3281 lines
87 KiB
YAML
3281 lines
87 KiB
YAML
- !!null 'null'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '1'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '2'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'It recovers 50 stamina just by eating it. One of the ingredients for
|
||
|
||
potions.'
|
||
'name': 'Medicinal Herb'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '309'
|
||
'price': !!int '30'
|
||
'scope': !!int '11'
|
||
'animation_id': !!int '37'
|
||
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベル30でHP1600、MP600くらい。\r\n\r\n\r\n "
|
||
'speed': !!int '0'
|
||
'id': !!int '3'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '50.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A common drink that restores 100 stamina.'
|
||
'name': 'Nutritional Drink'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '604'
|
||
'price': !!int '200'
|
||
'scope': !!int '11'
|
||
'animation_id': !!int '38'
|
||
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベル30でHP1600、MP600くらい。\r\n\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '4'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '100.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A potion that is less burdensome on the body but has a weaker effect.
|
||
|
||
It restores 300 health points.'
|
||
'name': 'Potion'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '554'
|
||
'price': !!int '500'
|
||
'scope': !!int '11'
|
||
'animation_id': !!int '39'
|
||
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベル30でHP1600、MP600くらい。\r\n\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '5'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '300.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '6'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A beverage that is advertised to have a sacred blessing. It restores
|
||
|
||
energy by 50.'
|
||
'name': 'Holy Water'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '215'
|
||
'price': !!int '50'
|
||
'scope': !!int '11'
|
||
'animation_id': !!int '37'
|
||
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベル30でHP1600、MP600くらい。\r\n\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '7'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '50.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A classic medicine that restores 100 energy. It is popular among
|
||
|
||
magicians, but it seems to have an effect on prostitutes as well.'
|
||
'name': 'Magic Water'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '213'
|
||
'price': !!int '300'
|
||
'scope': !!int '11'
|
||
'animation_id': !!int '38'
|
||
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベル30でHP1600、MP600くらい。\r\n\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '8'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '100.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'An expensive medicine that restores 200 energy. A strong ally for
|
||
|
||
magicians and prostitutes.'
|
||
'name': 'Magic Drink'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '210'
|
||
'price': !!int '800'
|
||
'scope': !!int '11'
|
||
'animation_id': !!int '39'
|
||
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベル30でHP1600、MP600くらい。\r\n\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '9'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '200.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '10'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '11'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A special potion specially adjusted for Sylphy. After a prostitution
|
||
|
||
battle, it automatically restores all health and stamina.'
|
||
'name': 'Sylphie Exclusive Potion'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '587'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '128'
|
||
'note': "<ORDER 84>\r\n\r\n使用できない大事なアイテムに変更。\r\n入手したことでバトル後に自動全回復する\r\nという設定でアイテム自体に意味はない\r\n\r\nコモンイベント27番で全回復する。\r\n\r\n "
|
||
'speed': !!int '0'
|
||
'id': !!int '12'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A dedicated recovery medicine made from Sylphy''s love fluid and
|
||
|
||
placenta. The biggest advantage is that it can be taken during
|
||
|
||
prostitution battles. However, it is expensive.'
|
||
'name': 'Sylphie Exclusive Healing Potion'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '1'
|
||
'icon_index': !!int '536'
|
||
'price': !!int '30000'
|
||
'scope': !!int '11'
|
||
'animation_id': !!int '128'
|
||
'note': "<ORDER 1>\r\nエンディング後、レジーナの薬屋で購入できる。\r\n\r\nバトル中にも使える最強の薬。\r\n ↓\r\nダストン商会でも低レベルの回復薬は買える。\r\n\r\nレベル30でHP1600、MP600くらい。\r\n\r\nお金の使い道の一つとして。\r\n2万ゴールド。\r\n\r\n "
|
||
'speed': !!int '0'
|
||
'id': !!int '13'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '1'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A drug that enhances Sylphy''s physical abilities. A forbidden drug
|
||
|
||
that boosts her abilities as a prostitute. Extremely expensive.'
