TL Other Files
This commit is contained in:
parent
a67121f736
commit
5b05529c27
12 changed files with 154795 additions and 1460 deletions
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@ -221,7 +221,7 @@
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"traits": [],
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"initialLevel": 1,
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"maxLevel": 99,
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"name": "シノ",
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"name": "Sino",
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"nickname": "",
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"note": "<actorCommand:\n attack\n skill\n item\n guard\n>\n\n<firstVoice:bvoice/b_start_01,bvoice/b_start_02>\n<victoryVoice:bvoice/b_win_01,bvoice/b_win_02>\n<levelUpVoice:bvoice/b_lvup_01,bvoice/b_lvup_02> \n<allDeadVoice:bvoice/b_lose_01,bvoice/b_lose_02>\n\n<guardVoice:bvoice/b_gu_01,bvoice/b_gu_02>\n<evadeVoice:bvoice/b_avo_01,bvoice/b_avo_02>\n<runawayVoice:bvoice/b_esc_01,bvoice/b_esc_02>\n<attackVoice:bvoice/b_at_01,bvoice/b_at_02>\n<damageVoice:bvoice/b_dam_01,bvoice/b_dam_02,bvoice/b_dam_03>\n<itemVoice:bvoice/b_item_01,bvoice/b_item_02>",
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"profile": ""
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@ -13,7 +13,7 @@
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}
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],
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"iconIndex": 0,
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"name": "-----防具",
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"name": "-----Armor",
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"note": "",
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"params": [
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0,
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@ -30,7 +30,7 @@
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{
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"id": 2,
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"atypeId": 1,
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"description": "軽くて柔らかい上、魔力を含んでいるので丈夫。\n破れてしまっても休めばある程度は修復される優れものです。",
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"description": "Light and soft, yet durable because it contains magical\npower. Even if it gets torn, it can repair itself to some\nextent after resting, making it an excellent item.",
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"etypeId": 2,
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"traits": [
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{
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@ -40,7 +40,7 @@
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}
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],
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"iconIndex": 135,
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"name": "絹の衣",
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"name": "Silk Robe",
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"note": "",
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"params": [
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0,
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@ -57,7 +57,7 @@
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{
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"id": 3,
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"atypeId": 1,
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"description": "素材が皮になり、さらに丈夫になりました。\n破れてしまっても休めばある程度は修復される優れものです。",
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"description": "The material has become leather, making it even more\ndurable. Even if it gets torn, it can repair itself to some\nextent after resting, making it an excellent item.",
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"etypeId": 2,
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"traits": [
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{
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@ -67,7 +67,7 @@
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}
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],
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"iconIndex": 135,
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"name": "皮の衣",
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"name": "Leather Robe",
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"note": "",
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"params": [
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0,
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@ -84,7 +84,7 @@
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{
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"id": 4,
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"atypeId": 1,
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"description": "魔力を含んだ特殊な金属を使って編まれた、職人技の光る逸品。\n破れてしまっても休めばある程度は修復される優れものです。",
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"description": "A masterpiece woven from a special metal infused with\nmagical power, showcasing the craftsman's skill. Even if it\ngets torn, it can repair itself to some extent after\nresting, making it an excellent item.",
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"etypeId": 2,
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"traits": [
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{
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@ -94,7 +94,7 @@
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}
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],
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"iconIndex": 135,
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"name": "鎖の衣",
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"name": "Chain Robe",
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"note": "",
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"params": [
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0,
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@ -364,7 +364,7 @@
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}
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],
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"iconIndex": 0,
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"name": "-----アクセサリ",
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"name": "-----Accessories",
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"note": "",
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"params": [
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0,
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@ -381,11 +381,11 @@
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{
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"id": 15,
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"atypeId": 1,
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"description": "一見ただの綺麗なガラス玉のようですが、土のマナを含んだ結晶石です。\n僅かですが守備力があがるのでお守りとして人気ですね。",
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"description": "At first glance, it looks like a beautiful glass bead, but\nit's a crystal stone containing earth mana. It slightly\nincreases defense, making it popular as a charm.",
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"etypeId": 3,
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"traits": [],
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"iconIndex": 147,
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"name": "土竜の涙",
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"name": "Mole's Tear",
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"note": "",
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"params": [
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0,
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@ -402,11 +402,11 @@
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{
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"id": 16,
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"atypeId": 1,
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"description": "気高い獣の魂の残滓が宿っている牙ですね。なかなか珍しい一品です。\n身につけると攻撃力が僅かに上がります。",
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"description": "This is a fang that houses the remnants of a noble beast's\nsoul. It's quite a rare item. Wearing it slightly increases\nattack power.",
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"etypeId": 3,
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"traits": [],
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"iconIndex": 147,
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"name": "孤狼の牙",
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"name": "Lone Wolf's Fang",
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"note": "",
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"params": [
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0,
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@ -423,11 +423,11 @@
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{
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"id": 17,
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"atypeId": 1,
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"description": "細やかな刺繍の施された滑らかな布。\n多分、とてもお高いものだと思います…。",
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"description": "Smooth fabric adorned with delicate embroidery. It's\nprobably very expensive...",
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"etypeId": 3,
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"traits": [],
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"iconIndex": 138,
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"name": "メルヴェ織りの布",
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"name": "Merve Woven Cloth",
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"note": "",
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"params": [
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0,
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@ -444,11 +444,11 @@
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{
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"id": 18,
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"atypeId": 1,
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"description": "古くから伝わる、イースノーレの民芸品です。\n戦いに赴く男性に、妻や恋人が持たせるお守りとのこと。",
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"description": "A traditional folk craft from Easnoore. It is said that\nwives or lovers give this charm to men going off to battle.",
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"etypeId": 3,
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"traits": [],
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"iconIndex": 147,
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"name": "ノーレのお守り",
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"name": "Noore's Charm",
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"note": "",
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"params": [
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0,
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@ -465,11 +465,11 @@
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{
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"id": 19,
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"atypeId": 1,
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"description": "特殊なマナを浴び続け、変質した黒い石です。歪んだ気配はするものの\n形が…ちょっと猫ちゃんぽくて……可愛いんですよね。",
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"description": "A black stone that has been altered by continuous exposure\nto special mana. Although it has a distorted aura, its\nshape... is somewhat cat-like... and cute.",
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"etypeId": 3,
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"traits": [],
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"iconIndex": 147,
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"name": "バロックストーン",
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"name": "Baroque Stone",
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"note": "",
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"params": [
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0,
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@ -486,11 +486,11 @@
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{
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"id": 20,
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"atypeId": 1,
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"description": "古い時代の短剣のようです。美しい装飾が施されていて\n実用的なものではないようですが…。持っているだけで気分が高揚します。",
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"description": "It seems to be a dagger from an ancient era. It has\nbeautiful decorations and doesn't appear to be practical...\nbut just holding it lifts your spirits.",
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"etypeId": 3,
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"traits": [],
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"iconIndex": 147,
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"name": "古のアセイミ",
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"name": "Ancient Aseimi",
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"note": "",
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"params": [
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0,
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@ -750,11 +750,11 @@
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{
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"id": 30,
