pros-plan-for-elves/YAML/Items.yaml
2023-07-05 17:15:20 -05:00

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- !!null 'null'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '1'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '2'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'It recovers 50 stamina just by eating it. One of the ingredients for
potions.'
'name': 'Medicinal Herb'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '309'
'price': !!int '30'
'scope': !!int '11'
'animation_id': !!int '37'
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベルでHP、MPくらい。\r\n\r\n\r\n "
'speed': !!int '0'
'id': !!int '3'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '50.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A common drink that restores 100 stamina.'
'name': 'Nutritional Drink'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '604'
'price': !!int '200'
'scope': !!int '11'
'animation_id': !!int '38'
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベルでHP、MPくらい。\r\n\r\n"
'speed': !!int '0'
'id': !!int '4'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '100.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A potion that is less burdensome on the body but has a weaker effect.
It restores 300 health points.'
'name': 'Potion'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '554'
'price': !!int '500'
'scope': !!int '11'
'animation_id': !!int '39'
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベルでHP、MPくらい。\r\n\r\n"
'speed': !!int '0'
'id': !!int '5'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '300.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '6'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A beverage that is advertised to have a sacred blessing. It restores
energy by 50.'
'name': 'Holy Water'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '215'
'price': !!int '50'
'scope': !!int '11'
'animation_id': !!int '37'
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベルでHP、MPくらい。\r\n\r\n"
'speed': !!int '0'
'id': !!int '7'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '50.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A classic medicine that restores 100 energy. It is popular among
magicians, but it seems to have an effect on prostitutes as well.'
'name': 'Magic Water'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '213'
'price': !!int '300'
'scope': !!int '11'
'animation_id': !!int '38'
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベルでHP、MPくらい。\r\n\r\n"
'speed': !!int '0'
'id': !!int '8'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '100.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'An expensive medicine that restores 200 energy. A strong ally for
magicians and prostitutes.'
'name': 'Magic Drink'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '210'
'price': !!int '800'
'scope': !!int '11'
'animation_id': !!int '39'
'note': " \r\n専用ポーションはメニューのみ。\r\n\r\n序盤は効果の薄い薬剤。\r\n\r\nエンディング後は胎盤を使った強力な薬を\r\n販売する。\r\n\r\nレベルでHP、MPくらい。\r\n\r\n"
'speed': !!int '0'
'id': !!int '9'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '200.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '10'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '11'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A special potion specially adjusted for Sylphy. After a prostitution
battle, it automatically restores all health and stamina.'
'name': 'Sylphie Exclusive Potion'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '587'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '128'
'note': "<ORDER 84>\r\n\r\n使用できない大事なアイテムに変更。\r\n入手したことでバトル後に自動全回復する\r\nという設定でアイテム自体に意味はない\r\n\r\nコモンイベント番で全回復する。\r\n\r\n "
'speed': !!int '0'
'id': !!int '12'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A dedicated recovery medicine made from Sylphy''s love fluid and
placenta. The biggest advantage is that it can be taken during
prostitution battles. However, it is expensive.'
'name': 'Sylphie Exclusive Healing Potion'
'consumable': !!bool 'true'
'occasion': !!int '1'
'icon_index': !!int '536'
'price': !!int '30000'
'scope': !!int '11'
'animation_id': !!int '128'
'note': "<ORDER 1>\r\nエンディング後、レジーナの薬屋で購入できる。\r\n\r\nバトル中にも使える最強の薬。\r\n   ↓\r\nダストン商会でも低レベルの回復薬は買える。\r\n\r\nレベルでHP、MPくらい。\r\n\r\nお金の使い道の一つとして。\r\n2万ゴールド。\r\n\r\n "
'speed': !!int '0'
'id': !!int '13'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '1'
'value1': !!float '1.0'
'value2': !!float '0.0'
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '1.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A drug that enhances Sylphy''s physical abilities. A forbidden drug
that boosts her abilities as a prostitute. Extremely expensive.'
