892 lines
26 KiB
JavaScript
892 lines
26 KiB
JavaScript
/*
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* --------------------------------------------------
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* MNKR_CommonPopupCoreMZ.js
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* Ver.0.1.0
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* Copyright (c) 2020 Munokura
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* This software is released under the MIT license.
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* http://opensource.org/licenses/mit-license.php
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* --------------------------------------------------
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*/
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//
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// 汎用ポップアップコア ver1.06
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//
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// ------------------------------------------------------
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// Copyright (c) 2016 Yana
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// Released under the MIT license
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// http://opensource.org/licenses/mit-license.php
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// ------------------------------------------------------
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//
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// author Yana
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//
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/*:
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* @target MZ
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* @url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_CommonPopupCoreMZ.js
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* @plugindesc 汎用的なポップアップの仕組みを提供するためのベースプラグインです。
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* @author Yana (改変 munokura)
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*
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* @help
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* このプラグインは、汎用的なポップアップの仕組みを提供するプラグインです。
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* このプラグイン単体ではプラグインコマンドを追加する以外の機能はありません。
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*
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* ------------------------------------------------------
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* プラグインコマンド
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* ------------------------------------------------------
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* CommonPopup add param1 param2 param3 ・・・
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*
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* 必要なパラメータのみを指定できます。
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* 例:プレイヤーの上にテストと240フレームポップアップさせる
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* CommonPopup add text:テスト count:240 eventId:-1
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*
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* パラメータ詳細:
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* text:表示テキスト
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* eventId:表示するイベントのID
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* count:表示時間
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* delay:表示遅延
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* moveX:移動先地点X(相対座標)
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* moveY:移動先地点Y(相対座標)
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* sx:ポップ位置補正X
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* sy:ポップ位置補正Y
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* pattern:表示パターン 0がフェード、-1が横ストレッチ、-2が縦ストレッチ
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* back:-1:透明背景,0:背景カラーのグラデーション
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* bx:テキスト表示位置補正X
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* by:テキスト表示位置補正Y
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* extend:
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* 表示タイミングの調整用配列で指定。
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* 例:extend:[20,50] 20フレーム掛けて出現し、50フレーム目から消え始める。
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*
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* 本家で未実装のものを追加
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* backImage:ファイル名(img/pictures内)
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*
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* 必要性が低いと考え、プラグインコマンドから削除
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* anchorX:ポップアップ原点X。0イベントの右端。タイル単位。
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* anchorY:ポップアップ原点Y。0イベントの下端。タイル単位。
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*
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* 未実装と思われる機能
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* fixed:画面に固定するか? true/falseで指定。
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* slideCount:新しいポップアップが発生した際、上にスライドさせる速度。
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*
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* イベントコマンドのスクリプトを使う場合、
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*
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* this.addPopup(["add","text:テスト","count:120"…]);
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*
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* のように記述すればスクリプトでポップアップを行うことができます。
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* 同じように、イベントコマンドの移動ルート内のスクリプトで使用する場合、
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*
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* $gameMap._interpreter.addPopup(["add","text:テスト","count:120"…]);
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*