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"atypeId": 1,
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"description": "これを装備すると、敵の拘束攻撃のだめーじが減少します。\n便利…のはずですが、なんだか余計に苦しみが長引いているような…。",
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"description": "When equipped, it reduces damage from enemy restraint\nattacks. It should be convenient... but somehow it feels\nlike the suffering just lasts longer...",
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"etypeId": 3,
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"traits": [],
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"iconIndex": 129,
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"name": "修行者の心",
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"name": "Ascetic's Heart",
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"note": "<HrgBuff:40>",
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"params": [
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0,
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@ -781,7 +781,7 @@
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}
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],
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"iconIndex": 135,
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"name": "-----鎧系",
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"name": "-----Armor Type",
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"note": "",
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"params": [
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0,
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@ -92,7 +92,7 @@
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"skillId": 178
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}
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],
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"name": "剣士",
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"name": "Swordsman",
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"note": "",
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"params": [
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[
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@ -1030,7 +1030,7 @@
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"skillId": 189
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}
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],
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"name": "魔法使い",
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"name": "Mage",
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"note": "",
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"params": [
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[
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@ -2003,7 +2003,7 @@
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"skillId": 145
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}
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],
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"name": "僧侶",
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"name": "Priest",
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"note": "",
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"params": [
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[
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@ -2941,7 +2941,7 @@
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"skillId": 203
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}
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],
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"name": "騎士",
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"name": "Knight",
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"note": "",
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"params": [
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[
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@ -3864,7 +3864,7 @@
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"skillId": 219
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}
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],
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"name": "格闘家",
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"name": "Martial Artist",
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"note": "",
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"params": [
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[
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@ -4827,7 +4827,7 @@
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"skillId": 109
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}
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],
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"name": "魔法剣士",
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"name": "Spellblade",
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"note": "",
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"params": [
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[
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@ -5735,7 +5735,7 @@
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"skillId": 229
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}
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],
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"name": "狩人",
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"name": "Hunter",
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"note": "",
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"params": [
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[
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@ -6648,7 +6648,7 @@
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"skillId": 210
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}
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],
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"name": "盗賊",
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"name": "Thief",
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"note": "",
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"params": [
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[
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@ -8453,7 +8453,7 @@
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"note": ""
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}
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],
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"name": "天狐",
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"name": "Tenko",
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"note": "",
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"params": [
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[
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153076
data/DataBase.json
Normal file
153076
data/DataBase.json
Normal file
File diff suppressed because it is too large
Load diff
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@ -56,7 +56,7 @@
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}
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],
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"gold": 5,
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"name": "ゴブリン",
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"name": "Goblin",
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"note": "",
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"params": [
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200,
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@ -125,7 +125,7 @@
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}
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],
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"gold": 8,
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"name": "ノーム",
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"name": "Gnome",
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"note": "",
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"params": [
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250,
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@ -187,7 +187,7 @@
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}
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],
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"gold": 8,
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"name": "クロウ",
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"name": "Crow",
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"note": "",
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"params": [
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250,
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@ -261,7 +261,7 @@
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}
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],
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"gold": 15,
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"name": "トレント",
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"name": "Treant",
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"note": "",
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"params": [
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500,
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@ -342,7 +342,7 @@
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}
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],
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"gold": 50,
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"name": "魔獣",
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"name": "Demon Beast",
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"note": "",
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"params": [
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1000,
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@ -416,7 +416,7 @@
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}
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],
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"gold": 0,
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"name": "イビルジェミニ",
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"name": "Evil Gemini",
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"note": "イベント用\n\n<EnemyPositionShift_Y:70>",
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"params": [
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200,
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@ -552,7 +552,7 @@
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}
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],
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"gold": 25,
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"name": "人頭樹",
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"name": "Human-Head Tree",
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"note": "Emerge Motion : 6",
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"params": [
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300,
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@ -626,7 +626,7 @@
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}
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],
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"gold": 500,
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"name": "イビルジェミニ",
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"name": "Evil Gemini",
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"note": "2回連続攻撃\n炎スキル2を覚えてれば倒しやすい\n拘束でスキルを封じられているのでアイテム必須\n弱点:炎\n耐性:物理\n拘束時:×スキル\n\n<EnemyPositionShift_Y:70>",
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"params": [
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1500,
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@ -707,7 +707,7 @@
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}
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],
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"gold": 0,
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"name": "ボグド",
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"name": "Bogudo",
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"note": "イベント戦闘用\n<EnemyPositionShift_Y:120>\n",
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"params": [
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4000,
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@ -781,7 +781,7 @@
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}
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],
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"gold": 35,
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"name": "ノーム",
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"name": "Gnome",
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"note": "水に弱いがこの時点では対策はアイテムのみ\n代わりに物理でごり押しが可能\n弱点:水\n耐性:炎\n拘束時:×攻撃\nEmerge Motion : 7",
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"params": [
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200,
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@ -855,7 +855,7 @@
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}
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],
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"gold": 30,
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"name": "スワンプマン",
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"name": "Swampman",
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"note": "物理に弱いが体力が高め\n弱点:物理\n耐性:炎\n拘束時:×スキル ×アイテム\nEmerge Motion : 8",
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"params": [
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400,
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}