'name': 'Sylphie Exclusive Enhancement Potion'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '537'
'price': !!int '100000'
'scope': !!int '11'
'animation_id': !!int '0'
'note': "<ORDER 1>\r\nエンディング後、レジーナの薬屋で購入できる。\r\n\r\nレベルを上げる。バトル中は使えない。\r\n\r\nお金の使い道の一つとして。\r\n5万ゴールド。\r\n\r\n"
'speed': !!int '0'
'id': !!int '14'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '44'
'data_id': !!int '41'
'value1': !!float '0.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '15'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Recover from darkness.'
'name': 'Eye Drops'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '221'
'price': !!int '100'
'scope': !!int '7'
'animation_id': !!int '40'
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
'speed': !!int '0'
'id': !!int '16'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '22'
'data_id': !!int '3'
'value1': !!float '1.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Cures status ailments other than incapacitation.'
'name': 'Dispel Herb'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '365'
'price': !!int '500'
'scope': !!int '7'
'animation_id': !!int '41'
'note': '<ITEM_USE_SWITCH_504>'
'speed': !!int '0'
'id': !!int '17'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '22'
'data_id': !!int '2'
'value1': !!float '1.0'
'value2': !!float '0.0'
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '22'
'data_id': !!int '3'
'value1': !!float '1.0'
'value2': !!float '0.0'
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '22'
'data_id': !!int '4'
'value1': !!float '1.0'
'value2': !!float '0.0'
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '22'
'data_id': !!int '6'
'value1': !!float '1.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Revive from incapacitation.'
'name': 'Stimulant'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '194'
'price': !!int '250'
'scope': !!int '9'
'animation_id': !!int '42'
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
'speed': !!int '0'
'id': !!int '18'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '22'
'data_id': !!int '1'
'value1': !!float '1.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'It is a weed that grows in specific regions, but it restores 30
energy. One of the ingredients for potions.'
'name': 'Herb of Magic'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '202'
'price': !!int '50'
'scope': !!int '7'
'animation_id': !!int '37'
'note': ''
'speed': !!int '0'
'id': !!int '19'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '30.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A salty and tough piece of meat. It has been processed for long-term
preservation. Restores 150 stamina.'
'name': 'Dried Meat'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '291'
'price': !!int '100'
'scope': !!int '7'
'animation_id': !!int '37'
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
'speed': !!int '0'
'id': !!int '20'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '150.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'There is a slight musty smell, but there is no problem. It restores
100 health and stamina.'
'name': 'Special Cheese'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '301'
'price': !!int '500'
'scope': !!int '7'
'animation_id': !!int '38'
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
'speed': !!int '0'
'id': !!int '21'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '1'
'value1': !!float '0.0'
'value2': !!float '100.0'
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '100.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Sweet grape-flavored juice. Restores 200 energy.'
'name': 'Grape Juice'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '547'
'price': !!int '400'
'scope': !!int '7'
'animation_id': !!int '37'
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
'speed': !!int '0'
'id': !!int '22'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '200.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A carbonated drink that is green but doesn''t taste like melon. It
restores 300 energy.'
'name': 'Melon Soda'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '544'
'price': !!int '600'
'scope': !!int '7'
'animation_id': !!int '37'
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n\r\n通常アイテムにすべて入れる。\r\nプレイヤー交代時に違和感をなくすために。"
'speed': !!int '0'
'id': !!int '23'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '300.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'An apple that restores 800 HP. It has a strong sour taste.'
'name': 'Big Apple'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '297'
'price': !!int '500'
'scope': !!int '7'
'animation_id': !!int '37'
'note': ''
'speed': !!int '0'
'id': !!int '24'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '800.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Cherry juice full of flavor. Restores 500 stamina and vitality.'
'name': 'Cherry'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '303'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '38'
'note': ''
'speed': !!int '0'
'id': !!int '25'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '1'
'value1': !!float '0.0'
'value2': !!float '500.0'
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '500.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Garlic with a boost of spirit. Restores 1500 health.'
'name': 'Super Garlic'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '289'
'price': !!int '2000'
'scope': !!int '7'
'animation_id': !!int '39'
'note': ''
'speed': !!int '0'
'id': !!int '26'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '1500.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Mysterious mushroom that fully restores energy.'