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* のように記述すれば使用可能です。
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*
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* ------------------------------------------------------
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* 利用規約
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* ------------------------------------------------------
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* MITライセンスです。
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* https://licenses.opensource.jp/MIT/MIT.html
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* 作者に無断で改変、再配布が可能で、
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* 利用形態(商用、18禁利用等)についても制限はありません。
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*
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*
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* @command CommonPopupAdd
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* @text ポップアップ表示
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* @desc テキストをポップアップ表示します。
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*
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* @arg text
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* @type string
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* @text 表示テキスト
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* @desc 表示テキストを入力します。
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* @default
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*
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* @arg eventId
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* @type number
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* @min -1
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* @text イベントID
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* @desc 表示するイベントのID。
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* -1:プレイヤー / 0:実行イベント / 1以上:イベントID
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* @default -1
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*
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* @arg count
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* @type number
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* @text 表示時間
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* @desc ポップアップを完了するまでのフレーム数
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* @default 60
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*
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* @arg delay
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* @type number
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* @text 表示遅延
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* @desc ポップアップを開始するまでのフレーム数
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* @default 0
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*
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* @arg moveX
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* @type number
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* @min -9007
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* @max 9007
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* @text 移動先地点X(相対座標)
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* @desc ポップアップ完了時のX位置補正
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* @default 0
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*
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* @arg moveY
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* @type number
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* @min -9007
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* @max 9007
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* @text 移動先地点Y(相対座標)
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* @desc ポップアップ完了時のY位置補正
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* @default -48
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*
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* @arg sx
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* @type number
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* @min -9007
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* @max 9007
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* @text ポップ位置補正X
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* @desc ポップアップのX位置補正
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* @default 0
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*
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* @arg sy
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* @type number
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* @min -9007
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* @max 9007
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* @text ポップ位置補正Y
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* @desc ポップアップのY位置補正
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* @default 0
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*
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* @arg pattern
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* @type select
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* @option フェード
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* @value Normal
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* @option 横ストレッチ
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* @value Stretch
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* @option 縦ストレッチ
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* @value GrowUp
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* @text 表示パターン
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* @desc ポップアップ表示の変形パターン
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* @default Normal
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*
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* @arg back
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* @text 背景色
