diff --git a/Scripts/_.17.rb b/Scripts/_.17.rb index 766116b..47ba592 100644 --- a/Scripts/_.17.rb +++ b/Scripts/_.17.rb @@ -52,40 +52,40 @@ #-------------------------------------------------------------------------- TELEPORT_PLACES = [ - [237, "フロルテの家", 130, 18, 7], - [238, "フロルテの家", 16, 13, 7], - [239, "フロルテの家", 80, 18, 7], - [240, "自宅", 116, 9, 11], - [241, "先生の研究室", 153, 9, 10], - [303, "三等市民居住区", 17, 34, 25], - [304, "倉庫街1", 19, 21, 18], - [305, "倉庫街2", 19, 55, 27], - [306, "波止場", 11, 10, 28], - [308, "農園", 59, 12, 26], - [309, "工事現場", 62, 23, 21], - [310, "未開発地区", 63, 9, 27], - [311, "秘密基地", 63, 44, 10], - [313, "中央広場", 18, 23, 34], - [314, "商店街", 39, 28, 27], - [315, "路地裏前", 39, 33, 5], - [316, "城門", 77, 15, 17], + [237, "Florite's house", 130, 18, 7], + [238, "Florite's house", 16, 13, 7], + [239, "Florite's house", 80, 18, 7], + [240, "Home", 116, 9, 11], + [241, "Teachers Lab", 153, 9, 10], + [303, "Third-class Res Area", 17, 34, 25], + [304, "Warehouse District 1", 19, 21, 18], + [305, "Warehouse District 2", 19, 55, 27], + [306, "Wharf", 11, 10, 28], + [308, "Farm", 59, 12, 26], + [309, "Construction Site", 62, 23, 21], + [310, "Undeveloped Area", 63, 9, 27], + [311, "Secret Base", 63, 44, 10], + [313, "Central Square", 18, 23, 34], + [314, "Shopping District", 39, 28, 27], + [315, "Alley", 39, 33, 5], + [316, "Castle Gate", 77, 15, 17], [320, "????", 37, 8, 32], - [321, "歓楽街", 37, 58, 32], - [323, "おもちゃ屋さん", 37, 14, 22], - [339, "おもちゃ屋さん", 37, 9, 23], - [338, "映像ソフト室/回想部屋", 38, 21, 8], + [321, "Pleasure Quarter", 37, 58, 32], + [323, "Toy Shop", 37, 14, 22], + [339, "Toy Shop", 37, 9, 23], + [338, "Recollection Room", 38, 21, 8], [324, "???", 37, 8, 42], - [325, "AVスタジオ", 37, 8, 42], - [326, "アンナマラーズ", 37, 8, 32], - [327, "AV撮影隊事務所", 37, 8, 42], - [328, "ホテル", 37, 34, 17], - [329, "高級住宅街", 40, 22, 40], - [331, "メリスの館", 60, 14, 18], - [332, "市政府庁舎", 56, 11, 35], - [334, "カジノ", 37, 39, 37], - [335, "VIPルーム前", 176, 14, 15], - [336, "スラム", 6, 25, 27], - [337, "ギルド", 20, 23, 25], + [325, "AV Studio", 37, 8, 42], + [326, "Annamaras", 37, 8, 32], + [327, "AV Film Office", 37, 8, 42], + [328, "Hotel", 37, 34, 17], + [329, "Exclusive Res District", 40, 22, 40], + [331, "House of Merith", 60, 14, 18], + [332, "City Hall", 56, 11, 35], + [334, "Casino", 37, 39, 37], + [335, "VIP Room", 176, 14, 15], + [336, "Slums", 6, 25, 27], + [337, "Guild", 20, 23, 25], [341, "バトルテスト用", 55, 22, 12], [342, "各種テスト用マップ", 257, 14, 11], ] diff --git a/YAML/CommonEvents.yaml b/YAML/CommonEvents.yaml index 3612975..6da1b93 100644 --- a/YAML/CommonEvents.yaml +++ b/YAML/CommonEvents.yaml @@ -2622,7 +2622,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['if(s[387])Managerial Department''s Rimielle', 'if(s[388])Boys', 'if(s[390])Daston Shōkai', 'if(s[393])Frog'], !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'if(s[387])管理係のリミエル']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢ヘルプ']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['管理係のリミエルとのサブイベント']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['Sub-event with the caretaker, Rimeil.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '92']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['各サブイベントの内容を段階的に表示していくコモンイベント。']} @@ -3336,12 +3336,12 @@ course, understood what would happen if I went to meet him.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[[Next event trigger conditions] Have a conversation with + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[Next event trigger conditions] Have a conversation with Rimiru, who is working in one of the warehouses.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': [' \C[14] If you don''t clear Mission 12 by \C[0], the event will + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': [' \C[14] If you don''t clear by Mission 12 \C[0], the event will disappear.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': [' ']} @@ -3363,7 +3363,7 @@ concerned about Sylphy than before.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[[Next event trigger conditions] After losing her virginity, + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[Next event trigger conditions] After losing her virginity, have a conversation with Rimiru at Rimiru''s house.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': [' ']} @@ -3385,7 +3385,7 @@ forward...?']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[[Next event trigger conditions] After having a conversation + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[Next event trigger conditions] After having a conversation with Rimiru''s daughter, purchase a stuffed animal on the @@ -3456,7 +3456,7 @@ nonchalantly...']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[[Next event trigger conditions] \C[14] Talk to Ponte after + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[Next event trigger conditions] \C[14] Talk to Ponte after Mission 10 \C[0].']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': [' ']} @@ -3488,7 +3488,7 @@ agreed to help another boy, Runio, lose his virginity...']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[[Next event trigger conditions] Talk to Runio, who is + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[Next event trigger conditions] Talk to Runio, who is somewhere in the \C[14] harbor \C[0].']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '85'}]} @@ -3513,7 +3513,7 @@ Ponte-kun was outstanding.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[[Next event trigger conditions] Talk to Ponte and the others + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[Next event trigger conditions] Talk to Ponte and the others in the third-class residential area after Mission 13.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': [' ']} @@ -3551,7 +3551,7 @@ the boys. The whereabouts of the former leader are unknown.']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['[[Next event trigger conditions] \C[14] Go to the secret base + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['[Next event trigger conditions] \C[14] Go to the secret base after Mission 15 and talk to Ponte and the others.']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '85'}]} @@ -3578,7 +3578,7 @@ she is paid for it, there is no particular problem.']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['[[Next event trigger conditions] Go to the secret base while + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['[Next event trigger conditions] Go to the secret base while in a \C[14]pregnant state\C[0] after Mission 22 and talk to @@ -3603,7 +3603,7 @@ filming the scenes of impregnation and childbirth as an AV.']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['[[Next event trigger conditions] \C[14] Talk to Ria at the toy + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['[Next event trigger conditions] \C[14] Talk to Ria at the toy store while not pregnant \C[0].']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '108', 'p': [' ']} @@ -3628,7 +3628,7 @@ the camera. The next shoot will be the childbirth scene.']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['[[Next event trigger conditions] Choose to give birth to + - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['[Next event trigger conditions] Choose to give birth to Ponte''s baby on the bed in your own room.']} - !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '108', 'p': ['イベント6終了後にすぐに自室/自宅に戻る。']} @@ -3731,7 +3731,7 @@ mentioned.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[[Next event occurrence conditions: \C[14] Mission 10 \C[0] + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[Next event occurrence conditions: \C[14] Mission 10 \C[0] Talk to Duston at the Duston Company.]']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '85'}]} @@ -3807,7 +3807,7 @@ birth to their two babies.']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['[[Next event occurrence conditions: Sylphy talks to the store + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['[Next event occurrence conditions: Sylphy talks to the store clerk Simon while \C[14] not being pregnant \C[0].]']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []} @@ -3903,7 +3903,7 @@ ended up making a promise to go out with him.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[[Next event occurrence conditions] 1. Talk to the merchant + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[Next event occurrence conditions] 1. Talk to the merchant Loch \C[0] in the toy store and trigger the event in the @@ -3973,7 +3973,7 @@ Gamasu, was eagerly awaiting the next opportunity.']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['[[Next event occurrence conditions] \C[14] Talk to Gamasu + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['[Next event occurrence conditions] \C[14] Talk to Gamasu after Mission 22 \C[0]. However, this is limited to when @@ -4022,7 +4022,7 @@ nights.']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['[[Next event occurrence conditions] After visiting the + - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['[Next event occurrence conditions] After visiting the training facility \C[14], have a conversation with Gamasu.']} - !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []} @@ -4130,7 +4130,7 @@ Sylphy...']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[[Next event trigger conditions: \C[14] Mission 11 \C[0] After + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[Next event trigger conditions: \C[14] Mission 11 \C[0] After sleeping in your room, have a conversation with the old @@ -4159,7 +4159,7 @@ old man''s house from now on...']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[[Next event trigger conditions] \C[14] Mission 22 \C[0] Have + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[Next event trigger conditions] \C[14] Mission 22 \C[0] Have a conversation with the old man. (The old man has moved to @@ -4388,7 +4388,7 @@ happened to them since then...']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[[Next event occurrence conditions] \C[14] Mission ✕✕ \C[0] + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[Next event occurrence conditions] \C[14] Mission ✕✕ \C[0] Talk to Parme who appears in the slums from now on.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': [' ']} @@ -4468,7 +4468,7 @@ area is strange...']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[[Conditions for the next event] Visit the cafe \C[14] in the + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[Conditions for the next event] Visit the cafe \C[14] in the entertainment district after experiencing the event with @@ -4493,7 +4493,7 @@ ignore it, but...']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[[Conditions for the next event] Talk to the manager of + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[Conditions for the next event] Talk to the manager of Anmara.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['']} @@ -4514,7 +4514,7 @@ the future...']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['[[Conditions for the next event] Talk to the manager of + - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['[Conditions for the next event] Talk to the manager of Anmara.']} - !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '108', 'p': ['']} @@ -4537,7 +4537,7 @@ hold for now.']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['[[Conditions for the next event] Talk to the manager after + - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['[Conditions for the next event] Talk to the manager after Mission 22 or later.']} - !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '108', 'p': ['']} @@ -4612,7 +4612,7 @@ temporary possession.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[[Conditions for the next event to occur] \C[14] After Mission + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[Conditions for the next event to occur] \C[14] After Mission 11, \C[0] have a conversation with Loch, the merchant, at @@ -4639,7 +4639,7 @@ captured in its entirety and posted on a submission site.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[[Conditions for the next event to occur] 1. Have sex with + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[Conditions for the next event to occur] 1. Have sex with Loch in the basement of the toy store. 2. After sleeping in @@ -4666,7 +4666,7 @@ offer her anal virginity with joy.']} - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[[Conditions for the next event to occur] Have a conversation + - !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['[Conditions for the next event to occur] Have a conversation with Loch, who is in the toy store, to progress the event. @@ -4791,7 +4791,7 @@ excitement once again due to my shameless desires.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[[Next event occurrence conditions] \C[14] Mission ✕✕ \C[0] + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[Next event occurrence conditions] \C[14] Mission ✕✕ \C[0] After that, have a conversation with the receptionist of @@ -4881,7 +4881,7 @@ collect the placenta as before.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[[Next event trigger conditions] 1. Give birth five times. 2. + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['[Next event trigger conditions] 1. Give birth five times. 2. Engage in a prostitution battle with \C[14] adventurer \C[0] @@ -22222,7 +22222,7 @@ would be very much appreciated.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Sylvia''s virginity, currently at 1.2 million gold! It''s + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Sylphy''s virginity, currently at 1.2 million gold! It''s the highest amount ever!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -22264,7 +22264,7 @@ be easily done.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The MC: "Sylvia''s virginity, the current price is 1.6 + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The MC: "Sylphy''s virginity, the current price is 1.6 million gold! Everyone, is there any other bid?"']} - !ruby/object:RPG::EventCommand @@ -22412,7 +22412,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['dis(0)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '137', !!int '137', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Sylvia''s virginity, currently at 1.2 million gold! It''s + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Sylphy''s virginity, currently at 1.2 million gold! It''s the highest amount ever!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -22460,7 +22460,7 @@ be easily done.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '6', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The MC: "Miss Sylvia''s virginity, the current price is 1.6 + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The MC: "Miss Sylphy''s virginity, the current price is 1.6 million gold! Ladies and gentlemen, is there any other bid?"']} - !ruby/object:RPG::EventCommand @@ -26172,16 +26172,16 @@ it didn''t matter anymore.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The one here is not Sylphy, but Sylvia. By playing the lewd + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The one here is not Sylphy, but Sylphy. By playing the lewd - and foolish woman named Sylvia, Sylphy was able to fully + and foolish woman named Sylphy, Sylphy was able to fully indulge in the pleasure of immorality.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '8', '#正常位2正面2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '7', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '8', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahh...m, more, quickly...uhh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahh...m, more, quickly...uhh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '抽送_ぐりぐり02(長)', 'pitch': !!int '80', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26191,7 +26191,7 @@ penis.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Hin... there, nooo... if you press such + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hin... there, nooo... if you press such a hot cock against me like that..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26208,7 +26208,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['すでに表示したものを利用。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahii"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahii"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy''s naked body trembled violently, so much so that even @@ -26225,7 +26225,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '9', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I-It''s fine... Anything is fine now... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I-It''s fine... Anything is fine now... \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26246,7 +26246,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '9', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '10', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha... hurry... ughhh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha... hurry... ughhh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The elf girl who had maintained a certain level of composure @@ -26271,7 +26271,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['男体変更、表情変更、膣カットイン追加。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Nng!? Ah, ah, aahh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Nng!? Ah, ah, aahh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It was a surprisingly uneventful deflowering.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26285,7 +26285,7 @@ much bleeding.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Ah, ah... truly, connecting with a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Ah, ah... truly, connecting with a human...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '挿入02', 'pitch': !!int '100', 'volume': !!int '95'}]} @@ -26296,7 +26296,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '12', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Uuuh... ah, ohh... it''s coming \I[122] + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Uuuh... ah, ohh... it''s coming \I[122] The penis is inside me... nggh... ahii \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26354,7 +26354,7 @@ womb."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, ah..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, ah..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A sigh or a moan-like voice escaped from Sylphy''s mouth. @@ -26384,7 +26384,7 @@ man''s cock just by looking at him. But that''s fine, isn''t - it? It''s what you wanted, right? After all, Sylvia is a + it? It''s what you wanted, right? After all, Sylphy is a prostitute."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26392,7 +26392,7 @@ stimulated by the assumption and the word "prostitute".']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Y-yes... \I[122] Since I am a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Y-yes... \I[122] Since I am a prostitute... please train me thoroughly \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '14', '#正常位2涙目7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -26409,7 +26409,7 @@ continues to be captured.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Maybe... right now, at this moment, I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Maybe... right now, at this moment, I have truly become a prostitute. Because, I am so happy like @@ -26591,7 +26591,7 @@ lasciviously developed."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia\C[14]"Mmm... but..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia\C[14]"Mmm... but..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "What''s wrong? Do you want me to cum inside you that @@ -26608,7 +26608,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '24', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "That''s not true..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "That''s not true..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It will never end like this. There was certainly a @@ -26618,7 +26618,7 @@ end is also not a lie.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "By the way, is it normal to be able to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "By the way, is it normal to be able to endure that much?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26639,7 +26639,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '24', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '25', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmmh"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmmh"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '3', '#種付け体2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '51', '#種付け男2-1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '2', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} @@ -26659,7 +26659,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '25', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '26', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Duston-sama... Please impregnate me a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Duston-sama... Please impregnate me a lot... to the point where I might actually get pregnant by @@ -26669,7 +26669,7 @@ up and increase in hardness, inside her vagina.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Ah... I understand this kind of thing + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Ah... I understand this kind of thing easily \I[122])']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26694,7 +26694,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['表情も変更。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Nngh... Ah, ahn... T-This is sudden, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Nngh... Ah, ahn... T-This is sudden, it''s intense!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26704,7 +26704,7 @@ Sylphy''s expectations.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Nngii... I-I, I''m going to come so + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Nngii... I-I, I''m going to come so easily... Fuah... Nnn... Ohh... N-Ohh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -26725,7 +26725,7 @@ both to even greater heights.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aaah... it feels good... together... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aaah... it feels good... together... aah... I''m coming, I''m coming!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -26753,7 +26753,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '21', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '27', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, uuuu... I''m really being ejaculated + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, uuuu... I''m really being ejaculated inside... by, human sperm... inside me..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26772,7 +26772,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '27', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '28', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Nnaah... I-I might really get + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Nnaah... I-I might really get pregnant..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26813,7 +26813,7 @@ and twitching as if you want more."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy was immersed in the afterglow, but instead of the @@ -26838,7 +26838,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '28', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '29', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Y-Yes..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Y-Yes..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "However, that''s exactly why I have no interest in @@ -26850,7 +26850,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['ベロチュー再表示。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '粘液系01', 'pitch': !!int '65', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '29', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '22', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} @@ -26867,13 +26867,13 @@ mistake."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah... yes..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah... yes..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['My womb throbbed with a shiver. As long as I have this sensation, my uneasy feeling will disappear.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "P-Please... Please engrave in my body + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "P-Please... Please engrave in my body that I am a prostitute..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26904,13 +26904,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08ストロークSE(長)', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm, ngh, slurp, slurp"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm, ngh, slurp, slurp"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "...Phew. We''ve done quite a lot. As expected, even I have reached my limit."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Juubu...nbuu, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Juubu...nbuu, chururu...fuaa...aahn...then, is this the last?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26918,7 +26918,7 @@ whenever you like. I''ll take good care of you again."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Fuaa... chu, chuppu... Of course... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Fuaa... chu, chuppu... Of course... nmu... nf... I will gladly accompany you."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26941,7 +26941,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Haa, haa... Can you see it clearly?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Haa, haa... Can you see it clearly?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I spread my labia majora with my own fingers and thrust my @@ -26951,7 +26951,7 @@ strings.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Haa...ngh, nnngu..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Haa...ngh, nnngu..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '射精_膣内03', 'pitch': !!int '70', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '3', '#事後2-1・汁溢れ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} @@ -26962,7 +26962,7 @@ glistening obscenely.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I, I received such a thick load of semen + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I, I received such a thick load of semen inside my pussy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -26972,7 +26972,7 @@ the sheets.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Elves rarely conceive with human + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Elves rarely conceive with human sperm... Yes, it''s very rare... but there are exceptions. @@ -26987,7 +26987,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '65']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aah, nooo!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aah, nooo!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She was squirting such a large amount of fluid that it was @@ -27009,7 +27009,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['同時に引いたピクチャを表示する。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aah... Is this... okay?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aah... Is this... okay?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I crawl my tongue again on Dustin''s penis without waiting @@ -27025,7 +27025,7 @@ scratch their crotch, I''m sure."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Uuu... Even though Lord Dustin ordered + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Uuu... Even though Lord Dustin ordered me to do this..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -27035,7 +27035,7 @@ brought a new pleasure that Sylphy had never imagined.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Seriously, every time I get involved + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Seriously, every time I get involved with humans, I end up experiencing strange things one after @@ -27048,7 +27048,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '30', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '31', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...Huh?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...Huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I inadvertently stopped serving and let out a foolish voice.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -27058,7 +27058,7 @@ similar one has been discovered in large quantities."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Huh?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Dustin: "I asked a friend to order it for me, but it''s @@ -27071,7 +27071,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '31', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '32', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Hmph... Even though you were bragging + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hmph... Even though you were bragging about it being 300,000 gold."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -27084,7 +27084,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '32', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '33', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha... Yes, I''m sorry"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha... Yes, I''m sorry"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Before I knew it, I had become able to have such casual @@ -27097,7 +27097,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '33', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '34', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Hmm...nfu, chu \I[122] pero, chup + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hmm...nfu, chu \I[122] pero, chup \I[122] ...In other words, you''re saying I should buy it at @@ -27118,7 +27118,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '34', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '35', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Hmm..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hmm..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['While nuzzling against the penis, Sylphy pondered for a @@ -27137,7 +27137,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '35', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '36', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (I don''t mind being recorded like this... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (I don''t mind being recorded like this... Mmm... No...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -27145,7 +27145,7 @@ of it.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (But even if I recorded myself naked, I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (But even if I recorded myself naked, I wonder what''s enjoyable about that?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -27157,7 +27157,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '36', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '32', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Um... It''s on hold \I[122]."