prism-fantasy/www/js/plugins.js
2023-11-30 17:58:55 -06:00

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// Generated by RPG Maker.
// Do not edit this file directly.
var $plugins = [
{
name: "MPP_Patch",
status: true,
description: "【2019/11/30】不具合修正プラグイン",
parameters: {
"Patch1 enabled?": "true",
"Patch2 enabled?": "true",
"Patch3 enabled?": "true",
"Patch4 enabled?": "true",
"Patch5 enabled?": "true",
"Patch6 enabled?": "true",
"Patch7 enabled?": "true",
"Patch8 enabled?": "true",
"Patch9 enabled?": "true",
"Patch10 enabled?": "true",
"Patch11 enabled?": "true",
"Patch12 enabled?": "true",
"Patch13 enabled?": "true",
"Patch14 enabled?": "true",
"Patch15 enabled?": "true",
"Patch16 enabled?": "false",
"Patch17 enabled?": "true",
"Patch18 enabled?": "false",
"Patch19 enabled?": "true",
},
},
{
name: "Community_Basic",
status: true,
description: "基本的なパラメーターを設定するプラグインです。",
parameters: {
cacheLimit: "20",
screenWidth: "816",
screenHeight: "624",
changeWindowWidthTo: "",
changeWindowHeightTo: "",
renderingMode: "auto",
alwaysDash: "off",
},
},
{
name: "MadeWithMv",
status: true,
description:
'メイン画面へ進む前に、"Made with MV"のスプラッシュ画面もしくはカスタマイズされたスプラッシュ画面を表示します。',
parameters: {
"Show Made With MV": "false",
"Made with MV Image": "MadeWithMv",
"Show Custom Splash": "false",
"Custom Image": "",
"Fade Out Time": "120",
"Fade In Time": "120",
"Wait Time": "120",
},
},
{
name: "Torigoya_TextRuby",
status: true,
description: "メッセージにルビ記法を追加します",
parameters: {
"■ 基本設定": "",
"Main Text Scale": "0.9",
"Sub Text Scale": "0.35",
"Ignore Escape Characters": "false",
"■ 上級者向け設定": "",
Dictionaries:
'["{\\"word\\":\\"悪党\\",\\"ruby\\":\\"あくとう\\"}","{\\"word\\":\\"宝珠\\",\\"ruby\\":\\"オーブ\\"}","{\\"word\\":\\"長閑\\",\\"ruby\\":\\"のどか\\"}","{\\"word\\":\\"啜\\",\\"ruby\\":\\"すす\\"}","{\\"word\\":\\"抉\\",\\"ruby\\":\\"えぐ\\"}","{\\"word\\":\\"捩\\",\\"ruby\\":\\"よじ\\"}","{\\"word\\":\\"刷毛\\",\\"ruby\\":\\"ハケ\\"}","{\\"word\\":\\"痣\\",\\"ruby\\":\\"あざ\\"}","{\\"word\\":\\"攫\\",\\"ruby\\":\\"さら\\"}"]',
},
},
{
name: "YEP_CoreEngine",
status: true,
description:
"v1.31 Needed for the majority of Yanfly Engine Scripts. Also\r\ncontains bug fixes found inherently in RPG Maker.",
parameters: {
"---Screen---": "",
"Screen Width": "1280",
"Screen Height": "720",
"Scale Battlebacks": "true",
"Scale Title": "true",
"Scale Game Over": "true",
"Open Console": "false",
"Reposition Battlers": "true",
"GameFont Load Timer": "0",
"Update Real Scale": "false",
"Collection Clear": "true",
"---Gold---": "",
"Gold Max": "99999999",
"Gold Font Size": "20",
"Gold Icon": "0",
"Gold Overlap": "A lotta",
"---Items---": "",
"Default Max": "99",
"Quantity Text Size": "20",
"---Parameters---": "",
"Max Level": "99",
"Actor MaxHP": "9999",
"Actor MaxMP": "9999",
"Actor Parameter": "999",
"Enemy MaxHP": "999999",
"Enemy MaxMP": "9999",
"Enemy Parameter": "999",
"---Battle---": "",
"Animation Rate": "4",
"Flash Target": "false",
"Show Events Transition": "true",
"Show Events Snapshot": "true",
"---Map Optimization---": "",
"Refresh Update HP": "true",
"Refresh Update MP": "true",
"Refresh Update TP": "false",
"---Font---": "",
"Chinese Font": "SimHei, Heiti TC, sans-serif",
"Korean Font": "Dotum, AppleGothic, sans-serif",
"Default Font": "GameFont, Verdana, Arial, Courier New",
"Font Size": "24",
"Text Align": "left",
"---Windows---": "",
"Digit Grouping": "true",
"Line Height": "36",
"Icon Width": "32",
"Icon Height": "32",
"Face Width": "144",
"Face Height": "144",
"Window Padding": "18",
"Text Padding": "6",
"Window Opacity": "192",
"Gauge Outline": "true",
"Gauge Height": "18",
"Menu TP Bar": "true",
"---Window Colors---": "",
"Color: Normal": "0",
"Color: System": "16",
"Color: Crisis": "17",
"Color: Death": "18",
"Color: Gauge Back": "19",
"Color: HP Gauge 1": "20",
"Color: HP Gauge 2": "21",
"Color: MP Gauge 1": "22",
"Color: MP Gauge 2": "23",
"Color: MP Cost": "23",
"Color: Power Up": "24",
"Color: Power Down": "25",
"Color: TP Gauge 1": "28",
"Color: TP Gauge 2": "29",
"Color: TP Cost Color": "29",
},
},
{
name: "YEP_MessageCore",
status: true,
description:
"v1.19 Adds more features to the Message Window to customized\nthe way your messages appear and functions.",
parameters: {
"---General---": "",
"Default Rows": "4",
"Default Width": "1000",
"Face Indent": "Window_Base._faceWidth + 24",
"Fast Forward Key": "pagedown",
"Enable Fast Forward": "true",
"Word Wrapping": "false",
"Description Wrap": "false",
"Word Wrap Space": "false",
"Tight Wrap": "false",
"---Font---": "",
"Font Name": "GameFont",
"Font Name CH": "SimHei, Heiti TC, sans-serif",
"Font Name KR": "Dotum, AppleGothic, sans-serif",
"Font Size": "24",
"Font Size Change": "12",
"Font Changed Max": "96",
"Font Changed Min": "12",
"Font Outline": "4",
"Maintain Font": "false",
"---Name Box---": "",
"Name Box Buffer X": "-28",
"Name Box Buffer Y": "0",
"Name Box Padding": "this.standardPadding() * 4",
"Name Box Color": "0",
"Name Box Clear": "false",
"Name Box Added Text": "\\c[6]",
"Name Box Auto Close": "false",
},
},
{
name: "YEP_RegionEvents",
status: true,
description:
"v1.03 Make it so that whenever players step on certain\nRegion ID's, the game will play certain common events.",
parameters: {
"---Regions 1 to 20---": "",
"Region 1": "0",
"Region 2": "0",
"Region 3": "0",
"Region 4": "0",
"Region 5": "194",
"Region 6": "195",
"Region 7": "192",
"Region 8": "193",
"Region 9": "0",
"Region 10": "0",
"Region 11": "0",
"Region 12": "0",
"Region 13": "0",
"Region 14": "0",
"Region 15": "0",
"Region 16": "0",
"Region 17": "0",
"Region 18": "0",
"Region 19": "0",
"Region 20": "0",
"---Regions 21 to 40---": "",
"Region 21": "0",
"Region 22": "0",
"Region 23": "0",
"Region 24": "0",
"Region 25": "0",
"Region 26": "0",
"Region 27": "0",
"Region 28": "0",
"Region 29": "0",
"Region 30": "0",
"Region 31": "0",
"Region 32": "0",
"Region 33": "0",
"Region 34": "0",
"Region 35": "0",
"Region 36": "0",
"Region 37": "0",
"Region 38": "0",
"Region 39": "0",
"Region 40": "0",
"---Regions 41 to 60---": "",
"Region 41": "0",
"Region 42": "0",
"Region 43": "0",
"Region 44": "0",
"Region 45": "0",
"Region 46": "0",
"Region 47": "0",
"Region 48": "0",
"Region 49": "0",
"Region 50": "0",
"Region 51": "0",