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],
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"gold": 300,
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"name": "エヴァン",
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"name": "Evan",
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"note": "雷スキルを覚えていれば攻略が簡単だが\nスキル封じの拘束攻撃を使ってくる\n雷アイテムはこの時点では手に入らない\n防御力は低め\n拘束時:×スキル\n<EnemyPositionShift_Y:70>\n",
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"params": [
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800,
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@ -1015,7 +1015,7 @@
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}
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],
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"gold": 50,
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"name": "外道魔術師",
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"name": "Heretic Sorcerer",
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"note": "攻撃力高め\n弱点:水\n耐性:炎\n拘束時:×攻撃\nEmerge Motion : 0",
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"params": [
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410,
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@ -1096,7 +1096,7 @@
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}
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],
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"gold": 45,
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"name": "ヒプノワーム",
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"name": "Hypno Worm",
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"note": "攻撃力高め\nMPを奪う\n弱点:雷\n耐性:物理\n拘束時:×攻撃 ×アイテム\nEmerge Motion : 8",
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"params": [
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380,
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@ -1172,7 +1172,7 @@
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}
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],
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"gold": 50,
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"name": "ならず者",
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"name": "Ruffian",
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"note": "耐性はないが防御力高め\n弱点:雷\n耐性:\n拘束時:×攻撃 ×アイテム\nEmerge Motion : 7",
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"params": [
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600,
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@ -1277,7 +1277,7 @@
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}
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],
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"gold": 600,
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"name": "アレク",
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"name": "Alec",
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"note": "物理弱点だが、後半ヒールを使ってくる。\nどこかで拾う物理攻撃アイテムで攻略が楽になる。\n弱点:物理\n耐性:雷・火\n拘束時:×攻撃 ×アイテム\n",
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"params": [
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2900,
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@ -1358,7 +1358,7 @@
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}
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],
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"gold": 70,
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"name": "ポリュプス",
|
||||
"name": "Polypus",
|
||||
"note": "防御低め\nMPを奪う\n弱点:火\n耐性:水\n拘束時:×スキル",
|
||||
"params": [
|
||||
800,
|
||||
|
|
@ -1432,7 +1432,7 @@
|
|||
}
|
||||
],
|
||||
"gold": 80,
|
||||
"name": "大闇蜘蛛",
|
||||
"name": "Great Dark Spider",
|
||||
"note": "攻撃力高め\n吸血攻撃\n弱点:水\n耐性:雷\n拘束時:×攻撃 ×アイテム",
|
||||
"params": [
|
||||
850,
|
||||
|
|
@ -1513,7 +1513,7 @@
|
|||
}
|
||||
],
|
||||
"gold": 820,
|
||||
"name": "ボグド",
|
||||
"name": "Bogudo",
|
||||
"note": "ラスダン用\n<EnemyPositionShift_Y:120>",
|
||||
"params": [
|
||||
3200,
|
||||
|
|
@ -1606,7 +1606,7 @@
|
|||
}
|
||||
],
|
||||
"gold": 1500,
|
||||
"name": "ヴィーヴィア",
|
||||
"name": "Vivia",
|
||||
"note": "",
|
||||
"params": [
|
||||
3950,
|
||||
|
|
|
|||
610
data/Items.json
610
data/Items.json
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
1062
data/Skills.json
1062
data/Skills.json
File diff suppressed because it is too large
Load diff
258
data/States.json
258
data/States.json
|
|
@ -6,14 +6,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 1,
|
||||
"maxTurns": 1,
|
||||
"message1": "%1は倒れた!",
|
||||
"message2": "%1を倒した!",
|
||||
"message1": "%1 has fallen!",
|
||||
"message2": "%1 was defeated!",
|
||||
"message3": "",
|
||||
"message4": "%1は立ち上がった!",
|
||||
"message4": "%1 has stood up!",
|
||||
"minTurns": 1,
|
||||
"motion": 3,
|
||||
"name": "戦闘不能",
|
||||
"note": "ステート1番はHP0のときに付加されます。",
|
||||
"name": "Unable to fight",
|
||||
"note": "State number 1 is applied when\nHP reaches 0.",
|
||||
"overlay": 0,
|
||||
"priority": 100,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -44,7 +44,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 1,
|
||||
"motion": 0,
|
||||
"name": "防御",
|
||||
"name": "Guard",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 0,
|
||||
|
|
@ -94,14 +94,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は拘束されてしまった!",
|
||||
"message1": "%1 has been restrained!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の拘束が解けた!",
|
||||
"message4": "%1's restraint has been released!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "拘束(人頭樹)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>",
|
||||
"name": "Restraint (Human-Head Tree)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -131,14 +131,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は拘束されてしまった!",
|
||||
"message1": "%1 has been restrained!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の拘束が解けた!",
|
||||
"message4": "%1's restraint has been released!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "拘束(イビルジェミニ)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>",
|
||||
"name": "Restraint (Evil Gemini)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -168,14 +168,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は吹き矢の毒で麻痺状態になった!",
|
||||
"message1": "%1 has been paralyzed by the blowgun's poison!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の麻痺が解けた!",
|
||||
"message4": "%1's paralysis has worn off!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "麻痺(ノーム)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n",
|
||||
"name": "Paralysis (Gnome)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -205,14 +205,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 2,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は粘液で拘束されてしまった!",
|
||||
"message1": "%1 was bound by mucus!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の拘束が解けた!",
|
||||
"message4": "%1's bindings have been released!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "粘液(スワンプマン)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<ItemSealSwitch>\n<SkillSealSwitch>",
|
||||
"name": "Mucus (Swampman)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape> <ItemSealSwitch>\n<SkillSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -237,14 +237,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 4,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は口を塞がれてしまった!",
|
||||
"message1": "%1's mouth was covered!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の拘束が解けた!",
|
||||
"message4": "%1's restraints were released!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "口封じ(エヴァン)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"name": "Silencing (Evan)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -269,14 +269,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 8,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1はひどい眠気に襲われた…",
|
||||
"message1": "%1 was overcome by terrible drowsiness...",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1が目を覚ました!",
|
||||
"message4": "%1 has awakened!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "睡眠(外道魔術師)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n",
|
||||
"name": "Sleep (Heretic Sorcerer)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -306,14 +306,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 7,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は魅了されてしまった!",
|
||||
"message1": "%1 has been charmed!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1は正気に戻った!",
|
||||
"message4": "%1 has come to their senses!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "魅了(ヒプノワーム)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<ItemSealSwitch>",
|
||||
"name": "Hypno Worm Charm",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape> <ItemSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -343,14 +343,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 7,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は発情してしまった!",
|
||||
"message1": "%1 has become aroused!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の発情がおさまった!",
|
||||
"message4": "%1's arousal has subsided!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "発情(イビルジェミニ)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"name": "Arousal (Evil Gemini)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -380,14 +380,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は縄で拘束されてしまった!",
|
||||
"message1": "%1 has been tied up with a rope!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1は拘束を振りほどいた!",
|
||||
"message4": "%1 broke free from the restraint!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "拘束(ならず者)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<ItemSealSwitch>",
|
||||
"name": "Restraint (Ruffian)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape> <ItemSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -417,14 +417,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は転んでしまった!",
|
||||
"message1": "%1 has fallen down!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1は体勢を立て直した!",
|
||||
"message4": "%1 has regained their footing!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "転倒(アレク)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<ItemSealSwitch>",
|
||||
"name": "Fall (Alec)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape> <ItemSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -454,14 +454,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 2,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は毒に侵された!",
|
||||
"message1": "%1 has been poisoned!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の毒が消えた!",
|
||||
"message4": "%1's poison has worn off!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "毒(ポリュプス)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"name": "Poison (Polypus)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -491,14 +491,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は糸で拘束されてしまった!",
|
||||
"message1": "%1 has been bound by silk!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1は糸を断ち切った!",
|
||||
"message4": "%1 cut through the silk!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "鈍化(大闇蜘蛛)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<ItemSealSwitch>",
|
||||
"name": "Slowed Down (Great Dark Spider)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape> <ItemSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -533,14 +533,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1はボグドの腕に強く拘束された!",
|
||||
"message1": "%1 was tightly restrained by Bogudo's arm!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1は拘束から抜け出した!",
|
||||
"message4": "%1 broke free from the restraint!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "拘束(ボグド)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"name": "Restraint (Bogudo)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -565,14 +565,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 1,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1は物理攻撃が跳ね返されるようになった!",
|
||||
"message1": "%1 has started reflecting physical attacks!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の呪いが解けた!",
|
||||
"message4": "%1's curse has been lifted!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "呪い(ヴィーヴィア)",
|
||||
"note": "<actorCommand:\n priority:1\n attack\n skill\n item\n skill/4\n>\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"name": "Curse (Vivia)",
|
||||
"note": "<actorCommand: priority:1\nattack skill item skill/4 >\n<seal_escape>\n<SkillSealSwitch>",
|
||||
"overlay": 0,
|
||||
"priority": 65,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -620,7 +620,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 3,
|
||||
"motion": 0,
|
||||
"name": "反射",
|
||||
"name": "Reflection",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 50,
|
||||
|
|
@ -1060,13 +1060,13 @@
|
|||
],
|
||||
"iconIndex": 70,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1に敵の魔の手が届かなくなった!",
|
||||
"message1": "The enemy's demonic hand can no longer reach %1!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "%1の天上の加護が消え去った",
|
||||
"message4": "The heavenly protection of %1 has vanished",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "天上の衣",
|
||||
"name": "Heavenly Robe",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 50,
|
||||
|
|
@ -1090,7 +1090,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 1,
|
||||
"motion": 0,
|
||||
"name": "不死身",
|
||||
"name": "Immortal",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 0,
|
||||
|
|
@ -1115,14 +1115,14 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 2,
|
||||
"maxTurns": 1,
|
||||
"message1": "%1は毒にかかった!",
|
||||
"message2": "%1に毒をかけた!",
|
||||