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Um... It''s on hold \I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Dustin: "I see."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -31562,7 +31562,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy: "That''s rather troublesome, or rather."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Adult videos\C[14] can only be watched through playback + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adult videos\C[14] can only be watched through playback devices or mobile devices. Since they are rare and in @@ -35345,7 +35345,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['  べつにいい。']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Potions created by\C[14]alchemy\C[0] come in various types. + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Potions created by\C[14]alchemy\C[0] come in various types. Among them, healing potions have remarkable effects. @@ -35477,7 +35477,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Sylphy gets tired when participating in a "Prostitution + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy gets tired when participating in a "Prostitution Battle". Currently, she can only recover by resting on her @@ -72636,9 +72636,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['ここはあえてウェイトを入れてビデオ画像演出を表示。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Um, um, nice to meet you. My name is... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Um, um, nice to meet you. My name is... - Sylvia. I... I work as a prostitute..."']} + Sylphy. I... I work as a prostitute..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Tadotadoshiku aisatsu suru.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -72648,7 +72648,7 @@ improvisation.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "A-As you can see, I am an elf. An elven + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "A-As you can see, I am an elf. An elven prostitute, and moreover, it seems to be very rare for me to @@ -72669,19 +72669,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '16', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '17', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Haaan \I[122] Haah, haah... From now on, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Haaan \I[122] Haah, haah... From now on, on this bed, I will give my virginity to Mr. Daston..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "It''s okay to do it raw, right Sylvia? I want to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "It''s okay to do it raw, right Sylphy? I want to take your virginity with a bare cock, without using the trendy rubber lately."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Yes, please have sex with Sylvia using + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Yes, please have sex with Sylphy using Mr. Daston''s raw penis."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -72699,7 +72699,7 @@ it was a case that made me cry.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (...It''s already quite difficult to have + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (...It''s already quite difficult to have children with humans, and on top of that, it''s my safe @@ -72734,7 +72734,7 @@ Daston offered.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Um, is that really a painkiller?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Um, is that really a painkiller?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "As I mentioned earlier, of course it is. But... @@ -72742,7 +72742,7 @@ everyone on the other side of the camera?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Um, well... Elves can''t really get + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Um, well... Elves can''t really get pregnant with human sperm. But, there seems to be a magic @@ -72760,7 +72760,7 @@ customers, Sylphy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I''m sorry... I will take the medicine + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I''m sorry... I will take the medicine properly, so please forgive me."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '19', '#撮影1困惑閉じ目4', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -72791,7 +72791,7 @@ Daston to aim for.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To impregnate Sylvia with my own seed using that pregnancy + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To impregnate Sylphy with my own seed using that pregnancy medicine. I will capture every lewd aspect of the submissive @@ -72809,7 +72809,7 @@ of money. That would be too ordinary and lack excitement.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: (Let''s thoroughly train Sylvia until she starts + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: (Let''s thoroughly train Sylphy until she starts begging for a child on her own. If she seeks it herself, the @@ -72972,16 +72972,16 @@ it didn''t matter anymore.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The person here is \C[14]Sylvia\C[0], not Sylphy. By playing + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The person here is \C[14]Sylphy\C[0], not Sylphy. By playing - the role of \C[14]Sylvia\C[0], a lewd and foolish woman, + the role of \C[14]Sylphy\C[0], a lewd and foolish woman, Sylphy can fully indulge in the pleasure of immorality.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '8', '#正常位2正面2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '7', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '8', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahh...m, more, quickly...uhh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahh...m, more, quickly...uhh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '抽送_ぐりぐり02(長)', 'pitch': !!int '80', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -72991,7 +72991,7 @@ penis.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Hin... there, nooo... if you press such + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hin... there, nooo... if you press such a hot cock against me like that..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -73008,7 +73008,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['すでに表示したものを利用。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahii"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahii"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy''s naked body trembled violently, so much so that even @@ -73025,7 +73025,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '9', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I-It''s fine... I don''t care anymore... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I-It''s fine... I don''t care anymore... \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -73046,7 +73046,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '9', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '10', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha... hurry... ughhh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha... hurry... ughhh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A young elf girl who had maintained a certain level of @@ -73071,7 +73071,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['男体変更、表情変更、膣カットイン追加。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Nng!? Ah, ah, aahh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Nng!? Ah, ah, aahh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It was a surprisingly uneventful deflowering.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -73085,7 +73085,7 @@ much bleeding.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Ah, ah... truly, connecting with a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Ah, ah... truly, connecting with a human...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '挿入02', 'pitch': !!int '100', 'volume': !!int '95'}]} @@ -73096,7 +73096,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '12', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Uuu... Ah, ohh... It''s coming \I[122] + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Uuu... Ah, ohh... It''s coming \I[122] The penis is inside me... Ngh... Ahh"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -73152,7 +73152,7 @@ womb."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "Ah... Ahh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Ah... Ahh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A sigh or a moan-like voice escaped from Sylphy''s mouth. @@ -73182,7 +73182,7 @@ man''s cock just by looking at him. But that''s fine, right? - It''s what you wanted, isn''t it? After all, Sylvia is a + It''s what you wanted, isn''t it? After all, Sylphy is a prostitute."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -73190,7 +73190,7 @@ stimulated by the assumption and the word "prostitute".']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Y-Yes... I am a prostitute... so please + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Y-Yes... I am a prostitute... so please train me thoroughly." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '14', '#正常位2涙目7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -73207,7 +73207,7 @@ continues to be captured.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Maybe... right now, at this moment, I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Maybe... right now, at this moment, I have truly become a prostitute. Because, I am so happy like @@ -73316,7 +73316,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '21', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: "Ah! Ahh, right there, right there, ahh, ohhh!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: "Ah! Ahh, right there, right there, ahh, ohhh!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '67']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -73934,7 +73934,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '35', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '36', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: (I don''t mind being recorded like this... Mmm... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: (I don''t mind being recorded like this... Mmm... No...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -226579,7 +226579,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'book', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Book2', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\By using the\C[14]transference technique\C[0], it becomes + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['By using the\C[14]transference technique\C[0], it becomes possible to teleport.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} @@ -226635,7 +226635,7 @@ \C[14]prostitute experience points\C[0].']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\The outcome of the\C[14]prostitution battle\C[0] does not + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The outcome of the\C[14]prostitution battle\C[0] does not affect the story. There may be times when\C[14]prostitution @@ -226991,7 +226991,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'book', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Book2', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\By using the mobile device in the\C[14]important items\C[0] + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['By using the mobile device in the\C[14]important items\C[0] in the\C[14]inventory\C[0], you can view the comments diff --git a/YAML/Map016.yaml b/YAML/Map016.yaml index 490c5e1..8b9930e 100644 --- a/YAML/Map016.yaml +++ b/YAML/Map016.yaml @@ -6782,11 +6782,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Let''s go deliver the lost item to Regina-san, who runs a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s go deliver the lost item to Regina-san, who runs a pharmacy in the town above C[14].']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\To go to the town above C[14], you need to pass through the + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To go to the town above C[14], you need to pass through the warehouse district \C[0].']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['set_npm(1, "##ミッション2・ST用", 20, 0)']} @@ -9205,7 +9205,7 @@ broker Rigel \C[0] after the virgin auction was over.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Rigel, who belongs to a group of criminals called the Guild, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Rigel, who belongs to a group of criminals called the Guild, has a personal plan and wants to borrow Sylphy''s help...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '0', !!int '0', !!int '0']} @@ -12553,7 +12553,7 @@ take a peek out of curiosity.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphy had an interest in the toy shop, even without + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy had an interest in the toy shop, even without considering the small reasons she had been told to visit her @@ -14076,7 +14076,7 @@ any more incomprehensible characters to appear."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\The whereabouts of the magician in Areruta are usually + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The whereabouts of the magician in Areruta are usually unknown, but according to Beyan''s story, they seem to be @@ -17582,7 +17582,7 @@ things!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Mayor Florte, realizing the meaning of that, shouted in + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mayor Florte, realizing the meaning of that, shouted in horror.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} diff --git a/YAML/Map017.yaml b/YAML/Map017.yaml index 0022394..dc5a76a 100644 --- a/YAML/Map017.yaml +++ b/YAML/Map017.yaml @@ -441,7 +441,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '20']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\Let''s go see the state of Alpa, the site supervisor, who is + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Let''s go see the state of Alpa, the site supervisor, who is staying at the construction site dormitory.']} - !ruby/object:RPG::EventCommand @@ -12368,7 +12368,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Let''s try talking to the people in the Third Class + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s try talking to the people in the Third Class Residential District.\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '26', !!int '26', !!int '0']} @@ -31286,7 +31286,7 @@ toyed with by the two of them."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *519} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Sylphy, who couldn''t even imagine how shamelessly she would + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy, who couldn''t even imagine how shamelessly she would be manipulated by the boys'' boundless sexual desires without @@ -31446,7 +31446,7 @@ toyed with by the two of them.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Sylphy couldn''t even imagine how shamelessly she would be + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy couldn''t even imagine how shamelessly she would be toyed with by the boys'' endless sexual desires in that so- @@ -31890,7 +31890,7 @@ toyed with by the two of them."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *533} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Sylphy, who couldn''t even imagine how shamelessly she would + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy, who couldn''t even imagine how shamelessly she would be manipulated by the endless sexual desires of the boys @@ -32046,7 +32046,7 @@ toyed with by the two of them."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': *537} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Sylphy, who couldn''t even imagine how shameless and + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy, who couldn''t even imagine how shameless and disgraceful she would become, being toyed with by the boys'' diff --git a/YAML/Map018.yaml b/YAML/Map018.yaml index b2fbbfb..5680ad0 100644 --- a/YAML/Map018.yaml +++ b/YAML/Map018.yaml @@ -11611,7 +11611,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '350']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Let''s search for the old man hiding somewhere in C[14] + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s search for the old man hiding somewhere in C[14] Central Square. Note: He is not inside any buildings.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']} @@ -12543,7 +12543,7 @@ wouldn''t be that much of a relief."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor6', !!int '6', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Without the C[14]jewel\C[0], the C[14]inheritance + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Without the C[14]jewel\C[0], the C[14]inheritance ceremony\C[0] cannot be performed. Until it is retrieved, diff --git a/YAML/Map019.yaml b/YAML/Map019.yaml index da8752f..78d3005 100644 --- a/YAML/Map019.yaml +++ b/YAML/Map019.yaml @@ -23758,7 +23758,7 @@ what''s there for a while now."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\The letter from the informant Rigel was an invitation to the + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The letter from the informant Rigel was an invitation to the guild. Although it only said to come to the underground diff --git a/YAML/Map029.yaml b/YAML/Map029.yaml index ea897b1..c6f2bcb 100644 --- a/YAML/Map029.yaml +++ b/YAML/Map029.yaml @@ -1062,7 +1062,7 @@ blind spot.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: (...In the end, the conclusion is that we lack + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: (...In the end, the conclusion is that we lack information. We won''t be able to make progress without the @@ -1087,7 +1087,7 @@ wrong? You have a troubled expression."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "No, it''s nothing. By the way, where did + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "No, it''s nothing. By the way, where did you get that C[14]video camera\C[0]?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} @@ -1096,7 +1096,7 @@ the continent."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ガーン', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (So far away! Well, even if I go there, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (So far away! Well, even if I go there, there probably won''t be any clues...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} @@ -1106,7 +1106,7 @@ Areruta."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Wait... Isn''t the timing too perfect?)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Wait... Isn''t the timing too perfect?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Recently, Sylphy has become quite suspicious due to various @@ -1118,7 +1118,7 @@ interest, right?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "T-Toys?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "T-Toys?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy thought that there was a significant discrepancy @@ -1151,13 +1151,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['ワープスイッチを利用。']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (...Areruta)']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (...Areruta)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Before the virgin auction started, when I was wandering around the pleasure district, I definitely saw such a sign.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (It''s not a story that can be easily + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (It''s not a story that can be easily resolved, but let''s go later and see)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1182,7 +1182,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['処女オークションまえにおもちゃ屋の看板を見ていない場合。']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['  ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (\C[14]Adult toy store\C[0]...? It should + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (\C[14]Adult toy store\C[0]...? It should be easy to find if we search the pleasure district, let''s go diff --git a/YAML/Map033.yaml b/YAML/Map033.yaml index 8b52222..5160e30 100644 --- a/YAML/Map033.yaml +++ b/YAML/Map033.yaml @@ -555,13 +555,13 @@ it''s with mutual consent, then it''s up to you what you do."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '2', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk: "Wow. Did you see right away that Sylvia-chan and I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk: "Wow. Did you see right away that Sylphy-chan and I became friends? You really are a great merchant that I had high hopes for."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "However, Simon, you foolish disciple. Sylvia is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "However, Simon, you foolish disciple. Sylphy is mine."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '2', !!int '0', !!int '0']} @@ -571,7 +571,7 @@ the last moment."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '2', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "O-Of course, Sylvia-chan belongs to Daston- + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "O-Of course, Sylphy-chan belongs to Daston- san. If I can have the usual scraps, I''ll be more than @@ -582,7 +582,7 @@ talent, but you can be somewhat useful in that area. Come up - with another interesting idea and make Sylvia happy."']} + with another interesting idea and make Sylphy happy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} @@ -592,7 +592,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "... "']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "... "']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'c 探索15(セキュリティホール)180110_160bpm_3loop', 'volume': !!int '65', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy is being ignored and the conversation continues. For @@ -629,7 +629,7 @@ the heart. So, on the way here, I took a little detour and - let Sylvia-chan have some fun\I[122]."']} + let Sylphy-chan have some fun\I[122]."']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -663,7 +663,7 @@ groin and inner thighs.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Oh, Sylvia-chan came three times just from a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Oh, Sylphy-chan came three times just from a simple walk. Truly, she''s a remarkable talent that Daston- @@ -695,7 +695,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "I will train you as a suitable female pig for - Sylvia-chan. When I asked you to become my \C[14]sex + Sylphy-chan. When I asked you to become my \C[14]sex friend\C[0] and you willingly agreed without hesitation, @@ -730,7 +730,7 @@ turn her into a lascivious female. At least, for Daston.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "And Sylvia-chan is also at fault~. To become a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "And Sylphy-chan is also at fault~. To become a sex friend so easily, I mean, what a shameless promiscuous @@ -802,7 +802,7 @@ civilizations are beyond my understanding... And I''m busy - using Sylvia-chan''s mouth to extract it."']} + using Sylphy-chan''s mouth to extract it."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Even though I''ve given you a tool that costs @@ -882,7 +882,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphia \C[0] "Chu... Pecha, Picha..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe... Look, Sylvia-chan, look at the video + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe... Look, Sylphy-chan, look at the video camera. Let''s show Daston-san our naughty tongue play."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '11', '#TA5-1視線後ろ1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -895,7 +895,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '粘液系05(長)', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm... Ahh... Lick... Suck..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... Ahh... Lick... Suck..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '#TA5-1キス1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -911,7 +911,7 @@ that far."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "It''s to help Sylvia-chan relax. Besides, I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "It''s to help Sylphy-chan relax. Besides, I haven''t kissed her yet."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -920,7 +920,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '11', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '12', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Chupu... Nn, ahn... \I[122] I don''t care + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Chupu... Nn, ahn... \I[122] I don''t care anymore, just hurry up..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -932,7 +932,7 @@ trembling.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphy, who is now called Sylvia, will make a decision today + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy, who is now called Sylphy, will make a decision today that requires the same level of mental resilience as when @@ -1034,17 +1034,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Today, there will be a major announcement from - the prostitute Sylvia-chan~♪"']} + the prostitute Sylphy-chan~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "For those who don''t know, let me explain. - Sylvia-chan was actually sold at the virgin auction of the + Sylphy-chan was actually sold at the virgin auction of the prostitute union for the highest price in history. She''s now a hot topic as a slutty elf~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Slut...?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Slut...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It was an unfamiliar word. But I can roughly guess the @@ -1052,7 +1052,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Well then, from here on out, let''s have - Sylvia-chan herself speak~♪"']} + Sylphy-chan herself speak~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston, who was next to me, had a serious expression. He @@ -1069,7 +1069,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Um... It''s been a while. It might + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Um... It''s been a while. It might actually be about a day since the last time, but this is my @@ -1143,7 +1143,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['乳もみ身体に変更。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahn" \I[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahn" \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon''s hand kneads and massages Sylphy''s breasts as if @@ -1156,13 +1156,13 @@ confess already\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, ah, ah, I-I''ll say it! I asked + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, ah, ah, I-I''ll say it! I asked Simon-san to become friends who have sex because I want his penis! Please, I''m begging you!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Sylvia-chan, you''re such a naughty girl~♪ You + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Sylphy-chan, you''re such a naughty girl~♪ You want this dick, don''t you?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1177,18 +1177,18 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '22', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Yes \I[122] I want it \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Yes \I[122] I want it \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Then the only option is for you to become my fuck buddy, right~? I don''t have enough savings to fuck - Sylvia-chan as a prostitute multiple times~♪"']} + Sylphy-chan as a prostitute multiple times~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '24', '#撮影3正面1-5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '24', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I will become \I[122] friends with + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I will become \I[122] friends with benefits. I will also become \I[122] a sex friend with @@ -1196,7 +1196,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Dustin: "...Is it just a coincidence?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "So, that''s why the slutty elf Sylvia-chan has + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "So, that''s why the slutty elf Sylphy-chan has become our free-for-all fuck buddy starting today~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1206,7 +1206,7 @@ anymore, Sylphy-chan."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...Ahaha... Ahahaha..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...Ahaha... Ahahaha..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy laughed while her heart raced with excitement and @@ -1221,7 +1221,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['閉じ目1-3に変更。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Ahaha... It''s already... money, work, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Ahaha... It''s already... money, work, C[14] jewels \C[0], none of it matters... The only purpose @@ -1229,11 +1229,11 @@ \I[122])']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If there is any consolation, it was Sylvia, not Sylphy, who + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If there is any consolation, it was Sylphy, not Sylphy, who shamelessly made a human friend with benefits.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The one who has fallen is Sylvia, not Sylphy, the heir to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The one who has fallen is Sylphy, not Sylphy, the heir to the Elven Empire''s throne.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1245,13 +1245,13 @@ such thoughts.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "From now on, I will train Sylvia to become + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "From now on, I will train Sylphy to become even more of a slut, so everyone, please look forward to it~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I will be trained as a female so that + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I will be trained as a female so that everyone can enjoy it. So, if you see me in town, please buy @@ -1272,12 +1272,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '63']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah!? Inside again... Even though I said + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah!? Inside again... Even though I said no..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '64']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm! Oh \I[122] ohhh \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm! Oh \I[122] ohhh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '#アップ正常位身体1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '#アップ正常位・文字1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '10', '#アップ正常位・愛液', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -1291,11 +1291,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "No... Ahhh~..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "No... Ahhh~..