"Region 52": "0",
"Region 53": "0",
"Region 54": "0",
"Region 55": "0",
"Region 56": "0",
"Region 57": "0",
"Region 58": "0",
"Region 59": "0",
"Region 60": "0",
"---Regions 61 to 80---": "",
"Region 61": "0",
"Region 62": "0",
"Region 63": "0",
"Region 64": "0",
"Region 65": "0",
"Region 66": "0",
"Region 67": "0",
"Region 68": "0",
"Region 69": "0",
"Region 70": "0",
"Region 71": "0",
"Region 72": "0",
"Region 73": "0",
"Region 74": "0",
"Region 75": "0",
"Region 76": "0",
"Region 77": "0",
"Region 78": "0",
"Region 79": "0",
"Region 80": "0",
"---Regions 81 to 100---": "",
"Region 81": "0",
"Region 82": "0",
"Region 83": "0",
"Region 84": "0",
"Region 85": "0",
"Region 86": "0",
"Region 87": "0",
"Region 88": "0",
"Region 89": "0",
"Region 90": "0",
"Region 91": "0",
"Region 92": "0",
"Region 93": "0",
"Region 94": "0",
"Region 95": "0",
"Region 96": "0",
"Region 97": "0",
"Region 98": "0",
"Region 99": "0",
"Region 100": "0",
"---Regions 101 to 120---": "",
"Region 101": "0",
"Region 102": "0",
"Region 103": "0",
"Region 104": "0",
"Region 105": "0",
"Region 106": "0",
"Region 107": "0",
"Region 108": "0",
"Region 109": "0",
"Region 110": "0",
"Region 111": "0",
"Region 112": "0",
"Region 113": "0",
"Region 114": "0",
"Region 115": "0",
"Region 116": "0",
"Region 117": "0",
"Region 118": "0",
"Region 119": "0",
"Region 120": "0",
"---Regions 121 to 140---": "",
"Region 121": "0",
"Region 122": "0",
"Region 123": "0",
"Region 124": "0",
"Region 125": "0",
"Region 126": "0",
"Region 127": "0",
"Region 128": "0",
"Region 129": "0",
"Region 130": "0",
"Region 131": "0",
"Region 132": "0",
"Region 133": "0",
"Region 134": "0",
"Region 135": "0",
"Region 136": "0",
"Region 137": "0",
"Region 138": "0",
"Region 139": "0",
"Region 140": "0",
"---Regions 141 to 160---": "",
"Region 141": "0",
"Region 142": "0",
"Region 143": "0",
"Region 144": "0",
"Region 145": "0",
"Region 146": "0",
"Region 147": "0",
"Region 148": "0",
"Region 149": "0",
"Region 150": "0",
"Region 151": "0",
"Region 152": "0",
"Region 153": "0",
"Region 154": "0",
"Region 155": "0",
"Region 156": "0",
"Region 157": "0",
"Region 158": "0",
"Region 159": "0",
"Region 160": "0",
"---Regions 161 to 180---": "",
"Region 161": "0",
"Region 162": "0",
"Region 163": "0",
"Region 164": "0",
"Region 165": "0",
"Region 166": "0",
"Region 167": "0",
"Region 168": "0",
"Region 169": "0",
"Region 170": "0",
"Region 171": "0",
"Region 172": "0",
"Region 173": "0",
"Region 174": "0",
"Region 175": "0",
"Region 176": "0",
"Region 177": "0",
"Region 178": "0",
"Region 179": "0",
"Region 180": "0",
"---Regions 181 to 200---": "",
"Region 181": "0",
"Region 182": "0",
"Region 183": "0",
"Region 184": "0",
"Region 185": "0",
"Region 186": "0",
"Region 187": "0",
"Region 188": "0",
"Region 189": "0",
"Region 190": "0",
"Region 191": "0",
"Region 192": "0",
"Region 193": "0",
"Region 194": "0",
"Region 195": "0",
"Region 196": "0",
"Region 197": "0",
"Region 198": "0",
"Region 199": "0",
"Region 200": "0",
"---Regions 201 to 220---": "",
"Region 201": "0",
"Region 202": "0",
"Region 203": "0",
"Region 204": "0",
"Region 205": "0",
"Region 206": "0",
"Region 207": "0",
"Region 208": "0",
"Region 209": "0",
"Region 210": "0",
"Region 211": "0",
"Region 212": "0",
"Region 213": "0",
"Region 214": "0",
"Region 215": "0",
"Region 216": "0",
"Region 217": "0",
"Region 218": "0",
"Region 219": "0",
"Region 220": "0",
"---Regions 221 to 240---": "",
"Region 221": "0",
"Region 222": "0",
"Region 223": "0",
"Region 224": "0",
"Region 225": "0",
"Region 226": "0",
"Region 227": "0",
"Region 228": "0",
"Region 229": "0",
"Region 230": "0",
"Region 231": "0",
"Region 232": "0",
"Region 233": "0",
"Region 234": "0",
"Region 235": "0",
"Region 236": "0",
"Region 237": "0",
"Region 238": "0",
"Region 239": "0",
"Region 240": "0",
"---Regions 241 to 255---": "",
"Region 241": "0",
"Region 242": "0",
"Region 243": "0",
"Region 244": "0",
"Region 245": "0",
"Region 246": "0",
"Region 247": "0",
"Region 248": "0",
"Region 249": "0",
"Region 250": "0",
"Region 251": "0",
"Region 252": "0",
"Region 253": "0",
"Region 254": "0",
"Region 255": "0",
},
},
{
name: "YEP_EventChasePlayer",
status: true,
description:
"v1.07 When a player is in the proximity of a certain event,\nthe event will start chasing or fleeing from the player.",
parameters: {
"Sight Lock": "120",
"See Player": "true",
"Alert Timer": "60",
"Alert Balloon": "1",
"Alert Sound": "",
"Alert Common Event": "0",
"Return After": "true",
"Return Wait": "120",
},
},
{
name: "YEP_RegionRestrictions",
status: true,
description:
"v1.04 Use regions to block out Events and/or the player from\nbeing able to venture into those spots.",
parameters: {
"Player Restrict": "25",
"Event Restrict": "26",
"All Restrict": "27",
"Player Allow": "28",
"Event Allow": "29",
"All Allow": "30",
},
},
{
name: "YEP_FloorDamage",
status: true,
description:
"v1.02 Allows you to modify floor damage based on terrain tags.\nYou can also change the color of the flash when damaged, too.",
parameters: { "Default Damage": "8", "Flash Color": "255, 0, 0, 96" },
},
{
name: "TMAnimeLight",
status: true,
description: "イベントにアニメーション付きの明かりを表示します。",
parameters: { range: "0.1", defaultZ: "4", frames: "30" },
},
{
name: "TMNamePop",
status: true,
description: "イベントの頭上に文字列を表示する機能を追加します。",
parameters: {
backOpacity: "96",
fontSize: "12",
outlineWidth: "3",
outlineColor: "rgba(0, 0, 0, 0.5)",
width: "160",
roundRectRadius: "6",
},
},
{
name: "TMMenuLabel",
status: true,
description:
"メニューシーンに変数の値を表示します。\n歩数や戦闘回数などを表示することもできます。",
parameters: {
labelAName: "Location",
labelAId: "189",
labelAMax: "9999",
labelAFooter: "",
labelBName: "",
labelBId: "188",
labelBMax: "9999",
labelBFooter: "",
labelCName: "Steps",
labelCId: "-1",
labelCMax: "0",
labelCFooter: "",
labelDName: "",
labelDId: "0",
labelDMax: "",
labelDFooter: "",
labelNameWidth: "72",
labelValueWidth: "128",
labelNameColorId: "0",
labelValueColorId: "0",
labelMaxColorId: "2",
labelFooterColorId: "0",
footerSpace: "0",
reverseMenuWindow: "0",
menuTextAlign: "left",
},
},
{
name: "TMBattlerEx",
status: true,
description: "エネミーに遠近感や息づかいの表現を追加します。",
parameters: {
baseY: "400",
breathH: "0.05",