"message1": "%1 was poisoned!",
|
||||
"message2": "%1 was poisoned!",
|
||||
"message3": "",
|
||||
"message4": "%1の毒が消えた!",
|
||||
"message4": "%1's poison has worn off!",
|
||||
"minTurns": 1,
|
||||
"motion": 1,
|
||||
"overlay": 1,
|
||||
"name": "毒",
|
||||
"name": "Poison",
|
||||
"note": "",
|
||||
"priority": 50,
|
||||
"releaseByDamage": false,
|
||||
|
|
@ -1147,13 +1147,13 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 3,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1は暗闇に閉ざされた!",
|
||||
"message2": "%1を暗闇に閉ざした!",
|
||||
"message1": "%1 was engulfed in darkness!",
|
||||
"message2": "%1 was engulfed in darkness!",
|
||||
"message3": "",
|
||||
"message4": "%1の暗闇が消えた!",
|
||||
"message4": "%1's darkness disappeared!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "暗闇",
|
||||
"name": "Darkness",
|
||||
"note": "",
|
||||
"overlay": 2,
|
||||
"priority": 60,
|
||||
|
|
@ -1179,13 +1179,13 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 4,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1は沈黙した!",
|
||||
"message2": "%1を沈黙させた!",
|
||||
"message1": "%1 fell silent!",
|
||||
"message2": "%1 was silenced!",
|
||||
"message3": "",
|
||||
"message4": "%1の沈黙が解けた!",
|
||||
"message4": "%1's silence was lifted!",
|
||||
"minTurns": 3,
|
||||
"motion": 1,
|
||||
"name": "沈黙",
|
||||
"name": "Silence",
|
||||
"note": "",
|
||||
"overlay": 3,
|
||||
"priority": 65,
|
||||
|
|
@ -1211,13 +1211,13 @@
|
|||
"chanceByDamage": 50,
|
||||
"iconIndex": 5,
|
||||
"maxTurns": 4,
|
||||
"message1": "%1は激昂した!",
|
||||
"message2": "%1を激昂させた!",
|
||||
"message1": "%1 became enraged!",
|
||||
"message2": "%1 was enraged!",
|
||||
"message3": "",
|
||||
"message4": "%1は我に返った!",
|
||||
"message4": "%1 came to their senses!",
|
||||
"minTurns": 2,
|
||||
"motion": 1,
|
||||
"name": "激昂",
|
||||
"name": "Rage",
|
||||
"note": "",
|
||||
"overlay": 4,
|
||||
"priority": 70,
|
||||
|
|
@ -1237,13 +1237,13 @@
|
|||
"chanceByDamage": 50,
|
||||
"iconIndex": 6,
|
||||
"maxTurns": 4,
|
||||
"message1": "%1は混乱した!",
|
||||
"message2": "%1を混乱させた!",
|
||||
"message1": "%1 became confused!",
|
||||
"message2": "%1 was confused!",
|
||||
"message3": "",
|
||||
"message4": "%1は我に返った!",
|
||||
"message4": "%1 came to their senses!",
|
||||
"minTurns": 2,
|
||||
"motion": 1,
|
||||
"name": "混乱",
|
||||
"name": "Confusion",
|
||||
"note": "",
|
||||
"overlay": 5,
|
||||
"priority": 75,
|
||||
|
|
@ -1263,13 +1263,13 @@
|
|||
"chanceByDamage": 50,
|
||||
"iconIndex": 7,
|
||||
"maxTurns": 4,
|
||||
"message1": "%1は魅了された!",
|
||||
"message2": "%1を魅了した!",
|
||||
"message1": "%1 was charmed!",
|
||||
"message2": "%1 was charmed!",
|
||||
"message3": "",
|
||||
"message4": "%1は我に返った!",
|
||||
"message4": "%1 came to their senses!",
|
||||
"minTurns": 2,
|
||||
"motion": 1,
|
||||
"name": "魅了",
|
||||
"name": "Charm",
|
||||
"note": "",
|
||||
"overlay": 6,
|
||||
"priority": 80,
|
||||
|
|
@ -1289,13 +1289,13 @@
|
|||
"chanceByDamage": 100,
|
||||
"iconIndex": 8,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1は眠った!",
|
||||
"message2": "%1を眠らせた!",
|
||||
"message3": "%1は眠っている。",
|
||||
"message4": "%1は目を覚ました!",
|
||||
"message1": "%1 fell asleep!",
|
||||
"message2": "Put %1 to sleep!",
|
||||
"message3": "%1 is sleeping.",
|
||||
"message4": "%1 woke up!",
|
||||
"minTurns": 3,
|
||||
"motion": 2,
|
||||
"name": "睡眠",
|
||||
"name": "Sleep",
|
||||
"note": "",
|
||||
"overlay": 7,
|
||||
"priority": 90,
|
||||
|
|
@ -1353,13 +1353,13 @@
|
|||
],
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 3,
|
||||
"message1": "%1はしびれて動けなくなった!",
|
||||
"message2": "%1を麻痺させた!",
|
||||
"message3": "%1は体がしびれて動けない!",
|
||||
"message4": "%1の麻痺が解けた!",
|
||||
"message1": "%1 is numb and can't move!",
|
||||
"message2": "%1 was paralyzed!",
|
||||
"message3": "%1's body is numb and can't move!",
|
||||
"message4": "%1's paralysis has worn off!",
|
||||
"minTurns": 3,
|
||||
"motion": 2,
|
||||
"name": "麻痺",
|
||||
"name": "Paralysis",
|
||||
"note": "",
|
||||
"overlay": 8,
|
||||
"priority": 95,
|
||||
|
|
@ -1384,13 +1384,13 @@
|
|||
],
|
||||
"iconIndex": 9,
|
||||
"maxTurns": 2,
|
||||
"message1": "%1はバランスを崩した!",
|
||||
"message2": "%1はバランスを崩した!",
|
||||
"message3": "%1はバランスを崩している……",
|
||||
"message4": "%1は体勢を立て直した!",
|
||||
"message1": "%1 lost their balance!",
|
||||
"message2": "%1 lost their balance!",
|
||||
"message3": "%1 is losing their balance...",
|
||||
"message4": "%1 regained their posture!",
|
||||
"minTurns": 1,
|
||||
"motion": 1,
|
||||
"name": "スタン",
|
||||
"name": "Stun",
|
||||
"note": "",
|
||||
"overlay": 10,
|
||||
"priority": 90,
|
||||
|
|
@ -1446,7 +1446,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 4,
|
||||
"motion": 0,
|
||||
"name": "HP再生",
|
||||
"name": "HP Regeneration",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 40,
|
||||
|
|
@ -1477,7 +1477,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 4,
|
||||
"motion": 0,
|
||||
"name": "MP再生",
|
||||
"name": "MP Regeneration",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 40,
|
||||
|
|
@ -1508,7 +1508,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 4,
|
||||
"motion": 0,
|
||||
"name": "TP再生",
|
||||
"name": "TP Regeneration",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 40,
|
||||
|
|
@ -1539,7 +1539,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "魔法反射",
|
||||
"name": "Magic Reflection",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 40,
|
||||
|
|
@ -1570,7 +1570,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 1,
|
||||
"motion": 0,
|
||||
"name": "かばう",
|
||||
"name": "Protect",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 40,
|
||||
|
|
@ -1595,13 +1595,13 @@
|
|||
],
|
||||
"iconIndex": 76,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1は狙われやすくなった!",
|
||||
"message1": "%1 has become easier to target!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "挑発",
|
||||
"name": "Provocation",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 40,
|
||||
|
|
@ -1626,13 +1626,13 @@
|
|||
],
|
||||
"iconIndex": 81,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1は狙われにくくなった!",
|
||||
"message1": "%1 has become harder to target!",
|
||||
"message2": "",
|
||||
"message3": "",
|
||||
"message4": "",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "隠れる",
|
||||
"name": "Hide",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 40,
|
||||
|
|
@ -1663,7 +1663,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 3,
|
||||
"motion": 0,
|
||||
"name": "反撃",
|
||||
"name": "Counterattack",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 50,
|
||||
|
|
@ -1734,7 +1734,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "状態異常防止",
|
||||
"name": "Status Ailment Prevention",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 50,
|
||||
|
|
@ -1765,7 +1765,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "消費MP減",
|
||||
"name": "MP Consumption Down",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 50,
|
||||
|
|
@ -1800,13 +1800,13 @@
|
|||
],
|
||||
"iconIndex": 64,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1は炎の力を身にまとった。",
|
||||
"message2": "%1は炎の力を身にまとった。",
|
||||
"message1": "%1 was enveloped in the power of flame.",
|
||||
"message2": "%1 was enveloped in the power of flame.",
|
||||
"message3": "",
|
||||
"message4": "",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "炎の力",
|
||||
"name": "Power of Flame",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 50,
|
||||
|
|
@ -1841,13 +1841,13 @@
|
|||
],
|
||||
"iconIndex": 65,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1は氷の力を身にまとった。",
|
||||
"message2": "%1は氷の力を身にまとった。",
|
||||
"message1": "%1 was enveloped in the power of ice.",
|
||||
"message2": "%1 was enveloped in the power of ice.",
|
||||
"message3": "",
|
||||
"message4": "",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "氷の力",
|
||||
"name": "Power of Ice",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 50,
|
||||
|
|
@ -1882,13 +1882,13 @@
|
|||
],
|
||||
"iconIndex": 66,
|
||||
"maxTurns": 5,
|
||||
"message1": "%1は雷の力を身にまとった。",
|
||||
"message2": "%1は雷の力を身にまとった。",
|
||||
"message1": "%1 was enveloped in the power of thunder.",
|
||||
"message2": "%1 was enveloped in the power of thunder.",
|
||||
"message3": "",
|
||||
"message4": "",
|
||||
"minTurns": 5,
|
||||
"motion": 0,
|
||||
"name": "雷の力",
|
||||
"name": "Power of Thunder",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 50,
|
||||
|
|
@ -1944,7 +1944,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 1,
|
||||
"motion": 0,
|
||||
"name": "エンカウント半減",
|
||||
"name": "Encounter rate halved",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 20,
|
||||
|
|
@ -1980,7 +1980,7 @@
|
|||
"message4": "",
|
||||
"minTurns": 1,
|
||||
"motion": 0,
|
||||
"name": "賞金・アイテム2倍",
|
||||
"name": "Bounty and items doubled",
|
||||
"note": "",
|
||||
"overlay": 0,
|
||||
"priority": 20,
|
||||
|
|
|
|||
244
data/System.json
244
data/System.json
|
|
@ -28,12 +28,12 @@
|
|||
},
|
||||
"armorTypes": [
|
||||
"",
|
||||
"一般防具",
|
||||
"魔法防具",
|
||||
"軽装防具",
|
||||
"重装防具",
|
||||
"小型盾",
|
||||
"大型盾"
|
||||
"General Armor",
|
||||
"Magic Armor",
|
||||
"Light Armor",
|
||||
"Heavy Armor",
|
||||
"Small Shield",
|
||||
"Large Shield"
|
||||
],
|
||||
"attackMotions": [
|
||||
{
|
||||
|
|
@ -123,23 +123,23 @@
|
|||
"editMapId": 0,
|
||||
"elements": [
|
||||
"",
|
||||
"物理",
|
||||
"炎",
|
||||
"氷",
|
||||
"雷",
|
||||
"水",
|
||||
"土",
|
||||
"風",
|
||||
"光",
|
||||
"闇"
|
||||
"Physical",
|
||||
"Flame",
|
||||
"Ice",
|
||||
"Thunder",
|
||||
"Water",
|
||||
"Earth",
|
||||
"Wind",
|
||||
"Light",
|
||||
"Darkness"
|
||||
],
|
||||
"equipTypes": [
|
||||
"",
|
||||
"武器",
|
||||
"防具",
|
||||
"アクセサリ"
|
||||
"Weapon",
|
||||
"Armor",
|
||||
"Accessory"
|
||||
],
|
||||
"gameTitle": "片翼のシノーペ",
|
||||
"gameTitle": "Sinope with One Wing",
|
||||
"gameoverMe": {
|
||||
"name": "Gameover1",
|
||||
"pan": 0,
|
||||
|
|
@ -192,9 +192,9 @@
|
|||
},
|
||||
"skillTypes": [
|
||||
"",
|
||||
"魔法",
|
||||
"スキル",
|
||||
"幻術"
|
||||
"Magic",
|
||||
"Skill",
|
||||
"Illusion Magic"
|
||||
],
|
||||
"sounds": [
|
||||
{
|
||||
|
|
@ -501,111 +501,111 @@
|
|||
],
|
||||
"terms": {
|
||||
"basic": [
|
||||
"レベル",
|
||||
"Level",
|
||||
"Lv",
|
||||
"HP",
|
||||
"HP",
|
||||
"MP",
|
||||
"HP",
|
||||
"MP",
|
||||
"MP",
|
||||
"TP",
|
||||
"TP",
|
||||
"経験値",
|
||||
"TP",
|
||||
"Experience",
|
||||
"EXP"
|
||||
],
|
||||
"commands": [
|
||||
"戦う",
|
||||
"逃げる",
|
||||
"攻撃",
|
||||
"防御",
|
||||
"アイテム",
|
||||
"幻術",
|
||||
"装備",
|
||||
"ステータス",
|
||||
"並び替え",
|
||||
"セーブ",
|
||||
"ゲーム終了",
|
||||
"オプション",
|
||||
"武器",
|
||||
"防具",
|
||||
"大事なもの",
|
||||
"装備",
|
||||
"最強装備",
|
||||
"全て外す",
|
||||
"ニューゲーム",
|
||||
"コンティニュー",
|
||||
"Fight",
|
||||
"Escape",
|
||||
"Attack",
|
||||
"Guard",
|
||||
"Item",
|
||||
"Illusion Magic",
|
||||
"Equip",
|
||||
"Status",
|
||||
"Sort",
|
||||
"Save",
|
||||
"Quit Game",
|
||||
"Options",
|
||||
"Weapon",
|
||||
"Armor",
|
||||
"Key Items",
|
||||
"Equip",
|
||||
"Optimize",
|
||||
"Remove All",
|
||||
"New Game",
|
||||
"Continue",
|
||||
null,
|
||||
"タイトルへ",
|
||||
"やめる",
|
||||
"To Title",
|
||||
"Quit",
|
||||
null,
|
||||
"購入する",
|
||||
"売却する"
|
||||
"Buy",
|
||||
"Sell"
|
||||
],
|
||||
"params": [
|
||||
"最大HP",
|
||||
"最大MP",
|
||||
"攻撃力",
|
||||
"防御力",
|
||||
"魔力",
|
||||
"魔防力",
|
||||
"敏捷性",
|
||||
"運",
|
||||
"命中率",
|
||||
"回避率"
|
||||
"Max HP",
|
||||
"Max MP",
|
||||
"Attack",
|
||||
"Defense",
|
||||
"Magic Power",
|
||||
"Magic Defense",
|
||||
"Agility",
|
||||
"Luck",
|
||||
"Accuracy",
|
||||
"Evasion"
|
||||
],
|
||||
"messages": {
|
||||
"alwaysDash": "常時ダッシュ",
|
||||
"commandRemember": "コマンド記憶",
|
||||
"touchUI": "タッチUI",
|
||||
"alwaysDash": "Always Dash",
|
||||
"commandRemember": "Command Memory",
|
||||
"touchUI": "Touch UI",
|
||||
"bgmVolume": "BGM",
|
||||
"bgsVolume": "BGS",
|
||||
"meVolume": "ME",
|
||||
"seVolume": "SE",
|
||||
"possession": "持っている数",
|
||||
"expTotal": "現在の%1",
|
||||
"expNext": "次の%1まで",
|
||||
"saveMessage": "どのファイルにセーブしますか?",
|
||||
"loadMessage": "どのファイルをロードしますか?",
|
||||
"file": "ファイル",
|
||||
"autosave": "オートセーブ",
|
||||
"partyName": "%1たち",
|
||||
"emerge": "%1が出現!",
|
||||
"preemptive": "%1は先手を取った!",
|
||||
"surprise": "%1は不意をつかれた!",
|
||||
"escapeStart": "%1は逃げ出した!",
|
||||
"escapeFailure": "しかし逃げることはできなかった!",
|
||||
"victory": "%1の勝利!",
|
||||
"defeat": "%1は戦いに敗れた…。",
|
||||
"obtainExp": "\\c[4] %1\\c[0] の%2を獲得!",
|
||||
"obtainGold": "お金を \\c[6]%1\\c[0]\\G 手に入れた!",
|
||||
"obtainItem": "%1を手に入れた!",
|
||||
"levelUp": "%1は%2 %3 に上がった!",
|
||||
"obtainSkill": "新たに\\c[2]%1\\c[0]を覚えた!",
|
||||
"useItem": "%1は%2を使った!",
|
||||
"criticalToEnemy": "会心の一撃!!",
|
||||
"criticalToActor": "痛恨の一撃!!",
|
||||
"actorDamage": "%1は %2 のダメージを受けた!",
|
||||
"actorRecovery": "%1の%2が %3 回復した!",
|
||||
"actorGain": "%1の%2が %3 増えた!",
|
||||
"actorLoss": "%1の%2が %3 減った!",
|
||||
"actorDrain": "%1は%2を %3 奪われた!",
|
||||
"actorNoDamage": "%1はダメージを受けていない!",
|
||||
"actorNoHit": "ミス! %1はダメージを受けていない!",
|
||||
"enemyDamage": "%1に %2 のダメージを与えた!",
|
||||
"enemyRecovery": "%1の%2が %3 回復した!",
|
||||
"enemyGain": "%1の%2が %3 増えた!",
|
||||
"enemyLoss": "%1の%2が %3 減った!",
|
||||
"enemyDrain": "%1の%2を %3 奪った!",
|
||||
"enemyNoDamage": "%1にダメージを与えられない!",
|
||||
"enemyNoHit": "ミス! %1にダメージを与えられない!",
|
||||
"evasion": "%1は攻撃をかわした!",
|
||||
"magicEvasion": "%1は魔法を打ち消した!",
|
||||
"magicReflection": "%1は魔法を跳ね返した!",
|
||||
"counterAttack": "%1は物理攻撃を跳ね返した!",
|
||||
"substitute": "%1が%2をかばった!",
|
||||
"buffAdd": "%1の%2が上がった!",
|
||||
"debuffAdd": "%1の%2が下がった!",
|
||||
"buffRemove": "%1の%2が元に戻った!",
|
||||
"actionFailure": "%1には効かなかった!"
