1019 lines
80 KiB
JavaScript
1019 lines
80 KiB
JavaScript
// Generated by RPG Maker.
|
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// Do not edit this file directly.
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var $plugins = [
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{
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||
name: "ButtonPicture",
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||
status: false,
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description: "ピクチャをクリック可能にします。",
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parameters: {},
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||
},
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||
{
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||
name: "GABA_NameWindowAdjustment",
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||
status: false,
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||
description: "名前ウィンドウを調整します。",
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||
parameters: {
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||
nameFontSize: "22",
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||
nameFontColor: "0",
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||
nameOutlineColor: "15",
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heightAdjustment: "0",
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namePositionY: "0",
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padding: "12",
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},
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},
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||
{
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||
name: "TextPicture",
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||
status: true,
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||
description: "テキストをピクチャとして表示します。",
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||
parameters: {},
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},
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{
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||
name: "PicturePriorityCustomize",
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status: true,
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||
description: "ピクチャの表示優先度調整プラグイン",
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parameters: {
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上層ピクチャ番号: "101",
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下層ピクチャ番号: "100",
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下層ピクチャZ座標: "8",
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戦闘下層ピクチャZ座標: "1",
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},
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},
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{
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||
name: "FootstepSound",
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status: false,
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description: "足音プラグイン",
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parameters: {
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EventRunningInvalid: "false",
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||
ResetIfStop: "false",
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InvalidSwitchId: "0",
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airship: '{"interval":"1","walk1":"","walk2":"","dash1":"","dash2":""}',
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ship: '{"interval":"1","walk1":"","walk2":"","dash1":"","dash2":""}',
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boat: '{"interval":"1","walk1":"","walk2":"","dash1":"","dash2":""}',
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regionList: "[]",
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damageFloor:
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'{"interval":"1","walk1":"","walk2":"","dash1":"","dash2":""}',
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bush: '{"interval":"1","walk1":"","walk2":"","dash1":"","dash2":""}',
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counter: '{"interval":"1","walk1":"","walk2":"","dash1":"","dash2":""}',
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ladder: '{"interval":"1","walk1":"","walk2":"","dash1":"","dash2":""}',
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terrainTagList: "[]",
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always: '{"interval":"1","walk1":"","walk2":"","dash1":"","dash2":""}',
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},
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},
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{
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name: "PluginCommonBase",
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status: true,
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description: "パラメータ解析を提供する共通基盤です",
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parameters: {},
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},
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{
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name: "PictureAnimation",
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status: true,
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description: "ピクチャのアニメーションプラグイン",
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parameters: { returnToFirstCell: "true" },
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},
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{
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name: "MessageWindowPopup",
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status: true,
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description: "フキダシウィンドウプラグイン",
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parameters: {
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FontSize: "20",
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Padding: "10",
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AutoPopup: "true",
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FaceScale: "75",
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WindowLinkage: "true",
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BetweenLines: "4",
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FontSizeRange: "12",
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FontUpperLimit: "96",
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FontLowerLimit: "24",
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InnerScreen: "false",
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ShakeSpeed: "5",
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ShakeDuration: "60",
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NoUseTail: "false",
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MinWidthVariableId: "0",
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MinHeightVariableId: "0",
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lowerLimitX: "0",
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upperLimitX: "0",
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lowerLimitY: "0",
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upperLimitY: "0",
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tailImage: "",
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tailImageAdjustY: "0",
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},
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},
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{
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name: "MessageWindowHidden",
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status: true,
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description: "メッセージウィンドウ一時消去プラグイン",
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parameters: {
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triggerButton: '["shift"]',
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triggerSwitch: "0",
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linkPictureNumbers: "[]",
