1979 lines
No EOL
49 KiB
JavaScript
1979 lines
No EOL
49 KiB
JavaScript
//=============================================================================
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// TRP_FogTexture.js
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//=============================================================================
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// Spriteset_Map
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// FogSprite
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// FogTextureSprite
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// Game_Map
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// ConfigManager
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// Window_Options
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// Filter Editor
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// showImagePicker
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//=============================================================================
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/*:
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* @target MZ
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* @author Thirop
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* @plugindesc 床テクスチャプラグイン[負荷注意:ヘルプに詳細]
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* @help
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* マップにテクスチャを重ねて濃淡の質感を出すプラグイン。
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*
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*
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* ◆ブレンド(合成)モード「オーバーレイ」の負荷について
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* ブレンドモード「オーバーレイ」はマップに濃淡をつけるのに
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* 便利ですが、他のブレンドモードより高負荷です。
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*
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* 特に、ツクールMZではMVよりも負荷が高く、
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* スマートフォンや低スペックPCでは非推奨となります。
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*
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* オプションやプラグインコマンドでブレンドモード:オーバーレイの
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* フォグを無効・有効の設定することができるので適宜設定してください。
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* ・MV形式コマンド「fogSprite enableOverlay on/off」
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* (プラグインコマンドで変更時には、シーン遷移を挟んで有効化されます。)
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* ・スクリプト「ConfigManager.trpFogEnableOverlay = true」(またはfalse)
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* (キー名を変えてるときは設定したConfigManager.キー名)
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*
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*
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*
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* ◆ブレンド(合成)モード「オーバーレイ」の動作について
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* ツクールMZではデフォルトでは未対応です。
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*
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* MZではコアスクリプトver1.6.0以降かつ、
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* 「pixi-picture_for_MZ_160.js」を導入することで
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* ブレンドモード「オーバーレイ」に対応します。
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*
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*
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* 【更新履歴】
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* 1.40 2023/05/18 パラメータ変更機能。画像ピッカー追加
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* 1.25 2023/01/20 オプション設定の修正
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* 1.24 2023/01/19 初版
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*
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*
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*
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*
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* 【使い方】
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* □編集の開始
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* プラグインコマンド「編集開始」を実行してエディタを呼び出す
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* └MVでは「fogTexture edit」
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* └スクリプトでは「TRP_CORE.FogSprite.edit()」
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*
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* □マップのメモ欄設定
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* エディタ終了時にクリップボードに設定パラメータがコピーされるので
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* マップのメモ欄にペーストすればOK。
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*
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* □パラメータ変更コマンド
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* 表示中のフォグのパラメータを変更します。
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* └MVでは「fogTexture update 所要フレーム数 《パラメータペースト》」
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* └パラメータはエディタ表示中にCtrl+Cでコピー。
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* └アルファ、スピードX、スピードYのみ変更可能
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*
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*
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* 【テクスチャ画像】
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* 「img/trp_fogs」フォルダ内に
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* fog1.png、fog2.png〜の形式のファイル名で
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* 画像を準備してください。
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* (「ExPluginSet/materials/trp_fogs」フォルダにプリセット素材があります)
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*
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*
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*
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* @command edit
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* @text 編集開始
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* @desc テクスチャの編集開始
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*
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*
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* @command enableOverlay
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* @text オーバーレイ設定変更
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* @desc ブレンドモード:オーバーレイのフォグ表示のON/OFF設定
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*
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* @arg flag
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* @text フラグ設定
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* @desc ブレンドモード:オーバーレイのフォグ表示のON/OFF設定
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* @type boolean
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* @default true
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*
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*
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* @command update
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* @text パラメータ変更
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* @desc 表示中フォグのパラメータを変更。アルファ、スピードの値のみ有効
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*
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* @arg duration
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* @text 所要フレーム
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* @desc 変化にかける所要フレーム数
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* @type number
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* @default 60
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*
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* @arg param
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* @text パラメータ<ペースト>
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* @desc エディタでCtrl+Cで値をコピーしたものをペースト
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* @type string
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*
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*
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*
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*
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* @param imagePickerCol
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* @text 画像選択UIの列数
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* @desc 画像選択UIの列数。デフォ値は4
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* @default 4
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* @type number
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*
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* @param imagePickerRow
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* @text 画像選択UIの行数
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* @desc 画像選択UIの行数。デフォ値は3
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* @default 4
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* @type number
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*
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* @param disableUpdateCommand
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* @text updateコマンドを無効化
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* @desc trueでupdateコマンドを無効化。(Game_Mapに関数を追加してるため競合時にはOFFに)
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* @default false
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* @type boolean
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*
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*