|
||||
"possession": "Owned",
|
||||
"expTotal": "Current %1",
|
||||
"expNext": "Next %1",
|
||||
"saveMessage": "Which file do you want to save to?",
|
||||
"loadMessage": "Which file do you want to load?",
|
||||
"file": "File",
|
||||
"autosave": "Auto Save",
|
||||
"partyName": "%1 and others",
|
||||
"emerge": "%1 appeared!",
|
||||
"preemptive": "%1 took the initiative!",
|
||||
"surprise": "%1 was caught off guard!",
|
||||
"escapeStart": "%1 ran away!",
|
||||
"escapeFailure": "But couldn't escape!",
|
||||
"victory": "%1 wins!",
|
||||
"defeat": "%1 was defeated in battle",
|
||||
"obtainExp": "\\c[4] Obtained %2 from %1\\c[0]!",
|
||||
"obtainGold": "Got \\c[6]%1\\c[0]\\G!",
|
||||
"obtainItem": "Got %1!",
|
||||
"levelUp": "%1 leveled up to %2 %3!",
|
||||
"obtainSkill": "Learned new \\c[2]%1\\c[0]!",
|
||||
"useItem": "%1 used %2!",
|
||||
"criticalToEnemy": "Critical hit!!",
|
||||
"criticalToActor": "Devastating blow!!",
|
||||
"actorDamage": "%1 took %2 damage!",
|
||||
"actorRecovery": "%1's %2 recovered by %3!",
|
||||
"actorGain": "%1's %2 increased by %3!",
|
||||
"actorLoss": "%1's %2 decreased by %3!",
|
||||
"actorDrain": "%1 had %2 stolen by %3!",
|
||||
"actorNoDamage": "%1 took no damage!",
|
||||
"actorNoHit": "Miss! %1 took no damage!",
|
||||
"enemyDamage": "Dealt %2 damage to %1!",
|
||||
"enemyRecovery": "%1's %2 recovered by %3!",
|
||||
"enemyGain": "%1's %2 increased by %3!",
|
||||
"enemyLoss": "%1's %2 decreased by %3!",
|
||||
"enemyDrain": "%1 stole %2 from %3!",
|
||||
"enemyNoDamage": "Cannot deal damage to %1!",
|
||||
"enemyNoHit": "Miss! Cannot deal damage to %1!",
|
||||
"evasion": "%1 dodged the attack!",
|
||||
"magicEvasion": "%1 nullified the magic!",
|
||||
"magicReflection": "%1 reflected the magic!",
|
||||
"counterAttack": "%1 reflected the physical attack!",
|
||||
"substitute": "%1 protected %2!",
|
||||
"buffAdd": "%1's %2 rose!",
|
||||
"debuffAdd": "%1's %2 fell!",
|
||||
"buffRemove": "%1's %2 returned to normal!",
|
||||
"actionFailure": "It had no effect on %1!"
|
||||
}
|
||||
},
|
||||
"testBattlers": [
|
||||
|
|
@ -1048,18 +1048,18 @@
|
|||
},
|
||||
"weaponTypes": [
|
||||
"",
|
||||
"短剣",
|
||||
"剣",
|
||||
"フレイル",
|
||||
"斧",
|
||||
"ムチ",
|
||||
"杖",
|
||||
"弓",
|
||||
"クロスボウ",
|
||||
"銃",
|
||||
"爪",
|
||||
"グローブ",
|
||||
"槍"
|
||||
"Dagger",
|
||||
"Sword",
|
||||
"Flail",
|
||||
"Axe",
|
||||
"Whip",
|
||||
"Staff",
|
||||
"Bow",
|
||||
"Crossbow",
|
||||
"Gun",
|
||||
"Claws",
|
||||
"Gloves",
|
||||
"Spear"
|
||||
],
|
||||
"windowTone": [
|
||||
0,
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
{
|
||||
"id": 1,
|
||||
"animationId": 6,
|
||||
"description": "魔力を具現化するための変換魔石。珍しいものでは\nありませんが、使い慣れた物です。",
|
||||
"description": "A conversion magic stone used to materialize magical power.\nIt's not rare, but it's something I'm used to using.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -18,7 +18,7 @@
|
|||
}
|
||||
],
|
||||
"iconIndex": 146,
|
||||
"name": "煙水晶",
|
||||
"name": "Smoky Quartz",
|
||||
"note": "",
|
||||
"params": [
|
||||
0,
|
||||
|
|
@ -36,7 +36,7 @@
|
|||
{
|
||||
"id": 2,
|
||||
"animationId": 6,
|
||||
"description": "魔力を具現化するための変換魔石。純度が高く色がとても美しいですね。\n観賞用としても求められることが多いとか。",
|
||||
"description": "A conversion magic stone used to materialize magical power.\nIt has a high purity and a very beautiful color. I've heard\nit's often sought after as a decorative item as well.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -51,7 +51,7 @@
|
|||
}
|
||||
],
|
||||
"iconIndex": 146,
|
||||
"name": "翡翠",
|
||||
"name": "Jade",
|
||||
"note": "",
|
||||
"params": [
|
||||
0,
|
||||
|
|
@ -69,7 +69,7 @@
|
|||
{
|
||||
"id": 3,
|
||||
"animationId": 6,
|
||||
"description": "魔力を具現化するための変換魔石。深いながらも透明感のある赤。\n戦闘に使うのが少し申し訳なくなってきます。",
|
||||
"description": "A conversion magic stone used to materialize magical power.\nA deep yet transparent red. It almost feels wrong to use it\nin battle.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -84,7 +84,7 @@
|
|||
}
|
||||
],
|
||||
"iconIndex": 146,
|
||||
"name": "柘榴石",
|
||||
"name": "Garnet",
|
||||
"note": "",
|
||||
"params": [
|
||||
0,
|
||||
|
|
@ -135,7 +135,7 @@
|
|||
{
|
||||
"id": 5,
|
||||
"animationId": 0,
|
||||
"description": "とてつもない神秘性を感じる優美な籠手。おそらく個人で所有していい物では\nないでしょう。あの…敵を殴ると針が無数に飛び出して非常に怖いんですが…。",
|
||||
"description": "An elegant gauntlet that exudes incredible mystique. It's\nprobably not something an individual should own. Um... it's\nreally scary because countless needles shoot out when you\nhit an enemy...",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -150,7 +150,7 @@
|
|||
}
|
||||
],
|
||||
"iconIndex": 143,
|
||||
"name": "ワルキューレガントレット",
|
||||
"name": "Valkyrie Gauntlet",
|
||||
"note": "",
|
||||
"params": [
|
||||
0,
|
||||
|
|
|
|||
|
|
@ -193,12 +193,12 @@ Live2Dチェック (Live2D Check)
|
|||
猛者 (Veteran)
|
||||
修羅 (Demon)
|
||||
超人 (Superhuman)
|
||||
ソウベエ (Soubei)
|
||||
ソウベエ (Soubee)
|
||||
エディ (Eddie)
|
||||
デクスター (Dexter)
|
||||
イェン (Yen)
|
||||
レベッカ (Rebekka)
|
||||
ココペリスト (Kokopellist)
|
||||
レベッカ (Rebecca)
|
||||
ココペリスト (Kokoperist)
|
||||
敵テスト (Enemy Test)
|
||||
|
||||
# Armors
|
||||
|
|
@ -250,21 +250,21 @@ BGM集 (BGM Collection)
|
|||
射撃Lv6 (Shooting Lv6)
|
||||
射撃Lv7 (Shooting Lv7)
|
||||
弾丸狂 (Bullet Maniac)
|
||||
急所狙いLv1 (Vital Shot Lv1)
|
||||
急所狙いLv2 (Vital Shot Lv2)
|
||||
急所狙いLv3 (Vital Shot Lv3)
|
||||
急所狙いLv4 (Vital Shot Lv4)
|
||||
急所狙いLv5 (Vital Shot Lv5)
|
||||