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* @type string
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* @desc 背景色:Red,Green,Blue,Alpha / 透明:-1
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* 例:0, 0, 0, 0.6
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* @default 0,0,0,0.6
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*
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* @arg backImage
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* @text 背景画像
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* @type file
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* @require 1
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* @dir img/pictures
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* @desc 背景画像を指定します。背景画像を使用すると背景色は無視されます。
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* @default
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*
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* @arg bx
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* @type number
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* @min -9007
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* @max 9007
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* @text テキスト位置補正X
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* @desc テキストの表示位置補正X
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* @default 0
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*
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* @arg by
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* @type number
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* @min -9007
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* @max 9007
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* @text テキスト位置補正Y
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* @desc テキストの表示位置補正Y
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* @default 0
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*
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* @arg extend
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* @type string
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* @text 表示タイミングの調整
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* @desc 表示タイミングの調整用配列で指定。例:[20,50] 20フレーム掛けて出現し、50フレーム目から消え始める。
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* @default
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*
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*
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* @command CommonPopupClear
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* @text ポップアップ消去
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* @desc 表示されているポップアップを消去します。
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*/
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var Imported = Imported || {};
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Imported["CommonPopupCore"] = 1.06;
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function Sprite_Popup() {
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this.initialize.apply(this, arguments);
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}
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function CommonPopupManager() {
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throw new Error("This is a static class");
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}
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(() => {
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"use strict";
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var pluginName = document.currentScript.src
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.split("/")
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.pop()
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.replace(/\.js$/, "");
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PluginManager.registerCommand(pluginName, "CommonPopupAdd", function (args) {
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var argParam = Object.entries(args).map(
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([key, value]) => `${key}:${value}`
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);
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argParam.unshift("add");
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var eventId = 0;
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for (var i = 0; i < argParam.length; i++) {
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if (argParam[i].match(/^eventId:(.+)/g)) {
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eventId = Number(RegExp.$1);
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break;
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}
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}
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var character = this.character(eventId);
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var arg = CommonPopupManager.setPopup(argParam, character);
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if (arg.backImage !== "") {
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CommonPopupManager.bltCheck(CommonPopupManager.makeBitmap(arg));
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CommonPopupManager._readyPopup.push(arg);
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} else {
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CommonPopupManager._readyPopup.push(arg);
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}
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});
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PluginManager.registerCommand(
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pluginName,
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"CommonPopupClear",
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function (args) {
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CommonPopupManager.clearPopup();
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}