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* @param categoryOverlay
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* @text 【オーバーレイ設定】
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* @default ブレンドモード:オーバーレイに関する設定
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*
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* @param enableOverlayOnInit
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* @text 開始時オーバーレイ設定
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* @desc ゲーム開始時のブレンドモード:オーバーレイのフォグ有効設定初期値
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* @default true
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* @type boolean
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* @parent categoryOverlay
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*
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* @param enableOverlayOnMobileDevice
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* @text スマホのオーバーレイ設定
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* @desc スマホプレイ時のブレンドモード:オーバーレイのフォグ有効設定初期値
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* @default false
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* @type boolean
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* @parent categoryOverlay
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*
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* @param optionIndex
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* @text 負荷設定オプション表示順
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* @desc オーバーレイ設定オプションをオプションウィンドウの上から何番目に表示するか。-1でオプション追加なし
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* @type number
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* @default -1
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* @min -1
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* @parent categoryOverlay
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*
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* @param optionName
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* @text オプション名
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* @desc オーバーレイ設定オプションの表示名
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* @type string
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* @default マップテクスチャ
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* @parent categoryOverlay
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*
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* @param optionKey
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* @text オバレオプションキー
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* @desc オーバーレイオプションの内部保存キー。MapObject.jsのキーと揃えると連動可能。
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* @default trpFogEnableOverlay
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* @parent categoryOverlay
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*
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*
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* @requiredAssets img/trp_fogs/fog1
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* @requiredAssets img/trp_fogs/fog2
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* @requiredAssets img/trp_fogs/fog3
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* @requiredAssets img/trp_fogs/fog4
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* @requiredAssets img/trp_fogs/fog5
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* @requiredAssets img/trp_fogs/fog6
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* @requiredAssets img/trp_fogs/fog7
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* @requiredAssets img/trp_fogs/fog8
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* @requiredAssets img/trp_fogs/fog9
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*
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*
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*/
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//=============================================================================
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(function(){
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'use strict';
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var useBlendFilter = PIXI.picture&&PIXI.picture.getBlendFilter;
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var isMZ = Utils.RPGMAKER_NAME === "MZ";
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var isMac = navigator.userAgent.contains('Macintosh');
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var ctrlKey = isMac ? 'Cmd' : 'Ctrl';
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var pluginName = 'TRP_FogTexture';
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var parameters = PluginManager.parameters(pluginName);
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var enableOverlayOnInit = parameters.enableOverlayOnInit==='true'||parameters.enableOverlayOnInit===true;
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var enableOverlayOnMobileDevice = parameters.enableOverlayOnMobileDevice==='true'||parameters.enableOverlayOnMobileDevice===true;
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var optionIndex = parameters.optionIndex===undefined ? -1 : Number(parameters.optionIndex);
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var optionName = parameters.optionName||'マップテクスチャ';
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var optionKey = parameters.optionKey = parameters.optionKey||'trpFogEnableOverlay';
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//=============================================================================
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// Plugin Command
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//=============================================================================
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if(isMZ){
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PluginManager.registerCommand(pluginName,'edit',function(args){
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FogTextureSprite.edit();
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});
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PluginManager.registerCommand(pluginName,'update',function(args){
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var argsArr = Object.values(args)
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$gameMap.trpFogTextureChangeParameters(argsArr);
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});
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PluginManager.registerCommand(pluginName,'enableOverlay',function(args){
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ConfigManager[optionKey] = args.flag==='true'||args.flag===true;
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ConfigManager.save();
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});
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};
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var _Game_Interpreter_pluginCommand = Game_Interpreter.prototype.pluginCommand;
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Game_Interpreter.prototype.pluginCommand = function(command,args){
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if(command==='floorTexture'||command==='fogTexture'){
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if(args[0]&&args[0]==='enableOverlay'){
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ConfigManager[optionKey] = args[1]!=='off'&&args[1]!=='false';
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ConfigManager.save();
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}else if(args[0]==='update'){
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args.shift();
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$gameMap.trpFogTextureChangeParameters(args);
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}else{
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FogTextureSprite.edit();
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}
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}else{
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_Game_Interpreter_pluginCommand.call(this,...arguments);
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}
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};
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//=============================================================================
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// Managers
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//=============================================================================
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ImageManager.loadTrpFog = function(filename) {
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return this.loadBitmap("img/trp_fogs/", filename);
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};
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//=============================================================================
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// Spriteset_Map
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//=============================================================================
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var _Spriteset_Map_createLowerLayer = Spriteset_Map.prototype.createLowerLayer;