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Phew, you still cling to material desires, huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe, good job♪ By the way, Sylvia''s pussy + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe, good job♪ By the way, Sylphy''s pussy is seriously amazing. It''s so addictive\I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '挿入02', 'pitch': !!int '70', 'volume': !!int '90'}]} @@ -1347,7 +1347,7 @@ individual differences. How about that? Are you happy?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy''s flesh hole, covered in love juice and the milky @@ -1385,11 +1385,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe, don''t worry this time♪ After all, from - now on I have to keep taking pictures of Sylvia''s lewd body + now on I have to keep taking pictures of Sylphy''s lewd body over and over again."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha \I[122] Mmm... Ahh \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha \I[122] Mmm... Ahh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '挿入03', 'pitch': !!int '70', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '15', '#アップ正常位・腕', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} @@ -1406,7 +1406,7 @@ defiled female genitalia photographed.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "I thoroughly enjoyed Sylvia''s beautiful + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "I thoroughly enjoyed Sylphy''s beautiful asshole~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1436,7 +1436,7 @@ shot♪ Let''s publicly share the moment when I insert my penis - into Sylvia, thrust my hips, and ejaculate in a video♪"']} + into Sylphy, thrust my hips, and ejaculate in a video♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Don''t you have any sense of morality, even a little @@ -1448,9 +1448,9 @@ boast to all the guys around the world that I impregnated - Sylvia, you know."']} + Sylphy, you know."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aah..." \I[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aah..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Finally, or should I say unexpectedly quickly, the day has @@ -1925,7 +1925,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\There is a machine from an ancient civilization that can be + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There is a machine from an ancient civilization that can be seen on the posting site.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} @@ -2095,13 +2095,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "From now on, I''ll be frequently filming - Sylvia''s erotic body with this device, so I better get used + Sylphy''s erotic body with this device, so I better get used to it♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] (...As for me, I''m not quite used to being + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] (...As for me, I''m not quite used to being - called C[14]Sylvia\C[0]...)']} + called C[14]Sylphy\C[0]...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "This is amazing, you know. With this, you @@ -2123,7 +2123,7 @@ monotonous ones. It wasn''t as exciting as I expected."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "I-Is that so?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "I-Is that so?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "I doubt the purpose of their postings. @@ -2139,11 +2139,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Hehehe, are you so interested in my dick? - Do you want to do it again? Sylvia''s mouth under there is + Do you want to do it again? Sylphy''s mouth under there is really greedy, huh~\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Isn''t it Simon who''s starting to feel + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Isn''t it Simon who''s starting to feel like doing it? How much stamina do you have?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']} @@ -2170,7 +2170,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '10', '#TA1キス壁2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '10', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm... slurp... ahn..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... slurp... ahn..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I was a little scared of myself getting used to these acts @@ -2185,7 +2185,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '6', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "N-No way... Duston-san is here..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "N-No way... Duston-san is here..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "It''s nice, isn''t it, Duston-san?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '10', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'true']} @@ -2232,7 +2232,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '6', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '7', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Enough..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Enough..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} @@ -2285,7 +2285,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah...nfu...aahn\I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah...nfu...aahn\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A hot meat rod is rubbing against the slippery petals @@ -2295,7 +2295,7 @@ black penis.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Don''t tease me... Hurry up \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Don''t tease me... Hurry up \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Very naturally, she shamelessly begs for it. The squelching @@ -2307,7 +2307,7 @@ that, you know♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aah... Please discipline Sylvia''s lewd + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aah... Please discipline Sylphy''s lewd pussy with Shopkeeper Simon''s splendid penis \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -2319,7 +2319,7 @@ already showing its effects.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Please fill Sylvia''s uterus with Simon''s + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Please fill Sylphy''s uterus with Simon''s semen and mark it full." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -2334,7 +2334,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '10', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '12', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Uuuh... pl-please... stop..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Uuuh... pl-please... stop..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Elves cannot conceive with human sperm. There is not even a @@ -2347,11 +2347,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '12', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '13', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Even if... I get pregnant... Even if I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Even if... I get pregnant... Even if I have Simon-san''s baby... Please ejaculate as much as you - want inside Sylvia''s vagina \I[122]"']} + want inside Sylphy''s vagina \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I can feel the male reproductive organ pressed against my @@ -2376,7 +2376,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['表情変更']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Y-Yes \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Y-Yes \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I feel like I''ve heard someone say similar lines before.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -2396,7 +2396,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '14', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '50', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Hau... nghh... hiaaaah"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hau... nghh... hiaaaah"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['An unknown object enters the fully prepared flesh hole. @@ -2411,7 +2411,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '51', '#クンニ2膣1-2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '51', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aahh... B-Big..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aahh... B-Big..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I taste the joy of being filled with a human penis all the @@ -2426,7 +2426,7 @@ slippery mucous membrane.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '粘液系05(長)', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, ahhh... \I[122] It feels good..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, ahhh... \I[122] It feels good..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Hehehe, this place is irresistible, isn''t @@ -2436,7 +2436,7 @@ cervix.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Oh, ngh... ah... ah, ah... hiaah... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Oh, ngh... ah... ah, ah... hiaah... hiaah!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -2512,7 +2512,7 @@ movement.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah... ah... ah, it feels good"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah... ah... ah, it feels good"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy shakes her hips while being grabbed by the man''s @@ -2526,7 +2526,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '52']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Naaah... Nnoh, ohh... I''m going... I''m + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Naaah... Nnoh, ohh... I''m going... I''m going to cum! Together! Come with me... I want you to cum @@ -2544,7 +2544,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Uoooh...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah... ahaha... aahhh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah... ahaha... aahhh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '63']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '3', '#クンニ2・ぴくぴく', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -2756,13 +2756,13 @@ urethra, so deliciously~♪ I forgot where they were from~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "It tasted awful, but \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "It tasted awful, but \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "I didn''t see it that way~. But you kept slurping happily for a long time, didn''t you?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "It really doesn''t taste good... but, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "It really doesn''t taste good... but, when I think it''s Simon''s... I don''t know why, but I become @@ -2776,7 +2776,7 @@ endure♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Ahaha..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Since we''re at it, let''s take some still shots too. @@ -2787,7 +2787,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'カメラ・シャッター音', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Ah, but I''m really looking forward to when Silvia + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Ah, but I''m really looking forward to when Sylphy gets pregnant. I''ll record how her belly grows when she''s @@ -2795,7 +2795,7 @@ born~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "... "']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "... "']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -3583,9 +3583,9 @@ exciting about showing everyone the scene where my seed - overflows from Silvia''s vagina."']} + overflows from Sylphy''s vagina."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '5', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy felt the same way about that.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3603,7 +3603,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Hey, take a look at this."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "...Ugh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "...Ugh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '##投稿サイト1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '20']} @@ -3616,13 +3616,13 @@ board-like part that occupies the upper half of the machine.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "This is..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "This is..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Don''t ask me how I can do something like this. I can only explain it as the work of an ancient civilization."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "There''s a woman being projected, isn''t + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "There''s a woman being projected, isn''t there?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3702,7 +3702,7 @@ enjoyable things."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "... "']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "... "']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "That infamous toy shop is monopolizing the @@ -3712,13 +3712,13 @@ is controlling everything..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Mr. Daston... It''s good to be serious, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Mr. Daston... It''s good to be serious, but you have an erection...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['However, once again Daston gave Sylphy an important hint.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Certainly, there must be someone who is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Certainly, there must be someone who is incredibly knowledgeable about the C[14]ancient @@ -3728,7 +3728,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['投稿サイトピクチャをゆっくり目に消す。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] (It''s not just a simple story of someone + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] (It''s not just a simple story of someone being interested in the C[14]ancient civilization\C[0] diff --git a/YAML/Map037.yaml b/YAML/Map037.yaml index debad48..da0f300 100644 --- a/YAML/Map037.yaml +++ b/YAML/Map037.yaml @@ -18983,7 +18983,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "...Yeah, this is really convenient."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\If you have a mobile device, you can have a conversation + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you have a mobile device, you can have a conversation even if you are in a distant place. However, it was said @@ -22425,7 +22425,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Let''s go back to the toy store to buy a mobile device.']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s go back to the toy store to buy a mobile device.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['B', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['自由行動再開。']} @@ -23655,7 +23655,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Chime1', 'pitch': !!int '100', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\You can view comments on posted images and videos by using + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You can view comments on posted images and videos by using the mobile device in the C[14]item inventory\C[0] where the @@ -25610,7 +25610,7 @@ Sylphy-chan?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\The male assistant working at C[14] sensei''s place was + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The male assistant working at C[14] sensei''s place was perceptive.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} diff --git a/YAML/Map040.yaml b/YAML/Map040.yaml index 7a1b1a2..c9e6467 100644 --- a/YAML/Map040.yaml +++ b/YAML/Map040.yaml @@ -2871,7 +2871,7 @@ appearances. Even though the inside is empty."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '3', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (I see)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (I see)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I have quite a twisted way of thinking. As Sylphy, I didn''t @@ -2879,7 +2879,7 @@ quirks are interesting.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "I heard that Daston-sama owns a large + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "I heard that Daston-sama owns a large store."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} @@ -2889,7 +2889,7 @@ but this is the reality."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '3', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Yes, that''s right. You managed to obtain + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Yes, that''s right. You managed to obtain me through your own abilities, surpassing all other @@ -2905,7 +2905,7 @@ pleasure to Sylphy.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "If I go shopping, will you give me a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "If I go shopping, will you give me a discount?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} @@ -2913,7 +2913,7 @@ store. But that will depend on your attitude from now on."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '3', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Yes"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Yes"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Did it really come to this point, where I have made up my diff --git a/YAML/Map047.yaml b/YAML/Map047.yaml index a587282..551b22d 100644 --- a/YAML/Map047.yaml +++ b/YAML/Map047.yaml @@ -7765,7 +7765,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy will come to know that the black race born in the - western world, like N*ggers, are quite endowed with stamina, + western world, like Nigerus, are quite endowed with stamina, but that is still a little way off.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '4', '#外出し射精後', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -7893,13 +7893,13 @@ to think about it too much.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor30', !!int '6', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer N*gger: "Well then, I''ll be leaving the town for + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer Nigeru: "Well then, I''ll be leaving the town for a while for work, so make sure you become a proper woman."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy: "Could you phrase that a little differently?"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor30', !!int '6', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer N*gger: "I''ll give my virginity to some guy, but + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer Nigeru: "I''ll give my virginity to some guy, but next, I''ll thoroughly enjoy you with my dick, all the way @@ -7907,7 +7907,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy: "...Please make sure to come back safely, okay?"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor30', !!int '6', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer N*gger: "Leave it to me. I won''t die until I + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer Nigeru: "Leave it to me. I won''t die until I impregnate you."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} @@ -7921,11 +7921,11 @@ okay?"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor30', !!int '6', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer N*gger: "Oh... I''m feeling more motivated than + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer Nigeru: "Oh... I''m feeling more motivated than ever before♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor30', !!int '6', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer N*gger: "It''s truly a man''s happiness to have a + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer Nigeru: "It''s truly a man''s happiness to have a woman waiting for him, huh~. Let''s seriously get married @@ -7949,7 +7949,7 @@ but overwrite it.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor30', !!int '6', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer N*gger: "Well then, behave yourself, okay?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Adventurer Nigeru: "Well then, behave yourself, okay?"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand diff --git a/YAML/Map072.yaml b/YAML/Map072.yaml index 3c2af7e..4a83ffb 100644 --- a/YAML/Map072.yaml +++ b/YAML/Map072.yaml @@ -879,7 +879,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '2', !!int '8', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Keyboard01_nc125394', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\To not fall into becoming a third-class citizen or seek + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To not fall into becoming a third-class citizen or seek refuge in the slums underground the city, he spends his days @@ -1444,7 +1444,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '2', !!int '8', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Keyboard01_nc125394', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\To not fall into becoming a third-class citizen or seek + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To not fall into becoming a third-class citizen or seek refuge in the slums underground the city, he spends his days diff --git a/YAML/Map083.yaml b/YAML/Map083.yaml index 17fce2b..fa648ba 100644 --- a/YAML/Map083.yaml +++ b/YAML/Map083.yaml @@ -1694,7 +1694,7 @@ this fitting room, I''ll take care of them too, Sylphy-chan♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Mmm... ughhh"']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... ughhh"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Shop Assistant 1: "Wow♪ It feels amazing when your hot and @@ -1943,13 +1943,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Mmm, nggh, ahbuu"']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm, nggh, ahbuu"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Shop Assistant 1: "I''m sorry, Silvia-chan. I put something + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Shop Assistant 1: "I''m sorry, Sylphy-chan. I put something uncomfortable on you even though you''re pregnant."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy, also known as Silvia, with her hands on the fitting + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy, also known as Sylphy, with her hands on the fitting room wall, was being violated from behind while wearing a @@ -1975,7 +1975,7 @@ this fitting room, I''ll also take care of that person, - Silvia-chan♪"']} + Sylphy-chan♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphia \C[0] "Mmm... ughhh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -2013,7 +2013,7 @@ it\I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Mmm... ughhh \I[122] Hmm, it feels so + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... ughhh \I[122] Hmm, it feels so good~ \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '251', 'p': []} @@ -2039,7 +2039,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I was ejaculated while pressing the tip against the cervix.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] (Ahh!? Ahhh, ahhh, it''s coming, even + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Ahh!? Ahhh, ahhh, it''s coming, even though there''s a baby, I''m being filled with semen)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '射精_膣内03', 'pitch': !!int '70', 'volume': !!int '80'}]} @@ -2060,7 +2060,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Shop Assistant 1: "Well, I guess it can''t be helped... See - you later, bitch pregnant Silvia-chan♪ If I have time, I''ll + you later, bitch pregnant Sylphy-chan♪ If I have time, I''ll come again."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '251', 'p': []} @@ -2071,7 +2071,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['ピクチャ変更で微妙に見えるので必要。']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Ahii"']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahii"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The shop assistant pulled out the penis that had been deeply diff --git a/YAML/Map092.yaml b/YAML/Map092.yaml index ca245c9..321832d 100644 --- a/YAML/Map092.yaml +++ b/YAML/Map092.yaml @@ -4759,7 +4759,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'Mystery', 'pitch': !!int '100', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\The rumor of Sylphy''s virgin auction seems to be spreading + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The rumor of Sylphy''s virgin auction seems to be spreading among the people in the third-class residential area, the diff --git a/YAML/Map108.yaml b/YAML/Map108.yaml index b7378af..b423a22 100644 --- a/YAML/Map108.yaml +++ b/YAML/Map108.yaml @@ -463,7 +463,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Brothel Owner: "Welcome. Oh, are you the famous Sylvia-chan + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Brothel Owner: "Welcome. Oh, are you the famous Sylphy-chan \C[14]\C[14]? It''s rare to see an elf like you."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} diff --git a/YAML/Map131.yaml b/YAML/Map131.yaml index e724e95..fb9cac2 100644 --- a/YAML/Map131.yaml +++ b/YAML/Map131.yaml @@ -1521,7 +1521,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '249', 'p': [!ruby/object:RPG::ME {'name': 'Mystery', 'pitch': !!int '100', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\The rumor of Sylphy''s virgin auction seems to be spreading + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The rumor of Sylphy''s virgin auction seems to be spreading among the people in the third-class residential area, the diff --git a/YAML/Map165.yaml b/YAML/Map165.yaml index 32769d8..de3f5f0 100644 --- a/YAML/Map165.yaml +++ b/YAML/Map165.yaml @@ -2046,7 +2046,7 @@ the elf~\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Mmm, nngh... nghu!? Nguh! Nnoooo!?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm, nngh... nghu!? Nguh! Nnoooo!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '63']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '#TA11体1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -3095,13 +3095,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Mmm, nggh, ah, it hurts"']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm, nggh, ah, it hurts"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Shop Assistant 1: "I''m sorry, Silvia-chan. I put something + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Shop Assistant 1: "I''m sorry, Sylphy-chan. I put something uncomfortable on you even though you''re pregnant."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy, also known as Silvia, placed her hands on the wall + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy, also known as Sylphy, placed her hands on the wall of the fitting room and was violated from behind while @@ -3125,7 +3125,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Shop Assistant 2: "If a brave customer comes to peek into - this fitting room, I''ll take care of them too, Silvia-chan♪"']} + this fitting room, I''ll take care of them too, Sylphy-chan♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphia \C[0] "Mmm... ughhh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3163,7 +3163,7 @@ it\I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Mmm... ughhh \I[122] Hmm, it feels so + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... ughhh \I[122] Hmm, it feels so good~ \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '251', 'p': []} @@ -3189,7 +3189,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I was ejaculated while pressing the tip against the cervix.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] (Ahh!? Ahhh, ahhh, it''s coming, even + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Ahh!? Ahhh, ahhh, it''s coming, even though there''s a baby, I''m being filled with semen)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '射精_膣内03', 'pitch': !!int '70', 'volume': !!int '80'}]} @@ -3210,7 +3210,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Shop Assistant 1: "Well, I can''t help it... See you later, - bitch pregnant Silvia-chan♪ If I have time, I''ll come + bitch pregnant Sylphy-chan♪ If I have time, I''ll come again."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '251', 'p': []} @@ -3221,7 +3221,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['ピクチャ変更で微妙に見えるので必要。']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Ahii"']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahii"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The shop assistant pulled out the penis that had been deeply @@ -3764,7 +3764,7 @@ something uncomfortable even though you''re pregnant."']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Sylphy, also known as Silvia, placed her hands on the wall + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Sylphy, also known as Sylphy, placed her hands on the wall of the fitting room and was violated from behind while @@ -3788,9 +3788,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Shop Assistant 2: "If a brave customer comes to peek into - this fitting room, I''ll take care of them too, Silvia-chan♪"']} + this fitting room, I''ll take care of them too, Sylphy-chan♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Mmm... ughhh \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... ughhh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Shop Assistant 1: "Wow♪ It feels amazing when your hot and @@ -3824,7 +3824,7 @@ it\I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Mmm... ughhh"']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... ughhh"']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '63']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '2', '#TA11体1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -3845,7 +3845,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['I was ejaculated while pressing the tip against the cervix.']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] (Ahh!? Ahhh, it''s coming, even though + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Ahh!? Ahhh, it''s coming, even though there''s a baby, I''m being filled with semen)']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '射精_膣内03', 'pitch': !!int '70', 'volume': !!int '80'}]} @@ -3866,7 +3866,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Shop Assistant 1: "Well, I can''t help it... See you later, - bitch pregnant Silvia-chan♪ If I have time, I''ll come again + bitch pregnant Sylphy-chan♪ If I have time, I''ll come again \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '251', 'p': []} @@ -3885,7 +3885,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': ['男手消去。']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Ahii"']} + - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahii"']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['The shop assistant pulled out the penis that had been deeply diff --git a/YAML/Map167.yaml b/YAML/Map167.yaml index a55be6b..775b7b9 100644 --- a/YAML/Map167.yaml +++ b/YAML/Map167.yaml @@ -173,9 +173,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Hello♪"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hello♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In Duston, I am known as Silvia. It''s a fake name I used in + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In Duston, I am known as Sylphy. It''s a fake name I used in the virgin auction, so it doesn''t really matter if my real @@ -185,7 +185,7 @@ from last time, right?