|
||
'name': 'Sylphie Exclusive Enhancement Potion'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '537'
|
||
'price': !!int '100000'
|
||
'scope': !!int '11'
|
||
'animation_id': !!int '0'
|
||
'note': "<ORDER 1>\r\nエンディング後、レジーナの薬屋で購入できる。\r\n\r\nレベルを上げる。バトル中は使えない。\r\n\r\nお金の使い道の一つとして。\r\n5万ゴールド。\r\n\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '14'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '44'
|
||
'data_id': !!int '41'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '15'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Recover from darkness.'
|
||
'name': 'Eye Drops'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '221'
|
||
'price': !!int '100'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '40'
|
||
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
|
||
'speed': !!int '0'
|
||
'id': !!int '16'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '22'
|
||
'data_id': !!int '3'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Cures status ailments other than incapacitation.'
|
||
'name': 'Dispel Herb'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '365'
|
||
'price': !!int '500'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '41'
|
||
'note': '<ITEM_USE_SWITCH_504>'
|
||
'speed': !!int '0'
|
||
'id': !!int '17'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '22'
|
||
'data_id': !!int '2'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '22'
|
||
'data_id': !!int '3'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '22'
|
||
'data_id': !!int '4'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '22'
|
||
'data_id': !!int '6'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Revive from incapacitation.'
|
||
'name': 'Stimulant'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '194'
|
||
'price': !!int '250'
|
||
'scope': !!int '9'
|
||
'animation_id': !!int '42'
|
||
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
|
||
'speed': !!int '0'
|
||
'id': !!int '18'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '22'
|
||
'data_id': !!int '1'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'It is a weed that grows in specific regions, but it restores 30
|
||
|
||
energy. One of the ingredients for potions.'
|
||
'name': 'Herb of Magic'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '202'
|
||
'price': !!int '50'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '37'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '19'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '30.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A salty and tough piece of meat. It has been processed for long-term
|
||
|
||
preservation. Restores 150 stamina.'
|
||
'name': 'Dried Meat'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '291'
|
||
'price': !!int '100'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '37'
|
||
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
|
||
'speed': !!int '0'
|
||
'id': !!int '20'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '150.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'There is a slight musty smell, but there is no problem. It restores
|
||
|
||
100 health and stamina.'
|
||
'name': 'Special Cheese'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '301'
|
||
'price': !!int '500'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '38'
|
||
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
|
||
'speed': !!int '0'
|
||
'id': !!int '21'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '1'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '100.0'
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '100.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Sweet grape-flavored juice. Restores 200 energy.'
|
||
'name': 'Grape Juice'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '547'
|
||
'price': !!int '400'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '37'
|
||
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
|
||
'speed': !!int '0'
|
||
'id': !!int '22'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '200.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A carbonated drink that is green but doesn''t taste like melon. It
|
||
|
||
restores 300 energy.'
|
||
'name': 'Melon Soda'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '544'
|
||
'price': !!int '600'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '37'
|
||
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
|
||
'speed': !!int '0'
|
||
'id': !!int '23'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '300.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'An apple that restores 800 HP. It has a strong sour taste.'
|
||
'name': 'Big Apple'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '297'
|
||
'price': !!int '500'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '37'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '24'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '800.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Cherry juice full of flavor. Restores 500 stamina and vitality.'
|
||
'name': 'Cherry'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '303'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '38'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '25'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '1'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '500.0'
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '500.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Garlic with a boost of spirit. Restores 1500 health.'
|
||
'name': 'Super Garlic'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '289'
|
||
'price': !!int '2000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '39'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '26'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '1500.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Mysterious mushroom that fully restores energy.'
|
||
'name': 'Magic Mushroom'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '293'
|
||
'price': !!int '2000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '39'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '27'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Bread received in the slums. For now, there doesn''t seem to be
|
||
|
||
anything abnormal.'