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Spriteset_Map.prototype.createLowerLayer = function(){
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_Spriteset_Map_createLowerLayer.call(this);
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this.setupTrpFogs();
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};
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Spriteset_Map.prototype.setupTrpFogs = function(){
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this._trpFogSprites = [];
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if(!this._tilemap)return;
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/* old data
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===================================*/
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var paramStr = $dataMap.meta.floorTexture;
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if(paramStr){
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this.createTrpFog(paramStr);
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}
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/* normal data
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===================================*/
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if($dataMap.meta.trpFog){
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var paramStrs = $dataMap.meta.trpFog.split('|');
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for(const paramStr of paramStrs){
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this.createTrpFog('['+paramStr+']');
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}
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}
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};
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Spriteset_Map.prototype.createTrpFog = function(paramStr){
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var params = JSON.parse(paramStr);
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var blend = params[1];
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if(TRP_CORE.useBlendFilter(blend) && !ConfigManager[optionKey]){
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return;
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}
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var sprite = new FogTextureSprite();
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sprite.setup(...params);
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this._tilemap.addChild(sprite);
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this._trpFogSprites.push(sprite);
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};
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//=============================================================================
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// FogSprite
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//=============================================================================
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var TRP_Container = TRP_CORE.TRP_Container;
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var FogSprite = TRP_CORE.FogSprite = function FogSprite(){
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this.initialize.apply(this, arguments);
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};
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FogSprite.prototype = Object.create(TRP_Container.prototype);
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FogSprite.prototype.constructor = FogSprite;
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FogSprite.MARGIN = 4;
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FogSprite.prototype.initialize = function() {
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TRP_Container.prototype.initialize.call(this);
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this.z = 5;
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this.useTrpTiling = false;
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this._tilingSprite = null;
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this._scaleX = 1;
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this._scaleY = 1;
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this._scrollRateX = 1;
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this._scrollRateY = 1;
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this._doSpeed = false;
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this.__speedX = 0;
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this.__speedY = 0;
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this._autoX = 0;
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this._autoY = 0;
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};
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FogSprite.prototype.setSpeed = function(x=0,y=0){
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this.__speedX = -x/60;
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this.__speedY = -y/60;
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this._doSpeed = !!(x||y);
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};
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FogSprite.prototype.setScrollRate = function(x=1,y=1){
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this._scrollRateX = x;
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this._scrollRateY = y;
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};
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FogSprite.prototype.setBlendMode = function(blendMode=0){
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if(!this._tilingSprite)return;
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// if(!disableAutoUseTrpTiling){
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// if(TRP_CORE.useBlendFilter(blendMode) !== this.useTrpTiling){
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// this.setupWithBitmap(this._tilingSprite.bitmap,this._scaleX,this._scaleY,blendMode);
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// return;
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// }
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// }
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TRP_CORE.setBlendMode(this._tilingSprite,blendMode);
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};
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FogSprite.prototype.setup = function(image,scaleX=1,scaleY=1,blendMode=0){
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var folder;
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if(image.contains('/')){
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var elems = image.split('/');
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folder = '';
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for(var i=0; i<elems.length-1; i=(i+1)|0){
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folder += elems[i];
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folder += '/';
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}
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image = elems[elems.length-1];
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}else{
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folder = 'img/fogs/';
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}
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var bitmap = ImageManager.loadBitmap(folder, image);
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this.setupWithBitmap(bitmap,scaleX,scaleY,blendMode);
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};
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FogSprite.prototype.setupWithBitmap = function(bitmap,scaleX,scaleY,blendMode,trpTiling=0){
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if(this._tilingSprite){
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this._tilingSprite.parent.removeChild(this._tilingSprite);
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this._tilingSprite.destroy();
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}
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var m = FogSprite.MARGIN;
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var width = Graphics.width+2*m;
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var height = Graphics.height+2*m;
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var sprite;
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this._scaleX = scaleX;
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this._scaleY = scaleY;
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blendMode = blendMode.clamp(0,29);
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// if(!disableAutoUseTrpTiling && trpTiling<0){
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// this.useTrpTiling = TRP_CORE.useBlendFilter(blendMode);
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// }else{
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this.useTrpTiling = trpTiling>0;
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// }
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if(this.useTrpTiling){
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//TRP_TilingSprite
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sprite = new TRP_CORE.TRP_TilingSprites(width,height);