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "That''s about it."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "That''s about it."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "It''s becoming quite interesting."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} @@ -214,7 +214,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['We browse the posting site together.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "It doesn''t seem to have changed much + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "It doesn''t seem to have changed much from what I saw before... Ah..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '##投稿サイト2アップ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -230,7 +230,7 @@ body.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Why are there three stars attached?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Why are there three stars attached?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "It''s a system where viewers can give points. If @@ -238,7 +238,7 @@ very popular."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "With something like that?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "With something like that?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I haven''t watched my own video yet, so I can''t make a @@ -274,7 +274,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '64']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "No way... Inside again... I told you not + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "No way... Inside again... I told you not to..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} @@ -287,13 +287,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['痙攣追加。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Oh! Ooh \I[122] Oooh \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Oh! Ooh \I[122] Oooh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '射精7', 'pitch': !!int '60', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '7', '#アップ正常位・汁2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '7', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "No... Ahh~... \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "No... Ahh~... \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '射精_膣内03', 'pitch': !!int '70', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '8', '#アップ正常位・汁1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -302,7 +302,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Um... do I really make that kind of + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Um... do I really make that kind of voice? No, not moaning or anything like that."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} @@ -314,13 +314,13 @@ don''t worry♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "I-Is that so?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I-Is that so?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor6', !!int '6', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['However, Sylphy was somewhat disappointed because the voice she thought was her own voice was different.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "...However, I can''t quite understand + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...However, I can''t quite understand what makes this popular."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} @@ -372,7 +372,7 @@ imagine♪ And on top of that, she''s a rare elf."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Thank you very much"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Thank you very much"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "And it was me who ate that virgin and taught her @@ -380,11 +380,11 @@ quite stimulating to feel superior, this posting site."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] (Seems to be pleased)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Seems to be pleased)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "Well then, shall I meet their expectations today?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Ah... I guess it would turn out like + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah... I guess it would turn out like this after all \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '7', !!int '0', !!int '0']} @@ -2386,7 +2386,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'レジスター・開ける', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\By providing the placenta to the doctor, I obtained 30,000 + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['By providing the placenta to the doctor, I obtained 30,000 gold.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '125', 'p': [!!int '0', !!int '0', !!int '30000']} diff --git a/YAML/Map168.yaml b/YAML/Map168.yaml index 58eb28f..ed8e553 100644 --- a/YAML/Map168.yaml +++ b/YAML/Map168.yaml @@ -684,7 +684,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "We have our business in the guild, so we''re busy - every day... Besides, Sylphy, or rather Silvia, doesn''t have + every day... Besides, Sylphy, or rather Sylphy, doesn''t have the right to do anything just because I bought her diff --git a/YAML/Map173.yaml b/YAML/Map173.yaml index 0790ac8..980bcf3 100644 --- a/YAML/Map173.yaml +++ b/YAML/Map173.yaml @@ -531,7 +531,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'レジスター・開ける', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\By providing the placenta to the doctor, I obtained 30,000 + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['By providing the placenta to the doctor, I obtained 30,000 gold.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '125', 'p': [!!int '0', !!int '0', !!int '30000']} diff --git a/YAML/Map180.yaml b/YAML/Map180.yaml index ad1e394..3db7700 100644 --- a/YAML/Map180.yaml +++ b/YAML/Map180.yaml @@ -4574,7 +4574,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Now, without further ado, let''s bring her out! Please - welcome Miss Sylvia from the Elven Kingdom Federation + welcome Miss Sylphy from the Elven Kingdom Federation Empire! Give her a thunderous applause!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1', 'pitch': !!int '100', 'volume': !!int '70'}]} @@ -4635,9 +4635,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy (...completely a spectacle)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy (...completely a spectacle)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] "Sylvia" \C[0] was a fake name for this occasion. + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] "Sylphy" \C[0] was a fake name for this occasion. Although I felt it was a bit late, at the recommendation of @@ -4661,7 +4661,7 @@ still..." Participant 3: "Can we obtain this girl?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy (I thought I was used to being + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy (I thought I was used to being stared at without reservation, but...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -4682,15 +4682,15 @@ may be some customers who are secretly worried."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "But please rest assured! As you can see, Miss Sylvia + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "But please rest assured! As you can see, Miss Sylphy here is officially registered as a courtesan in Areruta!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '3', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy (Although there was no + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy (Although there was no confirmation of her own will)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "In other words! Miss Sylvia here desires for all of you + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "In other words! Miss Sylphy here desires for all of you to willingly purchase her body!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -4754,7 +4754,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['(手動操作でウインドウを消すことは出来るが)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor11', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "Th-That''s right. Please feel + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "Th-That''s right. Please feel free to place your bids \I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Applause1', 'pitch': !!int '100', 'volume': !!int '80'}]} @@ -4791,7 +4791,7 @@ auction. This time, the item is none other than Miss - Sylvia''s \C[14]virginity\C[0]!"']} + Sylphy''s \C[14]virginity\C[0]!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Applause1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1-2', 'pitch': !!int '100', 'volume': !!int '70'}]} @@ -4962,7 +4962,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "That''s right. Well then, let''s have the customer who - raised their voice first confirm Miss Sylvia''s hymen!"']} + raised their voice first confirm Miss Sylphy''s hymen!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '49', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Applause1', 'pitch': !!int '100', 'volume': !!int '80'}]} @@ -5033,7 +5033,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['右向きなので立ち絵ではなくピクチャを使用。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "P-Please, customer, please + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "P-Please, customer, please confirm..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '2']} @@ -5102,7 +5102,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '21', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "Ah... I-I''m sorry..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "Ah... I-I''m sorry..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "This is one hell of a nympho elf! To make drool @@ -5137,7 +5137,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '21', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '22', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "Ah, ah..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "Ah, ah..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy leaked a hot sigh of humiliation as she was blamed @@ -5165,7 +5165,7 @@ cheer.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia = Sylphy - "Ugh, nooo..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy = Sylphy - "Ugh, nooo..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy endured the humiliation and pleasure of having her @@ -5176,7 +5176,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '22', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - (Haah... Ahh... Th-this is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - (Haah... Ahh... Th-this is strange... I should be used to this kind of thing by now... @@ -5228,7 +5228,7 @@ territory.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "N-No, please don''t look so + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "N-No, please don''t look so much..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -5245,7 +5245,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '24', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "Aaaah..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "Aaaah..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Participant 13: "Hey! I can''t see anything at all over @@ -5253,7 +5253,7 @@ too!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The MC: "Duston-sama, have you confirmed Sylvia''s hymen?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The MC: "Duston-sama, have you confirmed Sylphy''s hymen?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "Ah, the labia that is wet with love juice is @@ -5837,7 +5837,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Well, I believe everyone here has fully understood the - value of Miss Sylvia."']} + value of Miss Sylphy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '拍手・短め', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1-2', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ2', 'pitch': !!int '100', 'volume': !!int '75'}]} @@ -5859,7 +5859,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['On the other hand, Sylphy, who is supposed to be Sylvia, had + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['On the other hand, Sylphy, who is supposed to be Sylphy, had lost her normal judgment due to repeated humiliation and @@ -5957,7 +5957,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Participant 4: "210,000 gold!" Participant 5: "250,000!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Ladies and gentlemen, the virginity of Miss Sylvia is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Ladies and gentlemen, the virginity of Miss Sylphy is currently at 250,000 gold. This is equivalent to the 10th @@ -5999,7 +5999,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1', 'pitch': !!int '100', 'volume': !!int '70'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Ladies and gentlemen, the virginity of Miss Sylvia is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Ladies and gentlemen, the virginity of Miss Sylphy is currently at 400,000 gold. This is equivalent to the 7th @@ -6045,7 +6045,7 @@ becoming quite an extraordinary situation."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...Yes?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...Yes?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Participant 12: "520,000 gold!!!"']} - !ruby/object:RPG::EventCommand @@ -6077,16 +6077,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Participants: "Oooohhh!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...What is 600,000 gold?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...What is 600,000 gold?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Are you okay? The price to enjoy with your pussy, the price for the right to damage your hymen."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ガーン', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '5', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] \{ "600,000!?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] \{ "600,000!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I raised my voice quite loudly, but since the venue was in @@ -6219,7 +6219,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1-2', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC (the female host): "Sylvia''s virginity, currently at 1 + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC (the female host): "Sylphy''s virginity, currently at 1 million gold! This is equivalent to the second highest diff --git a/YAML/Map182.yaml b/YAML/Map182.yaml index 143b308..7288ef6 100644 --- a/YAML/Map182.yaml +++ b/YAML/Map182.yaml @@ -1515,7 +1515,7 @@ bought and sold in the market on a daily basis.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor23', !!int '2', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Union Representative: "Well then, \C[14]Sylvia\C[0]-san, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Union Representative: "Well then, \C[14]Sylphy\C[0]-san, please take care of me."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '2', !!int '0', !!int '2']} @@ -1542,7 +1542,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['dis(0)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Y-Yes... Daston-sama, please take care + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Y-Yes... Daston-sama, please take care of me tonight."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} diff --git a/YAML/Map183.yaml b/YAML/Map183.yaml index 14efa3c..bbba63a 100644 --- a/YAML/Map183.yaml +++ b/YAML/Map183.yaml @@ -3153,7 +3153,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\I have been invited to participate as a companion in a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I have been invited to participate as a companion in a special service for customers called C[14]VIP diff --git a/YAML/Map184.yaml b/YAML/Map184.yaml index 0792b12..f2ce93a 100644 --- a/YAML/Map184.yaml +++ b/YAML/Map184.yaml @@ -1995,7 +1995,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Huh... ah♪ Ahaha... ah... hiaa~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphy was enjoying sex in a place called the C[14] special + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy was enjoying sex in a place called the C[14] special room \C[0]. As the name suggests, it is a room where special diff --git a/YAML/Map197.yaml b/YAML/Map197.yaml index c8fe59a..72a34b2 100644 --- a/YAML/Map197.yaml +++ b/YAML/Map197.yaml @@ -2865,12 +2865,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '0', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "You must be Sylvia, right? It''s not common to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "You must be Sylphy, right? It''s not common to find an elf working as a prostitute, you know♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '50']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (...Ah, here \C[14]Sylvia\C[0], right? I)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (...Ah, here \C[14]Sylphy\C[0], right? I)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The fake name I used in the virgin auction is being used as @@ -7366,14 +7366,14 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphia \C[0] "Ah, your penis is getting hard"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "It''s Sylvia''s fault, right? ...Can I insert it + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "It''s Sylphy''s fault, right? ...Can I insert it soon?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '4', '#TA1閉じ目2-1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Chupu... Chuu... Nn... Let''s have lots + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Chupu... Chuu... Nn... Let''s have lots of sex..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -7519,7 +7519,7 @@ other words...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...Could it be that all the employees + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...Could it be that all the employees are involved in this...?"']} - !ruby/object:RPG::EventCommand @@ -7541,7 +7541,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "I wouldn''t say everyone, but... generally?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (They say that corruption always starts + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (They say that corruption always starts from the top in organizations, but if the owner is a @@ -7549,9 +7549,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Ah, did you just think of something quite rude?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "No, not at all"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "No, not at all"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor6', !!int '6', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...I just made a slight... no, a pretty + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...I just made a slight... no, a pretty big mistake in my choices, I think..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} @@ -7561,11 +7561,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '#胸愛撫4・体1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahn"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahn"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon''s hands firmly knead both breasts.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm, ah... ahn, stop it \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm, ah... ahn, stop it \I[122]"']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -7591,7 +7591,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy''s body twitched and convulsed uncontrollably as her @@ -7609,21 +7609,21 @@ some extent. Treat her with respect since Duston is quite - invested in her. Her name is Sylvia."']} + invested in her. Her name is Sylphy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Employee: "Treat her with respect... well, nice to meet you, - Sylvia-chan♪ From today, I''ll also take care of you. Even + Sylphy-chan♪ From today, I''ll also take care of you. Even though he''s not here right now, I''ll be with the others."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahii!? Hii \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahii!? Hii \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The nipples are twisted forcefully, as if urging for a response. The training has already begun.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "M-My name is Sylvia. Nice to meet you."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "M-My name is Sylphy. Nice to meet you."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '粘液系08(長)', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '25', '#胸愛撫4・キス2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '25', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} @@ -7687,7 +7687,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '80']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '64']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah!? Ugh... No..." \I[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah!? Ugh... No..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '#Wテコキ・体2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '5', '#Wテコキ・ちんぽ1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '15', '#Wテコキ・閉じ目1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -7728,7 +7728,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['左右射精の消去。ゆっくり目。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Haa... even my hair is covered in goo... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Haa... even my hair is covered in goo... amazing... \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -7743,13 +7743,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '16', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '17', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Yes..." \I[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Yes..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy smiled at the video camera she had borrowed from Duston.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha... I got covered in a lot of + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha... I got covered in a lot of semen." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '#Wテコキ・体3ピース', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -7784,7 +7784,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '17', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '18', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "If, if you do something like that..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "If, if you do something like that..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['While expressing unease, Sylphy''s mouth was subtly relaxed. diff --git a/YAML/Map198.yaml b/YAML/Map198.yaml index 5170910..54e8a88 100644 --- a/YAML/Map198.yaml +++ b/YAML/Map198.yaml @@ -1110,7 +1110,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Oh!? So it''s true!? You''re the elven - prostitute, Silvia-chan, right? I''ve heard about you from + prostitute, Sylphy-chan, right? I''ve heard about you from Mr. Duston♪"\C[14]\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} @@ -1118,17 +1118,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['For a moment, I didn''t understand the meaning, but I - remembered that I am known as Silvia to Duston.\C[14]']} + remembered that I am known as Sylphy to Duston.\C[14]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (Explaining is too much of a hassle, so I guess it''s fine like this.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I am \C[14]Silvia\C[0]... I am \C[14]Silvia\C[0]... I mutter + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I am \C[14]Sylphy\C[0]... I am \C[14]Sylphy\C[0]... I mutter to myself before asking the shopkeeper.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Um... so, how much do you know?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Um... so, how much do you know?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The young black shopkeeper smirked and whispered into @@ -1143,7 +1143,7 @@ that.\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ガーン', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Silvia: "Isn''t that pretty much everything?!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Isn''t that pretty much everything?!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Well, you know, I''m Mr. Duston''s right-hand @@ -1151,7 +1151,7 @@ huh?\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "Uuu..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Uuu..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "I''m already used to being stared at with a lewd @@ -1171,23 +1171,23 @@ down, your pussy is already wet, right?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "..." Note: The text in brackets C[14] and + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "..." Note: The text in brackets C[14] and \C[0] indicates character actions or speaker tags.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Come over here."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "Huh?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "If you''re inside the counter, even if you lift your clothes a little, no one outside will notice, you know♪ - I''ll check the condition of your naughty pussy, Silvia- + I''ll check the condition of your naughty pussy, Sylphy- chan.\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "W-What if I refuse?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "W-What if I refuse?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Yeah, well, you know, I''m Mr. Duston''s right- @@ -1195,7 +1195,7 @@ for a while, you know~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Silvia: "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '20']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} @@ -1283,7 +1283,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '1445', !!int '1445', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Welcome~♪ So, what will you do, Silvia-chan?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Welcome~♪ So, what will you do, Sylphy-chan?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '20']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} @@ -2839,11 +2839,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Store Clerk Simon: "A rabbit doll?"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor1', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Um... because the client''s daughter wanted + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Um... because the client''s daughter wanted it."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Store Clerk Simon: "Wow, Sylvia, you''re really something. + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Store Clerk Simon: "Wow, Sylphy, you''re really something. It''s like they say, if you want to shoot the general, you @@ -2851,13 +2851,13 @@ prostitute."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Is that how it''s going to be?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Is that how it''s going to be?"']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Store Clerk Simon: "Well, you know, it''s important to cater to the customers, but don''t forget about your own position."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor3', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Yes, I haven''t forgotten."\C[0]']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Yes, I haven''t forgotten."\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['下着や衣装によって分岐が必要。']} @@ -2887,7 +2887,7 @@ It''s no surprise that Dustin is so into you."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor12', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Sylvia: "If it makes you happy, then I''m happy + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Sylphy: "If it makes you happy, then I''m happy too..."\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} @@ -2903,7 +2903,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['actor1', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Sylvia: "Thank you very much."']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy: "Thank you very much."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy accepted his kindness sincerely.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '2']} @@ -2919,7 +2919,7 @@ all about other people''s gaze, boldly.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '2', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\Sylvia: (Well... it''s not like... *giggle* even if someone + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy: (Well... it''s not like... *giggle* even if someone sees us now... ahn *giggle*)']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -6073,15 +6073,15 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "What''s wrong, Silvia?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "What''s wrong, Sylphy?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "N-No, it''s nothing. There''s nothing in + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "N-No, it''s nothing. There''s nothing in particular."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Hmm... But you''re lying, right?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "Huh?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "To put it bluntly, don''t you want to know @@ -6090,19 +6090,19 @@ something like that?"\C[14]\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ガーン', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Silvia: (...How does he know...?)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (...How does he know...?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It was a vague thought, but when I put it into words, Simon was indeed right.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Well, you see, Silvia and I have + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Well, you see, Sylphy and I have connected deeply with our genitals and had intercourse, so I kind of understand about being friends with benefits♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Silvia: (Is that really how it is?)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (Is that really how it is?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "I still don''t really understand the true nature of @@ -6110,11 +6110,11 @@ things at face value."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Silvia, you understand what I''m thinking + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Sylphy, you understand what I''m thinking right now, don''t you?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Silvia: "All you ever think about is perverted things, isn''t + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "All you ever think about is perverted things, isn''t it?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} @@ -6127,7 +6127,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '#CI乳揉み1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Silvia: "Ah... th-this is not really telepathy or + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Ah... th-this is not really telepathy or anything... *moan*"\I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '1', !!int '0', !!int '2']} @@ -6142,7 +6142,7 @@ heaviness from below, the breasts are fondled."