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linkShowPictureNumbers: "[]",
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disableLinkSwitchId: "0",
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disableSwitchId: "0",
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disableInBattle: "false",
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disableInChoice: "true",
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},
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},
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{
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name: "MessageSkip",
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status: true,
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description: "メッセージスキッププラグイン",
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parameters: {
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スキップキー: "control",
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オートキー: "tab",
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スキップスイッチ: "0",
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オートスイッチ: "0",
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スキップアイコン: "0",
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オートアイコン: "0",
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アイコンX: "0",
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アイコンY: "30",
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押し続けスキップ: "true",
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オート待機フレーム: "100 + textSize * 10",
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終了解除スイッチID: "0",
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スキップピクチャ: "",
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スキップピクチャX: "500",
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スキップピクチャY: "0",
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オートピクチャ: "",
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オートピクチャX: "750",
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オートピクチャY: "0",
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スイッチピクチャ: "",
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スイッチピクチャトリガー: "0",
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スイッチピクチャX: "750",
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スイッチピクチャY: "0",
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ボタン原点: "0",
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ボタン表示スイッチID: "0",
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ピクチャ座標タイプ: "relative",
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無効化スイッチ: "0",
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},
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},
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{
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name: "HalfMove",
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status: false,
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description: "半歩移動プラグイン",
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parameters: {
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"8方向移動": "true",
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"8方向移動スイッチ": "0",
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イベントすり抜け: "true",
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強制中無効: "true",
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角回避: "true",
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斜め移動中減速: "false",
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トリガー拡大: "true",
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実歩数調整: "true",
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上半分移動不可地形: '["0"]',
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上半分移動不可Region: '["0"]',
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下半分移動不可地形: '["0"]',
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下半分移動不可Region: '["0"]',
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右半分移動不可地形: '["0"]',
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右半分移動不可Region: '["0"]',
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左半分移動不可地形: '["0"]',
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左半分移動不可Region: '["0"]',
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右上移動不可地形: '["0"]',
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右上移動不可Region: '["0"]',
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右下移動不可地形: '["0"]',
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右下移動不可Region: '["0"]',
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左上移動不可地形: '["0"]',
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左上移動不可Region: '["0"]',
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左下移動不可地形: '["0"]',
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左下移動不可Region: '["0"]',
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全方向移動不可地形: '["0"]',
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全方向移動不可Region: '["0"]',
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イベント複数起動防止: "false",
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イベント位置重複OK: "false",
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},
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},
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{
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name: "SoR_PopupItemIndicator_MZ_Left",
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status: true,
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description: "<ポップアップ式アイテム取得インジケータ Type-L> v1.02",
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parameters: {
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"---全般---": "",
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WindowStyle: "1",
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WindowSkinImage: "",
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ItemPopWindowYpadd_originalSkin: "0",
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ItemPopSoundSE: "",
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ItemPopWindowY: "740",
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ItemPopWindowHeight: "35",
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ItemPopWindow_baseDuration: "1",
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ItemPopWindow_keepDuration: "900",
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Multiple_ItemPopSpaces: "35",
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ItemPopStringFont: "18",
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ItemPopString_Ypadd: "15",
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"------表示系------": "",
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IconID_Money: "0",
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Prefix_NumberofItem: "x",
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Suffix_NumberofItem: "",
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IsDrawNumberforOneItem: "false",
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MessageObtained: "",
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Decoration_Text: "",
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Decoration_TextColor: "0",
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ItemObtained_TextColor: "0",
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ObtainedItem_TextColor: "0",
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"------その他------": "",
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NoIcon_Indicator: "false",
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},
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},
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{
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name: "MPP_ChoiceEX",
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status: true,
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||
description: "選択肢の機能を拡張します。",
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||
parameters: { "Max Page Row": "21", "Disabled Position": "none" },
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},
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{
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name: "DevToolsManage",