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sprite.noMask = true;
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sprite.setScale(scaleX,scaleY,true);
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sprite.bitmap = bitmap;
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}else{
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//normal TilingSprite
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sprite = new TilingSprite();
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sprite.bitmap = bitmap;
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sprite.scale.set(scaleX,scaleY);
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sprite.width = width/scaleX;
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sprite.height = height/scaleY;
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}
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TRP_CORE.setBlendMode(sprite,blendMode);
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this._tilingSprite = sprite;
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this.addChild(sprite);
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sprite.x = -m;
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sprite.y = -m;
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};
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/* update
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===================================*/
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FogSprite.prototype.update = function(){
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if(this._tilingSprite){
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var ox = $gameMap._displayX*48 * this._scrollRateX;
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var oy = $gameMap._displayY*48 * this._scrollRateY;
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if(!this.useTrpTiling){
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ox /= this._scaleX;
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oy /= this._scaleY;
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}
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if(this._doSpeed){
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this._autoX += this.__speedX;
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this._autoY += this.__speedY;
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}
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this._tilingSprite.origin.x = ox + this._autoX;
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this._tilingSprite.origin.y = oy + this._autoY;
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}
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TRP_Container.prototype.update.call(this);
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};
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//=============================================================================
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// FogTextureSprite
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//=============================================================================
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var FogTextureSprite = TRP_CORE.FogTextureSprite = function FogTextureSprite(){
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this.initialize.apply(
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this, arguments);
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};
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FogTextureSprite.prototype = Object.create(FogSprite.prototype);
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FogTextureSprite.prototype.constructor = FogTextureSprite;
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FogTextureSprite.MARGIN = 4;
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FogTextureSprite.prototype.initialize = function(idx=0){
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FogSprite.prototype.initialize.call(this);
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this._fogIdx = idx;
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this._setupId = 0;
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this._currentParams = null;
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};
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FogTextureSprite.prototype.setup = function(image=1,blendMode=1,scale=1,aspectRatio=1,z=4,gamma=1,contrast=1,brightness=1,alpha=1,speedX=0,speedY=0,scrollX=1,scrollY=1,trpTiling=-1){
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/* check needsFilterSnap
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===================================*/
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var needsFilterSnap = gamma!==1 || contrast!==1 || brightness!==1;
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var filterParamNotChange = false;
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if(this._currentParams){
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if(image===this._currentParams.image
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&& gamma===this._currentParams.gamma
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&& contrast===this._currentParams.contrast
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&& brightness===this._currentParams.brightness
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){
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filterParamNotChange = true;
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}
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}
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|
||
this._currentParams = {image,blendMode,scale,aspectRatio,z,gamma,contrast,brightness,alpha,speedX,speedY,scrollX,scrollY,trpTiling};
|
||
var args = [image,blendMode,scale,aspectRatio,z,gamma,contrast,brightness,alpha,speedX,speedY,scrollX,scrollY,trpTiling];
|
||
|
||
this._setupId += 1;
|
||
var setupId = this._setupId;
|
||
|
||
if(this._tilingSprite && filterParamNotChange){
|
||
//reuse current bitmap
|
||
this._setup(this._tilingSprite.bitmap,setupId,...args);
|
||
}else{
|
||
//load bitmap
|
||
if(typeof image === 'number'){
|
||
image = 'fog'+image;
|
||
}
|
||
|
||
var bitmap = ImageManager.loadTrpFog(image);
|
||
if(needsFilterSnap){
|
||
bitmap.addLoadListener(this.makeBitmap.bind(this,bitmap,setupId,...args));
|
||
}else{
|
||
bitmap.addLoadListener(this._setup.bind(this,bitmap,setupId,...args));
|
||
}
|
||
}
|
||
};
|
||
|
||
FogTextureSprite.prototype.makeBitmap = function(bitmap,setupId,image,blendMode,scale,aspectRatio,z,gamma,contrast,brightness,alpha,speedX=0,speedY=0,scrollX=1,scrollY=1,trpTiling=-1){
|
||
if(this._setupId !== setupId)return;
|
||
|
||
var sprite = new Sprite();
|
||
sprite.bitmap = bitmap;
|
||
|
||
var w = sprite.width;
|
||
var h = sprite.height;
|
||
|
||
var filterId = 'fracAdjust';
|
||
var params = [gamma,1,contrast,brightness, 1,1,1,1];
|
||
TRP_FilterManager.filterCreate(filterId,null,'adjustment',sprite,params);
|
||
|
||
var contents = TRP_CORE.snap(sprite,w,h);
|
||
TRP_FilterManager.filterClear(filterId);
|
||
sprite.destroy();
|
||
|
||
this._setup(contents,setupId,image,blendMode,scale,aspectRatio,z,gamma,contrast,brightness,alpha,speedX,speedY,scrollX,scrollY,trpTiling);
|
||
};
|
||
|
||
FogTextureSprite.prototype._setup = function(bitmap,setupId,image,blendMode,scale,aspectRatio,z,gamma,contrast,brightness,alpha,speedX=0,speedY=0,scrollX=1,scrollY=1,trpTiling=-1){
|
||
if(this._setupId !== setupId)return;
|
||
|
||
var m = FogTextureSprite.MARGIN;
|
||
var scaleX = scale;
|
||
var scaleY = scale*aspectRatio;
|
||
this.setupWithBitmap(bitmap,scaleX,scaleY,blendMode,trpTiling);
|
||
|
||
this.setSpeed(speedX,speedY);
|
||
this.setScrollRate(scrollX,scrollY);
|
||
|
||
this.opacity = 255*alpha;
|
||
this.z = z;
|
||
|
||
var data = $gameMap._trpFogTextures && $gameMap._trpFogTextures[this._fogIdx];
|
||
if(data){
|
||
this.updateParameters(data);
|
||
};
|
||
};
|
||
|
||
FogTextureSprite.prototype.update = function(){
|
||
FogSprite.prototype.update.call(this);
|
||
|
||
var data = $gameMap._trpFogTextures && $gameMap._trpFogTextures[this._fogIdx];
|
||
if(data && data[0]>=0){
|
||
this.updateParameters(data);
|
||
}
|
||
};
|
||
FogTextureSprite.prototype.updateParameters = function(data=$gameMap._trpFogTextures[this._fogIdx]){
|
||
var [d,image,blendMode,scale,aspectRatio,z,gamma,contrast,brightness,alpha,speedX,speedY,scrollX,scrollY,trpTiling] = data;
|
||
|
||
var opacity = alpha*255;
|
||
if(d<0)d=0;
|
||
|
||
if(opacity!==this.opacity){
|
||
this.opacity = (this.opacity*d+opacity)/(d+1);
|
||
}
|
||
|
||
speedX = -speedX/60;
|
||
if(this.__speedX!==speedX){
|
||
this.__speedX = (this.__speedX*d+speedX)/(d+1);
|
||
}
|
||
speedY = -speedY/60;
|
||
if(this.__speedY!==speedX){
|
||
this.__speedY = (this.__speedY*d+speedX)/(d+1);
|
||
}
|
||
this._doSpeed = !!(this.__speedX||this.__speedY);
|
||
};
|
||
|
||
|
||
|
||
//=============================================================================
|
||
// Game_Map
|
||
//=============================================================================
|
||
if(parameters.disableUpdateCommand!=='true')(()=>{
|
||
var _Game_Map_initialize = Game_Map.prototype.initialize;
|
||
Game_Map.prototype.initialize = function(){
|
||
_Game_Map_initialize.call(this,...arguments);
|
||