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Silvia: "Ah... there... no... ah...!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Ah... there... no... ah...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "It seems like your breasts have been @@ -6156,7 +6156,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['この組み合わせの場合は下のピクチャを消さなくてもいい。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia: "Haa... ugh, uu... ah, haa..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Haa... ugh, uu... ah, haa..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Soft breasts are kneaded and squeezed, nipples are pinched @@ -6174,9 +6174,9 @@ walking around naked. I can understand a little bit how - Silvia feels the desire for exhibitionism."']} + Sylphy feels the desire for exhibitionism."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia: "Ex... Exhibitionism... ah!"\I[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Ex... Exhibitionism... ah!"\I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Just from having your breasts fondled in @@ -6192,7 +6192,7 @@ with gusto♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia: "...Pervert\I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "...Pervert\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: Sylphy was aware of her heartbeat quickening with a @@ -6475,7 +6475,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Store Clerk Simon: "Ah, I accidentally scheduled something~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Ugh... I really am energetic, you + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Ugh... I really am energetic, you know.\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -6568,7 +6568,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Silvia: "Mmm... Mmm... *sucking sounds* *sucking sounds*..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Mmm... Mmm... *sucking sounds* *sucking sounds*..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Licking the glans as a greeting from Leron, then @@ -6580,7 +6580,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Oh... Oh... The suction is still amazing♪ Although I - just met Sylvia today, you know.\I[122]"']} + just met Sylphy today, you know.\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: When I hear it again, even I can''t believe it @@ -6610,7 +6610,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '抽送_ずぼb03高速(長)', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: (Mmm... *moan* *gulp* *suck* Ahaha... I can''t + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: (Mmm... *moan* *gulp* *suck* Ahaha... I can''t even make excuses anymore, it''s already part of my job as a @@ -6622,7 +6622,7 @@ tongue."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: (I realized that I don''t dislike this kind of + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: (I realized that I don''t dislike this kind of thing...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -6644,7 +6644,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '抽送_ずぼb03高速(長)', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: (So this is what it means to be trained.)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (So this is what it means to be trained.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Developed as a sexual toy by human hands, trained, and @@ -6654,7 +6654,7 @@ and pleasure.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "...Since I have to continue working as a prostitute + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "...Since I have to continue working as a prostitute from now on anyway... might as well..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -6689,13 +6689,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['舐め状態にピクチャ変更。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "...nfu *giggle* But why is it happening + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "...nfu *giggle* But why is it happening everywhere?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Aren''t you excited?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "...Well, I understand, though."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "...Well, I understand, though."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: While running her tongue along the glans as if to @@ -6713,7 +6713,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy''s naked body trembles with a shiver.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "Release it and spray your penis juice on me, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Release it and spray your penis juice on me, please."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '抽送_ずぼb03高速(長)', 'pitch': !!int '100', 'volume': !!int '80'}]} @@ -6735,7 +6735,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '31', '#upF4・射精2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '31', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Ahaha"\C[0]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Ahaha"\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '63']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '32', '#upF4・ぶっかけ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '32', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} @@ -6755,7 +6755,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['テコキ停止。射精差分消去。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "Haa... It''s a lot... and so sticky."C[14]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Haa... It''s a lot... and so sticky."C[14]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: It wasn''t the first time she had been mercilessly @@ -6865,23 +6865,23 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Oh my, I really did it this time♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Seriously, just how much are you + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Seriously, just how much are you ejaculating?\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Four, five... six times? No, maybe seven times?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Surely, you''ll stop at some point, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Surely, you''ll stop at some point, right?"\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "That depends on Sylvia, I guess. But, you seem quite + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "That depends on Sylphy, I guess. But, you seem quite energetic yourself. Considering how much I''ve doted on you, right?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Even though I may not look like it, I''m really + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Even though I may not look like it, I''m really tired. It''s truly exhausting, you know."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -6895,7 +6895,7 @@ body.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: (Considering what''s to come, it might be a good idea + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (Considering what''s to come, it might be a good idea to think of some countermeasures.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']} @@ -6957,21 +6957,21 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Oh my, I really did it this time♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Seriously, just how much are you + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Seriously, just how much are you ejaculating?\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Four, five... six times? No, maybe seven times?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Surely you''re done by now, right?"\C[0]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Surely you''re done by now, right?"\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "I guess it depends on Sylvia. Or rather, you seem + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "I guess it depends on Sylphy. Or rather, you seem quite energetic yourself. Considering how much I''ve doted on you?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Even though I may not look like it, I''m really + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Even though I may not look like it, I''m really tired. It''s truly exhausting, you know."\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -6985,7 +6985,7 @@ body.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: (Considering what''s to come, it might be a good idea + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (Considering what''s to come, it might be a good idea to think of some countermeasures.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']} @@ -7193,7 +7193,7 @@ - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*34]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: "... Can you also handle things like... gemstones?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: "... Can you also handle things like... gemstones?"']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -7216,7 +7216,7 @@ finding gemstones won''t be so easy after all.\C[14]\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: "... If you''re doing trade-ins, wouldn''t there be a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: "... If you''re doing trade-ins, wouldn''t there be a possibility of stolen goods getting mixed in?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} @@ -7242,7 +7242,7 @@ from them."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: "That''s a bit..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: "That''s a bit..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Store Clerk Simon: "If any trouble arises, we''ll have the @@ -7258,17 +7258,17 @@ Adventurer''s Guild takes responsibility."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: "Is it like that everywhere? In human countries?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: "Is it like that everywhere? In human countries?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Store Clerk Simon: "It depends on the region, but at least in big cities, that''s how it is."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: (So, does the Adventurer''s Guild charge a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: (So, does the Adventurer''s Guild charge a considerable registration fee and membership fee?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '2', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: (If adventurers can''t buy and sell various things, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: (If adventurers can''t buy and sell various things, they wouldn''t be able to survive in the adventurer @@ -7284,7 +7284,7 @@ without question is, well, not respectable."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: (Is it about the "back routes" and "black market" + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: (Is it about the "back routes" and "black market" that the store clerk mentioned? It''s probably managed by the @@ -7392,7 +7392,7 @@ - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*36]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: "... Can you also handle things like... gemstones?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: "... Can you also handle things like... gemstones?"']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -7415,7 +7415,7 @@ finding gemstones won''t be so easy after all.\C[14]\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: "... If you''re doing buybacks, wouldn''t there be a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: "... If you''re doing buybacks, wouldn''t there be a chance of stolen goods getting mixed in?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} @@ -7429,7 +7429,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Store Clerk Simon: "But, well... adventurers, maybe?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '3', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "What do you mean?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "What do you mean?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Store Clerk Simon: "The things those guys bring in are @@ -7441,7 +7441,7 @@ from them."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "That''s a bit..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "That''s a bit..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Store Clerk Simon: "If any trouble arises, we''ll have the @@ -7457,7 +7457,7 @@ Adventurer''s Guild takes responsibility."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Is it like that everywhere? In human + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Is it like that everywhere? In human countries?"\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} @@ -7465,11 +7465,11 @@ in big cities, that''s how it is."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: (So, does the Adventurer''s Guild charge a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (So, does the Adventurer''s Guild charge a considerable registration fee and membership fee?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '2', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] (If adventurers couldn''t buy and sell + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] (If adventurers couldn''t buy and sell various things, they wouldn''t be able to continue their @@ -7487,7 +7487,7 @@ respectable."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: (Is it referring to the "back routes" and + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (Is it referring to the "back routes" and "underground market" that the store clerk mentioned? It''s @@ -7691,23 +7691,23 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Maybe I should have Sylvia pee here for me♪\C[14]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Maybe I should have Sylphy pee here for me♪\C[14]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "C[14]Huh!? W-Why would you suggest something like + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "C[14]Huh!? W-Why would you suggest something like that out of the blue?"\C[0]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Didn''t we promise to train Sylvia as a female? This + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Didn''t we promise to train Sylphy as a female? This is part of that. Training, training♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "What does that have to do with anything?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "What does that have to do with anything?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "You don''t have to say it now, but I can kind of - tell. Sylvia, you''re really a pervert, aren''t you?"']} + tell. Sylphy, you''re really a pervert, aren''t you?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '6', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "It''s none of your business."\C[0]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "It''s none of your business."\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['立ち絵17-7は全衣装対応に。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} @@ -7716,15 +7716,15 @@ weren''t you♪ Now Dustin''s bed is all messy with semen and - Sylvia''s urine."']} + Sylphy''s urine."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Ugh... When you say that..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Ugh... When you say that..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Come on, hurry up and squat there and pee-pee♪ It''s \C[14]Master''s\C[0] order."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylvia: "Ah... Yes..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Ah... Yes..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There was no clear agreement beforehand.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -7756,7 +7756,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '2', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "Mmm..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Mmm..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Squatting down in that spot, I place my hand on my secret @@ -7769,7 +7769,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '16', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "Ah, um... Now that I think about it, using the + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Ah, um... Now that I think about it, using the floor of the shop as a toilet... it''s still..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -7777,7 +7777,7 @@ quite often, you know♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "Huh?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "Huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "We play like this quite often, you know. Sometimes @@ -7788,7 +7788,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '16', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '3', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] (...So that''s why the attitude of the + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] (...So that''s why the attitude of the employee on the first floor was strange.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -7798,7 +7798,7 @@ pigs. So Sylphia, you can trust me and surrender yourself."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '3', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: (Is that something I can really feel relieved + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (Is that something I can really feel relieved about?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -7813,7 +7813,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '17', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "... ... W-What, is this a lie...?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "... ... W-What, is this a lie...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy slightly pales as she senses the meaning behind @@ -7837,7 +7837,7 @@ too~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "That''s ridiculous."\C[0]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "That''s ridiculous."\C[0]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Despite thinking it''s a nonsensical argument, I can''t help @@ -7847,11 +7847,11 @@ existence, as a literal toilet?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shop employee Simon: "I predict that soon Sylvia will + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shop employee Simon: "I predict that soon Sylphy will happily start drinking my urine."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia: "N-No... I don''t want that... and + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy: "N-No... I don''t want that... and yet..."\I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '65']} @@ -7872,7 +7872,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['ピクチャを放尿3に全交換。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "Ah, ah... no... \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Ah, ah... no... \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', '#放尿3・水たまり', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '22', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '80', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} @@ -7900,7 +7900,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '51', '#放尿3・スマホ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '51', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "Uuuh... No, please... no..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Uuuh... No, please... no..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy, with tears of joy streaming down her face, shakes @@ -7918,7 +7918,7 @@ mine, you know?♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "T-That''s... no..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "T-That''s... no..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I think it''s impossible. However, Sylphy herself didn''t have @@ -8030,13 +8030,13 @@ you holding it in?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Uuu..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Uuu..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Store Clerk Simon: "Don''t worry, someone will clean it up later. It''s a common occurrence, you know♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "If it''s still there, that is. But it feels like my @@ -8116,13 +8116,13 @@ you holding it in?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Uuu..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Uuu..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Store Clerk Simon: "Don''t worry, someone will clean it up later. It''s a common occurrence, you know♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylvia: "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "If it''s still there, that is. But it feels like my @@ -8816,7 +8816,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '4', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Sylphy: "Geez, someone will find out about this soon..."']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Clerk: "Don''t worry♪ Since only Sylvia''s back is visible to + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Clerk: "Don''t worry♪ Since only Sylphy''s back is visible to others, they''ll just think we''re doing something weird, diff --git a/YAML/Map208.yaml b/YAML/Map208.yaml index dbb726d..7b3e8ce 100644 --- a/YAML/Map208.yaml +++ b/YAML/Map208.yaml @@ -782,7 +782,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Valued Customer 2: "At the Virgin Auction, it was Sylphia, - right? Not Sylvia? I was really worried about what would + right? Not Sylphy? I was really worried about what would happen when her virginity was won by Dustin." \C[14]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '27', !!int '3', !!bool 'false']} diff --git a/YAML/Map215.yaml b/YAML/Map215.yaml index 22a61b9..3d67271 100644 --- a/YAML/Map215.yaml +++ b/YAML/Map215.yaml @@ -1572,7 +1572,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy safely gave birth under the guidance of the doctor.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'レジスター・開ける', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\By providing the placenta to the doctor, I obtained 30,000 + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['By providing the placenta to the doctor, I obtained 30,000 gold.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '125', 'p': [!!int '0', !!int '0', !!int '30000']} diff --git a/YAML/Map230.yaml b/YAML/Map230.yaml index 33dfd2d..e19e00f 100644 --- a/YAML/Map230.yaml +++ b/YAML/Map230.yaml @@ -3712,7 +3712,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\I have been invited to participate as a companion in a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I have been invited to participate as a companion in a special service for customers called C[14]VIP members\C[0]. diff --git a/YAML/Map231.yaml b/YAML/Map231.yaml index 13c0c4f..ba73db1 100644 --- a/YAML/Map231.yaml +++ b/YAML/Map231.yaml @@ -1697,7 +1697,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Huh... ah♪ Ahaha... ah... hiaa~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphy was enjoying sex in a place called the C[14] special + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy was enjoying sex in a place called the C[14] special room \C[0]. As the name suggests, it is a room where special diff --git a/YAML/Map233.yaml b/YAML/Map233.yaml index c306ada..818af7d 100644 --- a/YAML/Map233.yaml +++ b/YAML/Map233.yaml @@ -318,13 +318,13 @@ it''s with mutual consent, then it''s up to you what you do."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '2', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk: "Wow. Did you see right away that Sylvia-chan and I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk: "Wow. Did you see right away that Sylphy-chan and I became close? You really are a great merchant that I had high hopes for."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "However, Simon, you foolish disciple. Sylvia is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "However, Simon, you foolish disciple. Sylphy is mine."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '2', !!int '0', !!int '0']} @@ -334,7 +334,7 @@ the last moment."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '2', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "O-Of course, Sylvia-chan belongs to Daston- + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "O-Of course, Sylphy-chan belongs to Daston- san. If I can have the usual scraps, I''ll be more than @@ -345,7 +345,7 @@ acumen, but you can be somewhat useful in that area. Come up - with another interesting idea and make Sylvia happy."']} + with another interesting idea and make Sylphy happy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} @@ -355,7 +355,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '15']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "... "']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "... "']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'c 探索15(セキュリティホール)180110_160bpm_3loop', 'volume': !!int '65', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy is being ignored and the conversation continues. For @@ -390,7 +390,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "That''s right, gotta do it♪ Truly my master of - the heart. So, on the way here, I took Sylvia-chan for a + the heart. So, on the way here, I took Sylphy-chan for a little detour and played with her\I[122]."']} - !ruby/object:RPG::EventCommand @@ -426,7 +426,7 @@ to her inner thighs.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Oh, Sylvia-chan came three times just from a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Oh, Sylphy-chan came three times just from a simple walk. Truly, she''s a remarkable talent that Daston- @@ -458,7 +458,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "I will train you as a suitable female pig for - Sylvia-chan. If you beg me to become my \C[14]sex + Sylphy-chan. If you beg me to become my \C[14]sex friend\C[0], I will gladly accept without @@ -493,7 +493,7 @@ turn her into a lewd female. At least, for Daston.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "And Sylvia-chan is also at fault~. To become a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "And Sylphy-chan is also at fault~. To become a sex friend so easily, I mean, seriously, what a shameless @@ -565,7 +565,7 @@ civilizations are beyond my understanding... And I''m busy - using Sylvia-chan''s mouth to extract it."']} + using Sylphy-chan''s mouth to extract it."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Even though I''ve given you a tool that costs @@ -634,7 +634,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphia \C[0] "Chu... Pecha, picha..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe... Look, Sylvia-chan, look at the video + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe... Look, Sylphy-chan, look at the video camera. Let''s show Daston-san our naughty tongue play."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '11', '#TA5-1視線後ろ1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -647,7 +647,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '粘液系05(長)', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm... Ahh... Licking... Sucking..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... Ahh... Licking... Sucking..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '#TA5-1キス1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -663,7 +663,7 @@ that far."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "It''s to relieve Sylvia-chan''s tension. + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "It''s to relieve Sylphy-chan''s tension. Besides, I haven''t kissed her yet."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -672,9 +672,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '11', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '12', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Chupu... Nn-an \I[122]  Mou... Dou demo + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Chupu... Nn-an \I[122]  Mou... Dou demo - ii kara, hayaku shite kudasai...\I[122]" C[14] Sylvia \C[0] + ii kara, hayaku shite kudasai...\I[122]" C[14] Sylphy \C[0] "Chupu... Nn-an \I[122]  Enough... I don''t care anymore, @@ -688,7 +688,7 @@ trembling.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphy, who is now called Sylvia, will make a decision today + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy, who is now called Sylphy, will make a decision today that requires the same level of mental resilience as when @@ -796,17 +796,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Today, there will be a major announcement from - the prostitute \C[14]Sylvia\C[0]-chan~♪"']} + the prostitute \C[14]Sylphy\C[0]-chan~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "For those who don''t know, let me explain. - Sylvia-chan was actually sold at the virgin auction of the + Sylphy-chan was actually sold at the virgin auction of the prostitute union for the highest price in history. She is now a hot topic as a slutty elf~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Slut...?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Slut...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It was an unfamiliar word. But I can roughly guess what it @@ -814,7 +814,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Well then, from here on out, let''s have - Sylvia-chan herself speak~♪"']} + Sylphy-chan herself speak~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston, who was next to me, had a serious expression. @@ -831,7 +831,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Um... It''s been a while. It might + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Um... It''s been a while. It might actually be about a day since the last time, but this is my @@ -905,7 +905,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['乳もみ身体に変更。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahn" \I[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahn" \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon''s hand kneads and twists Sylphy''s breasts as if urging @@ -918,13 +918,13 @@ confess already\I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, ah, ah, I-I''ll say it! I asked + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, ah, ah, I-I''ll say it! I asked Simon-san to become friends who have sex because I want his penis! Please, I''m begging you!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Sylvia-chan, you''re such a naughty girl~♪ Do + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Sylphy-chan, you''re such a naughty girl~♪ Do you want this dick?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -939,24 +939,24 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '22', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Yes \I[122] I want it \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Yes \I[122] I want it \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Then the only option is for you to become my sex friend, right~? I don''t have enough savings to keep - embracing Sylvia-chan as a prostitute multiple times~♪"']} + embracing Sylphy-chan as a prostitute multiple times~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '24', '#撮影3正面1-5', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '24', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I will become \I[122] a sex friend. I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I will become \I[122] a sex friend. I will also become a sex friend with Dustin-san."