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);
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Array.prototype.setNullPos = function (object) {
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for (var i = 0; i < this.length; i++) {
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if (this[i] === null || this[i] === "") {
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this[i] = object;
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return i;
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}
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}
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this.push(object);
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};
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Array.prototype.compact = function () {
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var result = [];
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for (var i = 0; i < this.length; i++) {
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if (this[i] !== null && this[i] !== "") {
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result.push(this[i]);
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}
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}
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return result;
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};
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CommonPopupManager.initTempSprites = function () {
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this._tempCommonSprites = new Array(50);
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this._setedPopups = [];
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this._readyPopup = [];
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};
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CommonPopupManager.window = function () {
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if (this._window) {
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return this._window;
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}
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this._window = new Window_Base(0, 0, Graphics.boxWidth, Graphics.boxHeight);
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return this._window;
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};
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CommonPopupManager.testBitmap = function () {
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if (this._testBitmap) {
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return this._testBitmap;
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}
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this._testBitmap = new Bitmap(1, 1);
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return this._testBitmap;
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};
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Sprite_Popup.prototype = Object.create(Sprite.prototype);
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Sprite_Popup.prototype.constructor = Sprite_Popup;
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Sprite_Popup.prototype.initialize = function (index) {
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Sprite.prototype.initialize.call(this);
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this._index = index;
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this._count = 0;
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this._enable = false;
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this.update();
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};
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Sprite_Popup.prototype.setMembers = function (arg) {
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this._count = arg.count;
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this._arg = arg;
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this.anchor.x = arg.anchorX;
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this.anchor.y = arg.anchorY;
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this.x = arg.x;
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this.y = arg.y;
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this.z = 6;
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this.visible = true;
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this._enable = true;
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this.createBitmap();
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if (arg.slideCount) {
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CommonPopupManager._setedPopups.push([
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this._index,
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this.height,
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this._arg.slideCount,
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]);
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}
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};
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Sprite_Popup.prototype.createBitmap = function () {
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if (this._arg.bitmap) {
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this.bitmap = this._arg.bitmap;
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} else {
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CommonPopupManager.window().resetFontSettings();
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var text = this._arg.text;
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var size = CommonPopupManager.window().textSizeEx(text);
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var width = size.width;
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var height = size.height;
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var sh = 8;
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CommonPopupManager.window().createContents();