this._trpFogTextures = null;
|
||
};
|
||
var _Game_Map_setup = Game_Map.prototype.setup;
|
||
Game_Map.prototype.setup = function(mapId){
|
||
_Game_Map_setup.call(this,...arguments);
|
||
this._trpFogTextures = null;
|
||
};
|
||
Game_Map.prototype.trpFogTextureChangeParameters = function(args){
|
||
if(!args)return;
|
||
var duration = Number(args[0])||0;
|
||
var params = args[1].split(',');
|
||
var idx = Number(params.shift());
|
||
this._trpFogTextures = this._trpFogTextures||[];
|
||
for(var i=0; i<idx; i=(i+1)|0){
|
||
this._trpFogTextures[i] = this._trpFogTextures[i]||null;
|
||
}
|
||
this._trpFogTextures[idx] = [duration,...(params.map(p=>Number(p)))];
|
||
};
|
||
var _Game_Map_update = Game_Map.prototype.update;
|
||
Game_Map.prototype.update = function(){
|
||
_Game_Map_update.call(this,...arguments);
|
||
if(this._trpFogTextures){
|
||
for(const data of this._trpFogTextures){
|
||
if(data && data[0]>=0){
|
||
data[0] -= 1;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
})();
|
||
|
||
|
||
//=============================================================================
|
||
// ConfigManager
|
||
//=============================================================================
|
||
var _ConfigManager_makeData = ConfigManager.makeData;
|
||
ConfigManager.makeData = function() {
|
||
var config = _ConfigManager_makeData.call(this);
|
||
config[optionKey] = this[optionKey];
|
||
return config;
|
||
};
|
||
|
||
var _ConfigManager_applyData = ConfigManager.applyData;
|
||
ConfigManager.applyData = function(config) {
|
||
_ConfigManager_applyData.call(this,config);
|
||
this[optionKey] = config[optionKey];
|
||
if(this[optionKey]===undefined){
|
||
this.initTrpFogEnableOverlay();
|
||
};
|
||
};
|
||
|
||
ConfigManager.initTrpFogEnableOverlay = function(){
|
||
if(this[optionKey]!==undefined)return;
|
||
if(Utils.isMobileDevice()){
|
||
this[optionKey] = enableOverlayOnMobileDevice;
|
||
}else{
|
||
this[optionKey] = enableOverlayOnInit;
|
||
}
|
||
};
|
||
|
||
ConfigManager.initTrpFogEnableOverlay();
|
||
|
||
|
||
|
||
//=============================================================================
|
||
// Window_Options
|
||
//=============================================================================
|
||
if(optionIndex>=0)(function(){
|
||
var _Window_Options_makeCommandList = Window_Options.prototype.makeCommandList;
|
||
Window_Options.prototype.makeCommandList = function() {
|
||
_Window_Options_makeCommandList.call(this);
|
||
|
||
this.addCommand(optionName, optionKey);
|
||
|
||
var command = this._list.pop();
|
||
var index = optionIndex.clamp(0,this._list.length);
|
||
this._list.splice(index,0,command);
|
||
};
|
||
})();
|
||
|
||
|
||
|
||
|
||
|
||
|
||
//=============================================================================
|
||
// Filter Editor
|
||
//=============================================================================
|
||
(()=>{
|
||
TRP_CORE.FloorTextureSprite = {};
|
||
|
||
if(!Utils.isOptionValid('test')){
|
||
FogTextureSprite.edit = function(){};
|
||
TRP_CORE.FloorTextureSprite.edit = function(){};
|
||
return;
|
||
}
|
||
|
||
|
||
var _Dev = TRP_CORE.DevFuncs;
|
||
TRP_CORE.FloorTextureSprite.edit = function(){
|
||
FogTextureSprite.edit();
|
||
};
|
||
FogTextureSprite.edit = function(){
|
||
var sprite;
|
||
var spriteset = SceneManager._scene._spriteset;
|
||
var sprites = spriteset._trpFogSprites;
|
||
|
||
try{
|
||
Editor.start(sprites);
|
||
}catch(e){
|
||
SoundManager.playBuzzer();
|
||
}
|
||
};
|
||
|
||
|
||
|
||
|
||
//=============================================================================
|
||
// Editor
|
||
//=============================================================================
|
||
var Editor = FogTextureSprite.Editor = function Editor(){
|
||
this.initialize.apply(this, arguments);
|
||
};
|
||
|
||
var backspaceKey = Input.keyMapper[8]||'backspace';
|
||
Input.keyMapper[8] = backspaceKey;
|
||
|
||
Editor._savedUpdate = null;
|
||
Editor.isActive = false;
|
||
|
||
Editor.start = function(sprites){
|
||
this.isActive = true;
|
||
|
||
this._savedUpdate = SceneManager._scene.update;
|
||
var editor = new Editor(sprites)
|
||
var scene = SceneManager._scene;
|
||
scene.addChild(editor);
|
||
|
||
scene.update = function(){
|
||
_Dev.updateTexts();
|
||
if(!editor.update()){
|
||
SceneManager._scene.update = this._savedUpdate;
|
||
|
||
this._savedUpdate = null;
|
||
scene.removeChild(editor);
|
||
editor.destroy();
|
||
this.isActive = false;
|
||
}
|
||
|
||
for(const sprite of scene._spriteset._trpFogSprites){
|
||
sprite.update();
|
||
}
|
||
}.bind(this);
|
||
};
|
||
|
||
Editor.prototype = Object.create(Sprite.prototype);
|
||
Editor.prototype.constructor = Editor;
|
||
Editor.prototype.initialize = function(fogSprites){
|
||
Sprite.prototype.initialize.call(this);
|
||
this.initMembers();
|
||
|
||
this._fogSprites = fogSprites;
|
||
|
||
|
||
_Dev.showText('fogEditHelp',[
|
||
'←→:値の調整(+Shiftで微調整)',
|
||
ctrlKey+'+I:画像選択',
|
||
ctrlKey+'+D:一時的に表示/非表示',
|
||
ctrlKey+'+W:編集終了&パラメータコピー',
|
||
ctrlKey+'+N:フォグの追加',
|
||
ctrlKey+'+Backspace:フォグの削除',
|
||
ctrlKey+'+左右キー:フォグの切り替え',
|
||
]);
|
||
|
||
this.setFogIdx(0);
|
||
|
||
SoundManager.playOk();
|
||
this.registerKeyListeners();
|
||
this.createSelectorSprite();
|
||
this.createLines();
|
||
|
||
this.prepareInputtingCandidates();
|
||
};
|
||
Editor.prototype.initMembers = function(){
|
||
this.clearKeyDownListeneres();
|
||
|
||
this._end = false;
|
||
|
||
this._fogSprites = null;
|
||
this._fogIdx = -1;
|
||
|
||
this._lastEditingIndex = -1;
|
||
this._editingIndex = -1;
|
||
|
||
this._data = null;
|
||
this._keys = null;
|
||
|
||
this._parts = null;
|
||
this._commands = null;
|
||
|
||
this._inputtingWords = '';
|
||
this._inputtingCandidates = null;
|
||
};
|
||
|
||
|
||
Editor.prototype.setFogIdx = function(idx,force=false){
|
||
if(!force && this._fogIdx===idx)return;
|
||
if(idx<0){
|
||
SoundManager.playBuzzer();
|
||
}
|
||
|
||
//prepare new fog sprite
|
||
var sprite;
|
||
if(idx>=this._fogSprites.length){
|
||
idx = this._fogSprites.length;
|
||
|
||
sprite = new FogTextureSprite(idx);
|
||
this._fogSprites[idx] = sprite;
|
||
SceneManager._scene._spriteset._tilemap.addChild(sprite);
|
||
|
||
sprite.setup();
|
||
}
|
||
|
||
SoundManager.playOk();
|
||
this._fogIdx = idx;
|
||
|
||
|
||
sprite = this._fogSprites[idx];
|
||
this._data = JsonEx.makeDeepCopy(sprite._currentParams);
|
||
this._keys = Object.keys(this._data);
|
||
this._target = sprite;
|
||
|
||
if(this._parts){
|
||
for(const parts of this._parts){
|
||
parts.clearInputting();
|
||
parts._data = this._data;
|
||
parts._target = sprite;
|
||
parts.refreshParts();
|
||
}
|
||
};
|
||
|
||
_Dev.showText('fogEditIdx','<編集中:%1/%2>'.format(
|
||
this._fogIdx+1, this._fogSprites.length
|
||
));
|
||
};
|
||
Editor.prototype.deleteCurrentFogSprite = function(){
|
||
if(this._fogSprites.length <= 1){
|
||
SoundManager.playBuzzer();
|
||
return;
|
||
}
|
||
|
||
var sprite = this._target;
|
||
sprite.parent.removeChild(sprite);
|
||
TRP_CORE.remove(this._fogSprites,sprite);
|
||
sprite.destroy();
|
||
|
||
var fogIdx = this._fogIdx;
|
||
if(fogIdx>=this._fogSprites.length){
|
||
fogIdx -= 1;
|
||
}
|
||
this.setFogIdx(fogIdx,true);
|
||
};
|
||
|
||
|
||
Editor.PARAMS_UNIT = {
|
||
image:1,
|
||
blendMode:1,
|
||
scale:0.1,
|
||
aspectRatio:0.1,
|
||
z:1,
|
||
gamma:0.1,
|
||
saturation:0.1,
|
||
contrast:0.1,
|
||
brightness:0.1,
|
||
red:0.1,
|
||
green:0.1,
|
||
blue:0.1,
|
||
alpha:0.1,
|
||
speedX:10,
|
||
speedY:10,
|
||
scrollX:0.1,
|
||
scrollY:0.1,
|
||
trpTiling:1,
|
||
};
|
||
Editor.INT_PARAMS = [
|
||
'image','blendMode','z','trpTiling',
|
||
];
|
||
|
||
|
||
Editor.prototype.update = function(){
|
||
if(this._imagePicker && this._imagePicker.parent){
|
||
this._imagePicker.update();
|
||
}else{
|
||
if(TouchInput.isTriggered()||TouchInput.isPressed()){
|
||
this.processTouch();
|
||
}else if(Input._latestButton || this._keyCode){
|
||
this.processInput();
|
||
}
|
||
}
|
||
this._keyCode = 0;
|
||
this._key = '';
|
||
return !this._end;
|
||
};
|
||
|
||
Editor.prototype.processTouch = function(){
|
||
var allParts = this._parts;
|
||
var length = allParts.length;
|
||
var x = TouchInput.x;
|
||
var y = TouchInput.y;
|
||
|
||
var margin = Editor.SELECTOR_MARGIN;
|
||
for(var i = 0; i<length; i=(i+1)|0){
|
||
var parts = allParts[i];
|
||
if(parts.processTouch(x,y,margin)){
|
||
TouchInput.clear();
|
||
this.startEditing(i);
|
||
return;
|
||
}
|
||
}
|
||
};
|
||
|
||
Editor.prototype.processInput = function(){
|
||
if(this._end)return;
|
||
|
||
if(Input.isRepeated('down') && this._keyCode!==98){
|
||
var index = this._editingIndex;
|
||
index = (index+1)%this._parts.length;
|
||
|
||
this.startEditing(index);
|
||
this.resetInputingWords();
|
||
}else if(Input.isRepeated('up') && this._keyCode!==104){
|
||
var index = this._editingIndex;
|
||
index -= 1;
|
||
if(index<0)index = this._parts.length-1;
|
||
|
||
this.startEditing(index);
|
||
this.resetInputingWords();
|
||
}else if(Input.isRepeated('right')){
|
||
this.addValue(Input.isPressed('shift')?0.1:1);
|
||
}else if(Input.isRepeated('left')){
|
||
this.addValue(Input.isPressed('shift')?-0.1:-1);
|
||
}else if(this._keyCode>=KEY_CODE.alphabet && this._keyCode<=KEY_CODE.alphabetEnd){
|
||