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status: false,
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||
description: "開発支援プラグイン",
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||
parameters: {
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||
StartupDevTool: "false",
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||
ShortcutList: "",
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ShowFPS: "FPS",
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CutTitle: "false",
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||
RapidStart: "false",
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RapidSpeed: "4",
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SlowSpeed: "2",
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InvalidMessageSkip: "false",
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||
MenuBarVisible: "true",
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ClickMenu: "1",
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||
OutputStartupInfo: "true",
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||
StartupOnTop: "false",
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||
UseReloadData: "true",
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},
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||
},
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{
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||
name: "GABA_EventDisplayName",
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||
status: true,
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||
description: "イベントの上部にテキストを表示します。",
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||
parameters: {
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||
nameFontSize: "20",
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nameFontColor: "0",
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nameOutlineColor: "19",
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nameDisplayWidth: "500",
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par: "",
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paddingX: "8",
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paddingY: "8",
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baseColor: '{"red":"0","green":"0","blue":"0","opacity":"0.0"}',
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gradationColor: '{"red":"0","green":"0","blue":"0","opacity":"0.0"}',
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verticalMode: "false",
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},
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||
},
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||
{
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name: "SoR_MessageBackLog_MZ",
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||
status: true,
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||
description: "<メッセージバックログ> v1.11",
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||
parameters: {
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||
"-----基本設定-----": "",
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Header_Style: "0",
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HeaderWindow_Text: "Message Log",
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Header_OriginalImage: "msglog_bg",
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HelpWindow_Text: "PageDown: 最新 PageUp: 末尾",
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||
Background_OriginalImage: "",
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||
EnableAccumulate_BattleMessage: "false",
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||
"---操作演出---": "",
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||
BackLog_TriggerKey: "pageup",
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||
SE_OpenBackLog: "",
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||
SE_CloseBackLog: "",
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||
SE_BackLogCursor: "",
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"----ログ詳細設定----": "",
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||
SpeakerName_Color: "#ffff00",
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MessageSplit_Color: "#0000ff",
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Max_MessageStore: "100",
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EnableSave_BackLog: "true",
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||
"----UI配置微調整----": "",
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LogWindowWidth: "700",
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||
HelpWindow_Ypadd: "56",
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||
ControlHelpText_XPadd: "36",
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||
ScrollBar_Xpadd: "108",
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||
ScrollBar_Ypadd: "-18",
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||
ScrollBar_Width: "12",
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||
SplitLine_YPadd: "-5",
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||
SplitLine_WidthPadd: "-60",
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||
"-おしゃべりポップアップ併用-": "",
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CollectLog_SoR_GabWindow: "true",
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||
Text_MessageLogCursor: "メッセージ",
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||
Text_GabLogCursor: "チャット",
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||
LogtypeTab_Xpadd: "-240",
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||
LogtypeTab_Ypadd: "28",
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||
FacePos_Xpadd: "0",
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||
FacePos_Ypadd: "0",
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||
SE_ShiftPageType: "",
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||
},
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||
},
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||
{
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||
name: "Title",
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||
status: true,
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||
description: "タイトルをスキップします",
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||
parameters: { mode: "newauto" },
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||
},
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||
{
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||
name: "PictureLive2D",
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||
status: true,
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||
description: "Live2Dアニメーションプラグイン",
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||
parameters: {
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||
"json file":
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||
'["Gina/gina","Gina_bust/gina_bust","Mana/mana","Raby/raby","Rara/rara","H/Sta_raby/sta_raby","H/Sta_mana/sta_mana","H/Haimen/haimen","H/Kabe/kabe","H/KabeAA/kabeAA","H/Mino/mino","H/Ona/ona","H/Onaho/onaho","H/Oshipaizuri/oshipaizuri","H/Tetunagi/tetunagi","H/Kijo/kijo","H/Mana_back/mana_back","H/Shotauchi/shotauchi","H/Gina_back/gina_back","H/Chi_mana/chi_mana","H/Chi_gina/chi_gina","H/ChimomiA/chimomiA","H/ChimomiB/chimomiB","H/ChimomiC/chimomiC","H/ChimomiD/chimomiD","H/ChimomiE/chimomiE","H/ChimomiF/chimomiF","H/ShochiA/shochiA","H/ShochiB/shochiB","H/Raby_hara/raby_hara","H/Paizuri/paizuri","H/Raby_kijo/raby_kijo","H/Mana_sejo/mana_sejo","H/Mana_kijo/mana_kijo","H/Raby_fera/raby_fera","Effect/Noroi/noroi","Effect/NoroB/noroB","H/Hagitori/hagitori","H/Manshoku/manshoku","H/Manmeku/manmeku","H/Oshiri/oshiri","H/Mana_pai/mana_pai","Cris/cris","Gina_atk/gina_atk","H/KissA/kissA","H/KissB/kissB","BT_ef/Gina_battle_cut/gina_battle_cut","BT_ef/Gina_moji/gina_moji","BT_ef/Gina_battle_saimincut/gina_battle_saimincut","BT_ef/Gina_battle_shoku/gina_battle_shoku","BT_ef/Gina_battle_shoku_man/gina_battle_shoku_man","BT_ef/Gina_battle_shoku_sex/gina_battle_shoku_sex","BT_ef/Gina_dmg/gina_dmg","H/Fera/fera","Effect/Rogo/rogo","H/Cris_gani/cris_gani","BT_ef/Gina_battle_gobu/gina_gobu","BT_ef/Gina_battle_gobu_rin/gina_gobu_rin","H/Cris_Yji/cris_Yji","H/Gro/gro","H/Nipu/nipu","H/Shota_paizuri/shota_paizuri","H/Mana_sejo02/mana_sejo02","Effect/Eff_juse/eff_juse","H/Mana_kijoB/mana_kijoB","H/Chi_shibo/chi_shibo","H/Cris_shota/cris_shota","H/Rara_back/rara_back","H/Rara_rin/rara_rin","H/Roshu/roshu","H/Gina_roshu/gina_roshu","H/Onani_hada/onani_hada","H/Roten/roten","H/Kabe_kao/kabe_kao","H/Toro_teko/toro_teko","H/Toro_fera/toro_fera","H/Toro_sex/toro_sex","H/Toro_cutin/toro_cutin","H/Maho_onaho/maho_onaho","H/Maho_onahoB/maho_onahoB","H/Kankaku/kankaku","H/UmiranA/umiranA","H/UmiranB/umiranB","H/Ana_tama/ana_tama","H/Tane_gina/tane_gina","H/Tane_raby/tane_raby","H/Tane_mana/tane_mana","H/Shagai/shagai","H/Seijin/seijin","H/SeijinB/seijinB","H/SeijinAA/seijinAA","H/Sexroom/sexroom","H/Gro_fera/gro_fera","H/Kabe_zan/kabe_zan","H/Mobu/mobu","H/Tane_mobu/tane_mobu","H/Dora/dora","BT_ef/Dora_cut/dora_cut","H/Teko_shokan/teko_shokan"]',