急所狙いLv6 (Vital Shot Lv6)
|
||||
急所狙いLv7 (Vital Shot Lv7)
|
||||
急所狙いLv1 (Critical Aim Lv1)
|
||||
急所狙いLv2 (Critical Aim Lv2)
|
||||
急所狙いLv3 (Critical Aim Lv3)
|
||||
急所狙いLv4 (Critical Aim Lv4)
|
||||
急所狙いLv5 (Critical Aim Lv5)
|
||||
急所狙いLv6 (Critical Aim Lv6)
|
||||
急所狙いLv7 (Critical Aim Lv7)
|
||||
風水隙撃 (Wind-Water Flank Shot)
|
||||
曲射Lv1 (Ricochet Lv1)
|
||||
曲射Lv2 (Ricochet Lv2)
|
||||
曲射Lv3 (Ricochet Lv3)
|
||||
曲射Lv4 (Ricochet Lv4)
|
||||
曲射Lv5 (Ricochet Lv5)
|
||||
曲射Lv6 (Ricochet Lv6)
|
||||
曲射Lv7 (Ricochet Lv7)
|
||||
曲射Lv1 (Curved Shot Lv1)
|
||||
曲射Lv2 (Curved Shot Lv2)
|
||||
曲射Lv3 (Curved Shot Lv3)
|
||||
曲射Lv4 (Curved Shot Lv4)
|
||||
曲射Lv5 (Curved Shot Lv5)
|
||||
曲射Lv6 (Curved Shot Lv6)
|
||||
曲射Lv7 (Curved Shot Lv7)
|
||||
空中跳弾 (Aerial Ricochet)
|
||||
乱射Lv1 (Rapid Fire Lv1)
|
||||
乱射Lv2 (Rapid Fire Lv2)
|
||||
|
|
@ -298,14 +298,14 @@ BGM集 (BGM Collection)
|
|||
鷹の目Lv6 (Hawk Eye Lv6)
|
||||
鷹の目Lv7 (Hawk Eye Lv7)
|
||||
狂犬の目 (Mad Dog's Eye)
|
||||
練気Lv1 (Focus Ki Lv1)
|
||||
練気Lv2 (Focus Ki Lv2)
|
||||
練気Lv3 (Focus Ki Lv3)
|
||||
練気Lv4 (Focus Ki Lv4)
|
||||
練気Lv5 (Focus Ki Lv5)
|
||||
練気Lv6 (Focus Ki Lv6)
|
||||
練気Lv7 (Focus Ki Lv7)
|
||||
練気一迅 (Focus Ki: Swift)
|
||||
練気Lv1 (Spirit Training Lv1)
|
||||
練気Lv2 (Spirit Training Lv2)
|
||||
練気Lv3 (Spirit Training Lv3)
|
||||
練気Lv4 (Qi Training Lv4)
|
||||
練気Lv5 (Spirit Focus Lv5)
|
||||
練気Lv6 (Spirit Focus Lv6)
|
||||
練気Lv7 (Spirit Focus Lv7)
|
||||
練気一迅 (Spirit Focus: Swift)
|
||||
防御Lv1 (Defense Lv1)
|
||||
防御Lv2 (Defense Lv2)
|
||||
防御Lv3 (Defense Lv3)
|
||||
|
|
@ -388,7 +388,7 @@ CQCLv5 (CQC Lv5)
|
|||
狙い撃ち (Aimed Shot)
|
||||
毒塗暗器 (Poisoned Dagger)
|
||||
火炎弾 (Flame Bullet)
|
||||
急所狙い (Vital Shot)
|
||||
急所狙い (Critical Aim)
|
||||
八ツ首 (Eight Heads)
|
||||
鬼返し (Oni Reversal)
|
||||
サークルショット (Circle Shot)
|
||||
|
|
@ -397,37 +397,238 @@ CQCLv5 (CQC Lv5)
|
|||
敵カウンターテスト (Enemy Counter Test)
|
||||
テスト削り (Test Shave)
|
||||
テスト乱射 (Test Barrage)
|
||||
|
||||
# Weapons
|
||||
デリンジャー (Derringer)
|
||||
デリンジャー.Lv2 (Derringer Lv2)
|
||||
デリンジャー.Lv3 (Derringer Lv3)
|
||||
デリンジャー.Lv4 (Derringer Lv4)
|
||||
デリンジャー.Lv5 (Derringer Lv5)
|
||||
WPPK.Lv2 (WPPK Lv2)
|
||||
WPPK.Lv3 (WPPK Lv3)
|
||||
WPPK.Lv4 (WPPK Lv4)
|
||||
WPPK.Lv5 (WPPK Lv5)
|
||||
ガバメント (Government)
|
||||
ガバメント.Lv2 (Government Lv2)
|
||||
ガバメント.Lv3 (Government Lv3)
|
||||
ガバメント.Lv4 (Government Lv4)
|
||||
ガバメント.Lv5 (Government Lv5)
|
||||
砂漠の猛禽 (Desert Raptor)
|
||||
砂漠の猛禽.Lv2 (Desert Raptor Lv2)
|
||||
砂漠の猛禽.Lv3 (Desert Raptor Lv3)
|
||||
砂漠の猛禽.Lv4 (Desert Raptor Lv4)
|
||||
砂漠の猛禽.Lv5 (Desert Raptor Lv5)
|
||||
象撃ち銃 (Elephant Gun)
|
||||
象撃ち銃.Lv2 (Elephant Gun Lv2)
|
||||
象撃ち銃.Lv3 (Elephant Gun Lv3)
|
||||
象撃ち銃.Lv4 (Elephant Gun Lv4)
|
||||
象撃ち銃.Lv5 (Elephant Gun Lv5)
|
||||
5DPガン (5DP Gun)
|
||||
5DPガン.Lv2 (5DP Gun Lv2)
|
||||
5DPガン.Lv3 (5DP Gun Lv3)
|
||||
5DPガン.Lv4 (5DP Gun Lv4)
|
||||
5DPガン.Lv5 (5DP Gun Lv5)
|
||||
スラッシュ (Slash)
|
||||
スラッシュⅡ (Slash II)
|
||||
ライジング (Rising)
|
||||
コンビネーション (Combo)
|
||||
コンビネーションⅡ (Combo II)
|
||||
ツインストライク (Twin Strike)
|
||||
トリプルエッジ (Triple Edge)
|
||||
トリプルエッジⅡ (Triple Edge II)
|
||||
ソードテンペスト (Tempest Sword)
|
||||
ディレイスタブ (Delayed Stab)
|
||||
ディレイスタブⅡ (Delayed Stab II)
|
||||
トリックスター (Trickster)
|
||||
バックアタック (Back Attack)
|
||||
バックスタブ (Backstab)
|
||||
アサシネイション (Assassination)
|
||||
突撃 (Assault)
|
||||
鎧通し (Armor Pierce)
|
||||
ペネトレイト (Penetrate)
|
||||
牽制 (Check)
|
||||
軽攻撃 (Light Attack)
|
||||
スタンプ (Stomp)
|
||||
キック (Kick)
|
||||
ハイキック (High Kick)
|
||||
ハンドガン (Handgun)
|
||||
ハンドガンⅡ (Handgun II)
|
||||
エナジーショット (Energy Shot)
|
||||
ピンポイント (Pinpoint)
|
||||
ピンポイントⅡ (Pinpoint II)
|
||||
キルスナイプ (Killshot)
|
||||
ラピッド (Rapidfire)
|
||||
ラピッドⅡ (Rapidfire II)
|
||||
ラピッドⅢ (Rapidfire III)
|
||||
スプレッド (Spread)
|
||||
スプレッドⅡ (Spread II)
|
||||
スプレッドⅢ (Spread III)
|
||||
バーストエッジ (Burst Edge)
|
||||
バーストエッジⅡ (Burst Edge II)
|
||||
バーストエッジⅢ (Burst Edge III)
|
||||
ショックウェイブ (Shockwave)
|
||||
ショックウェイブⅡ (Shockwave II)
|
||||
ショックウェイブⅢ (Shockwave III)
|
||||
プロトフェアリー (Proto-Fairy)
|
||||
フェアリー (Fairy)
|
||||
試作型フェアリー (Fairy EX)
|
||||
攻撃指令 (Attack Order)
|
||||
防御指令 (Defend Order)
|
||||
支援指令 (Support Order)
|
||||
回復指令 (Heal Order)
|
||||
補給指令 (Supply Order)
|
||||
突撃指令 (Assault Order)
|
||||
更新実行 (Update)
|
||||
フォーメーションα (Formation α)
|
||||
フォーメーションβ (Formation β)
|
||||
フォーメーションγ (Formation γ)
|
||||
フェアリーメテオ (Fairy Meteor)
|
||||
メディカルモード (Medical Mode)
|
||||
バッテリーチャージ (Charge Battery)
|
||||
アップグレード (Upgrade)
|
||||
ホーネット (Hornet)
|
||||
妖精乱舞 (Fairy Dance)
|
||||
防衛行動 (Defend)
|
||||
ガード (Guard)
|
||||
イモータル (Immortal)
|
||||
回避 (Evade)
|
||||
ジェミニ (Gemini)
|
||||
ミラージュ (Mirage)
|
||||
レーション (Ration)
|
||||
リペア30 (Repair-30)
|
||||
リペア50 (Repair-50)
|
||||
リペア100 (Repair-100)
|
||||
リペア150 (Repair-150)
|
||||
リペア200 (Repair-200)
|
||||
リペア300 (Repair-300)
|
||||
リジェネレイト (Regenerate)
|
||||
リフレッシュ (Refresh)
|
||||
闘気 (Vigor)
|
||||
静かな心 (Serenity)
|
||||
おだやか (Tranquility)
|
||||
闘争心 (Aggression)
|
||||
残心 (Vigilance)
|
||||
平常心 (Composure)
|
||||
Mode-Wind (Mode-Wind)
|
||||
Mode-Flame (Mode-Flame)
|
||||
Mode-Aqua (Mode-Aqua)
|
||||
Mode-Earth (Mode-Earth)
|
||||
様子を見る (Wait and See)
|
||||
インターセプト (Intercept)
|
||||
リミットブレイク (Limit Break)
|
||||
MPレーザー (MP Laser)
|
||||
エクステンション (Extension)
|
||||
コンセントレイト (Concentrate)
|
||||
オーバーソウル (Oversoul)
|
||||
ブロー (Blow)
|
||||
ブレイクブロー (Break Blow)
|
||||
バインド (Bind)
|
||||
シザーズ (Scissors)
|
||||
ジャミング (Jamming)
|
||||
ウィッシュドロー (Wish Draw)
|
||||