this.pushInputtingCharacter(String.fromCharCode(this._keyCode));
|
||
}else{
|
||
var editing = this._editingIndex>=0 ? this.editingParts() : null;
|
||
if(editing){
|
||
if(!editing.processInput(this._keyCode,this._key)){
|
||
this.endEditing();
|
||
}else{
|
||
this.selectParts(this._editingIndex);
|
||
}
|
||
}
|
||
if(this._keyCode!==0){
|
||
this.resetInputingWords();
|
||
}
|
||
}
|
||
};
|
||
|
||
Editor.prototype.setFilterParams = function(innerData,params){
|
||
var idx = 0;
|
||
var data = innerData.data;
|
||
for(const parts of this._parts){
|
||
if(parts._data !== data)continue;
|
||
|
||
var value = params[idx++];
|
||
parts.setValue(value);
|
||
}
|
||
};
|
||
|
||
Editor.prototype.addValue = function(rate){
|
||
var parts = this.editingParts()
|
||
if(!parts)return;
|
||
parts.addValue(rate);
|
||
};
|
||
|
||
|
||
Editor.prototype.end = function(){
|
||
this._end = true;
|
||
this.resignKeyListeners();
|
||
|
||
var lines = this._parts;
|
||
var length = lines.length;
|
||
for(var i=0; i<length; i=(i+1)|0){
|
||
var line = lines[i];
|
||
line._target = null;
|
||
}
|
||
|
||
|
||
//copy data
|
||
var text = this.resultText();
|
||
|
||
_Dev.copyToClipboard(text,true);
|
||
_Dev.showTempText('clip','クリップボードにフィルター設定をコピー')
|
||
SoundManager.playSave();
|
||
|
||
_Dev.showText('fogEditHelp',null);
|
||
_Dev.showText('fogEditIdx',null);
|
||
|
||
if(this._completion){
|
||
this._completion(text);
|
||
this._completion = null;
|
||
}
|
||
};
|
||
Editor.prototype.resultText = function(){
|
||
var metaValue = '';
|
||
var sprites = SceneManager._scene._spriteset._trpFogSprites;
|
||
var keys = null;
|
||
for(const sprite of sprites){
|
||
if(metaValue)metaValue += '|';
|
||
keys = keys || Object.keys(sprite._currentParams);
|
||
|
||
var str = '';
|
||
for(const key of keys){
|
||
if(str)str+=',';
|
||
str += sprite._currentParams[key];
|
||
}
|
||
metaValue += str;
|
||
}
|
||
return '<trpFog:'+metaValue+'>';
|
||
};
|
||
|
||
Editor.prototype.startEditing = function(index){
|
||
if(index<0)return;
|
||
|
||
if(this._editingIndex === index)return;
|
||
SoundManager.playCursor();
|
||
|
||
var target = this._parts[index];
|
||
if(this._editingIndex>=0){
|
||
this._endEditing();
|
||
index = this._parts.indexOf(target);
|
||
if(index<0){
|
||
this._editingIndex = -1;
|
||
this.deselectParts();
|
||
return;
|
||
}
|
||
}
|
||
|
||
this._editingIndex = index;
|
||
target.startEditing();
|
||
this.selectParts(index);
|
||
};
|
||
Editor.prototype.endEditing = function(){
|
||
SoundManager.playCancel();
|
||
|
||
this._lastEditingIndex = this._editingIndex;
|
||
this._endEditing();
|
||
|
||
this._editingIndex = -1;
|
||
this.deselectParts();
|
||
};
|
||
Editor.prototype._endEditing = function(){
|
||
var editing = this.editingParts();
|
||
if(editing){
|
||
editing.endEditing();
|
||
}
|
||
}
|
||
Editor.prototype.editingParts = function(){
|
||
return this._parts[this._editingIndex];
|
||
};
|
||
|
||
Editor.prototype.registerKeyListeners = function(){
|
||
var listener = this._onKeyDown.bind(this);
|
||
this._keydownListener = listener;
|
||
document.addEventListener('keydown', listener);
|
||
};
|
||
Editor.prototype.clearKeyDownListeneres = function(){
|
||
this._keydownListener = null;
|
||
this._copyListener = null;
|
||
};
|
||
Editor.prototype.resignKeyListeners = function(){
|
||
if(this._keydownListener){
|
||
document.removeEventListener('keydown',this._keydownListener);
|
||
}
|
||
if(this._copyListener){
|
||
document.removeEventListener('copy',this._copyListener);
|
||
}
|
||
|
||
this.clearKeyDownListeneres();
|
||
};
|
||
|
||
Editor.prototype._onKeyDown = function(event){
|
||
if(this._imagePicker && this._imagePicker.parent){
|
||
this._imagePicker._onKeyDown(event);
|
||
return;
|
||
}
|
||
if(event.ctrlKey||event.metaKey){
|
||
if(event.key==='g'){
|
||
if(this.alpha===1){
|
||
this.alpha = 0.25;
|
||
}else{
|
||
this.alpha = 1;
|
||
}
|
||
SoundManager.playCursor();
|
||
}else if(event.key==='i'){
|
||
SoundManager.playCursor();
|
||
this.showImagePicker();
|
||
}else if(event.key==='d'){
|
||
this._target.visible = !this._target.visible;
|
||
SoundManager.playCursor();
|
||
}else if(event.key==='w'){
|
||
this.end();
|
||
}else if(event.key==='n'){
|
||
this.setFogIdx(this._fogSprites.length);
|
||
}else if(event.key==='Backspace'){
|
||
this.deleteCurrentFogSprite();
|
||
}else if(event.key==='ArrowLeft'){
|
||
Input.clear();
|
||
if(this._fogIdx>0){
|
||
this.setFogIdx(this._fogIdx-1);
|
||
}else SoundManager.playBuzzer();
|
||
}else if(event.key==='ArrowRight'){
|
||
Input.clear();
|
||
if(this._fogIdx<this._fogSprites.length-1){
|
||
this.setFogIdx(this._fogIdx+1);
|
||
}else SoundManager.playBuzzer();
|
||
}else if(event.key==='c'){
|
||
SoundManager.playCursor();
|
||
this.copyParamsForUpdateCommand();
|
||
}
|
||
}else if(!event.ctrlKey && !event.altKey) {
|
||
this._keyCode = event.keyCode;
|
||
this._key = event.key;
|
||
}
|
||
};
|
||
|
||
|
||
|
||
/* copy for update command
|
||
===================================*/
|
||
Editor.prototype.copyParamsForUpdateCommand = function(){
|
||
var data = this._data;
|
||
var idx = this._fogIdx;
|
||
|
||
var sprites = SceneManager._scene._spriteset._trpFogSprites;
|
||
var sprite = sprites[idx];
|
||
if(!sprite)return;
|
||
|
||
var keys = null;
|
||
keys = keys || Object.keys(sprite._currentParams);
|
||
|
||
var str = ''+idx;
|
||
for(const key of keys){
|
||
if(str)str+=',';
|
||
str += sprite._currentParams[key];
|
||
}
|
||
SoundManager.playOk();
|
||
_Dev.showTempAlert('変更コマンド用パラメータをコピー!')
|
||
_Dev.copyToClipboard(str,true);
|
||
};
|
||
|
||
|
||
/* selector
|
||
===================================*/
|
||
Editor.prototype.createSelectorSprite = function(){
|
||
var size = EditorLine.LINE_HEIGHT;
|
||
var bitmap = new Bitmap(size,size);
|
||
bitmap.fillAll('rgb(180,180,180)');
|
||
|
||
var sprite = new Sprite(bitmap);
|
||
sprite.opacity = 150;
|
||
this._selectorSprite = sprite;
|
||
this.addChild(sprite);
|
||
sprite.visible = false;
|
||
};
|
||
Editor.SELECTOR_MARGIN = 20;
|
||
Editor.prototype.selectParts = function(index){
|
||
var parts = this._parts[index];
|
||
var sprite = this._selectorSprite;
|
||
|
||
var size = sprite.bitmap.height;
|
||
sprite.y = parts.y;
|
||
|
||
sprite.anchor.set(1,0);
|
||
sprite.x = Graphics.width;
|
||
|
||
sprite.scale.x = (parts._width+Editor.SELECTOR_MARGIN)/size;
|
||
sprite.visible = true;
|
||
|
||
};
|
||
|
||
|
||
Editor.prototype.deselectParts = function(){
|
||
this._selectorSprite.visible = false;
|
||
};
|
||
|
||
|
||
/* editor line
|
||
===================================*/
|
||
Editor.SELECTION_WIDHT = 24;
|
||
Editor.prototype.createLines = function(){
|
||
var y = 20;
|
||
var lineH = 24;
|
||
var categoryMargin = 14;
|
||
this._parts = [];
|
||
this._commands = [];
|
||
|
||
var data = this._data;
|
||
for(const key of this._keys){
|
||
if(key==='gamma' || key==='speedX'){
|
||
y += categoryMargin;
|
||
}
|
||
|
||
var line = new EditorLine(key,data,this._target);
|
||
line.y = y;
|
||
line.refresh();
|
||
|
||
this._parts.push(line);
|
||
this._commands.push(key.toUpperCase());
|
||
|
||
this.addChild(line);
|
||
|
||
y += lineH;
|
||
}
|
||
};
|
||
|
||
|
||
|
||
|
||
/* word inputting
|
||
===================================*/
|
||
Editor.prototype.resetInputingWords = function(){
|
||
if(this._inputtingWords==='')return;
|
||
|
||
this._inputtingWords = '';
|
||
this.prepareInputtingCandidates();
|
||
};
|
||
Editor.prototype.prepareInputtingCandidates = function(){
|
||
this._inputtingCandidates = this._commands.concat();
|
||
};
|
||
Editor.prototype.pushInputtingCharacter = function(chara){
|
||
this._inputtingWords += chara;
|
||
var words = this._inputtingWords;
|
||
var candidates = this._inputtingCandidates;
|
||
var length = candidates.length;
|
||
var firstHit = null;
|
||
for(var i = 0; i<length; i=(i+1)|0){
|
||
var word = candidates[i];
|
||
if(word.indexOf(words)!==0){
|
||
candidates.splice(i,1);
|
||
i -= 1;
|
||
length -= 1;
|
||
}else{
|
||
firstHit = firstHit || word;
|
||
}
|
||
}
|
||
|
||
if(!firstHit){
|
||
this.prepareInputtingCandidates();
|
||
candidates = this._inputtingCandidates
|
||
var length = candidates.length;
|
||
while(words.length>0 && !firstHit){
|
||
for(var i=0; i<length; i=(i+1)|0){
|
||
if(candidates[i].indexOf(words)!==0)continue;
|
||
firstHit = candidates[i];
|
||
break;
|
||
}
|
||
if(!firstHit){
|
||
words = words.substr(1);
|
||
}
|
||
}
|
||
if(firstHit){
|
||
for(var i=length-1; i>=0; i=(i-1)|0){
|
||
if(candidates[i].indexOf(words)!==0)continue;
|
||
candidates.splice(i,1);
|
||
}
|
||
}
|
||
this._inputtingWords = words;
|
||
}
|
||
|
||
if(firstHit){
|
||
this.tryInputtingFirstHit(firstHit)
|
||
}
|
||
};
|
||
Editor.prototype.tryInputtingFirstHit = function(firstHit){
|
||
var perfectHit = this._inputtingWords===firstHit;
|
||
var index = this._commands.indexOf(firstHit);
|
||
this.startEditing(index);
|
||
};
|
||
|
||
|
||
|
||
//=============================================================================
|
||
// showImagePicker
|
||
//=============================================================================
|
||
Editor._imagePicker = null;
|
||
Editor.prototype.showImagePicker = function(){
|
||
if(!Editor._imagePicker)this._imagePicker = new ImagePicker();
|
||
this.addChild(this._imagePicker);