'name': 'Magic Mushroom'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '293'
'price': !!int '2000'
'scope': !!int '7'
'animation_id': !!int '39'
'note': ''
'speed': !!int '0'
'id': !!int '27'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '1.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Bread received in the slums. For now, there doesn''t seem to be
anything abnormal.'
'name': 'Bread'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '298'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '37'
'note': " \r\nスラムの酒場でもらう。\r\n "
'speed': !!int '0'
'id': !!int '28'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '11'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '150.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '29'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Increase physical strength by 10 points.'
'name': 'Fruit of Life'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '302'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '30'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '42'
'data_id': !!int '0'
'value1': !!float '10.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Increase energy by 10 points.'
'name': 'Spirit Fruit'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '290'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': 'に。'
'speed': !!int '0'
'id': !!int '31'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '42'
'data_id': !!int '1'
'value1': !!float '10.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Increase luck by 3 points.'
'name': 'Fruit of Luck'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '303'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '32'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '42'
'data_id': !!int '7'
'value1': !!float '2.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Increase efficiency by 2 points.'
'name': 'Speed Seed'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '294'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '33'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '42'
'data_id': !!int '6'
'value1': !!float '2.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '34'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Increase durability by 3 points.'
'name': 'Fruit of Tenacity'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '317'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': "攻撃・防御アップはできるだけ使いたくない。\r\n\r\n<ITEM_USE_SWITCH_144>\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。\r\n"
'speed': !!int '0'
'id': !!int '35'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '42'
'data_id': !!int '3'
'value1': !!float '3.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Increase resistance by 3 points.'
'name': 'Fruit of Resistance'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '199'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '36'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '42'
'data_id': !!int '5'
'value1': !!float '3.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Increase your technique by 3 points.'
'name': 'Fruit of Skill'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '317'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '37'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '42'
'data_id': !!int '2'
'value1': !!float '3.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Sexual charm increases by 2 points.'
'name': 'Charm Fruit'
'consumable': !!bool 'true'
'occasion': !!int '2'
'icon_index': !!int '294'
'price': !!int '1000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '38'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '42'
'data_id': !!int '4'
'value1': !!float '2.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '39'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '40'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '41'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '42'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '43'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '44'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '45'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '46'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '47'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Restore 400 MP.'
'name': 'Mind Repair Alpha'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '603'
'price': !!int '1500'
'scope': !!int '7'
'animation_id': !!int '38'
'note': "<ITEM_USE_SWITCH_144>\r\n\r\n<ORDER 7>"
'speed': !!int '0'
'id': !!int '48'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '12'
'data_id': !!int '0'
'value1': !!float '0.0'
'value2': !!float '400.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '49'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A gold ingot. It seems to have been made during the ancient
civilization era, but it still holds value in the present day. It can
be exchanged for money.'
'name': 'Gold Ingot'
'consumable': !!bool 'false'
'occasion': !!int '2'
'icon_index': !!int '360'
'price': !!int '10000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': "<ITEM_USE_SWITCH_144>\r\n「アイテムスイッチ管理」で144番が\r\nオンの時には使用できない。"
'speed': !!int '0'
'id': !!int '50'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '51'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '52'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Leftover set of meat cut from livestock. It becomes very delicious
depending on how it is cooked.'
'name': 'Scrap Meat Set'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '291'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': "これは大事なものでなくていい。\r\n"
'speed': !!int '0'
'id': !!int '53'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A set of vegetables that may be slightly damaged or misshapen. There
is no problem with eating them.'
'name': 'Scrap Vegetable Set'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '288'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': "これは大事なものでなくていい。\r\n\r\n"
'speed': !!int '0'
'id': !!int '54'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '55'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '56'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '57'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '58'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A magical potion that grants resistance to physical blows. Even when
struck, one will no longer lose consciousness.'