|
||
'name': 'Bread'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '298'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '37'
|
||
'note': " \r\nスラムの酒場でもらう。\r\n "
|
||
'speed': !!int '0'
|
||
'id': !!int '28'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '11'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '150.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '29'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Increase physical strength by 10 points.'
|
||
'name': 'Fruit of Life'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '302'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '30'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '42'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '10.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Increase energy by 10 points.'
|
||
'name': 'Spirit Fruit'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '290'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': 'に。'
|
||
'speed': !!int '0'
|
||
'id': !!int '31'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '42'
|
||
'data_id': !!int '1'
|
||
'value1': !!float '10.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Increase luck by 3 points.'
|
||
'name': 'Fruit of Luck'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '303'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '32'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '42'
|
||
'data_id': !!int '7'
|
||
'value1': !!float '2.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Increase efficiency by 2 points.'
|
||
'name': 'Speed Seed'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '294'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '33'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '42'
|
||
'data_id': !!int '6'
|
||
'value1': !!float '2.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '34'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Increase durability by 3 points.'
|
||
'name': 'Fruit of Tenacity'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '317'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': "攻撃・防御アップはできるだけ使いたくない。\r\n\r\n<ITEM_USE_SWITCH_144>\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '35'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '42'
|
||
'data_id': !!int '3'
|
||
'value1': !!float '3.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Increase resistance by 3 points.'
|
||
'name': 'Fruit of Resistance'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '199'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '36'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '42'
|
||
'data_id': !!int '5'
|
||
'value1': !!float '3.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Increase your technique by 3 points.'
|
||
'name': 'Fruit of Skill'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '317'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '37'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '42'
|
||
'data_id': !!int '2'
|
||
'value1': !!float '3.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Sexual charm increases by 2 points.'
|
||
'name': 'Charm Fruit'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '294'
|
||
'price': !!int '1000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '38'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '42'
|
||
'data_id': !!int '4'
|
||
'value1': !!float '2.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '39'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '40'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '41'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '42'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '43'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '44'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '45'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '46'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '47'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Restore 400 MP.'
|
||
'name': 'Mind Repair Alpha'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '603'
|
||
'price': !!int '1500'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '38'
|
||
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n<ORDER 7>"
|
||
'speed': !!int '0'
|
||
'id': !!int '48'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '12'
|
||
'data_id': !!int '0'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '400.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '49'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A gold ingot. It seems to have been made during the ancient
|
||
|
||
civilization era, but it still holds value in the present day. It can
|
||
|
||
be exchanged for money.'
|
||
'name': 'Gold Ingot'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '360'
|
||
'price': !!int '10000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': "<ITEM_USE_SWITCH_144>\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。"
|
||
'speed': !!int '0'
|
||
'id': !!int '50'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '51'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '52'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Leftover set of meat cut from livestock. It becomes very delicious
|
||
|
||
depending on how it is cooked.'
|
||
'name': 'Scrap Meat Set'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '291'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': "これは大事なものでなくていい。\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '53'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A set of vegetables that may be slightly damaged or misshapen. There
|
||
|
||
is no problem with eating them.'
|
||
'name': 'Scrap Vegetable Set'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '288'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': "これは大事なものでなくていい。\r\n\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '54'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '55'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '56'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '57'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '58'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A magical potion that grants resistance to physical blows. Even when
|
||
|
||
struck, one will no longer lose consciousness.'
|
||
'name': 'Temporary Impact Resistance Potion'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '586'
|
||
'price': !!int '50000'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': "暫定\r\n\r\nスバンキング攻撃を無効にする。\r\n一回使用すればステートが付いて\r\n無効化できる。\r\n(一回スタンを無効化できるだけで\r\nスバンキングされて失禁するのは同じ)\r\n\r\n入手後にイベント内でステートを付ける?\r\n "
|
||
'speed': !!int '0'
|
||
'id': !!int '59'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '21'
|
||
'data_id': !!int '51'
|
||
'value1': !!float '1.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '60'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '61'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '62'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '63'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '64'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '65'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '66'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '67'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '68'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '69'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '70'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '71'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '72'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '73'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '74'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '75'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '76'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': '↓ The Important Item'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '77'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '78'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Ancient artifacts necessary for browsing and shooting on a posting
|
||
|
||
site. They are rare, but there seems to be a decent number
|
||
|
||
circulating. The price is 100,000 gold.'