mirrorRate: "0.4",
breathStop: "1",
shakeEffect: "1",
},
},
{
name: "TMItemCategoryEx",
status: true,
description: "アイテムカテゴリの追加、削除をおこないます。",
parameters: { categoryList: "item weapon armor \\I[403]Grimoire keyItem" },
},
{
name: "MenuCommonEvent",
status: true,
description: "メニュー内コモンイベントプラグイン",
parameters: {
コモンイベント情報:
'["{\\"SceneName\\":\\"Scene_Menu\\",\\"CommonEventId\\":\\"40\\"}","{\\"SceneName\\":\\"Scene_Equip\\",\\"CommonEventId\\":\\"41\\"}"]',
ピクチャ表示最大数: "30",
実行位置を記憶: "false",
タイマー有効化: "false",
コマンド接頭辞: "",
},
},
{
name: "CommonEventBeforeAfterMenu",
status: true,
description:
"メニューを開く直前、または閉じた直後に、指定したコモンイベントを実行します。",
parameters: {
"Common Event ID (before Menu)": "18",
"Common Event ID (after Menu)": "0",
},
},
{
name: "MPI_AutoWaitForPicture",
status: true,
description:
"ピクチャの表示実行時、画像読み込み完了まで自動でウェイトする機能を提供します。",
parameters: { ピクチャの表示自動ウェイト切替スイッチ: "36" },
},
{
name: "SwitchOnWithLevelUp",
status: true,
description: "レベルアップ時に、指定したスイッチをONにします。",
parameters: { "Switch ID": "35", "Variable ID for Actor ID": "13" },
},
{
name: "WeaponSkill",
status: true,
description: "武器ごとに通常攻撃のスキルIDを変更します。",
parameters: {},
},
{
name: "StopSelfMovementWithPlayer",
status: true,
description: "イベント起動中にイベントの自律移動を停止します。",
parameters: { "Varidate Switch ID": "15" },
},
{
name: "MPP_ChoiceEX",
status: true,
description: "【ver.3.11】選択肢の機能拡張",
parameters: {
maxPageRow: "8",
"Disabled Index": "none",
"=== Command ===": "",
"Plugin Commands":
'{"ChoicePos":"ChoicePos","ChoiceVariableId":"ChoiceVariableId","ChoiceRect":"ChoiceRect","ChoiceUnderMessage":"ChoiceUnderMessage"}',
"Event Comment": '{"ChoiceHelp":"選択肢ヘルプ"}',
},
},
{
name: "FTKR_CustomSimpleActorStatus",
status: true,
description: "v3.5.3 アクターのステータス表示を変更するプラグイン",
parameters: {
face: "",
"Face Image Width": "144",
"Face Image Height": "144",
"Face Position X": "1",
chara: "",
"Chara Image Width": "48",
"Chara Image Height": "48",
"Chara Position X": "1",
"Chara Direction": "0",
sv: "",
"Sv Image Width": "64",
"Sv Image Height": "64",
"Sv Position X": "1",
"Enabled Sv Motion": "1",
"Sv Image Motion": "wait",
"Enabled State Motion": "1",
state: "",
"Enable CSS States": "1",
"Animation Wait": "40",
"Enable Overlap": "1",
"Overlap Rate": "0.5",
"State Icon Padding": "4",
"Enable Auto Scale": "0",
pdiff: "",
"Enabled Escapecharacters By PDIFF": "true",
"Format PDIFF Plus": "\\c[24]+ %1",
"Format PDIFF Minus": "\\c[25]- %1",
xparam: "",
"Disp Decimals Param": "0",
equip: "",
"Equip Right Arrow": "\\c[23]→",
ediff: "",
"Enabled Escapecharacters By EDIFF": "true",
"Format EDIFF Plus": "\\c[24]+ %1",
"Format EDIFF Minus": "\\c[25]- %1",
aopdiff: "",
"Enabled Escapecharacters By AOPDIFF": "true",
"Format AOPDIFF Plus": "\\c[24]+ %1",
"Format AOPDIFF Minus": "\\c[25]- %1",
ediffaop: "",
"Enabled Escapecharacters By EDIFFAOP": "true",
"Format EDIFFAOP Plus": "\\c[24]+ %1",
"Format EDIFFAOP Minus": "\\c[25]- %1",
image: "",
"Image Position X": "1",
message: "",
"Display LevelUp Message": "\\C[17]%3 Level Up!",
customParam: "",
"--Custom Param 0--": "",
"Custom 0 Display Name": "EXP",
"Custom 0 References": "a.currentExp()",
"Custom 0 Unit": "",
"--Custom Param 1--": "",
"Custom 1 Display Name": "\\c[23]Next LV",
"Custom 1 References": "a.nextRequiredExp()",
"Custom 1 Unit": "",
"--Custom Param 2--": "",
"Custom 2 Display Name": "",
"Custom 2 References": "",
"Custom 2 Unit": "",
"--Custom Param 3--": "",
"Custom 3 Display Name": "",
"Custom 3 References": "",
"Custom 3 Unit": "",
"--Custom Param 4--": "",
"Custom 4 Display Name": "State",
"Custom 4 References": "",
"Custom 4 Unit": "",
"--Custom Param 5--": "",
"Custom 5 Display Name": "",
"Custom 5 References": "",
"Custom 5 Unit": "",
"--Custom Param 6--": "",
"Custom 6 Display Name": "",
"Custom 6 References": "",
"Custom 6 Unit": "",
"--Custom Param 7--": "",
"Custom 7 Display Name": "",
"Custom 7 References": "",
"Custom 7 Unit": "",
"--Custom Param 8--": "",
"Custom 8 Display Name": "",
"Custom 8 References": "",
"Custom 8 Unit": "",
"--Custom Param 9--": "",
"Custom 9 Display Name": "",
"Custom 9 References": "",
"Custom 9 Unit": "",
"--Custom Param 10--": "",
"Custom 10 Display Name": "",
"Custom 10 References": "",
"Custom 10 Unit": "",
"--Custom Param 11--": "",
"Custom 11 Display Name": "",
"Custom 11 References": "",
"Custom 11 Unit": "",
"--Custom Param 12--": "",
"Custom 12 Display Name": "",
"Custom 12 References": "",
"Custom 12 Unit": "",
"--Custom Param 13--": "",
"Custom 13 Display Name": " ",
"Custom 13 References": "",
"Custom 13 Unit": "",
"--Custom Param 14--": "",
"Custom 14 Display Name": "",
"Custom 14 References": "",
"Custom 14 Unit": "",
"--Custom Param 15--": "",
"Custom 15 Display Name": "",
"Custom 15 References": "",
"Custom 15 Unit": "",
"--Custom Param 16--": "",
"Custom 16 Display Name": "",
"Custom 16 References": "",
"Custom 16 Unit": "",
"--Custom Param 17--": "",
"Custom 17 Display Name": "",
"Custom 17 References": "",
"Custom 17Unit": "",
"--Custom Param 18--": "",
"Custom 18 Display Name": "",
"Custom 18 References": "",
"Custom 18 Unit": "",
"--Custom Param 19--": "",
"Custom 19 Display Name": "",
"Custom 19 References": "",
"Custom 19 Unit": "",
customGauge: "",
"Gauge Param Digit": "4",
"--Gauge Param 0--": "",
"Gauge 0 Display Name": "\\C[16]EXP",
"Gauge 0 References": "",
"Gauge 0 Current": "a.isMaxLevel() ? '--------' : a.currentExp()",
"Gauge 0 Max": "a.isMaxLevel() ? '--------' : a.nextLevelExp()",
"Gauge 0 Color1": "17",
"Gauge 0 Color2": "6",
"--Gauge Param 1--": "",
"Gauge 1 Display Name": "",
"Gauge 1 References": "",
"Gauge 1 Current": "",
"Gauge 1 Max": "",
"Gauge 1 Color1": "",
"Gauge 1 Color2": "",
"--Gauge Param 2--": "",
"Gauge 2 Display Name": "",
"Gauge 2 References": "",
"Gauge 2 Current": "",
"Gauge 2 Max": "",
"Gauge 2 Color1": "",
"Gauge 2 Color2": "",
"--Gauge Param 3--": "",
"Gauge 3 Display Name": "",
"Gauge 3 References": "",
"Gauge 3 Current": "",
"Gauge 3 Max": "",
"Gauge 3 Color1": "",
"Gauge 3 Color2": "",
"--Gauge Param 4--": "",
"Gauge 4 Display Name": "",
"Gauge 4 References": "",
"Gauge 4 Current": "",
"Gauge 4 Max": "",
"Gauge 4 Color1": "",
"Gauge 4 Color2": "",
"--Gauge Param 5--": "",
"Gauge 5 Display Name": "",