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this.bitmap = new Bitmap(width + 24, height + sh);
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this.drawBackRect(width + 24, height + sh);
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CommonPopupManager.window().drawTextEx(this._arg.text, 12, 4);
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this.bitmap.blt(
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CommonPopupManager.window().contents,
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0,
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0,
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width + 24,
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height + sh,
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this._arg.bx,
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this._arg.by
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);
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}
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};
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Sprite_Popup.prototype.drawBackRect = function (width, height) {
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if (this._arg.backImage !== "") {
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var bitmap = CommonPopupManager.makeBitmap(this._arg);
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var w = this._bitmap.width;
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var h = this._bitmap.height;
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if (typeof this._arg.back === "string") {
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w = bitmap.width > this._bitmap.width ? bitmap.width : w;
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h = bitmap.height > this._bitmap.height ? bitmap.height : h;
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if (w > this._bitmap.width || h > this._bitmap.height) {
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this.bitmap = new Bitmap(w, h);
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}
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}
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this.bitmap.blt(bitmap, 0, 0, bitmap.width, bitmap.height, 0, 0, w, h);
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// bitmap.clear();
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// bitmap = null;
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} else {
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if (this._arg.back === "-1") {
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} else {
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var color1 = "rgba(" + this._arg.back + ")";
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var color2 = "rgba(0,0,0,0)";
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var dSize = width / 4;
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this.bitmap.gradientFillRect(0, 0, dSize, height, color2, color1);
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this.bitmap.fillRect(dSize, 0, dSize * 2, height, color1);
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this.bitmap.gradientFillRect(
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dSize * 3,
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0,
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dSize,
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height,
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color1,
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color2
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);
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}
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}
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};
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Sprite_Popup.prototype.update = function () {
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Sprite.prototype.update.call(this);
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if (CommonPopupManager._tempCommonSprites[this._index] && !this._enable) {
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if (CommonPopupManager._tempCommonSprites[this._index].delay === 0) {
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this.setMembers(CommonPopupManager._tempCommonSprites[this._index]);
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if (this._arg && this._arg.se.name) AudioManager.playSe(this._arg.se);
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} else {
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CommonPopupManager._tempCommonSprites[this._index].delay--;
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}
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}
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if (this._count > 0) {
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this._count--;
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if (!this._arg) {
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this.terminate();
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return;
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}
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switch (this._arg.pattern) {
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case 0:
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case "0":
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case "Normal":
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this.updateSlide();
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break;
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case -1:
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case "-1":
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case "Stretch":
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this.updateTurn();
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break;
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case -2:
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case "-2":
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case "GrowUp":
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this.updateGrowUp();
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break;
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default:
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this.updateAnime();
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}
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if (this._count === 0) this.terminate();
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}
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if (this._arg && this._arg.slideCount) this.updateMoveSlide();
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};
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Sprite_Popup.prototype.updateMoveSlide = function () {
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if (CommonPopupManager._setedPopups) {
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var array = CommonPopupManager._setedPopups.clone().reverse();
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var n = 0;
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for (var i = 0; i < array.length; i++) {
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if (this._index === array[i][0]) {
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if (this._arg.slideAction === "Down") {
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this.y = this.y + n;
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} else {
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this.y = this.y - n;
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}
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}
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var sprite = CommonPopupManager._tempCommonSprites[array[i][0]];
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if (sprite.pattern === -2 || sprite.pattern === "GrowUp") {
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n += array[i][1] * sprite.rate;
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} else {
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n +=
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array[i][1] *
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((this._arg.slideCount - array[i][2]) / this._arg.slideCount);
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}
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}
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for (var i = 0; i < CommonPopupManager._setedPopups.length; i++) {
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CommonPopupManager._setedPopups[i][2]--;
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if (CommonPopupManager._setedPopups[i][2] < 0) {
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CommonPopupManager._setedPopups[i][2] = 0;
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}
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}
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array = null;
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}
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};
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Sprite_Popup.prototype.updateSlide = function () {
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var originalWait = this._arg.count;
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var cnt = originalWait - this._count;
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this.opacity = 255;
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var act = [originalWait * 0.25, originalWait * 0.75];
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if (this._arg.extend !== "") {
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act = this._arg.extend;
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}
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var opTime1 = act[0];
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var moveX = 0;
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var moveY = 0;
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if (act[2]) {
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opTime1 = originalWait - act[2];
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}
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var opTime2 = originalWait - act[1];
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var n = 0;
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if (act[3]) {
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opTime2 = act[3];
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}
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// 登場演出
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if (cnt < act[0]) {
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var up = this._arg.moveY / act[0];
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var slide = this._arg.moveX / act[0];
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this.opacity = Math.floor(255 * (cnt / opTime1));
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moveX = Math.floor(slide * cnt);
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moveY = Math.floor(up * cnt);
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// 退場演出
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} else if (cnt >= act[1]) {
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var up = this._arg.moveY / (originalWait - act[1]);
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var slide = this._arg.moveX / (originalWait - act[1]);
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this.opacity = Math.floor(255 * (this._count / opTime2));
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if (this._arg.enableOutEffect) {
|
||
moveX = Math.floor(this._arg.moveX * (this._count / opTime2));
|
||
moveY = Math.floor(this._arg.moveY * (this._count / opTime2));
|
||
} else {
|
||
moveX = this._arg.moveX;
|