|
||
'name': 'Mobile Device'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '576'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "<ITEM_USE_SWITCH_828>\r\n「アイテムスイッチ管理」で858番が\r\nオンの時に携帯端末は使用できない。\r\n\r\nアイテム・大事なもので使用すると\r\nアップした画像とその反応コメントを\r\n観ることができる。\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '79'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '44'
|
||
'data_id': !!int '475'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'You can check the titles that Sylphy has obtained in the game.'
|
||
'name': 'Temporary Title Viewing'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '125'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "携帯端末と同じようにアイテムとして使うことで\r\n得られた称号を閲覧できるようにする?\r\n\r\nこうすれば称号のコメントをもう少し詳しく表示することもできる。\r\n\r\n\r\nアイテム位置に注意。\r\n最初から持っているようにしたい。\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '80'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'When used, you will be able to view all video software. The video
|
||
|
||
software room (reminiscence room) is located in the toy store.'
|
||
'name': 'Full Flashback Unlocked'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '122'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': " \r\n今回はアイテムとしては使わない?"
|
||
'speed': !!int '0'
|
||
'id': !!int '81'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '82'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A likeness of Regina is contained in the rocket.'
|
||
'name': 'Rocket Pendant'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '180'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '83'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A used condom filled with plenty of semen.'
|
||
'name': 'Used Condom'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '140'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '84'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Contraceptives provided by the prostitute union. Recently, they have
|
||
|
||
been circulating in the market and have been well received by
|
||
|
||
prostitutes.'
|
||
'name': 'Condom'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '139'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '85'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Small vibrating vibrator. You can masturbate in your own room.'
|
||
'name': 'Vibrator'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '138'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "今回は使用しない。\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '86'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Can temporarily resist the curse of Allerta. Used in a public sex
|
||
|
||
battle with Goma.'
|
||
'name': 'Curse-Removal Potion'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '606'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "大事なものとして表示するだけ。\r\n "
|
||
'speed': !!int '0'
|
||
'id': !!int '87'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Transparent clothes that I received as a gift from Beyan.'
|
||
'name': 'Prostitute''s Clothing'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '122'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "最初は大事なものに入れておく。\r\n所有していることを示すだけ。\r\n\r\nミッション22開始時に防具としての娼婦服と\r\n入れ替える。"
|
||
'speed': !!int '0'
|
||
'id': !!int '88'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A pregnancy medicine for elves that has been improved by the
|
||
|
||
professor. The time until childbirth has been further shortened.
|
||
|
||
However, the drawback of not being able to give birth to elf babies
|
||
|
||
remains unchanged.'
|
||
'name': 'Pregnancy Medicine (for Elves)'
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '535'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "胎盤収集開始で入手。 \r\n\r\nextraミッションで完成する妊娠薬バージョン2\r\nはシルフィーは使わないのでアイテムとしては\r\n必要ない。\r\n "
|
||
'speed': !!int '0'
|
||
'id': !!int '89'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '90'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A small rabbit doll. It''s meant as a gift, but of course Sylphy has
|
||
|
||
ulterior motives.'
|
||
'name': 'Rabbit Plush Toy'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '259'
|
||
'price': !!int '100'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "\r\n三等市民居住区/民家3の娘へのプレゼント用。\r\n\r\n奥さんに取り入るためのアイテム。\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '91'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A collar for a female pig that was presented to a government
|
||
|
||
official''s wife. It will be used in VIP rooms and the like.'