|
||
"disable auto loading": "false",
|
||
"voice volume option": '{"volume option":"0","variable id":"0"}',
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||
},
|
||
},
|
||
{
|
||
name: "NRP_ChangeCharacterSpeed",
|
||
status: true,
|
||
description: "v1.01 キャラクターの移動速度を細かく変更します。",
|
||
parameters: {
|
||
DefaultAlwaysDash: "true",
|
||
PlayerSpeed: "",
|
||
PlusSpeedDash: "",
|
||
"<BasicSpeedRate>": "",
|
||
PlayerBasicSpeedRate: "150",
|
||
EventBasicSpeedRate: "100",
|
||
"<Vehicles>": "",
|
||
BoatSpeed: "",
|
||
ShipSpeed: "",
|
||
AirShipSpeed: "",
|
||
},
|
||
},
|
||
{
|
||
name: "QuestSystem",
|
||
status: true,
|
||
description: "クエストシステム v1.5.1",
|
||
parameters: {
|
||
QuestDatas: "[]",
|
||
EnabledQuestMenu: "true",
|
||
EnabledQuestMenuSwitchId: "0",
|
||
MenuCommands: '["orderingQuest","reportedQuest"]',
|
||
MenuBackgroundImage:
|
||
'{"FileName1":"","FileName2":"","XOfs":"240","YOfs":"300"}',
|
||
DisplayRequestor: "false",
|
||
DisplayRewards: "false",
|
||
DisplayDifficulty: "false",
|
||
DisplayPlace: "true",
|
||
DisplayTimeLimit: "false",
|
||
QuestOrderSe:
|
||
'{"FileName":"Skill1","Volume":"90","Pitch":"100","Pan":"0"}',
|
||
QuestReportMe:
|
||
'{"FileName":"Item","Volume":"90","Pitch":"100","Pan":"0"}',
|
||
WindowSize:
|
||
'{"CommandWindowWidth":"300","CommandWindowHeight":"160","DialogWindowWidth":"400","GetRewardWindowWidth":"540"}',
|
||
Text: '{"MenuQuestSystemText":"クエスト確認","QuestOrderText":"このクエストを受けますか?","QuestOrderYesText":"受ける","QuestOrderNoText":"受けない","QuestCancelText":"このクエストをキャンセルしますか?","QuestCancelYesText":"キャンセルする","QuestCancelNoText":"キャンセルしない","QuestReportText":"このクエストを報告しますか?","QuestReportYesText":"報告する","QuestReportNoText":"報告しない","NothingQuestText":"該当するクエストはありません。","GetRewardText":"報酬として次のアイテムを受け取りました。","ReachedLimitText":"クエスト数が上限に達しました。","HiddenTitleText":"??????","AllCommandText":"全クエスト","QuestOrderCommandText":"クエストを受ける","OrderingQuestCommandText":"進行中のクエスト","QuestCancelCommandText":"クエストのキャンセル","QuestReportCommandText":"クエストを報告する","ReportedQuestCommandText":"報告済みのクエスト","FailedQuestCommandText":"失敗したクエスト","ExpiredQuestCommandText":"期限切れのクエスト","HiddenQuestCommandText":"未知のクエスト","NotOrderedStateText":"未受注","OrderingStateText":"進行中","ReportableStateText":"報告可","ReportedStateText":"報告済み","FailedStateText":"失敗","ExpiredStateText":"期限切れ","RequesterText":"【依頼者】:","RewardText":"【報酬】:","DifficultyText":"【難易度】:","PlaceText":"【場所】:","TimeLimitText":"【期間】:"}',
|
||
TextColor:
|
||
'{"NotOrderedStateColor":"#ffffff","OrderingStateColor":"#ffffff","ReportableStateColor":"#ffffff","ReportedStateColor":"#ffffff","FailedStateColor":"#ffffff","ExpiredStateColor":"#ff0000"}',
|
||
CommandIcon:
|
||
'{"AllCommandIcon":"0","QuestOrderCommandIcon":"0","OrderingQuestCommandIcon":"0","QuestCancelCommandIcon":"0","QuestReportCommandIcon":"0","ReportedQuestCommandIcon":"0","FailedQuestCommandIcon":"0","ExpiredQuestCommandIcon":"0","HiddenQuestCommandIcon":"0"}',
|
||
GoldIcon: "314",
|
||
ExpIcon: "89",
|
||
QuestTitleWrap: "false",
|
||
MaxOrderingQuests: "0",
|
||
},
|
||
},
|
||
{
|
||
name: "AB_SymbolEncounterMZ",
|
||
status: true,
|
||
description: "出現位置がランダムなシンボルエンカウントシステム",
|
||
parameters: {
|
||
FindBalloon: "0",
|
||
LoseBalloon: "0",
|
||
FindMoveSpeed: "4",
|
||
NormalMoveSpeed: "3",
|
||
AppearanceTime: "9999999",
|
||
SightArea: "5",
|
||
WarpTryTime: "10",
|
||
ChaseArea: "8",
|
||
AppearanceArea: "100",
|
||
WarpArea: "10",
|
||
LoseCount: "100",
|
||
MinWaitTime: "60",
|
||
RndWaitTime: "60",
|
||
SightColor: "60",
|
||
SightVisibleSwId: "1",
|
||
SightOpacity: "64",
|
||
StareCountMin: "180",
|
||
FollowersThrough: "0",
|
||
},
|
||
},
|
||
{
|
||
name: "EffekseerForRPGMakerMZ_Ex",
|
||
status: true,
|
||
description: "Effekseer 拡張プラグイン v1.60 - 1.01",
|
||
parameters: {
|
||
InstanceMaxCount: "10000",
|
||
SquareMaxCount: "10000",
|
||
DistortionEnabled: "false",
|
||
},
|
||
},
|
||
{
|
||
name: "MNKR_CommonPopupCoreMZ",
|
||
status: false,
|
||
description:
|
||
"汎用的なポップアップの仕組みを提供するためのベースプラグインです。",
|
||
parameters: {},
|
||
},
|
||
{
|
||
name: "GetInformation",
|
||
status: false,
|
||
description: "アイテムの入手/消失を1行ウィンドウで表示します",
|
||
parameters: {
|
||
"Event Command Switch": "2",
|
||
"Y position type": "0",
|
||
"Window Duration": "600",
|
||
textGainItem: "%1入手!",
|
||
"Display Loss": "true",
|
||
textLoseItem: "%1消失……。",
|
||
"Display at Battle": "true",
|
||
wordMoney: "お金",
|
||
iconMoney: "313",
|
||
"Item SE filename": "Evasion1",
|
||
"Item SE volume": "90",
|
||
"Item SE pitch": "100",
|
||
"Weapon SE filename": "Equip1",
|
||
"Weapon SE volume": "90",
|
||
"Weapon SE pitch": "100",
|
||
"Armor SE filename": "Evasion2",
|
||
"Armor SE volume": "90",
|
||
"Armor SE pitch": "100",
|
||
"Money SE filename": "Coin",
|
||
"Money SE volume": "90",
|
||
"Money SE pitch": "100",
|
||
},
|
||
},
|
||
{
|
||
name: "MessageSelectPicture",
|
||
status: false,
|
||
description: "選択肢のピクチャ表示プラグイン",
|
||
parameters: {},
|
||
},
|
||
{
|
||
name: "PictureCallCommon",
|
||
status: true,
|
||
description: "ピクチャのボタン化プラグイン",
|
||
parameters: {
|
||
PictureIdVariable: "0",
|
||
InvalidSwitchId: "0",
|
||
FlickDistance: "60",
|
||
FlickTimeVariable: "0",
|
||
FlickDegreeVariable: "0",
|
||
},
|
||
},
|
||
{
|
||
name: "TMCommonEventKey",
|
||
status: true,
|
||
description:
|
||
"任意のキーにコモンイベントを設定し、マップシーンでショートカットキーとして利用できるようにします。",
|
||
parameters: {
|
||
freeMove: "false",
|
||
commonKey0: "0",
|
||
commonKey1: "0",
|
||
commonKey2: "0",
|
||
commonKey3: "0",
|
||
commonKey4: "0",
|
||
commonKey5: "0",
|
||
commonKey6: "0",
|
||
commonKey7: "0",
|
||
commonKey8: "0",
|
||
commonKey9: "0",
|
||
commonKeyA: "61",
|
||
commonKeyB: "0",
|
||
commonKeyC: "0",
|
||
commonKeyD: "60",
|
||
commonKeyE: "0",
|
||
commonKeyF: "0",
|
||
commonKeyG: "0",
|
||
commonKeyH: "0",
|
||
commonKeyI: "0",
|
||
commonKeyJ: "0",
|
||
commonKeyK: "0",
|
||
commonKeyL: "0",
|
||
commonKeyM: "0",
|
||
commonKeyN: "0",
|
||
commonKeyO: "0",
|
||
commonKeyP: "0",
|
||
commonKeyQ: "0",
|
||
commonKeyR: "0",
|
||
commonKeyS: "62",
|
||
commonKeyT: "0",
|
||
commonKeyU: "0",
|
||
commonKeyV: "0",
|
||
commonKeyW: "34",
|
||
commonKeyX: "0",
|
||
commonKeyY: "0",
|
||
commonKeyZ: "0",
|
||
commonKeyF1: "0",
|
||
commonKeyF2: "0",
|
||
commonKeyF3: "0",
|
||
commonKeyF4: "0",
|
||
commonKeyF5: "0",
|
||
commonKeyF6: "0",
|
||
commonKeyF7: "0",
|
||
commonKeyF8: "0",
|
||
commonKeyF9: "0",
|
||
commonKeyF10: "0",
|
||
commonKeyF11: "0",
|
||
commonKeyF12: "0",
|
||
},
|
||
},
|
||
{
|
||
name: "MessageAlignCenter",
|
||
status: true,
|
||
description: "メッセージの中央揃えプラグイン",
|
||
parameters: {
|
||
escapeCharacterCenter: "ac",
|
||
escapeCharacterRight: "ar",
|
||
escapeCharacterVCenter: "vc",
|
||
escapeCharacterVBottom: "vb",
|
||
},
|
||
},
|
||
{
|
||
name: "DTextPicture",
|
||
status: true,
|
||
description: "動的文字列ピクチャ生成プラグイン",
|
||
parameters: {
|
||
frameWindowSkin: "",
|
||
frameWindowPadding: "18",
|
||
padCharacter: "0",
|
||
prefixText: "",
|
||
widthVariable: "0",
|
||
heightVariable: "0",
|
||
},
|
||
},
|
||
{
|
||
name: "MenuCallCommonMZ",
|
||
status: true,
