diff --git a/www/js/plugins/JsScript122Set.js b/www/js/plugins/JsScript122Set.js index b2f1a4e..3ac73b5 100644 --- a/www/js/plugins/JsScript122Set.js +++ b/www/js/plugins/JsScript122Set.js @@ -209,7 +209,7 @@ Game_Interpreter.prototype.Menu_H_Memory_DetailパターンView = function (firs this.SpriteStrC(PN_MsTitleTxt, titleStr, 19, memoryDtailPos._x + 206, memoryDtailPos._y + 71, 255); let drawSetuStr = ViewMemoryData.BaseData._DtlCheck[memoryDtailSelectPatternNo]._Setu; this.SpriteStr(PN_MsSetuTxt, drawSetuStr, 16, memoryDtailPos._x + 75, memoryDtailPos._y + 115, 255); - this.SpriteStr(PN_MsPtnTxt, "パターン" + (memoryDtailSelectPatternNo + 1) + ":" + ViewMemoryData._Ptn[memoryDtailSelectPatternNo], 18 + this.SpriteStr(PN_MsPtnTxt, "Pattern " + (memoryDtailSelectPatternNo + 1) + ": " + ViewMemoryData._Ptn[memoryDtailSelectPatternNo], 18 , memoryDtailPos._x + 422, memoryDtailPos._y + 400); this.SetSpriteC(PN_MsPtnSel, Menu_H_UIPath + "Memory/M_PatternSel" , memoryDtailPos._x + 547 + (70 * memoryDtailSelectPatternNo) , memoryDtailPos._y + 380); @@ -385,7 +385,7 @@ Game_Interpreter.prototype.Menu_H_Memory_DetailUpdate = function () { this.MoveSprite(PN_MsPtnSel, _SSetX, _SSetY, 5); D_Text_Cng_font = "Makinas"; this.SpriteStr(PN_MsPtnTxt, - "パターン" + (memoryDtailSelectPatternNo + 1) + ":" + + "Pattern " + (memoryDtailSelectPatternNo + 1) + ": " + ViewMemoryData._Ptn[memoryDtailSelectPatternNo], 18 , memoryDtailPos._x + 422, memoryDtailPos._y + 400); D_Text_Cng_font = "";