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Dustin: "...As a side note, huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "So, that''s why the slutty elf Sylvia-chan has + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "So, that''s why the slutty elf Sylphy-chan has become our free sex friend from today~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -981,7 +981,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['閉じ目1-3に変更。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Ahaha... It''s already... money, work, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Ahaha... It''s already... money, work, C[14] gemstones \C[0], none of it matters... The only @@ -989,11 +989,11 @@ that for me \I[122])']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If there is any consolation, it was Sylvia who shamelessly + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If there is any consolation, it was Sylphy who shamelessly made a human sex friend, not Sylphy.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The one who has fallen is Sylvia, not Sylphy, the heir to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The one who has fallen is Sylphy, not Sylphy, the heir to the Elven Empire''s throne.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1005,13 +1005,13 @@ such thoughts.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "From now on, I will train Sylvia to become + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "From now on, I will train Sylphy to become even more of a slut, so everyone, please look forward to it~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I will be trained as a female so that + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I will be trained as a female so that everyone can enjoy it, so please buy me if you see me in @@ -1032,12 +1032,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '63']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah!? Inside again... Even though I said + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah!? Inside again... Even though I said no..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '64']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm! Oh \I[122] ohhh \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm! Oh \I[122] ohhh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '#アップ正常位身体1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '#アップ正常位・文字1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '10', '#アップ正常位・愛液', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -1051,11 +1051,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "No... Ahh~..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "No... Ahh~..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Phew, they still cling to me greedily, huh♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe, good job♪ By the way, Sylvia''s pussy + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe, good job♪ By the way, Sylphy''s pussy is seriously amazing. It''s so addictive\I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '挿入02', 'pitch': !!int '70', 'volume': !!int '90'}]} @@ -1109,7 +1109,7 @@ individual differences. How about that? Isn''t it exciting?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy''s flesh hole, covered in love juice and the milky @@ -1145,11 +1145,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "Hehehe, don''t worry this time♪ After all, from - now on I have to keep filming Sylvia''s lewd body over and + now on I have to keep filming Sylphy''s lewd body over and over again."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha \I[122] Mmm... Ahh \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha \I[122] Mmm... Ahh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '挿入03', 'pitch': !!int '70', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '15', '#アップ正常位・腕', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} @@ -1166,7 +1166,7 @@ defiled female genitalia filmed.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "I thoroughly enjoyed Sylvia''s beautiful + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Clerk Simon: "I thoroughly enjoyed Sylphy''s beautiful asshole~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1194,7 +1194,7 @@ round♪ Let''s publicly share the moment when I insert my - penis into Sylvia, thrust my hips, and ejaculate in a + penis into Sylphy, thrust my hips, and ejaculate in a video♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1208,9 +1208,9 @@ boast to all the guys around the world that I impregnated - Sylvia, you know."']} + Sylphy, you know."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aah..." \I[122]']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aah..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Finally, or should I say unexpectedly quickly, the day has @@ -2273,13 +2273,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "From now on, I''ll be frequently filming - Sylvia''s erotic body with this device, so I better get used + Sylphy''s erotic body with this device, so I better get used to it♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] (...As for me, I''m not quite used to being + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] (...As for me, I''m not quite used to being - called C[14]Sylvia\C[0]...)']} + called C[14]Sylphy\C[0]...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "This is amazing, you know. With this, you @@ -2301,7 +2301,7 @@ monotonous ones, so it wasn''t as exciting as I expected."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "I-Is that so?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "I-Is that so?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "I doubt the purpose of their postings. @@ -2317,11 +2317,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Hehehe, are you so interested in my dick? - Do you want to do it again? Sylvia''s mouth under there is + Do you want to do it again? Sylphy''s mouth under there is really greedy~\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Isn''t it Simon who''s starting to feel + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Isn''t it Simon who''s starting to feel like doing it? How much stamina do you have?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']} @@ -2348,7 +2348,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '10', '#TA1キス壁2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '10', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm... slurp... ah..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm... slurp... ah..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I was a little scared of myself getting used to these acts @@ -2363,7 +2363,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '6', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "N-No way... Duston-san is here..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "N-No way... Duston-san is here..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Isn''t it great, Duston-san?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '10', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'true']} @@ -2410,7 +2410,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '6', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '7', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Enough..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Enough..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} @@ -2463,7 +2463,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah...nfu...aahn\I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah...nfu...aahn\I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A hot meat rod is being rubbed against the slippery petals @@ -2473,7 +2473,7 @@ black penis.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Don''t tease me... Hurry up \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Don''t tease me... Hurry up \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Very naturally, she shamelessly begs for it. The squelching @@ -2485,9 +2485,9 @@ that, you know♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aah... Simon-san, please discipline + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aah... Simon-san, please discipline - Sylvia''s lewd pussy with your splendid penis."']} + Sylphy''s lewd pussy with your splendid penis."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['During the first act, I was made to repeat the lines over @@ -2495,7 +2495,7 @@ smoothly from the first day and already showing its effects.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Please fill Sylvia''s uterus with Simon- + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Please fill Sylphy''s uterus with Simon- san''s semen and mark it full." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -2510,7 +2510,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '10', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '12', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Uuu... please, please stop..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Uuu... please, please stop..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Elves cannot conceive with human sperm. There is not even a @@ -2523,11 +2523,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '12', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '13', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Even if... I get pregnant... Even if I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Even if... I get pregnant... Even if I have Simon-san''s baby... Please ejaculate as much as you - want inside Sylvia''s vagina."']} + want inside Sylphy''s vagina."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I can feel the male reproductive organ pressed against my @@ -2552,7 +2552,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['表情変更']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Y-Yes \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Y-Yes \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I feel like I''ve heard someone say similar lines before.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -2572,7 +2572,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '14', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '50', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Hau... nghh... hiaaaahh"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hau... nghh... hiaaaahh"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['An unknown object enters the fully prepared flesh hole. @@ -2587,7 +2587,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '51', '#クンニ2膣1-2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '51', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aahh... B-Big..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aahh... B-Big..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She enjoys the pleasure of being filled with a human penis @@ -2602,7 +2602,7 @@ slippery membrane.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '粘液系05(長)', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, ahhh... \I[122] It feels good..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, ahhh... \I[122] It feels good..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Hehehe, this place is irresistible, isn''t @@ -2612,7 +2612,7 @@ cervix.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Oh, no... Ahh... Ah, ah... Ahh... Hii!? + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Oh, no... Ahh... Ah, ah... Ahh... Hii!? Hii... Hii..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -2657,7 +2657,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '14', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aah... hurry \I[122]... do it more + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aah... hurry \I[122]... do it more intensely \I[122]... thrust deep inside my pussy \I[122]..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -2688,7 +2688,7 @@ movement.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah... Ah... Ahh, it feels good"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah... Ah... Ahh, it feels good"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy''s hips sway as she is grabbed by the man''s waist and @@ -2702,7 +2702,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '52']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Naaah... Nnoh, ohh... I''m going... I''m + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Naaah... Nnoh, ohh... I''m going... I''m going to cum! Together! Come with me... cum inside me!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -2718,7 +2718,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Uoooh...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah... Ahaha... Ahhhhh"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah... Ahaha... Ahhhhh"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '63']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '3', '#クンニ2・ぴくぴく', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -2919,13 +2919,13 @@ one was it?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "It tasted awful, though \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "It tasted awful, though \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "I didn''t see it that way~. She kept happily slurping and sucking for a long time, though?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "It really doesn''t taste good... but, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "It really doesn''t taste good... but, when I think it''s Simon''s... I can''t help but get absorbed @@ -2939,7 +2939,7 @@ endure♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "Ahaha..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Since we''re at it, let''s take some still shots too. @@ -2950,7 +2950,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'カメラ・シャッター音', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Ah, but I''m really looking forward to when Silvia + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Ah, but I''m really looking forward to when Sylphy gets pregnant. I''ll record how her belly swells up when @@ -2958,7 +2958,7 @@ what kind of baby will be born~"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Silvia \C[0] "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']} @@ -3114,9 +3114,9 @@ exciting about showing everyone the scene where my seed - overflows from Silvia''s vagina."']} + overflows from Sylphy''s vagina."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '5', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy felt the same way about that.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3134,7 +3134,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Hey, take a look at this."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "...Ugh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "...Ugh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '##投稿サイト1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '20']} @@ -3147,13 +3147,13 @@ board-like part that occupies the upper half of the machine.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "This is..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "This is..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Daston: "Don''t ask me how I can do something like this. I can only explain it as the work of an ancient civilization."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Silvia\C[0] "There''s a woman being projected, isn''t + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "There''s a woman being projected, isn''t there?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3239,13 +3239,13 @@ is controlling everything..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Mr. Daston... It''s good to be serious, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Mr. Daston... It''s good to be serious, but you have an erection...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But once again, Daston gave Sylphy an important suggestion.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Certainly, since it is possible to do + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Certainly, since it is possible to do such a thing, there is no doubt that there is someone who is @@ -3255,7 +3255,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['投稿サイトピクチャをゆっくり目に消す。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (It''s not just a simple story of someone + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (It''s not just a simple story of someone being interested in the same C[14] ancient civilization diff --git a/YAML/Map234.yaml b/YAML/Map234.yaml index a0aaaeb..20fe126 100644 --- a/YAML/Map234.yaml +++ b/YAML/Map234.yaml @@ -1993,7 +1993,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon the shopkeeper: "What''s wrong, Sylvia?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon the shopkeeper: "What''s wrong, Sylphy?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "N-No, it''s nothing. There''s really @@ -2016,13 +2016,13 @@ indeed as Simon said.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Well, Sylvia and I have connected deeply + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Well, Sylphy and I have connected deeply with our genitals and had intercourse, so I kind of understand about being friends with benefits♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Is that what it is?)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Is that what it is?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy, who still didn''t fully understand the true nature of @@ -2030,11 +2030,11 @@ value.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Sylvia, you understand what I''m thinking + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "Sylphy, you understand what I''m thinking right now, don''t you?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "You only have dirty thoughts, don''t + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "You only have dirty thoughts, don''t you?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} @@ -2049,7 +2049,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '#CI乳揉み1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, th-this is not really telepathy or + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, th-this is not really telepathy or anything... mmm"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '1', !!int '0', !!int '2']} @@ -2064,7 +2064,7 @@ heaviness of the breasts.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, there... No... Ahh"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, there... No... Ahh"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "It seems like your breasts have developed @@ -2078,7 +2078,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['この組み合わせの場合は下のピクチャを消さなくてもいい。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Haah... ugh, uu \I[122] Ah, haa \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Haah... ugh, uu \I[122] Ah, haa \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['My soft breasts are being squeezed and crushed, my nipples @@ -2096,9 +2096,9 @@ walking around naked. I can understand a little bit how - Sylvia feels like wanting to engage in public exposure."']} + Sylphy feels like wanting to engage in public exposure."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Pu, public exposure... aahh \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Pu, public exposure... aahh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "You''re getting turned on just from having @@ -2590,7 +2590,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Oh!? As I thought!? You''re the elven - prostitute, \C[14]Sylvia\C[0]-chan, right? I''ve heard about + prostitute, \C[14]Sylphy\C[0]-chan, right? I''ve heard about you from Mr. Duston♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} @@ -2598,17 +2598,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['For a moment, I didn''t understand the meaning, but I - remembered that I am known to Duston as Sylvia.']} + remembered that I am known to Duston as Sylphy.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: (It''s too much trouble to explain, so I guess it''s fine like this.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I am \C[14]Sylvia\C[0]... I am \C[14]Sylvia\C[0]... I repeat + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I am \C[14]Sylphy\C[0]... I am \C[14]Sylphy\C[0]... I repeat to myself before asking the shopkeeper.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Um... How much do you know...?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Um... How much do you know...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The young black shopkeeper smirked and whispered in Sylphy''s @@ -2623,7 +2623,7 @@ semen."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ガーン', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] \{ "Isn''t that pretty much everything?!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] \{ "Isn''t that pretty much everything?!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Well, you know, I''m Mr. Duston''s right-hand @@ -2649,21 +2649,21 @@ down, your pussy is already wet, right?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "... "']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "... "']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Come over here."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Huh?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "If you''re inside the counter, even if you lift your clothes a little, no one outside will know, you know♪ - I''ll \C[14]check the condition of Sylvia-chan''s naughty + I''ll \C[14]check the condition of Sylphy-chan''s naughty pussy for you\C[0]."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "What if I refuse?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "What if I refuse?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper: "Yeah, well, you know, I''m Mr. Duston''s right- @@ -2671,7 +2671,7 @@ for a while, you know♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "... "']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "... "']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '20']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} @@ -3195,7 +3195,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '抽送_ずぼb03高速(長)', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: (Mmm, ugh... Mmm, ah... *sucking sounds* Ahaha... I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: (Mmm, ugh... Mmm, ah... *sucking sounds* Ahaha... I can''t make excuses anymore, even as a prostitute... Ahh... @@ -3205,7 +3205,7 @@ from the tip of the glans with her tongue.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\Sylphia: (I realized that I don''t dislike this kind of + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphia: (I realized that I don''t dislike this kind of thing...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -3239,7 +3239,7 @@ and pleasure.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (...Anyway, I have to continue working as + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (...Anyway, I have to continue working as a prostitute from now on... If that''s the case, then...)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3274,13 +3274,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['舐め状態にピクチャ変更。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...Nfu \I[122] But why is it like this + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...Nfu \I[122] But why is it like this everywhere?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Aren''t you excited?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...Well, I understand though."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...Well, I understand though."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy nodded as she licked the glans with her tongue, as if @@ -3318,7 +3318,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '31', '#upF4・射精2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '31', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '63']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '32', '#upF4・ぶっかけ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '32', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} @@ -3338,7 +3338,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['テコキ停止。射精差分消去。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Aah... such a large amount \I[122] It''s + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Aah... such a large amount \I[122] It''s so sticky"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3446,27 +3446,27 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Maybe I should have Sylvia \C[14] pee \C[0] around + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Maybe I should have Sylphy \C[14] pee \C[0] around here ♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0] "Huh!? W-Why would you suggest something + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0] "Huh!? W-Why would you suggest something like that out of the blue?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Didn''t we promise that I would train Sylvia as a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Didn''t we promise that I would train Sylphy as a female? This is part of that. Training, training ♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "What does that have to do with + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "What does that have to do with anything?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "You should already know without me having to say it, - right? Sylvia is really lewd, isn''t she?"']} + right? Sylphy is really lewd, isn''t she?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '6', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "It''s unnecessary meddling."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "It''s unnecessary meddling."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['立ち絵17-7は全衣装対応に。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} @@ -3475,15 +3475,15 @@ weren''t you? ♪ Duston''s bed is already soaked with semen and - Sylvia''s urine, it''s all messy."']} + Sylphy''s urine, it''s all messy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ugh... When you say that..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ugh... When you say that..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Come on, hurry up and squat there, S-S-let''s do it~♪ \C[14]It''s Master''s order, you know."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylvia: "Ah... Yes..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy: "Ah... Yes..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '4', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There was no clear agreement beforehand.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3515,7 +3515,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '2', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Hmm..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Hmm..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Squatting down on the spot, she places her hand on her @@ -3530,7 +3530,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '16', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah, um... Now that I think about it, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah, um... Now that I think about it, using the floor of the shop is probably not a good idea @@ -3540,7 +3540,7 @@ quite often, after all♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Huh?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "We often play like this, you know. Sometimes with @@ -3551,7 +3551,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '16', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '3', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (...So that''s why the attitude of the + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (...So that''s why the attitude of the staff on the first floor was strange)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3561,7 +3561,7 @@ pigs. So Sylphia, you can trust me and surrender yourself♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '3', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Is that something I can really feel + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Is that something I can really feel relieved about?)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3576,7 +3576,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '17', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "... ... No way, is it a lie...?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "... ... No way, is it a lie...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy slightly pales as she senses the meaning of Simon''s @@ -3598,7 +3598,7 @@ right? So, wouldn''t the other option be better~♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "That''s ridiculous."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "That''s ridiculous."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['While thinking that it''s a nonsensical argument, I can''t @@ -3608,11 +3608,11 @@ existence, as a literal toilet?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "I''ll make a prediction, soon Sylvia will + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shopkeeper Simon: "I''ll make a prediction, soon Sylphy will happily start drinking my urine."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "N-No... I don''t want that... and yet..." + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "N-No... I don''t want that... and yet..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '65']} @@ -3679,7 +3679,7 @@ know?♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Th-That''s...']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Th-That''s...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I think it''s impossible. But Sylphy herself didn''t have diff --git a/YAML/Map236.yaml b/YAML/Map236.yaml index 9f8c713..b2bde27 100644 --- a/YAML/Map236.yaml +++ b/YAML/Map236.yaml @@ -1507,14 +1507,14 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphia \C[0] "Ah, your penis is getting hard"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "It''s Sylvia''s fault, right? ...Can I insert it + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "It''s Sylphy''s fault, right? ...Can I insert it soon?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '4', '#TA1閉じ目2-1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Chupu... Chuu... Nn... Let''s have lots + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Chupu... Chuu... Nn... Let''s have lots of sex..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1652,7 +1652,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['dis(0)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['dis(2)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['At first, they were surprised, but they didn''t seem to be @@ -1660,7 +1660,7 @@ other words...