|
||
description: "メニュー開閉の代わりにコモンイベント実装するプラグイン",
|
||
parameters: {
|
||
CommonEventOpen: "21",
|
||
CommonEventClose: "22",
|
||
CommonEventSwitch: "5",
|
||
EventMoveOk: "6",
|
||
},
|
||
},
|
||
{
|
||
name: "Keke_AnyTimeFontChange",
|
||
status: true,
|
||
description: "ゲーム中にパッとフォントを変更する",
|
||
parameters: {
|
||
フォント登録リスト:
|
||
'["{\\"呼び出し名\\":\\"magic\\",\\"ファイル名\\":\\"moto6.ttc\\"}"]',
|
||
},
|
||
},
|
||
{
|
||
name: "PictureEventCursor",
|
||
status: true,
|
||
description: "PictureCallCommonのイベントをキー操作で呼び出します。",
|
||
parameters: { enabledSwitchId: "1" },
|
||
},
|
||
{
|
||
name: "SceneCustomMenu",
|
||
status: true,
|
||
description: "カスタムメニュー作成プラグイン",
|
||
parameters: {
|
||
Scene1:
|
||
'{"Id":"Scene_ActorList","UseHelp":"true","HelpRows":"0","InitialEvent":"","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"member_window\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"480\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"4\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"111\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$gameParty.members(); // パーティメンバー\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorSimpleStatus(item, r.x, r.y, r.width); // アクターのステータス\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"アクターを選択してください。\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"confirm\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"false\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"detail_window\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"member_window\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"0\\\\\\",\\\\\\"height\\\\\\":\\\\\\"300\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListWindowId\\\\\\":\\\\\\"member_window\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawFace(item.faceName(), item.faceIndex(), r.x, r.y); // フェイスグラフィック\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"confirm\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"member_window\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"detail_window\\\\\\",\\\\\\"width\\\\\\":\\\\\\"130\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"2\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"36\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"はい\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"{\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"Text\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"いいえ\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"VisibleSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"EnableSwitchId\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"HelpText\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\",\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"CancelChoice\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"}\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"本当によろしいですか?\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"SceneManager.callCustomMenu(\'Scene_ActorListNext\'); //\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"CursorEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"true\\\\\\",\\\\\\"MaskingText\\\\\\":\\\\\\"\\\\\\"}\\"]","Panorama":""}',
|
||
Scene2:
|
||
'{"Id":"Scene_ActorListNext","UseHelp":"true","InitialEvent":"","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"window1\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"0\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"2\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"$dataClasses.filter(data => !!data); // データベースの職業\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"item.meta[\'value\']; // メモ欄に<value>の記述がある\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"メモ欄に<value>と書いた職業だけ選択できます。\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"this.popScene(); // 元のシーンに戻る\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"false\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\"}\\"]"}',
|
||
Scene3:
|
||
'{"Id":"Scene_ActorDetail","UseHelp":"true","InitialEvent":"","WindowList":"[\\"{\\\\\\"Id\\\\\\":\\\\\\"actor_name\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"\\\\\\",\\\\\\"width\\\\\\":\\\\\\"420\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"[this._actor]; // メインメニューで選択したアクター\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"[\\\\\\\\\\\\\\"this.drawActorSimpleStatus(item, r.x, r.y, r.width); // アクターのステータス\\\\\\\\\\\\\\"]\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"PgUp, PgDnキーでアクターを変更できます。\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"CommandId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"actor_name\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"FocusWindowIndex\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"-1\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Script\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"SwitchId\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"slot\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actor_name\\\\\\",\\\\\\"width\\\\\\":\\\\\\"200\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"this._actor.equipSlots(); // メインメニューで選択したアクターの装備スロット\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"$dataSystem.equipTypes[item]; // 装備スロットIDを装備スロット名称に変換\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\"}\\",\\"{\\\\\\"Id\\\\\\":\\\\\\"equip\\\\\\",\\\\\\"x\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdX\\\\\\":\\\\\\"slot\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"RelativeWindowIdY\\\\\\":\\\\\\"actor_name\\\\\\",\\\\\\"width\\\\\\":\\\\\\"400\\\\\\",\\\\\\"height\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ColumnNumber\\\\\\":\\\\\\"1\\\\\\",\\\\\\"RowNumber\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ItemHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"CommandList\\\\\\":\\\\\\"\\\\\\",\\\\\\"DataScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ListScript\\\\\\":\\\\\\"this._actor.equips(); // メインメニューで選択したアクターの装備スロットID\\\\\\",\\\\\\"FilterScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"MappingScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"ItemDrawScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"IsEnableScript\\\\\\":\\\\\\"\\\\\\",\\\\\\"CommonHelpText\\\\\\":\\\\\\"\\\\\\",\\\\\\"DecisionEvent\\\\\\":\\\\\\"\\\\\\",\\\\\\"CancelEvent\\\\\\":\\\\\\"{}\\\\\\",\\\\\\"FontSize\\\\\\":\\\\\\"0\\\\\\",\\\\\\"WindowSkin\\\\\\":\\\\\\"\\\\\\",\\\\\\"VisibleSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"ShowOpenAnimation\\\\\\":\\\\\\"true\\\\\\",\\\\\\"RefreshSwitchId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"IndexVariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Cancelable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"ActorChangeable\\\\\\":\\\\\\"true\\\\\\",\\\\\\"HiddenNoFocus\\\\\\":\\\\\\"false\\\\\\"}\\"]"}',
|
||
Scene4: "{}",
|
||
Scene5: "{}",
|
||
Scene6: "{}",
|
||
Scene7: "{}",
|
||
Scene8: "{}",
|
||
Scene9: "{}",
|
||
Scene10: "{}",
|
||
Scene11: "{}",
|
||
Scene12: "{}",
|
||
Scene13: "{}",
|
||
Scene14: "{}",
|
||
Scene15: "{}",
|
||
Scene16: "{}",
|
||
Scene17: "{}",
|
||
Scene18: "{}",
|
||
Scene19: "{}",
|
||
Scene20: "{}",
|
||
},
|
||
},
|
||
{
|
||
name: "ExtraGauge",
|
||
status: true,
|
||
description: "汎用ゲージ追加プラグイン",
|
||
parameters: {
|
||
GaugeList:
|
||