||
moveY = this._arg.moveY;
|
||
}
|
||
} else {
|
||
moveX = this._arg.moveX;
|
||
moveY = this._arg.moveY;
|
||
}
|
||
this._times = cnt;
|
||
this.setPosition(moveX, moveY);
|
||
};
|
||
|
||
Sprite_Popup.prototype.updateTurn = function () {
|
||
var originalWait = this._arg.count;
|
||
var cnt = originalWait - this._count;
|
||
var act = [originalWait * 0.25, originalWait * 0.75];
|
||
if (this._arg.extend) act = this._arg.extend;
|
||
if (this._count === 0) this.scale.x = 0;
|
||
var moveX = 0;
|
||
var moveY = 0;
|
||
if (cnt < act[0]) {
|
||
var up = this._arg.moveY / act[0];
|
||
var slide = this._arg.moveX / act[0];
|
||
var rate = cnt / act[0];
|
||
this.scale.x = rate;
|
||
moveX = Math.floor(slide * cnt);
|
||
moveY = Math.floor(up * cnt);
|
||
} else if (cnt > act[1]) {
|
||
var a1 = originalWait - act[1];
|
||
var rate = this._count / a1;
|
||
this.scale.x = rate;
|
||
if (this._arg.enableOutEffect) {
|
||
moveX = Math.floor(this._arg.moveX * (this._count / a1));
|
||
moveY = Math.floor(this._arg.moveY * (this._count / a1));
|
||
} else {
|
||
moveX = this._arg.moveX;
|
||
moveY = this._arg.moveY;
|
||
}
|
||
} else {
|
||
this.scale.x = 1.0;
|
||
moveX = this._arg.moveX;
|
||
moveY = this._arg.moveY;
|
||
}
|
||
this._times = cnt;
|
||
this.setPosition(moveX, moveY);
|
||
};
|
||
|
||
Sprite_Popup.prototype.updateGrowUp = function () {
|
||
var originalWait = this._arg.count;
|
||
var cnt = originalWait - this._count;
|
||
var act = [originalWait * 0.25, originalWait * 0.75];
|
||
if (this._arg.extend) act = this._arg.extend;
|
||
if (this._count === 0) this.scale.y = 0;
|
||
var moveX = 0;
|
||
var moveY = 0;
|
||
if (cnt < act[0]) {
|
||
var up = this._arg.moveY / act[0];
|
||
var slide = this._arg.moveX / act[0];
|
||
var rate = cnt / act[0];
|
||
this.scale.y = rate;
|
||
moveX = Math.floor(slide * cnt);
|
||
moveY = Math.floor(up * cnt);
|
||
this._arg.rate = rate;
|
||
} else if (cnt >= act[1]) {
|
||
var a1 = originalWait - act[1];
|
||
var rate = this._count / a1;
|
||
this.scale.y = rate;
|
||
this._arg.rate = rate;
|
||
if (this._arg.enableOutEffect) {
|
||
moveX = Math.floor(this._arg.moveX * (this._count / a1));
|
||
moveY = Math.floor(this._arg.moveY * (this._count / a1));
|
||
} else {
|
||
moveX = this._arg.moveX;
|
||
moveY = this._arg.moveY;
|
||
}
|
||
} else {
|
||
this.scale.y = 1.0;
|
||
moveX = this._arg.moveX;
|
||
moveY = this._arg.moveY;
|
||
}
|
||
this._times = cnt;
|
||
this.setPosition(moveX, moveY);
|
||
};
|
||
|
||
Sprite_Popup.prototype.setPosition = function (x, y) {
|
||
this.x = this._arg.x + x + this._arg.sx;
|
||
this.y = this._arg.y + y + this._arg.sy;
|
||
if (this._arg.battler) {
|
||
if ($gameParty.inBattle()) {
|
||
this.x += this._arg.battler.x;
|
||
this.y += this._arg.battler.y;
|
||
} else {
|
||
this.x += this._arg.battler._realX * $gameMap.tileWidth();
|
||
this.y += this._arg.battler._realY * $gameMap.tileHeight();
|
||
}
|
||
}
|
||
var xx = this.x;
|
||
var yy = this.y;
|
||
if (this._arg.fixed) {
|
||
var dx = $gameMap._displayX;
|
||
var dy = $gameMap._displayY;
|
||
xx = this.x - dx * $gameMap.tileWidth();
|
||
yy = this.y - dy * $gameMap.tileHeight();
|
||
if (xx < 0 || yy < 0) {
|
||
if (xx < 0 && $gameMap.isLoopHorizontal()) dx -= $dataMap.width;
|
||
if (yy < 0 && $gameMap.isLoopVertical()) dy -= $dataMap.height;
|
||
xx = this.x - dx * $gameMap.tileWidth();
|
||
yy = this.y - dy * $gameMap.tileHeight();
|
||
}
|
||
}
|
||
this.x = xx;
|
||
this.y = yy;
|
||
};
|
||
|
||
Sprite_Popup.prototype.updateAnime = function () {
|
||
var anime = $dataAnimations[Number(this._arg.pattern)];
|
||
var frameId = Math.floor(
|
||
(anime.frames.length * (this._arg.count - this._count)) / this._arg.count
|
||
);
|
||
if (frameId !== anime.frames.length) {
|
||
var array = anime.frames[frameId][0];
|
||
var x = array[1];
|
||
var y = array[2];
|
||
this.x = this._arg.x + x + this._arg.sx;
|
||
this.y = this._arg.y + y + this._arg.sy;
|
||
this.scale = new Point(array[3] / 100, array[3] / 100);
|
||
this.rotation = array[4];
|
||
this.opacity = array[6];
|
||
this.blendMode = array[7];
|
||
}
|
||
};
|
||
|
||
Sprite_Popup.prototype.terminate = function () {
|
||
this.bitmap = null;
|
||
this.visible = false;
|
||
this._enable = false;
|
||
this._count = 0;
|
||
this._arg = null;
|
||
|
||
if (CommonPopupManager._tempCommonSprites[this._index]) {
|
||
CommonPopupManager._tempCommonSprites[this._index].terminate = true;
|
||
}
|
||
if (CommonPopupManager._setedPopups) {
|
||
for (var i = 0; i < CommonPopupManager._setedPopups.length; i++) {
|
||
if (CommonPopupManager._setedPopups[i][0] === this._index) {
|
||
delete CommonPopupManager._setedPopups[i];
|
||
}
|
||
}
|
||
CommonPopupManager._setedPopups =
|
||
CommonPopupManager._setedPopups.compact();
|
||
}
|
||
};
|
||
|
||
CommonPopupManager.setPopup = function (argParam, character) {
|
||
var arg = {
|
||
x: null,
|
||
y: null,
|
||
text: "", // 表示テキスト
|
||
eventId: -1, // 表示するイベントのID
|
||
count: 60, // 表示時間
|
||
delay: 0, // 表示遅延
|
||
moveX: 0, // 目標地点X(相対座標)
|
||
moveY: -48, // 目標地点Y(相対座標)
|
||
sx: 0, // 表示位置補正X
|
||
sy: 0, // 表示位置補正Y
|
||
pattern: 0, // 表示パターン
|
||
back: -1, // 背景に使う画像インデックス
|
||
backImage: "", // 背景に使う画像ファイル名
|
||
bx: 0, // 内容の表示位置補正X
|
||
by: 0, // 内容の表示位置補正Y
|
||
extend: "", //
|
||
fixed: true, //
|
||
anchorX: 0.5,
|
||
anchorY: 0.5,
|
||
battler: null,
|
||
se: { name: "", volume: 90, pitch: 100, pan: 0 },
|
||
enableOutEffect: true,
|
||
};
|
||
var array = [
|
||
"x",
|
||
"y",
|
||
"text",
|
||
"eventId",
|
||
"count",
|
||
"delay",
|
||
"moveX",
|
||
"moveY",
|
||
"sx",
|
||
"sy",
|
||
"pattern",
|
||
"back",
|
||
"backImage",
|
||
"bx",
|
||
"by",
|
||
"extend",
|
||
"fixed",
|
||
"anchorX",
|
||
"anchorY",
|
||
"slideCount",
|
||
];
|
||
for (var i = 0; i < argParam.length; i++) {
|
||
if (i > 0) {
|
||
for (var j = 0; j < array.length; j++) {
|
||
var r = new RegExp("^(" + array[j] + ")" + ":(.+)");