'name': 'Temporary Impact Resistance Potion'
'consumable': !!bool 'true'
'occasion': !!int '3'
'icon_index': !!int '586'
'price': !!int '50000'
'scope': !!int '7'
'animation_id': !!int '0'
'note': "暫定\r\n\r\nスバンキング攻撃を無効にする。\r\n一回使用すればステートが付いて\r\n無効化できる。\r\n(一回スタンを無効化できるだけで\r\nスバンキングされて失禁するのは同じ)\r\n\r\n入手後にイベント内でステートを付ける\r\n "
'speed': !!int '0'
'id': !!int '59'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '21'
'data_id': !!int '51'
'value1': !!float '1.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '60'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '61'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '62'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '63'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '64'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '65'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '66'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '67'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '68'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '69'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '70'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '71'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '72'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '73'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '74'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '75'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '76'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': '↓ The Important Item'
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '77'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '78'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Ancient artifacts necessary for browsing and shooting on a posting
site. They are rare, but there seems to be a decent number
circulating. The price is 100,000 gold.'
'name': 'Mobile Device'
'consumable': !!bool 'false'
'occasion': !!int '2'
'icon_index': !!int '576'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "<ITEM_USE_SWITCH_828>\r\n「アイテムスイッチ管理」で858番が\r\nオンの時に携帯端末は使用できない。\r\n\r\nアイテム・大事なもので使用すると\r\nアップした画像とその反応コメントを\r\n観ることができる。\r\n"
'speed': !!int '0'
'id': !!int '79'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '44'
'data_id': !!int '475'
'value1': !!float '0.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'You can check the titles that Sylphy has obtained in the game.'
'name': 'Temporary Title Viewing'
'consumable': !!bool 'false'
'occasion': !!int '2'
'icon_index': !!int '125'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "携帯端末と同じようにアイテムとして使うことで\r\n得られた称号を閲覧できるようにする\r\n\r\nこうすれば称号のコメントをもう少し詳しく表示することもできる。\r\n\r\n\r\nアイテム位置に注意。\r\n最初から持っているようにしたい。\r\n"
'speed': !!int '0'
'id': !!int '80'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'When used, you will be able to view all video software. The video
software room (reminiscence room) is located in the toy store.'
'name': 'Full Flashback Unlocked'
'consumable': !!bool 'false'
'occasion': !!int '2'
'icon_index': !!int '122'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': " \r\n今回はアイテムとしては使わない"
'speed': !!int '0'
'id': !!int '81'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '82'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A likeness of Regina is contained in the rocket.'
'name': 'Rocket Pendant'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '180'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '83'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A used condom filled with plenty of semen.'
'name': 'Used Condom'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '140'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '84'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Contraceptives provided by the prostitute union. Recently, they have
been circulating in the market and have been well received by
prostitutes.'
'name': 'Condom'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '139'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '85'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Small vibrating vibrator. You can masturbate in your own room.'
'name': 'Vibrator'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '138'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "今回は使用しない。\r\n"
'speed': !!int '0'
'id': !!int '86'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Can temporarily resist the curse of Allerta. Used in a public sex
battle with Goma.'
'name': 'Curse-Removal Potion'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '606'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "大事なものとして表示するだけ。\r\n "
'speed': !!int '0'
'id': !!int '87'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Transparent clothes that I received as a gift from Beyan.'
'name': 'Prostitute''s Clothing'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '122'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "最初は大事なものに入れておく。\r\n所有していることを示すだけ。\r\n\r\nミッション22開始時に防具としての娼婦服と\r\n入れ替える。"
'speed': !!int '0'
'id': !!int '88'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A pregnancy medicine for elves that has been improved by the
professor. The time until childbirth has been further shortened.
However, the drawback of not being able to give birth to elf babies
remains unchanged.'
'name': 'Pregnancy Medicine (for Elves)'
'consumable': !!bool 'true'
'occasion': !!int '3'
'icon_index': !!int '535'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "胎盤収集開始で入手。 \r\n\r\nextraミッションで完成する妊娠薬バージョン2\r\nはシルフィーは使わないのでアイテムとしては\r\n必要ない。\r\n "
'speed': !!int '0'
'id': !!int '89'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '90'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A small rabbit doll. It''s meant as a gift, but of course Sylphy has
ulterior motives.'