'["{\\"SceneName\\":\\"Scene_Title\\",\\"Id\\":\\"gauge01\\",\\"SwitchId\\":\\"0\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"width / 2\\\\\\",\\\\\\"y\\\\\\":\\\\\\"0\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.8\\\\\\",\\\\\\"height\\\\\\":\\\\\\"36\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"1\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge03\\",\\"SwitchId\\":\\"53\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"width / 2\\\\\\",\\\\\\"y\\\\\\":\\\\\\"330\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.07\\\\\\",\\\\\\"height\\\\\\":\\\\\\"7\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"50\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"50\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"hp\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"false\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge01\\",\\"SwitchId\\":\\"51\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"120\\\\\\",\\\\\\"y\\\\\\":\\\\\\"36\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.13\\\\\\",\\\\\\"height\\\\\\":\\\\\\"20\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"50\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"50\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"hp\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"false\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge02_time\\",\\"SwitchId\\":\\"51\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"120\\\\\\",\\\\\\"y\\\\\\":\\\\\\"93\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.13\\\\\\",\\\\\\"height\\\\\\":\\\\\\"20\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"50\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"meta.value; // メモ欄[value]の値\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"51\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"meta.value; // メモ欄[value]の値\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"50\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"50\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"time\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"false\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"{\\\\\\"FileName\\\\\\":\\\\\\"mapUI_gage\\\\\\",\\\\\\"OffsetX\\\\\\":\\\\\\"392\\\\\\",\\\\\\"OffsetY\\\\\\":\\\\\\"291\\\\\\"}\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_sikaku\\",\\"SwitchId\\":\\"61\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"940\\\\\\",\\\\\\"y\\\\\\":\\\\\\"250\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.13\\\\\\",\\\\\\"height\\\\\\":\\\\\\"20\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"601\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"611\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_kuchi\\",\\"SwitchId\\":\\"62\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"940\\\\\\",\\\\\\"y\\\\\\":\\\\\\"300\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.13\\\\\\",\\\\\\"height\\\\\\":\\\\\\"20\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"602\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"612\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_sawaru\\",\\"SwitchId\\":\\"63\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"940\\\\\\",\\\\\\"y\\\\\\":\\\\\\"350\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.13\\\\\\",\\\\\\"height\\\\\\":\\\\\\"20\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"603\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"613\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_oppai\\",\\"SwitchId\\":\\"64\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"940\\\\\\",\\\\\\"y\\\\\\":\\\\\\"400\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.13\\\\\\",\\\\\\"height\\\\\\":\\\\\\"20\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"604\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"614\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_omanko\\",\\"SwitchId\\":\\"65\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"940\\\\\\",\\\\\\"y\\\\\\":\\\\\\"450\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.13\\\\\\",\\\\\\"height\\\\\\":\\\\\\"20\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"605\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"615\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_oshiri\\",\\"SwitchId\\":\\"66\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"940\\\\\\",\\\\\\"y\\\\\\":\\\\\\"500\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.13\\\\\\",\\\\\\"height\\\\\\":\\\\\\"20\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"606\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"616\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"kaishin\\",\\"SwitchId\\":\\"50\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"width / 2\\\\\\",\\\\\\"y\\\\\\":\\\\\\"335\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.07\\\\\\",\\\\\\"height\\\\\\":\\\\\\"4\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"62\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"meta.value; // メモ欄[value]の値\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"61\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"meta.value; // メモ欄[value]の値\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"50\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"50\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(52, 143, 183, 1)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(89, 255, 255, 1)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"rgba(0, 0, 0, 1)\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"false\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_kuchi\\",\\"SwitchId\\":\\"16\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"325\\\\\\",\\\\\\"y\\\\\\":\\\\\\"231\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.1\\\\\\",\\\\\\"height\\\\\\":\\\\\\"15\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"602\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"612\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_oppai\\",\\"SwitchId\\":\\"18\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"325\\\\\\",\\\\\\"y\\\\\\":\\\\\\"371\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.1\\\\\\",\\\\\\"height\\\\\\":\\\\\\"15\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"604\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"614\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_sawaru\\",\\"SwitchId\\":\\"19\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"325\\\\\\",\\\\\\"y\\\\\\":\\\\\\"505\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.1\\\\\\",\\\\\\"height\\\\\\":\\\\\\"15\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"605\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"615\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_sikaku\\",\\"SwitchId\\":\\"15\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"680\\\\\\",\\\\\\"y\\\\\\":\\\\\\"180\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.1\\\\\\",\\\\\\"height\\\\\\":\\\\\\"15\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"601\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"611\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_omanko\\",\\"SwitchId\\":\\"17\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"680\\\\\\",\\\\\\"y\\\\\\":\\\\\\"291\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.1\\\\\\",\\\\\\"height\\\\\\":\\\\\\"15\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"603\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"613\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_oshiri\\",\\"SwitchId\\":\\"20\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"680\\\\\\",\\\\\\"y\\\\\\":\\\\\\"613\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.1\\\\\\",\\\\\\"height\\\\\\":\\\\\\"15\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"606\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.hp; // HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"616\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"battler.mhp; // 最大HP\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"1\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_shokantime\\",\\"SwitchId\\":\\"519\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"662\\\\\\",\\\\\\"y\\\\\\":\\\\\\"750\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.6\\\\\\",\\\\\\"height\\\\\\":\\\\\\"10\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"50\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"meta.value; // メモ欄[value]の値\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"51\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"meta.value; // メモ欄[value]の値\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(128, 0, 255)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 0, 140)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}","{\\"SceneName\\":\\"Scene_Map\\",\\"Id\\":\\"gauge_shokanHP\\",\\"SwitchId\\":\\"520\\",\\"OpacityVariable\\":\\"0\\",\\"Layout\\":\\"{\\\\\\"x\\\\\\":\\\\\\"662\\\\\\",\\\\\\"y\\\\\\":\\\\\\"730\\\\\\",\\\\\\"realTime\\\\\\":\\\\\\"false\\\\\\",\\\\\\"width\\\\\\":\\\\\\"width * 0.6\\\\\\",\\\\\\"height\\\\\\":\\\\\\"15\\\\\\",\\\\\\"GaugeX\\\\\\":\\\\\\"0\\\\\\",\\\\\\"GaugeHeight\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Vertical\\\\\\":\\\\\\"false\\\\\\"}\\",\\"CurrentMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"108\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"meta.value; // メモ欄[value]の値\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"MaxMethod\\":\\"{\\\\\\"VariableId\\\\\\":\\\\\\"109\\\\\\",\\\\\\"Script\\\\\\":\\\\\\"meta.value; // メモ欄[value]の値\\\\\\",\\\\\\"FixedValue\\\\\\":\\\\\\"100\\\\\\"}\\",\\"Detail\\":\\"{\\\\\\"RisingSmoothness\\\\\\":\\\\\\"100\\\\\\",\\\\\\"FallingSmoothness\\\\\\":\\\\\\"30\\\\\\",\\\\\\"GaugeColorPreset\\\\\\":\\\\\\"\\\\\\",\\\\\\"GaugeColorLeft\\\\\\":\\\\\\"rgba(255, 0, 120)\\\\\\",\\\\\\"GaugeColorRight\\\\\\":\\\\\\"rgba(255, 255, 255)\\\\\\",\\\\\\"BackColor\\\\\\":\\\\\\"0\\\\\\",\\\\\\"Label\\\\\\":\\\\\\"\\\\\\",\\\\\\"LabelFont\\\\\\":\\\\\\"\\\\\\",\\\\\\"DrawValue\\\\\\":\\\\\\"false\\\\\\",\\\\\\"ValueFont\\\\\\":\\\\\\"{\\\\\\\\\\\\\\"Face\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Size\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"15\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"Color\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineColor\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\",\\\\\\\\\\\\\\"OutlineWidth\\\\\\\\\\\\\\":\\\\\\\\\\\\\\"0\\\\\\\\\\\\\\"}\\\\\\",\\\\\\"FlashIfFull\\\\\\":\\\\\\"true\\\\\\"}\\",\\"LowerPicture\\":\\"\\",\\"UpperPicture\\":\\"\\",\\"Battler\\":\\"\\"}"]',
|
||
Priority: "0",
|
||
},
|
||
},
|
||
{
|
||
name: "CharacterPopupDamage",
|
||
status: true,
|
||
description: "キャラクターのダメージポッププラグイン",
|
||
parameters: {
|
||
PlaySe: "false",
|
||
SuppressSwitchId: "0",
|
||
OffsetX: "0",
|
||
OffsetY: "0",
|
||
HpAutoPop: "true",
|
||
MpAutoPop: "true",
|
||
TpAutoPop: "true",
|
||
IncreaseAutoPop: "true",
|
||
DecreaseAutoPop: "true",
|
||
DisableAutoPop: "8",
|
||
MpDamageSe: "",
|
||
Rotation: "false",
|
||
RadiusX: "40",
|
||
RadiusY: "80",
|
||
RotateSpeed: "60",
|
||
Scale: "100",
|
||
ScaleDelta: "0",
|
||
OnTop: "true",
|
||
},
|
||
},
|
||
{
|
||
name: "BeforeCommon",
|
||
status: true,
|
||
description:
|
||
"ver1.01/スキルやアイテムの発動前に、スキルやアイテムに設定されたコモンイベントを発生させます。",
|
||
parameters: { IndexVariableID: "950", TargetIndexVariableID: "951" },
|
||
},
|
||
{
|
||
name: "VeryFastBattleMZ",
|
||
status: true,
|
||
description: "特定のキーが押された時、超高速に戦闘シーンが進みます",
|
||
parameters: { "Invalidate Switch": "0" },
|
||
},
|
||
{
|
||
name: "SealActorCommand.js",
|
||
status: false,
|
||
description: "アクターコマンド封印プラグイン",
|
||
parameters: {
|
||
commandDisable: "false",
|
||
disableSign: "\\c[2]\\i[1]禁止\\i[1]",
|
||
},
|
||
},
|
||
{ name: "NUUN_Base", status: true, description: "共通処理", parameters: {} },
|
||
{
|
||
name: "NUUN_BattleStyleEX_XP",
|
||
status: true,
|
||
description: "バトルスタイル拡張XPスタイル設定用",
|
||
parameters: {
|
||
Setting: "////////////////////////////////",
|
||
PartyCommand: "////////////////////////////////",
|
||
PartyCommandPosition: "'top'",
|
||
PartyCommandMaxCol: "3",
|
||
PartyCommandMaxRow: "1",
|
||
PartyCommandWindow: "------------------------------",
|
||
PartyCommandWindowShow: "false",
|
||
PartyCommandWindowSkin: "",
|
||
PartyCommandWindowColor: '{"red":"0","green":"0","bule":"0"}',
|
||
PartyCommand_X: "0",
|
||
PartyCommand_Y: "0",
|
||
PartyCommand_Width: "0",
|
||
PartyCommandBackGround: "------------------------------",
|
||
PartyCommandBackgroundImg: "",
|
||
PartyBackground_X: "0",
|
||
PartyBackground_Y: "0",
|
||
PartyCommandOption: "------------------------------",
|
||
PartyCommandWindowCenter: "true",
|
||
PartyCommandMode: "false",
|
||
ActorCommand: "////////////////////////////////",
|
||
ActorCommandWindowShow: "true",
|
||
ActorCommandWindowSkin: "",
|
||
ActorCommandWindowColor: '{"red":"0","green":"0","bule":"0"}',
|
||
ActorCommandPosition: "'actor'",
|
||
ActorCommandMaxRow: "10",
|
||
ActorCommandMinRow: "4",
|
||
ActorCommandMaxCol: "1",
|
||
ActorCommandVariable: "true",
|
||
ActorCommandWindow: "------------------------------",
|
||
ActorCommand_X: "788",
|
||
ActorCommand_Y: "210",
|
||
ActorCommand_Width: "192",
|
||
ActorCommandBackGround: "------------------------------",
|
||
ActorCommandBackgroundImg: "",
|
||
ActorBackground_X: "0",
|
||
ActorBackground_Y: "0",
|
||
ActorCommandOption: "------------------------------",
|
||
ActorCommandWindowCenter: "true",
|
||
ActorCommandMode: "true",
|
||
ButtonSetting: "////////////////////////////////",
|
||
ButtonMode: "'right'",
|
||
CancelButtonX: "0",
|
||
ActorStatus: "////////////////////////////////",
|
||
ActorStatusWindowSkin: "",
|
||
ActorStatusWindowColor: '{"red":"0","green":"0","bule":"0"}',
|
||
ActorStatusVariable: "false",
|
||
ActorMaxCol: "4",
|
||
ActorMaxRow: "1",
|
||
ActorStatusMode: "'left'",
|
||
ActorStatusActorWindow: "------------------------------",
|
||
ActorStatusActorWindowShow: "false",
|
||
ActorStatusWindow: "------------------------------",
|
||
ActorStatusWindowPosition: "'ui_under'",
|
||
ActorStatusWindow_X: "0",
|
||
ActorStatusWindow_Y: "0",
|
||
ActorStatusWindow_Width: "0",
|
||
ActorStatusWindow_Height: "0",
|
||
WindowShow: "false",
|
||
WindowFrameShow: "false",
|
||
CursorBackShow: "false",
|
||
ActorWindowBackGround: "------------------------------",
|
||
WindowBackground: "",
|
||
WindowBackground_X: "0",
|
||
WindowBackground_Y: "0",
|
||
ActorStatusOption: "------------------------------",
|
||
ActorStatusWindowCenter: "true",
|
||
BattleEndActorStatusClose: "true",
|
||
EnemyWindow: "------------------------------",
|
||
EnemyWindowShow: "false",
|
||
EnemyMaxRow: "4",
|
||
EnemyMaxCol: "1",
|
||
EnemyWindow_X: "20",
|
||
EnemyWindow_Y: "0",
|
||
EnemyWindow_Width: "400",
|
||
EnemyWindowOpacity: "0",
|
||
EnemyWindowOption: "------------------------------",
|
||
EnemyWindowMode: "false",
|
||
EnemyNameDyingColor: "true",
|
||
EnemyWindowBackGround: "------------------------------",
|
||
EnemyWindowBackgroundImg: "",
|
||
EnemyWindowBackground_X: "0",
|
||
EnemyWindowBackground_Y: "0",
|
||
ActorSetting: "////////////////////////////////",
|
||
DefaultStatusPositionData:
|
||
'{"ActorNameChangePosition":"","NameChangePosition":"false","ActorName_X":"0","ActorName_Y":"88","ActorHPChangePosition":"------------------------------","HPGaugeWidth":"128","HPGaugeHeight":"12","HPChangePosition":"false","ActorHP_X":"0","ActorHP_Y":"112","ActorMPChangePosition":"------------------------------","MPGaugeWidth":"128","MPGaugeHeight":"12","MPChangePosition":"false","ActorMP_X":"0","ActorMP_Y":"136","ActorTPChangePosition":"------------------------------","TPGaugeWidth":"128","TPGaugeHeight":"12","TPChangePosition":"false","ActorTP_X":"0","ActorTP_Y":"160","ActorTPBChangePosition":"------------------------------","TPBGaugeWidth":"128","TPBGaugeHeight":"12","TPBChangePosition":"false","ActorTPB_X":"0","ActorTPB_Y":"88","ActorStateChangePosition":"------------------------------","StateChangePosition":"false","ActorState_X":"4","ActorState_Y":"20","OutsideWindowVisible":"false","ActorImgChangePosition":"------------------------------","ImgChangePosition":"false","ActorImg_X":"0","ActorImg_Y":"0","Background":"------------------------------","ActorBackground":"","ActorFrontBackground":""}',
|
||
DefaultActorImgData:
|
||
'{"ActorImgMode":"\'face\'","Actor_X":"0","Actor_Y":"0","Img_SX":"0","Img_SY":"0","Actor_Scale":"100","ActorImgHPosition":"\'center\'","ActorImgVPosition":"\'under\'","ActorStateAnimationPosition":"------------------------------","ActorState_X":"0","ActorState_Y":"0"}',
|
||
ActorData: "[]",
|
||
OnActorPictureEX: "false",
|
||
Img_SW: "0",
|
||
Img_SH: "0",
|
||
SelectBackShow: "true",
|
||
ActorSelectBackShow: "true",
|
||
ActorStatusParamOption: "------------------------------",
|
||
NameShow: "true",
|
||
TPBShow: "true",
|
||
StateVisible: "true",
|
||
NoStateIcon: "0",
|
||
FaceHeight: "0",
|
||
FaceHeightOnWindow: "false",
|
||
NotVisibleStateIcons: "[]",