|
||
'name': 'First Wheel'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '134'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "\r\nVIPルーム訪問で首輪を着用するときに入手。\r\n大事なものに表示するだけで特に意味は無いが\r\nダストンイベント5などでも着用する。\r\n "
|
||
'speed': !!int '0'
|
||
'id': !!int '92'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'An erotic book purchased at a bookstore. It seems to be part of a
|
||
|
||
series.'
|
||
'name': 'Naughty Book 1'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '369'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "<ORDER 79>\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '93'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '44'
|
||
'data_id': !!int '554'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'Continuation of the erotic book purchased at the bookstore. It
|
||
|
||
describes the state of a girl being trained by a goblin.'
|
||
'name': 'Naughty Book 2'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '2'
|
||
'icon_index': !!int '369'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "<ORDER 79>\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '94'
|
||
'features': []
|
||
'effects':
|
||
- !ruby/object:RPG::UsableItem::Effect
|
||
'code': !!int '44'
|
||
'data_id': !!int '555'
|
||
'value1': !!float '0.0'
|
||
'value2': !!float '0.0'
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A gemstone necessary for the inheritance ceremony. It is enormous,
|
||
|
||
exceeding the size of one''s palm, but strangely much lighter than it
|
||
|
||
appears.'
|
||
'name': 'Elf''s Gem'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '346'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '95'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '96'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '97'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '98'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
|
||
|
||
pharmacy.'
|
||
'name': 'HP Recovery Potion'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '213'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "大事なものに表示するだけで\r\n使用はスキルとして行う。\r\n\r\n本編用。\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '99'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
|
||
|
||
pharmacy.'
|
||
'name': 'MP Recovery Potion'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '212'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "本編用。\r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '100'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '101'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
|
||
|
||
pharmacy.'
|
||
'name': 'Ability Enhancement Potion'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '587'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "サブイベント用?\r\n \r\n本編の方がいいか?\r\n\r\n \r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '102'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
|
||
|
||
pharmacy.'
|
||
'name': 'Body Adjustment Potion'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '588'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': "サブイベント用?\r\n \r\n本編の方がいいか?\r\n\r\n \r\n"
|
||
'speed': !!int '0'
|
||
'id': !!int '103'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
|
||
|
||
pharmacy.'
|
||
'name': 'High Performance Potion'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '575'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': 'サブイベント用'
|
||
'speed': !!int '0'
|
||
'id': !!int '104'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
|
||
|
||
pharmacy.'
|
||
'name': 'Ultimate Potion'
|
||
'consumable': !!bool 'false'
|
||
'occasion': !!int '3'
|
||
'icon_index': !!int '618'
|
||
'price': !!int '0'
|
||
'scope': !!int '0'
|
||
'animation_id': !!int '0'
|
||
'note': 'サブイベント用'
|
||
'speed': !!int '0'
|
||
'id': !!int '105'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '2'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '106'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '107'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '108'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '109'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '110'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '111'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '112'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '113'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '114'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '115'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '116'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '117'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '118'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '119'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|
||
- !ruby/object:RPG::Item
|
||
'description': ''
|
||
'name': ''
|
||
'consumable': !!bool 'true'
|
||
'occasion': !!int '0'
|
||
'icon_index': !!int '0'
|
||
'price': !!int '0'
|
||
'scope': !!int '7'
|
||
'animation_id': !!int '0'
|
||
'note': ''
|
||
'speed': !!int '0'
|
||
'id': !!int '120'
|
||
'features': []
|
||
'effects': []
|
||
'damage': !ruby/object:RPG::UsableItem::Damage
|
||
'type': !!int '0'
|
||
'element_id': !!int '0'
|
||
'formula': '0'
|
||
'variance': !!int '20'
|
||
'critical': !!bool 'false'
|
||
'success_rate': !!int '100'
|
||
'hit_type': !!int '0'
|
||
'itype_id': !!int '1'
|
||
'repeats': !!int '1'
|
||
'tp_gain': !!int '0'
|