"Gauge 5 References": "",
"Gauge 5 Current": "",
"Gauge 5 Max": "",
"Gauge 5 Color1": "",
"Gauge 5 Color2": "",
"--Gauge Param 6--": "",
"Gauge 6 Display Name": "",
"Gauge 6 References": "",
"Gauge 6 Current": "",
"Gauge 6 Max": "",
"Gauge 6 Color1": "",
"Gauge 6 Color2": "",
"--Gauge Param 7--": "",
"Gauge 7 Display Name": "",
"Gauge 7 References": "",
"Gauge 7 Current": "",
"Gauge 7 Max": "",
"Gauge 7 Color1": "",
"Gauge 7 Color2": "",
"--Gauge Param 8--": "",
"Gauge 8 Display Name": "",
"Gauge 8 References": "",
"Gauge 8 Current": "",
"Gauge 8 Max": "",
"Gauge 8 Color1": "",
"Gauge 8 Color2": "",
"--Gauge Param 9--": "",
"Gauge 9 Display Name": "",
"Gauge 9 References": "",
"Gauge 9 Current": "",
"Gauge 9 Max": "",
"Gauge 9 Color1": "",
"Gauge 9 Color2": "",
paramName: "",
"XPARAM Name":
'{"hit":"命中率","eva":"回避率","cri":"会心率","cev":"会心回避率","mev":"魔法回避率","mrf":"魔法反射率","cnt":"反撃率","hrg":"HP再生率","mrg":"MP再生率","trg":"TP再生率"}',
"SPARAM Name":
'{"tgr":"狙われ率","grd":"防御効果率","rec":"回復効果率","pha":"薬の知識","mcr":"MP消費率","tcr":"TPチャージ率","pdr":"物理ダメージ率","mdr":"魔法ダメージ率","fdr":"床ダメージ率","exr":"経験獲得率"}',
},
},
{
name: "FTKR_CSS_MenuStatus",
status: true,
description: "v2.1.3 メニュー画面のステータス表示を変更するプラグイン",
parameters: {
"--簡易ステータス表示--": "",
statusList:
'["{\\"text\\":\\"name\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"94\\",\\"width\\":\\"150\\"}","{\\"text\\":\\"level\\",\\"value\\":\\"\\",\\"x\\":\\"148\\",\\"y\\":\\"94\\",\\"width\\":\\"48\\"}","{\\"text\\":\\"line\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"113\\",\\"width\\":\\"width - 120\\"}","{\\"text\\":\\"custom(4)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"134\\",\\"width\\":\\"width - 200\\"}","{\\"text\\":\\"state\\",\\"value\\":\\"\\",\\"x\\":\\"118\\",\\"y\\":\\"132\\",\\"width\\":\\"width - 150\\"}","{\\"text\\":\\"hp\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"170\\",\\"width\\":\\"width - 300\\"}","{\\"text\\":\\"mp\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"206\\",\\"width\\":\\"width - 300\\"}","{\\"text\\":\\"tp\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"242\\",\\"width\\":\\"width - 300\\"}","{\\"text\\":\\"custom(0)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"278\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"custom(1)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"306\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"line\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"328\\",\\"width\\":\\"width - 120\\"}","{\\"text\\":\\"param(0)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"356\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"param(1)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"384\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"param(2)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"412\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"param(3)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"440\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"param(4)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"468\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"param(5)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"496\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"param(6)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"524\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"param(7)\\",\\"value\\":\\"\\",\\"x\\":\\"48\\",\\"y\\":\\"552\\",\\"width\\":\\"145\\"}","{\\"text\\":\\"face\\",\\"value\\":\\"\\",\\"x\\":\\"288\\",\\"y\\":\\"136\\",\\"width\\":\\"144\\"}"]',
"Actor Status Space In Text": "5",
"--ステータスウィンドウ設定--": "",
"Enabled Custom Window": "1",
"Number Max Cols": "2",
"Cursor Line Number": "25",
"Cursor Height Space": "0",
"Font Size": "22",
"Window Padding": "8",
"Window Line Height": "28",
"Window Opacity": "255",
"Hide Window Frame": "0",
},
},
{
name: "EquipAndShopStatusR",
status: true,
description: "ver1.08/装備&ショップシーンのステータス表示を改造します。",
parameters: {
"【ステータスの設定】": "",
"Stand Opacity": "128",
"Font Size": "24",
"Top Space": "0",
"Page Icon Offset Y": "-12",
"Line Spacing": "4",
"Max Page Line": "14",
"Slot Height": "252",
"Equip Status Help Text": "←→:Switch Page QW:Switch Character",
"Equip Status Help Text2": "←→:Switch Page",
"Use Slot Compact": "false",
"": "",
"【内容の設定】": "",
"Basic Params": "name,level,class,l",
Page1: "hp,mp,l,atk,def,mat,mdf,agi,luk",
Page2: "hit,eva,cri,mev,mrf,cev,cnt,hrg,mrg,trg",
Page3: "tgr,grd,rec,pha,mcr,tcr,pdr,mdr,fdr,exr",
Page4: "e1,e2,e3,e4,e5,e6,e7,e8,e9",
Page5: "s4,s5,s6,s7,s8,s9,s10",
Page6: "d0,d1,d2,d3,d4,d5,d6,d7",
"【ショップの設定】": "",
"Is Refine Shop Status": "true",
"Max Shop Equip Page Line": "7",
"Max Shop Item Page Line": "13",
"Shop Info": "type,price,consume,dmg,scope,occasion,l,effects",
"Equip Info": "etype,type,price",
"Page Icon Color": "rgb(192,255,192)",
"Item Help Text": "←→:ページの切替",
"Equip Help Text": "←→:ページの切替 QW:キャラの切替",
"Performance Icon Position Y": "18",
"Performance Icon Up": "▲",
"Performance Icon Down": "▼",
"Performance Icon Equal": "",
"Performance Icon Equipped": "E",
"【用語の設定】": "",
"Effect Name": "有効度",
"Down Name": "低下有効度",
"Item Type Text": "アイテムタイプ",
"Consume Text": "消耗",
"Damage Type Text": "ダメージタイプ",
"Price Text": "価値",
"Scope Text": "効果範囲",
"Occasion Text": "使用可能時",
"Repeat Text": "発動回数",
"TpGain Text": "得TP",
"Equip Type Text": "装備タイプ",
"Weapon Type Text": "武器タイプ",
"Armor Type Text": "防具タイプ",
"Turn Text": "ターン",
"Escape Text": "逃げる",
"Scope Vocab":
"なし,敵単体,敵全体,敵1体 ランダム,敵2体 ランダム,敵3体 ランダム,敵4体 ランダム,味方単体,味方全体,味方単体(戦闘不能),味方全体(戦闘不能),使用者",
"Item Type Vocab": "通常アイテム,貴重品,隠しアイテムA,隠しアイテムB",
"Consume Vocab": "消耗する,消耗しない",
"Occasion Vocab": "常時,バトル,メニュー,使用不可",
"Damage Vocab": "なし,HPダメージ,MPダメージ,HP回復,MP回復,HP吸収,MP吸収",
"Xparam Names":
"命中,回避,会心率,会心回避,魔法回避,魔法反射,反撃,HP再生率,MP再生率,TP再生率",
"Sparam Names":
"狙われ率,防御効果率,回復効果率,薬の知識,MP消費率,TPチャージ率,物理ダメージ率,魔法ダメージ率,床ダメージ率,経験値獲得率",
"Effects Names":
"HP回復,HPダメージ,MP回復,MPダメージ,TP増加,ステート付与,ステート解除,強化付与,弱体付与,強化解除,弱体解除,特殊効果,成長,スキル習得,コモン",
"【オプション】": "",
"Use Equip Command": "true",
"Equipped Limit Color": "6",
},
},
{
name: "ConditionallyCore",
status: true,
description:
"ver1.07/条件付き○○のプラグインを使用するのに、必要となる条件をまとめたベースプラグインです。",
parameters: {},
},
{
name: "TermsOfSkillUse",
status: true,