|
||
NotVisibleBuffIcons: "[]",
|
||
ActorEffect: "////////////////////////////////",
|
||
ActorEffectShow: "true",
|
||
ActorEffect_X: "0",
|
||
ActorEffect_Y: "0",
|
||
ActorDamage_X: "0",
|
||
ActorDamage_Y: "0",
|
||
ActorsMirror: "true",
|
||
ActorStateAnimation: "////////////////////////////////",
|
||
StateAnimationShow: "false",
|
||
ActorState_X: "0",
|
||
ActorState_Y: "0",
|
||
ActorImgEffect: "////////////////////////////////",
|
||
DamageImgFrame: "30",
|
||
CounterImgFrame: "60",
|
||
OnActorShake: "false",
|
||
ActorShakeFlame: "36",
|
||
ActorShakePower: "2",
|
||
ActorShakeSpeed: "20",
|
||
OnActionZoom: "false",
|
||
ActionZoomDuration: "60",
|
||
ActorFlash: "true",
|
||
ImgDeathHide: "true",
|
||
EnemyAnimation: "////////////////////////////////",
|
||
EnemySkillAnimation: "1",
|
||
EnemyAppearWindow: "////////////////////////////////",
|
||
AppearWindowVisible: "true",
|
||
AppearWindowAnchorMode: "'under'",
|
||
AppearWindowOpacity: "0",
|
||
AppearWindowBackGround: "------------------------------",
|
||
AppearBackgroundImg: "",
|
||
AppearWindowBackground_X: "0",
|
||
AppearWindowBackground_Y: "0",
|
||
ItemWindow: "////////////////////////////////",
|
||
ItemWindowShow: "true",
|
||
ItemWindowOpacity: "255",
|
||
ItemMaxRow: "4",
|
||
ItemMaxCol: "2",
|
||
ItemWindow_X: "0",
|
||
ItemWindow_Y: "0",
|
||
ItemWindow_Width: "0",
|
||
ItemWindowMode: "true",
|
||
ItemWindowBackGround: "------------------------------",
|
||
ItemWindowBackgroundImg: "",
|
||
ItemWindowBackground_X: "0",
|
||
ItemWindowBackground_Y: "0",
|
||
SkillWindow: "////////////////////////////////",
|
||
SkillWindowShow: "true",
|
||
SkillWindowOpacity: "255",
|
||
SkillMaxRow: "4",
|
||
SkillMaxCol: "2",
|
||
SkillWindow_X: "0",
|
||
SkillWindow_Y: "0",
|
||
SkillWindow_Width: "0",
|
||
SkillWindowMode: "true",
|
||
SkillWindowBackGround: "------------------------------",
|
||
SkillWindowBackgroundImg: "",
|
||
SkillBackground_X: "0",
|
||
SkillBackground_Y: "0",
|
||
HelpWindow: "////////////////////////////////",
|
||
HelpWindowShow: "true",
|
||
HelpWindowBackGround: "------------------------------",
|
||
HelpWindowBackgroundImg: "",
|
||
HelpBackground_X: "0",
|
||
HelpBackground_Y: "0",
|
||
VictoryWindow: "////////////////////////////////",
|
||
VictoryWindowAnchorMode: "'under'",
|
||
VictoryWindowOpacity: "100",
|
||
VictoryWindowBackGround: "------------------------------",
|
||
VictoryBackgroundImg: "",
|
||
VictoryBackground_X: "0",
|
||
VictoryBackground_Y: "0",
|
||
LoseWindow: "////////////////////////////////",
|
||
LoseWindowAnchorMode: "'under'",
|
||
LoseWindowOpacity: "255",
|
||
LoseWindowBackGround: "------------------------------",
|
||
LoseBackgroundImg: "",
|
||
LoseBackground_X: "0",
|
||
LoseBackground_Y: "0",
|
||
EscapeWindow: "////////////////////////////////",
|
||
EscapeWindowAnchorMode: "'under'",
|
||
EscapeWindowOpacity: "255",
|
||
EscapeWindowBackGround: "------------------------------",
|
||
EscapeBackgroundImg: "",
|
||
EscapeBackground_X: "0",
|
||
EscapeBackground_Y: "0",
|
||
EscapeFailureBackgroundImg: "",
|
||
EscapeFailureBackground_X: "0",
|
||
EscapeFailureBackground_Y: "0",
|
||
MessageWindow: "////////////////////////////////",
|
||
MessageWindowOpacity: "255",
|
||
SupportActorCommand: "////////////////////////////////",
|
||
SupportActorCommand_X: "500",
|
||
SupportActorCommand_Y: "0",
|
||
},
|
||
},
|
||
{
|
||
name: "NUUN_BattleStyleEX",
|
||
status: true,
|
||
description: "バトルスタイル拡張",
|
||
parameters: {},
|
||
},
|
||
{
|
||
name: "LL_ExGaugeDrawing",
|
||
status: true,
|
||
description: "ゲージ描画をカスタマイズします。",
|
||
parameters: {
|
||
gaugeHeight: "10",
|
||
solidGradation: "true",
|
||
gaugeBackColor: "#202040",
|
||
gaugeOutlineColor: "#fff",
|
||
labelY: "4",
|
||
labelFontSize: "-8",
|
||
valueAdjustY: "0",
|
||
valueFontSize: "-10",
|
||
maxValueWidth: "32",
|
||
maxValueAdjustY: "2",
|
||
maxValueFontSize: "-14",
|
||
hpGauge:
|
||
'{"gaugeColor1":"#ff784c","gaugeColor2":"#ffffa0","lowPercentage":"25","gaugeAlertColor1":"#ff2020","gaugeAlertColor2":"#ff784c","lowAlert":"battle","maxValueEnable":"true","gaugeX":"24","gaugeHidden":"false"}',
|
||
mpGauge:
|
||
'{"gaugeColor1":"#0060A1","gaugeColor2":"#00A191","lowPercentage":"50","gaugeAlertColor1":"#4169e1","gaugeAlertColor2":"#ff784c","lowAlert":"none","maxValueEnable":"true","gaugeX":"24","gaugeHidden":"false"}',
|
||
tpGauge:
|
||
'{"gaugeColor1":"#4169e1","gaugeColor2":"#ff00ff","lowPercentage":"0","gaugeAlertColor1":"#ff2020","gaugeAlertColor2":"#ff784c","lowAlert":"none","maxValueEnable":"false","gaugeX":"24","gaugeHidden":"false"}',
|
||
timeGauge:
|
||
'{"gaugeColor1":"#a060e0","gaugeColor2":"#ccc0ff","lowPercentage":"0","gaugeAlertColor1":"#ff2020","gaugeAlertColor2":"#ff784c","lowAlert":"none","maxValueEnable":"false","gaugeX":"0","gaugeHidden":"false"}',
|
||
},
|
||
},
|
||
{
|
||
name: "MNKR_TMBattlerExMZ",
|
||
status: true,
|
||
description: "v2.0.0 敵キャラに遠近感や息づかいの表現を追加します。",
|
||
parameters: {
|
||
baseY: "400",
|
||
breathH: "0.01",
|
||
mirrorRate: "0.40",
|
||
breathStop: "true",
|
||
shakeEffect: "true",
|
||
},
|
||
},
|
||
{
|
||
name: "MPP_SmoothBattleLog",
|
||
status: true,
|
||
description: "戦闘ログの表示方法や動作を変更し、戦闘の進行を早くします。",
|
||
parameters: {
|
||
"Log Type": "1-line",
|
||
"Battle Log Window Params":
|
||
'{"X":"0","Y":"55","Width":"370","Lines":"18","Font Size":"16"}',
|
||
"Message Speed": "8",
|
||
"View Duration": "0",
|
||
"Wait New Line?": "false",
|
||
"Start Messages On Log?": "false",
|
||
"Log Command": "Combat Log",
|
||
"Past Log Window Params":
|
||
'{"X":"0","Y":"55","Width":"370","Height":"0","Font Size":"16"}',
|
||
},
|
||
},
|
||
{
|
||
name: "Keke_TimingCommon",
|
||
status: true,
|
||
description: "特定のタイミングでコモンを差し込む",
|
||
parameters: {
|
||
"コモン-ニューゲーム": "",
|
||
"コモン-データロード": "",
|
||
"コモン-場所移動-前": "",
|
||
"コモン-場所移動-後": "",
|
||
"コモン-メニュー開く": "",
|
||
"コモン-メニュー閉じ": "",
|
||
"コモン-バトル開始-前": "",
|
||
"コモン-バトル開始-後": "",
|
||
"コモン-バトル勝利-前": "631",
|
||
"コモン-バトル勝利-後": "",
|
||
"コモン-バトル逃走-前": "",
|
||
"コモン-バトル逃走-後": "",
|
||
"コモン-バトル敗北-前": "627",
|
||
"コモン-バトル敗北-後": "",
|
||
"コモン-ゲームオーバー": "",
|
||
"コモン-味方アクション-前": "",
|
||
"コモン-味方アクション-後": "",
|
||
"コモン-敵アクション-前": "",
|
||
"コモン-敵アクション-後": "",
|
||
アクションコモン変数: "",
|
||
"変数-行動者ID": "",
|
||
"変数-スキルID": "",
|
||
"変数-アイテムID": "",
|
||
"変数-対象が敵か味方か": "",
|
||
"変数-対象ID": "",
|
||
"変数-対象全て": "",
|
||
},
|
||
},
|
||
{
|
||
name: "MNKR_SupponShopStockMZ",
|
||
status: true,
|
||
description: "在庫システムを有するお店を設定します。",
|
||
parameters: {
|
||
"Label of stock Number": "在庫数",
|
||
"Label of sold out": "売り切れ",
|
||
"Display option": "false",
|
||
"Display option space": "12",
|
||
},
|
||
},
|
||
{
|
||
name: "ImageSourceDecrypter",
|
||
status: true,
|
||
description: "イメージソース復号プラグイン",
|
||
parameters: {},
|
||
},
|
||
{
|
||
name: "CustomizeErrorScreen",
|
||
status: true,
|
||
description: "エラー画面表示改善プラグイン",
|
||
parameters: {
|
||
MainMessage:
|
||
"エラーが発生しました。エラー内容を添えて以下にお問い合わせください。",
|
||
HyperLink: "",
|
||
OutputDetail: "true",
|
||
},
|
||
},
|
||
{
|
||
name: "EventDebugger.js",
|
||
status: false,
|
||
description: "イベントデバッグプラグイン",
|
||
parameters: {
|
||
stepStart: "F7",
|
||
stepIn: "F11",
|
||
stepOver: "F10",
|
||
continue: "F6",
|
||
toggleWindow: "none",
|
||
watchVariable: "F1",
|
||
maxWatchNum: "3",
|
||
eventTest: "true",
|
||
suppressFunc: "false",
|
||
okHandler: "F11",
|
||
cancelHandler: "F6",
|
||
simultaneousCtrl: "false",
|
||
simultaneousAlt: "false",
|
||
scriptDebug: "0",
|
||
disableDebugCtrlKey: "true",
|
||
showDevTools: "true",
|
||
breakSwitchId: "0",
|
||
},
|
||
},
|
||
{
|
||
name: "Error_SceneSkill",
|
||
status: false,
|
||
description: "(調査用)スキル画面でエラーを発生させます。",
|
||
parameters: {},
|
||
},
|
||
{
|
||
name: "SimpleVoice.js",
|
||
status: true,
|
||
description: "簡易ボイスプラグイン",
|
||
parameters: { optionName: "ボイス 音量", optionValue: "40" },
|
||
},
|
||
{
|
||
name: "AutoMessage",
|
||
status: true,
|
||
description: "メッセージの自動送りを行います。",
|
||
parameters: {
|
||
SwitchId: "9",
|
||
WaitMilliseconds: "2500",
|
||
WaitMillisecondsVariableId: "0",
|
||
},
|
||
},
|
||
];
|