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...Could it be that all the employees + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...Could it be that all the employees are doing this...?"']} - !ruby/object:RPG::EventCommand @@ -1682,7 +1682,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "I wouldn''t say everyone, but... generally?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (They say that corruption always starts + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (They say that corruption always starts from the top in organizations, but if the owner is a @@ -1690,9 +1690,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon: "Ah, did you just think of something really rude?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "No, not at all"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "No, not at all"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor6', !!int '6', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...I just made a slight... no, a pretty + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...I just made a slight... no, a pretty big mistake in my choices..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor33', !!int '1', !!int '0', !!int '2']} @@ -1702,11 +1702,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '#胸愛撫4・体1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahn"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahn"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Simon''s hands firmly kneaded both breasts.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Mmm, ah... ahn, stop it \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Mmm, ah... ahn, stop it \I[122]"']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -1732,7 +1732,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '15', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy''s body twitched and convulsed with sudden stimulation @@ -1750,23 +1750,23 @@ Treat her with respect since Duston is quite invested in - her. Her name is Sylvia."']} + her. Her name is Sylphy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shop Clerk: "Treat her with respect... Well, nice to meet - you, Sylvia-chan♪ From today, I''ll also take care of you. + you, Sylphy-chan♪ From today, I''ll also take care of you. Even though he''s not here right now, I''ll join forces with the others."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahii!? Hii!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahii!? Hii!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The nipples are twisted forcefully, urging for a response. The training has already begun.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "M-My name is Sylvia. Nice to meet you, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "M-My name is Sylphy. Nice to meet you, please take care of me."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '粘液系08(長)', 'pitch': !!int '100', 'volume': !!int '75'}]} @@ -1830,7 +1830,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '80']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '64']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah!? Ugh... No... \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah!? Ugh... No... \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '#Wテコキ・体2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '5', '#Wテコキ・ちんぽ1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '15', '#Wテコキ・閉じ目1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -1873,7 +1873,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['左右射精の消去。ゆっくり目。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Haa... even my hair is covered in goo... + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Haa... even my hair is covered in goo... amazing..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -1888,13 +1888,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '16', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '17', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Yes... \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Yes... \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy smiled towards the video camera that she had borrowed from Duston.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ahaha... I got covered in lots of + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ahaha... I got covered in lots of semen."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '#Wテコキ・体3ピース', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -1929,7 +1929,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '17', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '18', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "If, if we do something like that..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "If, if we do something like that..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['While expressing unease, Sylphy''s mouth was subtly relaxed. diff --git a/YAML/Map237.yaml b/YAML/Map237.yaml index 2fdc9b0..3f34ed3 100644 --- a/YAML/Map237.yaml +++ b/YAML/Map237.yaml @@ -212,7 +212,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '1', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphia\C[0] "Hello♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In Duston, I am known as Sylvia. It''s a fake name I used in + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['In Duston, I am known as Sylphy. It''s a fake name I used in the virgin auction, so it doesn''t really matter if my real @@ -222,7 +222,7 @@ from last time, right?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "That''s about it."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "That''s about it."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "It''s becoming quite interesting."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} @@ -251,7 +251,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['We browse the posting site together.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "It doesn''t seem to have changed much + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "It doesn''t seem to have changed much from what I saw before... Oh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', '##投稿サイト2アップ', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -265,7 +265,7 @@ bodies lined up, one can still distinguish their own body.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Why are there three stars attached?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Why are there three stars attached?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "It''s a system where viewers can give points. If you @@ -273,7 +273,7 @@ popular."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Is that so?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Is that so?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I haven''t watched my own video yet, so I can''t make a @@ -307,7 +307,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '64']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "No way!? Inside again... I told you not + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "No way!? Inside again... I told you not to..." \I[122]']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} @@ -320,13 +320,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['痙攣追加。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Oh! Ooh \I[122] Oooh \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Oh! Ooh \I[122] Oooh \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '射精7', 'pitch': !!int '60', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '7', '#アップ正常位・汁2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '7', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "No... Ahh~... \I[122]"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "No... Ahh~... \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '射精_膣内03', 'pitch': !!int '70', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '8', '#アップ正常位・汁1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']} @@ -335,7 +335,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Um... do I make that kind of voice? No, + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Um... do I make that kind of voice? No, not moaning or anything like that."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} @@ -347,13 +347,13 @@ beginning, so don''t worry♪"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Is that so?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Is that so?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor6', !!int '6', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['However, Sylphy was somewhat disappointed because the voice she thought was her own voice was different.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...However, I can''t quite understand + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...However, I can''t quite understand what makes this popular."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} @@ -405,7 +405,7 @@ imagine♪ And on top of that, she''s a rare elf."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Thank you very much"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Thank you very much"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "And it was me who ate that virgin and taught her @@ -413,11 +413,11 @@ quite stimulating to feel superior, this posting site."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] (Seems to be pleased)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] (Seems to be pleased)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "Well then, shall I meet their expectations today?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "Ah... I guess it would turn out like + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "Ah... I guess it would turn out like this after all \I[122]"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '7', !!int '0', !!int '0']} diff --git a/YAML/Map238.yaml b/YAML/Map238.yaml index 5243dc3..f57aa1a 100644 --- a/YAML/Map238.yaml +++ b/YAML/Map238.yaml @@ -672,7 +672,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '3', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "We have our business in the guild, so we''re busy - every day... Besides, Sylphy, or rather Silvia, I only + every day... Besides, Sylphy, or rather Sylphy, I only bought her virginity, so I don''t have any rights to do diff --git a/YAML/Map273.yaml b/YAML/Map273.yaml index 8b7d031..06d3808 100644 --- a/YAML/Map273.yaml +++ b/YAML/Map273.yaml @@ -3879,7 +3879,7 @@ to liven up the atmosphere.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Now, let''s have her make her entrance! It''s Miss Sylvia + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Now, let''s have her make her entrance! It''s Miss Sylphy from the Elven Kingdom Federation Empire! Please give her a @@ -3942,9 +3942,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '6', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy- (...completely a spectacle)']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy- (...completely a spectacle)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] "Sylvia" was a fake name for this occasion. Although I + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] "Sylphy" was a fake name for this occasion. Although I felt it was a bit late, at the recommendation of the union @@ -3966,7 +3966,7 @@ still..." Participant 3: "Can we obtain this girl?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy- (I thought I was used to being + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy- (I thought I was used to being stared at without reservation, but)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -3987,15 +3987,15 @@ you may be worried deep down."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "But please rest assured! As you can see, Miss Sylvia + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "But please rest assured! As you can see, Miss Sylphy here is officially registered as a courtesan in Areruta!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '3', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy- (Although there was no + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy- (Although there was no confirmation of her own will)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "In other words! Miss Sylvia here desires for all of you + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "In other words! Miss Sylphy here desires for all of you to willingly purchase her body!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -4059,7 +4059,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['(手動操作でウインドウを消すことは出来るが)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor11', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy- "Th- That''s right. Please feel + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy- "Th- That''s right. Please feel free to place your bids \I[122]."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Applause1', 'pitch': !!int '100', 'volume': !!int '80'}]} @@ -4095,7 +4095,7 @@ auction. This time, the item is none other than Miss - Sylvia''s virginity!"']} + Sylphy''s virginity!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Applause1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1-2', 'pitch': !!int '100', 'volume': !!int '70'}]} @@ -4262,7 +4262,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "That''s right. Well then, let''s have the customer who - raised their voice first confirm Miss Sylvia''s hymen!"']} + raised their voice first confirm Miss Sylphy''s hymen!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '49', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1-2', 'pitch': !!int '100', 'volume': !!int '70'}]} @@ -4333,7 +4333,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['右向きなので立ち絵ではなくピクチャを使用。']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylvia\C[0]=Sylphy- "P-Please, customer, please + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Sylphy\C[0]=Sylphy- "P-Please, customer, please confirm..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '2']} @@ -4400,7 +4400,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '20', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '21', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "Ahh... I-I''m sorry..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "Ahh... I-I''m sorry..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "This is one lewd elf! To make drool overflow from @@ -4435,7 +4435,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '21', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '22', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "Ah, ahhh..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "Ah, ahhh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy let out a hot breath in humiliation as she was mocked @@ -4463,7 +4463,7 @@ cheer.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "Ugh, nooo..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "Ugh, nooo..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sylphy endured the humiliation and pleasure of having her @@ -4474,7 +4474,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '22', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - (Haah... Ahh... Th-this is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - (Haah... Ahh... Th-this is strange... I should be used to this kind of thing by now... @@ -4526,7 +4526,7 @@ territory.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "N-No, please don''t look so + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "N-No, please don''t look so much..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -4543,7 +4543,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '23', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '24', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] = Sylphy - "Aaaah..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] = Sylphy - "Aaaah..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Participant 13: "Hey! I can''t see anything at all over @@ -4551,7 +4551,7 @@ too!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The MC: "Duston-sama, have you confirmed Sylvia''s hymen?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The MC: "Duston-sama, have you confirmed Sylphy''s hymen?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Duston: "Ah, the labia that is wet with love juice is @@ -5132,7 +5132,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Well, I believe everyone here has fully understood the - value of Miss Sylvia."']} + value of Miss Sylphy."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '拍手・短め', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1-2', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ2', 'pitch': !!int '100', 'volume': !!int '75'}]} @@ -5154,7 +5154,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '2', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['On the other hand, Sylphy, who is supposed to be Sylvia, had + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['On the other hand, Sylphy, who is supposed to be Sylphy, had lost her normal judgment due to repeated humiliation and @@ -5254,7 +5254,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Participant 4: "210,000 gold!" Participant 5: "250,000!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Ladies and gentlemen, the virginity of Miss Sylvia is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Ladies and gentlemen, the virginity of Miss Sylphy is currently at 250,000 gold. This is equivalent to the 10th @@ -5296,7 +5296,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1', 'pitch': !!int '100', 'volume': !!int '70'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Ladies and gentlemen, the virginity of Miss Sylvia is + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Ladies and gentlemen, the virginity of Miss Sylphy is currently at 400,000 gold. This is equivalent to the 7th @@ -5342,7 +5342,7 @@ becoming quite an extraordinary situation."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...Yes?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...Yes?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Participant 12: "520,000 gold!!!"']} - !ruby/object:RPG::EventCommand @@ -5374,16 +5374,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Participants: "Oooohhh!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '7', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "...What is 600,000 gold?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "...What is 600,000 gold?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Are you okay? The price to enjoy with your pussy, the price for the right to damage your hymen."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] "..."']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] "..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ガーン', 'pitch': !!int '100', 'volume': !!int '85'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor17', !!int '5', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylvia \C[0] \{ "600,000!?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14] Sylphy \C[0] \{ "600,000!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I raised my voice quite loudly, but since the venue was in @@ -5516,7 +5516,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ざわざわ1-2', 'pitch': !!int '100', 'volume': !!int '75'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC (the female host): "Sylvia''s virginity, currently at 1 + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC (the female host): "Sylphy''s virginity, currently at 1 million gold! This is equivalent to the second highest @@ -5636,7 +5636,7 @@ from Gamasu is very much appreciated.)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Miss Sylvia''s virginity, currently at 1.2 million gold! + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Miss Sylphy''s virginity, currently at 1.2 million gold! It will be the highest amount ever!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} @@ -5678,7 +5678,7 @@ be easily done.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor31', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Sylvia''s virginity, the current price is 1.6 million + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['MC: "Sylphy''s virginity, the current price is 1.6 million gold! Everyone, is there no other bid?"']} - !ruby/object:RPG::EventCommand diff --git a/YAML/Skills.yaml b/YAML/Skills.yaml index b16362a..63ea4e9 100644 --- a/YAML/Skills.yaml +++ b/YAML/Skills.yaml @@ -34,7 +34,7 @@ 'name': 'Patience' 'occasion': !!int '1' 'icon_index': !!int '121' - 'message1': ' i am on guard' + 'message1': ' am on guard' 'scope': !!int '11' 'animation_id': !!int '0' 'note': 'スキル2番は[防御]コマンドを選択したときに使用されます。' @@ -244,7 +244,7 @@ 'name': '#Note: Potion as a Skill' 'occasion': !!int '1' 'icon_index': !!int '589' - 'message1': ' i used an ability enhancement potion!' + 'message1': ' used an ability enhancement potion!' 'scope': !!int '11' 'animation_id': !!int '129' 'note': "スキルは中止。\r\n\r\nシルフィー専用ポーション\r\n  →先生に作ってもらうポーション。\r\n   完全回復するがバトル中は使えない。\r\n\r\nシルフィー専用回復薬\r\n  →バトル中に使える回復薬。\r\n   ただし購入することになる。\r\n   低レベルの回復薬はダストン商会でも\r\n   買える。\r\n " @@ -445,7 +445,7 @@ 'name': 'Surrender' 'occasion': !!int '1' 'icon_index': !!int '17' - 'message1': ' i surrendered' + 'message1': ' surrendered' 'scope': !!int '11' 'animation_id': !!int '0' 'note': "売春バトルが始まってから覚える。\r\n\r\n売春バトル中はフィニッシュを見せるために\r\n敵もシルフィーも不死身状態になっている。\r\n\r\n降参するにはこのスキル内で不死身ステートを\r\n解除しなければならないが、それでは\r\nフィニッシュ時のイベントは発生しなくなる。\r\n\r\nHP-100%にもできるがそれだと何故か\r\nピクチャが表示されない。\r\n\r\n\r\n " @@ -486,7 +486,7 @@ 'name': 'Deep Breath' 'occasion': !!int '1' 'icon_index': !!int '4' - 'message1': ' i took a deep breath and calmed down' + 'message1': ' took a deep breath and calmed down' 'scope': !!int '11' 'animation_id': !!int '0' 'note': "回復する。各20%回復。\r\n弱体ステートを確率で解除。\r\n\r\n\r\n\r\n\r\n\r\n\r\nプレイヤー側と敵側のスキルを分ける。\r\n\r\n行動前スクリプトによって\r\nコモンイベントに作ったスキルが発動するので\r\nこちらの「使用効果」にコモンイベントを\r\n追加したりしてはいけない。\r\n   ↓\r\nスキルの名前で判別している。" @@ -560,7 +560,7 @@ 'name': 'Cease・Surrender' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i am happily surrendering myself to a man and enjoying pleasure' + 'message1': ' am happily surrendering myself to a man and enjoying pleasure' 'scope': !!int '11' 'animation_id': !!int '0' 'note': "消費MP0。30%回復。\r\n\r\nピクチャを表示するイベントはない。\r\n" @@ -594,7 +594,7 @@ 'name': 'Kiss' 'occasion': !!int '1' 'icon_index': !!int '128' - 'message1': ' i kissed a man' + 'message1': ' kissed a man' 'scope': !!int '1' 'animation_id': !!int '120' 'note': "物理攻撃系。\r\n\r\n基本。\r\n" @@ -630,7 +630,7 @@ 'name': 'French Kiss' 'occasion': !!int '1' 'icon_index': !!int '128' - 'message1': ' we intertwined our tongues and mixed our saliva together' + 'message1': 'ntertwined our tongues and mixed our saliva together' 'scope': !!int '1' 'animation_id': !!int '120' 'note': "物理攻撃系。\r\n\r\nキスよりダメージは高い。" @@ -666,7 +666,7 @@ 'name': 'Cancellation and Exposure' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i exposed myself to the man by unbuttoning my clothes' + 'message1': ' exposed myself to the man by unbuttoning my clothes' 'scope': !!int '2' 'animation_id': !!int '120' 'note': "精神攻撃+耐久力減少。\r\n\r\nキスと同じ剛撃力だが全体攻撃。\r\n\r\n注・輪姦を考慮して全体攻撃。\r\n" @@ -736,7 +736,7 @@ 'name': 'Penis Kiss' 'occasion': !!int '1' 'icon_index': !!int '128' - 'message1': ' i gently kissed the tip of the glans' + 'message1': ' gently kissed the tip of the glans' 'scope': !!int '1' 'animation_id': !!int '124' 'note': "精神(魔法)攻撃系。\r\n耐久力減少。\r\n\r\n\r\n\r\n精神系攻撃は「神聖」として、それに弱い\r\n敵キャラの特徴に属性有効度をつける。\r\n\r\n物理と精神どちらが効くかで差別化できる。\r\n(細かく属性を付ける気はない)\r\n" @@ -775,7 +775,7 @@ 'name': 'Handjob' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i boldly stroked the penis' + 'message1': ' boldly stroked the penis' 'scope': !!int '1' 'animation_id': !!int '124' 'note': "物理攻撃+耐久力減少。\r\n\r\nベロチューより少し強い攻撃力" @@ -884,7 +884,7 @@ 'name': 'Fellatio' 'occasion': !!int '1' 'icon_index': !!int '128' - 'message1': ' i bite into a raw penis' + 'message1': ' bite into a raw penis' 'scope': !!int '1' 'animation_id': !!int '124' 'note': "精神(魔法)攻撃系。\r\n\r\nナマなのでより打撃力が高い。\r\n \r\n" @@ -952,7 +952,7 @@ 'name': 'Deep Throat' 'occasion': !!int '1' 'icon_index': !!int '128' - 'message1': ' i deeply swallowed the penis' + 'message1': ' deeply swallowed the penis' 'scope': !!int '1' 'animation_id': !!int '124' 'note': "精神攻撃系。\r\n防御力無視なので強力。\r\n" @@ -986,7 +986,7 @@ 'name': 'Sex - Missionary Position' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i deeply accept the penis' + 'message1': ' deeply accept the penis' 'scope': !!int '1' 'animation_id': !!int '120' 'note': "[使用条件:スイッチ802 ON]\r\n\r\n802番スイッチがオンの時のみ使用可能。\r\nスキルを覚えたときにオンにして\r\n特定の状況でオフにする。\r\n輪姦系スキルとは逆な点に注意。\r\n\r\n物理攻撃系。\r\n各体位で微妙に基本ダメージ変更。\r\n" @@ -1020,7 +1020,7 @@ 'name': 'Sex - Doggy Style' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i was taken from behind' + 'message1': ' was taken from behind' 'scope': !!int '1' 'animation_id': !!int '120' 'note': "物理攻撃系。\r\n各体位で微妙に基本ダメージ変更。\r\n" @@ -1054,7 +1054,7 @@ 'name': 'Sex Side Position' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i welcomed the penis into the vagina' + 'message1': ' welcomed the penis into the vagina' 'scope': !!int '1' 'animation_id': !!int '120' 'note': "[使用条件:スイッチ803 ON]\r\n\r\n正常位と同じで寝る体位は野外向きではない。\r\n\r\n803番スイッチがオンの時のみ使用可能。\r\nスキルを覚えたときにオンにし\r\n特定の状況でオフにする。\r\n輪姦系スキルとは逆な点に注意。\r\n\r\n物理攻撃系。\r\n各体位で微妙に基本ダメージ変更。\r\n" @@ -1090,7 +1090,7 @@ 'name': 'Sex - Standing Position' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i accepted the penis into my vagina' + 'message1': ' accepted the penis into my vagina' 'scope': !!int '1' 'animation_id': !!int '120' 'note': "物理攻撃系。\r\n\r\n各体位で微妙に基本ダメージ変更。\r\n" @@ -1252,7 +1252,7 @@ 'name': 'Anal Sex' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i got fucked in the ass and pussy' + 'message1': ' got fucked in the ass and pussy' 'scope': !!int '1' 'animation_id': !!int '120' 'note': "物理攻撃系。\r\n防御力無視なので強力。\r\n\r\n通常のセックスより強い。\r\n\r\n" @@ -1288,7 +1288,7 @@ 'name': 'Multiple Players' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i gladly welcomed the men''s penises' + 'message1': ' gladly welcomed the men''s penises' 'scope': !!int '1' 'animation_id': !!int '120' 'note': "[使用条件:スイッチ806 ON]\r\n\r\n806番スイッチがオンの時のみ使用可能。\r\n扱いはその他の限定スキルと同じにする。\r\n\r\n輪姦系スキルとして複数プレイに統合。\r\n複数プレイは全体攻撃。\r\n\r\n防御無視だが全体攻撃なので\r\n単体のセックスよりも攻撃力を落としてある。\r\n\r\n" @@ -1820,7 +1820,7 @@ 'name': 'French Kiss' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i inserted my tongue into Silphy''s mouth' + 'message1': ' inserted my tongue into Sylphy''s mouth' 'scope': !!int '1' 'animation_id': !!int '121' 'note': "物理攻撃の基本。\r\n\r\n注・敵側のMP消費は気にしなくていい。\r\n  基本的に無尽蔵でいい。\r\n\r\n\r\n重要・使用者が敵の場合はメッセージが\r\n  「敵の名前」+~~になるので注意。\r\n  \r\n  例・「船乗り」は犯された!   \r\n     →シルフィーがやられているつもりで\r\n      書くとこうなる。\r\n\r\n" @@ -1854,7 +1854,7 @@ 'name': 'Cease・Butt Rub' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i stroked Silphy''s buttocks' + 'message1': ' stroked Sylphy''s buttocks' 'scope': !!int '1' 'animation_id': !!int '121' 'note': "物理攻撃。\r\nベロチューより少し強い。\r\n" @@ -1888,7 +1888,7 @@ 'name': 'Hand Man' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i will accurately caress Silphy''s pussy' + 'message1': ' will accurately caress Sylphy''s pussy' 'scope': !!int '1' 'animation_id': !!int '121' 'note': "物理攻撃+若干の抵抗力低下。\r\n\r\n\r\n" @@ -1927,7 +1927,7 @@ 'name': 'Cunnilingus' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i was licked and sucked my pussy' + 'message1': ' was licked and sucked my pussy' 'scope': !!int '1' 'animation_id': !!int '121' 'note': "物理攻撃+若干の弱体化。\r\n\r\n\r\n" @@ -1966,7 +1966,7 @@ 'name': 'Nipple caress' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i played with Silphy''s nipples' + 'message1': ' played with Sylphy''s nipples' 'scope': !!int '1' 'animation_id': !!int '121' 'note': "物理攻撃+抵抗力の低下。\r\n\r\n" @@ -2005,7 +2005,7 @@ 'name': 'Breast Caress' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i will twist Silphy''s breasts obscenely' + 'message1': ' will twist Sylphy''s breasts obscenely' 'scope': !!int '1' 'animation_id': !!int '121' 'note': "物理攻撃。\r\n\r\n乳首愛撫より強い。\r\n \r\n" @@ -2068,7 +2068,7 @@ 'name': 'Fellatio' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i made Silphy suck my dick' + 'message1': ' made Sylphy suck my dick' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "物攻撃+抵抗力減少。\r\n\r\n敵攻撃に防御無視は使わない。\r\n\r\n使うならボス級のスキルとして。" @@ -2107,7 +2107,7 @@ 'name': 'Deep Throat' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' the penis was inserted deep into Silphy''s throat!' + 'message1': ' the penis was inserted deep into Sylphy''s throat!' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "物攻撃系+抵抗力低下。\r\n\r\n強力な攻撃のひとつ。\r\n\r\n\r\n\r\n\r\n" @@ -2175,7 +2175,7 @@ 'name': 'Forced Urination' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i forced Silphy to urinate' + 'message1': ' forced Sylphy to urinate' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "\r\nMP減少ダメージ。\r\n弱体化。\r\n\r\n特殊プレイ系はバッドステートが付くように。\r\n\r\n分散度0" @@ -2243,7 +2243,7 @@ 'name': 'Pink Rotor' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i played with Silphy with a pink rotor' + 'message1': ' played with Sylphy with a pink rotor' 'scope': !!int '1' 'animation_id': !!int '122' 'note': '物理攻撃。' @@ -2277,7 +2277,7 @@ 'name': 'Cancellation Vibrator' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i played with Silphy using a vibrator' + 'message1': ' played with Sylphy using a vibrator' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "物理攻撃。\r\n\r\n中止の可能性。\r\n\r\n" @@ -2311,7 +2311,7 @@ 'name': 'Anal Beads' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i played with Silphy using anal beads' + 'message1': ' played with Sylphy using anal beads' 'scope': !!int '1' 'animation_id': !!int '122' 'note': '物理攻撃。' @@ -2345,7 +2345,7 @@ 'name': 'Commemorative Photo' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i took a picture of Silphy''s embarrassing appearance' + 'message1': ' took a picture of Sylphy''s embarrassing appearance' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "MP減少ダメージ。\r\n抵抗力低下。\r\n\r\n特殊プレイ系はバッドステートが付くように。\r\n\r\n分散度0" @@ -2442,7 +2442,7 @@ 'name': 'Backpack' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i thrust into Silphy''s flesh hole from behind' + 'message1': ' thrust into Sylphy''s flesh hole from behind' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "物理攻撃。\r\n\r\n微妙に基本ダメージを変化。\r\nどのみち分散度でかなりブレる。" @@ -2476,7 +2476,7 @@ 'name': 'Normal Position' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' the meat stick entered Silphy''s vagina' + 'message1': ' the meat stick entered Sylphy''s vagina' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "\r\n野外で正常位は使えない。\r\n\r\n物理攻撃。\r\n微妙に基本ダメージを変化。\r\nどのみち分散度でかなりブレる。\r\n\r\n" @@ -2539,7 +2539,7 @@ 'name': 'Cancellation・Standing' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' the meat stick is violating Silphy''s honey pot' + 'message1': ' the meat stick is violating Sylphy''s honey pot' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "物理攻撃。\r\n\r\n微妙に基本ダメージを変化。\r\nどのみち分散度でかなりブレる。" @@ -2573,7 +2573,7 @@ 'name': 'Abortive Breeding Sex' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i am being penetrated by a uterus on my penis!' + 'message1': ' am being penetrated by a uterus on my penis!' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "精神攻撃+抵抗力の低下。\r\n\r\nセックスより若干強いだけ。\r\nそのかわり弱体付与。\r\n\r\n\r\n注・敵の攻撃に防御無視は使わない。\r\n ・物理攻撃のみにする。" @@ -2680,7 +2680,7 @@ 'name': 'Subanking - Weak' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i slapped Silphy''s buttocks' + 'message1': ' slapped Sylphy''s buttocks' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "物理攻撃。\r\nこちらは弱いスバンキング。\r\n\r\nスタン1~2ターン。\r\nダメージも少ない。" @@ -2719,7 +2719,7 @@ 'name': 'Subanking Strong' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i hit Silphy''s butt hard!' + 'message1': ' hit Sylphy''s butt hard!' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "物理攻撃+耐久力低下。\r\n防御無視。\r\n\r\nこちらは強いスバンキング。\r\n攻撃力も高く3ターン以上確定スタンする。\r\n\r\n基本的に強敵用。\r\n\r\n防ぐにはアイテムが必要。\r\n恒常的なアイテムよりも薬などで一回切り\r\nにしたほうがいい?\r\n\r\n" @@ -2763,7 +2763,7 @@ 'name': 'Drink Urine' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i made Silphy drink urine' + 'message1': ' made Sylphy drink urine' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "神聖攻撃。\r\nスタン。\r\n記念撮影より強い。\r\n\r\nスタン1~2ターン。\r\n\r\n\r\n" @@ -2802,7 +2802,7 @@ 'name': 'Bathing Urine' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i showered Silphy with urine' + 'message1': ' showered Sylphy with urine' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "神聖攻撃。\r\nスタンはないがダメージは大きい。\r\n" @@ -2865,7 +2865,7 @@ 'name': 'Anal Sex' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i inserted it into Silphy''s rear hole' + 'message1': ' inserted it into Sylphy''s rear hole' 'scope': !!int '1' 'animation_id': !!int '0' 'note': "物理攻撃系。\r\n\r\nダメージがかなり高い。\r\nそのかわり攻撃力は30~40でいい。\r\n(ボスキャラ除く)\r\n\r\n\r\n\r\n" @@ -2895,13 +2895,13 @@ 'tp_gain': !!int '0' - !ruby/object:RPG::Skill 'message2': '' - 'description': 'The plural form for males is integrated as "gang rape". The skill on the Silphy + 'description': 'The plural form for males is integrated as "gang rape". The skill on the Sylphy side is "group play' 'name': 'Gang Rape' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i am made to taste penis one after another!' + 'message1': ' am made to taste penis one after another!' 'scope': !!int '1' 'animation_id': !!int '0' 'note': "物理攻撃。男の場合は単体攻撃となる。\r\n\r\n三人ががりなわけだから通常セックスより\r\nダメージ量が多い。\r\n\r\n注・輪姦系の敵はボスでなくとも\r\n  攻撃力60前後にする。\r\n\r\n通常は攻撃力30~40に。\r\nボス的は60以上。\r\n60でもかなり攻撃力は強い。\r\n対抗アイテムとして防御力アップ系の\r\n装飾品などを用意しておく。\r\n" @@ -3082,7 +3082,7 @@ 'name': 'Curse of Alerta (Arranged Ver.)' 'occasion': !!int '1' 'icon_index': !!int '102' - 'message1': ' i cast the curse of Alerta (Arranged Ver.)!' + 'message1': ' cast the curse of Alerta (Arranged Ver.)!' 'scope': !!int '1' 'animation_id': !!int '0' 'note': "中止。\r\nステートとしてバトル開始時にシルフィーを\r\n弱体化させるだけでいい。\r\n\r\n\r\nアレルタの魔術師の特殊攻撃・魔法。\r\nシルフィーに掛けられた呪いのアレンジという\r\n設定。能力を低下させる。\r\nもともとが特定地域から離れると疲労するという\r\n古代魔術。 \r\n\r\nあるいはバトルイベントの実行内容で\r\nイベントとして作った方がいいかも。\r\nその場合はスキルとしては必要ない。\r\nこれは別の特殊スキル使用時も同じ。\r\n\r\n専用アイテムで解除。\r\n\r\n \r\n \r\n\r\n\r\n\r\n\r\n" @@ -3150,7 +3150,7 @@ 'name': 'Accumulate Power' 'occasion': !!int '1' 'icon_index': !!int '34' - 'message1': ' i am storing up power' + 'message1': ' am storing up power' 'scope': !!int '11' 'animation_id': !!int '129' 'note': " \r\n敵用の能力強化スキル。\r\n\r\n\r\n\r\n" @@ -3184,7 +3184,7 @@ 'name': 'Rest' 'occasion': !!int '1' 'icon_index': !!int '112' - 'message1': ' i am resting!' + 'message1': ' am resting!' 'scope': !!int '11' 'animation_id': !!int '128' 'note': "\r\n\r\n敵用の回復スキル。\r\n" @@ -3508,7 +3508,7 @@ 'name': 'Test Tekoki' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i boldly stroked the penis' + 'message1': ' boldly stroked the penis' 'scope': !!int '1' 'animation_id': !!int '124' 'note': "物理攻撃+耐久力減少。\r\n\r\nベロチューより少し強い攻撃力" @@ -3573,7 +3573,7 @@ 'name': 'Test Exposure' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i exposed myself to the man by unbuttoning my clothes' + 'message1': ' exposed myself to the man by unbuttoning my clothes' 'scope': !!int '2' 'animation_id': !!int '120' 'note': "物理攻撃+耐久力減少。\r\n\r\n露出よりダメージは低い。\r\n\r\n注・輪姦を考慮して全体攻撃。\r\n" @@ -3607,7 +3607,7 @@ 'name': 'Test Ochinpo Kiss' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i made Silphy suck my dick' + 'message1': ' made Sylphy suck their dick' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "精神攻撃+抵抗力減少。\r\n\r\n敵攻撃に防御無視は使わない。\r\n\r\n使うならボス級のスキルとして。" @@ -3636,7 +3636,7 @@ 'name': 'Test Rubber Sole' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i made Silphy suck my dick' + 'message1': ' made Sylphy suck my dick' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "精神攻撃+抵抗力減少。\r\n\r\n敵攻撃に防御無視は使わない。\r\n\r\n使うならボス級のスキルとして。" @@ -3665,7 +3665,7 @@ 'name': 'Test - Raw Fellatio' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i made Silphy suck my dick' + 'message1': ' made Sylphy suck their dick' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "精神攻撃+抵抗力減少。\r\n\r\n敵攻撃に防御無視は使わない。\r\n\r\n使うならボス級のスキルとして。" @@ -3690,11 +3690,11 @@ 'tp_gain': !!int '3' - !ruby/object:RPG::Skill 'message2': '' - 'description': 'Deeply swallow the penis and stimulate it in the throat' + 'description': 'Deeply swallows the penis and stimulate it in the throat' 'name': 'Test Deepthroat' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i deeply swallowed the penis' + 'message1': ' deeply swallowed the penis' 'scope': !!int '1' 'animation_id': !!int '124' 'note': "精神攻撃系。\r\n防御力無視なので強力。\r\n" @@ -3723,7 +3723,7 @@ 'name': 'Test Breeding Sex' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' penetrate deep into Silphy''s throat with a penis' + 'message1': ' penetrates deep into Sylphy''s throat with a penis' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "精神攻撃系+抵抗力低下。\r\n\r\n強力な攻撃のひとつ。\r\n\r\n\r\n\r\n\r\n" @@ -3752,7 +3752,7 @@ 'name': 'Test Sex' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' penetrate deep into Silphy''s throat with a penis' + 'message1': ' penetrates deep into Sylphy''s throat with a penis' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "精神攻撃系+抵抗力低下。\r\n\r\n強力な攻撃のひとつ。\r\n\r\n\r\n\r\n\r\n" @@ -3781,7 +3781,7 @@ 'name': 'Test Anal Sex' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' penetrate deep into Silphy''s throat with a penis' + 'message1': ' penetrates deep into Sylphy''s throat with a penis' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "精神攻撃系+抵抗力低下。\r\n\r\n強力な攻撃のひとつ。\r\n\r\n\r\n\r\n\r\n" @@ -3810,7 +3810,7 @@ 'name': 'Test Kiss' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' penetrate deep into Silphy''s throat with a penis' + 'message1': ' penetrate deep into Sylphy''s throat with a penis' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "精神攻撃系+抵抗力低下。\r\n\r\n強力な攻撃のひとつ。\r\n\r\n\r\n\r\n\r\n" @@ -4086,7 +4086,7 @@ 'name': 'Test Urination Enforcement' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i forced Silphy to urinate' + 'message1': ' forced Sylphy to urinate' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "\r\nMP減少ダメージ。\r\n弱体化。\r\n\r\n特殊プレイ系はバッドステートが付くように。\r\n\r\n" @@ -4178,7 +4178,7 @@ 'name': 'Test Commemorative Photo' 'occasion': !!int '1' 'icon_index': !!int '122' - 'message1': ' i took a picture of Silphy''s embarrassing appearance' + 'message1': ' took a picture of Sylphy''s embarrassing appearance' 'scope': !!int '1' 'animation_id': !!int '122' 'note': "MP減少ダメージ。\r\n抵抗力低下。\r\n\r\n特殊プレイ系はバッドステートが付くように。\r\n" @@ -25621,7 +25621,7 @@ 'name': 'Power Strike' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i released a powerful attack!' + 'message1': ' released a powerful attack!' 'scope': !!int '1' 'animation_id': !!int '-1' 'note': '' @@ -25897,7 +25897,7 @@ 'name': 'Defense' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i am protecting myself' + 'message1': ' am protecting myself' 'scope': !!int '11' 'animation_id': !!int '0' 'note': 'スキル2番は[防御]コマンドを選択したときに使用されます。' @@ -26067,7 +26067,7 @@ 'name': 'Observe' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i am watching the situation' + 'message1': ' am watching the situation' 'scope': !!int '0' 'animation_id': !!int '0' 'note': '' @@ -26125,7 +26125,7 @@ 'name': 'Blizzard Breath' 'occasion': !!int '1' 'icon_index': !!int '97' - 'message1': ' i exhaled a blizzard''s breath!' + 'message1': ' exhaled a blizzard''s breath!' 'scope': !!int '2' 'animation_id': !!int '26' 'note': '' @@ -26217,7 +26217,7 @@ 'name': 'Dazzling Light' 'occasion': !!int '1' 'icon_index': !!int '3' - 'message1': ' it emitted a dazzling light!' + 'message1': 't emitted a dazzling light!' 'scope': !!int '2' 'animation_id': !!int '51' 'note': '' @@ -26285,7 +26285,7 @@ 'name': 'Ultrasonic' 'occasion': !!int '1' 'icon_index': !!int '5' - 'message1': ' i emitted ultrasonic waves!' + 'message1': ' emitted ultrasonic waves!' 'scope': !!int '2' 'animation_id': !!int '30' 'note': '' @@ -26319,7 +26319,7 @@ 'name': 'Song of Temptation' 'occasion': !!int '1' 'icon_index': !!int '5' - 'message1': ' i sang a song of temptation!' + 'message1': ' sang a song of temptation!' 'scope': !!int '2' 'animation_id': !!int '32' 'note': '' @@ -26421,7 +26421,7 @@ 'name': 'Numb Breath' 'occasion': !!int '1' 'icon_index': !!int '7' - 'message1': ' i exhaled a numb breath!' + 'message1': ' exhaled a numb breath!' 'scope': !!int '2' 'animation_id': !!int '28' 'note': '' @@ -26455,7 +26455,7 @@ 'name': 'Paralyzing Stare' 'occasion': !!int '1' 'icon_index': !!int '7' - 'message1': ' i stared at him with sharp eyes!' + 'message1': ' stared at him with sharp eyes!' 'scope': !!int '1' 'animation_id': !!int '55' 'note': '' @@ -26489,7 +26489,7 @@ 'name': 'Leg Sweep' 'occasion': !!int '1' 'icon_index': !!int '8' - 'message1': ' i launched a leg sweep!' + 'message1': ' launched a leg sweep!' 'scope': !!int '1' 'animation_id': !!int '35' 'note': '' @@ -26528,7 +26528,7 @@ 'name': 'Body Slam' 'occasion': !!int '1' 'icon_index': !!int '8' - 'message1': ' i made a body check!' + 'message1': ' made a body check!' 'scope': !!int '1' 'animation_id': !!int '36' 'note': '' @@ -26567,7 +26567,7 @@ 'name': 'Battle Cry' 'occasion': !!int '1' 'icon_index': !!int '8' - 'message1': ' i shouted a battle cry!' + 'message1': ' shouted a battle cry!' 'scope': !!int '2' 'animation_id': !!int '34' 'note': '' @@ -26630,7 +26630,7 @@ 'name': 'Meditation' 'occasion': !!int '1' 'icon_index': !!int '112' - 'message1': ' i started meditating' + 'message1': ' started meditating' 'scope': !!int '11' 'animation_id': !!int '39' 'note': '' @@ -26688,7 +26688,7 @@ 'name': 'Heal' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i chanted "Heal!' + 'message1': ' chanted "Heal!' 'scope': !!int '7' 'animation_id': !!int '37' 'note': '' @@ -26717,7 +26717,7 @@ 'name': 'Heal II' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i cast Heal II!' + 'message1': ' cast Heal II!' 'scope': !!int '7' 'animation_id': !!int '37' 'note': '' @@ -26746,7 +26746,7 @@ 'name': 'Heal III' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i cast Heal III!' + 'message1': ' cast Heal III!' 'scope': !!int '7' 'animation_id': !!int '37' 'note': '' @@ -26775,7 +26775,7 @@ 'name': 'Recover' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i chanted "Recover!' + 'message1': ' chanted "Recover!' 'scope': !!int '8' 'animation_id': !!int '37' 'note': '' @@ -26804,7 +26804,7 @@ 'name': 'Recover II' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i chanted "Recover II"!' + 'message1': ' chanted "Recover II"!' 'scope': !!int '8' 'animation_id': !!int '37' 'note': '' @@ -26833,7 +26833,7 @@ 'name': 'Cure' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i chanted the cure!' + 'message1': ' chanted the cure!' 'scope': !!int '7' 'animation_id': !!int '40' 'note': '' @@ -26872,7 +26872,7 @@ 'name': 'Cure II' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i chanted Cure II!' + 'message1': ' chanted Cure II!' 'scope': !!int '7' 'animation_id': !!int '41' 'note': '' @@ -26931,7 +26931,7 @@ 'name': 'Raise' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i cast Raise!' + 'message1': ' cast Raise!' 'scope': !!int '9' 'animation_id': !!int '42' 'note': '' @@ -26965,7 +26965,7 @@ 'name': 'Raise II' 'occasion': !!int '0' 'icon_index': !!int '112' - 'message1': ' i chanted "Raise II"!' + 'message1': ' chanted "Raise II"!' 'scope': !!int '9' 'animation_id': !!int '42' 'note': '' @@ -26999,7 +26999,7 @@ 'name': 'Poison' 'occasion': !!int '1' 'icon_index': !!int '2' - 'message1': ' i cast Poison!' + 'message1': ' cast Poison!' 'scope': !!int '2' 'animation_id': !!int '50' 'note': '' @@ -27033,7 +27033,7 @@ 'name': 'Blind' 'occasion': !!int '1' 'icon_index': !!int '3' - 'message1': ' i chanted the blindfold!' + 'message1': ' chanted the blindfold!' 'scope': !!int '2' 'animation_id': !!int '51' 'note': '' @@ -27067,7 +27067,7 @@ 'name': 'Silence' 'occasion': !!int '1' 'icon_index': !!int '4' - 'message1': ' i cast Silence!' + 'message1': ' cast Silence!' 'scope': !!int '2' 'animation_id': !!int '52' 'note': '' @@ -27101,7 +27101,7 @@ 'name': 'Confuse' 'occasion': !!int '1' 'icon_index': !!int '5' - 'message1': ' i chanted confusion!' + 'message1': ' chanted confusion!' 'scope': !!int '2' 'animation_id': !!int '53' 'note': '' @@ -27135,7 +27135,7 @@ 'name': 'Sleep' 'occasion': !!int '1' 'icon_index': !!int '6' - 'message1': ' i chanted "Sleep!' + 'message1': ' chanted "Sleep!' 'scope': !!int '2' 'animation_id': !!int '54' 'note': '' @@ -27169,7 +27169,7 @@ 'name': 'Paralyze' 'occasion': !!int '1' 'icon_index': !!int '7' - 'message1': ' i cast Paralyze!' + 'message1': ' cast Paralyze!' 'scope': !!int '1' 'animation_id': !!int '55' 'note': '' @@ -27203,7 +27203,7 @@ 'name': 'Weapon Breath' 'occasion': !!int '1' 'icon_index': !!int '34' - 'message1': ' i cast Weapon Breath!' + 'message1': ' cast Weapon Breath!' 'scope': !!int '7' 'animation_id': !!int '43' 'note': '' @@ -27237,7 +27237,7 @@ 'name': 'Armor Brace' 'occasion': !!int '1' 'icon_index': !!int '35' - 'message1': ' i cast Armor Brace!' + 'message1': ' cast Armor Brace!' 'scope': !!int '7' 'animation_id': !!int '43' 'note': '' @@ -27271,7 +27271,7 @@ 'name': 'Divine Breath' 'occasion': !!int '1' 'icon_index': !!int '37' - 'message1': ' i cast Divine Blessing!' + 'message1': ' cast Divine Blessing!' 'scope': !!int '7' 'animation_id': !!int '43' 'note': '' @@ -27305,7 +27305,7 @@ 'name': 'Quick Move' 'occasion': !!int '1' 'icon_index': !!int '38' - 'message1': ' i cast Quick Move!' + 'message1': ' cast Quick Move!' 'scope': !!int '7' 'animation_id': !!int '43' 'note': '' @@ -27339,7 +27339,7 @@ 'name': 'Weapon Curse' 'occasion': !!int '1' 'icon_index': !!int '50' - 'message1': ' i invoked the Weapon Curse!' + 'message1': ' invoked the Weapon Curse!' 'scope': !!int '2' 'animation_id': !!int '45' 'note': '' @@ -27373,7 +27373,7 @@ 'name': 'Armor Curse' 'occasion': !!int '1' 'icon_index': !!int '51' - 'message1': ' i cast Armor Curse!' + 'message1': ' cast Armor Curse!' 'scope': !!int '2' 'animation_id': !!int '45' 'note': '' @@ -27407,7 +27407,7 @@ 'name': 'Divine Curse' 'occasion': !!int '1' 'icon_index': !!int '53' - 'message1': ' i cast Divine Curse!' + 'message1': ' cast Divine Curse!' 'scope': !!int '2' 'animation_id': !!int '45' 'note': '' @@ -27441,7 +27441,7 @@ 'name': 'Slow Move' 'occasion': !!int '1' 'icon_index': !!int '54' - 'message1': ' i chanted "Slow Move!' + 'message1': ' chanted "Slow Move!' 'scope': !!int '2' 'animation_id': !!int '45' 'note': '' @@ -27475,7 +27475,7 @@ 'name': 'Life Drain' 'occasion': !!int '1' 'icon_index': !!int '120' - 'message1': ' i cast Life Drain!' + 'message1': ' cast Life Drain!' 'scope': !!int '1' 'animation_id': !!int '49' 'note': '' @@ -27504,7 +27504,7 @@ 'name': 'Mana Drain' 'occasion': !!int '1' 'icon_index': !!int '120' - 'message1': ' i cast Mana Drain!' + 'message1': ' cast Mana Drain!' 'scope': !!int '1' 'animation_id': !!int '49' 'note': '' @@ -27533,7 +27533,7 @@ 'name': 'Fire' 'occasion': !!int '1' 'icon_index': !!int '96' - 'message1': ' i cast Fire!' + 'message1': ' cast Fire!' 'scope': !!int '1' 'animation_id': !!int '57' 'note': '' @@ -27562,7 +27562,7 @@ 'name': 'Fire II' 'occasion': !!int '1' 'icon_index': !!int '96' - 'message1': ' i cast Fire II!' + 'message1': ' cast Fire II!' 'scope': !!int '1' 'animation_id': !!int '58' 'note': '' @@ -27591,7 +27591,7 @@ 'name': 'Flame' 'occasion': !!int '1' 'icon_index': !!int '96' - 'message1': ' i cast Flame!' + 'message1': ' cast Flame!' 'scope': !!int '2' 'animation_id': !!int '59' 'note': '' @@ -27620,7 +27620,7 @@ 'name': 'Flame II' 'occasion': !!int '1' 'icon_index': !!int '96' - 'message1': ' i cast Flame II!' + 'message1': ' cast Flame II!' 'scope': !!int '2' 'animation_id': !!int '60' 'note': '' @@ -27649,7 +27649,7 @@ 'name': 'Ice' 'occasion': !!int '1' 'icon_index': !!int '97' - 'message1': ' i chanted for ice cream!' + 'message1': ' chanted for ice cream!' 'scope': !!int '1' 'animation_id': !!int '61' 'note': '' @@ -27678,7 +27678,7 @@ 'name': 'Ice II' 'occasion': !!int '1' 'icon_index': !!int '97' - 'message1': ' i chanted "Ice II"!' + 'message1': ' chanted "Ice II"!' 'scope': !!int '1' 'animation_id': !!int '62' 'note': '' @@ -27707,7 +27707,7 @@ 'name': 'Blizzard' 'occasion': !!int '1' 'icon_index': !!int '97' - 'message1': ' i cast Blizzard!' + 'message1': ' cast Blizzard!' 'scope': !!int '2' 'animation_id': !!int '63' 'note': '' @@ -27736,7 +27736,7 @@ 'name': 'Blizzard II' 'occasion': !!int '1' 'icon_index': !!int '97' - 'message1': ' i cast Blizzard II!' + 'message1': ' cast Blizzard II!' 'scope': !!int '2' 'animation_id': !!int '64' 'note': '' @@ -27765,7 +27765,7 @@ 'name': 'Thunder' 'occasion': !!int '1' 'icon_index': !!int '98' - 'message1': ' i cast Thunder!' + 'message1': ' cast Thunder!' 'scope': !!int '1' 'animation_id': !!int '65' 'note': '' @@ -27794,7 +27794,7 @@ 'name': 'Thunder II' 'occasion': !!int '1' 'icon_index': !!int '98' - 'message1': ' i chanted Thunder II!' + 'message1': ' chanted Thunder II!' 'scope': !!int '1' 'animation_id': !!int '66' 'note': '' @@ -27823,7 +27823,7 @@ 'name': 'Spark' 'occasion': !!int '1' 'icon_index': !!int '98' - 'message1': ' i chanted "Spark!' + 'message1': ' chanted "Spark!' 'scope': !!int '2' 'animation_id': !!int '67' 'note': '' @@ -27852,7 +27852,7 @@ 'name': 'Spark II' 'occasion': !!int '1' 'icon_index': !!int '98' - 'message1': ' i cast Spark II!' + 'message1': ' cast Spark II!' 'scope': !!int '2' 'animation_id': !!int '68' 'note': '' @@ -27881,7 +27881,7 @@ 'name': 'Water' 'occasion': !!int '1' 'icon_index': !!int '99' - 'message1': ' i chanted "water"!' + 'message1': ' chanted "water"!' 'scope': !!int '1' 'animation_id': !!int '69' 'note': '' @@ -27910,7 +27910,7 @@ 'name': 'Wave' 'occasion': !!int '1' 'icon_index': !!int '99' - 'message1': ' i chanted the wave!' + 'message1': ' chanted the wave!' 'scope': !!int '2' 'animation_id': !!int '70' 'note': '' @@ -27939,7 +27939,7 @@ 'name': 'Stone' 'occasion': !!int '1' 'icon_index': !!int '100' - 'message1': ' i chanted the stone!' + 'message1': ' chanted the stone!' 'scope': !!int '1' 'animation_id': !!int '71' 'note': '' @@ -27968,7 +27968,7 @@ 'name': 'Quake' 'occasion': !!int '1' 'icon_index': !!int '100' - 'message1': ' i chanted Quake!' + 'message1': ' chanted Quake!' 'scope': !!int '2' 'animation_id': !!int '72' 'note': '' @@ -27997,7 +27997,7 @@ 'name': 'Wind' 'occasion': !!int '1' 'icon_index': !!int '101' - 'message1': ' i chanted Wind!' + 'message1': ' chanted Wind!' 'scope': !!int '1' 'animation_id': !!int '73' 'note': '' @@ -28026,7 +28026,7 @@ 'name': 'Tornado' 'occasion': !!int '1' 'icon_index': !!int '101' - 'message1': ' i invoked a tornado!' + 'message1': ' invoked a tornado!' 'scope': !!int '2' 'animation_id': !!int '74' 'note': '' @@ -28055,7 +28055,7 @@ 'name': 'Saint' 'occasion': !!int '1' 'icon_index': !!int '102' - 'message1': ' i chanted "Saint!' + 'message1': ' chanted "Saint!' 'scope': !!int '1' 'animation_id': !!int '75' 'note': '' @@ -28084,7 +28084,7 @@ 'name': 'Starlight' 'occasion': !!int '1' 'icon_index': !!int '102' - 'message1': ' i chanted Starlight!' + 'message1': ' chanted Starlight!' 'scope': !!int '2' 'animation_id': !!int '76' 'note': '' @@ -28113,7 +28113,7 @@ 'name': 'Shade' 'occasion': !!int '1' 'icon_index': !!int '103' - 'message1': ' i cast a shade!' + 'message1': ' cast a shade!' 'scope': !!int '1' 'animation_id': !!int '77' 'note': '' @@ -28142,7 +28142,7 @@ 'name': 'Darkness' 'occasion': !!int '1' 'icon_index': !!int '103' - 'message1': ' i invoked darkness!' + 'message1': ' invoked darkness!' 'scope': !!int '2' 'animation_id': !!int '78' 'note': '' @@ -28171,7 +28171,7 @@ 'name': 'Burst' 'occasion': !!int '1' 'icon_index': !!int '119' - 'message1': ' i cast Burst!' + 'message1': ' cast Burst!' 'scope': !!int '1' 'animation_id': !!int '79' 'note': '' @@ -28200,7 +28200,7 @@ 'name': 'Nuclear' 'occasion': !!int '1' 'icon_index': !!int '119' - 'message1': ' i chanted "nuclear"!' + 'message1': ' chanted "nuclear"!' 'scope': !!int '2' 'animation_id': !!int '80' 'note': '' @@ -28258,7 +28258,7 @@ 'name': 'Fire Weapon' 'occasion': !!int '1' 'icon_index': !!int '96' - 'message1': ' i cast Fire Weapon!' + 'message1': ' cast Fire Weapon!' 'scope': !!int '11' 'animation_id': !!int '43' 'note': '' @@ -28292,7 +28292,7 @@ 'name': 'Ice Weapon' 'occasion': !!int '1' 'icon_index': !!int '97' - 'message1': ' i invoked the Ice Weapon!' + 'message1': ' invoked the Ice Weapon!' 'scope': !!int '11' 'animation_id': !!int '43' 'note': '' @@ -28326,7 +28326,7 @@ 'name': 'Thunder Weapon' 'occasion': !!int '1' 'icon_index': !!int '98' - 'message1': ' i invoked Thunder Weapon!' + 'message1': ' invoked Thunder Weapon!' 'scope': !!int '11' 'animation_id': !!int '43' 'note': '' @@ -28389,7 +28389,7 @@ 'name': 'Power Strike' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i released a powerful attack!' + 'message1': ' released a powerful attack!' 'scope': !!int '1' 'animation_id': !!int '-1' 'note': '' @@ -28423,7 +28423,7 @@ 'name': 'Mowing Down' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i mowed it down!' + 'message1': ' mowed it down!' 'scope': !!int '2' 'animation_id': !!int '-1' 'note': '' @@ -28457,7 +28457,7 @@ 'name': 'Roar of the Berserker' 'occasion': !!int '1' 'icon_index': !!int '34' - 'message1': ' i used the roar of a berserker!' + 'message1': ' used the roar of a berserker!' 'scope': !!int '8' 'animation_id': !!int '34' 'note': '' @@ -28491,7 +28491,7 @@ 'name': 'Berserker Dance' 'occasion': !!int '1' 'icon_index': !!int '128' - 'message1': ' i unleashed the Berserker Dance!' + 'message1': ' unleashed the Berserker Dance!' 'scope': !!int '5' 'animation_id': !!int '-1' 'note': '' @@ -28520,7 +28520,7 @@ 'name': 'Gigas Rampage' 'occasion': !!int '1' 'icon_index': !!int '128' - 'message1': ' i released the Gigas Rampage!' + 'message1': ' released the Gigas Rampage!' 'scope': !!int '2' 'animation_id': !!int '12' 'note': '' @@ -28585,7 +28585,7 @@ 'name': 'Chakra' 'occasion': !!int '1' 'icon_index': !!int '112' - 'message1': ' i used chakra!' + 'message1': ' used chakra!' 'scope': !!int '11' 'animation_id': !!int '38' 'note': '' @@ -28644,7 +28644,7 @@ 'name': 'Tiger Crouch Stance' 'occasion': !!int '1' 'icon_index': !!int '11' - 'message1': ' i used the Tiger Crouch stance!' + 'message1': ' used the Tiger Crouch stance!' 'scope': !!int '11' 'animation_id': !!int '43' 'note': '' @@ -28680,7 +28680,7 @@ 'name': 'Shadowless Kick' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i released the Shadowless Kick!' + 'message1': ' released the Shadowless Kick!' 'scope': !!int '2' 'animation_id': !!int '5' 'note': '' @@ -28740,7 +28740,7 @@ 'name': 'Protect' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i am protecting my friend' + 'message1': ' am protecting my friend' 'scope': !!int '11' 'animation_id': !!int '0' 'note': '' @@ -28774,7 +28774,7 @@ 'name': 'Provocation' 'occasion': !!int '1' 'icon_index': !!int '9' - 'message1': ' i caught the enemy''s attention!' + 'message1': ' caught the enemy''s attention!' 'scope': !!int '11' 'animation_id': !!int '34' 'note': '' @@ -28808,7 +28808,7 @@ 'name': 'Iron Wall Defense' 'occasion': !!int '1' 'icon_index': !!int '113' - 'message1': ' i used an impenetrable defense!' + 'message1': ' used an impenetrable defense!' 'scope': !!int '11' 'animation_id': !!int '43' 'note': '' @@ -28842,7 +28842,7 @@ 'name': 'Litter Shield' 'occasion': !!int '1' 'icon_index': !!int '43' - 'message1': ' i used a litter shield!' + 'message1': ' used a litter shield!' 'scope': !!int '8' 'animation_id': !!int '33' 'note': '' @@ -28881,7 +28881,7 @@ 'name': 'Zex Schturm' 'occasion': !!int '1' 'icon_index': !!int '130' - 'message1': ' i released Zex Schturm!' + 'message1': ' released Zex Schturm!' 'scope': !!int '5' 'animation_id': !!int '90' 'note': '' @@ -28912,7 +28912,7 @@ 'name': 'Aura Blade' 'occasion': !!int '1' 'icon_index': !!int '131' - 'message1': ' i released the Aura Blade!' + 'message1': ' released the Aura Blade!' 'scope': !!int '1' 'animation_id': !!int '-1' 'note': '' @@ -28946,7 +28946,7 @@ 'name': 'Dispel' 'occasion': !!int '1' 'icon_index': !!int '114' - 'message1': ' i used Dispel!' + 'message1': ' used Dispel!' 'scope': !!int '1' 'animation_id': !!int '46' 'note': '' @@ -29005,7 +29005,7 @@ 'name': 'Magic Barrier' 'occasion': !!int '1' 'icon_index': !!int '45' - 'message1': ' i used a magic barrier!' + 'message1': ' used a magic barrier!' 'scope': !!int '11' 'animation_id': !!int '44' 'note': '' @@ -29044,7 +29044,7 @@ 'name': 'Reinforcer' 'occasion': !!int '1' 'icon_index': !!int '113' - 'message1': ' i used a reinforcement!' + 'message1': ' used a reinforcement!' 'scope': !!int '11' 'animation_id': !!int '44' 'note': '' @@ -29090,7 +29090,7 @@ 'name': 'Radiant Blade' 'occasion': !!int '1' 'icon_index': !!int '131' - 'message1': ' i released the Radiant Blade!' + 'message1': ' released the Radiant Blade!' 'scope': !!int '2' 'animation_id': !!int '87' 'note': '' @@ -29148,7 +29148,7 @@ 'name': 'Extinguishing the Heart' 'occasion': !!int '1' 'icon_index': !!int '112' - 'message1': ' i used "shin''tō metsukyaku"!' + 'message1': ' used "shin''tō metsukyaku"!' 'scope': !!int '11' 'animation_id': !!int '0' 'note': '' @@ -29182,7 +29182,7 @@ 'name': 'Eight Aspects' 'occasion': !!int '1' 'icon_index': !!int '113' - 'message1': ' i used the Eight Trigrams!' + 'message1': ' used the Eight Trigrams!' 'scope': !!int '11' 'animation_id': !!int '43' 'note': '' @@ -29221,7 +29221,7 @@ 'name': 'Swallow Counter' 'occasion': !!int '1' 'icon_index': !!int '132' - 'message1': ' i returned the swallow shot!' + 'message1': ' returned the swallow shot!' 'scope': !!int '2' 'animation_id': !!int '-1' 'note': '' @@ -29250,7 +29250,7 @@ 'name': 'Cherry Blossom Dream Phantom Blade' 'occasion': !!int '1' 'icon_index': !!int '132' - 'message1': ' i released the Sakura Flower Dream Phantom Blade!' + 'message1': ' released the Sakura Flower Dream Phantom Blade!' 'scope': !!int '2' 'animation_id': !!int '88' 'note': '' @@ -29281,7 +29281,7 @@ 'name': 'Weapon Break' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i released Weapon Break!' + 'message1': ' released Weapon Break!' 'scope': !!int '1' 'animation_id': !!int '-1' 'note': '' @@ -29317,7 +29317,7 @@ 'name': 'Armor Break' 'occasion': !!int '1' 'icon_index': !!int '116' - 'message1': ' i released Armor Break!' + 'message1': ' released Armor Break!' 'scope': !!int '1' 'animation_id': !!int '-1' 'note': '' @@ -29351,7 +29351,7 @@ 'name': 'Shadow''s End' 'occasion': !!int '1' 'icon_index': !!int '46' - 'message1': ' i used Zetsuei!' + 'message1': ' used Zetsuei!' 'scope': !!int '11' 'animation_id': !!int '31' 'note': '' @@ -29392,7 +29392,7 @@ 'name': 'Triple Shot' 'occasion': !!int '1' 'icon_index': !!int '133' - 'message1': ' i fired a triple shot!' + 'message1': ' fired a triple shot!' 'scope': !!int '5' 'animation_id': !!int '-1' 'note': '' @@ -29423,7 +29423,7 @@ 'name': 'Thousand Arrow' 'occasion': !!int '1' 'icon_index': !!int '133' - 'message1': ' i shot a thousand arrows!' + 'message1': ' shot a thousand arrows!' 'scope': !!int '2' 'animation_id': !!int '-1' 'note': '' @@ -29452,7 +29452,7 @@ 'name': 'Hide' 'occasion': !!int '1' 'icon_index': !!int '12' - 'message1': ' i disappeared without a trace!' + 'message1': ' disappeared without a trace!' 'scope': !!int '11' 'animation_id': !!int '0' 'note': '' @@ -29486,7 +29486,7 @@ 'name': 'Flash Gem' 'occasion': !!int '1' 'icon_index': !!int '3' - 'message1': ' i used a flash ball!' + 'message1': ' used a flash ball!' 'scope': !!int '2' 'animation_id': !!int '33' 'note': '' @@ -29561,7 +29561,7 @@ 'name': 'Assassin''s Edge' 'occasion': !!int '1' 'icon_index': !!int '134' - 'message1': ' i released the Assassin''s Edge!' + 'message1': ' released the Assassin''s Edge!' 'scope': !!int '1' 'animation_id': !!int '-1' 'note': '' @@ -29592,7 +29592,7 @@ 'name': 'Variant Edge' 'occasion': !!int '1' 'icon_index': !!int '134' - 'message1': ' i released a variant edge!' + 'message1': ' released a variant edge!' 'scope': !!int '6' 'animation_id': !!int '89' 'note': '' @@ -29621,7 +29621,7 @@ 'name': 'Blessing of the Holy Spirit' 'occasion': !!int '1' 'icon_index': !!int '35' - 'message1': ' i used the blessing of the Holy Spirit!' + 'message1': ' used the blessing of the Holy Spirit!' 'scope': !!int '8' 'animation_id': !!int '44' 'note': '' @@ -29718,7 +29718,7 @@ 'name': 'Goddess''s Blessing' 'occasion': !!int '1' 'icon_index': !!int '113' - 'message1': ' i used the protection of the goddess!' + 'message1': ' used the protection of the goddess!' 'scope': !!int '8' 'animation_id': !!int '44' 'note': '' @@ -29767,7 +29767,7 @@ 'name': 'Magic Reflection' 'occasion': !!int '1' 'icon_index': !!int '15' - 'message1': ' i am prepared for the enemy''s magic attack' + 'message1': ' am prepared for the enemy''s magic attack' 'scope': !!int '11' 'animation_id': !!int '0' 'note': '' @@ -29801,7 +29801,7 @@ 'name': 'Spell Enhance' 'occasion': !!int '1' 'icon_index': !!int '44' - 'message1': ' i used Spell Enhance!' + 'message1': ' used Spell Enhance!' 'scope': !!int '11' 'animation_id': !!int '43' 'note': '' @@ -29840,7 +29840,7 @@ 'name': 'Nightmare' 'occasion': !!int '1' 'icon_index': !!int '6' - 'message1': ' i released a nightmare!' + 'message1': ' released a nightmare!' 'scope': !!int '2' 'animation_id': !!int '56' 'note': '' @@ -29884,7 +29884,7 @@ 'name': 'Torrent of Magic Power' 'occasion': !!int '1' 'icon_index': !!int '14' - 'message1': ' i used a surge of magical power!' + 'message1': ' used a surge of magical power!' 'scope': !!int '11' 'animation_id': !!int '38' 'note': '' @@ -29913,7 +29913,7 @@ 'name': 'Aura of Magic Vein' 'occasion': !!int '1' 'icon_index': !!int '10' - 'message1': ' i used the aura of magical energy!' + 'message1': ' used the aura of magical energy!' 'scope': !!int '11' 'animation_id': !!int '38' 'note': '' @@ -29947,7 +29947,7 @@ 'name': 'Absolute Magic Defense' 'occasion': !!int '1' 'icon_index': !!int '13' - 'message1': ' i used Absolute Magic Defense!' + 'message1': ' used Absolute Magic Defense!' 'scope': !!int '11' 'animation_id': !!int '43' 'note': '' @@ -29981,7 +29981,7 @@ 'name': 'Radiance of Mana' 'occasion': !!int '1' 'icon_index': !!int '113' - 'message1': ' i used the radiance of mana!' + 'message1': ' used the radiance of mana!' 'scope': !!int '8' 'animation_id': !!int '44' 'note': ''