リロード (Reload)
|
||||
メテオフォール (Meteor Fall)
|
||||
シャドウリッパー (Shadow Ripper)
|
||||
リフレクション (Reflection)
|
||||
スキャニング (Scanning)
|
||||
雪見切り (Snow Cutter)
|
||||
月見切り (Moon Cutter)
|
||||
花見切り (Flower Cutter)
|
||||
雪椿 (Flurry)
|
||||
月影 (Moonlight)
|
||||
花陽炎 (Blazing Petals)
|
||||
ムラマサブレード (Muramasa)
|
||||
ダブルドロー (Double Draw)
|
||||
スパイラルシェイブ (Spiral Stab)
|
||||
グングニル (Gungnir)
|
||||
ドラゴンフライ (Dragonfly)
|
||||
グラビティ (Gravity)
|
||||
インパクト (Impact)
|
||||
エレメントアーツ (Element Arts)
|
||||
アサルトブレイカー (Assault Breaker)
|
||||
シャープストライク (Sharp Strike)
|
||||
ミラクルステップ (Miracle Step)
|
||||
ソニックレイド (Sonic Raid)
|
||||
レゾナンスブレード (Resonance Blade)
|
||||
トランス (Trance)
|
||||
クロックワイズ (Clockwise)
|
||||
コストカット (Cut Cost)
|
||||
ダブルシフト (Doubleshift)
|
||||
トリプルシフト (Tripleshift)
|
||||
チャージ (Charge)
|
||||
コストダウン (Cost Down)
|
||||
ブースト (Boost)
|
||||
スラスターオン (Thrusters)
|
||||
クリア (Clear)
|
||||
リベレイション (Liberation)
|
||||
オーバークロック (Overclock)
|
||||
一閃 (Flash)
|
||||
フォーリングギフト (Fallen Gift)
|
||||
高速回路 (Speed Circuits)
|
||||
グリード (Greed)
|
||||
ジョーカーA (Joker-A)
|
||||
ジョーカーS (Joker-S)
|
||||
ポイズンナイフ (Poison Knife)
|
||||
ポイズンミスト (Poison Mist)
|
||||
毒手 (Toxic Touch)
|
||||
ポイズンバスター (Poison Buster)
|
||||
ポイズンブレイク (Poison Breaker)
|
||||
ワクチンシールド (Vaccination)
|
||||
空気感染 (Airborne Virus)
|
||||
ポイズンカウンター (Poison Counter)
|
||||
ウィルスダガー (Virus Dagger)
|
||||
ウイルス散布 (Virus Spray)
|
||||
屍 (Corpse)
|
||||
ウイルスバスター (Virus Buster)
|
||||
ウィークポイント (Weakpoint)
|
||||
N・Tアンチウイルス (N・T Antivirus)
|
||||
パンデミック (Pandemic)
|
||||
ウイルスバリア (Virus Barrier)
|
||||
ドーピング (Doping)
|
||||
ドーピングS (Doping-S)
|
||||
バニラインパクト (Vanilla Impact)
|
||||
連接棍 (Nunchaku)
|
||||
ポイズンショーテル (Poison Shotel)
|
||||
ラビチャージ (Rabi-Charge)
|
||||
穿孔閃 (Piercing Blow)
|
||||
穿孔閃・改 (Piercing Blow X)
|
||||
百花繚乱 (Blooming Petals)
|
||||
百花繚乱・改 (Blooming Petals X)
|
||||
双竜波 (Twin Dragons)
|
||||
双竜波・改 (Twin Dragons X)
|
||||
竜翔鳳刺 (Soaring Phoenix)
|
||||
竜翔鳳刺・改 (Soaring Phoenix X)
|
||||
サモンアスタロト (Summon Astaroth)
|
||||
メタル化 (Metal Form)
|
||||
Mアクセス (M-Access)
|
||||
Mアクセス・改 (M-Access X)
|
||||
Bアクセス (B-Access)
|
||||
Bアクセス・改 (B-Access X)
|
||||
Cアクセス (C-Access)
|
||||
Cアクセス・改 (C-Access X)
|
||||
Dアクセス (D-Access)
|
||||
Dアクセス・改 (D-Access X)
|
||||
Eアクセス (E-Access)
|
||||
Eアクセス・改 (E-Access X)
|
||||
Pアクセス (P-Access)
|
||||
真・穿孔閃 (True Piercing Blow)
|
||||
真・百花繚乱 (True Blooming Petals)
|
||||
真・双竜波 (True Twin Dragons)
|
||||
真・竜翔鳳刺 (True Soaring Phoenix)
|
||||
真・命脈覚醒 (True Revival)
|
||||
投げキッス (Blow Kiss)
|
||||
キス (Kiss)
|
||||
トーク (Talk)
|
||||
誘惑 (Seduction)
|
||||
乳首舐め手コキ (Nipple Handy)
|
||||
フェラチオ (Blowjob)
|
||||
パイズリ (Titjob)
|
||||
アナル舐め手コキ (Rimjob)
|
||||
ボディタッチ (Close Contact)
|
||||
スパイダー騎乗位 (Spider)
|
||||
騎乗位 (Cowgirl)
|
||||
鯉の滝登り (Carp Riding)
|
||||
裏千流下り (Full Body)
|
||||
スマイル (Smile)
|
||||
カエル挟み (Frog)
|
||||
聖水 (Piss)
|
||||
シックスナイン (69)
|
||||
たわし洗い (Scrub)
|
||||
ハイグレ (Haigure)
|
||||
オナニー (Masturbate)
|
||||
緊張 (Nerves)
|
||||
アルコール (Cocktail)
|
||||
水分補給 (Hydrate)
|
||||
アナルビーズ (Anal Beads)
|
||||
ぱふぱふ (Puff-Puff)
|
||||
ちくビーム (Nipple Beam)
|
||||
キャストオフ (Cast Off)
|
||||
急所蹴り (Critical Kick)
|
||||
N素材Card (N-Material Card)
|
||||
R素材Card (R-Material Card)
|
||||
SR素材Card (SR-Material Card)
|
||||
SSR素材Card (SSR-Material Card)
|
||||
おからちゃん (Okara-Chan)
|
||||
粘液 (Mucus)
|
||||
ニップルドーム (Nipple Dome)
|
||||
束縛 (Entangled)
|
||||
羞恥 (Ashamed)
|
||||
鈍痛 (Dull Pain)
|
||||
束縛 (Restraints)
|
||||
ダウン (Down)
|
||||
頭痛 (Headache)
|
||||
丸呑み (Swallowed)
|
||||
ストレス (Stress)
|
||||
尿意 (Urge)
|
||||
|
||||
# Items
|
||||
ドライフルーツ (Dried Fruit)
|
||||
|
|
@ -499,115 +700,173 @@ WPPK.Lv5 (WPPK Lv5)
|
|||
コータローとの絆3 (Bond with Kotaro 3)
|
||||
コータローとの絆4 (Bond with Kotaro 4)
|
||||
コータローとの絆5 (Bond with Kotaro 5)
|
||||
レベッカとの絆1 (Bond with Rebekka 1)
|
||||
レベッカとの絆2 (Bond with Rebekka 2)
|
||||
レベッカとの絆3 (Bond with Rebekka 3)
|
||||
レベッカとの絆4 (Bond with Rebekka 4)
|
||||
レベッカとの絆5 (Bond with Rebekka 5)
|
||||
レベッカとの絆1 (Bond with Rebecca 1)
|
||||
レベッカとの絆2 (Bond with Rebecca 2)
|
||||
レベッカとの絆3 (Bond with Rebecca 3)
|
||||
レベッカとの絆4 (Bond with Rebecca 4)
|
||||
レベッカとの絆5 (Bond with Rebecca 5)
|
||||
|
||||
# Game Specific
|
||||
魔法の里の繁栄事情 (The Secret to the Prosperity of the Magical Village)
|
||||
|
||||
# Locations
|
||||
ローズフォード (Roseford)
|
||||
ヘグイの村 (Hegui Village)
|
||||
追放者の都 (Exiles' City)
|
||||
上層区 (Upper District)
|
||||
中層区 (Middle District)
|
||||
下層区 (Lower District)
|
||||
遺構 (Ruins)
|
||||
樹海 (Sea Of Trees / Dense Forest)
|
||||
秘匿の森 (Hidden Forest)
|
||||
西方都市群 (Western City States)
|
||||
# Characters
|
||||
シノ (Sino) - Female [Full name: シノーペ (Sinope)]
|
||||
フィル (Phil) - Male
|
||||
エヴァン (Evan) - Male
|
||||
ヴィーヴィア (Vivia) - Female
|
||||
ボグド (Bogudo) - Male
|
||||
アレク (Alec) - Male
|
||||
ニーナ (Nina) - Female
|
||||
ランドン (Landon) - Male
|
||||
リロイ (Leroy) - Male
|
||||
ダリウス (Darius) - Male
|
||||
オズ (Oz) - Male
|
||||
|
||||
# Organizations/Buildings:
|
||||
商工会 (Commerce Guild)
|
||||
商工ギルド (Commerce Guild)
|
||||
# Locations - Towns & Settlements
|
||||
メルヴェの街 (Merve)
|
||||
ポレルの村 (Porel Village)
|
||||
コロントの村 (Coronto Village)
|
||||
イースノーレ (Easnoore)
|
||||
カンドア関所 (Kandoa Checkpoint)
|
||||
ニエテ港 (Niete Port)
|
||||
黒霧の島 (Black Fog Island)
|
||||
|
||||
# Locations - Dungeons & Natural Areas
|
||||
忘れられた森 (Forgotten Forest)
|
||||
ドーネ廃坑 (Dorne Abandoned Mine)
|
||||
魔の塔 (Demon Tower)
|
||||
遺跡 (Ruins)
|
||||
森の小道 (Forest Path)
|
||||
地下水路 (Underground Waterway)
|
||||
魔物の巣 (Monster Nest)