description:
"ver1.03/スキルやアイテムに詳細な使用条件を設定できます。\r\nCoditionallyCoreのプラグインが必要です。",
parameters: {
"Unselectable Target Color": "5",
"Unselectable Usable": "true",
},
},
{
name: "CommonPopupCore",
status: true,
description:
"ver1.05/汎用的なポップアップの仕組みを提供するためのベースプラグインです。",
parameters: {
"Text Back Color": "rgba(0,0,0,0.6)",
"Text Back FileName": "popup_back%d",
},
},
{
name: "GetInformation",
status: true,
description:
"ver1.15/アイテムの入手などにスライドアニメするインフォメーションを追加するプラグインです。",
parameters: {
"Info Disable Switch Id": "11",
"Use Battle Info": "false",
"Use Rewards Info": "false",
"Info Pattern": "GrowUp",
"Info Font Size": "20",
"Info Count": "120",
"Info Delay": "20",
"Info MoveWait": "100",
"Info MoveFade": "10",
"Info Position": "",
"Info Slide Action": "",
"Info Sup X": "0",
"Info Sup Y": "0",
"Info Width": "816",
"Gold Icon Index": "314",
"Actor Icon Start Index": "320",
"Reward Popup Delay": "0",
"Battle Show List": "item,gold,exp,skill,params,level,abp,classLevel",
"Get Gold Text":
"「\\I[_icon]_num\\C[14]\\G\\C[0]」 \\C[24] Obtained!",
"Lost Gold Text":
"「\\I[_icon]_num\\C[14]\\G\\C[0]」 \\C[2] Lost...",
"Get Item Text":
"「\\I[_icon]_name」 \\C[24] Obtained!\\n\\C[6]_desc1",
"Lost Item Text":
"「\\I[_icon]_name」 \\C[2] Lost...\\n\\C[6]_desc1",
"Get Item Text Num":
"「\\I[_icon]_name」 Obtained \\C[14]_num\C[24]x! \\n\\C[6]_desc1",
"Lost Item Text Num":
"「\\I[_icon]_name」 Lost \\C[14]_num\C[24]x...Z \\n\\C[6]_desc1",
"Get Skill Text":
"_actorは「\\I[_icon]_name」 \\C[24] Learned!\\n\\C[6]_desc1",
"Lost Skill Text":
"_actorは「\\I[_icon]_name」\\C[2] Forgotten...\\n\\C[6]_desc1",
"Exp Up Text": "_actor _num _name Gained!",
"Exp Down Text":
"_actor _num _name Lost...",
"Lv Up Text": "_actor \\C[4]_name\\C[0] \\C[14]_num \\C[24] Gained!",
"Lv Down Text":
"_actor \\C[4]_name\\C[0] \\C[14]_num\\C[2] Lost...",
"Param Up Text":
"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
"Param Down Text":
"_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・",
"Abp Up Text":
"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!",
"Abp Down Text":
"_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]\\C[2] Lost...",
"Class Lv Up Text":
"_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
"Class Lv Down Text":
"_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・",
"Formation Lv Up Text":
"\\C[4]_nameの熟練度\\C[0]が\\C[14]_numポイント\\C[24]上がった!",
"Formation Lv Max Text": "\\C[4]_name\\C[0]を\\C[14]マスターした!",
},
},
{
name: "StateAddRemoveCommonTrait",
status: true,
description:
"ver1.03/ステートが付与または解除された時に、コモンイベントを予約する特徴を追加します。",
parameters: { SubjectIndex: "12" },
},
{
name: "StepSpeed",
status: true,
description: "ver1.00/イベントの足踏み速度を変更します。",
parameters: {},
},
{
name: "FatefulLocation",
status: true,
description: "ver1.00 場所移動時の自動演奏の制御等",
parameters: {
bgmSwitch: "21",
bgsSwitch: "22",
atpVariable: "0",
defVariable: "0",
},
},
{
name: "Parallaxtiratira",
status: true,
description: "ver1.00 ゲーム開始時にタイルセットロードの猶予を与えます。",
parameters: {},
},
{
name: "AKUNOU_OptionBase",
status: true,
description:
"オプション追加用のベーススクリプトです。\r\n入れるだけで若干オプションの操作性が向上したりもします。",
parameters: {
"Window Options Width": "400",
"Window Options Number": "13",
},
},
{
name: "Vitsuno_Difficulty",
status: true,
description: "難易度により能力値や報酬倍率を変更できるようになります。",
parameters: {
"Init Difficulty ID": "2",
"Use Option": "1",
"Option Name": "Difficulty",
"--(Difficulty ID:1)--": "",
"1 : Name": "Easy",
"1 : Param Rate": "0.7,0.7,0.7,0.7,0.7,0.7,0.7,0.7",
"1 : Drop Rate": "1.0,1.0,1.0,1.0,1.0",
"--(ID:2)-------------": "",
"2 : Name": "Normal",
"2 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0",
"2 : Drop Rate": "1.0,1.0,1.0,1.0,1.0",
"--(ID:3)-------------": "",
"3 : Name": "Hard",
"3 : Param Rate": "1.5,1.5,1.5,1.5,1.5,1.5,1.5,1.5",
"3 : Drop Rate": "1.2,1.2,1.2,1.2,1.2",
"--(ID:4)-------------": "",
"4 : Name": "Very Hard",
"4 : Param Rate": "2.0,2.0,2.0,2.0,2.0,2.0,2.0,2.0",
"4 : Drop Rate": "1.4,1.4,1.4,1.4,1.4",
"--(ID:5)-------------": "",
"5 : Name": "Lunatic",
"5 : Param Rate": "3.0,3.0,3.0,3.0,3.0,3.0,3.0,3.0",
"5 : Drop Rate": "1.6,1.6,1.6,1.6,1.6",
"--(ID:6)-------------": "",
"6 : Name": "",
"6 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0",
"6 : Drop Rate": "1.0,1.0,1.0,1.0,1.0",
"--(ID:7)-------------": "",
"7 : Name": "",
"7 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0",
"7 : Drop Rate": "1.0,1.0,1.0,1.0,1.0",
"--(ID:8)-------------": "",
"8 : Name": "",
"8 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0",
"8 : Drop Rate": "1.0,1.0,1.0,1.0,1.0",
},
},
{
name: "AKUNOU_OptionDefault",
status: true,
description:
"オプションにデフォルトに戻すコマンドを追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。",
parameters: {
"Default Term": "Restore Defaults",
"Always Dash Default": "0",
"Command Remember Default": "0",
"Bgm Volume Default": "60",
"Bgs Volume Default": "60",
"Me Volume Default": "60",
"Se Volume Default": "60",
},
},
{
name: "AKUNOU_OptionMessageSpeed",
status: true,
description:
"オプションにメッセージ表示速度の変更を追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。",
parameters: {
"Message Speed Term": "Message Speed",
"Message Speed List":
'{"Slowest": -2, "Slow": -1, "Standard": 0, "Fast": 1, "Faster": 2, "Very Fast": 4, "Extremely Fast": 10, "Fastest": 20, "Instant": 100}',
"Message Speed Default": "2",
},
},
{
name: "AKUNOU_OptionAutoMessage",
status: true,
description:
"オプションに自動メッセージ送りの変更を追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。",
parameters: {
"Auto Message Term": "Auto Message",
"Auto Message List":
'{"OFF": -1, "遅い": 190, "微妙に遅い": 140, "普通": 70, "微妙に速い": 40, "速い": 20, "最速": 10}',
"Auto Message Default": "0",
},
},
{
name: "AKUNOU_OptionVolumeOffset",
status: true,
description: "オプションのボリューム設定の値の幅を設定できます。",
parameters: { Offset: "10" },
},
{
name: "MKR_ControlCharacterEx",
status: true,
description: "メッセージ内で使用可能な制御文字を追加します。",
parameters: {
Default_SE_Volume: "90",
Default_SE_Pitch: "100",
Default_SE_Pan: "0",
Default_Wait_Period: "15",
Default_Wait_Line: "60\r",
},
},
{
name: "BB_CustomSaveWindow",
status: true,
description: "セーブウインドウ改造プラグイン",
parameters: {
OutsideFrameColor: "0",
OutsideFrameOpacity: "64",
InsideFrameColor: "0",
InsideFrameOpacity: "64",
MaxItem: "0",
Item0: "1",
Item0Length: "300",
Item1title: "Playtime",