|
||
if (argParam[i].match(r)) {
|
||
var code = RegExp.$1;
|
||
var value = RegExp.$2;
|
||
if (code === "text" || code === "extend") {
|
||
arg[code] = value;
|
||
} else if (code === "fixed") {
|
||
arg[code] = value === "true";
|
||
} else if (code === "back") {
|
||
arg[code] = value;
|
||
} else if (code === "pattern") {
|
||
arg[code] = value;
|
||
} else if (code === "backImage") {
|
||
arg[code] = value;
|
||
} else {
|
||
arg[code] = Number(value);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if (arg.x === null) {
|
||
if (character) {
|
||
var screenX = $gameParty.inBattle() ? 0 : character.screenX();
|
||
var displayX = $gameParty.inBattle() ? 0 : $gameMap._displayX * 48;
|
||
arg.x = screenX + displayX;
|
||
} else {
|
||
arg.x = 0;
|
||
}
|
||
}
|
||
if (arg.y === null) {
|
||
if (character) {
|
||
var screenY = $gameParty.inBattle() ? 0 : character.screenY();
|
||
var displayY = $gameParty.inBattle() ? 0 : $gameMap._displayY * 48;
|
||
arg.y = screenY + displayY;
|
||
} else {
|
||
arg.y = 0;
|
||
}
|
||
}
|
||
if (arg.extend) {
|
||
arg.extend = eval(arg.extend);
|
||
}
|
||
|
||
arg.terminate = false;
|
||
return arg;
|
||
};
|
||
|
||
CommonPopupManager.setPopUpdate = function () {
|
||
if (this._readyPopup) {
|
||
for (var i = 0; i < this._readyPopup.length; i++) {
|
||
if (this._readyPopup[i]) {
|
||
var arg = this._readyPopup[i];
|
||
if (ImageManager.isReady()) {
|
||
this.startPopup(arg);
|
||
delete this._readyPopup[i];
|
||
this._readyPopup.compact();
|
||
return;
|
||
} else {
|
||
this.bltCheck(this.makeBitmap(arg));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
};
|
||
|
||
CommonPopupManager.makeBitmap = function (arg) {
|
||
var fileName = arg.backImage;
|
||
ImageManager.loadPicture(fileName);
|
||
return ImageManager.loadPicture(fileName);
|
||
};
|
||
|
||
CommonPopupManager.bltCheck = function (bitmap) {
|
||
this.testBitmap().blt(bitmap, 0, 0, bitmap.width, bitmap.height, 0, 0);
|
||
bitmap = null;
|
||
};
|
||
|
||
CommonPopupManager.startPopup = function (arg) {
|
||
CommonPopupManager._tempCommonSprites.setNullPos(arg);
|
||
};
|
||
|
||
CommonPopupManager.clearPopup = function (tag) {
|
||
if (!CommonPopupManager._tempCommonSprites) {
|
||
CommonPopupManager.initTempSprites();
|
||
}
|
||
|
||
for (var i = 0; i < CommonPopupManager._tempCommonSprites.length; i++) {
|
||
if (CommonPopupManager._tempCommonSprites[i]) {
|
||
if (!tag || tag === CommonPopupManager._tempCommonSprites[i].tag) {
|
||
CommonPopupManager._tempCommonSprites[i].delay = 0;
|
||
CommonPopupManager._tempCommonSprites[i].count = 1;
|
||
var sprite = CommonPopupManager._tempCommonSprites[i].sprite;
|
||
if (sprite) sprite._count = 1;
|
||
}
|
||
}
|
||
}
|
||
};
|
||
|
||
var _cPU_SsBase_initialize = Spriteset_Base.prototype.initialize;
|
||
Spriteset_Base.prototype.initialize = function () {
|
||
_cPU_SsBase_initialize.call(this);
|
||
this.createSpritePopup();
|
||
};
|
||
|
||
var _cPU_SsBase_update = Spriteset_Base.prototype.update;
|
||
Spriteset_Base.prototype.update = function () {
|
||
_cPU_SsBase_update.call(this);
|
||
if (this._popupContainer === "") {
|
||
return;
|
||
}
|
||
if (CommonPopupManager._tempCommonSprites) {
|
||
for (var i = 0; i < CommonPopupManager._tempCommonSprites.length; i++) {
|
||
if (CommonPopupManager._tempCommonSprites[i]) {
|
||
if (CommonPopupManager._tempCommonSprites[i].terminate) {
|
||
var sprite = CommonPopupManager._tempCommonSprites[i].sprite;
|
||
this._popupContainer.removeChild(sprite);
|
||
delete CommonPopupManager._tempCommonSprites[i];
|
||
} else if (!CommonPopupManager._tempCommonSprites[i].sprite) {
|
||
var sprite = new Sprite_Popup(i);
|
||
this._popupContainer.addChild(sprite);
|
||
CommonPopupManager._tempCommonSprites[i].sprite = sprite;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
};
|
||
|
||
var _cPU_SBase_update = Scene_Base.prototype.update;
|
||
Scene_Base.prototype.update = function () {
|
||
_cPU_SBase_update.call(this);
|
||
if (CommonPopupManager) {
|
||
CommonPopupManager.setPopUpdate();
|
||
}
|
||
};
|
||
|
||
Spriteset_Base.prototype.createSpritePopup = function () {
|
||
var width = Graphics.boxWidth;
|
||
var height = Graphics.boxHeight;
|
||
var x = (Graphics.width - width) / 2;
|
||
var y = (Graphics.height - height) / 2;
|
||
this._popupContainer = new Sprite();
|
||
this._popupContainer.setFrame(x, y, width, height);
|
||
this.addChild(this._popupContainer);
|
||
};
|
||
|
||
var _cPU_SBase_terminate = Scene_Base.prototype.terminate;
|
||
Scene_Base.prototype.terminate = function () {
|
||
_cPU_SBase_terminate.call(this);
|
||
this.terminatePopup();
|
||
};
|
||
|
||
Scene_Base.prototype.terminatePopup = function () {
|
||
if (!CommonPopupManager._tempCommonSprites) {
|
||
CommonPopupManager.initTempSprites();
|
||
}
|
||
for (var i = 0; i < CommonPopupManager._tempCommonSprites.length; i++) {
|
||
if (CommonPopupManager._tempCommonSprites[i]) {
|
||
var sprite = CommonPopupManager._tempCommonSprites[i].sprite;
|
||
if (sprite) sprite.terminate();
|
||
delete CommonPopupManager._tempCommonSprites[i];
|
||
}
|
||
}
|
||
CommonPopupManager._setedPopupss = [];
|
||
CommonPopupManager._readyPopup = [];
|
||
};
|
||
|
||
var _cPU_SMap_launchBattle = Scene_Map.prototype.launchBattle;
|
||
Scene_Map.prototype.launchBattle = function () {
|
||
_cPU_SMap_launchBattle.call(this);
|
||
this.terminatePopup();
|
||
};
|
||
|
||
//ここから MV Joint
|
||
|
||
function isRect(value) {
|
||
return typeof value === "object";
|
||
}
|
||
|
||
function rectlize(x, y, w, h) {
|
||
if (isRect(x)) {
|
||
return x;
|
||
}
|
||
var newRect = new Rectangle(x, y, w, h);
|
||
return newRect;
|
||
}
|
||
|
||
var Window_Base_initialize = Window_Base.prototype.initialize;
|
||
Window_Base.prototype.initialize = function (x, y, w, h) {
|
||
var rect = rectlize(x, y, w, h);
|
||
Window_Base_initialize.call(this, rect);
|
||
};
|
||
|
||
//ここまで MV Joint
|
||
})();
|