|
||||
温泉 (Hot Spring)
|
||||
花畑 (Flower Field)
|
||||
|
||||
# Locations - Buildings & Facilities
|
||||
自宅 (Home)
|
||||
エヴァン宅 (Evan's House)
|
||||
宿屋 (Inn)
|
||||
ギルド (Guild)
|
||||
傭兵組合 (Mercenary Guild)
|
||||
教会 (Church)
|
||||
元老院 (Senate)
|
||||
ローズフォード商会 (Roseford Trading Company)
|
||||
ローズフォードテルマエ (Roseford Thermae)
|
||||
テルマエ (Thermae)
|
||||
カジノ (Casino)
|
||||
闘技場 (Arena)
|
||||
奴隷市 (Slave Market)
|
||||
問屋 (Wholesale Shop)
|
||||
道具屋 (Item Shop)
|
||||
塾 (Academy)
|
||||
領主の家 (Lord's House)
|
||||
治癒院 (Healing Hall)
|
||||
酒場 (Bar/Tavern)
|
||||
牢獄 (Prison)
|
||||
兵士の詰め所 (Soldier's Station)
|
||||
訓練場 (Training Grounds)
|
||||
更衣室 (Changing Room)
|
||||
リロイの家 (Leroy's House)
|
||||
山小屋 (Mountain Cabin)
|
||||
回想部屋 (Recollection Room)
|
||||
|
||||
# Factions/Families:
|
||||
ボールドウィン家 (Baldwin Family)
|
||||
ペスマン公爵 (Duke Pesman)
|
||||
デューク・ペスマン (Duke Pesman)
|
||||
エルマー派 (Elmar Faction)
|
||||
# World-Building & Lore
|
||||
異界人 (Otherworlder)
|
||||
異界 (Other World)
|
||||
天狐 (Tenko / Celestial Fox)
|
||||
銀狼族 (Silver Wolf Tribe)
|
||||
召喚士 (Summoner)
|
||||
契約 (Contract)
|
||||
無契約 (Contractless)
|
||||
召喚士協会 (Summoner's Association)
|
||||
魔術師協会 (Mage Association)
|
||||
魔族 (Demon)
|
||||
魔物 (Monster)
|
||||
マナ (Mana)
|
||||
結界 (Barrier)
|
||||
地脈 (Ley Lines)
|
||||
エメの鳥籠 (Eme's Birdcage)
|
||||
尾追いの術 (Tracking Spell)
|
||||
幻術 (Illusion Magic)
|
||||
媚毒 (Aphrodisiac Poison)
|
||||
淫毒 (Aphrodisiac Poison)
|
||||
ルーグ (Roog)
|
||||
領主 (Lord)
|
||||
精霊鳥 (Spirit Bird)
|
||||
|
||||
# Monsters/Creatures:
|
||||
# Game Enemies
|
||||
ゴブリン (Goblin)
|
||||
グリーンゴブリン (Green Goblin)
|
||||
ゴブリングロウ (Goblin Glow)
|
||||
ゴブリンベビー (Goblin Baby)
|
||||
インプ (Imp)
|
||||
バイコーン (Bicorn)
|
||||
ローパー (Roper)
|
||||
スナッチャー (Snatcher)
|
||||
スラッジ (Sludge)
|
||||
死肉犬 (Carrion Dog)
|
||||
レイス (Wraith)
|
||||
ノーム (Gnome)
|
||||
クロウ (Crow)
|
||||
トレント (Treant)
|
||||
魔獣 (Demon Beast)
|
||||
イビルジェミニ (Evil Gemini)
|
||||
人頭樹 (Human-Head Tree)
|
||||
スワンプマン (Swampman)
|
||||
外道魔術師 (Heretic Sorcerer)
|
||||
ヒプノワーム (Hypno Worm)
|
||||
ならず者 (Ruffian)
|
||||
ポリュプス (Polypus)
|
||||
大闇蜘蛛 (Great Dark Spider)
|
||||
|
||||
# Items/Objects:
|
||||
建国記念硬貨 (Founding Commemorative Coin)
|
||||
災厄の石碑 (Monument Of Calamity)
|
||||
災厄の書 (Book Of Calamity)
|
||||
遺物 (Artifact/Relic)
|
||||
晩餐会の招待状 (Banquet Invitation)
|
||||
# Game Weapons
|
||||
煙水晶 (Smoky Quartz)
|
||||
翡翠 (Jade)
|
||||
柘榴石 (Garnet)
|
||||
ワルキューレガントレット (Valkyrie Gauntlet)
|
||||
|
||||
# Concepts/Terms:
|
||||
遺構孤児 (Ruins Orphan)
|
||||
亡国 (Fallen Nation)
|
||||
災厄 (Calamity)
|
||||
錬金術 (Alchemy)
|
||||
占星術 (Astrology)
|
||||
ダンジョン救助業者 (Dungeon Rescue Worker)
|
||||
遺構測量士 (Ruins Surveyor)
|
||||
ブルーファントム=シルバーファング (Blue Phantom Silver Fang)
|
||||
# Game Armor
|
||||
絹の衣 (Silk Robe)
|
||||
皮の衣 (Leather Robe)
|
||||
鎖の衣 (Chain Robe)
|
||||
|
||||
# Game Characters
|
||||
レオナ (Leona) - Female
|
||||
ルーリー (Rury) - Female
|
||||
レベッカ (Rebekka) - Female
|
||||
イヴ (Eve) - Female
|
||||
エマ (Emma) - Female
|
||||
ラピス (Lapis) - Female
|
||||
ユリアン (Julian) - Male
|
||||
ソウベエ (Soubei) - Male
|
||||
コータロー (Kotaro) - Male
|
||||
アイザック (Isaac) - Male
|
||||
マーカス (Marcus) - Male
|
||||
エディ (Eddie) - Male
|
||||
イェン (Yen) - Male
|
||||
マクスウェル (Maxwell) - Male
|
||||
ジェシー (Jesse) - Male
|
||||
アーロン (Aaron) - Male
|
||||
ロナルド (Ronald) - Male
|
||||
モーリッツ (Moritz) - Male
|
||||
デクスター (Dexter) - Male
|
||||
Ta_Leona - Female
|
||||
Ta_LeonaDIdle - Female
|
||||
Ta_Leonamaidcheer - Female
|
||||
Ta_Rury - Female
|
||||
Ta_Eve - Female
|
||||
Ta_Rebekka - Female
|
||||
Ta_Lapis - Female
|
||||
Ta_Bighand - Male
|
||||
Ta_Frank - Male
|
||||
Ta_Gang - Male
|
||||
Ta_Gunjin1 - Male
|
||||
Ta_Gunjin2 - Male
|
||||
Ta_Jesse - Male
|
||||
Ta_Kotaro - Male
|
||||
Ta_Marcus - Male
|
||||
Ta_Maxwell - Male
|
||||
Ta_mitsubai - Male
|
||||
Ta_Ronin - Male
|
||||
Ta_Shonin - Male
|
||||
Ta_Yen - Male
|
||||
# Game Accessories
|
||||
土竜の涙 (Mole's Tear)
|
||||
孤狼の牙 (Lone Wolf's Fang)
|
||||
メルヴェ織りの布 (Merve Woven Cloth)
|
||||
ノーレのお守り (Noore's Charm)
|
||||
バロックストーン (Baroque Stone)
|
||||
古のアセイミ (Ancient Aseimi)
|
||||
修行者の心 (Ascetic's Heart)
|
||||
|
||||
# Game Items
|
||||
薬草 (Medicinal Herb)
|
||||
花弁 (Petal)
|
||||
りんご (Apple)
|
||||
ヤギミルク (Goat Milk)
|
||||
リッチハーブ (Rich Herb)
|
||||
マナドロップ (Mana Drop)
|
||||
ネズミキノコ (Mouse Mushroom)
|
||||
トコトコウオ (Tokotoko Fish)
|
||||
エリクサー (Elixir)
|
||||
洞窟薬草 (Cave Herb)
|
||||
山薬草 (Mountain Herb)
|
||||
マナ小結晶 (Small Mana Crystal)
|
||||
干し肉 (Dried Meat)
|
||||
マナクリスタル (Mana Crystal)
|
||||
ホシクズゴケ (Stardust Moss)
|
||||
火石 (Fire Stone)
|
||||
水だんご (Water Dumpling)
|
||||
雷針 (Thunder Needle)
|
||||
違法ボム (Illegal Bomb)
|
||||
スークの実 (Sook Fruit)
|
||||
金の林檎 (Golden Apple)
|
||||
精霊の羽 (Spirit Feather)
|
||||
お届け物 (Delivery Package)
|
||||
|
||||
# Game Skills
|
||||
攻撃 (Attack)
|
||||
防御 (Guard)
|
||||
もがく (Struggle)
|
||||
鬼火 (Will-o'-Wisp)
|
||||
業火 (Hellfire)
|
||||
華炎 (Blazing Flower)
|
||||
静水 (Calm Water)
|
||||
龍水 (Dragon Water)
|
||||
水簾 (Water Curtain)
|
||||
斬雷 (Thunder Slash)
|
||||
爆雷 (Thunder Blast)
|
||||
雷獣 (Thunder Beast)
|
||||
風刃 (Wind Blade)
|
||||
鎌鼬 (Sickle Weasel)
|
||||
治癒術 (Healing Art)
|
||||
治癒術・改 (Healing Art: Improved)
|
||||
天上の衣 (Heavenly Robe)
|
||||
|
||||
# Stat Boosters
|
||||
ライフアップ (Life Up)
|
||||
マナアップ (Mana Up)
|
||||
パワーアップ (Power Up)
|
||||
ガードアップ (Guard Up)
|
||||
マジックアップ (Magic Up)
|
||||
レジストアップ (Resist Up)
|
||||
スピードアップ (Speed Up)
|
||||
Loading…
Reference in a new issue