Item1: "2",
Item2title: "Location",
Item2: "3",
Item3title: "Money",
Item3: "4",
Item4title: "Clears",
Item4: "6",
Item5: "",
ItemValue1: "601",
ItemValue2: "",
ItemValue3: "",
ItemValue4: "",
ItemValue1unit: "",
ItemValue2unit: "",
ItemValue3unit: "",
ItemValue4unit: "",
TitleFramelength1: "110",
TitleFramelength2: "110",
TitleFramelength3: "110",
TitleFramelength4: "110",
CharacterPositionY: "6",
CharacterOpacity: "0",
LevelPositionY: "23",
LevelOnOff: "1",
},
},
{
name: "StackBattleLog",
status: true,
description:
"ver1.04/戦闘ログを蓄積型に変更し、戦闘ログを表示するパーティコマンドを追加します。",
parameters: {
"Stack Log UseLog": "false",
"Stack Log UseStack": "false",
"Stack Log Text": "Log",
"Stack Log Start": "------Start Battle------",
"Stack Log TurnEnd": "------ %d Turn End------",
"Stack Log MaxLines": "3",
"Stack Log FontSize": "18",
"Stack Log Size": "30",
},
},
{
name: "BeforeCommon",
status: true,
description:
"ver1.01/スキルやアイテムの発動前に、スキルやアイテムに設定されたコモンイベントを発生させます。",
parameters: { IndexVariableID: "82", TargetIndexVariableID: "83" },
},
{
name: "MenuCommandSort",
status: true,
description:
"ver1.02/メニューコマンドを並び替えたり表示非表示をオンオフできるようにします。",
parameters: {
"Enable Switch ID": "281",
"Menu List":
"item,skill,equip,memo,buki,ecchi1,ecchi2,jisseki,itemzukan,save,load,gameEnd,options",
"Command Setting": "0",
"Disable Command Text": "--------",
"Load Name": "\\I[369]LOAD",
"Add Common 0": "memo,\\I[355]Memo,32",
"Add Common 1": "ecchi1,\\I[356]Sex Record,33",
"Add Common 2": "ecchi2,\\I[401]Other Record,34",
"Add Common 3": "itemzukan,\\I[357]Adventurer,35",
"Add Common 4": "jisseki,\\I[400]Achievements,36",
"Add Common 5": "buki,\\I[402]Enhancement,31",
"Add Common 6": "",
"Add Common 7": "",
"Add Common 8": "",
"Add Common 9": "",
},
},
{
name: "MOG_BattleHud",
status: true,
description: "(v5.04 *) Permite customizar o layout de batalha.",
parameters: {
"-> MAIN <<<<<<<<<<<<<<<<<<<<<<<": "",
"Hud X-Axis": "0",
"Hud Y-Axis": "0",
"Hud Space X": "0",
"Hud Space Y": "0",
"Hud Slide X": "0",
"Hud Slide Y": "0",
"Vertical Mode": "false",
"Max Battle Members": "2",
"": "",
"-> LAYOUT OVERLAY <<<<<<<<<<<<<<<<<<<<<<<": "",
"Layout2 Visible": "true",
"Layout2 X-Axis": "0",
"Layout2 Y-Axis": "0",
"-> TURN <<<<<<<<<<<<<<<<<<<<<<<": "",
"Turn Visible": "true",
"Turn X-Axis": "-9",
"Turn Y-Axis": "-38",
"Turn Rotation Speed": "-0.02",
"Turn Zoom Animation": "true",
"-> FACE <<<<<<<<<<<<<<<<<<<<<<<": "",
"Face Visible": "true",
"Face X-Axis": "71",
"Face Y-Axis": "42",
"Face Shake Animation": "true",
"Face Zoom Animation": "true",
"Face Frame Animation": "true",
"Face Priority": "0",
"-> NAME <<<<<<<<<<<<<<<<<<<<<<<": "",
"Name Visible": "true",
"Name X-Axis": "-29",
"Name Y-Axis": "68",
"Name Align": "1",
"Name Font Size": "18",
"Name Bold Size": "4",
"Name Font Italic": "false",
"-> HP <<<<<<<<<<<<<<<<<<<<<<<": "",
"HP Meter Visible": "true",
"HP Meter X-Axis": "142",
"HP Meter Y-Axis": "14",
"HP Meter Angle": "0",
"HP Meter Flow Anime": "true",
"HP Number Visible": "true",
"HP Number Align type": "0",
"HP Number X-Axis": "318",
"HP Number Y-Axis": "11",
"MaxHP Number Visible": "true",
"MaxHP Number X-Axis": "383",
"MaxHP Number Y-Axis": "11",
"-> MP <<<<<<<<<<<<<<<<<<<<<<<": "",
"MP Meter Visible": "true",
"MP Meter X-Axis": "142",
"MP Meter Y-Axis": "36",
"MP Meter Angle": "0",
"MP Meter Flow Anime": "true",
"MP Number Visible": "true",
"MP Number Align type": "0",
"MP Number X-Axis": "318",
"MP Number Y-Axis": "31",
"MaxMP Number Visible": "true",
"MaxMP Number X-Axis": "383",
"MaxMP Number Y-Axis": "31",
"-> TP <<<<<<<<<<<<<<<<<<<<<<<": "",
"TP Meter Visible": "true",
"TP Meter X-Axis": "142",
"TP Meter Y-Axis": "54",
"TP Meter Angle": "0",
"TP Meter Flow Anime": "true",
"TP Number Visible": "true",
"TP Number Align type": "0",
"TP Number X-Axis": "318",
"TP Number Y-Axis": "51",
"MaxTP Number Visible": "false",
"MaxTP Number X-Axis": "0",
"MaxTP Number Y-Axis": "0",
"-> ATB <<<<<<<<<<<<<<<<<<<<<<<": "",
"ATB Meter Visible": "true",
"ATB Meter X-Axis": "85",
"ATB Meter Y-Axis": "-5",
"ATB Meter Angle": "0",
"ATB Meter Flow Anime": "false",
"-> STATES <<<<<<<<<<<<<<<<<<<<<<<": "",
"States Visible": "true",
"States X-Axis": "143",
"States Y-Axis": "72",
"States Mode": "1",
"States Max": "5",
"States Align": "0",
"-> W COMMAND <<<<<<<<<<<<<<<<<<<<<<<": "",
"Command Auto Adjust": "0",
"W Command X-Axis": "103",
"W Command Y-Axis": "-20",
"W Command Width": "192",
"W Command Height": "180",
"W Command Slide X": "0",
"W Command Slide Y": "0",
"Layout Command": "true",
"L Command X-Axis": "-25",
"L Command Y-Axis": "-35",
"-> W PARTY <<<<<<<<<<<<<<<<<<<<<<<": "",
"W Party X-Axis": "325",
"W Party Y-Axis": "170",
"W Party Width": "192",
"W Party Height": "110",
"W Party Slide X": "0",
"W Party Slide Y": "0",
"Layout Party": "true",
"L Party X-Axis": "-325",
"L Party Y-Axis": "-42",
"-> W HELP <<<<<<<<<<<<<<<<<<<<<<<": "",
"W Help X-Axis": "0",
"W Help Y-Axis": "0",
"W Help Width": "996",
"W Help Height": "108",
"W Help Slide X": "0",
"W Help Slide Y": "0",
"Layout Help": "true",
"L Help X-Axis": "0",
"L Help Y-Axis": "0",
"-> W SKILL <<<<<<<<<<<<<<<<<<<<<<<": "",
"W Skill X-Axis": "306",
"W Skill Y-Axis": "406",
"W Skill Width": "668",
"W Skill Height": "180",
"W Skill maxCols": "2",
"W Skill Slide X": "0",
"W Skill Slide Y": "0",
"Layout Skill": "true",
"L Skill X-Axis": "0",
"L Skill Y-Axis": "-67",
"-> W ITEM <<<<<<<<<<<<<<<<<<<<<<<": "",
"W Item X-Axis": "306",
"W Item Y-Axis": "406",
"W Item Width": "668",
"W Item Height": "180",
"W Item maxCols": "2",
"W Item Slide X": "0",
"W Item Slide Y": "0",
"Layout Item": "true",
"L Item X-Axis": "0",
"L Item Y-Axis": "-67",
"-> W ACTOR <<<<<<<<<<<<<<<<<<<<<<<": "",
"W Actor X-Axis": "306",
"W Actor Y-Axis": "406",
"W Actor Width": "668",
"W Actor Height": "180",
"W Actor maxCols": "1",
"W Actor Slide X": "0",
"W Actor Slide Y": "0",
"Layout Actor": "true",
"L Actor X-Axis": "0",
"L Actor Y-Axis": "-67",
"-> W ENEMY <<<<<<<<<<<<<<<<<<<<<<<": "",
"W Enemy X-Axis": "306",
"W Enemy Y-Axis": "420",
"W Enemy Width": "668",
"W Enemy Height": "180",
"W Enemy maxCols": "2",
"W Enemy Slide X": "0",
"W Enemy Slide Y": "0",
"Layout Enemy": "true",
"L Enemy X-Axis": "0",
"L Enemy Y-Axis": "-67",
