bc 00e3' + - '1089 045d 0060 006b 008d 0095 00bf 00e6' + - '10c0 046c 0061 006c 008f 0097 00c1 00e9' + - '10f7 047a 0062 006e 0091 0099 00c3 00ec' + - '112e 0488 0063 006f 0092 009b 00c6 00ef' + - '1165 0496 0064 0070 0094 009c 00c8 00f2' + - '119c 04a5 0065 0072 0096 009e 00ca 00f5' + - '11d3 04b3 0066 0073 0097 00a0 00cd 00f7' + - '120a 04c1 0068 0074 0099 00a2 00cf 00fa' + - '1241 04cf 0069 0075 009b 00a4 00d2 00fd' + - '1278 04de 006a 0077 009d 00a6 00d4 0100' + - '12af 04ec 006b 0078 009e 00a7 00d6 0103' + - '12e6 04fa 006c 0079 00a0 00a9 00d9 0106' + - '131d 0509 006d 007b 00a2 00ab 00db 0109' + - '1354 0517 006e 007c 00a3 00ad 00dd 010b' + - '138b 0525 0070 007d 00a5 00af 00e0 010e' + - '13c2 0533 0071 007f 00a7 00b1 00e2 0111' + - '13f9 0542 0072 0080 00a9 00b2 00e4 0114' + - '1430 0550 0073 0081 00aa 00b4 00e7 0117' + - '1467 055e 0074 0083 00ac 00b6 00e9 011a' + - '149e 056c 0075 0084 00ae 00b8 00ec 011d' + - '14d5 057b 0076 0085 00af 00ba 00ee 011f' + - '150c 0589 0078 0087 00b1 00bc 00f0 0122' + - '1543 0597 0079 0088 00b3 00bd 00f3 0125' + - '157a 05a5 007a 0089 00b5 00bf 00f5 0128' + - '15b1 05b4 007b 008b 00b6 00c1 00f7 012b' + - '15e8 05c2 007c 008c 00b8 00c3 00fa 012e' + - '161f 05d0 007d 008d 00ba 00c5 00fc 0131' + - '1656 05de 007e 008e 00bb 00c6 00fe 0133' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: 魔道士 - learnings: + 'name': 'Mage' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 6 - skill_id: 119 - note: '' + 'level': !!int '6' + 'skill_id': !!int '119' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 12 - skill_id: 120 - note: '' + 'level': !!int '12' + 'skill_id': !!int '120' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 18 - skill_id: 121 - note: '' + 'level': !!int '18' + 'skill_id': !!int '121' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 24 - skill_id: 122 - note: '' + 'level': !!int '24' + 'skill_id': !!int '122' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 1 - skill_id: 51 - note: '' + 'level': !!int '1' + 'skill_id': !!int '51' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 2 - skill_id: 39 - note: '' + 'level': !!int '2' + 'skill_id': !!int '39' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 3 - skill_id: 55 - note: '' + 'level': !!int '3' + 'skill_id': !!int '55' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 7 - skill_id: 48 - note: '' + 'level': !!int '7' + 'skill_id': !!int '48' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 53 - note: '' + 'level': !!int '10' + 'skill_id': !!int '53' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 14 - skill_id: 57 - note: '' + 'level': !!int '14' + 'skill_id': !!int '57' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 16 - skill_id: 46 - note: '' + 'level': !!int '16' + 'skill_id': !!int '46' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 20 - skill_id: 52 - note: '' + 'level': !!int '20' + 'skill_id': !!int '52' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 22 - skill_id: 56 - note: '' + 'level': !!int '22' + 'skill_id': !!int '56' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 26 - skill_id: 73 - note: '' + 'level': !!int '26' + 'skill_id': !!int '73' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 28 - skill_id: 54 - note: '' + 'level': !!int '28' + 'skill_id': !!int '54' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 30 - skill_id: 58 - note: '' - id: 9 - features: + 'level': !!int '30' + 'skill_id': !!int '58' + 'note': '' + 'id': !!int '9' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 0.5 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 2 - value: 0.0 + 'code': !!int '41' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 9 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '9' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 2 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 0129 006e 000a 000b 0013 0014 0016 0017 - - 0158 007d 000c 000d 0015 0017 0019 001a - - 0186 008c 000d 000e 0017 0019 001b 001d - - 01b4 009b 000e 000f 0019 001b 001e 001f - - 01e3 00aa 000f 0010 001a 001d 0020 0022 - - 0211 00b8 0010 0011 001c 001f 0023 0024 - - 023f 00c7 0011 0012 001e 0021 0025 0027 - - 026d 00d6 0012 0013 001f 0023 0027 0029 - - 029c 00e5 0014 0014 0021 0025 002a 002c - - 02ca 00f3 0015 0015 0023 0027 002c 002e - - 02f8 0102 0016 0016 0025 0029 002f 0031 - - 0326 0111 0017 0017 0026 002b 0031 0033 - - 0355 0120 0018 0018 0028 002d 0034 0036 - - 0383 012e 0019 0019 002a 002f 0036 0039 - - 03b1 013d 001a 001a 002b 0031 0038 003b - - 03df 014c 001c 001b 002d 0033 003b 003e - - 040e 015b 001d 001c 002f 0035 003d 0040 - - 043c 016a 001e 001d 0031 0037 0040 0043 - - 046a 0178 001f 001e 0032 0039 0042 0045 - - 0498 0187 0020 001f 0034 003b 0045 0048 - - 04c7 0196 0021 0020 0036 003d 0047 004a - - 04f5 01a5 0022 0021 0037 003f 0049 004d - - 0523 01b3 0024 0022 0039 0041 004c 004f - - 0551 01c2 0025 0023 003b 0043 004e 0052 - - 0580 01d1 0026 0024 003d 0045 0051 0054 - - 05ae 01e0 0027 0026 003e 0047 0053 0057 - - 05dc 01ee 0028 0027 0040 0049 0056 005a - - 060a 01fd 0029 0028 0042 004b 0058 005c - - 0639 020c 002a 0029 0043 004d 005a 005f - - 0667 021b 002c 002a 0045 004f 005d 0061 - - 0695 0229 002d 002b 0047 0051 005f 0064 - - 06c3 0238 002e 002c 0049 0053 0062 0066 - - 06f2 0247 002f 002d 004a 0055 0064 0069 - - 0720 0256 0030 002e 004c 0057 0067 006b - - 074e 0265 0031 002f 004e 0059 0069 006e - - 077c 0273 0032 0030 004f 005b 006b 0070 - - 07ab 0282 0034 0031 0051 005d 006e 0073 - - 07d9 0291 0035 0032 0053 005f 0070 0076 - - 0807 02a0 0036 0033 0055 0061 0073 0078 - - 0835 02ae 0037 0034 0056 0063 0075 007b - - 0864 02bd 0038 0035 0058 0065 0078 007d - - 0892 02cc 0039 0036 005a 0067 007a 0080 - - 08c0 02db 003a 0037 005b 0069 007c 0082 - - 08ee 02e9 003c 0038 005d 006b 007f 0085 - - 091d 02f8 003d 0039 005f 006d 0081 0087 - - 094b 0307 003e 003a 0061 006f 0084 008a - - 0979 0316 003f 003b 0062 0071 0086 008c - - 09a7 0324 0040 003c 0064 0073 0089 008f - - 09d6 0333 0041 003d 0066 0075 008b 0091 - - 0a04 0342 0042 003e 0067 0077 008d 0094 - - 0a32 0351 0044 0040 0069 0079 0090 0097 - - 0a61 0360 0045 0041 006b 007b 0092 0099 - - 0a8f 036e 0046 0042 006d 007d 0095 009c - - 0abd 037d 0047 0043 006e 007f 0097 009e - - 0aeb 038c 0048 0044 0070 0081 009a 00a1 - - 0b1a 039b 0049 0045 0072 0083 009c 00a3 - - 0b48 03a9 004a 0046 0073 0085 009e 00a6 - - 0b76 03b8 004c 0047 0075 0087 00a1 00a8 - - 0ba4 03c7 004d 0048 0077 0089 00a3 00ab - - 0bd3 03d6 004e 0049 0079 008b 00a6 00ad - - 0c01 03e4 004f 004a 007a 008d 00a8 00b0 - - 0c2f 03f3 0050 004b 007c 008f 00ab 00b2 - - 0c5d 0402 0051 004c 007e 0091 00ad 00b5 - - 0c8c 0411 0052 004d 007f 0093 00af 00b8 - - 0cba 041f 0054 004e 0081 0095 00b2 00ba - - 0ce8 042e 0055 004f 0083 0097 00b4 00bd - - 0d16 043d 0056 0050 0085 0099 00b7 00bf - - 0d45 044c 0057 0051 0086 009b 00b9 00c2 - - 0d73 045b 0058 0052 0088 009d 00bc 00c4 - - 0da1 0469 0059 0053 008a 009f 00be 00c7 - - 0dcf 0478 005a 0054 008b 00a1 00c0 00c9 - - 0dfe 0487 005c 0055 008d 00a3 00c3 00cc - - 0e2c 0496 005d 0056 008f 00a5 00c5 00ce - - 0e5a 04a4 005e 0057 0091 00a7 00c8 00d1 - - 0e88 04b3 005f 0059 0092 00a9 00ca 00d4 - - 0eb7 04c2 0060 005a 0094 00ab 00cd 00d6 - - 0ee5 04d1 0061 005b 0096 00ad 00cf 00d9 - - 0f13 04df 0062 005c 0097 00af 00d1 00db - - 0f41 04ee 0064 005d 0099 00b1 00d4 00de - - 0f70 04fd 0065 005e 009b 00b3 00d6 00e0 - - 0f9e 050c 0066 005f 009d 00b5 00d9 00e3 - - 0fcc 051a 0067 0060 009e 00b7 00db 00e5 - - 0ffa 0529 0068 0061 00a0 00b9 00de 00e8 - - 1029 0538 0069 0062 00a2 00bb 00e0 00ea - - 1057 0547 006a 0063 00a3 00bd 00e2 00ed - - 1085 0556 006c 0064 00a5 00bf 00e5 00ef - - 10b3 0564 006d 0065 00a7 00c1 00e7 00f2 - - 10e2 0573 006e 0066 00a9 00c3 00ea 00f5 - - 1110 0582 006f 0067 00aa 00c5 00ec 00f7 - - 113e 0591 0070 0068 00ac 00c7 00ef 00fa - - 116c 059f 0071 0069 00ae 00c9 00f1 00fc - - 119b 05ae 0072 006a 00af 00cb 00f3 00ff - - 11c9 05bd 0074 006b 00b1 00cd 00f6 0101 - - 11f7 05cc 0075 006c 00b3 00cf 00f8 0104 - - 1225 05da 0076 006d 00b5 00d1 00fb 0106 - - 1254 05e9 0077 006e 00b6 00d3 00fd 0109 - - 1282 05f8 0078 006f 00b8 00d5 0100 010b - - 12b0 0607 0079 0070 00ba 00d7 0102 010e - - 12de 0615 007a 0071 00bb 00d9 0104 0110 - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '52' + 'data_id': !!int '2' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '0129 006e 000a 000b 0013 0014 0016 0017' + - '0158 007d 000c 000d 0015 0017 0019 001a' + - '0186 008c 000d 000e 0017 0019 001b 001d' + - '01b4 009b 000e 000f 0019 001b 001e 001f' + - '01e3 00aa 000f 0010 001a 001d 0020 0022' + - '0211 00b8 0010 0011 001c 001f 0023 0024' + - '023f 00c7 0011 0012 001e 0021 0025 0027' + - '026d 00d6 0012 0013 001f 0023 0027 0029' + - '029c 00e5 0014 0014 0021 0025 002a 002c' + - '02ca 00f3 0015 0015 0023 0027 002c 002e' + - '02f8 0102 0016 0016 0025 0029 002f 0031' + - '0326 0111 0017 0017 0026 002b 0031 0033' + - '0355 0120 0018 0018 0028 002d 0034 0036' + - '0383 012e 0019 0019 002a 002f 0036 0039' + - '03b1 013d 001a 001a 002b 0031 0038 003b' + - '03df 014c 001c 001b 002d 0033 003b 003e' + - '040e 015b 001d 001c 002f 0035 003d 0040' + - '043c 016a 001e 001d 0031 0037 0040 0043' + - '046a 0178 001f 001e 0032 0039 0042 0045' + - '0498 0187 0020 001f 0034 003b 0045 0048' + - '04c7 0196 0021 0020 0036 003d 0047 004a' + - '04f5 01a5 0022 0021 0037 003f 0049 004d' + - '0523 01b3 0024 0022 0039 0041 004c 004f' + - '0551 01c2 0025 0023 003b 0043 004e 0052' + - '0580 01d1 0026 0024 003d 0045 0051 0054' + - '05ae 01e0 0027 0026 003e 0047 0053 0057' + - '05dc 01ee 0028 0027 0040 0049 0056 005a' + - '060a 01fd 0029 0028 0042 004b 0058 005c' + - '0639 020c 002a 0029 0043 004d 005a 005f' + - '0667 021b 002c 002a 0045 004f 005d 0061' + - '0695 0229 002d 002b 0047 0051 005f 0064' + - '06c3 0238 002e 002c 0049 0053 0062 0066' + - '06f2 0247 002f 002d 004a 0055 0064 0069' + - '0720 0256 0030 002e 004c 0057 0067 006b' + - '074e 0265 0031 002f 004e 0059 0069 006e' + - '077c 0273 0032 0030 004f 005b 006b 0070' + - '07ab 0282 0034 0031 0051 005d 006e 0073' + - '07d9 0291 0035 0032 0053 005f 0070 0076' + - '0807 02a0 0036 0033 0055 0061 0073 0078' + - '0835 02ae 0037 0034 0056 0063 0075 007b' + - '0864 02bd 0038 0035 0058 0065 0078 007d' + - '0892 02cc 0039 0036 005a 0067 007a 0080' + - '08c0 02db 003a 0037 005b 0069 007c 0082' + - '08ee 02e9 003c 0038 005d 006b 007f 0085' + - '091d 02f8 003d 0039 005f 006d 0081 0087' + - '094b 0307 003e 003a 0061 006f 0084 008a' + - '0979 0316 003f 003b 0062 0071 0086 008c' + - '09a7 0324 0040 003c 0064 0073 0089 008f' + - '09d6 0333 0041 003d 0066 0075 008b 0091' + - '0a04 0342 0042 003e 0067 0077 008d 0094' + - '0a32 0351 0044 0040 0069 0079 0090 0097' + - '0a61 0360 0045 0041 006b 007b 0092 0099' + - '0a8f 036e 0046 0042 006d 007d 0095 009c' + - '0abd 037d 0047 0043 006e 007f 0097 009e' + - '0aeb 038c 0048 0044 0070 0081 009a 00a1' + - '0b1a 039b 0049 0045 0072 0083 009c 00a3' + - '0b48 03a9 004a 0046 0073 0085 009e 00a6' + - '0b76 03b8 004c 0047 0075 0087 00a1 00a8' + - '0ba4 03c7 004d 0048 0077 0089 00a3 00ab' + - '0bd3 03d6 004e 0049 0079 008b 00a6 00ad' + - '0c01 03e4 004f 004a 007a 008d 00a8 00b0' + - '0c2f 03f3 0050 004b 007c 008f 00ab 00b2' + - '0c5d 0402 0051 004c 007e 0091 00ad 00b5' + - '0c8c 0411 0052 004d 007f 0093 00af 00b8' + - '0cba 041f 0054 004e 0081 0095 00b2 00ba' + - '0ce8 042e 0055 004f 0083 0097 00b4 00bd' + - '0d16 043d 0056 0050 0085 0099 00b7 00bf' + - '0d45 044c 0057 0051 0086 009b 00b9 00c2' + - '0d73 045b 0058 0052 0088 009d 00bc 00c4' + - '0da1 0469 0059 0053 008a 009f 00be 00c7' + - '0dcf 0478 005a 0054 008b 00a1 00c0 00c9' + - '0dfe 0487 005c 0055 008d 00a3 00c3 00cc' + - '0e2c 0496 005d 0056 008f 00a5 00c5 00ce' + - '0e5a 04a4 005e 0057 0091 00a7 00c8 00d1' + - '0e88 04b3 005f 0059 0092 00a9 00ca 00d4' + - '0eb7 04c2 0060 005a 0094 00ab 00cd 00d6' + - '0ee5 04d1 0061 005b 0096 00ad 00cf 00d9' + - '0f13 04df 0062 005c 0097 00af 00d1 00db' + - '0f41 04ee 0064 005d 0099 00b1 00d4 00de' + - '0f70 04fd 0065 005e 009b 00b3 00d6 00e0' + - '0f9e 050c 0066 005f 009d 00b5 00d9 00e3' + - '0fcc 051a 0067 0060 009e 00b7 00db 00e5' + - '0ffa 0529 0068 0061 00a0 00b9 00de 00e8' + - '1029 0538 0069 0062 00a2 00bb 00e0 00ea' + - '1057 0547 006a 0063 00a3 00bd 00e2 00ed' + - '1085 0556 006c 0064 00a5 00bf 00e5 00ef' + - '10b3 0564 006d 0065 00a7 00c1 00e7 00f2' + - '10e2 0573 006e 0066 00a9 00c3 00ea 00f5' + - '1110 0582 006f 0067 00aa 00c5 00ec 00f7' + - '113e 0591 0070 0068 00ac 00c7 00ef 00fa' + - '116c 059f 0071 0069 00ae 00c9 00f1 00fc' + - '119b 05ae 0072 006a 00af 00cb 00f3 00ff' + - '11c9 05bd 0074 006b 00b1 00cd 00f6 0101' + - '11f7 05cc 0075 006c 00b3 00cf 00f8 0104' + - '1225 05da 0076 006d 00b5 00d1 00fb 0106' + - '1254 05e9 0077 006e 00b6 00d3 00fd 0109' + - '1282 05f8 0078 006f 00b8 00d5 0100 010b' + - '12b0 0607 0079 0070 00ba 00d7 0102 010e' + - '12de 0615 007a 0071 00bb 00d9 0104 0110' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' - !ruby/object:RPG::Class - name: 賢者 - learnings: + 'name': 'Sage' + 'learnings': - !ruby/object:RPG::Class::Learning - level: 6 - skill_id: 123 - note: '' + 'level': !!int '6' + 'skill_id': !!int '123' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 12 - skill_id: 124 - note: '' + 'level': !!int '12' + 'skill_id': !!int '124' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 18 - skill_id: 125 - note: '' + 'level': !!int '18' + 'skill_id': !!int '125' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 24 - skill_id: 126 - note: '' + 'level': !!int '24' + 'skill_id': !!int '126' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 1 - skill_id: 59 - note: '' + 'level': !!int '1' + 'skill_id': !!int '59' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 3 - skill_id: 40 - note: '' + 'level': !!int '3' + 'skill_id': !!int '40' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 5 - skill_id: 63 - note: '' + 'level': !!int '5' + 'skill_id': !!int '63' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 8 - skill_id: 27 - note: '' + 'level': !!int '8' + 'skill_id': !!int '27' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 10 - skill_id: 37 - note: '' + 'level': !!int '10' + 'skill_id': !!int '37' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 13 - skill_id: 65 - note: '' + 'level': !!int '13' + 'skill_id': !!int '65' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 15 - skill_id: 61 - note: '' + 'level': !!int '15' + 'skill_id': !!int '61' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 17 - skill_id: 29 - note: '' + 'level': !!int '17' + 'skill_id': !!int '29' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 19 - skill_id: 45 - note: '' + 'level': !!int '19' + 'skill_id': !!int '45' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 21 - skill_id: 44 - note: '' + 'level': !!int '21' + 'skill_id': !!int '44' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 22 - skill_id: 62 - note: '' + 'level': !!int '22' + 'skill_id': !!int '62' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 26 - skill_id: 72 - note: '' + 'level': !!int '26' + 'skill_id': !!int '72' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 28 - skill_id: 33 - note: '' + 'level': !!int '28' + 'skill_id': !!int '33' + 'note': '' - !ruby/object:RPG::Class::Learning - level: 30 - skill_id: 74 - note: '' - id: 10 - features: + 'level': !!int '30' + 'skill_id': !!int '74' + 'note': '' + 'id': !!int '10' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 0.5 + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 1 - value: 0 + 'code': !!int '41' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 41 - data_id: 2 - value: 0.0 + 'code': !!int '41' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 51 - data_id: 9 - value: 0.0 + 'code': !!int '51' + 'data_id': !!int '9' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 1 - value: 0 + 'code': !!int '52' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 52 - data_id: 2 - value: 0.0 - note: '' - params: !ruby/object:Table - dim: 2 - x: 8 - y: 100 - z: 1 - data: - - 0000 0000 0000 0000 0000 0000 0000 0000 - - 01ad 0083 000c 000c 0016 0014 001c 001b - - 01e7 0094 000e 000e 0018 0016 0020 001f - - 0221 00a4 000f 000f 001a 0018 0023 0022 - - 025b 00b4 0010 0010 001c 001a 0026 0025 - - 0295 00c5 0012 0011 001e 001c 0029 0028 - - 02cf 00d5 0013 0012 0020 001e 002c 002b - - 0309 00e5 0014 0014 0022 0020 002f 002e - - 0343 00f6 0016 0015 0024 0022 0033 0031 - - 037d 0106 0017 0016 0026 0023 0036 0034 - - 03b7 0116 0018 0017 0028 0025 0039 0037 - - 03f1 0126 001a 0018 0029 0027 003c 003a - - 042b 0137 001b 0019 002b 0029 003f 003d - - 0465 0147 001c 001b 002d 002b 0042 0040 - - 049f 0157 001e 001c 002f 002d 0045 0043 - - 04d9 0168 001f 001d 0031 002f 0049 0046 - - 0513 0178 0020 001e 0033 0031 004c 0049 - - 054d 0188 0022 001f 0035 0032 004f 004c - - 0586 0199 0023 0020 0037 0034 0052 004f - - 05c0 01a9 0024 0022 0039 0036 0055 0052 - - 05fa 01b9 0026 0023 003b 0038 0058 0055 - - 0634 01c9 0027 0024 003c 003a 005c 0058 - - 066e 01da 0028 0025 003e 003c 005f 005b - - 06a8 01ea 0029 0026 0040 003e 0062 005e - - 06e2 01fa 002b 0027 0042 003f 0065 0061 - - 071c 020b 002c 0029 0044 0041 0068 0064 - - 0756 021b 002d 002a 0046 0043 006b 0068 - - 0790 022b 002f 002b 0048 0045 006e 006b - - 07ca 023b 0030 002c 004a 0047 0072 006e - - 0804 024c 0031 002d 004c 0049 0075 0071 - - 083e 025c 0033 002f 004e 004b 0078 0074 - - 0878 026c 0034 0030 004f 004d 007b 0077 - - 08b2 027d 0035 0031 0051 004e 007e 007a - - 08ec 028d 0037 0032 0053 0050 0081 007d - - 0925 029d 0038 0033 0055 0052 0085 0080 - - 095f 02ae 0039 0034 0057 0054 0088 0083 - - 0999 02be 003b 0036 0059 0056 008b 0086 - - 09d3 02ce 003c 0037 005b 0058 008e 0089 - - 0a0d 02de 003d 0038 005d 005a 0091 008c - - 0a47 02ef 003f 0039 005f 005b 0094 008f - - 0a81 02ff 0040 003a 0061 005d 0097 0092 - - 0abb 030f 0041 003b 0062 005f 009b 0095 - - 0af5 0320 0042 003d 0064 0061 009e 0098 - - 0b2f 0330 0044 003e 0066 0063 00a1 009b - - 0b69 0340 0045 003f 0068 0065 00a4 009e - - 0ba3 0351 0046 0040 006a 0067 00a7 00a1 - - 0bdd 0361 0048 0041 006c 0069 00aa 00a4 - - 0c17 0371 0049 0042 006e 006a 00ae 00a7 - - 0c51 0381 004a 0044 0070 006c 00b1 00aa - - 0c8b 0392 004c 0045 0072 006e 00b4 00ad - - 0cc4 03a2 004d 0046 0073 0070 00b7 00b0 - - 0cfe 03b2 004e 0047 0075 0072 00ba 00b4 - - 0d38 03c3 0050 0048 0077 0074 00bd 00b7 - - 0d72 03d3 0051 004a 0079 0076 00c0 00ba - - 0dac 03e3 0052 004b 007b 0077 00c4 00bd - - 0de6 03f3 0054 004c 007d 0079 00c7 00c0 - - 0e20 0404 0055 004d 007f 007b 00ca 00c3 - - 0e5a 0414 0056 004e 0081 007d 00cd 00c6 - - 0e94 0424 0058 004f 0083 007f 00d0 00c9 - - 0ece 0435 0059 0051 0085 0081 00d3 00cc - - 0f08 0445 005a 0052 0086 0083 00d7 00cf - - 0f42 0455 005b 0053 0088 0085 00da 00d2 - - 0f7c 0466 005d 0054 008a 0086 00dd 00d5 - - 0fb6 0476 005e 0055 008c 0088 00e0 00d8 - - 0ff0 0486 005f 0056 008e 008a 00e3 00db - - 102a 0496 0061 0058 0090 008c 00e6 00de - - 1064 04a7 0062 0059 0092 008e 00e9 00e1 - - 109d 04b7 0063 005a 0094 0090 00ed 00e4 - - 10d7 04c7 0065 005b 0096 0092 00f0 00e7 - - 1111 04d8 0066 005c 0098 0093 00f3 00ea - - 114b 04e8 0067 005d 0099 0095 00f6 00ed - - 1185 04f8 0069 005f 009b 0097 00f9 00f0 - - 11bf 0509 006a 0060 009d 0099 00fc 00f3 - - 11f9 0519 006b 0061 009f 009b 0100 00f6 - - 1233 0529 006d 0062 00a1 009d 0103 00f9 - - 126d 0539 006e 0063 00a3 009f 0106 00fd - - 12a7 054a 006f 0065 00a5 00a1 0109 0100 - - 12e1 055a 0071 0066 00a7 00a2 010c 0103 - - 131b 056a 0072 0067 00a9 00a4 010f 0106 - - 1355 057b 0073 0068 00ab 00a6 0112 0109 - - 138f 058b 0074 0069 00ac 00a8 0116 010c - - 13c9 059b 0076 006a 00ae 00aa 0119 010f - - 1403 05ab 0077 006c 00b0 00ac 011c 0112 - - 143c 05bc 0078 006d 00b2 00ae 011f 0115 - - 1476 05cc 007a 006e 00b4 00af 0122 0118 - - 14b0 05dc 007b 006f 00b6 00b1 0125 011b - - 14ea 05ed 007c 0070 00b8 00b3 0129 011e - - 1524 05fd 007e 0071 00ba 00b5 012c 0121 - - 155e 060d 007f 0073 00bc 00b7 012f 0124 - - 1598 061e 0080 0074 00be 00b9 0132 0127 - - 15d2 062e 0082 0075 00bf 00bb 0135 012a - - 160c 063e 0083 0076 00c1 00bd 0138 012d - - 1646 064e 0084 0077 00c3 00be 013b 0130 - - 1680 065f 0086 0078 00c5 00c0 013f 0133 - - 16ba 066f 0087 007a 00c7 00c2 0142 0136 - - 16f4 067f 0088 007b 00c9 00c4 0145 0139 - - 172e 0690 008a 007c 00cb 00c6 0148 013c - - 1768 06a0 008b 007d 00cd 00c8 014b 013f - - 17a2 06b0 008c 007e 00cf 00ca 014e 0142 - - 17db 06c0 008d 007f 00d0 00cb 0151 0145 - exp_params: - - 30 - - 20 - - 30 - - 30 - icon_index: 0 - description: '' + 'code': !!int '52' + 'data_id': !!int '2' + 'value': !!float '0.0' + 'note': '' + 'params': !ruby/object:Table + 'dim': !!int '2' + 'x': !!int '8' + 'y': !!int '100' + 'z': !!int '1' + 'data': + - '0000 0000 0000 0000 0000 0000 0000 0000' + - '01ad 0083 000c 000c 0016 0014 001c 001b' + - '01e7 0094 000e 000e 0018 0016 0020 001f' + - '0221 00a4 000f 000f 001a 0018 0023 0022' + - '025b 00b4 0010 0010 001c 001a 0026 0025' + - '0295 00c5 0012 0011 001e 001c 0029 0028' + - '02cf 00d5 0013 0012 0020 001e 002c 002b' + - '0309 00e5 0014 0014 0022 0020 002f 002e' + - '0343 00f6 0016 0015 0024 0022 0033 0031' + - '037d 0106 0017 0016 0026 0023 0036 0034' + - '03b7 0116 0018 0017 0028 0025 0039 0037' + - '03f1 0126 001a 0018 0029 0027 003c 003a' + - '042b 0137 001b 0019 002b 0029 003f 003d' + - '0465 0147 001c 001b 002d 002b 0042 0040' + - '049f 0157 001e 001c 002f 002d 0045 0043' + - '04d9 0168 001f 001d 0031 002f 0049 0046' + - '0513 0178 0020 001e 0033 0031 004c 0049' + - '054d 0188 0022 001f 0035 0032 004f 004c' + - '0586 0199 0023 0020 0037 0034 0052 004f' + - '05c0 01a9 0024 0022 0039 0036 0055 0052' + - '05fa 01b9 0026 0023 003b 0038 0058 0055' + - '0634 01c9 0027 0024 003c 003a 005c 0058' + - '066e 01da 0028 0025 003e 003c 005f 005b' + - '06a8 01ea 0029 0026 0040 003e 0062 005e' + - '06e2 01fa 002b 0027 0042 003f 0065 0061' + - '071c 020b 002c 0029 0044 0041 0068 0064' + - '0756 021b 002d 002a 0046 0043 006b 0068' + - '0790 022b 002f 002b 0048 0045 006e 006b' + - '07ca 023b 0030 002c 004a 0047 0072 006e' + - '0804 024c 0031 002d 004c 0049 0075 0071' + - '083e 025c 0033 002f 004e 004b 0078 0074' + - '0878 026c 0034 0030 004f 004d 007b 0077' + - '08b2 027d 0035 0031 0051 004e 007e 007a' + - '08ec 028d 0037 0032 0053 0050 0081 007d' + - '0925 029d 0038 0033 0055 0052 0085 0080' + - '095f 02ae 0039 0034 0057 0054 0088 0083' + - '0999 02be 003b 0036 0059 0056 008b 0086' + - '09d3 02ce 003c 0037 005b 0058 008e 0089' + - '0a0d 02de 003d 0038 005d 005a 0091 008c' + - '0a47 02ef 003f 0039 005f 005b 0094 008f' + - '0a81 02ff 0040 003a 0061 005d 0097 0092' + - '0abb 030f 0041 003b 0062 005f 009b 0095' + - '0af5 0320 0042 003d 0064 0061 009e 0098' + - '0b2f 0330 0044 003e 0066 0063 00a1 009b' + - '0b69 0340 0045 003f 0068 0065 00a4 009e' + - '0ba3 0351 0046 0040 006a 0067 00a7 00a1' + - '0bdd 0361 0048 0041 006c 0069 00aa 00a4' + - '0c17 0371 0049 0042 006e 006a 00ae 00a7' + - '0c51 0381 004a 0044 0070 006c 00b1 00aa' + - '0c8b 0392 004c 0045 0072 006e 00b4 00ad' + - '0cc4 03a2 004d 0046 0073 0070 00b7 00b0' + - '0cfe 03b2 004e 0047 0075 0072 00ba 00b4' + - '0d38 03c3 0050 0048 0077 0074 00bd 00b7' + - '0d72 03d3 0051 004a 0079 0076 00c0 00ba' + - '0dac 03e3 0052 004b 007b 0077 00c4 00bd' + - '0de6 03f3 0054 004c 007d 0079 00c7 00c0' + - '0e20 0404 0055 004d 007f 007b 00ca 00c3' + - '0e5a 0414 0056 004e 0081 007d 00cd 00c6' + - '0e94 0424 0058 004f 0083 007f 00d0 00c9' + - '0ece 0435 0059 0051 0085 0081 00d3 00cc' + - '0f08 0445 005a 0052 0086 0083 00d7 00cf' + - '0f42 0455 005b 0053 0088 0085 00da 00d2' + - '0f7c 0466 005d 0054 008a 0086 00dd 00d5' + - '0fb6 0476 005e 0055 008c 0088 00e0 00d8' + - '0ff0 0486 005f 0056 008e 008a 00e3 00db' + - '102a 0496 0061 0058 0090 008c 00e6 00de' + - '1064 04a7 0062 0059 0092 008e 00e9 00e1' + - '109d 04b7 0063 005a 0094 0090 00ed 00e4' + - '10d7 04c7 0065 005b 0096 0092 00f0 00e7' + - '1111 04d8 0066 005c 0098 0093 00f3 00ea' + - '114b 04e8 0067 005d 0099 0095 00f6 00ed' + - '1185 04f8 0069 005f 009b 0097 00f9 00f0' + - '11bf 0509 006a 0060 009d 0099 00fc 00f3' + - '11f9 0519 006b 0061 009f 009b 0100 00f6' + - '1233 0529 006d 0062 00a1 009d 0103 00f9' + - '126d 0539 006e 0063 00a3 009f 0106 00fd' + - '12a7 054a 006f 0065 00a5 00a1 0109 0100' + - '12e1 055a 0071 0066 00a7 00a2 010c 0103' + - '131b 056a 0072 0067 00a9 00a4 010f 0106' + - '1355 057b 0073 0068 00ab 00a6 0112 0109' + - '138f 058b 0074 0069 00ac 00a8 0116 010c' + - '13c9 059b 0076 006a 00ae 00aa 0119 010f' + - '1403 05ab 0077 006c 00b0 00ac 011c 0112' + - '143c 05bc 0078 006d 00b2 00ae 011f 0115' + - '1476 05cc 007a 006e 00b4 00af 0122 0118' + - '14b0 05dc 007b 006f 00b6 00b1 0125 011b' + - '14ea 05ed 007c 0070 00b8 00b3 0129 011e' + - '1524 05fd 007e 0071 00ba 00b5 012c 0121' + - '155e 060d 007f 0073 00bc 00b7 012f 0124' + - '1598 061e 0080 0074 00be 00b9 0132 0127' + - '15d2 062e 0082 0075 00bf 00bb 0135 012a' + - '160c 063e 0083 0076 00c1 00bd 0138 012d' + - '1646 064e 0084 0077 00c3 00be 013b 0130' + - '1680 065f 0086 0078 00c5 00c0 013f 0133' + - '16ba 066f 0087 007a 00c7 00c2 0142 0136' + - '16f4 067f 0088 007b 00c9 00c4 0145 0139' + - '172e 0690 008a 007c 00cb 00c6 0148 013c' + - '1768 06a0 008b 007d 00cd 00c8 014b 013f' + - '17a2 06b0 008c 007e 00cf 00ca 014e 0142' + - '17db 06c0 008d 007f 00d0 00cb 0151 0145' + 'exp_params': + - !!int '30' + - !!int '20' + - !!int '30' + - !!int '30' + 'icon_index': !!int '0' + 'description': '' diff --git a/YAML/Enemies.yaml b/YAML/Enemies.yaml index 1968749..7da9d6b 100644 --- a/YAML/Enemies.yaml +++ b/YAML/Enemies.yaml @@ -1,2164 +1,2163 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::Enemy - name: スライム - gold: 5 - battler_hue: 0 - exp: 3 - hit: 95 - battler_name: Slime - actions: + 'name': 'Slime' + 'gold': !!int '5' + 'battler_hue': !!int '0' + 'exp': !!int '3' + 'hit': !!int '95' + 'battler_name': 'Slime' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 1 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '1' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 2.0 - params: - - 100 - - 0 - - 12 - - 4 - - 8 - - 8 - - 10 - - 10 - drop_items: + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '2.0' + 'params': + - !!int '100' + - !!int '0' + - !!int '12' + - !!int '4' + - !!int '8' + - !!int '8' + - !!int '10' + - !!int '10' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: こうもり - gold: 10 - battler_hue: 0 - exp: 5 - hit: 95 - battler_name: Bat - actions: + 'name': 'Bat' + 'gold': !!int '10' + 'battler_hue': !!int '0' + 'exp': !!int '5' + 'hit': !!int '95' + 'battler_name': 'Bat' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 2 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '2' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 3 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '3' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 8 - value: 2.0 + 'code': !!int '11' + 'data_id': !!int '8' + 'value': !!float '2.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 7 - value: 0.5 - params: - - 140 - - 0 - - 14 - - 6 - - 9 - - 9 - - 12 - - 12 - drop_items: + 'code': !!int '11' + 'data_id': !!int '7' + 'value': !!float '0.5' + 'params': + - !!int '140' + - !!int '0' + - !!int '14' + - !!int '6' + - !!int '9' + - !!int '9' + - !!int '12' + - !!int '12' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ホーネット - gold: 15 - battler_hue: 0 - exp: 8 - hit: 95 - battler_name: Hornet - actions: + 'name': 'Hornet' + 'gold': !!int '15' + 'battler_hue': !!int '0' + 'exp': !!int '8' + 'hit': !!int '95' + 'battler_name': 'Hornet' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 3 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '3' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 2 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '2' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 8 - value: 0.1 + 'code': !!int '11' + 'data_id': !!int '8' + 'value': !!float '0.1' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 7 - value: 0.5 - params: - - 180 - - 0 - - 16 - - 7 - - 12 - - 12 - - 16 - - 16 - drop_items: + 'code': !!int '11' + 'data_id': !!int '7' + 'value': !!float '0.5' + 'params': + - !!int '180' + - !!int '0' + - !!int '16' + - !!int '7' + - !!int '12' + - !!int '12' + - !!int '16' + - !!int '16' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: 大グモ - gold: 25 - battler_hue: 0 - exp: 13 - hit: 95 - battler_name: Spider - actions: + 'name': 'Big Spider' + 'gold': !!int '25' + 'battler_hue': !!int '0' + 'exp': !!int '13' + 'hit': !!int '95' + 'battler_name': 'Spider' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 4 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '4' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 2 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '2' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 2.0 - params: - - 220 - - 0 - - 18 - - 8 - - 14 - - 14 - - 18 - - 18 - drop_items: + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '2.0' + 'params': + - !!int '220' + - !!int '0' + - !!int '18' + - !!int '8' + - !!int '14' + - !!int '14' + - !!int '18' + - !!int '18' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: 大ネズミ - gold: 40 - battler_hue: 0 - exp: 19 - hit: 95 - battler_name: Rat - actions: + 'name': 'Big Rat' + 'gold': !!int '40' + 'battler_hue': !!int '0' + 'exp': !!int '19' + 'hit': !!int '95' + 'battler_name': 'Rat' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 21 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 5 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '21' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '5' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 1.5 - params: - - 300 - - 0 - - 20 - - 9 - - 16 - - 16 - - 22 - - 22 - drop_items: + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '1.5' + 'params': + - !!int '300' + - !!int '0' + - !!int '20' + - !!int '9' + - !!int '16' + - !!int '16' + - !!int '22' + - !!int '22' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ウィスプ - gold: 50 - battler_hue: 0 - exp: 26 - hit: 95 - battler_name: Willowisp - actions: + 'name': 'Wisp' + 'gold': !!int '50' + 'battler_hue': !!int '0' + 'exp': !!int '26' + 'hit': !!int '95' + 'battler_name': 'Willowisp' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 51 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 6 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '51' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '6' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 7 - value: 0.15 + 'code': !!int '32' + 'data_id': !!int '7' + 'value': !!float '0.15' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 7 - value: 0.5 - params: - - 350 - - 60 - - 30 - - 20 - - 18 - - 18 - - 24 - - 24 - drop_items: + 'code': !!int '11' + 'data_id': !!int '7' + 'value': !!float '0.5' + 'params': + - !!int '350' + - !!int '60' + - !!int '30' + - !!int '20' + - !!int '18' + - !!int '18' + - !!int '24' + - !!int '24' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: 大蛇 - gold: 70 - battler_hue: 0 - exp: 34 - hit: 95 - battler_name: Snake - actions: + 'name': 'Orochi' + 'gold': !!int '70' + 'battler_hue': !!int '0' + 'exp': !!int '34' + 'hit': !!int '95' + 'battler_name': 'Snake' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 4 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 7 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '4' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '7' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 2.0 - params: - - 400 - - 0 - - 28 - - 20 - - 20 - - 20 - - 28 - - 28 - drop_items: + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '2.0' + 'params': + - !!int '400' + - !!int '0' + - !!int '28' + - !!int '20' + - !!int '20' + - !!int '20' + - !!int '28' + - !!int '28' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: 大サソリ - gold: 90 - battler_hue: 0 - exp: 43 - hit: 95 - battler_name: Scorpion - actions: + 'name': 'Giant Scorpion' + 'gold': !!int '90' + 'battler_hue': !!int '0' + 'exp': !!int '43' + 'hit': !!int '95' + 'battler_name': 'Scorpion' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 8 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '8' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 2 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '2' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 1.5 - params: - - 450 - - 0 - - 36 - - 30 - - 25 - - 25 - - 30 - - 30 - drop_items: + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '1.5' + 'params': + - !!int '450' + - !!int '0' + - !!int '36' + - !!int '30' + - !!int '25' + - !!int '25' + - !!int '30' + - !!int '30' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: 大クラゲ - gold: 105 - battler_hue: 0 - exp: 53 - hit: 95 - battler_name: Jellyfish - actions: + 'name': 'Big Jellyfish' + 'gold': !!int '105' + 'battler_hue': !!int '0' + 'exp': !!int '53' + 'hit': !!int '95' + 'battler_name': 'Jellyfish' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 9 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '9' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 3 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '3' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 2.0 - params: - - 500 - - 0 - - 32 - - 15 - - 25 - - 25 - - 32 - - 32 - drop_items: + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '2.0' + 'params': + - !!int '500' + - !!int '0' + - !!int '32' + - !!int '15' + - !!int '25' + - !!int '25' + - !!int '32' + - !!int '32' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: 食人花 - gold: 130 - battler_hue: 0 - exp: 63 - hit: 95 - battler_name: Plant - actions: + 'name': 'Man-eating flower' + 'gold': !!int '130' + 'battler_hue': !!int '0' + 'exp': !!int '63' + 'hit': !!int '95' + 'battler_name': 'Plant' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 3 - skill_id: 17 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 10 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '3' + 'skill_id': !!int '17' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '10' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 6 - value: 0.5 - params: - - 600 - - 0 - - 40 - - 17 - - 30 - - 30 - - 36 - - 36 - drop_items: + 'code': !!int '11' + 'data_id': !!int '6' + 'value': !!float '0.5' + 'params': + - !!int '600' + - !!int '0' + - !!int '40' + - !!int '17' + - !!int '30' + - !!int '30' + - !!int '36' + - !!int '36' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ゴースト - gold: 150 - battler_hue: 0 - exp: 75 - hit: 95 - battler_name: Ghost - actions: + 'name': 'Ghost' + 'gold': !!int '150' + 'battler_hue': !!int '0' + 'exp': !!int '75' + 'hit': !!int '95' + 'battler_name': 'Ghost' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 51 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 11 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '51' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '11' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 10 - value: 100 + 'code': !!int '31' + 'data_id': !!int '10' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 1 - value: 0.75 + 'code': !!int '11' + 'data_id': !!int '1' + 'value': !!float '0.75' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 2 - value: 0.0 + 'code': !!int '11' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 9 - value: 2.0 + 'code': !!int '11' + 'data_id': !!int '9' + 'value': !!float '2.