|
||
this._imagePicker.start(id=>{
|
||
var lines = this._parts;
|
||
for(const line of lines){
|
||
if(line && line._key==='image'){
|
||
line.setValue(id);
|
||
break;
|
||
}
|
||
}
|
||
});
|
||
};
|
||
|
||
|
||
/* ImagePicker
|
||
===================================*/
|
||
var ImagePicker = Editor.ImagePicker = function ImagePicker(){
|
||
this.initialize.apply(this, arguments);
|
||
};
|
||
ImagePicker.prototype = Object.create(Sprite.prototype);
|
||
ImagePicker.prototype.constructor = ImagePicker;
|
||
ImagePicker.prototype.initialize = function(){
|
||
Sprite.prototype.initialize.call(this);
|
||
this._onSelect = null;
|
||
this._page = -1;
|
||
this._list = null;
|
||
this._sprites = [];
|
||
this._idSprites = [];
|
||
|
||
this._bg = new PIXI.Graphics();
|
||
this.addChild(this._bg);
|
||
this._bg.beginFill(0x888888,1)
|
||
.drawRect(0,0,Graphics.width,Graphics.height);
|
||
|
||
this.createSprites();
|
||
this.setupList();
|
||
this.setPage(0);
|
||
};
|
||
|
||
ImagePicker.prototype.start = function(onSelect){
|
||
this._onSelect = onSelect;
|
||
};
|
||
|
||
ImagePicker.prototype.setupList = function(){
|
||
this._list = [];
|
||
var dir = 'img/trp_fogs/';
|
||
var files = _Dev.readdirSync(dir);
|
||
for(const file of files){
|
||
if(!file.contains('.png'))continue;
|
||
var id = Number(file.replace('fog','').replace('.png',''));
|
||
if(isNaN(id))continue;
|
||
this._list.push(id);
|
||
}
|
||
this._list.sort((a,b)=>Number(a)-Number(b));
|
||
};
|
||
|
||
/* sprites
|
||
===================================*/
|
||
ImagePicker.ID_FONT_SIZE = 22;
|
||
ImagePicker.prototype.createSprites = function(){
|
||
var num = this.itemNumInPage();
|
||
var col = this.col();
|
||
var row = this.row();
|
||
var w = Graphics.width/col;
|
||
var h = Graphics.height/row;
|
||
for(var i=0; i<num; i=(i+1)|0){
|
||
var sprite = new Sprite();
|
||
this.addChild(sprite);
|
||
this._sprites.push(sprite);
|
||
|
||
var c = i%col;
|
||
var r = Math.floor(i/col);
|
||
sprite.x = (c+0.5)*w;
|
||
sprite.y = (r+0.5)*h;
|
||
sprite.anchor.set(0.5,0.5);
|
||
|
||
|
||
//idSprite
|
||
var bitmap = new Bitmap(w,ImagePicker.ID_FONT_SIZE+6);
|
||
bitmap.fontSize = ImagePicker.ID_FONT_SIZE;
|
||
bitmap.outlineColor = 'black';
|
||
bitmap.outlineWidth = 5;
|
||
var idSprite = new Sprite(bitmap);
|
||
idSprite.x = c*w;
|
||
idSprite.y = r*h;
|
||
this.addChild(idSprite);
|
||
this._idSprites.push(idSprite);
|
||
}
|
||
};
|
||
|
||
/* setPage
|
||
===================================*/
|
||
ImagePicker.prototype.setPage = function(page=0,force=false){
|
||
if(page<0)page = 0;
|
||
if(page>this.maxPage())page = this.maxPage();
|
||
if(this._page===page && !force)return;
|
||
this._page = page;
|
||
|
||
SoundManager.playCursor();
|
||
|
||
var num = this.itemNumInPage();
|
||
var i0 = num*page;
|
||
var i1 = num*(page+1)-1;
|
||
var w = Graphics.width/this.col()-2;
|
||
var h = Graphics.height/this.row()-2;
|
||
|
||
var sprites = this._sprites;
|
||
for(const sprite of sprites){
|
||
sprite.visible = false;
|
||
}
|
||
var idSprites = this._idSprites;
|
||
for(const sprite of idSprites){
|
||
sprite.visible = false;
|
||
}
|
||
for(var i=i0; i<=i1&&i<this._list.length; i=(i+1)|0){
|
||
var sprite = sprites[i-i0];
|
||
var idSprite = this._idSprites[i-i0];
|
||
var id = this._list[i];
|
||
sprite.visible = true;
|
||
sprite.bitmap = ImageManager.loadTrpFog('fog'+id);
|
||
sprite.bitmap.addLoadListener(function(sprite){
|
||
var s = Math.min(w/sprite.bitmap.width,h/sprite.bitmap.height);
|
||
sprite.scale.set(s,s);
|
||
}.bind(this,sprite));
|
||
|
||
|
||
idSprite.visible = true;
|
||
var bitmap = idSprite.bitmap;
|
||
bitmap.clear();
|
||
bitmap.drawText(id,2,0,bitmap.width-4,bitmap.height);
|
||
}
|
||
};
|
||
|
||
/* end
|
||
===================================*/
|
||
ImagePicker.prototype.end = function(id=-1){
|
||
if(id>=0 && this._onSelect){
|
||
this._onSelect(id);
|
||
}
|
||
this._onSelect = null;
|
||
this.parent.removeChild(this);
|
||
};
|
||
|
||
/* update
|
||
===================================*/
|
||
ImagePicker.prototype.update = function(){
|
||
if(TouchInput.isTriggered()){
|
||
this.processTouch();
|
||
}
|
||
};
|
||
ImagePicker.prototype.processTouch = function(){
|
||
var tx = TouchInput.x;
|
||
var ty = TouchInput.y;
|
||
|
||
for(var i=this._sprites.length-1; i>=0; i=(i-1)|0){
|
||
var sprite = this._sprites[i];
|
||
if(!sprite.visible)continue;
|
||
var w = sprite.width*sprite.scale.x;
|
||
var x0 = sprite.x-w/2;
|
||
var x1 = sprite.x+w/2;
|
||
if(tx<x0 || tx>x1)continue;
|
||
var h = sprite.height*sprite.scale.y;
|
||
var y0 = sprite.y-h/2;
|
||
var y1 = sprite.y+h/2;
|
||
if(ty<y0 || ty>y1)continue;
|
||
|
||
var id = this._list[i+this.itemNumInPage()*this._page];
|
||
this.end(id);
|
||
SoundManager.playOk();
|
||
return;
|
||
}
|
||
};
|
||
|
||
ImagePicker.prototype._onKeyDown = function(event){
|
||
if(event.key==='q'||event.key==='ArrowLeft'){
|
||
this.setPage(this._page-1);
|
||
}else if(event.key==='w'||event.key==='ArrowRight'){
|
||
this.setPage(this._page+1);
|
||
}else if(event.key==='Escape'){
|
||
SoundManager.playCancel();
|
||
this.end();
|
||
}
|
||
};
|
||
|
||
/* helper
|
||
===================================*/
|
||
ImagePicker.prototype.col = function(){
|
||
return Number(parameters.imagePickerCol)||4;
|
||
};
|
||
ImagePicker.prototype.row = function(){
|
||
return Number(parameters.imagePickerRow)||3;
|
||
};
|
||
ImagePicker.prototype.itemNumInPage = function(){
|
||
return this.col()*this.row();
|
||
};
|
||
ImagePicker.prototype.maxPage = function(){
|
||
return Math.ceil(this._list.length/this.itemNumInPage())-1;
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
//=============================================================================
|
||
// EditorLine
|
||
//=============================================================================
|
||
function EditorLine(){
|
||
this.initialize.apply(this, arguments);
|
||
};
|
||
EditorLine.FONT_SIZE = 18;
|
||
EditorLine.LINE_HEIGHT = EditorLine.FONT_SIZE+4;
|
||
|
||
EditorLine.prototype = Object.create(PIXI.Container.prototype);
|
||
EditorLine.prototype.constructor = EditorLine;
|
||
EditorLine.prototype.initialize = function(key,data,target){
|
||
PIXI.Container.call(this);
|
||
this.width = Graphics.width;
|
||
this.height = Graphics.height;
|
||
|
||
this._key = key;
|
||
this._data = data;
|
||
this._target = target;
|
||
|
||
this._width = 0;
|
||
this._height = EditorLine.LINE_HEIGHT;
|
||
|
||
this._titleWidth = 0;
|
||
this._titleSprite = null;
|
||
this._parts = [];
|
||
this._textsCache = [];
|
||
|
||
this._editingIndex = -1;
|
||
this._inputting = '';
|
||
};
|
||
|
||
EditorLine.prototype.titleText = function(){
|
||
var title;
|
||
if($gameSystem.isJapanese()){
|
||
title = EditorLine.paramTitleJapanese(this._key);
|
||
}else{
|
||
title = this._key;
|
||
}
|
||
return '['+title+']';
|
||
};
|
||
EditorLine.paramTitleJapanese = function(key){
|
||
switch(key){
|
||
case "z":return "Z値";
|
||
case "image":return "画像番号";
|
||
case "scale":return "拡大率";
|
||
case "aspectRatio":return "アスペクト(縦/横比率)";
|
||
case "blendMode":return "ブレンドモード";
|
||
|
||
case "gamma":return "ガンマ";
|
||
case "contrast":return "コントラスト";
|
||
case "brightness":return "明るさ";
|
||
case "alpha":return "アルファ";
|
||
|
||
case "speedX":return "スピード:X方向/秒";
|
||
case "speedY":return "スピード:Y方向/秒";
|
||
case "scrollX":return "スクロール付随:X方向";
|
||
case "scrollY":return "スクロール付随:Y方向";
|
||
case "trpTiling":return "独自Tiling<0:無効,1:使用>";
|
||
}
|
||
};
|
||
|
||
|
||
EditorLine.prototype.type = function(){
|
||
return 'value';
|
||
};
|
||
EditorLine.prototype.refreshWithConfigData = function(config){
|
||
this.refresh();
|
||
};
|
||
EditorLine.prototype.refresh = function(){
|
||
this.refreshParts();
|
||
};
|
||
EditorLine.prototype.titleColor = function(){
|
||
return 'rgb(100,200,255)';
|
||
};
|
||
EditorLine.prototype.partsColor = function(){
|
||
if(this.isInvalid(true)){
|
||
return 'rgb(255,100,100)';
|
||
}
|
||
return 'rgb(200,255,255)';
|
||
};
|
||
EditorLine.prototype.isInvalid = function(checkKey=false){
|
||
if(!checkKey || this._key==='image'){
|
||
if(!_Dev.existsSync('img/trp_fogs/fog'+this._data.image+'.png')){
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
EditorLine.prototype.createTitleSprite = function(){
|
||
var sprite = new Sprite();
|
||
this.addChild(sprite);
|
||
this._titleSprite = sprite;
|
||
|
||
this.refreshTitleSprite();
|
||
};
|
||
EditorLine.prototype.refreshTitleSprite = function(){
|
||
var text = this.titleText();
|
||
|
||
var sprite = this._titleSprite;
|
||
var bitmap = sprite.bitmap;
|
||
|
||
var fontSize = EditorLine.FONT_SIZE;
|
||
var width = text.length*fontSize+4;
|
||
var height = fontSize+4;
|
||
if(bitmap && bitmap.width<width){
|
||
bitmap.clear();
|
||
}else{
|
||
bitmap = new Bitmap(width,height);
|
||
sprite.bitmap = bitmap;
|
||
}
|
||
|
||
sprite.anchor.set(1,0);
|
||
|
||
bitmap.fontSize = fontSize;
|
||
bitmap.outlineColor = 'black';
|
||
bitmap.outlineWidth = 5;
|
||
bitmap.textColor = this.titleColor();
|
||
bitmap.drawText(text,0,0,width,height,'right');
|
||
|
||
this._titleWidth = bitmap.measureTextWidth(text);
|
||
};
|
||
|
||
EditorLine.prototype.refreshParts = function(){
|
||
var parts = this._parts;
|
||
var length = this.partsNum();
|
||
|
||