'name': 'Rabbit Plush Toy'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '259'
'price': !!int '100'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "\r\n三等市民居住区/民家3の娘へのプレゼント用。\r\n\r\n奥さんに取り入るためのアイテム。\r\n"
'speed': !!int '0'
'id': !!int '91'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A collar for a female pig that was presented to a government
official''s wife. It will be used in VIP rooms and the like.'
'name': 'First Wheel'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '134'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "\r\nVIPルーム訪問で首輪を着用するときに入手。\r\n大事なものに表示するだけで特に意味は無いが\r\nダストンイベントなどでも着用する。\r\n "
'speed': !!int '0'
'id': !!int '92'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'An erotic book purchased at a bookstore. It seems to be part of a
series.'
'name': 'Naughty Book 1'
'consumable': !!bool 'false'
'occasion': !!int '2'
'icon_index': !!int '369'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "<ORDER 79>\r\n"
'speed': !!int '0'
'id': !!int '93'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '44'
'data_id': !!int '554'
'value1': !!float '0.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'Continuation of the erotic book purchased at the bookstore. It
describes the state of a girl being trained by a goblin.'
'name': 'Naughty Book 2'
'consumable': !!bool 'false'
'occasion': !!int '2'
'icon_index': !!int '369'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "<ORDER 79>\r\n"
'speed': !!int '0'
'id': !!int '94'
'features': []
'effects':
- !ruby/object:RPG::UsableItem::Effect
'code': !!int '44'
'data_id': !!int '555'
'value1': !!float '0.0'
'value2': !!float '0.0'
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A gemstone necessary for the inheritance ceremony. It is enormous,
exceeding the size of one''s palm, but strangely much lighter than it
appears.'
'name': 'Elf''s Gem'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '346'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '95'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '96'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '97'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '98'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
pharmacy.'
'name': 'HP Recovery Potion'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '213'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "大事なものに表示するだけで\r\n使用はスキルとして行う。\r\n\r\n本編用。\r\n"
'speed': !!int '0'
'id': !!int '99'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
pharmacy.'
'name': 'MP Recovery Potion'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '212'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "本編用。\r\n"
'speed': !!int '0'
'id': !!int '100'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '101'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
pharmacy.'
'name': 'Ability Enhancement Potion'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '587'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "サブイベント用?\r\n \r\n本編の方がいいか\r\n\r\n \r\n"
'speed': !!int '0'
'id': !!int '102'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
pharmacy.'
'name': 'Body Adjustment Potion'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '588'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': "サブイベント用?\r\n \r\n本編の方がいいか\r\n\r\n \r\n"
'speed': !!int '0'
'id': !!int '103'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
pharmacy.'
'name': 'High Performance Potion'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '575'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': 'サブイベント用'
'speed': !!int '0'
'id': !!int '104'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': 'A potion developed exclusively for Sylphy. Supplied by Regina''s
pharmacy.'
'name': 'Ultimate Potion'
'consumable': !!bool 'false'
'occasion': !!int '3'
'icon_index': !!int '618'
'price': !!int '0'
'scope': !!int '0'
'animation_id': !!int '0'
'note': 'サブイベント用'
'speed': !!int '0'
'id': !!int '105'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '2'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '106'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '107'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '108'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '109'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '110'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '111'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '112'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '113'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '114'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '115'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '116'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '117'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '118'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '119'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'
- !ruby/object:RPG::Item
'description': ''
'name': ''
'consumable': !!bool 'true'
'occasion': !!int '0'
'icon_index': !!int '0'
'price': !!int '0'
'scope': !!int '7'
'animation_id': !!int '0'
'note': ''
'speed': !!int '0'
'id': !!int '120'
'features': []
'effects': []
'damage': !ruby/object:RPG::UsableItem::Damage
'type': !!int '0'
'element_id': !!int '0'
'formula': '0'
'variance': !!int '20'
'critical': !!bool 'false'
'success_rate': !!int '100'
'hit_type': !!int '0'
'itype_id': !!int '1'
'repeats': !!int '1'
'tp_gain': !!int '0'