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 10 - value: 0 - params: - - 700 - - 80 - - 48 - - 20 - - 40 - - 40 - - 38 - - 38 - drop_items: + 'code': !!int '11' + 'data_id': !!int '10' + 'value': !!int '0' + 'params': + - !!int '700' + - !!int '80' + - !!int '48' + - !!int '20' + - !!int '40' + - !!int '40' + - !!int '38' + - !!int '38' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: スケルトン - gold: 180 - battler_hue: 0 - exp: 87 - hit: 95 - battler_name: Skeleton - actions: + 'name': 'Skeleton' + 'gold': !!int '180' + 'battler_hue': !!int '0' + 'exp': !!int '87' + 'hit': !!int '95' + 'battler_name': 'Skeleton' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 12 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '12' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 3 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '3' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 2 - value: 0.0 + 'code': !!int '11' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 9 - value: 2.0 - params: - - 800 - - 0 - - 50 - - 25 - - 35 - - 35 - - 40 - - 40 - drop_items: + 'code': !!int '11' + 'data_id': !!int '9' + 'value': !!float '2.0' + 'params': + - !!int '800' + - !!int '0' + - !!int '50' + - !!int '25' + - !!int '35' + - !!int '35' + - !!int '40' + - !!int '40' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: オーク - gold: 200 - battler_hue: 0 - exp: 99 - hit: 95 - battler_name: Orc - actions: + 'name': 'Orc' + 'gold': !!int '200' + 'battler_hue': !!int '0' + 'exp': !!int '99' + 'hit': !!int '95' + 'battler_name': 'Orc' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 20 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 13 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '20' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '13' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 6 - value: 2.0 + 'code': !!int '11' + 'data_id': !!int '6' + 'value': !!float '2.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.1 - params: - - 850 - - 0 - - 55 - - 30 - - 30 - - 30 - - 42 - - 42 - drop_items: + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.1' + 'params': + - !!int '850' + - !!int '0' + - !!int '55' + - !!int '30' + - !!int '30' + - !!int '30' + - !!int '42' + - !!int '42' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: インプ - gold: 220 - battler_hue: 0 - exp: 110 - hit: 95 - battler_name: Imp - actions: + 'name': 'Imp' + 'gold': !!int '220' + 'battler_hue': !!int '0' + 'exp': !!int '110' + 'hit': !!int '95' + 'battler_name': 'Imp' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 55 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '55' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 50 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 14 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '50' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '14' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 8 - value: 2.0 - params: - - 900 - - 150 - - 60 - - 32 - - 40 - - 40 - - 45 - - 45 - drop_items: + 'code': !!int '11' + 'data_id': !!int '8' + 'value': !!float '2.0' + 'params': + - !!int '900' + - !!int '150' + - !!int '60' + - !!int '32' + - !!int '40' + - !!int '40' + - !!int '45' + - !!int '45' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ゲイザー - gold: 250 - battler_hue: 0 - exp: 130 - hit: 95 - battler_name: Gayzer - actions: + 'name': 'Gazer' + 'gold': !!int '250' + 'battler_hue': !!int '0' + 'exp': !!int '130' + 'hit': !!int '95' + 'battler_name': 'Gayzer' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 23 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 15 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '23' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '15' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 6 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '6' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 2.0 - params: - - 950 - - 0 - - 65 - - 35 - - 40 - - 40 - - 50 - - 50 - drop_items: + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '2.0' + 'params': + - !!int '950' + - !!int '0' + - !!int '65' + - !!int '35' + - !!int '40' + - !!int '40' + - !!int '50' + - !!int '50' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: パペット - gold: 280 - battler_hue: 0 - exp: 160 - hit: 95 - battler_name: Puppet - actions: + 'name': 'Puppet' + 'gold': !!int '280' + 'battler_hue': !!int '0' + 'exp': !!int '160' + 'hit': !!int '95' + 'battler_name': 'Puppet' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 53 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '53' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 65 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 16 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '65' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '16' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100.0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!float '100.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 6 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '6' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 7 - value: 1.5 - params: - - 1000 - - 200 - - 70 - - 40 - - 35 - - 35 - - 55 - - 55 - drop_items: + 'code': !!int '11' + 'data_id': !!int '7' + 'value': !!float '1.5' + 'params': + - !!int '1000' + - !!int '200' + - !!int '70' + - !!int '40' + - !!int '35' + - !!int '35' + - !!int '55' + - !!int '55' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ゾンビ - gold: 320 - battler_hue: 0 - exp: 180 - hit: 95 - battler_name: Zombie - actions: + 'name': 'Zombie' + 'gold': !!int '320' + 'battler_hue': !!int '0' + 'exp': !!int '180' + 'hit': !!int '95' + 'battler_name': 'Zombie' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 3 - skill_id: 4 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 17 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '3' + 'skill_id': !!int '4' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '17' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 2 - value: 0.0 + 'code': !!int '11' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 9 - value: 2.0 - params: - - 1050 - - 0 - - 75 - - 40 - - 45 - - 45 - - 50 - - 50 - drop_items: + 'code': !!int '11' + 'data_id': !!int '9' + 'value': !!float '2.0' + 'params': + - !!int '1050' + - !!int '0' + - !!int '75' + - !!int '40' + - !!int '45' + - !!int '45' + - !!int '50' + - !!int '50' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: コカトリス - gold: 400 - battler_hue: 0 - exp: 260 - hit: 95 - battler_name: Cockatrice - actions: + 'name': 'Cockatrice' + 'gold': !!int '400' + 'battler_hue': !!int '0' + 'exp': !!int '260' + 'hit': !!int '95' + 'battler_name': 'Cockatrice' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 10 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '10' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 19 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 18 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '19' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '18' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 8 - value: 2.0 - params: - - 1100 - - 0 - - 80 - - 50 - - 40 - - 40 - - 60 - - 60 - drop_items: + 'code': !!int '11' + 'data_id': !!int '8' + 'value': !!float '2.0' + 'params': + - !!int '1100' + - !!int '0' + - !!int '80' + - !!int '50' + - !!int '40' + - !!int '40' + - !!int '60' + - !!int '60' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: キマイラ - gold: 900 - battler_hue: 0 - exp: 450 - hit: 95 - battler_name: Chimera - actions: + 'name': 'Chimera' + 'gold': !!int '900' + 'battler_hue': !!int '0' + 'exp': !!int '450' + 'hit': !!int '95' + 'battler_name': 'Chimera' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 4 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '4' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 9 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '9' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 18 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 19 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '18' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '19' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 6 - value: 2.0 - params: - - 1200 - - 0 - - 85 - - 45 - - 50 - - 50 - - 60 - - 60 - drop_items: + 'code': !!int '11' + 'data_id': !!int '6' + 'value': !!float '2.0' + 'params': + - !!int '1200' + - !!int '0' + - !!int '85' + - !!int '45' + - !!int '50' + - !!int '50' + - !!int '60' + - !!int '60' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ミミック - gold: 1600 - battler_hue: 0 - exp: 700 - hit: 95 - battler_name: Mimic - actions: + 'name': 'Mimic' + 'gold': !!int '1600' + 'battler_hue': !!int '0' + 'exp': !!int '700' + 'hit': !!int '95' + 'battler_name': 'Mimic' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 3 - skill_id: 12 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 20 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '3' + 'skill_id': !!int '12' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '20' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.1 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.1' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 5 - value: 0.2 + 'code': !!int '32' + 'data_id': !!int '5' + 'value': !!float '0.2' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.2 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.2' - !ruby/object:RPG::BaseItem::Feature - code: 61 - data_id: 0 - value: 0.5 - params: - - 2000 - - 0 - - 100 - - 65 - - 60 - - 60 - - 65 - - 65 - drop_items: + 'code': !!int '61' + 'data_id': !!int '0' + 'value': !!float '0.5' + 'params': + - !!int '2000' + - !!int '0' + - !!int '100' + - !!int '65' + - !!int '60' + - !!int '60' + - !!int '65' + - !!int '65' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ウェアウルフ - gold: 1300 - battler_hue: 0 - exp: 660 - hit: 95 - battler_name: Werewolf - actions: + 'name': 'Werewolf' + 'gold': !!int '1300' + 'battler_hue': !!int '0' + 'exp': !!int '660' + 'hit': !!int '95' + 'battler_name': 'Werewolf' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 3 - skill_id: 22 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 21 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '3' + 'skill_id': !!int '22' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '21' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 2 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '2' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.1 - params: - - 1600 - - 0 - - 90 - - 70 - - 65 - - 65 - - 70 - - 70 - drop_items: + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.1' + 'params': + - !!int '1600' + - !!int '0' + - !!int '90' + - !!int '70' + - !!int '65' + - !!int '65' + - !!int '70' + - !!int '70' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: サハギン - gold: 1800 - battler_hue: 0 - exp: 690 - hit: 95 - battler_name: Sahagin - actions: + 'name': 'Sahagin' + 'gold': !!int '1800' + 'battler_hue': !!int '0' + 'exp': !!int '690' + 'hit': !!int '95' + 'battler_name': 'Sahagin' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 4 - skill_id: 13 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '4' + 'skill_id': !!int '13' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 64 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 22 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '64' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '22' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 2.0 + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '2.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 6 - value: 0.5 - params: - - 1800 - - 400 - - 110 - - 75 - - 60 - - 60 - - 80 - - 80 - drop_items: + 'code': !!int '11' + 'data_id': !!int '6' + 'value': !!float '0.5' + 'params': + - !!int '1800' + - !!int '400' + - !!int '110' + - !!int '75' + - !!int '60' + - !!int '60' + - !!int '80' + - !!int '80' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: オーガ - gold: 3200 - battler_hue: 0 - exp: 1600 - hit: 80 - battler_name: Ogre - actions: + 'name': 'Ogre' + 'gold': !!int '3200' + 'battler_hue': !!int '0' + 'exp': !!int '1600' + 'hit': !!int '80' + 'battler_name': 'Ogre' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 21 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 23 - eva: 0 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '21' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '23' + 'eva': !!int '0' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.75 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.75' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.15 - params: - - 2600 - - 0 - - 140 - - 80 - - 50 - - 50 - - 70 - - 70 - drop_items: + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.15' + 'params': + - !!int '2600' + - !!int '0' + - !!int '140' + - !!int '80' + - !!int '50' + - !!int '50' + - !!int '70' + - !!int '70' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ガーゴイル - gold: 2400 - battler_hue: 0 - exp: 1400 - hit: 95 - battler_name: Gargoyle - actions: + 'name': 'Gargoyle' + 'gold': !!int '2400' + 'battler_hue': !!int '0' + 'exp': !!int '1400' + 'hit': !!int '95' + 'battler_name': 'Gargoyle' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 4 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '4' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 8 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '8' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 19 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 24 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '19' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '24' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 10 - value: 0.5 - params: - - 2400 - - 0 - - 130 - - 80 - - 70 - - 70 - - 90 - - 90 - drop_items: + 'code': !!int '11' + 'data_id': !!int '10' + 'value': !!float '0.5' + 'params': + - !!int '2400' + - !!int '0' + - !!int '130' + - !!int '80' + - !!int '70' + - !!int '70' + - !!int '90' + - !!int '90' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ラミア - gold: 4400 - battler_hue: 0 - exp: 2600 - hit: 95 - battler_name: Lamia - actions: + 'name': 'Lamia' + 'gold': !!int '4400' + 'battler_hue': !!int '0' + 'exp': !!int '2600' + 'hit': !!int '95' + 'battler_name': 'Lamia' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 3 - skill_id: 16 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '3' + 'skill_id': !!int '16' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 4 - skill_id: 15 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 25 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '4' + 'skill_id': !!int '15' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '25' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 3 - value: 0.25 + 'code': !!int '32' + 'data_id': !!int '3' + 'value': !!float '0.25' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 2.0 - params: - - 3200 - - 1000 - - 120 - - 90 - - 80 - - 80 - - 95 - - 95 - drop_items: + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '2.0' + 'params': + - !!int '3200' + - !!int '1000' + - !!int '120' + - !!int '90' + - !!int '80' + - !!int '80' + - !!int '95' + - !!int '95' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: ヴァンパイア - gold: 5600 - battler_hue: 0 - exp: 3000 - hit: 95 - battler_name: Vampire - actions: + 'name': 'Vampire' + 'gold': !!int '5600' + 'battler_hue': !!int '0' + 'exp': !!int '3000' + 'hit': !!int '95' + 'battler_name': 'Vampire' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 3 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '3' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 23 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '23' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 3 - skill_id: 11 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '3' + 'skill_id': !!int '11' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 58 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 26 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '58' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '26' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 9 - value: 2.0 + 'code': !!int '11' + 'data_id': !!int '9' + 'value': !!float '2.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 10 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '10' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.1 - params: - - 5200 - - 2000 - - 135 - - 100 - - 90 - - 90 - - 100 - - 100 - drop_items: + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.1' + 'params': + - !!int '5200' + - !!int '2000' + - !!int '135' + - !!int '100' + - !!int '90' + - !!int '90' + - !!int '100' + - !!int '100' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: サキュバス - gold: 8000 - battler_hue: 0 - exp: 4000 - hit: 95 - battler_name: Succubus - actions: + 'name': 'Succubus' + 'gold': !!int '8000' + 'battler_hue': !!int '0' + 'exp': !!int '4000' + 'hit': !!int '95' + 'battler_name': 'Succubus' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 2 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '2' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 1 - rating: 5 - skill_id: 38 - condition_param2: 4 - condition_param1: 0 + 'condition_type': !!int '1' + 'rating': !!int '5' + 'skill_id': !!int '38' + 'condition_param2': !!int '4' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 4 - skill_id: 39 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '4' + 'skill_id': !!int '39' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 49 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 27 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '49' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '27' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 32 - data_id: 5 - value: 0.2 - params: - - 6000 - - 3000 - - 150 - - 120 - - 100 - - 100 - - 110 - - 110 - drop_items: + 'code': !!int '32' + 'data_id': !!int '5' + 'value': !!float '0.2' + 'params': + - !!int '6000' + - !!int '3000' + - !!int '150' + - !!int '120' + - !!int '100' + - !!int '100' + - !!int '110' + - !!int '110' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: デーモン - gold: 12000 - battler_hue: 0 - exp: 6500 - hit: 95 - battler_name: Demon - actions: + 'name': 'Daemon' + 'gold': !!int '12000' + 'battler_hue': !!int '0' + 'exp': !!int '6500' + 'hit': !!int '95' + 'battler_name': 'Demon' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 4 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '4' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 1 - rating: 4 - skill_id: 36 - condition_param2: 3 - condition_param1: 1 + 'condition_type': !!int '1' + 'rating': !!int '4' + 'skill_id': !!int '36' + 'condition_param2': !!int '3' + 'condition_param1': !!int '1' - !ruby/object:RPG::Enemy::Action - condition_type: 1 - rating: 8 - skill_id: 41 - condition_param2: 7 - condition_param1: 2 + 'condition_type': !!int '1' + 'rating': !!int '8' + 'skill_id': !!int '41' + 'condition_param2': !!int '7' + 'condition_param1': !!int '2' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 4 - skill_id: 71 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '4' + 'skill_id': !!int '71' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 4 - skill_id: 54 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 28 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '4' + 'skill_id': !!int '54' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '28' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 9 - value: 1.5 + 'code': !!int '11' + 'data_id': !!int '9' + 'value': !!float '1.5' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 10 - value: 0.5 - params: - - 8000 - - 5000 - - 170 - - 120 - - 120 - - 120 - - 120 - - 120 - drop_items: + 'code': !!int '11' + 'data_id': !!int '10' + 'value': !!float '0.5' + 'params': + - !!int '8000' + - !!int '5000' + - !!int '170' + - !!int '120' + - !!int '120' + - !!int '120' + - !!int '120' + - !!int '120' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: 魔王 - gold: 30000 - battler_hue: 0 - exp: 15000 - hit: 95 - battler_name: Darklord - actions: + 'name': 'Demon King' + 'gold': !!int '30000' + 'battler_hue': !!int '0' + 'exp': !!int '15000' + 'hit': !!int '95' + 'battler_name': 'Darklord' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 6 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '6' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 54 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '54' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 58 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '58' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 62 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '62' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 72 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '72' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 46 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '46' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 2 - rating: 5 - skill_id: 24 - condition_param2: 0.8 - condition_param1: 0 - note: '' - id: 29 - eva: 5 - features: + 'condition_type': !!int '2' + 'rating': !!int '5' + 'skill_id': !!int '24' + 'condition_param2': !!float '0.8' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '29' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 10 - value: 0 + 'code': !!int '11' + 'data_id': !!int '10' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 1 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 5 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '5' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.1 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 3 - value: 0.2 + 'code': !!int '22' + 'data_id': !!int '3' + 'value': !!float '0.2' - !ruby/object:RPG::BaseItem::Feature - code: 61 - data_id: 0 - value: 1.0 + 'code': !!int '61' + 'data_id': !!int '0' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 63 - data_id: 1 - value: 0.0 - params: - - 12000 - - 9999 - - 200 - - 150 - - 140 - - 140 - - 1 - - 140 - drop_items: + 'code': !!int '63' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '12000' + - !!int '9999' + - !!int '200' + - !!int '150' + - !!int '140' + - !!int '140' + - !!int '1' + - !!int '140' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy - name: 魔神 - gold: 50000 - battler_hue: 0 - exp: 25000 - hit: 95 - battler_name: Evilgod - actions: + 'name': 'Demon God' + 'gold': !!int '50000' + 'battler_hue': !!int '0' + 'exp': !!int '25000' + 'hit': !!int '95' + 'battler_name': 'Evilgod' + 'actions': - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 6 - skill_id: 1 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '6' + 'skill_id': !!int '1' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 74 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '74' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 8 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '8' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 9 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '9' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 15 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '15' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 13 - condition_param2: 0 - condition_param1: 0 + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '13' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' - !ruby/object:RPG::Enemy::Action - condition_type: 0 - rating: 5 - skill_id: 12 - condition_param2: 0 - condition_param1: 0 - note: '' - id: 30 - eva: 5 - features: + 'condition_type': !!int '0' + 'rating': !!int '5' + 'skill_id': !!int '12' + 'condition_param2': !!int '0' + 'condition_param1': !!int '0' + 'note': '' + 'id': !!int '30' + 'eva': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.95 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.95' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 100 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '100' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 10 - value: 0 + 'code': !!int '11' + 'data_id': !!int '10' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 1 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 5 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '5' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 61 - data_id: 0 - value: 1.0 + 'code': !!int '61' + 'data_id': !!int '0' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 63 - data_id: 1 - value: 0.0 - params: - - 20000 - - 9999 - - 240 - - 150 - - 160 - - 160 - - 150 - - 150 - drop_items: + 'code': !!int '63' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '20000' + - !!int '9999' + - !!int '240' + - !!int '150' + - !!int '160' + - !!int '160' + - !!int '150' + - !!int '150' + 'drop_items': - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' - !ruby/object:RPG::Enemy::DropItem - denominator: 1 - kind: 0 - data_id: 1 + 'denominator': !!int '1' + 'kind': !!int '0' + 'data_id': !!int '1' diff --git a/YAML/Items.yaml b/YAML/Items.yaml index bbbc600..bb46019 100644 --- a/YAML/Items.yaml +++ b/YAML/Items.yaml @@ -1,537 +1,540 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::Item - description: HPを500ポイント回復する。 - name: ポーション - consumable: true - occasion: 0 - icon_index: 192 - price: 50 - scope: 7 - animation_id: 37 - note: '' - speed: 0 - id: 1 - features: [] - effects: + 'description': 'Recovers 500 points of HP.' + 'name': 'Potion' + 'consumable': !!bool 'true' + 'occasion': !!int '0' + 'icon_index': !!int '192' + 'price': !!int '50' + 'scope': !!int '7' + 'animation_id': !!int '37' + 'note': '' + 'speed': !!int '0' + 'id': !!int '1' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 11 - data_id: 0 - value1: 0.0 - value2: 500.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '11' + 'data_id': !!int '0' + 'value1': !!float '0.0' + 'value2': !!float '500.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: HPを2500ポイント回復する。 - name: ハイポーション - consumable: true - occasion: 0 - icon_index: 192 - price: 150 - scope: 7 - animation_id: 37 - note: '' - speed: 0 - id: 2 - features: [] - effects: + 'description': 'Recovers 2500 points of HP.' + 'name': 'Hi-Potion' + 'consumable': !!bool 'true' + 'occasion': !!int '0' + 'icon_index': !!int '192' + 'price': !!int '150' + 'scope': !!int '7' + 'animation_id': !!int '37' + 'note': '' + 'speed': !!int '0' + 'id': !!int '2' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 11 - data_id: 0 - value1: 0.0 - value2: 2500.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '11' + 'data_id': !!int '0' + 'value1': !!float '0.0' + 'value2': !!float '2500.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: HPを完全に回復する。 - name: フルポーション - consumable: true - occasion: 0 - icon_index: 192 - price: 450 - scope: 7 - animation_id: 37 - note: '' - speed: 0 - id: 3 - features: [] - effects: + 'description': 'Fully restores HP.' + 'name': 'Full Potion' + 'consumable': !!bool 'true' + 'occasion': !!int '0' + 'icon_index': !!int '192' + 'price': !!int '450' + 'scope': !!int '7' + 'animation_id': !!int '37' + 'note': '' + 'speed': !!int '0' + 'id': !!int '3' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 11 - data_id: 0 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '11' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: MPを200ポイント回復する。 - name: マジックウォーター - consumable: true - occasion: 0 - icon_index: 193 - price: 300 - scope: 7 - animation_id: 38 - note: '' - speed: 0 - id: 4 - features: [] - effects: + 'description': 'Restore 200 MP points.' + 'name': 'Magic Water' + 'consumable': !!bool 'true' + 'occasion': !!int '0' + 'icon_index': !!int '193' + 'price': !!int '300' + 'scope': !!int '7' + 'animation_id': !!int '38' + 'note': '' + 'speed': !!int '0' + 'id': !!int '4' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 12 - data_id: 0 - value1: 0.0 - value2: 200.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '12' + 'data_id': !!int '0' + 'value1': !!float '0.0' + 'value2': !!float '200.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 戦闘不能から復活させる。 - name: スティミュラント - consumable: true - occasion: 0 - icon_index: 194 - price: 250 - scope: 9 - animation_id: 42 - note: '' - speed: 0 - id: 5 - features: [] - effects: + 'description': 'Revive from incapacitation.' + 'name': 'Stimulant' + 'consumable': !!bool 'true' + 'occasion': !!int '0' + 'icon_index': !!int '194' + 'price': !!int '250' + 'scope': !!int '9' + 'animation_id': !!int '42' + 'note': '' + 'speed': !!int '0' + 'id': !!int '5' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 1 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 毒状態を治療する。 - name: アンチドーテ - consumable: true - occasion: 0 - icon_index: 194 - price: 30 - scope: 7 - animation_id: 40 - note: '' - speed: 0 - id: 6 - features: [] - effects: + 'description': 'To treat the poisoned state.' + 'name': 'Antidote' + 'consumable': !!bool 'true' + 'occasion': !!int '0' + 'icon_index': !!int '194' + 'price': !!int '30' + 'scope': !!int '7' + 'animation_id': !!int '40' + 'note': '' + 'speed': !!int '0' + 'id': !!int '6' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 2 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '22' + 'data_id': !!int '2' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 戦闘不能以外の状態異常を治療する。 - name: ディスペルハーブ - consumable: true - occasion: 0 - icon_index: 194 - price: 90 - scope: 7 - animation_id: 41 - note: '' - speed: 0 - id: 7 - features: [] - effects: + 'description': 'Heals status ailments other than incapacitation.' + 'name': 'Dispel Herb' + 'consumable': !!bool 'true' + 'occasion': !!int '0' + 'icon_index': !!int '194' + 'price': !!int '90' + 'scope': !!int '7' + 'animation_id': !!int '41' + 'note': '' + 'speed': !!int '0' + 'id': !!int '7' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 2 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '2' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 3 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '3' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 4 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '4' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 5 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '5' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 6 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '6' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 7 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '22' + 'data_id': !!int '7' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: HPとMPを完全に回復する。 - name: エリクサー - consumable: true - occasion: 0 - icon_index: 197 - price: 1000 - scope: 7 - animation_id: 39 - note: '' - speed: 0 - id: 8 - features: [] - effects: + 'description': 'Fully restores HP and MP.' + 'name': 'Elixir' + 'consumable': !!bool 'true' + 'occasion': !!int '0' + 'icon_index': !!int '197' + 'price': !!int '1000' + 'scope': !!int '7' + 'animation_id': !!int '39' + 'note': '' + 'speed': !!int '0' + 'id': !!int '8' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 11 - data_id: 0 - value1: 1.0 - value2: 0.0 + 'code': !!int '11' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 12 - data_id: 0 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '12' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 最大HPを50ポイント上げる。 - name: ライフアップ - consumable: true - occasion: 2 - icon_index: 199 - price: 200 - scope: 7 - animation_id: 0 - note: '' - speed: 0 - id: 9 - features: [] - effects: + 'description': 'Increase maximum HP by 50 points.' + 'name': 'Life Up' + 'consumable': !!bool 'true' + 'occasion': !!int '2' + 'icon_index': !!int '199' + 'price': !!int '200' + 'scope': !!int '7' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '9' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 42 - data_id: 0 - value1: 50.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '42' + 'data_id': !!int '0' + 'value1': !!float '50.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 最大MPを10ポイント上げる。 - name: マナアップ - consumable: true - occasion: 2 - icon_index: 199 - price: 200 - scope: 7 - animation_id: 0 - note: '' - speed: 0 - id: 10 - features: [] - effects: + 'description': 'Increase maximum MP by 10 points.' + 'name': 'Mana Up' + 'consumable': !!bool 'true' + 'occasion': !!int '2' + 'icon_index': !!int '199' + 'price': !!int '200' + 'scope': !!int '7' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '10' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 42 - data_id: 1 - value1: 10.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '42' + 'data_id': !!int '1' + 'value1': !!float '10.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 攻撃力を3ポイント上げる。 - name: パワーアップ - consumable: true - occasion: 2 - icon_index: 199 - price: 200 - scope: 7 - animation_id: 0 - note: '' - speed: 0 - id: 11 - features: [] - effects: + 'description': 'Increase attack power by 3 points.' + 'name': 'Power-up' + 'consumable': !!bool 'true' + 'occasion': !!int '2' + 'icon_index': !!int '199' + 'price': !!int '200' + 'scope': !!int '7' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '11' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 42 - data_id: 2 - value1: 3.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '42' + 'data_id': !!int '2' + 'value1': !!float '3.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 防御力を3ポイント上げる。 - name: ガードアップ - consumable: true - occasion: 2 - icon_index: 199 - price: 200 - scope: 7 - animation_id: 0 - note: '' - speed: 0 - id: 12 - features: [] - effects: + 'description': 'Increase defense power by 3 points.' + 'name': 'Guard Up' + 'consumable': !!bool 'true' + 'occasion': !!int '2' + 'icon_index': !!int '199' + 'price': !!int '200' + 'scope': !!int '7' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '12' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 42 - data_id: 3 - value1: 3.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '42' + 'data_id': !!int '3' + 'value1': !!float '3.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 魔法力を3ポイント上げる。 - name: マジックアップ - consumable: true - occasion: 2 - icon_index: 199 - price: 200 - scope: 7 - animation_id: 0 - note: '' - speed: 0 - id: 13 - features: [] - effects: + 'description': 'Increase magic power by 3 points.' + 'name': 'Magic Up' + 'consumable': !!bool 'true' + 'occasion': !!int '2' + 'icon_index': !!int '199' + 'price': !!int '200' + 'scope': !!int '7' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '13' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 42 - data_id: 4 - value1: 3.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '42' + 'data_id': !!int '4' + 'value1': !!float '3.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 魔法防御を3ポイント上げる。 - name: レジストアップ - consumable: true - occasion: 2 - icon_index: 199 - price: 200 - scope: 7 - animation_id: 0 - note: '' - speed: 0 - id: 14 - features: [] - effects: + 'description': 'Increase magic defense by 3 points.' + 'name': 'Resist Up' + 'consumable': !!bool 'true' + 'occasion': !!int '2' + 'icon_index': !!int '199' + 'price': !!int '200' + 'scope': !!int '7' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '14' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 42 - data_id: 5 - value1: 3.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'code': !!int '42' + 'data_id': !!int '5' + 'value1': !!float '3.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: CGが消えないままになっている場合にお使いください - name: ピクチャ消し - consumable: false - occasion: 0 - icon_index: 0 - price: 0 - scope: 0 - animation_id: 0 - note: '' - speed: 0 - id: 15 - features: [] - effects: + 'description': 'Please use this if the CG is still visible.' + 'name': 'Picture Eraser' + 'consumable': !!bool 'false' + 'occasion': !!int '0' + 'icon_index': !!int '0' + 'price': !!int '0' + 'scope': !!int '0' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '15' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 44 - data_id: 11 - value1: 0.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 2 - repeats: 1 - tp_gain: 0 + 'code': !!int '44' + 'data_id': !!int '11' + 'value1': !!float '0.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '2' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: 何をしていいかわからないときに読もう - name: やることメモ - consumable: false - occasion: 2 - icon_index: 234 - price: 0 - scope: 0 - animation_id: 0 - note: '' - speed: 0 - id: 16 - features: [] - effects: + 'description': 'Read it when you don''t know what to do.' + 'name': 'To-do List' + 'consumable': !!bool 'false' + 'occasion': !!int '2' + 'icon_index': !!int '234' + 'price': !!int '0' + 'scope': !!int '0' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '16' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 44 - data_id: 1 - value1: 0.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 2 - repeats: 1 - tp_gain: 0 + 'code': !!int '44' + 'data_id': !!int '1' + 'value1': !!float '0.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '2' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Item - description: "おちんちんを女の人の中に入れるときにつけるもの\r\nこれがないと妊娠しちゃうんだって 12個入り" - name: コンドーム - consumable: false - occasion: 3 - icon_index: 256 - price: 0 - scope: 0 - animation_id: 0 - note: '' - speed: 0 - id: 17 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - itype_id: 1 - repeats: 1 - tp_gain: 0 + 'description': 'This is something you use when inserting a penis into a + + woman. Without this, you might get pregnant. Comes in a pack + + of 12.' + 'name': 'Condom' + 'consumable': !!bool 'false' + 'occasion': !!int '3' + 'icon_index': !!int '256' + 'price': !!int '0' + 'scope': !!int '0' + 'animation_id': !!int '0' + 'note': '' + 'speed': !!int '0' + 'id': !!int '17' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'itype_id': !!int '1' + 'repeats': !!int '1' + 'tp_gain': !!int '0' diff --git a/YAML/Skills.yaml b/YAML/Skills.yaml index a876f5f..9663be9 100644 --- a/YAML/Skills.yaml +++ b/YAML/Skills.yaml @@ -1,4156 +1,4227 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体にダメージを与える。 - name: 攻撃 - occasion: 1 - icon_index: 116 - message1: の攻撃! - scope: 1 - animation_id: -1 - note: スキル1番は[攻撃]コマンドを選択したときに使用されます。 - mp_cost: 0 - speed: 0 - id: 1 - features: [] - effects: + 'message2': '' + 'description': 'Deals damage to a single enemy.' + 'name': 'Attack' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': '''s attack!' + 'scope': !!int '1' + 'animation_id': !!int '-1' + 'note': 'スキル1番は[攻撃]コマンドを選択したときに使用されます。' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '1' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 0 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 - b.def * 2 - variance: 20 - critical: true - success_rate: 100 - hit_type: 1 - stype_id: 0 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 5 + 'code': !!int '21' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'true' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '0' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '5' - !ruby/object:RPG::Skill - message2: '' - description: 身を守ることに専念し、受けるダメージを抑える。 - name: 防御 - occasion: 1 - icon_index: 116 - message1: は身を守っている。 - scope: 11 - animation_id: 0 - note: スキル2番は[防御]コマンドを選択したときに使用されます。 - mp_cost: 0 - speed: 2000 - id: 2 - features: [] - effects: + 'message2': '' + 'description': 'Focus on self-defense and minimize the damage received.' + 'name': 'Defense' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' is protecting themselves.' + 'scope': !!int '11' + 'animation_id': !!int '0' + 'note': 'スキル2番は[防御]コマンドを選択したときに使用されます。' + 'mp_cost': !!int '0' + 'speed': !!int '2000' + 'id': !!int '2' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 9 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 0 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 4 + 'code': !!int '21' + 'data_id': !!int '9' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '0' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '4' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に対して2回攻撃を行う。 - name: 連続攻撃 - occasion: 1 - icon_index: 116 - message1: の攻撃! - scope: 1 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 3 - features: [] - effects: + 'message2': '' + 'description': 'Performs two attacks against a single enemy.' + 'name': 'Continuous Attack' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': '''s attack!' + 'scope': !!int '1' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '3' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 0 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 - b.def * 2 - variance: 20 - critical: true - success_rate: 100 - hit_type: 1 - stype_id: 0 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 2 - tp_gain: 3 + 'code': !!int '21' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'true' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '0' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '2' + 'tp_gain': !!int '3' - !ruby/object:RPG::Skill - message2: '' - description: 敵2体にダメージを与える。 - name: 2回攻撃 - occasion: 1 - icon_index: 116 - message1: の攻撃! - scope: 4 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 4 - features: [] - effects: + 'message2': '' + 'description': 'Deals damage to two enemies.' + 'name': 'Double Attack' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': '''s attack!' + 'scope': !!int '4' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '4' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 0 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 - b.def * 2 - variance: 20 - critical: true - success_rate: 100 - hit_type: 1 - stype_id: 0 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 3 + 'code': !!int '21' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'true' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '0' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '3' - !ruby/object:RPG::Skill - message2: '' - description: 敵3体にダメージを与える。 - name: 3回攻撃 - occasion: 1 - icon_index: 116 - message1: の攻撃! - scope: 5 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 5 - features: [] - effects: + 'message2': '' + 'description': 'Deals damage to three enemies.' + 'name': '3-hit attack' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': '''s attack!' + 'scope': !!int '5' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '5' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 0 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 - b.def * 2 - variance: 20 - critical: true - success_rate: 100 - hit_type: 1 - stype_id: 0 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 2 + 'code': !!int '21' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'true' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '0' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '2' - !ruby/object:RPG::Skill - message2: '' - description: 敵キャラの行動用。使用者が戦闘から離脱する。 - name: 逃げる - occasion: 1 - icon_index: 116 - message1: は逃げてしまった。 - scope: 11 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 0 - id: 6 - features: [] - effects: + 'message2': '' + 'description': 'Used for enemy character actions. The user withdraws from + + battle.' + 'name': 'Escape' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' ran away.' + 'scope': !!int '11' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '6' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 41 - data_id: 0 - value1: 0.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 0 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '41' + 'data_id': !!int '0' + 'value1': !!float '0.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '0' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 何もしない。 - name: 様子を見る - occasion: 1 - icon_index: 116 - message1: は様子を見ている。 - scope: 0 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 0 - id: 7 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 0 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 4 + 'message2': '' + 'description': 'Do nothing.' + 'name': 'Watch the situation' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' is observing the situation.' + 'scope': !!int '0' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '7' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '0' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '4' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に炎属性のダメージを与える。 - name: 炎の息 - occasion: 1 - icon_index: 96 - message1: は炎の息を吐いた! - scope: 2 - animation_id: 25 - note: '' - mp_cost: 0 - speed: 0 - id: 8 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 3 - formula: a.atk - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals fire attribute damage to all enemies.' + 'name': 'Flame Breath' + 'occasion': !!int '1' + 'icon_index': !!int '96' + 'message1': ' breathed out a flame!' + 'scope': !!int '2' + 'animation_id': !!int '25' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '8' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '3' + 'formula': 'a.atk' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に冷気属性のダメージを与える。 - name: 吹雪の息 - occasion: 1 - icon_index: 97 - message1: は吹雪の息を吐いた! - scope: 2 - animation_id: 26 - note: '' - mp_cost: 0 - speed: 0 - id: 9 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 4 - formula: a.atk - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals ice damage to all enemies.' + 'name': 'Blizzard Breath' + 'occasion': !!int '1' + 'icon_index': !!int '97' + 'message1': ' exhaled a breath of snowstorm!' + 'scope': !!int '2' + 'animation_id': !!int '26' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '9' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '4' + 'formula': 'a.atk' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に雷属性のダメージを与える。 - name: 電撃 - occasion: 1 - icon_index: 98 - message1: は電撃を放った! - scope: 2 - animation_id: 27 - note: '' - mp_cost: 0 - speed: 0 - id: 10 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 5 - formula: a.atk - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals thunder attribute damage to all enemies.' + 'name': 'Electric Shock' + 'occasion': !!int '1' + 'icon_index': !!int '98' + 'message1': ' released an electric shock!' + 'scope': !!int '2' + 'animation_id': !!int '27' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '10' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '5' + 'formula': 'a.atk' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を毒状態にする。 - name: 猛毒の霧 - occasion: 1 - icon_index: 2 - message1: は猛毒の霧を放った! - scope: 2 - animation_id: 31 - note: '' - mp_cost: 0 - speed: 0 - id: 11 - features: [] - effects: + 'message2': '' + 'description': 'Inflict poison status on all enemies.' + 'name': 'Poison Mist' + 'occasion': !!int '1' + 'icon_index': !!int '2' + 'message1': ' released a deadly poison mist!' + 'scope': !!int '2' + 'animation_id': !!int '31' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '11' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 2 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '2' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を暗闇状態にする。 - name: 眩しい光 - occasion: 1 - icon_index: 3 - message1: は眩しい光を放った! - scope: 2 - animation_id: 51 - note: '' - mp_cost: 0 - speed: 0 - id: 12 - features: [] - effects: + 'message2': '' + 'description': 'Inflicts darkness status on all enemies.' + 'name': 'Dazzling Light' + 'occasion': !!int '1' + 'icon_index': !!int '3' + 'message1': ' emitted a dazzling light!' + 'scope': !!int '2' + 'animation_id': !!int '51' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '12' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 3 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '3' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を沈黙状態にする。 - name: 妖しい霧 - occasion: 1 - icon_index: 4 - message1: は妖しい霧を放った! - scope: 2 - animation_id: 31 - note: '' - mp_cost: 0 - speed: 0 - id: 13 - features: [] - effects: + 'message2': '' + 'description': 'Silence all enemies.' + 'name': 'Mysterious Mist' + 'occasion': !!int '1' + 'icon_index': !!int '4' + 'message1': ' released a mysterious mist!' + 'scope': !!int '2' + 'animation_id': !!int '31' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '13' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 4 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '4' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を混乱状態にする。 - name: 超音波 - occasion: 1 - icon_index: 5 - message1: は超音波を放った! - scope: 2 - animation_id: 30 - note: '' - mp_cost: 0 - speed: 0 - id: 14 - features: [] - effects: + 'message2': '' + 'description': 'Inflicts confusion status on all enemies.' + 'name': 'Ultrasonic Wave' + 'occasion': !!int '1' + 'icon_index': !!int '5' + 'message1': ' emitted ultrasonic waves!' + 'scope': !!int '2' + 'animation_id': !!int '30' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '14' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 5 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '5' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を混乱状態にする。 - name: 誘惑の歌 - occasion: 1 - icon_index: 5 - message1: は誘惑の歌を歌った! - scope: 2 - animation_id: 32 - note: '' - mp_cost: 0 - speed: 0 - id: 15 - features: [] - effects: + 'message2': '' + 'description': 'Inflicts confusion status on all enemies.' + 'name': 'Song of Temptation' + 'occasion': !!int '1' + 'icon_index': !!int '5' + 'message1': ' sang a tempting song!' + 'scope': !!int '2' + 'animation_id': !!int '32' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '15' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 5 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '5' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を睡眠状態にする。 - name: 甘い息 - occasion: 1 - icon_index: 6 - message1: は甘い息を吐いた! - scope: 2 - animation_id: 54 - note: '' - mp_cost: 0 - speed: 0 - id: 16 - features: [] - effects: + 'message2': '' + 'description': 'Puts all enemies to sleep.' + 'name': 'Sweet Breath' + 'occasion': !!int '1' + 'icon_index': !!int '6' + 'message1': ' exhaled a sweet breath!' + 'scope': !!int '2' + 'animation_id': !!int '54' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '16' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 6 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '6' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を睡眠状態にする。 - name: 眠りの花粉 - occasion: 1 - icon_index: 6 - message1: は眠りの花粉を放った! - scope: 2 - animation_id: 29 - note: '' - mp_cost: 0 - speed: 0 - id: 17 - features: [] - effects: + 'message2': '' + 'description': 'Puts all enemies to sleep.' + 'name': 'Sleep Pollen' + 'occasion': !!int '1' + 'icon_index': !!int '6' + 'message1': ' released the pollen of sleep!' + 'scope': !!int '2' + 'animation_id': !!int '29' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '17' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 6 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '6' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を麻痺状態にする。 - name: 痺れる息 - occasion: 1 - icon_index: 7 - message1: は痺れる息を吐いた! - scope: 2 - animation_id: 28 - note: '' - mp_cost: 0 - speed: 0 - id: 18 - features: [] - effects: + 'message2': '' + 'description': 'Paralyzes all enemies.' + 'name': 'Numbing Breath' + 'occasion': !!int '1' + 'icon_index': !!int '7' + 'message1': ' let out a breath of excitement!' + 'scope': !!int '2' + 'animation_id': !!int '28' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '18' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 7 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '7' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体を麻痺状態にする。 - name: 麻痺にらみ - occasion: 1 - icon_index: 7 - message1: は鋭い目でにらみつけた! - scope: 1 - animation_id: 55 - note: '' - mp_cost: 0 - speed: 0 - id: 19 - features: [] - effects: + 'message2': '' + 'description': 'Inflicts paralysis status on a single enemy.' + 'name': 'Paralysis Stare' + 'occasion': !!int '1' + 'icon_index': !!int '7' + 'message1': ' stared sharply with their eyes!' + 'scope': !!int '1' + 'animation_id': !!int '55' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '19' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 7 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '7' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体のバランスを崩させる。 - name: 足払い - occasion: 1 - icon_index: 8 - message1: は足払いを仕掛けた! - scope: 1 - animation_id: 35 - note: '' - mp_cost: 0 - speed: 0 - id: 20 - features: [] - effects: + 'message2': '' + 'description': 'Disrupt the balance of a single enemy.' + 'name': 'Leg Sweep' + 'occasion': !!int '1' + 'icon_index': !!int '8' + 'message1': ' initiated a leg sweep!' + 'scope': !!int '1' + 'animation_id': !!int '35' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '20' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 8 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '8' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体にダメージを与え、バランスを崩させる。 - name: 体当たり - occasion: 1 - icon_index: 8 - message1: は体当たりをした! - scope: 1 - animation_id: 36 - note: '' - mp_cost: 0 - speed: 0 - id: 21 - features: [] - effects: + 'message2': '' + 'description': 'Deals damage to a single enemy and disrupts their balance.' + 'name': 'Tackle' + 'occasion': !!int '1' + 'icon_index': !!int '8' + 'message1': ' performed a body slam!' + 'scope': !!int '1' + 'animation_id': !!int '36' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '21' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 8 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 1 - formula: a.atk * 4 - b.def * 2 - variance: 20 - critical: false - success_rate: 80 - hit_type: 1 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '8' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '1' + 'formula': 'a.atk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '80' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体のバランスを崩させる。 - name: 雄たけび - occasion: 1 - icon_index: 8 - message1: は雄たけびを上げた! - scope: 2 - animation_id: 34 - note: '' - mp_cost: 0 - speed: 0 - id: 22 - features: [] - effects: + 'message2': '' + 'description': 'Disrupt the balance of the entire enemy team.' + 'name': 'Roar' + 'occasion': !!int '1' + 'icon_index': !!int '8' + 'message1': ' shouted a battle cry!' + 'scope': !!int '2' + 'animation_id': !!int '34' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '22' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 8 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '8' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体のHPを吸収する。 - name: 吸血 - occasion: 1 - icon_index: 120 - message1: の吸血攻撃! - scope: 1 - animation_id: 49 - note: '' - mp_cost: 0 - speed: 0 - id: 23 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 5 - element_id: 2 - formula: a.atk * 2 - b.def - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Absorbs the HP of a single enemy.' + 'name': 'Bloodsuck' + 'occasion': !!int '1' + 'icon_index': !!int '120' + 'message1': '''s vampire attack!' + 'scope': !!int '1' + 'animation_id': !!int '49' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '23' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '5' + 'element_id': !!int '2' + 'formula': 'a.atk * 2 - b.def' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 使用者のHPを回復する。 - name: 瞑想 - occasion: 1 - icon_index: 112 - message1: は瞑想を始めた。 - scope: 11 - animation_id: 39 - note: '' - mp_cost: 0 - speed: 0 - id: 24 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 3 - element_id: 0 - formula: b.mhp / 4 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Restore the user''s HP.' + 'name': 'Meditation' + 'occasion': !!int '1' + 'icon_index': !!int '112' + 'message1': ' began meditating.' + 'scope': !!int '11' + 'animation_id': !!int '39' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '24' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '3' + 'element_id': !!int '0' + 'formula': 'b.mhp / 4' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: '' - name: '--------------------' - occasion: 0 - icon_index: 0 - message1: '' - scope: 1 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 0 - id: 25 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': '' + 'name': '--------------------' + 'occasion': !!int '0' + 'icon_index': !!int '0' + 'message1': '' + 'scope': !!int '1' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '25' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方単体のHPを回復する。 - name: ヒール - occasion: 0 - icon_index: 112 - message1: はヒールを唱えた! - scope: 7 - animation_id: 37 - note: '' - mp_cost: 4 - speed: 0 - id: 26 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 3 - element_id: 0 - formula: 250 + a.mat - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Restore the HP of a single ally.' + 'name': 'Heal' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' cast a heal spell!' + 'scope': !!int '7' + 'animation_id': !!int '37' + 'note': '' + 'mp_cost': !!int '4' + 'speed': !!int '0' + 'id': !!int '26' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '3' + 'element_id': !!int '0' + 'formula': '250 + a.mat' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方単体のHPを回復する。 - name: ヒールⅡ - occasion: 0 - icon_index: 112 - message1: はヒールⅡを唱えた! - scope: 7 - animation_id: 37 - note: '' - mp_cost: 8 - speed: 0 - id: 27 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 3 - element_id: 0 - formula: 1000 + a.mat * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Restore the HP of a single ally.' + 'name': 'Heal II' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' casted Heal II!' + 'scope': !!int '7' + 'animation_id': !!int '37' + 'note': '' + 'mp_cost': !!int '8' + 'speed': !!int '0' + 'id': !!int '27' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '3' + 'element_id': !!int '0' + 'formula': '1000 + a.mat * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方単体のHPを回復する。 - name: ヒールⅢ - occasion: 0 - icon_index: 112 - message1: はヒールⅢを唱えた! - scope: 7 - animation_id: 37 - note: '' - mp_cost: 16 - speed: 0 - id: 28 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 3 - element_id: 0 - formula: 4000 + a.mat * 4 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Restore the HP of a single ally.' + 'name': 'Heal III' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' casted Heal III!' + 'scope': !!int '7' + 'animation_id': !!int '37' + 'note': '' + 'mp_cost': !!int '16' + 'speed': !!int '0' + 'id': !!int '28' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '3' + 'element_id': !!int '0' + 'formula': '4000 + a.mat * 4' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方全体のHPを回復する。 - name: リカバー - occasion: 0 - icon_index: 112 - message1: はリカバーを唱えた! - scope: 8 - animation_id: 37 - note: '' - mp_cost: 12 - speed: 0 - id: 29 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 3 - element_id: 0 - formula: 250 + a.mat - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Restore the HP of all allies.' + 'name': 'Recover' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' casted a recovery spell!' + 'scope': !!int '8' + 'animation_id': !!int '37' + 'note': '' + 'mp_cost': !!int '12' + 'speed': !!int '0' + 'id': !!int '29' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '3' + 'element_id': !!int '0' + 'formula': '250 + a.mat' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方全体のHPを回復する。 - name: リカバーⅡ - occasion: 0 - icon_index: 112 - message1: はリカバーⅡを唱えた! - scope: 8 - animation_id: 37 - note: '' - mp_cost: 24 - speed: 0 - id: 30 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 3 - element_id: 0 - formula: 1000 + a.mat * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Restore the HP of all allies.' + 'name': 'Recover II' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' casted Recover II!' + 'scope': !!int '8' + 'animation_id': !!int '37' + 'note': '' + 'mp_cost': !!int '24' + 'speed': !!int '0' + 'id': !!int '30' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '3' + 'element_id': !!int '0' + 'formula': '1000 + a.mat * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 毒状態および麻痺状態を治療する。 - name: キュア - occasion: 0 - icon_index: 112 - message1: はキュアを唱えた! - scope: 7 - animation_id: 40 - note: '' - mp_cost: 3 - speed: 0 - id: 31 - features: [] - effects: + 'message2': '' + 'description': 'Treats poison and paralysis status.' + 'name': 'Cure' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' cast a spell!' + 'scope': !!int '7' + 'animation_id': !!int '40' + 'note': '' + 'mp_cost': !!int '3' + 'speed': !!int '0' + 'id': !!int '31' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 2 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '2' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 7 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '22' + 'data_id': !!int '7' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 戦闘不能以外の状態異常を治療する。 - name: キュアⅡ - occasion: 0 - icon_index: 112 - message1: はキュアⅡを唱えた! - scope: 7 - animation_id: 41 - note: '' - mp_cost: 8 - speed: 0 - id: 32 - features: [] - effects: + 'message2': '' + 'description': 'Treat any status abnormalities except for incapacitation.' + 'name': 'Cure II' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' cast Cure II!' + 'scope': !!int '7' + 'animation_id': !!int '41' + 'note': '' + 'mp_cost': !!int '8' + 'speed': !!int '0' + 'id': !!int '32' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 2 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '2' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 3 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '3' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 4 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '4' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 5 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '5' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 6 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '6' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 7 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '22' + 'data_id': !!int '7' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 戦闘不能から復活させる。 - name: レイズ - occasion: 0 - icon_index: 112 - message1: はレイズを唱えた! - scope: 9 - animation_id: 42 - note: '' - mp_cost: 15 - speed: 0 - id: 33 - features: [] - effects: + 'message2': '' + 'description': 'Revive from incapacitation.' + 'name': 'Raise' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' cast a spell!' + 'scope': !!int '9' + 'animation_id': !!int '42' + 'note': '' + 'mp_cost': !!int '15' + 'speed': !!int '0' + 'id': !!int '33' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 1 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 3 - element_id: 0 - formula: b.mhp / 10 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '3' + 'element_id': !!int '0' + 'formula': 'b.mhp / 10' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 戦闘不能から復活させ、HPを大きく回復する。 - name: レイズⅡ - occasion: 0 - icon_index: 112 - message1: はレイズⅡを唱えた! - scope: 9 - animation_id: 42 - note: '' - mp_cost: 35 - speed: 0 - id: 34 - features: [] - effects: + 'message2': '' + 'description': 'Revives from incapacitation and greatly restores HP.' + 'name': 'Raise II' + 'occasion': !!int '0' + 'icon_index': !!int '112' + 'message1': ' cast Raise II!' + 'scope': !!int '9' + 'animation_id': !!int '42' + 'note': '' + 'mp_cost': !!int '35' + 'speed': !!int '0' + 'id': !!int '34' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 1 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 3 - element_id: 0 - formula: b.mhp / 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '22' + 'data_id': !!int '1' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '3' + 'element_id': !!int '0' + 'formula': 'b.mhp / 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を毒状態にする。 - name: ポイズン - occasion: 1 - icon_index: 2 - message1: はポイズンを唱えた! - scope: 2 - animation_id: 50 - note: '' - mp_cost: 2 - speed: 0 - id: 35 - features: [] - effects: + 'message2': '' + 'description': 'Inflict poison status on all enemies.' + 'name': 'Poison' + 'occasion': !!int '1' + 'icon_index': !!int '2' + 'message1': ' cast a spell!' + 'scope': !!int '2' + 'animation_id': !!int '50' + 'note': '' + 'mp_cost': !!int '2' + 'speed': !!int '0' + 'id': !!int '35' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 2 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '2' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を暗闇状態にする。 - name: ブラインド - occasion: 1 - icon_index: 3 - message1: はブラインドを唱えた! - scope: 2 - animation_id: 51 - note: '' - mp_cost: 3 - speed: 0 - id: 36 - features: [] - effects: + 'message2': '' + 'description': 'Inflicts darkness status on all enemies.' + 'name': 'Blind' + 'occasion': !!int '1' + 'icon_index': !!int '3' + 'message1': ' cast a blind spell!' + 'scope': !!int '2' + 'animation_id': !!int '51' + 'note': '' + 'mp_cost': !!int '3' + 'speed': !!int '0' + 'id': !!int '36' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 3 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '3' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を沈黙状態にする。 - name: サイレンス - occasion: 1 - icon_index: 4 - message1: はサイレンスを唱えた! - scope: 2 - animation_id: 52 - note: '' - mp_cost: 4 - speed: 0 - id: 37 - features: [] - effects: + 'message2': '' + 'description': 'Silence all enemies.' + 'name': 'Silence' + 'occasion': !!int '1' + 'icon_index': !!int '4' + 'message1': ' cast Silence!' + 'scope': !!int '2' + 'animation_id': !!int '52' + 'note': '' + 'mp_cost': !!int '4' + 'speed': !!int '0' + 'id': !!int '37' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 4 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '4' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を混乱状態にする。 - name: コンフューズ - occasion: 1 - icon_index: 5 - message1: はコンフューズを唱えた! - scope: 2 - animation_id: 53 - note: '' - mp_cost: 5 - speed: 0 - id: 38 - features: [] - effects: + 'message2': '' + 'description': 'Inflicts confusion status on all enemies.' + 'name': 'Confuse' + 'occasion': !!int '1' + 'icon_index': !!int '5' + 'message1': ' cast confusion!' + 'scope': !!int '2' + 'animation_id': !!int '53' + 'note': '' + 'mp_cost': !!int '5' + 'speed': !!int '0' + 'id': !!int '38' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 5 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '5' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を睡眠状態にする。 - name: スリープ - occasion: 1 - icon_index: 6 - message1: はスリープを唱えた! - scope: 2 - animation_id: 54 - note: '' - mp_cost: 6 - speed: 0 - id: 39 - features: [] - effects: + 'message2': '' + 'description': 'Puts all enemies to sleep.' + 'name': 'Sleep' + 'occasion': !!int '1' + 'icon_index': !!int '6' + 'message1': ' cast Sleep!' + 'scope': !!int '2' + 'animation_id': !!int '54' + 'note': '' + 'mp_cost': !!int '6' + 'speed': !!int '0' + 'id': !!int '39' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 6 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '6' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体を麻痺状態にする。 - name: パラライズ - occasion: 1 - icon_index: 7 - message1: はパラライズを唱えた! - scope: 1 - animation_id: 55 - note: '' - mp_cost: 7 - speed: 0 - id: 40 - features: [] - effects: + 'message2': '' + 'description': 'Inflicts paralysis status on a single enemy.' + 'name': 'Paralyze' + 'occasion': !!int '1' + 'icon_index': !!int '7' + 'message1': ' cast Paralyze!' + 'scope': !!int '1' + 'animation_id': !!int '55' + 'note': '' + 'mp_cost': !!int '7' + 'speed': !!int '0' + 'id': !!int '40' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 7 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '7' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方単体の攻撃力を上げる。 - name: ウェポンブレス - occasion: 1 - icon_index: 34 - message1: はウェポンブレスを唱えた! - scope: 7 - animation_id: 43 - note: '' - mp_cost: 9 - speed: 0 - id: 41 - features: [] - effects: + 'message2': '' + 'description': 'Increase the attack power of a single ally.' + 'name': 'Weapon Breath' + 'occasion': !!int '1' + 'icon_index': !!int '34' + 'message1': ' cast Weapon Bless!' + 'scope': !!int '7' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '9' + 'speed': !!int '0' + 'id': !!int '41' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 2 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '2' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方単体の防御力を上げる。 - name: アーマーブレス - occasion: 1 - icon_index: 35 - message1: はアーマーブレスを唱えた! - scope: 7 - animation_id: 43 - note: '' - mp_cost: 8 - speed: 0 - id: 42 - features: [] - effects: + 'message2': '' + 'description': 'Increase the defense power of a single ally.' + 'name': 'Armor Bless' + 'occasion': !!int '1' + 'icon_index': !!int '35' + 'message1': ' casted Armor Bless!' + 'scope': !!int '7' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '8' + 'speed': !!int '0' + 'id': !!int '42' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 3 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '3' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方単体の魔法防御を上げる。 - name: ディバインブレス - occasion: 1 - icon_index: 37 - message1: はディバインブレスを唱えた! - scope: 7 - animation_id: 43 - note: '' - mp_cost: 7 - speed: 0 - id: 43 - features: [] - effects: + 'message2': '' + 'description': 'Increases the magic defense of a single ally.' + 'name': 'Divine Breath' + 'occasion': !!int '1' + 'icon_index': !!int '37' + 'message1': ' cast Divine Breath!' + 'scope': !!int '7' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '7' + 'speed': !!int '0' + 'id': !!int '43' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 5 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '5' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 味方単体の敏捷性を上げる。 - name: クイックムーブ - occasion: 1 - icon_index: 38 - message1: はクイックムーブを唱えた! - scope: 7 - animation_id: 43 - note: '' - mp_cost: 6 - speed: 0 - id: 44 - features: [] - effects: + 'message2': '' + 'description': 'Increase the agility of a single ally.' + 'name': 'Quick Move' + 'occasion': !!int '1' + 'icon_index': !!int '38' + 'message1': ' cast Quick Move!' + 'scope': !!int '7' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '6' + 'speed': !!int '0' + 'id': !!int '44' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 6 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '6' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体の攻撃力を下げる。 - name: ウェポンカース - occasion: 1 - icon_index: 50 - message1: はウェポンカースを唱えた! - scope: 2 - animation_id: 45 - note: '' - mp_cost: 9 - speed: 0 - id: 45 - features: [] - effects: + 'message2': '' + 'description': 'Decreases the attack power of all enemies.' + 'name': 'Weapon Curse' + 'occasion': !!int '1' + 'icon_index': !!int '50' + 'message1': ' cast a weapon curse!' + 'scope': !!int '2' + 'animation_id': !!int '45' + 'note': '' + 'mp_cost': !!int '9' + 'speed': !!int '0' + 'id': !!int '45' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 32 - data_id: 2 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '32' + 'data_id': !!int '2' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体の防御力を下げる。 - name: アーマーカース - occasion: 1 - icon_index: 51 - message1: はアーマーカースを唱えた! - scope: 2 - animation_id: 45 - note: '' - mp_cost: 8 - speed: 0 - id: 46 - features: [] - effects: + 'message2': '' + 'description': 'Decreases the defense of all enemies.' + 'name': 'Armor Curse' + 'occasion': !!int '1' + 'icon_index': !!int '51' + 'message1': ' cast Armor Curse!' + 'scope': !!int '2' + 'animation_id': !!int '45' + 'note': '' + 'mp_cost': !!int '8' + 'speed': !!int '0' + 'id': !!int '46' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 32 - data_id: 3 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '32' + 'data_id': !!int '3' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体の魔法防御を下げる。 - name: ディバインカース - occasion: 1 - icon_index: 53 - message1: はディバインカースを唱えた! - scope: 2 - animation_id: 45 - note: '' - mp_cost: 7 - speed: 0 - id: 47 - features: [] - effects: + 'message2': '' + 'description': 'Decreases the magic defense of all enemies.' + 'name': 'Divine Curse' + 'occasion': !!int '1' + 'icon_index': !!int '53' + 'message1': ' cast Divine Curse!' + 'scope': !!int '2' + 'animation_id': !!int '45' + 'note': '' + 'mp_cost': !!int '7' + 'speed': !!int '0' + 'id': !!int '47' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 32 - data_id: 5 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '32' + 'data_id': !!int '5' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体の敏捷性を下げる。 - name: スロームーブ - occasion: 1 - icon_index: 54 - message1: はスロームーブを唱えた! - scope: 2 - animation_id: 45 - note: '' - mp_cost: 6 - speed: 0 - id: 48 - features: [] - effects: + 'message2': '' + 'description': 'Decreases the agility of all enemies.' + 'name': 'Slow Move' + 'occasion': !!int '1' + 'icon_index': !!int '54' + 'message1': ' cast a slow move!' + 'scope': !!int '2' + 'animation_id': !!int '45' + 'note': '' + 'mp_cost': !!int '6' + 'speed': !!int '0' + 'id': !!int '48' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 32 - data_id: 6 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '32' + 'data_id': !!int '6' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体のHPを吸収する。 - name: ライフドレイン - occasion: 1 - icon_index: 120 - message1: はライフドレインを唱えた! - scope: 1 - animation_id: 49 - note: '' - mp_cost: 10 - speed: 0 - id: 49 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 5 - element_id: 2 - formula: 200 + a.mat * 4 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Absorbs the HP of a single enemy.' + 'name': 'Life Drain' + 'occasion': !!int '1' + 'icon_index': !!int '120' + 'message1': ' cast Life Drain!' + 'scope': !!int '1' + 'animation_id': !!int '49' + 'note': '' + 'mp_cost': !!int '10' + 'speed': !!int '0' + 'id': !!int '49' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '5' + 'element_id': !!int '2' + 'formula': '200 + a.mat * 4 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体のMPを吸収する。 - name: マナドレイン - occasion: 1 - icon_index: 120 - message1: はマナドレインを唱えた! - scope: 1 - animation_id: 49 - note: '' - mp_cost: 10 - speed: 0 - id: 50 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 6 - element_id: 2 - formula: 20 + a.mat - b.mdf * 0.5 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Absorbs the MP of a single enemy.' + 'name': 'Mana Drain' + 'occasion': !!int '1' + 'icon_index': !!int '120' + 'message1': ' cast Mana Drain!' + 'scope': !!int '1' + 'animation_id': !!int '49' + 'note': '' + 'mp_cost': !!int '10' + 'speed': !!int '0' + 'id': !!int '50' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '6' + 'element_id': !!int '2' + 'formula': '20 + a.mat - b.mdf * 0.5' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に炎属性のダメージを与える。 - name: ファイア - occasion: 1 - icon_index: 96 - message1: はファイアを唱えた! - scope: 1 - animation_id: 57 - note: '' - mp_cost: 4 - speed: 0 - id: 51 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 3 - formula: 150 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals fire attribute damage to a single enemy.' + 'name': 'Fire' + 'occasion': !!int '1' + 'icon_index': !!int '96' + 'message1': ' cast a fire spell!' + 'scope': !!int '1' + 'animation_id': !!int '57' + 'note': '' + 'mp_cost': !!int '4' + 'speed': !!int '0' + 'id': !!int '51' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '3' + 'formula': '150 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に炎属性のダメージを与える。 - name: ファイアⅡ - occasion: 1 - icon_index: 96 - message1: はファイアⅡを唱えた! - scope: 1 - animation_id: 58 - note: '' - mp_cost: 12 - speed: -5 - id: 52 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 3 - formula: 400 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals fire attribute damage to a single enemy.' + 'name': 'Fire II' + 'occasion': !!int '1' + 'icon_index': !!int '96' + 'message1': ' cast Fire II!' + 'scope': !!int '1' + 'animation_id': !!int '58' + 'note': '' + 'mp_cost': !!int '12' + 'speed': !!int '-5' + 'id': !!int '52' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '3' + 'formula': '400 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に炎属性のダメージを与える。 - name: フレイム - occasion: 1 - icon_index: 96 - message1: はフレイムを唱えた! - scope: 2 - animation_id: 59 - note: '' - mp_cost: 8 - speed: -10 - id: 53 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 3 - formula: 150 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals fire attribute damage to all enemies.' + 'name': 'Flame' + 'occasion': !!int '1' + 'icon_index': !!int '96' + 'message1': ' cast a flame!' + 'scope': !!int '2' + 'animation_id': !!int '59' + 'note': '' + 'mp_cost': !!int '8' + 'speed': !!int '-10' + 'id': !!int '53' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '3' + 'formula': '150 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に炎属性のダメージを与える。 - name: フレイムⅡ - occasion: 1 - icon_index: 96 - message1: はフレイムⅡを唱えた! - scope: 2 - animation_id: 60 - note: '' - mp_cost: 24 - speed: -20 - id: 54 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 3 - formula: 400 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals fire attribute damage to all enemies.' + 'name': 'Flame II' + 'occasion': !!int '1' + 'icon_index': !!int '96' + 'message1': ' cast Flame II!' + 'scope': !!int '2' + 'animation_id': !!int '60' + 'note': '' + 'mp_cost': !!int '24' + 'speed': !!int '-20' + 'id': !!int '54' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '3' + 'formula': '400 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に氷属性のダメージを与える。 - name: アイス - occasion: 1 - icon_index: 97 - message1: はアイスを唱えた! - scope: 1 - animation_id: 61 - note: '' - mp_cost: 4 - speed: 0 - id: 55 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 4 - formula: 150 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals ice attribute damage to a single enemy.' + 'name': 'Ice' + 'occasion': !!int '1' + 'icon_index': !!int '97' + 'message1': ' chanted an ice spell!' + 'scope': !!int '1' + 'animation_id': !!int '61' + 'note': '' + 'mp_cost': !!int '4' + 'speed': !!int '0' + 'id': !!int '55' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '4' + 'formula': '150 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に氷属性のダメージを与える。 - name: アイスⅡ - occasion: 1 - icon_index: 97 - message1: はアイスⅡを唱えた! - scope: 1 - animation_id: 62 - note: '' - mp_cost: 12 - speed: -5 - id: 56 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 4 - formula: 400 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals ice attribute damage to a single enemy.' + 'name': 'Ice II' + 'occasion': !!int '1' + 'icon_index': !!int '97' + 'message1': ' cast Ice II!' + 'scope': !!int '1' + 'animation_id': !!int '62' + 'note': '' + 'mp_cost': !!int '12' + 'speed': !!int '-5' + 'id': !!int '56' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '4' + 'formula': '400 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に氷属性のダメージを与える。 - name: ブリザード - occasion: 1 - icon_index: 97 - message1: はブリザードを唱えた! - scope: 2 - animation_id: 63 - note: '' - mp_cost: 8 - speed: -10 - id: 57 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 4 - formula: 150 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals ice attribute damage to all enemies.' + 'name': 'Blizzard' + 'occasion': !!int '1' + 'icon_index': !!int '97' + 'message1': ' cast Blizzard!' + 'scope': !!int '2' + 'animation_id': !!int '63' + 'note': '' + 'mp_cost': !!int '8' + 'speed': !!int '-10' + 'id': !!int '57' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '4' + 'formula': '150 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に氷属性のダメージを与える。 - name: ブリザードⅡ - occasion: 1 - icon_index: 97 - message1: はブリザードⅡを唱えた! - scope: 2 - animation_id: 64 - note: '' - mp_cost: 24 - speed: -20 - id: 58 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 4 - formula: 400 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals ice attribute damage to all enemies.' + 'name': 'Blizzard II' + 'occasion': !!int '1' + 'icon_index': !!int '97' + 'message1': ' cast Blizzard II!' + 'scope': !!int '2' + 'animation_id': !!int '64' + 'note': '' + 'mp_cost': !!int '24' + 'speed': !!int '-20' + 'id': !!int '58' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '4' + 'formula': '400 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に雷属性のダメージを与える。 - name: サンダー - occasion: 1 - icon_index: 98 - message1: はサンダーを唱えた! - scope: 1 - animation_id: 65 - note: '' - mp_cost: 5 - speed: 0 - id: 59 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 5 - formula: 200 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals lightning attribute damage to a single enemy.' + 'name': 'Thunder' + 'occasion': !!int '1' + 'icon_index': !!int '98' + 'message1': ' cast Thunder!' + 'scope': !!int '1' + 'animation_id': !!int '65' + 'note': '' + 'mp_cost': !!int '5' + 'speed': !!int '0' + 'id': !!int '59' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '5' + 'formula': '200 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に雷属性のダメージを与える。 - name: サンダーⅡ - occasion: 1 - icon_index: 98 - message1: はサンダーⅡを唱えた! - scope: 1 - animation_id: 66 - note: '' - mp_cost: 15 - speed: -5 - id: 60 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 5 - formula: 500 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals lightning attribute damage to a single enemy.' + 'name': 'Thunder II' + 'occasion': !!int '1' + 'icon_index': !!int '98' + 'message1': ' cast Thunder II!' + 'scope': !!int '1' + 'animation_id': !!int '66' + 'note': '' + 'mp_cost': !!int '15' + 'speed': !!int '-5' + 'id': !!int '60' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '5' + 'formula': '500 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に雷属性のダメージを与える。 - name: スパーク - occasion: 1 - icon_index: 98 - message1: はスパークを唱えた! - scope: 2 - animation_id: 67 - note: '' - mp_cost: 10 - speed: -10 - id: 61 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 5 - formula: 200 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals thunder attribute damage to all enemies.' + 'name': 'Spark' + 'occasion': !!int '1' + 'icon_index': !!int '98' + 'message1': ' cast a spell!' + 'scope': !!int '2' + 'animation_id': !!int '67' + 'note': '' + 'mp_cost': !!int '10' + 'speed': !!int '-10' + 'id': !!int '61' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '5' + 'formula': '200 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に雷属性のダメージを与える。 - name: スパークⅡ - occasion: 1 - icon_index: 98 - message1: はスパークⅡを唱えた! - scope: 2 - animation_id: 68 - note: '' - mp_cost: 30 - speed: -20 - id: 62 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 5 - formula: 500 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals thunder attribute damage to all enemies.' + 'name': 'Spark II' + 'occasion': !!int '1' + 'icon_index': !!int '98' + 'message1': ' cast Spark II!' + 'scope': !!int '2' + 'animation_id': !!int '68' + 'note': '' + 'mp_cost': !!int '30' + 'speed': !!int '-20' + 'id': !!int '62' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '5' + 'formula': '500 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に水属性のダメージを与える。 - name: ウォーター - occasion: 1 - icon_index: 99 - message1: はウォーターを唱えた! - scope: 1 - animation_id: 69 - note: '' - mp_cost: 6 - speed: -5 - id: 63 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 6 - formula: 300 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals water attribute damage to a single enemy.' + 'name': 'Water' + 'occasion': !!int '1' + 'icon_index': !!int '99' + 'message1': ' cast a spell!' + 'scope': !!int '1' + 'animation_id': !!int '69' + 'note': '' + 'mp_cost': !!int '6' + 'speed': !!int '-5' + 'id': !!int '63' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '6' + 'formula': '300 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に水属性のダメージを与える。 - name: ウェーブ - occasion: 1 - icon_index: 99 - message1: はウェーブを唱えた! - scope: 2 - animation_id: 70 - note: '' - mp_cost: 18 - speed: -15 - id: 64 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 6 - formula: 300 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals water attribute damage to all enemies.' + 'name': 'Wave' + 'occasion': !!int '1' + 'icon_index': !!int '99' + 'message1': ' cast a wave!' + 'scope': !!int '2' + 'animation_id': !!int '70' + 'note': '' + 'mp_cost': !!int '18' + 'speed': !!int '-15' + 'id': !!int '64' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '6' + 'formula': '300 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に大地属性のダメージを与える。 - name: ストーン - occasion: 1 - icon_index: 100 - message1: はストーンを唱えた! - scope: 1 - animation_id: 71 - note: '' - mp_cost: 6 - speed: -5 - id: 65 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 7 - formula: 300 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals Earth attribute damage to a single enemy.' + 'name': 'Stone' + 'occasion': !!int '1' + 'icon_index': !!int '100' + 'message1': ' cast a spell!' + 'scope': !!int '1' + 'animation_id': !!int '71' + 'note': '' + 'mp_cost': !!int '6' + 'speed': !!int '-5' + 'id': !!int '65' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '7' + 'formula': '300 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に大地属性のダメージを与える。 - name: クェイク - occasion: 1 - icon_index: 100 - message1: はクェイクを唱えた! - scope: 2 - animation_id: 72 - note: '' - mp_cost: 18 - speed: -15 - id: 66 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 7 - formula: 300 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals Earth attribute damage to all enemies.' + 'name': 'Quake' + 'occasion': !!int '1' + 'icon_index': !!int '100' + 'message1': ' cast a quake spell!' + 'scope': !!int '2' + 'animation_id': !!int '72' + 'note': '' + 'mp_cost': !!int '18' + 'speed': !!int '-15' + 'id': !!int '66' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '7' + 'formula': '300 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に風属性のダメージを与える。 - name: ウィンド - occasion: 1 - icon_index: 101 - message1: はウィンドを唱えた! - scope: 1 - animation_id: 73 - note: '' - mp_cost: 6 - speed: -5 - id: 67 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 8 - formula: 300 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals wind attribute damage to a single enemy.' + 'name': 'Wind' + 'occasion': !!int '1' + 'icon_index': !!int '101' + 'message1': ' cast a wind spell!' + 'scope': !!int '1' + 'animation_id': !!int '73' + 'note': '' + 'mp_cost': !!int '6' + 'speed': !!int '-5' + 'id': !!int '67' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '8' + 'formula': '300 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に風属性のダメージを与える。 - name: トルネード - occasion: 1 - icon_index: 101 - message1: はトルネードを唱えた! - scope: 2 - animation_id: 74 - note: '' - mp_cost: 18 - speed: -15 - id: 68 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 8 - formula: 300 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals wind attribute damage to all enemies.' + 'name': 'Tornado' + 'occasion': !!int '1' + 'icon_index': !!int '101' + 'message1': ' cast a tornado!' + 'scope': !!int '2' + 'animation_id': !!int '74' + 'note': '' + 'mp_cost': !!int '18' + 'speed': !!int '-15' + 'id': !!int '68' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '8' + 'formula': '300 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に神聖属性のダメージを与える。 - name: セイント - occasion: 1 - icon_index: 102 - message1: はセイントを唱えた! - scope: 1 - animation_id: 75 - note: '' - mp_cost: 10 - speed: -10 - id: 69 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 9 - formula: 400 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals holy attribute damage to a single enemy.' + 'name': 'Saint' + 'occasion': !!int '1' + 'icon_index': !!int '102' + 'message1': ' chanted a saint!' + 'scope': !!int '1' + 'animation_id': !!int '75' + 'note': '' + 'mp_cost': !!int '10' + 'speed': !!int '-10' + 'id': !!int '69' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '9' + 'formula': '400 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に神聖属性のダメージを与える。 - name: スターライト - occasion: 1 - icon_index: 102 - message1: はスターライトを唱えた! - scope: 2 - animation_id: 76 - note: '' - mp_cost: 40 - speed: -30 - id: 70 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 9 - formula: 400 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals holy damage to all enemies.' + 'name': 'Starlight' + 'occasion': !!int '1' + 'icon_index': !!int '102' + 'message1': ' cast Starlight!' + 'scope': !!int '2' + 'animation_id': !!int '76' + 'note': '' + 'mp_cost': !!int '40' + 'speed': !!int '-30' + 'id': !!int '70' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '9' + 'formula': '400 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に暗黒属性のダメージを与える。 - name: シェイド - occasion: 1 - icon_index: 103 - message1: はシェイドを唱えた! - scope: 1 - animation_id: 77 - note: '' - mp_cost: 10 - speed: -10 - id: 71 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 10 - formula: 400 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals dark attribute damage to a single enemy.' + 'name': 'Shade' + 'occasion': !!int '1' + 'icon_index': !!int '103' + 'message1': ' cast a spell!' + 'scope': !!int '1' + 'animation_id': !!int '77' + 'note': '' + 'mp_cost': !!int '10' + 'speed': !!int '-10' + 'id': !!int '71' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '10' + 'formula': '400 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に暗黒属性のダメージを与える。 - name: ダークネス - occasion: 1 - icon_index: 103 - message1: はダークネスを唱えた! - scope: 2 - animation_id: 78 - note: '' - mp_cost: 40 - speed: -30 - id: 72 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 10 - formula: 400 + a.mat * 2 - b.mdf * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals dark attribute damage to all enemies.' + 'name': 'Darkness' + 'occasion': !!int '1' + 'icon_index': !!int '103' + 'message1': ' cast darkness!' + 'scope': !!int '2' + 'animation_id': !!int '78' + 'note': '' + 'mp_cost': !!int '40' + 'speed': !!int '-30' + 'id': !!int '72' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '10' + 'formula': '400 + a.mat * 2 - b.mdf * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に防御無視のダメージを与える。 - name: バースト - occasion: 1 - icon_index: 119 - message1: はバーストを唱えた! - scope: 1 - animation_id: 79 - note: '' - mp_cost: 15 - speed: -20 - id: 73 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 0 - formula: 300 + a.mat * 2 - variance: 40 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals damage to a single enemy ignoring their defense.' + 'name': 'Burst' + 'occasion': !!int '1' + 'icon_index': !!int '119' + 'message1': ' cast a burst!' + 'scope': !!int '1' + 'animation_id': !!int '79' + 'note': '' + 'mp_cost': !!int '15' + 'speed': !!int '-20' + 'id': !!int '73' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '0' + 'formula': '300 + a.mat * 2' + 'variance': !!int '40' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に防御無視のダメージを与える。 - name: ニュークリア - occasion: 1 - icon_index: 119 - message1: はニュークリアを唱えた! - scope: 2 - animation_id: 80 - note: '' - mp_cost: 60 - speed: -40 - id: 74 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 0 - formula: 300 + a.mat * 2 - variance: 40 - critical: false - success_rate: 100 - hit_type: 2 - stype_id: 2 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Deals damage to all enemies ignoring their defense.' + 'name': 'Nuclear' + 'occasion': !!int '1' + 'icon_index': !!int '119' + 'message1': ' chanted Nuclear!' + 'scope': !!int '2' + 'animation_id': !!int '80' + 'note': '' + 'mp_cost': !!int '60' + 'speed': !!int '-40' + 'id': !!int '74' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '0' + 'formula': '300 + a.mat * 2' + 'variance': !!int '40' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '2' + 'stype_id': !!int '2' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: '' - name: '--------------------' - occasion: 0 - icon_index: 0 - message1: '' - scope: 1 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 0 - id: 75 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': '' + 'name': '--------------------' + 'occasion': !!int '0' + 'icon_index': !!int '0' + 'message1': '' + 'scope': !!int '1' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '75' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者に炎属性を付与する。 - name: ファイアウェポン - occasion: 1 - icon_index: 96 - message1: はファイアウェポンを唱えた! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 25 - speed: 0 - id: 76 - features: [] - effects: + 'message2': '' + 'description': 'Grants the user the Fire attribute for 5 turns.' + 'name': 'Fire Weapon' + 'occasion': !!int '1' + 'icon_index': !!int '96' + 'message1': ' cast a fire weapon!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '25' + 'speed': !!int '0' + 'id': !!int '76' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 21 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '21' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者に氷属性を付与する。 - name: アイスウェポン - occasion: 1 - icon_index: 97 - message1: はアイスウェポンを唱えた! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 25 - speed: 0 - id: 77 - features: [] - effects: + 'message2': '' + 'description': 'Grants the user the Ice attribute for 5 turns.' + 'name': 'Ice Weapon' + 'occasion': !!int '1' + 'icon_index': !!int '97' + 'message1': ' cast an ice weapon!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '25' + 'speed': !!int '0' + 'id': !!int '77' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 22 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '22' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者に雷属性を付与する。 - name: サンダーウェポン - occasion: 1 - icon_index: 98 - message1: はサンダーウェポンを唱えた! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 25 - speed: 0 - id: 78 - features: [] - effects: + 'message2': '' + 'description': 'Grants the user the Thunder attribute for 5 turns.' + 'name': 'Thunder Weapon' + 'occasion': !!int '1' + 'icon_index': !!int '98' + 'message1': ' cast a Thunder Weapon spell!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '25' + 'speed': !!int '0' + 'id': !!int '78' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 23 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '23' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: '' - name: '--------------------' - occasion: 0 - icon_index: 0 - message1: '' - scope: 1 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 0 - id: 79 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 0 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': '' + 'name': '--------------------' + 'occasion': !!int '0' + 'icon_index': !!int '0' + 'message1': '' + 'scope': !!int '1' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '79' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '0' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に対して強力な攻撃を行う。 - name: 強撃 - occasion: 1 - icon_index: 116 - message1: は強撃を放った! - scope: 1 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 80 - features: [] - effects: + 'message2': '' + 'description': 'Performs a powerful attack against a single enemy.' + 'name': 'Strong Strike' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' unleashed a powerful attack!' + 'scope': !!int '1' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '80' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 0 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 5 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 5 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に対して攻撃を行う。 - name: 薙ぎ払い - occasion: 1 - icon_index: 116 - message1: は薙ぎ払った! - scope: 2 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 81 - features: [] - effects: + 'message2': '' + 'description': 'Performs an attack against all enemies.' + 'name': 'Mowing Down' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' swept away!' + 'scope': !!int '2' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '81' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 0 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 2 - b.def * 2 - variance: 25 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '0' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 2 - b.def * 2' + 'variance': !!int '25' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、味方全体の攻撃力を少し上げる。 - name: 狂戦士の咆哮 - occasion: 1 - icon_index: 34 - message1: は狂戦士の咆哮を使った! - scope: 8 - animation_id: 34 - note: '' - mp_cost: 0 - speed: 0 - id: 82 - features: [] - effects: + 'message2': '' + 'description': 'Increase the attack power of all allies slightly for 5 + + turns.' + 'name': 'Roar of the Berserker' + 'occasion': !!int '1' + 'icon_index': !!int '34' + 'message1': ' used the roar of a berserker!' + 'scope': !!int '8' + 'animation_id': !!int '34' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '82' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 2 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '2' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 斧技。敵3体に対して強力な攻撃を行う。 - name: バーサーカーダンス - occasion: 1 - icon_index: 128 - message1: はバーサーカーダンスを放った! - scope: 5 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 83 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 5 - b.def * 2 - variance: 30 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 1 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Axe Technique. Performs a powerful attack against three + + enemies.' + 'name': 'Berserker Dance' + 'occasion': !!int '1' + 'icon_index': !!int '128' + 'message1': ' unleashed the Berserker Dance!' + 'scope': !!int '5' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '83' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 5 - b.def * 2' + 'variance': !!int '30' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '1' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 斧技。