"-> SCREEN LAYOUT <<<<<<<<<<<<<<<<<<<<<<<": "",
"Screen Layout": "true",
"Screen X-Axis": "0",
"Screen Y-Axis": "0",
"-> CUSTOM POSITION <<<<<<<<<<<<<<<<<<<<<<<": "",
"Custom Position 1": "228,607",
"Custom Position 2": "663,607",
"Custom Position 3": "",
"Custom Position 4": "",
"Custom Position 5": "",
"Custom Position 6": "",
"Custom Position 7": "",
"Custom Position 8": "",
},
},
{
name: "MOG_BattleCursor",
status: true,
description:
"(v2.3 *) Adiciona flechas de indicação nos alvos selecionados.",
parameters: {
"X-Axis": "0",
"Y-Axis": "-78",
"Name Visible": "false",
"Name X-Axis": "0",
"Name Y-Axis": "0",
"Font Size": "16",
"Float Effect": "false",
"Sort X-Axis": "false",
"Window Visible": "false",
"Touch Selection": "false",
"Help All Allies": "All Allies",
"Help All Enemies": "All Enemies",
},
},
{
name: "MOG_BattleCursorFixSort",
status: true,
description: "MOG_BattleCursorのソート修正プラグイン",
parameters: {},
},
{
name: "MOG_Weather_EX",
status: true,
description: "(v3.4 *) Adiciona novos efeitos de climas.",
parameters: { "Battle Weather": "true" },
},
{
name: "MOG_HPGauge",
status: true,
description: "(v1.3) Apresenta um medidor de HP do alvo.",
parameters: {
"Gauge For Actors": "false",
"Gauge For Enemies": "true",
"Show HP On Selection": "true",
"Fade Duration": "90",
"Slide Animation": "true",
"Show HP Number Actor": "false",
"Show HP Number Enemy": "true",
"Required to Kill": "false",
"Actor Layout X-Axis": "0",
"Actor Layout Y-Axis": "0",
"Actor Meter X-Axis": "0",
"Actor Meter Y-Axis": "3",
"Actor HP Number X-Axis": "-25",
"Actor HP Number Y-Axis": "-22",
"Enemy Layout X-Axis": "0",
"Enemy Layout Y-Axis": "10",
"Enemy Meter X-Axis": "8",
"Enemy Meter Y-Axis": "10",
"Enemy HP Number X-Axis": "-25",
"Enemy HP Number Y-Axis": "-19",
},
},
{
name: "MOG_TitlePictureCom",
status: true,
description: "(v1.4) Adiciona comandos em imagens no lugar da janela.",
parameters: {
"Title Sprite": "true",
"Title Sprite X-Axis": "0",
"Title Sprite Y-Axis": "0",
"Cursor Visible": "true",
"Cursor Wave Animation": "true",
"Cursor X-Axis": "19",
"Cursor Y-Axis": "-2",
"Command Pos 1": "773,194",
"Command Pos 2": "773,241",
"Command Pos 3": "773,288",
"Command Pos 4": "773,335",
"Command Pos 5": "773,382",
"Command Pos 6": "773,429",
"Command Pos 7": "0,192",
"Command Pos 8": "0,224",
"Command Pos 9": "0,256",
"Command Pos 10": "0,288",
},
},
{
name: "MOG_MapNameHud",
status: true,
description: "(v1.3) Apresenta uma Hud com o nome do mapa.",
parameters: {
"Hud X-Axis": "16",
"Hud Y-Axis": "16",
"Name X-Axis": "80",
"Name Y-Axis": "15",
Duration: "120",
"Font Size": "20",
"Font Italic": "false",
"Slide Animation": "true",
"Zoom Animation": "false",
"Zoom Text Animation": "true",
"Particle Animation": "false",
"Particles Number": "12",
"Circle Animation": "true",
"Circle X-Axis": "-126",
"Circle Y-Axis": "-18",
"Circle Z-Index": "0",
"Circle Rotation Speed": "0.01",
},
},
{
name: "SkipPartyCommand",
status: true,
description: "戦闘時のパーティーコマンドをスキップします。",
parameters: {
スキップ用のスイッチ番号: "7",
逃げるコマンド表示用のスイッチ番号: "8",
},
},
{
name: "DTextPicture",
status: true,
description: "動的文字列ピクチャ生成プラグイン",
parameters: {},
},
{
name: "MessageWindowHidden",
status: true,
description: "メッセージウィンドウ一時消去プラグイン",
parameters: {
triggerButton: '["右クリック","tab"]',
triggerSwitch: "0",
linkPictureNumbers: "[]",
linkShowPictureNumbers: "[]",
disableLinkSwitchId: "0",
disableSwitchId: "0",
disableInBattle: "false",
disableInChoice: "true",
},
},
{
name: "CustomizeMaxSaveFile",
status: true,
description: "最大セーブファイル数変更プラグイン",
parameters: { セーブファイル数: "192" },
},
{
name: "AutomaticState",
status: false,
description: "ステート自動付与プラグイン",
parameters: {},
},
{
name: "CommandIcon",
status: true,
description: "アイコン付きコマンドプラグイン",
parameters: {},
},
{
name: "NearEventSensor",
status: true,
description: "周辺イベント感知プラグイン",
parameters: {
DefaultFlash: "false",
DefaultBalloon: "0",
DisableEmpty: "true",
SensorDistance: "30",
FlashColor: '{"Red":"255","Green":"255","Blue":"255","Alpha":"255"}',
FlashDuration: "60",
BalloonInterval: "30",
WaitForBalloon: "true",
ConsiderationDir: "false",
ApplyPlayer: "false",
EraseWhenAway: "false",
},
},
{ name: "LightSaveData", status: true, description: "", parameters: {} },
{
name: "SceneGlossary",
status: true,
description: "ゲーム内用語辞典プラグイン",
parameters: {
GlossaryInfo:
'["{\\"GlossaryType\\":\\"1\\",\\"CommandName\\":\\"Adventurer\\",\\"UseCategory\\":\\"true\\",\\"CommandSwitchId\\":\\"0\\",\\"BackPicture\\":\\"\\",\\"SelectAction\\":\\"0\\",\\"SelectSwitchId\\":\\"0\\",\\"SelectVariableId\\":\\"0\\",\\"ConfirmMessage\\":\\"false\\",\\"ConfirmUse\\":\\"Use\\",\\"ConfirmNoUse\\":\\"Cancel\\",\\"GlossaryHelp\\":\\"Please select an item.\\",\\"CategoryHelp\\":\\"Please select a category.\\",\\"ConfirmHelp\\":\\"\\",\\"UsingHelp\\":\\"\\",\\"CompleteView\\":\\"true\\",\\"CompleteMessage\\":\\"Collection: \\\\\\\\c[2]%1\\\\\\\\c[0]%\\",\\"ShowingItemNumber\\":\\"false\\",\\"UsableDefault\\":\\"true\\",\\"UseItemHistory\\":\\"true\\",\\"GlossaryListWidth\\":\\"320\\",\\"VisibleItemNotYet\\":\\"\\"}"]',
Layout: "",
FontSize: "22",
AutoResizePicture: "false",
PicturePosition: "bottom",
PictureAlign: "left",
PicturePriority: "bottom",
ThroughBackPicture: "true",
FramelessDesign: "false",
NewGlossaryColor: "2",
PageWrap: "true",
TextPosition: "0",
AutoAddition: "false",
SwitchAutoAdd: "0",
VariableAutoAdd: "0",
AutoAdditionEnemy: "false",
CategoryOrder:
'["☆Help","Item","Weapon","Hair Accessories","Costumes","Panties","Ornament","Grimoire"]',
CategoryUnusable: "",
},
},
{
name: "PictureAnimation",
status: true,
description: "ピクチャのアニメーションプラグイン",
parameters: { 最初のセルに戻る: "true" },
},
{
name: "WaitForFade",
status: true,
description: "フェード中移動禁止プラグイン",
parameters: {},
},
{
name: "CounterExtend",
status: true,
description: "反撃拡張プラグイン",
parameters: {
PayCounterCost: "false",
FailureCostShortage: "false",
UsingForceAction: "true",
EraseStateTiming: "0",
},
},
{
name: "CommonInterceptor",
status: true,
description: "割り込みコモンイベントプラグイン",
parameters: {
ニューゲームコモン: "29",
ロードコモン: "30",
メニューコモン: "19",
},
},
{
name: "MessageWindowPopup",
status: true,
description: "フキダシウィンドウプラグイン",
parameters: {
フォントサイズ: "22",
余白: "10",
自動設定: "false",
フェイス倍率: "75",