for(var i = 0; i<length; i=(i+1)|0){
|
||
var text = this.partsText(i);
|
||
var sprite = parts[i];
|
||
if(!sprite){
|
||
sprite = this.createPartsSprite();
|
||
this.addChild(sprite);
|
||
parts[i] = sprite;
|
||
this._textsCache[i] = null;
|
||
}else{
|
||
sprite.visible = true;
|
||
}
|
||
if(this.checkChangeFromCache(text,i)){
|
||
this.refreshPartsText(sprite,text,i);
|
||
}
|
||
}
|
||
|
||
var partsLen = parts.length;
|
||
for(;i<partsLen;i=(i+1)|0){
|
||
parts[i].parent.removeChild(parts[i]);
|
||
}
|
||
parts.length = length;
|
||
|
||
this.layout();
|
||
};
|
||
|
||
EditorLine.prototype.checkChangeFromCache = function(text,i){
|
||
if(this._textsCache[i] === text){
|
||
return false;
|
||
}
|
||
|
||
this._textsCache[i] = text;
|
||
return true;
|
||
};
|
||
|
||
EditorLine.prototype.partsNum = function(){
|
||
return 1;
|
||
};
|
||
|
||
EditorLine.prototype.partsText = function(index){
|
||
return this._inputting || this._data[this._key];
|
||
};
|
||
EditorLine.prototype.defaultValue = function(){
|
||
return 0;
|
||
};
|
||
|
||
EditorLine.prototype.pushSaveDataParams = function(data){
|
||
};
|
||
|
||
|
||
EditorLine.prototype.configValue = function(configName,config){
|
||
var elems = configName.split('.');
|
||
config = config || this._config;
|
||
while(elems.length>0 && config){
|
||
var elem = elems.shift();
|
||
config = config[elem];
|
||
}
|
||
return config||this.defaultValue();
|
||
};
|
||
EditorLine.prototype.defaultValue = function(){
|
||
return 0;
|
||
};
|
||
|
||
EditorLine.prototype.addValue = function(rate){
|
||
var unit = Editor.PARAMS_UNIT[this._key]||0.1;
|
||
var value = this.value();
|
||
|
||
if(Editor.INT_PARAMS.contains(this._key)){
|
||
value += rate>0 ? 1 : -1;
|
||
}else{
|
||
value += unit*rate;
|
||
value = Math.round(value/unit*10)*unit/10+0.000000001;
|
||
}
|
||
this.setValue(value);
|
||
};
|
||
|
||
EditorLine.prototype.setValue = function(value){
|
||
if(Math.abs(value)<=0.000001)value = 0;
|
||
|
||
if(Editor.INT_PARAMS.contains(this._key)){
|
||
this._inputting = String(value);
|
||
}else{
|
||
var unit = Editor.PARAMS_UNIT[this._key]||0.1;
|
||
var decimal = TRP_CORE.decimal(unit)+1;
|
||
this._inputting = TRP_CORE.withDecimal(value,decimal);
|
||
}
|
||
|
||
var idx = this._editingIndex;
|
||
this._editingIndex = 0;
|
||
this.applyEditing();
|
||
this._editingIndex = idx;
|
||
};
|
||
|
||
EditorLine.MAX_PARTS_WIDTH = 128;
|
||
EditorLine.prototype.maxPartsWidth = function(){
|
||
return EditorLine.MAX_PARTS_WIDTH;
|
||
};
|
||
|
||
EditorLine.prototype.createPartsSprite = function(){
|
||
var fontSize = EditorLine.FONT_SIZE;
|
||
var width = this.maxPartsWidth();
|
||
var height = fontSize+4;
|
||
|
||
var bitmap = new Bitmap(width,height);
|
||
bitmap.fontSize = fontSize;
|
||
bitmap.outlineColor = 'black';
|
||
bitmap.outlineWidth = 5;
|
||
var sprite = new Sprite(bitmap);
|
||
|
||
return sprite;
|
||
};
|
||
|
||
EditorLine.prototype.refreshPartsText = function(sprite,text,i){
|
||
var bitmap = sprite.bitmap;
|
||
bitmap.clear();
|
||
|
||
var width = bitmap.width;
|
||
var height = bitmap.height;
|
||
var textWidth = Math.min(width,bitmap.measureTextWidth(text)+2);
|
||
bitmap.textColor = this.partsColor();
|
||
bitmap.drawText(text,1,0,width-2,height);
|
||
|
||
sprite._frame.width = textWidth;
|
||
sprite._refresh();
|
||
};
|
||
|
||
|
||
EditorLine.prototype.layout = function(){
|
||
if(!this._titleSprite){
|
||
this.createTitleSprite();
|
||
}
|
||
|
||
var margin = 5;
|
||
var x;
|
||
var rightAlign = true;
|
||
|
||
var title = this._titleSprite;
|
||
if(rightAlign){
|
||
x = Graphics.width-margin;
|
||
}else{
|
||
x = margin;
|
||
title.x = x;
|
||
x += this._titleWidth + margin;
|
||
}
|
||
|
||
|
||
var allParts = this._parts;
|
||
var length = allParts.length;
|
||
if(rightAlign){
|
||
for(var i=length-1; i>=0; i=(i-1)|0){
|
||
var parts = allParts[i];
|
||
parts.visible = !this._hidden;
|
||
if(!parts.visible)continue;
|
||
|
||
x -= parts.width;
|
||
parts.x = x;
|
||
x -= margin;
|
||
}
|
||
}else{
|
||
for(var i = 0; i<length; i=(i+1)|0){
|
||
var parts = allParts[i];
|
||
parts.visible = !this._hidden;
|
||
if(!parts.visible)continue;
|
||
|
||
parts.x = x;
|
||
x += parts.width + margin;
|
||
}
|
||
}
|
||
|
||
var title = this._titleSprite;
|
||
if(rightAlign){
|
||
title.x = x;
|
||
this._width = Graphics.width-x + this._titleWidth;
|
||
}else{
|
||
this._width = x-margin;
|
||
}
|
||
};
|
||
|
||
EditorLine.prototype.show = function(){
|
||
if(!this._hidden)return;
|
||
this._hidden = false;
|
||
this.layout();
|
||
};
|
||
EditorLine.prototype.hide = function(){
|
||
if(this._hidden)return;
|
||
this._hidden = true;
|
||
this.layout();
|
||
};
|
||
|
||
|
||
/* edit
|
||
===================================*/
|
||
EditorLine.prototype.processTouch = function(x,y,margin){
|
||
if(y<this.y)return false;
|
||
if(y>this.y+this._height)return false;
|
||
|
||
var rightAlign = true;
|
||
if(rightAlign){
|
||
if(x<Graphics.width-this._width-margin)return false;
|
||
}else{
|
||
if(this._width+margin<x)return false;
|
||
}
|
||
|
||
var allParts = this._parts;
|
||
var length = allParts.length;
|
||
for(var i = 0; i<length; i=(i+1)|0){
|
||
var parts = allParts[i];
|
||
if(parts.x<=x && x<=parts.x+parts.width){
|
||
this.setEditing(i);
|
||
return true;
|
||
}
|
||
}
|
||
return true;
|
||
};
|
||
|
||
EditorLine.prototype.startEditing = function(){
|
||
this.setEditing(Math.max(0,this._editingIndex));
|
||
};
|
||
EditorLine.prototype.setEditing = function(index){
|
||
var parts = this._parts;
|
||
var length = parts.length;
|
||
index = index % length;
|
||
this._editingIndex = index;
|
||
this.clearInputting();
|
||
|
||
for(var i = 0; i<length; i=(i+1)|0){
|
||
parts[i].opacity = i===index ? 255 : 150;
|
||
}
|
||
this.refreshParts();
|
||
};
|
||
EditorLine.prototype.endEditing = function(){
|
||
var needsRefresh = this._editingIndex>=0;
|
||
this._editingIndex = -1;
|
||
var parts = this._parts;
|
||
var length = parts.length;
|
||
for(var i = 0; i<length; i=(i+1)|0){
|
||
parts[i].opacity = 255;
|
||
}
|
||
|
||
if(needsRefresh){
|
||
this.refreshParts();
|
||
}
|
||
};
|
||
|
||
EditorLine.KEY_CODE = {
|
||
backSpace:8,
|
||
tab:9,
|
||
delete:46,
|
||
num:48,
|
||
alphabet:65,
|
||
a:65,
|
||
c:67,
|
||
d:68,
|
||
e:69,
|
||
f:70,
|
||
g:71,
|
||
i:73,
|
||
l:76,
|
||
p:80,
|
||
s:83,
|
||
t:84,
|
||
v:86,
|
||
w:87,
|
||
alphabetEnd: 90,
|
||
tenkey:96,
|
||
minus:189,
|
||
tenkeyMinus:109,
|
||
dot:190,
|
||
tenkeyDot:110,
|
||
at: 192,
|
||
bracket: 219
|
||
};
|
||
var KEY_CODE = EditorLine.KEY_CODE;
|
||
|
||
EditorLine.prototype.processInput = function(keyCode,key){
|
||
if(Input.isTriggered('ok')){
|
||
this.clearInputting();
|
||
}else if(keyCode===KEY_CODE.backSpace){
|
||
this.clearInputting(true);
|
||
this.applyEditing();
|
||
}else{
|
||
this._processCharacterInput(keyCode,key);
|
||
}
|
||
|
||
return true;
|
||
};
|
||
EditorLine.prototype._processCharacterInput = function(keyCode){
|
||
var numKeyCode = KEY_CODE.num;
|
||
var tenKeyCode = KEY_CODE.tenkey;
|
||
var chara = null;
|
||
|
||
if(keyCode>=numKeyCode&&keyCode<numKeyCode+10){
|
||
chara = Number(keyCode-numKeyCode);
|
||
}else if(keyCode>=tenKeyCode&&keyCode<tenKeyCode+10){
|
||
chara = Number(keyCode-tenKeyCode);
|
||
}else if(keyCode===KEY_CODE.minus||keyCode===KEY_CODE.tenkeyMinus){
|
||
chara = '-';
|
||
this._inputting = '';
|
||
}else if(keyCode===KEY_CODE.dot||keyCode===KEY_CODE.tenkeyDot){
|
||
if(!this._inputting.contains('.')){
|
||
chara = '.';
|
||
}
|
||
}
|
||
if(chara!==null){
|
||
this._inputting += chara;
|
||
this.applyEditing();
|
||
}
|
||
};
|
||
|
||
|
||
|
||
EditorLine.prototype.clearInputting = function(){
|
||
this._inputting = '';
|
||
};
|
||
|
||
EditorLine.prototype.applyEditing = function(){
|
||
var index = this._editingIndex;
|
||
if(index<0)return;
|
||
|
||
var value = Number(this._inputting)||0;
|
||
var key = this._key;
|
||
var refreshInputting = true;
|
||
if(key==='scale'||key==='aspectRatio'){
|
||
if(value<=0.1){
|
||
value = 0.1;
|
||
}
|
||
refreshInputting = false;
|
||
}else if(key==='blendMode'){
|
||
value = value.clamp(0,29);
|
||
}else if(key==='image'){
|
||
if(value<=0)value=1;
|
||
}else if(key==='trpTiling'){
|
||
value = value.clamp(-1,1);
|
||
}else{
|
||
refreshInputting = false;
|
||
}
|
||
|
||
if(refreshInputting)this._inputting = String(value);
|
||
this._data[this._key] = value;
|
||
|
||
var keys = this._key.split('_');
|
||
var obj = this._data;
|
||
var length = keys.length;
|
||
for(var i=0; i<length; i=(i+1)|0){
|
||
var key = keys[i];
|
||
if(i<length-1){
|
||
obj = obj[key];
|
||
}else{
|
||
obj[key] = value;
|
||
}
|
||
}
|
||
|
||
if(this.isInvalid()){
|
||
// SoundManager.playBuzzer();
|
||
}else{
|
||
var params = Object.keys(this._data).map(key=>this._data[key]);
|
||
this._target.setup(...params);
|
||
}
|
||
|
||
this.refreshParts();
|
||
};
|
||
|
||
EditorLine.prototype.valueWithInputting = function(){
|
||
var input = this._inputting;
|
||
var value = Number(this._inputting);
|
||
if(value === NaN){
|
||
value = this.value(this._editingIndex);
|
||
this._inputting = String(value);
|
||
}
|
||
return value;
|
||
};
|
||
|
||
EditorLine.prototype.value = function(){
|
||
return this._data[this._key];
|
||
};
|
||
|
||
|
||
})();
|
||
|
||
|
||
|
||
})(); |