敵全体に対して強力な攻撃を行う。 - name: ギガスランページ - occasion: 1 - icon_index: 128 - message1: はギガスランページを放った! - scope: 2 - animation_id: 12 - note: '' - mp_cost: 0 - speed: 0 - id: 84 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 12 - b.def * 6 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 1 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Axe Technique. Performs a powerful attack against all + + enemies.' + 'name': 'Gigas Rampage' + 'occasion': !!int '1' + 'icon_index': !!int '128' + 'message1': ' unleashed Gigas Rampage!' + 'scope': !!int '2' + 'animation_id': !!int '12' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '84' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 12 - b.def * 6' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '1' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: "敵単体に対して攻撃を行ない、バランスを崩させる。\r\nダメージは使用者の攻撃力と防御力に依存する。" - name: タックル - occasion: 1 - icon_index: 116 - message1: はタックルを放った! - scope: 1 - animation_id: 36 - note: '' - mp_cost: 0 - speed: 0 - id: 85 - features: [] - effects: + 'message2': '' + 'description': 'Performs an attack against a single enemy, causing an + + imbalance. The damage depends on the user''s attack power and + + defense power.' + 'name': 'Tackle' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' unleashed a tackle!' + 'scope': !!int '1' + 'animation_id': !!int '36' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '85' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 8 - value1: 0.3 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 1 - formula: a.atk * 4 + a.def * 2 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '8' + 'value1': !!float '0.3' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '1' + 'formula': 'a.atk * 4 + a.def * 2 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 使用者の状態異常をすべて治す。 - name: チャクラ - occasion: 1 - icon_index: 112 - message1: はチャクラを使った! - scope: 11 - animation_id: 38 - note: '' - mp_cost: 0 - speed: 0 - id: 86 - features: [] - effects: + 'message2': '' + 'description': 'Cure all status abnormalities of the user.' + 'name': 'Chakra' + 'occasion': !!int '1' + 'icon_index': !!int '112' + 'message1': ' used chakra!' + 'scope': !!int '11' + 'animation_id': !!int '38' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '86' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 2 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '2' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 3 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '3' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 4 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '4' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 5 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '5' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 6 - value1: 1.0 - value2: 0.0 + 'code': !!int '22' + 'data_id': !!int '6' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 22 - data_id: 7 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '22' + 'data_id': !!int '7' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 3ターンの間、敵の攻撃をキャンセルして反撃を行う。 - name: 虎伏の構え - occasion: 1 - icon_index: 11 - message1: は虎伏の構えを使った! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 0 - speed: 0 - id: 87 - features: [] - effects: + 'message2': '' + 'description': 'Perform a counterattack that cancels the enemy''s attack for + + 3 turns.' + 'name': 'Tiger Crouch Stance' + 'occasion': !!int '1' + 'icon_index': !!int '11' + 'message1': ' used a tiger crouch stance!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '87' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 18 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '18' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: "敵全体に対して、防御力無視の強力な攻撃を行う。\r\n通常よりも素早く行動できる。" - name: 無影脚 - occasion: 1 - icon_index: 116 - message1: は無影脚を放った! - scope: 2 - animation_id: 5 - note: '' - mp_cost: 0 - speed: 100 - id: 88 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 0 - formula: a.atk * 5 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Performs a powerful attack that ignores defense against all + + enemies. Can act faster than usual.' + 'name': 'Shadowless Kick' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' unleashed a shadowless kick!' + 'scope': !!int '2' + 'animation_id': !!int '5' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '100' + 'id': !!int '88' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '0' + 'formula': 'a.atk * 5' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 爪技。敵単体に対して、防御力無視の強力な2回攻撃を行う。 - name: 破龍爪円舞 - occasion: 1 - icon_index: 129 - message1: は破龍爪円舞を放った! - scope: 1 - animation_id: 86 - note: '' - mp_cost: 0 - speed: 0 - id: 89 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 12 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 2 - required_wtype_id2: 0 - repeats: 2 - tp_gain: 0 + 'message2': '' + 'description': 'Nail Technique. Performs a powerful two-hit attack that + + ignores the enemy''s defense power, targeting a single enemy.' + 'name': 'Dragon Claw Dance' + 'occasion': !!int '1' + 'icon_index': !!int '129' + 'message1': ' unleashed the Dragon Claw Dance!' + 'scope': !!int '1' + 'animation_id': !!int '86' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '89' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 12' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '2' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '2' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 1ターンの間、HPの少ない味方を自動的にかばう。 - name: かばう - occasion: 1 - icon_index: 116 - message1: は仲間をかばっている。 - scope: 11 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 2000 - id: 90 - features: [] - effects: + 'message2': '' + 'description': 'Automatically protects low HP allies for one turn.' + 'name': 'Protect' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' is protecting a friend.' + 'scope': !!int '11' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '2000' + 'id': !!int '90' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 11 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '11' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者の狙われやすさを上げる。 - name: 挑発 - occasion: 1 - icon_index: 9 - message1: は敵の注意を引きつけた! - scope: 11 - animation_id: 34 - note: '' - mp_cost: 0 - speed: 0 - id: 91 - features: [] - effects: + 'message2': '' + 'description': 'Increases the user''s likelihood of being targeted for 5 + + turns.' + 'name': 'Taunt' + 'occasion': !!int '1' + 'icon_index': !!int '9' + 'message1': ' attracted the enemy''s attention!' + 'scope': !!int '11' + 'animation_id': !!int '34' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '91' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 12 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '12' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 3ターンの間、使用者への物理攻撃をほぼ完全に防ぐ。 - name: 鉄壁の守り - occasion: 1 - icon_index: 113 - message1: は鉄壁の守りを使った! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 0 - speed: 0 - id: 92 - features: [] - effects: + 'message2': '' + 'description': 'Protects the user from physical attacks almost completely + + for 3 turns.' + 'name': 'Iron Wall Defense' + 'occasion': !!int '1' + 'icon_index': !!int '113' + 'message1': ' used an impenetrable defense!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '92' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 17 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '17' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、味方全体の防御力を大幅に上げる。 - name: リッターシルト - occasion: 1 - icon_index: 43 - message1: はリッターシルトを使った! - scope: 8 - animation_id: 33 - note: '' - mp_cost: 0 - speed: 0 - id: 93 - features: [] - effects: + 'message2': '' + 'description': 'Increase the defense power of all allies significantly for 5 + + turns.' + 'name': 'Ritter Shield' + 'occasion': !!int '1' + 'icon_index': !!int '43' + 'message1': ' used a shield!' + 'scope': !!int '8' + 'animation_id': !!int '33' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '93' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 3 - value1: 5.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '3' + 'value1': !!float '5.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 3 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '3' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 槍技。敵3体に対して強力な2回攻撃を行う。 - name: ゼクスシュツルム - occasion: 1 - icon_index: 130 - message1: はゼクスシュツルムを放った! - scope: 5 - animation_id: 90 - note: '' - mp_cost: 0 - speed: 1000 - id: 94 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 5 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 3 - required_wtype_id2: 0 - repeats: 2 - tp_gain: 0 + 'message2': '' + 'description': 'Spear technique. Performs a powerful double attack against + + three enemies.' + 'name': 'Zex Schturm' + 'occasion': !!int '1' + 'icon_index': !!int '130' + 'message1': ' unleashed Zex Schturm!' + 'scope': !!int '5' + 'animation_id': !!int '90' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '1000' + 'id': !!int '94' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 5 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '3' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '2' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: "剣技。敵単体に対して強力な攻撃を行ない、沈黙させる。\r\nダメージは使用者の攻撃力と魔法力に依存する。" - name: オーラブレード - occasion: 1 - icon_index: 131 - message1: はオーラブレードを放った! - scope: 1 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 95 - features: [] - effects: + 'message2': '' + 'description': 'Sword technique. Performs a powerful attack on a single + + enemy and silences them. The damage depends on the user''s + + attack power and magic power.' + 'name': 'Aura Blade' + 'occasion': !!int '1' + 'icon_index': !!int '131' + 'message1': ' unleashed the Aura Blade!' + 'scope': !!int '1' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '95' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 4 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 + a.mat * 3 - b.def - b.mdf - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 4 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '4' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 + a.mat * 3 - b.def - b.mdf' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '4' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体の強化魔法を解除する。 - name: ディスペル - occasion: 1 - icon_index: 114 - message1: はディスペルを使った! - scope: 1 - animation_id: 46 - note: '' - mp_cost: 0 - speed: 0 - id: 96 - features: [] - effects: + 'message2': '' + 'description': 'Remove the enemy''s single-target enhancement magic.' + 'name': 'Dispel' + 'occasion': !!int '1' + 'icon_index': !!int '114' + 'message1': ' used Dispel!' + 'scope': !!int '1' + 'animation_id': !!int '46' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '96' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 33 - data_id: 2 - value1: 0.0 - value2: 0.0 + 'code': !!int '33' + 'data_id': !!int '2' + 'value1': !!float '0.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 33 - data_id: 3 - value1: 0.0 - value2: 0.0 + 'code': !!int '33' + 'data_id': !!int '3' + 'value1': !!float '0.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 33 - data_id: 4 - value1: 0.0 - value2: 0.0 + 'code': !!int '33' + 'data_id': !!int '4' + 'value1': !!float '0.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 33 - data_id: 5 - value1: 0.0 - value2: 0.0 + 'code': !!int '33' + 'data_id': !!int '5' + 'value1': !!float '0.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 33 - data_id: 6 - value1: 0.0 - value2: 0.0 + 'code': !!int '33' + 'data_id': !!int '6' + 'value1': !!float '0.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 33 - data_id: 7 - value1: 0.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '33' + 'data_id': !!int '7' + 'value1': !!float '0.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 3ターンの間、使用者の魔法防御を大幅に上げる。 - name: 魔法バリア - occasion: 1 - icon_index: 45 - message1: は魔法バリアを使った! - scope: 11 - animation_id: 44 - note: '' - mp_cost: 0 - speed: 0 - id: 97 - features: [] - effects: + 'message2': '' + 'description': 'Increases the user''s magic defense significantly for 3 + + turns.' + 'name': 'Magic Barrier' + 'occasion': !!int '1' + 'icon_index': !!int '45' + 'message1': ' used a magic barrier!' + 'scope': !!int '11' + 'animation_id': !!int '44' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '97' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 5 - value1: 3.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '5' + 'value1': !!float '3.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 5 - value1: 3.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '5' + 'value1': !!float '3.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者に炎・氷・雷の属性を付与する。 - name: リインフォーサー - occasion: 1 - icon_index: 113 - message1: はリインフォーサーを使った! - scope: 11 - animation_id: 44 - note: '' - mp_cost: 0 - speed: 0 - id: 98 - features: [] - effects: + 'message2': '' + 'description': 'Grants the user the attributes of fire, ice, and lightning + + for 5 turns.' + 'name': 'Reinforcer' + 'occasion': !!int '1' + 'icon_index': !!int '113' + 'message1': ' used a Reinforcer!' + 'scope': !!int '11' + 'animation_id': !!int '44' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '98' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 21 - value1: 1.0 - value2: 0.0 + 'code': !!int '21' + 'data_id': !!int '21' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 22 - value1: 1.0 - value2: 0.0 + 'code': !!int '21' + 'data_id': !!int '22' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 23 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '23' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: "剣技。敵全体に対して強力な神聖属性の攻撃を行う。\r\nダメージは使用者の攻撃力と魔法力に依存する。" - name: レディアントブレード - occasion: 1 - icon_index: 131 - message1: はレディアントブレードを放った! - scope: 2 - animation_id: 87 - note: '' - mp_cost: 0 - speed: 1000 - id: 99 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 9 - formula: a.atk * 5 + a.mat * 5 - b.def - b.mdf - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 4 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Sword technique. Performs a powerful holy attribute attack + + against all enemies. The damage depends on the user''s attack + + power and magic power.' + 'name': 'Radiant Blade' + 'occasion': !!int '1' + 'icon_index': !!int '131' + 'message1': ' unleashed the Radiant Blade!' + 'scope': !!int '2' + 'animation_id': !!int '87' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '1000' + 'id': !!int '99' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '9' + 'formula': 'a.atk * 5 + a.mat * 5 - b.def - b.mdf' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '4' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に防御力無視の攻撃を行なう。 - name: 鎧通し - occasion: 1 - icon_index: 116 - message1: は鎧通しを放った! - scope: 1 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 100 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Performs an attack that ignores the enemy''s defense power.' + 'name': 'Armor Piercing' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' unleashed a sword strike!' + 'scope': !!int '1' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '100' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 使用者のTPを少し増やす。 - name: 心頭滅却 - occasion: 1 - icon_index: 112 - message1: は心頭滅却を使った! - scope: 11 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 0 - id: 101 - features: [] - effects: + 'message2': '' + 'description': 'Increase the user''s TP a little.' + 'name': 'Mind Purge' + 'occasion': !!int '1' + 'icon_index': !!int '112' + 'message1': ' used the technique of clearing one''s mind!' + 'scope': !!int '11' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '101' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 13 - data_id: 0 - value1: 30.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '13' + 'data_id': !!int '0' + 'value1': !!float '30.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者の攻撃力と防御力を少し上げる。 - name: 八相 - occasion: 1 - icon_index: 113 - message1: は八相を使った! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 0 - speed: 0 - id: 102 - features: [] - effects: + 'message2': '' + 'description': 'Increase the user''s attack and defense power slightly for 5 + + turns.' + 'name': 'Eight Aspects' + 'occasion': !!int '1' + 'icon_index': !!int '113' + 'message1': ' used Hachisou!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '102' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 2 - value1: 5.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '2' + 'value1': !!float '5.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 3 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '3' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 刀技。敵全体に対して2回攻撃を行う。 - name: ツバメ返し - occasion: 1 - icon_index: 132 - message1: はツバメ返しを放った! - scope: 2 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 103 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 3 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 5 - required_wtype_id2: 0 - repeats: 2 - tp_gain: 0 + 'message2': '' + 'description': 'Sword technique. Performs two attacks against all enemies.' + 'name': 'Swallow Return' + 'occasion': !!int '1' + 'icon_index': !!int '132' + 'message1': ' returned the ball with a smash!' + 'scope': !!int '2' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '103' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 3 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '5' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '2' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 刀技。敵全体に対して4回攻撃を行う。 - name: 桜花夢幻刃 - occasion: 1 - icon_index: 132 - message1: は桜花夢幻刃を放った! - scope: 2 - animation_id: 88 - note: '' - mp_cost: 0 - speed: 0 - id: 104 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 5 - required_wtype_id2: 0 - repeats: 4 - tp_gain: 0 + 'message2': '' + 'description': 'Sword technique. Performs 4 attacks against all enemies.' + 'name': 'Cherry Blossom Dream Phantom Blade' + 'occasion': !!int '1' + 'icon_index': !!int '132' + 'message1': ' unleashed the Sakura Hanayume Blade!' + 'scope': !!int '2' + 'animation_id': !!int '88' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '104' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '5' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '4' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に必中攻撃を行い、攻撃力を少し下げる。 - name: ウェポンブレイク - occasion: 1 - icon_index: 116 - message1: はウェポンブレイクを放った! - scope: 1 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 105 - features: [] - effects: + 'message2': '' + 'description': 'Performs a guaranteed hit attack on a single enemy and + + slightly lowers their attack power.' + 'name': 'Weapon Break' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' unleashed Weapon Break!' + 'scope': !!int '1' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '105' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 32 - data_id: 2 - value1: 3.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '32' + 'data_id': !!int '2' + 'value1': !!float '3.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵単体に必中攻撃を行い、防御力を少し下げる。 - name: アーマーブレイク - occasion: 1 - icon_index: 116 - message1: はアーマーブレイクを放った! - scope: 1 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 106 - features: [] - effects: + 'message2': '' + 'description': 'Performs a guaranteed hit attack on a single enemy and + + slightly lowers their defense.' + 'name': 'Armor Break' + 'occasion': !!int '1' + 'icon_index': !!int '116' + 'message1': ' unleashed Armor Break!' + 'scope': !!int '1' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '106' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 32 - data_id: 3 - value1: 3.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '32' + 'data_id': !!int '3' + 'value1': !!float '3.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者の敏捷性を大幅に上げる。 - name: 絶影 - occasion: 1 - icon_index: 46 - message1: は絶影を使った! - scope: 11 - animation_id: 31 - note: '' - mp_cost: 0 - speed: 0 - id: 107 - features: [] - effects: + 'message2': '' + 'description': 'Increases the user''s agility significantly for 5 turns.' + 'name': 'Absolute Shadow' + 'occasion': !!int '1' + 'icon_index': !!int '46' + 'message1': ' used Zetsuei!' + 'scope': !!int '11' + 'animation_id': !!int '31' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '107' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 6 - value1: 5.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '6' + 'value1': !!float '5.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 6 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '6' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: "弓技。敵3体に対して強力な攻撃を行う。\r\nダメージは使用者の攻撃力と敏捷性に依存する。" - name: トリプルショット - occasion: 1 - icon_index: 133 - message1: はトリプルショットを放った! - scope: 5 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 108 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 4 + a.agi * 2 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 6 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Archery skill. Performs a powerful attack against three + + enemies. The damage depends on the user''s attack power and + + agility.' + 'name': 'Triple Shot' + 'occasion': !!int '1' + 'icon_index': !!int '133' + 'message1': ' unleashed a triple shot!' + 'scope': !!int '5' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '108' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 4 + a.agi * 2 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '6' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: "弓技。敵全体に対して3回攻撃を行う。\r\nダメージは使用者の攻撃力と敏捷性に依存する。" - name: サウザンドアロー - occasion: 1 - icon_index: 133 - message1: はサウザンドアローを放った! - scope: 2 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 109 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 3 + a.agi * 2 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 6 - required_wtype_id2: 0 - repeats: 3 - tp_gain: 0 + 'message2': '' + 'description': 'Archery skill. Performs 3 attacks against all enemies. The + + damage depends on the user''s attack power and agility.' + 'name': 'Thousand Arrow' + 'occasion': !!int '1' + 'icon_index': !!int '133' + 'message1': ' released a Thousand Arrows!' + 'scope': !!int '2' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '109' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 3 + a.agi * 2 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '6' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '3' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者の狙われやすさを下げる。 - name: 隠れる - occasion: 1 - icon_index: 12 - message1: は気配を消した! - scope: 11 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 0 - id: 110 - features: [] - effects: + 'message2': '' + 'description': 'Decreases the user''s likelihood of being targeted for 5 + + turns.' + 'name': 'Hide' + 'occasion': !!int '1' + 'icon_index': !!int '12' + 'message1': ' disappeared!' + 'scope': !!int '11' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '110' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 13 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '13' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を暗闇状態にする。 - name: 閃光玉 - occasion: 1 - icon_index: 3 - message1: は閃光玉を使った! - scope: 2 - animation_id: 33 - note: '' - mp_cost: 0 - speed: 0 - id: 111 - features: [] - effects: + 'message2': '' + 'description': 'Inflicts darkness status on all enemies.' + 'name': 'Flash Ball' + 'occasion': !!int '1' + 'icon_index': !!int '3' + 'message1': ' used a flash ball!' + 'scope': !!int '2' + 'animation_id': !!int '33' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '111' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 3 - value1: 0.5 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '3' + 'value1': !!float '0.5' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 8ターンの間、使用者の運を大幅に上げる。 - name: 盗賊の悪運 - occasion: 1 - icon_index: 47 - message1: は盗賊の悪運を使った! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 0 - speed: 0 - id: 112 - features: [] - effects: + 'message2': '' + 'description': 'Increases the user''s luck significantly for 8 turns.' + 'name': 'Thief''s Misfortune' + 'occasion': !!int '1' + 'icon_index': !!int '47' + 'message1': ' used the thief''s bad luck!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '112' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 7 - value1: 8.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '7' + 'value1': !!float '8.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 7 - value1: 8.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '7' + 'value1': !!float '8.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: "短剣技。敵単体に対して強力な2回攻撃を行う。\r\nダメージは使用者の攻撃力と運に依存する。" - name: アサシンエッジ - occasion: 1 - icon_index: 134 - message1: はアサシンエッジを放った! - scope: 1 - animation_id: -1 - note: '' - mp_cost: 0 - speed: 0 - id: 113 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 3 + a.luk * 4 - b.def * 2 - variance: 20 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 7 - required_wtype_id2: 0 - repeats: 2 - tp_gain: 0 + 'message2': '' + 'description': 'Dagger Technique. Performs a powerful double attack against + + a single enemy. The damage depends on the user''s attack + + power and luck.' + 'name': 'Assassin Edge' + 'occasion': !!int '1' + 'icon_index': !!int '134' + 'message1': ' unleashed an Assassin Edge!' + 'scope': !!int '1' + 'animation_id': !!int '-1' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '113' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 3 + a.luk * 4 - b.def * 2' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '7' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '2' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: "短剣技。敵4体に対して強力な攻撃を行う。\r\nダメージは使用者の攻撃力と運に依存する。" - name: ヴァリアントエッジ - occasion: 1 - icon_index: 134 - message1: はヴァリアントエッジを放った! - scope: 6 - animation_id: 89 - note: '' - mp_cost: 0 - speed: 0 - id: 114 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: -1 - formula: a.atk * 2 + a.luk * 4 - b.def * 2 - variance: 50 - critical: false - success_rate: 100 - hit_type: 1 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 7 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Dagger Technique. Performs a powerful attack against four + + enemies. The damage depends on the user''s attack power and + + luck.' + 'name': 'Valiant Edge' + 'occasion': !!int '1' + 'icon_index': !!int '134' + 'message1': ' unleashed a Valiant Edge!' + 'scope': !!int '6' + 'animation_id': !!int '89' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '114' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '-1' + 'formula': 'a.atk * 2 + a.luk * 4 - b.def * 2' + 'variance': !!int '50' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '1' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '7' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 3ターンの間、味方全体の防御力を少し上げる。 - name: 聖霊の祝福 - occasion: 1 - icon_index: 35 - message1: は聖霊の祝福を使った! - scope: 8 - animation_id: 44 - note: '' - mp_cost: 0 - speed: 0 - id: 115 - features: [] - effects: + 'message2': '' + 'description': 'Increase the defense of all allies slightly for 3 turns.' + 'name': 'Blessing of the Holy Spirit' + 'occasion': !!int '1' + 'icon_index': !!int '35' + 'message1': ' used the blessing of the Holy Spirit!' + 'scope': !!int '8' + 'animation_id': !!int '44' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '115' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 3 - value1: 3.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '3' + 'value1': !!float '3.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 4ターンの間、味方全体をHP自動回復状態にする。 - name: 妖精の息吹 - occasion: 1 - icon_index: 10 - message1: は妖精の息吹を使った! - scope: 8 - animation_id: 42 - note: '' - mp_cost: 0 - speed: 0 - id: 116 - features: [] - effects: + 'message2': '' + 'description': 'For 4 turns, all allies will be in a state of automatic HP + + recovery.' + 'name': 'Fairy''s Breath' + 'occasion': !!int '1' + 'icon_index': !!int '10' + 'message1': ' used the breath of a fairy!' + 'scope': !!int '8' + 'animation_id': !!int '42' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '116' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 14 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '14' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体に対して、魔法力依存の神聖属性攻撃を行う。 - name: 神罰 - occasion: 1 - icon_index: 102 - message1: は神罰を放った! - scope: 2 - animation_id: 76 - note: '' - mp_cost: 0 - speed: 0 - id: 117 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 1 - element_id: 9 - formula: a.mat * 5 - b.mdf - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Performs a magic-based holy attribute attack against all + + enemies.' + 'name': 'Divine Punishment' + 'occasion': !!int '1' + 'icon_index': !!int '102' + 'message1': ' unleashed divine punishment!' + 'scope': !!int '2' + 'animation_id': !!int '76' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '117' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '1' + 'element_id': !!int '9' + 'formula': 'a.mat * 5 - b.mdf' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 7ターンの間、味方全体の防御力と魔法防御を大幅に上げる。 - name: 女神の加護 - occasion: 1 - icon_index: 113 - message1: は女神の加護を使った! - scope: 8 - animation_id: 44 - note: '' - mp_cost: 0 - speed: 0 - id: 118 - features: [] - effects: + 'message2': '' + 'description': 'Increase the defense and magic defense of all allies + + significantly for 7 turns.' + 'name': 'Goddess''s Blessing' + 'occasion': !!int '1' + 'icon_index': !!int '113' + 'message1': ' used the goddess''s blessing!' + 'scope': !!int '8' + 'animation_id': !!int '44' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '118' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 3 - value1: 7.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '3' + 'value1': !!float '7.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 3 - value1: 7.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '3' + 'value1': !!float '7.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 5 - value1: 7.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '5' + 'value1': !!float '7.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 5 - value1: 7.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '5' + 'value1': !!float '7.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 1ターンの間、敵の魔法攻撃を跳ね返す。 - name: 魔法反射 - occasion: 1 - icon_index: 15 - message1: は敵の魔法攻撃に備えている。 - scope: 11 - animation_id: 0 - note: '' - mp_cost: 0 - speed: 2000 - id: 119 - features: [] - effects: + 'message2': '' + 'description': 'Reflects enemy magic attacks for one turn.' + 'name': 'Magic Reflection' + 'occasion': !!int '1' + 'icon_index': !!int '15' + 'message1': ' is prepared for the enemy''s magic attack.' + 'scope': !!int '11' + 'animation_id': !!int '0' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '2000' + 'id': !!int '119' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 20 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '20' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者の魔法力を大幅に上げる。 - name: スペルエンハンス - occasion: 1 - icon_index: 44 - message1: はスペルエンハンスを使った! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 0 - speed: 0 - id: 120 - features: [] - effects: + 'message2': '' + 'description': 'Increases the user''s magical power significantly for 5 + + turns.' + 'name': 'Spell Enhance' + 'occasion': !!int '1' + 'icon_index': !!int '44' + 'message1': ' used Spell Enhancement!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '120' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 4 - value1: 5.0 - value2: 0.0 + 'code': !!int '31' + 'data_id': !!int '4' + 'value1': !!float '5.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 31 - data_id: 4 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '31' + 'data_id': !!int '4' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 敵全体を睡眠状態にし、魔法防御を大幅に下げる。 - name: ナイトメア - occasion: 1 - icon_index: 6 - message1: はナイトメアを放った! - scope: 2 - animation_id: 56 - note: '' - mp_cost: 0 - speed: 0 - id: 121 - features: [] - effects: + 'message2': '' + 'description': 'Puts all enemies to sleep and significantly lowers their + + magic defense.' + 'name': 'Nightmare' + 'occasion': !!int '1' + 'icon_index': !!int '6' + 'message1': ' unleashed a nightmare!' + 'scope': !!int '2' + 'animation_id': !!int '56' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '121' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 6 - value1: 1.0 - value2: 0.0 + 'code': !!int '21' + 'data_id': !!int '6' + 'value1': !!float '1.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 32 - data_id: 5 - value1: 5.0 - value2: 0.0 + 'code': !!int '32' + 'data_id': !!int '5' + 'value1': !!float '5.0' + 'value2': !!float '0.0' - !ruby/object:RPG::UsableItem::Effect - code: 32 - data_id: 5 - value1: 5.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '32' + 'data_id': !!int '5' + 'value1': !!float '5.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 使用者のMPを最大値の50%回復する。 - name: 魔力の奔流 - occasion: 1 - icon_index: 14 - message1: は魔力の奔流を使った! - scope: 11 - animation_id: 38 - note: '' - mp_cost: 0 - speed: 0 - id: 122 - features: [] - effects: [] - damage: !ruby/object:RPG::UsableItem::Damage - type: 4 - element_id: 0 - formula: b.mmp * 0.5 - variance: 0 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'message2': '' + 'description': 'Restore the user''s MP to 50% of its maximum value.' + 'name': 'Torrent of Magic Power' + 'occasion': !!int '1' + 'icon_index': !!int '14' + 'message1': ' used a surge of magical power!' + 'scope': !!int '11' + 'animation_id': !!int '38' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '122' + 'features': [] + 'effects': [] + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '4' + 'element_id': !!int '0' + 'formula': 'b.mmp * 0.5' + 'variance': !!int '0' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 4ターンの間、使用者をMP自動回復状態にする。 - name: 魔脈のオーラ - occasion: 1 - icon_index: 10 - message1: は魔脈のオーラを使った! - scope: 11 - animation_id: 38 - note: '' - mp_cost: 0 - speed: 0 - id: 123 - features: [] - effects: + 'message2': '' + 'description': 'For 4 turns, the user will be in an automatic MP recovery + + state.' + 'name': 'Aura of Magic Veins' + 'occasion': !!int '1' + 'icon_index': !!int '10' + 'message1': ' used the aura of magic veins!' + 'scope': !!int '11' + 'animation_id': !!int '38' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '123' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 15 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 10 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '15' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '10' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 3ターンの間、使用者への魔法攻撃を打ち消す。 - name: 絶対魔法防御 - occasion: 1 - icon_index: 13 - message1: は絶対魔法防御を使った! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 0 - speed: 0 - id: 124 - features: [] - effects: + 'message2': '' + 'description': 'Nullifies magic attacks against the user for 3 turns.' + 'name': 'Absolute Magic Defense' + 'occasion': !!int '1' + 'icon_index': !!int '13' + 'message1': ' used absolute magic defense!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '124' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 19 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 25 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '19' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '25' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、味方全体の状態異常を防止する。 - name: マナの光輝 - occasion: 1 - icon_index: 113 - message1: はマナの光輝を使った! - scope: 8 - animation_id: 44 - note: '' - mp_cost: 0 - speed: 0 - id: 125 - features: [] - effects: + 'message2': '' + 'description': 'Prevents status abnormalities for all allies for 5 turns.' + 'name': 'Radiance of Mana' + 'occasion': !!int '1' + 'icon_index': !!int '113' + 'message1': ' used Mana''s radiance!' + 'scope': !!int '8' + 'animation_id': !!int '44' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '125' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 24 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 50 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '24' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '50' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' - !ruby/object:RPG::Skill - message2: '' - description: 5ターンの間、使用者の消費MPを大幅に減らす。 - name: 魔道の秘儀 - occasion: 1 - icon_index: 14 - message1: は魔道の秘儀を使った! - scope: 11 - animation_id: 43 - note: '' - mp_cost: 0 - speed: 0 - id: 126 - features: [] - effects: + 'message2': '' + 'description': 'Reduce the user''s MP consumption significantly for 5 turns.' + 'name': 'Secret Art of Magic' + 'occasion': !!int '1' + 'icon_index': !!int '14' + 'message1': ' used a secret ritual of magic!' + 'scope': !!int '11' + 'animation_id': !!int '43' + 'note': '' + 'mp_cost': !!int '0' + 'speed': !!int '0' + 'id': !!int '126' + 'features': [] + 'effects': - !ruby/object:RPG::UsableItem::Effect - code: 21 - data_id: 25 - value1: 1.0 - value2: 0.0 - damage: !ruby/object:RPG::UsableItem::Damage - type: 0 - element_id: 0 - formula: '0' - variance: 20 - critical: false - success_rate: 100 - hit_type: 0 - stype_id: 1 - tp_cost: 100 - required_wtype_id1: 0 - required_wtype_id2: 0 - repeats: 1 - tp_gain: 0 + 'code': !!int '21' + 'data_id': !!int '25' + 'value1': !!float '1.0' + 'value2': !!float '0.0' + 'damage': !ruby/object:RPG::UsableItem::Damage + 'type': !!int '0' + 'element_id': !!int '0' + 'formula': '0' + 'variance': !!int '20' + 'critical': !!bool 'false' + 'success_rate': !!int '100' + 'hit_type': !!int '0' + 'stype_id': !!int '1' + 'tp_cost': !!int '100' + 'required_wtype_id1': !!int '0' + 'required_wtype_id2': !!int '0' + 'repeats': !!int '1' + 'tp_gain': !!int '0' diff --git a/YAML/States.yaml b/YAML/States.yaml index 6f867a1..f796b6e 100644 --- a/YAML/States.yaml +++ b/YAML/States.yaml @@ -1,692 +1,691 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::State - message2: を倒した! - name: 戦闘不能 - priority: 100 - icon_index: 17 - message1: は倒れた! - message4: は立ち上がった! - restriction: 4 - release_by_damage: false - message3: '' - note: ステート1番はHPが0になったときに自動的に付加されます。 - id: 1 - features: + 'message2': ' was defeated!' + 'name': 'Defeated' + 'priority': !!int '100' + 'icon_index': !!int '17' + 'message1': ' fell!' + 'message4': ' stood up!' + 'restriction': !!int '4' + 'release_by_damage': !!bool 'false' + 'message3': '' + 'note': 'ステート1番はHPが0になったときに自動的に付加されます。' + 'id': !!int '1' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 9 - value: 0.0 - auto_removal_timing: 0 - min_turns: 1 - max_turns: 1 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: false - remove_by_damage: false - remove_by_restriction: false + 'code': !!int '23' + 'data_id': !!int '9' + 'value': !!float '0.0' + 'auto_removal_timing': !!int '0' + 'min_turns': !!int '1' + 'max_turns': !!int '1' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'false' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' - !ruby/object:RPG::State - message2: は毒に冒された! - name: 毒 - priority: 65 - icon_index: 18 - message1: は毒に冒された! - message4: の毒が消えた! - restriction: 0 - release_by_damage: false - message3: '' - note: '' - id: 2 - features: + 'message2': ' has been poisoned!' + 'name': 'Poison' + 'priority': !!int '65' + 'icon_index': !!int '18' + 'message1': ' has been poisoned!' + 'message4': '''s poison has disappeared!' + 'restriction': !!int '0' + 'release_by_damage': !!bool 'false' + 'message3': '' + 'note': '' + 'id': !!int '2' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 7 - value: -0.1 - auto_removal_timing: 0 - min_turns: 1 - max_turns: 1 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: false - remove_by_damage: false - remove_by_restriction: false + 'code': !!int '22' + 'data_id': !!int '7' + 'value': !!float '-0.1' + 'auto_removal_timing': !!int '0' + 'min_turns': !!int '1' + 'max_turns': !!int '1' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'false' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' - !ruby/object:RPG::State - message2: を暗闇に閉ざした! - name: 暗闇 - priority: 70 - icon_index: 19 - message1: は暗闇に閉ざされた! - message4: の暗闇が消えた! - restriction: 0 - release_by_damage: false - message3: '' - note: '' - id: 3 - features: + 'message2': ' closed in the darkness!' + 'name': 'Darkness' + 'priority': !!int '70' + 'icon_index': !!int '19' + 'message1': ' is trapped in darkness!' + 'message4': '''s darkness disappeared!' + 'restriction': !!int '0' + 'release_by_damage': !!bool 'false' + 'message3': '' + 'note': '' + 'id': !!int '3' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.6 - auto_removal_timing: 1 - min_turns: 3 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.6' + 'auto_removal_timing': !!int '1' + 'min_turns': !!int '3' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' - !ruby/object:RPG::State - message2: の魔法を封じ込めた! - name: 沈黙 - priority: 75 - icon_index: 20 - message1: は魔法を封じ込まれた! - message4: の魔法封じが解けた! - restriction: 0 - release_by_damage: false - message3: '' - note: '' - id: 4 - features: + 'message2': ' sealed the magic!' + 'name': 'Silence' + 'priority': !!int '75' + 'icon_index': !!int '20' + 'message1': ' has been sealed with magic!' + 'message4': '''s magic seal has been lifted!' + 'restriction': !!int '0' + 'release_by_damage': !!bool 'false' + 'message3': '' + 'note': '' + 'id': !!int '4' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 42 - data_id: 2 - value: 0.0 - auto_removal_timing: 1 - min_turns: 3 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false + 'code': !!int '42' + 'data_id': !!int '2' + 'value': !!float '0.0' + 'auto_removal_timing': !!int '1' + 'min_turns': !!int '3' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' - !ruby/object:RPG::State - message2: を混乱させた! - name: 混乱 - priority: 80 - icon_index: 21 - message1: は混乱してしまった! - message4: は我に返った! - restriction: 2 - release_by_damage: false - message3: '' - note: '' - id: 5 - features: [] - auto_removal_timing: 1 - min_turns: 2 - max_turns: 4 - chance_by_damage: 50 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: true - remove_by_restriction: false + 'message2': ' was confused!' + 'name': 'Confusion' + 'priority': !!int '80' + 'icon_index': !!int '21' + 'message1': ' became confused!' + 'message4': ' regained consciousness!' + 'restriction': !!int '2' + 'release_by_damage': !!bool 'false' + 'message3': '' + 'note': '' + 'id': !!int '5' + 'features': [] + 'auto_removal_timing': !!int '1' + 'min_turns': !!int '2' + 'max_turns': !!int '4' + 'chance_by_damage': !!int '50' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'true' + 'remove_by_restriction': !!bool 'false' - !ruby/object:RPG::State - message2: を眠らせた! - name: 睡眠 - priority: 85 - icon_index: 22 - message1: は眠ってしまった! - message4: は目を覚ました! - restriction: 4 - release_by_damage: true - message3: は眠っている…… - note: '' - id: 6 - features: + 'message2': ' was put to sleep!' + 'name': 'Sleep' + 'priority': !!int '85' + 'icon_index': !!int '22' + 'message1': ' fell asleep!' + 'message4': ' woke up!' + 'restriction': !!int '4' + 'release_by_damage': !!bool 'true' + 'message3': ' is sleeping...' + 'note': '' + 'id': !!int '6' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -1.0 - auto_removal_timing: 1 - min_turns: 3 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: true - remove_by_restriction: false + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-1.0' + 'auto_removal_timing': !!int '1' + 'min_turns': !!int '3' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'true' + 'remove_by_restriction': !!bool 'false' - !ruby/object:RPG::State - message2: を麻痺させた! - name: 麻痺 - priority: 90 - icon_index: 23 - message1: はしびれて動けなくなった! - message4: の麻痺が解けた! - restriction: 4 - release_by_damage: false - message3: は体がしびれて動けない! - note: '' - id: 7 - features: + 'message2': ' was paralyzed!' + 'name': 'Paralysis' + 'priority': !!int '90' + 'icon_index': !!int '23' + 'message1': ' became numb and couldn''t move!' + 'message4': '''s paralysis has been lifted!' + 'restriction': !!int '4' + 'release_by_damage': !!bool 'false' + 'message3': '''s body is numb and can''t move!' + 'note': '' + 'id': !!int '7' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: -1.0 - auto_removal_timing: 1 - min_turns: 4 - max_turns: 6 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '-1.0' + 'auto_removal_timing': !!int '1' + 'min_turns': !!int '4' + 'max_turns': !!int '6' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' - !ruby/object:RPG::State - message2: はバランスを崩した! - name: スタン - priority: 60 - icon_index: 24 - message1: はバランスを崩した! - message4: は体勢を立て直した! - restriction: 4 - release_by_damage: false - message3: はバランスを崩している…… - note: '' - id: 8 - features: [] - auto_removal_timing: 2 - min_turns: 1 - max_turns: 2 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false + 'message2': ' lost balance!' + 'name': 'Stun' + 'priority': !!int '60' + 'icon_index': !!int '24' + 'message1': ' lost balance!' + 'message4': ' readjusted their posture!' + 'restriction': !!int '4' + 'release_by_damage': !!bool 'false' + 'message3': ' is off balance...' + 'note': '' + 'id': !!int '8' + 'features': [] + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '1' + 'max_turns': !!int '2' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' - !ruby/object:RPG::State - message2: '' - name: 防御 - priority: 0 - icon_index: 0 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 9 - features: + 'message2': '' + 'name': 'Defense' + 'priority': !!int '0' + 'icon_index': !!int '0' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '9' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 62 - data_id: 1 - value: 0.0 - auto_removal_timing: 2 - min_turns: 1 - max_turns: 1 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: true - description: '' + 'code': !!int '62' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '1' + 'max_turns': !!int '1' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'true' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 不死身 - priority: 0 - icon_index: 0 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 10 - features: + 'message2': '' + 'name': 'Immortal' + 'priority': !!int '0' + 'icon_index': !!int '0' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '10' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 14 - data_id: 1 - value: 0.0 - auto_removal_timing: 0 - min_turns: 1 - max_turns: 1 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '14' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'auto_removal_timing': !!int '0' + 'min_turns': !!int '1' + 'max_turns': !!int '1' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: かばう - priority: 0 - icon_index: 0 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 11 - features: + 'message2': '' + 'name': 'Protect' + 'priority': !!int '0' + 'icon_index': !!int '0' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '11' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 62 - data_id: 2 - value: 0.0 - auto_removal_timing: 2 - min_turns: 1 - max_turns: 1 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: true - description: '' + 'code': !!int '62' + 'data_id': !!int '2' + 'value': !!float '0.0' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '1' + 'max_turns': !!int '1' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'true' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 挑発 - priority: 50 - icon_index: 25 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 12 - features: + 'message2': '' + 'name': 'Taunt' + 'priority': !!int '50' + 'icon_index': !!int '25' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '12' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 10.0 - auto_removal_timing: 2 - min_turns: 5 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!float '10.0' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '5' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 隠れる - priority: 50 - icon_index: 28 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 13 - features: + 'message2': '' + 'name': 'Hide' + 'priority': !!int '50' + 'icon_index': !!int '28' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '13' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 0 - value: 0.1 - auto_removal_timing: 2 - min_turns: 5 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: true - description: '' + 'code': !!int '23' + 'data_id': !!int '0' + 'value': !!float '0.1' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '5' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'true' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: HP再生 - priority: 50 - icon_index: 26 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 14 - features: + 'message2': '' + 'name': 'HP Regeneration' + 'priority': !!int '50' + 'icon_index': !!int '26' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '14' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 7 - value: 0.1 - auto_removal_timing: 2 - min_turns: 4 - max_turns: 4 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '22' + 'data_id': !!int '7' + 'value': !!float '0.1' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '4' + 'max_turns': !!int '4' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: MP再生 - priority: 50 - icon_index: 26 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 15 - features: + 'message2': '' + 'name': 'MP Regeneration' + 'priority': !!int '50' + 'icon_index': !!int '26' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '15' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 8 - value: 0.05 - auto_removal_timing: 2 - min_turns: 4 - max_turns: 4 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '22' + 'data_id': !!int '8' + 'value': !!float '0.05' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '4' + 'max_turns': !!int '4' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: TP再生 - priority: 50 - icon_index: 26 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 16 - features: + 'message2': '' + 'name': 'TP Regeneration' + 'priority': !!int '50' + 'icon_index': !!int '26' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '16' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 9 - value: 0.1 - auto_removal_timing: 2 - min_turns: 4 - max_turns: 4 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '22' + 'data_id': !!int '9' + 'value': !!float '0.1' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '4' + 'max_turns': !!int '4' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 鉄壁 - priority: 50 - icon_index: 29 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 17 - features: + 'message2': '' + 'name': 'Iron Wall' + 'priority': !!int '50' + 'icon_index': !!int '29' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '17' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 6 - value: 0.1 - auto_removal_timing: 2 - min_turns: 3 - max_turns: 3 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: true - description: '' + 'code': !!int '23' + 'data_id': !!int '6' + 'value': !!float '0.1' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '3' + 'max_turns': !!int '3' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'true' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 反撃 - priority: 50 - icon_index: 27 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 18 - features: + 'message2': '' + 'name': 'Counterattack' + 'priority': !!int '50' + 'icon_index': !!int '27' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '18' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 6 - value: 1.0 - auto_removal_timing: 2 - min_turns: 3 - max_turns: 3 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: true - description: '' + 'code': !!int '22' + 'data_id': !!int '6' + 'value': !!float '1.0' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '3' + 'max_turns': !!int '3' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'true' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 魔法回避 - priority: 50 - icon_index: 29 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 19 - features: + 'message2': '' + 'name': 'Magic Evasion' + 'priority': !!int '50' + 'icon_index': !!int '29' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '19' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 4 - value: 1.0 - auto_removal_timing: 2 - min_turns: 3 - max_turns: 3 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '22' + 'data_id': !!int '4' + 'value': !!float '1.0' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '3' + 'max_turns': !!int '3' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 魔法反射 - priority: 50 - icon_index: 31 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 20 - features: + 'message2': '' + 'name': 'Magic Reflection' + 'priority': !!int '50' + 'icon_index': !!int '31' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '20' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 5 - value: 1.0 - auto_removal_timing: 2 - min_turns: 1 - max_turns: 1 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '22' + 'data_id': !!int '5' + 'value': !!float '1.0' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '1' + 'max_turns': !!int '1' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: は炎の力を身にまとった。 - name: 炎の力 - priority: 50 - icon_index: 104 - message1: は炎の力を身にまとった。 - message4: '' - restriction: 0 - message3: '' - note: '' - id: 21 - features: + 'message2': ' has clad themselves in the power of flames.' + 'name': 'Power of Flames' + 'priority': !!int '50' + 'icon_index': !!int '104' + 'message1': ' has clad themselves in the power of flames.' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '21' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 3 - value: 1.0 + 'code': !!int '31' + 'data_id': !!int '3' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 3 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '3' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 21 - data_id: 2 - value: 1.1 - auto_removal_timing: 2 - min_turns: 5 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '21' + 'data_id': !!int '2' + 'value': !!float '1.1' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '5' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: は氷の力を身にまとった。 - name: 氷の力 - priority: 50 - icon_index: 105 - message1: は氷の力を身にまとった。 - message4: '' - restriction: 0 - message3: '' - note: '' - id: 22 - features: + 'message2': ' is clad in the power of ice.' + 'name': 'Power of Ice' + 'priority': !!int '50' + 'icon_index': !!int '105' + 'message1': ' is clad in the power of ice.' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '22' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 4 - value: 1.0 + 'code': !!int '31' + 'data_id': !!int '4' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 4 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '4' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 21 - data_id: 2 - value: 1.1 - auto_removal_timing: 2 - min_turns: 5 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '21' + 'data_id': !!int '2' + 'value': !!float '1.1' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '5' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: は雷の力を身にまとった。 - name: 雷の力 - priority: 50 - icon_index: 106 - message1: は雷の力を身にまとった。 - message4: '' - restriction: 0 - message3: '' - note: '' - id: 23 - features: + 'message2': ' is clad in the power of lightning.' + 'name': 'Power of Thunder' + 'priority': !!int '50' + 'icon_index': !!int '106' + 'message1': ' is clad in the power of lightning.' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '23' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 5 - value: 1.0 + 'code': !!int '31' + 'data_id': !!int '5' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 11 - data_id: 5 - value: 0.5 + 'code': !!int '11' + 'data_id': !!int '5' + 'value': !!float '0.5' - !ruby/object:RPG::BaseItem::Feature - code: 21 - data_id: 2 - value: 1.1 - auto_removal_timing: 2 - min_turns: 5 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '21' + 'data_id': !!int '2' + 'value': !!float '1.1' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '5' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 異常防止 - priority: 50 - icon_index: 29 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 24 - features: + 'message2': '' + 'name': 'Abnormal Prevention' + 'priority': !!int '50' + 'icon_index': !!int '29' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '24' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 2 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '2' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 3 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '3' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 4 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '4' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 5 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '5' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 6 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '6' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 7 - value: 0.0 + 'code': !!int '13' + 'data_id': !!int '7' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 13 - data_id: 8 - value: 0.0 - auto_removal_timing: 2 - min_turns: 5 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '13' + 'data_id': !!int '8' + 'value': !!float '0.0' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '5' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' - !ruby/object:RPG::State - message2: '' - name: 消費MP減 - priority: 50 - icon_index: 30 - message1: '' - message4: '' - restriction: 0 - message3: '' - note: '' - id: 25 - features: + 'message2': '' + 'name': 'Decrease MP Consumption' + 'priority': !!int '50' + 'icon_index': !!int '30' + 'message1': '' + 'message4': '' + 'restriction': !!int '0' + 'message3': '' + 'note': '' + 'id': !!int '25' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 23 - data_id: 4 - value: 0.25 - auto_removal_timing: 2 - min_turns: 5 - max_turns: 5 - chance_by_damage: 100 - steps_to_remove: 100 - remove_by_walking: false - remove_at_battle_end: true - remove_by_damage: false - remove_by_restriction: false - description: '' + 'code': !!int '23' + 'data_id': !!int '4' + 'value': !!float '0.25' + 'auto_removal_timing': !!int '2' + 'min_turns': !!int '5' + 'max_turns': !!int '5' + 'chance_by_damage': !!int '100' + 'steps_to_remove': !!int '100' + 'remove_by_walking': !!bool 'false' + 'remove_at_battle_end': !!bool 'true' + 'remove_by_damage': !!bool 'false' + 'remove_by_restriction': !!bool 'false' + 'description': '' diff --git a/YAML/System.yaml b/YAML/System.yaml index 5ffa7f5..a2201eb 100644 --- a/YAML/System.yaml +++ b/YAML/System.yaml @@ -1,135 +1,135 @@ ---- !ruby/object:RPG::System -elements: +!ruby/object:RPG::System +'elements': - '' -- 物理 -- 吸収 -- 炎 -- 氷 -- 雷 -- 水 -- 大地 -- 風 -- 神聖 -- 暗黒 -start_y: 6 -airship: !ruby/object:RPG::System::Vehicle - start_y: 0 - bgm: !ruby/object:RPG::BGM {name: Airship, volume: 100, pitch: 100} - start_x: 0 - character_index: 3 - character_name: Vehicle - start_map_id: 0 -test_battlers: +- '物理' +- '吸収' +- '炎' +- '氷' +- '雷' +- '水' +- '大地' +- '風' +- '神聖' +- '暗黒' +'start_y': !!int '6' +'airship': !ruby/object:RPG::System::Vehicle + 'start_y': !!int '0' + 'bgm': !ruby/object:RPG::BGM {'name': 'Airship', 'volume': !!int '100', 'pitch': !!int '100'} + 'start_x': !!int '0' + 'character_index': !!int '3' + 'character_name': 'Vehicle' + 'start_map_id': !!int '0' +'test_battlers': - !ruby/object:RPG::System::TestBattler - actor_id: 1 - level: 1 - equips: - - 1 - - 46 - - 0 - - 1 - - 0 -_: 7829367 -edit_map_id: 44 -battle_end_me: !ruby/object:RPG::ME - name: Victory1 - pitch: 100 - volume: 70 -party_members: -- 1 -start_x: 8 -ship: !ruby/object:RPG::System::Vehicle - start_y: 0 - bgm: !ruby/object:RPG::BGM {name: Ship, volume: 100, pitch: 100} - start_x: 0 - character_index: 1 - character_name: Vehicle - start_map_id: 0 -battler_hue: 0 -sounds: -- !ruby/object:RPG::SE {name: Cursor2, pitch: 100, volume: 70} -- !ruby/object:RPG::SE {name: Decision3, pitch: 100, volume: 70} -- !ruby/object:RPG::SE {name: Cancel2, pitch: 100, volume: 70} -- !ruby/object:RPG::SE {name: Buzzer1, pitch: 100, volume: 70} -- !ruby/object:RPG::SE {name: Equip1, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Save, pitch: 100, volume: 70} -- !ruby/object:RPG::SE {name: Load, pitch: 100, volume: 70} -- !ruby/object:RPG::SE {name: Battle1, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Run, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Attack3, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Damage4, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Collapse1, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Collapse3, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Collapse4, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Damage5, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Collapse2, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Recovery, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Miss, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Evasion1, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Evasion2, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Reflection, pitch: 100, volume: 80} -- !ruby/object:RPG::SE {name: Shop, pitch: 100, volume: 70} -- !ruby/object:RPG::SE {name: Item3, pitch: 100, volume: 70} -- !ruby/object:RPG::SE {name: Item3, pitch: 100, volume: 80} -variables: -- + 'actor_id': !!int '1' + 'level': !!int '1' + 'equips': + - !!int '1' + - !!int '46' + - !!int '0' + - !!int '1' + - !!int '0' +'_': !!int '7829367' +'edit_map_id': !!int '44' +'battle_end_me': !ruby/object:RPG::ME + 'name': 'Victory1' + 'pitch': !!int '100' + 'volume': !!int '70' +'party_members': +- !!int '1' +'start_x': !!int '8' +'ship': !ruby/object:RPG::System::Vehicle + 'start_y': !!int '0' + 'bgm': !ruby/object:RPG::BGM {'name': 'Ship', 'volume': !!int '100', 'pitch': !!int '100'} + 'start_x': !!int '0' + 'character_index': !!int '1' + 'character_name': 'Vehicle' + 'start_map_id': !!int '0' +'battler_hue': !!int '0' +'sounds': +- !ruby/object:RPG::SE {'name': 'Cursor2', 'pitch': !!int '100', 'volume': !!int '70'} +- !ruby/object:RPG::SE {'name': 'Decision3', 'pitch': !!int '100', 'volume': !!int '70'} +- !ruby/object:RPG::SE {'name': 'Cancel2', 'pitch': !!int '100', 'volume': !!int '70'} +- !ruby/object:RPG::SE {'name': 'Buzzer1', 'pitch': !!int '100', 'volume': !!int '70'} +- !ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Save', 'pitch': !!int '100', 'volume': !!int '70'} +- !ruby/object:RPG::SE {'name': 'Load', 'pitch': !!int '100', 'volume': !!int '70'} +- !ruby/object:RPG::SE {'name': 'Battle1', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Run', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Attack3', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Damage4', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Collapse1', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Collapse3', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Collapse4', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Damage5', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Collapse2', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Recovery', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Miss', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Evasion1', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Evasion2', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Reflection', 'pitch': !!int '100', 'volume': !!int '80'} +- !ruby/object:RPG::SE {'name': 'Shop', 'pitch': !!int '100', 'volume': !!int '70'} +- !ruby/object:RPG::SE {'name': 'Item3', 'pitch': !!int '100', 'volume': !!int '70'} +- !ruby/object:RPG::SE {'name': 'Item3', 'pitch': !!int '100', 'volume': !!int '80'} +'variables': +- !!null 'null' - '' - '' - '' -- 汎用乱数2 -- ミルクタンク -- 汎用乱数 -- Hパート -- 進行度 -- 日にち -- 時間帯 -- マリア進行度 -- エミル進行度 -- リサ進行度 -- 女医進行度 -- リゼ進行度 -- 雑貨屋進行度 -- 教師進行度 -- ピクチャX -- プール通行設定 +- '汎用乱数2' +- 'ミルクタンク' +- '汎用乱数' +- 'Hパート' +- '進行度' +- '日にち' +- '時間帯' +- 'マリア進行度' +- 'エミル進行度' +- 'リサ進行度' +- '女医進行度' +- 'リゼ進行度' +- '雑貨屋進行度' +- '教師進行度' +- 'ピクチャX' +- 'プール通行設定' - '' -- 母まばたき -- 母表情 -- 娘まばたき -- 娘表情 -- 勝ち気まばたき -- 勝ち気表情 -- 女医表情 -- 女医まばたき -- 雑貨屋表情 -- 雑貨屋まばたき -- 教師表情 -- 教師まばたき +- '母まばたき' +- '母表情' +- '娘まばたき' +- '娘表情' +- '勝ち気まばたき' +- '勝ち気表情' +- '女医表情' +- '女医まばたき' +- '雑貨屋表情' +- '雑貨屋まばたき' +- '教師表情' +- '教師まばたき' - '' -- 鬼ごっこ +- '鬼ごっこ' - '' - '' - '' - '' - '' - '' -- マリア日常H -- リサ日常H -- エミル日常H -- レア日常H +- 'マリア日常H' +- 'リサ日常H' +- 'エミル日常H' +- 'レア日常H' - '' - '' - '' - '' - '' -- アン肩叩きシーン -- アン肩叩き回数 -- アン肩叩き変数 -- CG閲覧射精変数 +- 'アン肩叩きシーン' +- 'アン肩叩き回数' +- 'アン肩叩き変数' +- 'CG閲覧射精変数' - '' -- CG閲覧縦 -- CG閲覧横 -- CGページ +- 'CG閲覧縦' +- 'CG閲覧横' +- 'CGページ' - '' - '' - '' @@ -152,116 +152,116 @@ variables: - '' - '' - '' -- まばたき乱数 -- 0-0 -- 0-1 -- 0-2 -- 1-0 -- 1-1 -- 1-2 -- 2-0 -- 2-1 -- 2-2 -- 3-0 -- 3-1 -- 3-2 -- 4-0 -- 4-1 -- 4-2 -- 5-0 -- 5-1 -- 5-2 -- 6-0 -- 6-1 -- 6-2 -- 7-0 -- 7-1 -- 7-2 -- 8-0 -- 8-1 -- 8-2 -- 9-0 -- 9-1 -- 9-2 -- 10-0 -- 10-1 -- 10-2 -- 11-0 -- 11-1 -- 11-2 -- 12-0 -- 12-1 -- 12-2 -- 13-0 -- 13-1 -- アニメ13-1 -- 13-2 -- 14-0 -- 14-1 -- 14-2 -- 15-0 -- 15-1 -- 15-2 -- 16-0 -- 16-1 -- 16-2 -- 17-0 -- 17-1 -- 17-2 -- 18-0 -- アニメ18-0 -- 18-1 -- 18-2 -- 19-0 -- 19-1 -- 19-2 -- 20-0 -- 20-1 -- 20-2 -- 21-0 -- 21-1 -- 21-2 -- 22-0 -- 22-0アニメ変数 -- 22-1 -- 22-2 -- 23-0 -- 23-1 -- 23-2 -- 24-0 -- 24-1 -- 24-2 -- 25-0 -- 25-0アニメ変数 -- 25-1 -- 25-2 -- 26-0 -- 26-1 -- 26-2 -- 27-0 -- 27-1 -- 27-2 -- 28-0 -- 28-1 -- 28-2 -- 29-0 -- 29-1 -- 29-2 -- 30-0 -- 30-1 -- 30-2 -- 31-0 -- 31-1 -- 31-2 -- 32-0 -- 32-1 -- 32-2 -- 33-0 -- 33-1 -- 33-2 -- 34-0 -- 34-1 -- 34-2 +- 'まばたき乱数' +- '0-0' +- '0-1' +- '0-2' +- '1-0' +- '1-1' +- '1-2' +- '2-0' +- '2-1' +- '2-2' +- '3-0' +- '3-1' +- '3-2' +- '4-0' +- '4-1' +- '4-2' +- '5-0' +- '5-1' +- '5-2' +- '6-0' +- '6-1' +- '6-2' +- '7-0' +- '7-1' +- '7-2' +- '8-0' +- '8-1' +- '8-2' +- '9-0' +- '9-1' +- '9-2' +- '10-0' +- '10-1' +- '10-2' +- '11-0' +- '11-1' +- '11-2' +- '12-0' +- '12-1' +- '12-2' +- '13-0' +- '13-1' +- 'アニメ13-1' +- '13-2' +- '14-0' +- '14-1' +- '14-2' +- '15-0' +- '15-1' +- '15-2' +- '16-0' +- '16-1' +- '16-2' +- '17-0' +- '17-1' +- '17-2' +- '18-0' +- 'アニメ18-0' +- '18-1' +- '18-2' +- '19-0' +- '19-1' +- '19-2' +- '20-0' +- '20-1' +- '20-2' +- '21-0' +- '21-1' +- '21-2' +- '22-0' +- '22-0アニメ変数' +- '22-1' +- '22-2' +- '23-0' +- '23-1' +- '23-2' +- '24-0' +- '24-1' +- '24-2' +- '25-0' +- '25-0アニメ変数' +- '25-1' +- '25-2' +- '26-0' +- '26-1' +- '26-2' +- '27-0' +- '27-1' +- '27-2' +- '28-0' +- '28-1' +- '28-2' +- '29-0' +- '29-1' +- '29-2' +- '30-0' +- '30-1' +- '30-2' +- '31-0' +- '31-1' +- '31-2' +- '32-0' +- '32-1' +- '32-2' +- '33-0' +- '33-1' +- '33-2' +- '34-0' +- '34-1' +- '34-2' - '' - '' - '' @@ -273,145 +273,145 @@ variables: - '' - '' - '' -battle_bgm: !ruby/object:RPG::BGM {name: Battle1, volume: 55, pitch: 100} -version_id: 51951681 -start_map_id: 27 -battler_name: Skeleton -magic_number: 77696160 -switches: -- +'battle_bgm': !ruby/object:RPG::BGM {'name': 'Battle1', 'volume': !!int '55', 'pitch': !!int '100'} +'version_id': !!int '51951681' +'start_map_id': !!int '27' +'battler_name': 'Skeleton' +'magic_number': !!int '77696160' +'switches': +- !!null 'null' - 'off' -- ライト消し -- ライト -- 花火 -- プール入口 -- BGM停止 -- 扇風機 -- 入浴済み -- 入浴中 -- 雨 -- 嵐 -- 父休日 -- 母いない -- 森封鎖 -- ナギサ店番 -- ハルカいない -- 2F移動禁止 -- 通行設定オン -- リサベッド空き -- ゆうベッド寝 -- 幼女いない -- 明かりOFF -- 夕方スイッチ -- 夜スイッチ -- 昼スイッチ -- 8月下旬 -- 夕飯スイッチ -- 父不在 -- 深夜 -- 就寝OKスイッチ -- OP開始 -- OP帰宅 -- OP迎え -- OP姉帰宅 -- OP終了 -- 外出禁止 -- リビングショタ -- 姉リビングいない -- 深夜起床 -- 帰宅禁止 -- エミルルート -- リサルート -- マリアルート -- ハルカルート -- レアルート -- ナギサルート +- 'ライト消し' +- 'ライト' +- '花火' +- 'プール入口' +- 'BGM停止' +- '扇風機' +- '入浴済み' +- '入浴中' +- '雨' +- '嵐' +- '父休日' +- '母いない' +- '森封鎖' +- 'ナギサ店番' +- 'ハルカいない' +- '2F移動禁止' +- '通行設定オン' +- 'リサベッド空き' +- 'ゆうベッド寝' +- '幼女いない' +- '明かりOFF' +- '夕方スイッチ' +- '夜スイッチ' +- '昼スイッチ' +- '8月下旬' +- '夕飯スイッチ' +- '父不在' +- '深夜' +- '就寝OKスイッチ' +- 'OP開始' +- 'OP帰宅' +- 'OP迎え' +- 'OP姉帰宅' +- 'OP終了' +- '外出禁止' +- 'リビングショタ' +- '姉リビングいない' +- '深夜起床' +- '帰宅禁止' +- 'エミルルート' +- 'リサルート' +- 'マリアルート' +- 'ハルカルート' +- 'レアルート' +- 'ナギサルート' - '' - '' - '' -- アン肩たたきしたか +- 'アン肩たたきしたか' - 'off' -- ED後 +- 'ED後' - 'off' - '' -- マリア日常H -- リサ日常H -- エミル日常H -- レア日常H +- 'マリア日常H' +- 'リサ日常H' +- 'エミル日常H' +- 'レア日常H' - '' - '' -- 母オナ選択 -- 母寝間着 -- エミル湖誘い -- かくれんぼライル -- かくれんぼレット -- かくれんぼごんぞう +- '母オナ選択' +- '母寝間着' +- 'エミル湖誘い' +- 'かくれんぼライル' +- 'かくれんぼレット' +- 'かくれんぼごんぞう' - '' - '' - '' -- 深夜パンツオナマリア -- 深夜パンツオナエミル -- 深夜パンツオナリサ -- マリア日常H104 -- マリア日常H48 -- マリア日常Hラスト +- '深夜パンツオナマリア' +- '深夜パンツオナエミル' +- '深夜パンツオナリサ' +- 'マリア日常H104' +- 'マリア日常H48' +- 'マリア日常Hラスト' - '' - '' - '' - '' - '' -- 母会話 -- 女医会話 -- 娘会話 -- 教師会話 -- 勝ち気会話 -- 雑貨屋会話 -- 立ちナギサ会話 +- '母会話' +- '女医会話' +- '娘会話' +- '教師会話' +- '勝ち気会話' +- '雑貨屋会話' +- '立ちナギサ会話' - '' - '' -- OP教室 -- OP帰宅 -- OP迎え -- ゆうしこしこ -- 女医Hシーンループ -- リサ太もも -- ハルカパイズリ -- レア109H -- ナギサ113Hシーン -- 118クンニ -- 57エミル手コキ -- かご -- エミル選択肢拒否 -- リサ選択肢拒否 -- マリア選択肢拒否 -- ハルカ選択肢拒否 -- 回想 -- マリア回想8起床用 -- エミルパーティメンバー -- ナギサお風呂 -- マリアトイレオナ -- レア後ろフェラ -- アン肩揉み回想 -- アン肩揉み回想2 -- 肩揉み後 +- 'OP教室' +- 'OP帰宅' +- 'OP迎え' +- 'ゆうしこしこ' +- '女医Hシーンループ' +- 'リサ太もも' +- 'ハルカパイズリ' +- 'レア109H' +- 'ナギサ113Hシーン' +- '118クンニ' +- '57エミル手コキ' +- 'かご' +- 'エミル選択肢拒否' +- 'リサ選択肢拒否' +- 'マリア選択肢拒否' +- 'ハルカ選択肢拒否' +- '回想' +- 'マリア回想8起床用' +- 'エミルパーティメンバー' +- 'ナギサお風呂' +- 'マリアトイレオナ' +- 'レア後ろフェラ' +- 'アン肩揉み回想' +- 'アン肩揉み回想2' +- '肩揉み後' - '' - '' - '' - '' - '' - '' -- マリアオナ指南 -- オナ指南まばたき -- 指シコ -- マリア呼吸 -- マリアオナ手 -- リサお風呂表情 -- リサお風呂手コキ -- エミルオナ見表情 -- エミルオナ見手 -- マリア肩揉み +- 'マリアオナ指南' +- 'オナ指南まばたき' +- '指シコ' +- 'マリア呼吸' +- 'マリアオナ手' +- 'リサお風呂表情' +- 'リサお風呂手コキ' +- 'エミルオナ見表情' +- 'エミルオナ見手' +- 'マリア肩揉み' - '' -- ネームプレート +- 'ネームプレート' - '' - '' - '' @@ -420,55 +420,55 @@ switches: - '' - '' - '' -- 母添い寝手コキ -- 母シコ表情 -- エミルH6シコ -- 124リサH指 -- 126エミル乳首舐め手コキ -- 129ハルカ顔 -- 129ハルカ手コキ -- 140ナギサ手コキ -- 140ナギサ顔 -- リサルートライト -- リサルートフェラセックス -- エミルート先舐め -- エミルフェラーハメ -- エミルートライト -- マリアパイズリ -- ナギサハメ -- ナギサ花火 -- レア騎乗位 -- レアH2 -- レア手コキ -- レア手コキまばたき -- ハルカ手コキ -- ハルカはめ -- マリアショタしごき -- マリアまばたき -- ナギサイラマ -- エミル騎乗位 -- エミル騎乗位後ろ -- リサEDフェラ -- リサEDバック -- マリアお風呂手コキ -- マリアお風呂べろちゅー -- レア2-1オナシコ -- レア2-1まばたき -- マリアたまもみ -- シコ -- たまもみ瞬き -- 126エミル表情 -- 126エミル乳首舐め -- ナギサEDH -- EDキス右 -- EDフェラ -- EDナギサ手マン -- EDリサ -- EDハルカフェラ -- ハルカ座位 -- マリア乳コキ -- マリアED17 -- マリアED17ライト +- '母添い寝手コキ' +- '母シコ表情' +- 'エミルH6シコ' +- '124リサH指' +- '126エミル乳首舐め手コキ' +- '129ハルカ顔' +- '129ハルカ手コキ' +- '140ナギサ手コキ' +- '140ナギサ顔' +- 'リサルートライト' +- 'リサルートフェラセックス' +- 'エミルート先舐め' +- 'エミルフェラーハメ' +- 'エミルートライト' +- 'マリアパイズリ' +- 'ナギサハメ' +- 'ナギサ花火' +- 'レア騎乗位' +- 'レアH2' +- 'レア手コキ' +- 'レア手コキまばたき' +- 'ハルカ手コキ' +- 'ハルカはめ' +- 'マリアショタしごき' +- 'マリアまばたき' +- 'ナギサイラマ' +- 'エミル騎乗位' +- 'エミル騎乗位後ろ' +- 'リサEDフェラ' +- 'リサEDバック' +- 'マリアお風呂手コキ' +- 'マリアお風呂べろちゅー' +- 'レア2-1オナシコ' +- 'レア2-1まばたき' +- 'マリアたまもみ' +- 'シコ' +- 'たまもみ瞬き' +- '126エミル表情' +- '126エミル乳首舐め' +- 'ナギサEDH' +- 'EDキス右' +- 'EDフェラ' +- 'EDナギサ手マン' +- 'EDリサ' +- 'EDハルカフェラ' +- 'ハルカ座位' +- 'マリア乳コキ' +- 'マリアED17' +- 'マリアED17ライト' - '' - '' - '' @@ -479,182 +479,182 @@ switches: - '' - '' - 'off' -- 会話スクリプトoff推奨 -- アン肩叩き開始 -- アン肩叩きonoff -- マリア胸もみ -- エミル尻まばたき -- エミルED手コキ -- エミルED手マン -- アン尻ズリ -- マリアEDかくれんぼ -- '' -- エミルリサライト -- エミル回想1 -- エミル回想2 -- エミル回想3 -- エミル回想4 -- エミル回想5 -- エミル回想6 -- エミル回想7 -- エミル回想サブ -- '' -- '' -- リサ回想1 -- リサ回想2 -- リサ回想3 -- リサ回想4 -- リサ回想5 -- リサ回想6 -- リサ回想7 -- リサ回想サブ -- '' -- マリア回想1 -- マリア回想2 -- マリア回想3 -- マリア回想4 -- マリア回想5 -- マリア回想6 -- マリア回想7 -- マリア回想8 -- マリア回想9 -- マリア回想10 -- マリア回想11 -- ハルカ回想1 -- ハルカ回想2 -- ハルカ回想3 -- ハルカ回想4 -- ハルカ回想5 -- '' -- エミルオナシコCG閲覧 -- '' -- '' -- '' -- ナギサ回想1 -- ナギサ回想2 -- ナギサ回想3 -- ナギサ回想4 -- ナギサ回想5 -- ナギサ回想6 -- '' -- '' -- '' -- '' -- レア回想1 -- レア回想2 -- レア回想3 -- レア回想4 -- レア回想5 -- '' -- '' -- CG個別閲覧 -- CG自動実行 -- CG閲覧 -- 0-0 -- 0-1 -- 0-2 -- 1-0 -- 1-1 -- 1-2 -- 2-0 -- 2-1 -- 2-2 -- 3-0 -- 3-1 -- 3-2 -- 4-0 -- 4-1 -- 4-2 -- 5-0 -- 5-1 -- 5-2 -- 6-0 -- 6-1 -- 6-2 -- 7-0 -- 7-1 -- 7-2 -- 8-0 -- 8-1 -- 8-2 -- 9-0 -- 9-1 -- 9-2 -- 10-0 -- 10-1 -- 10-2 -- 11-0 -- 11-1 -- 11-2 -- 12-0 -- 12-1 -- 12-2 -- 13-0 -- 13-1 -- 13-2 -- 14-0 -- 14-1 -- 14-2 -- 15-0 -- 15-1 -- 15-2 -- 16-0 -- 16-1 -- 16-2 -- 17-0 -- 17-1 -- 17-2 -- 18-0 -- 18-1 -- 18-2 -- 19-0 -- 19-1 -- 19-2 -- 20-0 -- 20-1 -- 20-2 -- 21-0 -- 21-1 -- 21-2 -- 22-0 -- 22-1 -- 22-2 -- 23-0 -- 23-1 -- 23-2 -- 24-0 -- 24-1 -- 24-2 -- 25-0 -- 25-1 -- 25-2 -- 26-0 -- 26-1 -- 26-2 -- 27-0 -- 27-1 -- 27-2 -- 28-0 -- 28-1 -- 28-2 -- 29-0 -- 29-1 -- 29-2 -- 30-0 -- 30-1 -- 30-2 -- 31-0 -- 31-1 -- 31-2 -- 32-0 -- 32-1 -- 32-2 -- 33-0 -- 33-1 -- 33-2 -- 34-0 -- 34-1 -- 34-2 +- '会話スクリプトoff推奨' +- 'アン肩叩き開始' +- 'アン肩叩きonoff' +- 'マリア胸もみ' +- 'エミル尻まばたき' +- 'エミルED手コキ' +- 'エミルED手マン' +- 'アン尻ズリ' +- 'マリアEDかくれんぼ' +- '' +- 'エミルリサライト' +- 'エミル回想1' +- 'エミル回想2' +- 'エミル回想3' +- 'エミル回想4' +- 'エミル回想5' +- 'エミル回想6' +- 'エミル回想7' +- 'エミル回想サブ' +- '' +- '' +- 'リサ回想1' +- 'リサ回想2' +- 'リサ回想3' +- 'リサ回想4' +- 'リサ回想5' +- 'リサ回想6' +- 'リサ回想7' +- 'リサ回想サブ' +- '' +- 'マリア回想1' +- 'マリア回想2' +- 'マリア回想3' +- 'マリア回想4' +- 'マリア回想5' +- 'マリア回想6' +- 'マリア回想7' +- 'マリア回想8' +- 'マリア回想9' +- 'マリア回想10' +- 'マリア回想11' +- 'ハルカ回想1' +- 'ハルカ回想2' +- 'ハルカ回想3' +- 'ハルカ回想4' +- 'ハルカ回想5' +- '' +- 'エミルオナシコCG閲覧' +- '' +- '' +- '' +- 'ナギサ回想1' +- 'ナギサ回想2' +- 'ナギサ回想3' +- 'ナギサ回想4' +- 'ナギサ回想5' +- 'ナギサ回想6' +- '' +- '' +- '' +- '' +- 'レア回想1' +- 'レア回想2' +- 'レア回想3' +- 'レア回想4' +- 'レア回想5' +- '' +- '' +- 'CG個別閲覧' +- 'CG自動実行' +- 'CG閲覧' +- '0-0' +- '0-1' +- '0-2' +- '1-0' +- '1-1' +- '1-2' +- '2-0' +- '2-1' +- '2-2' +- '3-0' +- '3-1' +- '3-2' +- '4-0' +- '4-1' +- '4-2' +- '5-0' +- '5-1' +- '5-2' +- '6-0' +- '6-1' +- '6-2' +- '7-0' +- '7-1' +- '7-2' +- '8-0' +- '8-1' +- '8-2' +- '9-0' +- '9-1' +- '9-2' +- '10-0' +- '10-1' +- '10-2' +- '11-0' +- '11-1' +- '11-2' +- '12-0' +- '12-1' +- '12-2' +- '13-0' +- '13-1' +- '13-2' +- '14-0' +- '14-1' +- '14-2' +- '15-0' +- '15-1' +- '15-2' +- '16-0' +- '16-1' +- '16-2' +- '17-0' +- '17-1' +- '17-2' +- '18-0' +- '18-1' +- '18-2' +- '19-0' +- '19-1' +- '19-2' +- '20-0' +- '20-1' +- '20-2' +- '21-0' +- '21-1' +- '21-2' +- '22-0' +- '22-1' +- '22-2' +- '23-0' +- '23-1' +- '23-2' +- '24-0' +- '24-1' +- '24-2' +- '25-0' +- '25-1' +- '25-2' +- '26-0' +- '26-1' +- '26-2' +- '27-0' +- '27-1' +- '27-2' +- '28-0' +- '28-1' +- '28-2' +- '29-0' +- '29-1' +- '29-2' +- '30-0' +- '30-1' +- '30-2' +- '31-0' +- '31-1' +- '31-2' +- '32-0' +- '32-1' +- '32-2' +- '33-0' +- '33-1' +- '33-2' +- '34-0' +- '34-1' +- '34-2' - '' - '' - '' @@ -680,28 +680,28 @@ switches: - '' - '' - '' -- 230エミル先舐め -- 231エミル初夜ハメ -- CGエミル騎乗位後ろ -- CGエミルオナ見表情 -- CG閲覧6-1 -- CG閲覧6-2 -- ハルカフェラ10-2 -- ハルカ座位11-1 -- リサキスCG -- リサフェラCG -- リサ初夜CG -- リサ陰毛擦りつけ -- リサガニ股 -- レアフェラ -- レアH2 -- マリアエッチ前 -- マリアエッチ -- マリア乳コキCG -- マリアキス -- マリアベッドH -- ナギサ布団H -- アン尻ずりCG +- '230エミル先舐め' +- '231エミル初夜ハメ' +- 'CGエミル騎乗位後ろ' +- 'CGエミルオナ見表情' +- 'CG閲覧6-1' +- 'CG閲覧6-2' +- 'ハルカフェラ10-2' +- 'ハルカ座位11-1' +- 'リサキスCG' +- 'リサフェラCG' +- 'リサ初夜CG' +- 'リサ陰毛擦りつけ' +- 'リサガニ股' +- 'レアフェラ' +- 'レアH2' +- 'マリアエッチ前' +- 'マリアエッチ' +- 'マリア乳コキCG' +- 'マリアキス' +- 'マリアベッドH' +- 'ナギサ布団H' +- 'アン尻ずりCG' - '' - '' - '' @@ -730,106 +730,106 @@ switches: - '' - '' - '' -gameover_me: !ruby/object:RPG::ME - name: Gameover1 - pitch: 100 - volume: 60 -game_title: おねショタなつやすみ -title_bgm: !ruby/object:RPG::BGM {name: '', volume: 50, pitch: 100} -terms: !ruby/object:RPG::System::Terms - params: - - 最大HP - - 最大MP - - 攻撃力 - - 防御力 - - 魔法力 - - 魔法防御 - - 敏捷性 - - 運 - etypes: - - 武器 - - 盾 - - 頭 - - 身体 - - 装飾品 - commands: - - 戦う - - 逃げる - - 攻撃 - - 防御 - - アイテム - - スキル - - 装備 - - ステータス - - 並び替え - - セーブ - - ゲーム終了 +'gameover_me': !ruby/object:RPG::ME + 'name': 'Gameover1' + 'pitch': !!int '100' + 'volume': !!int '60' +'game_title': '"Onee Shota Summer Vacation"' +'title_bgm': !ruby/object:RPG::BGM {'name': '', 'volume': !!int '50', 'pitch': !!int '100'} +'terms': !ruby/object:RPG::System::Terms + 'params': + - 'Maximum HP' + - 'Maximum MP' + - 'Attack Power' + - 'Defense Power' + - 'Magic Power' + - 'Magic Defense' + - 'Agility' + - 'Luck' + 'etypes': + - 'Weapon' + - 'Shield' + - 'Head' + - 'Body' + - 'Accessories' + 'commands': + - 'Fight' + - 'Run away' + - 'Attack' + - 'Defense' + - 'Item' + - 'Skill' + - 'Equipment' + - 'Status' + - 'Sort' + - 'Save' + - 'Game Over' - '' - - 武器 - - 防具 - - 大事なもの - - 装備変更 - - 最強装備 - - 全て外す - - ニューゲーム - - コンティニュー - - シャットダウン - - タイトルへ - - やめる + - 'Weapon' + - 'Armor' + - 'Important thing' + - 'Equipment Change' + - 'Strongest Equipment' + - 'Remove all' + - 'New Game' + - 'Continue' + - 'Shutdown' + - 'Go to Title' + - 'Stop' - '' - basic: - - レベル - - Lv - - HP - - HP - - MP - - MP - - TP - - TP -test_troop_id: 1 -boat: !ruby/object:RPG::System::Vehicle - start_y: 0 - bgm: !ruby/object:RPG::BGM {name: Ship, volume: 100, pitch: 100} - start_x: 0 - character_index: 0 - character_name: Vehicle - start_map_id: 0 -skill_types: + 'basic': + - 'Level' + - 'Lv' + - 'HP' + - 'HP' + - 'MP' + - 'MP' + - 'TP' + - 'TP' +'test_troop_id': !!int '1' +'boat': !ruby/object:RPG::System::Vehicle + 'start_y': !!int '0' + 'bgm': !ruby/object:RPG::BGM {'name': 'Ship', 'volume': !!int '100', 'pitch': !!int '100'} + 'start_x': !!int '0' + 'character_index': !!int '0' + 'character_name': 'Vehicle' + 'start_map_id': !!int '0' +'skill_types': - '' -- 特技 -- 魔法 -weapon_types: +- 'Special Skills' +- 'Magic' +'weapon_types': - '' -- 斧 -- 爪 -- 槍 -- 剣 -- 刀 -- 弓 -- 短剣 -- 槌 -- 杖 -- 銃 -armor_types: +- '斧' +- '爪' +- '槍' +- '剣' +- '刀' +- '弓' +- '短剣' +- '槌' +- '杖' +- '銃' +'armor_types': - '' -- 一般防具 -- 魔法防具 -- 軽装防具 -- 重装防具 -- 小型盾 -- 大型盾 -currency_unit: G -window_tone: !ruby/object:Tone {r: -34.0, g: 0.0, b: 68.0, a: 0.0} -japanese: true -opt_draw_title: false -opt_use_midi: false -opt_transparent: false -opt_followers: true -opt_slip_death: false -opt_extra_exp: false -opt_display_tp: true -battleback1_name: Grassland -battleback2_name: Grassland -title1_name: Plain -title2_name: Forest -opt_floor_death: false +- 'General Armor' +- 'Magic Armor' +- 'Light Armor' +- 'Heavy Armor' +- 'Small Shield' +- 'Large Shield' +'currency_unit': 'G' +'window_tone': !ruby/object:Tone {'r': !!float '-34.0', 'g': !!float '0.0', 'b': !!float '68.0', 'a': !!float '0.0'} +'japanese': !!bool 'true' +'opt_draw_title': !!bool 'false' +'opt_use_midi': !!bool 'false' +'opt_transparent': !!bool 'false' +'opt_followers': !!bool 'true' +'opt_slip_death': !!bool 'false' +'opt_extra_exp': !!bool 'false' +'opt_display_tp': !!bool 'true' +'battleback1_name': 'Grassland' +'battleback2_name': 'Grassland' +'title1_name': 'Plain' +'title2_name': 'Forest' +'opt_floor_death': !!bool 'false' diff --git a/YAML/Troops.yaml b/YAML/Troops.yaml index 7a0d14e..6017f56 100644 --- a/YAML/Troops.yaml +++ b/YAML/Troops.yaml @@ -1,962 +1,961 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 196 - enemy_id: 1 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '196' + 'enemy_id': !!int '1' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 348 - enemy_id: 1 - name: スライム*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '348' + 'enemy_id': !!int '1' + 'name': 'スライム*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 1 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '1' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 207 - enemy_id: 2 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '207' + 'enemy_id': !!int '2' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 337 - enemy_id: 2 - name: こうもり*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '337' + 'enemy_id': !!int '2' + 'name': 'こうもり*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 2 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '2' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 227 - enemy_id: 3 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '227' + 'enemy_id': !!int '3' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 317 - enemy_id: 3 - name: ホーネット*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '317' + 'enemy_id': !!int '3' + 'name': 'ホーネット*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 3 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '3' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 112 - enemy_id: 4 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '112' + 'enemy_id': !!int '4' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 4 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '4' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 432 - enemy_id: 4 - name: 大グモ*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '432' + 'enemy_id': !!int '4' + 'name': '大グモ*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 4 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '4' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 154 - enemy_id: 5 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '154' + 'enemy_id': !!int '5' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 5 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '5' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 390 - enemy_id: 5 - name: 大ネズミ*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '390' + 'enemy_id': !!int '5' + 'name': '大ネズミ*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 5 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '5' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 110 - enemy_id: 6 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '110' + 'enemy_id': !!int '6' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 6 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '6' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 434 - enemy_id: 6 - name: ウィスプ*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '434' + 'enemy_id': !!int '6' + 'name': 'ウィスプ*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 6 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '6' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 170 - enemy_id: 7 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '170' + 'enemy_id': !!int '7' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 374 - enemy_id: 7 - name: 大蛇*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '374' + 'enemy_id': !!int '7' + 'name': '大蛇*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 7 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '7' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 105 - enemy_id: 8 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '105' + 'enemy_id': !!int '8' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 8 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '8' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 439 - enemy_id: 8 - name: 大サソリ*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '439' + 'enemy_id': !!int '8' + 'name': '大サソリ*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 8 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '8' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 183 - enemy_id: 9 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '183' + 'enemy_id': !!int '9' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 361 - enemy_id: 9 - name: 大クラゲ*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '361' + 'enemy_id': !!int '9' + 'name': '大クラゲ*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 9 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '9' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 101 - enemy_id: 10 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '101' + 'enemy_id': !!int '10' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 10 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '10' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 443 - enemy_id: 10 - name: 食人花*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '443' + 'enemy_id': !!int '10' + 'name': '食人花*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 10 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '10' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 146 - enemy_id: 11 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '146' + 'enemy_id': !!int '11' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 11 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '11' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 398 - enemy_id: 11 - name: ゴースト*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '398' + 'enemy_id': !!int '11' + 'name': 'ゴースト*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 11 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '11' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 181 - enemy_id: 12 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '181' + 'enemy_id': !!int '12' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 363 - enemy_id: 12 - name: スケルトン*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '363' + 'enemy_id': !!int '12' + 'name': 'スケルトン*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 12 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '12' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 136 - enemy_id: 13 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '136' + 'enemy_id': !!int '13' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 13 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '13' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 408 - enemy_id: 13 - name: オーク*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '408' + 'enemy_id': !!int '13' + 'name': 'オーク*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 13 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '13' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 201 - enemy_id: 14 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '201' + 'enemy_id': !!int '14' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 343 - enemy_id: 14 - name: インプ*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '343' + 'enemy_id': !!int '14' + 'name': 'インプ*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 14 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '14' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 112 - enemy_id: 15 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '112' + 'enemy_id': !!int '15' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 15 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '15' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 432 - enemy_id: 15 - name: ゲイザー*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '432' + 'enemy_id': !!int '15' + 'name': 'ゲイザー*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 15 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '15' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 223 - enemy_id: 16 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '223' + 'enemy_id': !!int '16' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 321 - enemy_id: 16 - name: パペット*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '321' + 'enemy_id': !!int '16' + 'name': 'パペット*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 16 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '16' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 160 - enemy_id: 17 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '160' + 'enemy_id': !!int '17' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 17 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '17' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 384 - enemy_id: 17 - name: ゾンビ*3 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '384' + 'enemy_id': !!int '17' + 'name': 'ゾンビ*3' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 17 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '17' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 171 - enemy_id: 18 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '171' + 'enemy_id': !!int '18' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 373 - enemy_id: 18 - name: コカトリス*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '373' + 'enemy_id': !!int '18' + 'name': 'コカトリス*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 18 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '18' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 19 - name: キマイラ - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '19' + 'name': 'キマイラ' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 19 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '19' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 20 - name: ミミック - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '20' + 'name': 'ミミック' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 20 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '20' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 183 - enemy_id: 21 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '183' + 'enemy_id': !!int '21' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 361 - enemy_id: 21 - name: ウェアウルフ*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '361' + 'enemy_id': !!int '21' + 'name': 'ウェアウルフ*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 21 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '21' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 149 - enemy_id: 22 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '149' + 'enemy_id': !!int '22' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 395 - enemy_id: 22 - name: サハギン*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '395' + 'enemy_id': !!int '22' + 'name': 'サハギン*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 22 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '22' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 23 - name: オーガ - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '23' + 'name': 'オーガ' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 23 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '23' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 156 - enemy_id: 24 + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '156' + 'enemy_id': !!int '24' - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 388 - enemy_id: 24 - name: ガーゴイル*2 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '388' + 'enemy_id': !!int '24' + 'name': 'ガーゴイル*2' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 24 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '24' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 25 - name: ラミア - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '25' + 'name': 'ラミア' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 25 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '25' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 26 - name: ヴァンパイア - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '26' + 'name': 'ヴァンパイア' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 26 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '26' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 27 - name: サキュバス - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '27' + 'name': 'サキュバス' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 27 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '27' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 28 - name: デーモン - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '28' + 'name': 'デーモン' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 28 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '28' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 29 - name: 魔王 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '29' + 'name': '魔王' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 29 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '29' - !ruby/object:RPG::Troop - members: + 'members': - !ruby/object:RPG::Troop::Member - y: 288 - hidden: false - x: 272 - enemy_id: 30 - name: 魔神 - pages: + 'y': !!int '288' + 'hidden': !!bool 'false' + 'x': !!int '272' + 'enemy_id': !!int '30' + 'name': '魔神' + 'pages': - !ruby/object:RPG::Troop::Page - list: - - !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []} - span: 0 - condition: !ruby/object:RPG::Troop::Page::Condition - turn_valid: false - actor_hp: 50 - turn_a: 0 - turn_ending: false - enemy_hp: 50 - switch_valid: false - enemy_index: 0 - actor_valid: false - actor_id: 1 - enemy_valid: false - switch_id: 1 - turn_b: 0 - id: 30 + 'list': + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} + 'span': !!int '0' + 'condition': !ruby/object:RPG::Troop::Page::Condition + 'turn_valid': !!bool 'false' + 'actor_hp': !!int '50' + 'turn_a': !!int '0' + 'turn_ending': !!bool 'false' + 'enemy_hp': !!int '50' + 'switch_valid': !!bool 'false' + 'enemy_index': !!int '0' + 'actor_valid': !!bool 'false' + 'actor_id': !!int '1' + 'enemy_valid': !!bool 'false' + 'switch_id': !!int '1' + 'turn_b': !!int '0' + 'id': !!int '30' diff --git a/YAML/Weapons.yaml b/YAML/Weapons.yaml index 83afe0f..64ae5fa 100644 --- a/YAML/Weapons.yaml +++ b/YAML/Weapons.yaml @@ -1,1986 +1,1995 @@ ---- -- +- !!null 'null' - !ruby/object:RPG::Weapon - description: 伐採に使う小型の斧。 - name: ハンドアクス - icon_index: 144 - price: 100 - animation_id: 7 - note: '' - id: 1 - features: + 'description': 'Small axe used for logging.' + 'name': 'Hand Axe' + 'icon_index': !!int '144' + 'price': !!int '100' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '1' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.1 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.1' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 15 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 1 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '15' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '1' - !ruby/object:RPG::Weapon - description: 戦闘用に作られた両刃の斧。 - name: バトルアクス - icon_index: 144 - price: 500 - animation_id: 7 - note: '' - id: 2 - features: + 'description': 'A double-edged axe made for combat.' + 'name': 'Battle Axe' + 'icon_index': !!int '144' + 'price': !!int '500' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '2' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.1 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.1' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 30 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 1 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '30' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '1' - !ruby/object:RPG::Weapon - description: 三日月型の刃をもつ戦斧。 - name: バルディッシュ - icon_index: 144 - price: 3000 - animation_id: 7 - note: '' - id: 3 - features: + 'description': 'A battle axe with a crescent-shaped blade.' + 'name': 'Bardiche' + 'icon_index': !!int '144' + 'price': !!int '3000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '3' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.1 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.1' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 50 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 1 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '50' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '1' - !ruby/object:RPG::Weapon - description: 魔法の金属ミスリルで作られた斧。 - name: ミスリルアクス - icon_index: 144 - price: 6000 - animation_id: 7 - note: '' - id: 4 - features: + 'description': 'An axe made of magical metal called Mithril.' + 'name': 'Mithril Axe' + 'icon_index': !!int '144' + 'price': !!int '6000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '4' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.1 - params: - - 0 - - 0 - - 70 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 1 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.1' + 'params': + - !!int '0' + - !!int '0' + - !!int '70' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '1' - !ruby/object:RPG::Weapon - description: 真紅に染め上げられた戦斧。 - name: クリムゾンアクス - icon_index: 144 - price: 15000 - animation_id: 7 - note: '' - id: 5 - features: + 'description': 'A battle axe dyed in deep crimson.' + 'name': 'Crimson Axe' + 'icon_index': !!int '144' + 'price': !!int '15000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '5' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.1 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.1' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 90 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 1 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '90' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '1' - !ruby/object:RPG::Weapon - description: 巨人族の英雄が使ったとされる重斧。 - name: 魔斧ギガンテス - icon_index: 144 - price: 30000 - animation_id: 7 - note: '' - id: 6 - features: + 'description': 'A heavy axe said to have been used by a giant hero.' + 'name': 'Magic Axe Gigantes' + 'icon_index': !!int '144' + 'price': !!int '30000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '6' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.1 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.1' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 110 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 1 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '110' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '1' - !ruby/object:RPG::Weapon - description: 拳頭にトゲがついたグローブ。 - name: セスタス - icon_index: 145 - price: 100 - animation_id: 1 - note: '' - id: 7 - features: + 'description': 'Gloves with spikes on the knuckles.' + 'name': 'Cestus' + 'icon_index': !!int '145' + 'price': !!int '100' + 'animation_id': !!int '1' + 'note': '' + 'id': !!int '7' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 34 - data_id: 0 - value: 1.0 + 'code': !!int '34' + 'data_id': !!int '0' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 4 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 2 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '4' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '2' - !ruby/object:RPG::Weapon - description: 短い4本の爪が取りつけられた格闘武器。 - name: バグナウ - icon_index: 145 - price: 500 - animation_id: 1 - note: '' - id: 8 - features: + 'description': 'A short weapon with four attached claws.' + 'name': 'Bagnau' + 'icon_index': !!int '145' + 'price': !!int '500' + 'animation_id': !!int '1' + 'note': '' + 'id': !!int '8' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 34 - data_id: 0 - value: 1.0 + 'code': !!int '34' + 'data_id': !!int '0' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 8 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 2 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '8' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '2' - !ruby/object:RPG::Weapon - description: 鋼鉄のかぎ爪が仕込まれた手甲。 - name: アイアンクロウ - icon_index: 145 - price: 3000 - animation_id: 1 - note: '' - id: 9 - features: + 'description': 'A gauntlet with steel claws embedded in it.' + 'name': 'Iron Claw' + 'icon_index': !!int '145' + 'price': !!int '3000' + 'animation_id': !!int '1' + 'note': '' + 'id': !!int '9' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 34 - data_id: 0 - value: 1.0 + 'code': !!int '34' + 'data_id': !!int '0' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 16 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 2 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '16' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '2' - !ruby/object:RPG::Weapon - description: ミスリルのかぎ爪が仕込まれた手甲。 - name: ミスリルクロウ - icon_index: 145 - price: 6000 - animation_id: 1 - note: '' - id: 10 - features: + 'description': 'Gauntlet with Mithril Claw Attached.' + 'name': 'Mithril Claw' + 'icon_index': !!int '145' + 'price': !!int '6000' + 'animation_id': !!int '1' + 'note': '' + 'id': !!int '10' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 34 - data_id: 0 - value: 1.0 + 'code': !!int '34' + 'data_id': !!int '0' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 28 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 2 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '28' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '2' - !ruby/object:RPG::Weapon - description: 竜牙の拳頭をもつ手甲。 - name: ドラゴンファング - icon_index: 145 - price: 15000 - animation_id: 1 - note: '' - id: 11 - features: + 'description': 'Gauntlets with the power of Dragon Fangs.' + 'name': 'Dragon Fang' + 'icon_index': !!int '145' + 'price': !!int '15000' + 'animation_id': !!int '1' + 'note': '' + 'id': !!int '11' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 34 - data_id: 0 - value: 1.0 + 'code': !!int '34' + 'data_id': !!int '0' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 43 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 2 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '43' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '2' - !ruby/object:RPG::Weapon - description: 西風の名を冠する魔法の爪。 - name: 魔爪ゼファー - icon_index: 145 - price: 30000 - animation_id: 1 - note: '' - id: 12 - features: + 'description': 'The magical claws that bear the name of the West Wind.' + 'name': 'Magic Claw Zephyr' + 'icon_index': !!int '145' + 'price': !!int '30000' + 'animation_id': !!int '1' + 'note': '' + 'id': !!int '12' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 34 - data_id: 0 - value: 1.0 + 'code': !!int '34' + 'data_id': !!int '0' + 'value': !!float '1.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 58 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 2 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '58' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '2' - !ruby/object:RPG::Weapon - description: 突きに特化させた短めの槍。 - name: スピア - icon_index: 146 - price: 100 - animation_id: 13 - note: '' - id: 13 - features: + 'description': 'A short spear specialized for thrusting.' + 'name': 'Spear' + 'icon_index': !!int '146' + 'price': !!int '100' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '13' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 - params: - - 0 - - 0 - - 12 - - 0 - - 0 - - 0 - - -2 - - 0 - etype_id: 0 - wtype_id: 3 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' + 'params': + - !!int '0' + - !!int '0' + - !!int '12' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '-2' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '3' - !ruby/object:RPG::Weapon - description: 幅広の刃をもった鋼鉄製の長槍。 - name: パルチザン - icon_index: 146 - price: 500 - animation_id: 13 - note: '' - id: 14 - features: + 'description': 'A steel spear with a wide blade.' + 'name': 'Partisan' + 'icon_index': !!int '146' + 'price': !!int '500' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '14' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -3.0 - params: - - 0 - - 0 - - 25 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 3 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-3.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '25' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '3' - !ruby/object:RPG::Weapon - description: 穂先に斧頭の取りつけられた槍。 - name: ハルバード - icon_index: 146 - price: 3000 - animation_id: 13 - note: '' - id: 15 - features: + 'description': 'A spear with an axe head attached to the tip.' + 'name': 'Halberd' + 'icon_index': !!int '146' + 'price': !!int '3000' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '15' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -3.0 - params: - - 0 - - 0 - - 38 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 3 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-3.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '38' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '3' - !ruby/object:RPG::Weapon - description: 魔法の金属ミスリルで作られた長槍。 - name: ミスリルスピア - icon_index: 146 - price: 6000 - animation_id: 13 - note: '' - id: 16 - features: + 'description': 'A long spear made of magical metal mithril.' + 'name': 'Mithril Spear' + 'icon_index': !!int '146' + 'price': !!int '6000' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '16' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 - params: - - 0 - - 0 - - 55 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 3 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' + 'params': + - !!int '0' + - !!int '0' + - !!int '55' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '3' - !ruby/object:RPG::Weapon - description: 白き神の祝福を受けた聖なる槍。 - name: ホーリーランス - icon_index: 146 - price: 15000 - animation_id: 13 - note: '' - id: 17 - features: + 'description': 'The holy spear blessed by the white god.' + 'name': 'Holy Lance' + 'icon_index': !!int '146' + 'price': !!int '15000' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '17' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -3.0 - params: - - 0 - - 0 - - 75 - - 0 - - 0 - - 5 - - 0 - - 0 - etype_id: 0 - wtype_id: 3 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-3.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '75' + - !!int '0' + - !!int '0' + - !!int '5' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '3' - !ruby/object:RPG::Weapon - description: 影の国に伝わる魔力を帯びた槍。 - name: 魔槍ゲイボルグ - icon_index: 146 - price: 30000 - animation_id: 13 - note: '' - id: 18 - features: + 'description': 'A spear imbued with magical power passed down in the Shadow + + Kingdom.' + 'name': 'Magic Spear Gáe Bolg' + 'icon_index': !!int '146' + 'price': !!int '30000' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '18' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -3.0 - params: - - 0 - - 0 - - 99 - - 0 - - 0 - - 10 - - 0 - - 0 - etype_id: 0 - wtype_id: 3 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-3.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '99' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '3' - !ruby/object:RPG::Weapon - description: 軽くて扱いやすい刀身の短い剣。 - name: ショートソード - icon_index: 147 - price: 100 - animation_id: 7 - note: '' - id: 19 - features: + 'description': 'A short sword with a light and easy-to-handle blade.' + 'name': 'Short Sword' + 'icon_index': !!int '147' + 'price': !!int '100' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '19' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 10 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 4 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '4' - !ruby/object:RPG::Weapon - description: 鋭い切れ味を誇る戦闘用の長剣。 - name: ロングソード - icon_index: 147 - price: 500 - animation_id: 7 - note: '' - id: 20 - features: + 'description': 'A longsword designed for combat, boasting a sharp cutting + + edge.' + 'name': 'Longsword' + 'icon_index': !!int '147' + 'price': !!int '500' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '20' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 22 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 4 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '22' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '4' - !ruby/object:RPG::Weapon - description: 反りのある刀身をもつ幅広の剣。 - name: ファルシオン - icon_index: 147 - price: 3000 - animation_id: 7 - note: '' - id: 21 - features: + 'description': 'A wide sword with a curved blade.' + 'name': 'Falchion' + 'icon_index': !!int '147' + 'price': !!int '3000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '21' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 35 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 4 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '35' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '4' - !ruby/object:RPG::Weapon - description: 魔法の金属ミスリルで作られた長剣。 - name: ミスリルソード - icon_index: 147 - price: 6000 - animation_id: 7 - note: '' - id: 22 - features: + 'description': 'A long sword made of magical metal mithril.' + 'name': 'Mithril Sword' + 'icon_index': !!int '147' + 'price': !!int '6000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '22' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 50 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 4 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '50' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '4' - !ruby/object:RPG::Weapon - description: 刀身にルーン文字の刻まれた剣。 - name: ルーンブレード - icon_index: 147 - price: 15000 - animation_id: 7 - note: '' - id: 23 - features: + 'description': 'A sword with runic characters engraved on the blade.' + 'name': 'Rune Blade' + 'icon_index': !!int '147' + 'price': !!int '15000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '23' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 70 - - 0 - - 10 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 4 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '70' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '4' - !ruby/object:RPG::Weapon - description: 勝利と災厄をもたらす魔剣。 - name: 魔剣ティルヴィング - icon_index: 147 - price: 30000 - animation_id: 7 - note: '' - id: 24 - features: + 'description': 'The cursed sword that brings victory and calamity.' + 'name': 'Magic Sword Tyrfing' + 'icon_index': !!int '147' + 'price': !!int '30000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '24' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 95 - - 0 - - 20 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 4 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '95' + - !!int '0' + - !!int '20' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '4' - !ruby/object:RPG::Weapon - description: 銘をもたない細身の刀。 - name: 無銘の刀 - icon_index: 148 - price: 100 - animation_id: 7 - note: '' - id: 25 - features: + 'description': 'A slender sword without a name.' + 'name': 'Unnamed Sword' + 'icon_index': !!int '148' + 'price': !!int '100' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '25' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.08 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.08' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 18 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 5 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '18' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '5' - !ruby/object:RPG::Weapon - description: 破壊力に優れた太刀。 - name: 斬馬刀 - icon_index: 148 - price: 498 - animation_id: 7 - note: '' - id: 26 - features: + 'description': 'A sword with excellent destructive power.' + 'name': 'Horse-slicing sword' + 'icon_index': !!int '148' + 'price': !!int '498' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '26' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.08 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.08' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 35 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 5 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '35' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '5' - !ruby/object:RPG::Weapon - description: 名のある刀匠に鍛えられた業物の刀。 - name: 虎徹 - icon_index: 148 - price: 3000 - animation_id: 7 - note: '' - id: 27 - features: + 'description': 'A sword forged by a renowned swordsmith.' + 'name': 'Tiger Pierce' + 'icon_index': !!int '148' + 'price': !!int '3000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '27' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.08 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.08' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 55 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 5 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '55' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '5' - !ruby/object:RPG::Weapon - description: 魔法の金属で作られた太刀。 - name: 霊銀の太刀 - icon_index: 148 - price: 6000 - animation_id: 7 - note: '' - id: 28 - features: + 'description': 'A sword made of magical metal.' + 'name': 'Spirit Silver Katana' + 'icon_index': !!int '148' + 'price': !!int '6000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '28' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.08 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.08' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 72 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 5 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '72' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '5' - !ruby/object:RPG::Weapon - description: 破邪の力を秘めた古代刀。 - name: 七支刀 - icon_index: 148 - price: 15000 - animation_id: 7 - note: '' - id: 29 - features: + 'description': 'A ancient sword imbued with the power to vanquish evil.' + 'name': 'Seven Branch Sword' + 'icon_index': !!int '148' + 'price': !!int '15000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '29' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.08 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.08' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 99 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 5 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '99' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '5' - !ruby/object:RPG::Weapon - description: 剣士たちの生き血を吸ってきた魔性の刀。 - name: 妖刀ムラマサ - icon_index: 148 - price: 30000 - animation_id: 7 - note: '' - id: 30 - features: + 'description': 'The demonic sword that has been sucking the lifeblood of the + + swordsmen.' + 'name': 'Muramasa, the Bewitching Blade' + 'icon_index': !!int '148' + 'price': !!int '30000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '30' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 128 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 5 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '128' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '5' - !ruby/object:RPG::Weapon - description: 狩猟用に作られた短めの弓。 - name: ショートボウ - icon_index: 149 - price: 100 - animation_id: 13 - note: '' - id: 31 - features: + 'description': 'A short bow made for hunting.' + 'name': 'Short Bow' + 'icon_index': !!int '149' + 'price': !!int '100' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '31' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: 5.0 - params: - - 0 - - 0 - - 13 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '13' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '6' - !ruby/object:RPG::Weapon - description: 威力を高めた戦闘用の長弓。 - name: ロングボウ - icon_index: 149 - price: 500 - animation_id: 13 - note: '' - id: 32 - features: + 'description': 'A longbow enhanced for combat power.' + 'name': 'Longbow' + 'icon_index': !!int '149' + 'price': !!int '500' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '32' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: 5.0 - params: - - 0 - - 0 - - 26 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '26' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '6' - !ruby/object:RPG::Weapon - description: 強力なバネで矢を射出する石弓。 - name: クロスボウ - icon_index: 149 - price: 3000 - animation_id: 13 - note: '' - id: 33 - features: + 'description': 'A stone bow that shoots arrows with a powerful spring.' + 'name': 'Crossbow' + 'icon_index': !!int '149' + 'price': !!int '3000' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '33' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: 5.0 - params: - - 0 - - 0 - - 40 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '40' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '6' - !ruby/object:RPG::Weapon - description: 魔法の金属ミスリルで作られた弓。 - name: ミスリルボウ - icon_index: 149 - price: 6000 - animation_id: 13 - note: '' - id: 34 - features: + 'description': 'A bow made of magical metal mithril.' + 'name': 'Mithril Bow' + 'icon_index': !!int '149' + 'price': !!int '6000' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '34' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: 5.0 - params: - - 0 - - 0 - - 56 - - 0 - - 0 - - 0 - - 5 - - 0 - etype_id: 0 - wtype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '56' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '5' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '6' - !ruby/object:RPG::Weapon - description: 妖精の森に生える霊木から作られた弓。 - name: エルブンボウ - icon_index: 149 - price: 15000 - animation_id: 13 - note: '' - id: 35 - features: + 'description': 'A bow made from a sacred tree that grows in the Fairy + + Forest.' + 'name': 'Elven Bow' + 'icon_index': !!int '149' + 'price': !!int '15000' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '35' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: 5.0 - params: - - 0 - - 0 - - 75 - - 0 - - 0 - - 0 - - 10 - - 0 - etype_id: 0 - wtype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '75' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '6' - !ruby/object:RPG::Weapon - description: 月の女神の名を冠する白銀の弓。 - name: 魔弓アルテミス - icon_index: 149 - price: 30000 - animation_id: 13 - note: '' - id: 36 - features: + 'description': 'A silver bow that bears the name of the Moon Goddess.' + 'name': 'Magic Bow Artemis' + 'icon_index': !!int '149' + 'price': !!int '30000' + 'animation_id': !!int '13' + 'note': '' + 'id': !!int '36' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: 5.0 - params: - - 0 - - 0 - - 100 - - 0 - - 0 - - 0 - - 15 - - 0 - etype_id: 0 - wtype_id: 6 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '100' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '15' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '6' - !ruby/object:RPG::Weapon - description: 日常生活にも使えるナイフ。 - name: ナイフ - icon_index: 150 - price: 100 - animation_id: 7 - note: '' - id: 37 - features: + 'description': 'A knife that can be used in everyday life.' + 'name': 'Knife' + 'icon_index': !!int '150' + 'price': !!int '100' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '37' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.03 - params: - - 0 - - 0 - - 3 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 7 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.03' + 'params': + - !!int '0' + - !!int '0' + - !!int '3' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '7' - !ruby/object:RPG::Weapon - description: 幅広の刀身をもつ戦闘用の短刀。 - name: ダガー - icon_index: 150 - price: 500 - animation_id: 7 - note: '' - id: 38 - features: + 'description': 'A short sword for combat with a wide blade.' + 'name': 'Dagger' + 'icon_index': !!int '150' + 'price': !!int '500' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '38' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.04 - params: - - 0 - - 0 - - 7 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 7 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.04' + 'params': + - !!int '0' + - !!int '0' + - !!int '7' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '7' - !ruby/object:RPG::Weapon - description: 攻撃を受け流すこともできる短剣。 - name: マインゴーシュ - icon_index: 150 - price: 3000 - animation_id: 7 - note: '' - id: 39 - features: + 'description': 'A short sword that can deflect attacks.' + 'name': 'Mine Goshu' + 'icon_index': !!int '150' + 'price': !!int '3000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '39' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.05 - params: - - 0 - - 0 - - 12 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 7 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.05' + 'params': + - !!int '0' + - !!int '0' + - !!int '12' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '7' - !ruby/object:RPG::Weapon - description: 魔法の金属ミスリルで作られたナイフ。 - name: ミスリルナイフ - icon_index: 150 - price: 6000 - animation_id: 7 - note: '' - id: 40 - features: + 'description': 'A knife made of magical metal mithril.' + 'name': 'Mithril Knife' + 'icon_index': !!int '150' + 'price': !!int '6000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '40' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.06 - params: - - 0 - - 0 - - 22 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 7 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.06' + 'params': + - !!int '0' + - !!int '0' + - !!int '22' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '7' - !ruby/object:RPG::Weapon - description: 暗殺者が好んで使う漆黒の短刀。 - name: アサシンダガー - icon_index: 150 - price: 15000 - animation_id: 7 - note: '' - id: 41 - features: + 'description': 'The jet-black dagger favored by assassins.' + 'name': 'Assassin Dagger' + 'icon_index': !!int '150' + 'price': !!int '15000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '41' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.07 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.07' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.07 - params: - - 0 - - 0 - - 33 - - 0 - - 0 - - 0 - - 5 - - 0 - etype_id: 0 - wtype_id: 7 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.07' + 'params': + - !!int '0' + - !!int '0' + - !!int '33' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '5' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '7' - !ruby/object:RPG::Weapon - description: 竜巻の名を冠する魔法の短剣。 - name: 魔刃ヴォーテクス - icon_index: 150 - price: 30000 - animation_id: 7 - note: '' - id: 42 - features: + 'description': 'A magical dagger named after a tornado.' + 'name': 'Magic Blade Vortex' + 'icon_index': !!int '150' + 'price': !!int '30000' + 'animation_id': !!int '7' + 'note': '' + 'id': !!int '42' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.04 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.04' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 2 - value: 0.03 + 'code': !!int '22' + 'data_id': !!int '2' + 'value': !!float '0.03' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 1 - value: 0.1 - params: - - 0 - - 0 - - 50 - - 0 - - 0 - - 0 - - 10 - - 10 - etype_id: 0 - wtype_id: 7 + 'code': !!int '22' + 'data_id': !!int '1' + 'value': !!float '0.1' + 'params': + - !!int '0' + - !!int '0' + - !!int '50' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '10' + - !!int '10' + 'etype_id': !!int '0' + 'wtype_id': !!int '7' - !ruby/object:RPG::Weapon - description: 打撃力を高めた金属製の棍棒。 - name: メイス - icon_index: 151 - price: 100 - animation_id: 19 - note: '' - id: 43 - features: + 'description': 'A metal bat that has been enhanced for striking power.' + 'name': 'Mace' + 'icon_index': !!int '151' + 'price': !!int '100' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '43' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 8 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 8 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '8' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '8' - !ruby/object:RPG::Weapon - description: 柄の先に鎖で鉄球をつないだ打撃武器。 - name: フレイル - icon_index: 151 - price: 500 - animation_id: 19 - note: '' - id: 44 - features: + 'description': 'A striking weapon with a chain attached to the end of the + + handle, with an iron ball.' + 'name': 'Flail' + 'icon_index': !!int '151' + 'price': !!int '500' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '44' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 18 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 8 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '18' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '8' - !ruby/object:RPG::Weapon - description: 戦闘用に作られた鋼鉄のハンマー。 - name: ウォーハンマー - icon_index: 151 - price: 3000 - animation_id: 19 - note: '' - id: 45 - features: + 'description': 'A steel hammer made for combat.' + 'name': 'Warhammer' + 'icon_index': !!int '151' + 'price': !!int '3000' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '45' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 26 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 8 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '26' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '8' - !ruby/object:RPG::Weapon - description: 魔法の金属ミスリルで作られた戦槌。 - name: ミスリルメイス - icon_index: 151 - price: 6000 - animation_id: 19 - note: '' - id: 46 - features: + 'description': 'A war hammer made of magical metal mithril.' + 'name': 'Mithril Mace' + 'icon_index': !!int '151' + 'price': !!int '6000' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '46' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 36 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 8 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '36' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '8' - !ruby/object:RPG::Weapon - description: 大地の力を秘めた魔法のハンマー。 - name: アースブレイカー - icon_index: 151 - price: 15000 - animation_id: 19 - note: '' - id: 47 - features: + 'description': 'A magic hammer imbued with the power of the earth.' + 'name': 'Earthbreaker' + 'icon_index': !!int '151' + 'price': !!int '15000' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '47' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 45 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 8 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '45' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '8' - !ruby/object:RPG::Weapon - description: “打ち砕くもの”の異名をもつ戦神の槌。 - name: 魔槌ミョルニル - icon_index: 151 - price: 30000 - animation_id: 19 - note: '' - id: 48 - features: + 'description': 'The hammer of the war god, also known as the Crusher.' + 'name': 'Magic Hammer Mjolnir' + 'icon_index': !!int '151' + 'price': !!int '30000' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '48' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 - params: - - 0 - - 0 - - 65 - - 0 - - 10 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 8 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '65' + - !!int '0' + - !!int '10' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '8' - !ruby/object:RPG::Weapon - description: 樫の木で作られた堅い杖。 - name: ウッドスタッフ - icon_index: 152 - price: 100 - animation_id: 19 - note: '' - id: 49 - features: + 'description': 'A sturdy staff made of oak.' + 'name': 'Wood Staff' + 'icon_index': !!int '152' + 'price': !!int '100' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '49' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 1 - - 0 - - 3 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 9 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '1' + - !!int '0' + - !!int '3' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '9' - !ruby/object:RPG::Weapon - description: 精神集中を助ける宝珠のついた杖。 - name: 魔道士の杖 - icon_index: 152 - price: 500 - animation_id: 19 - note: '' - id: 50 - features: + 'description': 'A staff with a jewel that helps with mental concentration.' + 'name': 'Mage''s Staff' + 'icon_index': !!int '152' + 'price': !!int '500' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '50' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 6 - - 0 - - 5 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 9 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '6' + - !!int '0' + - !!int '5' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '9' - !ruby/object:RPG::Weapon - description: 術者の魔力を増幅させる銀製の杖。 - name: フォースワンド - icon_index: 152 - price: 3000 - animation_id: 19 - note: '' - id: 51 - features: + 'description': 'A silver staff that amplifies the magic power of the user.' + 'name': 'Force Wand' + 'icon_index': !!int '152' + 'price': !!int '3000' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '51' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 14 - - 0 - - 8 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 9 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '14' + - !!int '0' + - !!int '8' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '9' - !ruby/object:RPG::Weapon - description: 魔法の金属ミスリルで作られた杖。 - name: ミスリルロッド - icon_index: 152 - price: 6000 - animation_id: 19 - note: '' - id: 52 - features: + 'description': 'A staff made of magical metal mithril.' + 'name': 'Mithril Rod' + 'icon_index': !!int '152' + 'price': !!int '6000' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '52' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 22 - - 0 - - 12 - - 5 - - 0 - - 0 - etype_id: 0 - wtype_id: 9 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '22' + - !!int '0' + - !!int '12' + - !!int '5' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '9' - !ruby/object:RPG::Weapon - description: ヤドリギの老木から作られた杖。 - name: 霊木の杖 - icon_index: 152 - price: 15000 - animation_id: 19 - note: '' - id: 53 - features: + 'description': 'A staff made from the old tree of mistletoe.' + 'name': 'Spirit Wood Staff' + 'icon_index': !!int '152' + 'price': !!int '15000' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '53' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 30 - - 0 - - 15 - - 8 - - 0 - - 0 - etype_id: 0 - wtype_id: 9 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '30' + - !!int '0' + - !!int '15' + - !!int '8' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '9' - !ruby/object:RPG::Weapon - description: 賢者の石が埋め込まれた魔杖。 - name: 魔杖アゾット - icon_index: 152 - price: 30000 - animation_id: 19 - note: '' - id: 54 - features: + 'description': 'A magic wand embedded with the Philosopher''s Stone.' + 'name': 'Magic Wand Azoth' + 'icon_index': !!int '152' + 'price': !!int '30000' + 'animation_id': !!int '19' + 'note': '' + 'id': !!int '54' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: 0.0 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 - params: - - 0 - - 0 - - 40 - - 0 - - 20 - - 10 - - 0 - - 0 - etype_id: 0 - wtype_id: 9 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '40' + - !!int '0' + - !!int '20' + - !!int '10' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '9' - !ruby/object:RPG::Weapon - description: 火打ち式の旧式拳銃。 - name: フリントロック - icon_index: 153 - price: 100 - animation_id: 91 - note: '' - id: 55 - features: + 'description': 'Flintlock-style old-fashioned pistol.' + 'name': 'Flintlock' + 'icon_index': !!int '153' + 'price': !!int '100' + 'animation_id': !!int '91' + 'note': '' + 'id': !!int '55' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 16 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 10 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '16' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '10' - !ruby/object:RPG::Weapon - description: 銃士に支給される歩兵銃。 - name: マスケット - icon_index: 153 - price: 500 - animation_id: 91 - note: '' - id: 56 - features: + 'description': 'Infantry rifles provided to the musketeers.' + 'name': 'Musket' + 'icon_index': !!int '153' + 'price': !!int '500' + 'animation_id': !!int '91' + 'note': '' + 'id': !!int '56' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 30 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 10 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '30' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '10' - !ruby/object:RPG::Weapon - description: 騎兵が使用するカービン銃。 - name: ドラグーン - icon_index: 153 - price: 3000 - animation_id: 91 - note: '' - id: 57 - features: + 'description': 'Carbine rifle used by cavalry.' + 'name': 'Dragoon' + 'icon_index': !!int '153' + 'price': !!int '3000' + 'animation_id': !!int '91' + 'note': '' + 'id': !!int '57' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 48 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 10 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '48' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '10' - !ruby/object:RPG::Weapon - description: 魔法の金属ミスリルの銃身をもつ銃。 - name: 霊銀銃 - icon_index: 153 - price: 6000 - animation_id: 91 - note: '' - id: 58 - features: + 'description': 'A gun with a barrel made of magical metal called Mithril.' + 'name': 'Spirit Silver Gun' + 'icon_index': !!int '153' + 'price': !!int '6000' + 'animation_id': !!int '91' + 'note': '' + 'id': !!int '58' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 66 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 10 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '66' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '10' - !ruby/object:RPG::Weapon - description: 黒色火薬を用いたリボルバー式拳銃。 - name: ピースメイカー - icon_index: 153 - price: 15000 - animation_id: 91 - note: '' - id: 59 - features: + 'description': 'Revolver-style handgun that uses black gunpowder.' + 'name': 'Peace Maker' + 'icon_index': !!int '153' + 'price': !!int '15000' + 'animation_id': !!int '91' + 'note': '' + 'id': !!int '59' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 84 - - 0 - - 0 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 10 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '84' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '10' - !ruby/object:RPG::Weapon - description: 霊子を弾丸に換えて撃ち出す魔銃。 - name: 魔銃エーテルブラスト - icon_index: 153 - price: 30000 - animation_id: 91 - note: '' - id: 60 - features: + 'description': 'A magic gun that shoots bullets made from spiritual energy.' + 'name': 'Magic Gun Ether Blast' + 'icon_index': !!int '153' + 'price': !!int '30000' + 'animation_id': !!int '91' + 'note': '' + 'id': !!int '60' + 'features': - !ruby/object:RPG::BaseItem::Feature - code: 31 - data_id: 1 - value: 0 + 'code': !!int '31' + 'data_id': !!int '1' + 'value': !!int '0' - !ruby/object:RPG::BaseItem::Feature - code: 22 - data_id: 0 - value: -0.05 + 'code': !!int '22' + 'data_id': !!int '0' + 'value': !!float '-0.05' - !ruby/object:RPG::BaseItem::Feature - code: 54 - data_id: 1 - value: 0.0 + 'code': !!int '54' + 'data_id': !!int '1' + 'value': !!float '0.0' - !ruby/object:RPG::BaseItem::Feature - code: 33 - data_id: 0 - value: -5.0 - params: - - 0 - - 0 - - 108 - - 0 - - 5 - - 0 - - 0 - - 0 - etype_id: 0 - wtype_id: 10 + 'code': !!int '33' + 'data_id': !!int '0' + 'value': !!float '-5.0' + 'params': + - !!int '0' + - !!int '0' + - !!int '108' + - !!int '0' + - !!int '5' + - !!int '0' + - !!int '0' + - !!int '0' + 'etype_id': !!int '0' + 'wtype_id': !!int '10'