ウィンドウ連携: "true",
行間: "4",
ウィンドウ透過: "false",
フォントサイズ増減幅: "12",
フォントサイズ上限: "96",
フォントサイズ下限: "24",
画面内に収める: "false",
振動の速さ: "5",
振動時間: "60",
テールを使わない: "false",
最小横幅取得変数ID: "0",
最小高さ取得変数ID: "0",
lowerLimitX: "0",
upperLimitX: "0",
lowerLimitY: "0",
upperLimitY: "0",
tailImage: "",
tailImageAdjustY: "0",
},
},
{
name: "SealActorCommand",
status: true,
description: "アクターコマンド封印プラグイン",
parameters: { commandDisable: "false", disableSign: "" },
},
{
name: "RestrictionTargetSkill",
status: true,
description: "対象限定スキルプラグイン",
parameters: {},
},
{
name: "TkoolMV_PluginCommandBook",
status: true,
description: "プラグインコマンド集",
parameters: {
制御文字の拡張: "いいえ",
スクリプトに制御文字適用: "いいえ",
},
},
{
name: "PictureVariableSetting",
status: true,
description: "ピクチャ関連のイベント機能拡張プラグイン",
parameters: { 初期値: "OFF", ピクチャ表示最大数: "" },
},
{ name: "DTextPicture_Plus", status: true, description: "", parameters: {} },
{
name: "StateAfterDeath",
status: true,
description: "戦闘不能後継続ステートプラグイン",
parameters: { states: '["32","33","34","35","36","37","41","42"]' },
},
{
name: "ScopeExtend",
status: true,
description: "効果範囲拡張プラグイン",
parameters: {},
},
{
name: "DarkPlasma_RandomWithTargetRate",
status: false,
description: "ランダムN体ヒット攻撃",
parameters: {},
},
{
name: "SSEP_BattleSpeedUp_v2",
status: true,
description:
"[ver2.01] 戦闘速度を上げるプラグインです。YanflyEngine対応。\n利用時は、必ずYanflyEngineの後に読み込んでください。",
parameters: {
"---General Setting---": "",
"BattleSpeed (Default)": "1",
"BattleSpeed (Boost)": "2",
OkayKeyBoost: "true",
VisibleSwitch: "false",
BoostToggleSwitch: "shift",
"---Detail Setting---": "",
StateIcon: "40",
StateOverlay: "8",
Weapon: "12",
Motion: "12",
Balloon: "12",
Damage: "90",
DamageMin: "60",
"--BattleLog Setting--": "",
"LogAnime BaseDelay": "8",
"LogAnime NextDelay": "12",
"LogWaitCount Default": "1",
"LogWaitCount Boost": "2",
"---Switch Setting---": "",
"SE BoostON": "Decision2",
"SE BoostOFF": "Decision2",
"SE Volume": "50",
SwitchImage: "Balloon",
SwitchX: "10",
SwitchY: "10",
SwitchWidth: "48",
SwitchHeight: "48",
SwitchTop: "2",
SwitchLeft: "1",
SwitchAnimePattern: "8",
SwitchAnimeSpeed: "5",
"---YEP BattleCore---": "",
"YEP Battle MotionWait": "20",
"---YEP ATB---": "",
"YEP ATB BoostSwitch": "true",
"---ATB Speed---": "",
"ATB Speed(Default)": "1",
"ATB Speed(Boost)": "2",
"---YEP Victory AM---": "",
"YEP Victory Wait": "true",
},
},
{
name: "PNDK_ShopPriceChanger",
status: true,
description: "お店で売買する時の価格を変更します。",
parameters: { buyingPrice: "100", sellingPrice: "50" },
},
{
name: "GamepadConfig",
status: true,
description: "ゲームパッド向けにボタンコンフィグを行なうプラグインです。",
parameters: {
"Command Name": "コントローラ設定",
"Button Name": "ボタン %1",
"OK Button": "決定 / 調べる",
"OK Help": "決定ボタン→変更したいボタンの順に押すと、変更できます",
"Cancel Button": "キャンセル",
"Cancel Help": "メニューの開閉や、キャンセルする時に使うボタンです",
"Shift Button": "押しながらでダッシュ",
"Shift Help": "ダッシュ時に押すボタンです常時ダッシュがONなら歩行",
"Menu Button": "メニュー",
"Menu Help": "メインメニューを開いたり閉じたりするボタンです",
"PageUp Button": "ページアップ",
"PageUp Help": "メニュー/ショップ時、前のキャラに切り替えます",
"PageDown Button": "ページダウン",
"PageDown Help": "メニュー/ショップ時、次のキャラに切り替えます",
"Reset Default": "設定を初期化",
"Reset Help": "コントローラ設定をデフォルトに戻します",
"Finish Config": "完了",
"Finish Help": "保存して完了します。次回起動時もこの設定が反映されます",
},
},
{
name: "MKR_MapScrollFix",
status: true,
description: "(v1.1.0) マップスクロール固定プラグイン",
parameters: {
Default_Scroll_Fix_Sw: "10",
Is_Display_Out: "true",
Is_Display_In: "true",
Scroll_Fix_Type: "1",
Enable_MapZoom: "false",
},
},
{
name: "MKR_PlayerMoveForbid",
status: true,
description: "(v1.0.5) プレイヤー移動禁止プラグイン",
parameters: {
Default_Move_Flag: "18",
Default_Menu_Flag: "true",
"Enter Flag": "true",
},
},
{
name: "setItemMax",
status: true,
description: "アイテムの最大所持個数をアイテムIdごとに指定できます。",
parameters: {},
},
{
name: "gameEnd",
status: true,
description:
"このプラグインはタイトル画面にウィンドウを閉じるゲーム終了コマンドを追加します。",
parameters: { endName: "ゲーム終了" },
},
{
name: "RPG_Maker_Fes_Variables",
status: true,
description: "武器、防具、敵キャラの能力値に変数を利用可能にします。",
parameters: {},
},
{
name: "BMSP",
status: true,
description: "BMSPベースプラグインです。",
parameters: {},
},
{
name: "BMSP_MapFog",
status: true,
description: "マップにフォグを表示します。",
parameters: { Label: "フォグ" },
},
{
name: "Torigoya_Tween",
status: true,
description: "[ベースプラグイン] Tweenアニメーション",
parameters: {},
},
{
name: "Torigoya_Achievement",
status: true,
description: "コモンイベントの注釈で実績システムさん",
parameters: {
"■ 基本": "",
"Common Event ID": "36",
"Storage Key": "Achievement: Game",
"■ ポップアップ表示": "",
"Use Popup": "ON",
"Popup Position": "right",
"Popup Width": "320",
"Popup Wait": "1.00",
"Popup Message": "実績を獲得しました",
"Popup Sound": "Saint5",
"Popup Window Image": "Window",
"Popup Opacity": "-1",
"■ タイトル/メニュー": "",
"Use Title": "OFF",
"Use Menu": "ON",
"Menu Text": "実績メダル",
"■ 実績画面": "",
"List Hidden Title": "",
"List Hidden Description": "(未獲得)",
"List Hidden Icon": "0",
"List Cancel Message": "閉じる",
"■ 上級者向け設定": "",
"Use Global Save": "OFF",
},
},
{
name: "NRP_CombinationSkill",
status: true,
description: "v1.361 合体技を実現します。",
parameters: {
"<For CTB>": "",
reactionState: "0",
"<Message>": "",
andLetter: "と",
"<Party Command>": "",
partySkillActor: "",
combinationSymbol: "combination",
combinationName: "合体技",
showPartyCommand: "false",
showPartyCommandPosition: "1",
showMenuCommand: "false",
showMenuCommandPosition: "2",
hidePartyCommandSwitch: "",
hideMenuCommandSwitch: "",
"<Cooperation>": "",
invalidCondition: '["BattleManager._isCttb && !a._isTurnEntry"]',
},
},
{
name: "Trb_AnimationExtend",
status: true,
description: "アニメーションの設定拡張プラグイン",
parameters: {},
},
{
name: "NoWeaponDisabled",
status: true,
description: "装備画面で武器の装備無しを禁止する",
parameters: {},
},
{
name: "RestoreMenuAfterCommon",
status: true,
description:
"Back to the same menu scene after common events caused by items.",
parameters: {},
},
{
name: "GraphicsRenderFix",
status: true,
description: "放置していると画面がフリーズするのを修正",
parameters: {},
},
{
name: "AudioStreaming",
status: true,
description: "音声読み込みを高速化し、oggファイルのみを使用します。",
parameters: { mode: "10", deleteM4a: "false" },
},
{
name: "DebugMonitor",
status: false,
description: "スイッチ・変数の状態を画面上にリアルタイム表示します。",
parameters: { monitorX: "0", monitorY: "0", monitorW: "360" },
},
{
name: "ForcemogFocus",
status: true,
description: "ver1.00 battlehudアニメ調整",
parameters: {},
},
];