pros-plan-for-elves/YAML/Map061.yaml

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!ruby/object:RPG::Map
'parallax_name': ''
'height': !!int '23'
'events':
!!int '5': !ruby/object:RPG::Event
'id': !!int '5'
'name': 'EV005'
'x': !!int '14'
'y': !!int '9'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Other3'
'character_index': !!int '0'
'direction': !!int '6'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'false'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '7': !ruby/object:RPG::Event
'id': !!int '7'
'name': '客7'
'x': !!int '18'
'y': !!int '8'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '118'
'switch2_id': !!int '113'
'variable_id': !!int '1'
'variable_value': !!int '13'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男普通肌・私服2'
'character_index': !!int '4'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '45': !ruby/object:RPG::Event
'id': !!int '45'
'name': 'm12用レジーナ'
'x': !!int '16'
'y': !!int '8'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '265'
'switch2_id': !!int '113'
'variable_id': !!int '1'
'variable_value': !!int '100'
'self_switch_ch': 'D'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '##レジーナ'
'character_index': !!int '1'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon =1']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '1': !ruby/object:RPG::Event
'id': !!int '1'
'name': '客1'
'x': !!int '17'
'y': !!int '4'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男普通肌・私服2'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '3'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '2': !ruby/object:RPG::Event
'id': !!int '2'
'name': '客2'
'x': !!int '17'
'y': !!int '5'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '118'
'switch2_id': !!int '113'
'variable_id': !!int '1'
'variable_value': !!int '13'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男黒肌・私服1'
'character_index': !!int '4'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '3': !ruby/object:RPG::Event
'id': !!int '3'
'name': '客3'
'x': !!int '17'
'y': !!int '6'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '#海の男・黒肌'
'character_index': !!int '5'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '4': !ruby/object:RPG::Event
'id': !!int '4'
'name': '客4'
'x': !!int '17'
'y': !!int '7'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '118'
'switch2_id': !!int '113'
'variable_id': !!int '1'
'variable_value': !!int '13'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男白肌・私服2'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '6': !ruby/object:RPG::Event
'id': !!int '6'
'name': '客6'
'x': !!int '18'
'y': !!int '7'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'People7'
'character_index': !!int '5'
'direction': !!int '4'
'pattern': !!int '1'
'move_type': !!int '3'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '10': !ruby/object:RPG::Event
'id': !!int '10'
'name': '客10/アレルタ衛兵'
'x': !!int '18'
'y': !!int '11'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '118'
'switch2_id': !!int '113'
'variable_id': !!int '1'
'variable_value': !!int '13'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'アルラタ兵(白人兵)'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '3'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '8': !ruby/object:RPG::Event
'id': !!int '8'
'name': '客8'
'x': !!int '18'
'y': !!int '9'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '#田舎町の人々1'
'character_index': !!int '2'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '9': !ruby/object:RPG::Event
'id': !!int '9'
'name': '客9'
'x': !!int '18'
'y': !!int '10'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'Actor4'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '11': !ruby/object:RPG::Event
'id': !!int '11'
'name': '客11'
'x': !!int '18'
'y': !!int '12'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '118'
'switch2_id': !!int '113'
'variable_id': !!int '1'
'variable_value': !!int '13'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '#主人公パーティーA'
'character_index': !!int '4'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '12': !ruby/object:RPG::Event
'id': !!int '12'
'name': '客12'
'x': !!int '18'
'y': !!int '13'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '#町の職業キャラ2'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['後に一階でフェライベント。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '13': !ruby/object:RPG::Event
'id': !!int '13'
'name': '客13'
'x': !!int '18'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'People3'
'character_index': !!int '4'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '14': !ruby/object:RPG::Event
'id': !!int '14'
'name': '客14'
'x': !!int '17'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'Actor1'
'character_index': !!int '2'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '15': !ruby/object:RPG::Event
'id': !!int '15'
'name': '客15'
'x': !!int '16'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'People5'
'character_index': !!int '2'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '16': !ruby/object:RPG::Event
'id': !!int '16'
'name': 'ミッション12の続き。'
'x': !!int '0'
'y': !!int '0'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '753'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['ミッション12後半継続中。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['マップ1から移動してきて自動実行で継続。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['シルフィーは透明化中。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['立ち絵を一旦消去。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['青年登場。じいさんとの会話位置へ移動。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['二倍速に設定済み。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &1 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &2 !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['route_search(:x => 10, :y => 14)']}
- &3 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '###男シルエット3-2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['男立ち絵はピクチャ1だけ切り替えていく仕様で。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '25', !!int '6', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &4 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']}
- &5 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '2', !!int '3', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['ホコグラが見えないので下にスクロール。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "Whoa!? The line is huge!"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '20']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Old Man: "Hohoho♪ You there, young one. Did you also come
running here to ride this big wave?"']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &6 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '###男シルエット3-1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "Huh? Y-yes, I heard from a friend and
hurriedly..."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Old Man: "Then, why don''t you buy something from the Regi-
na-san? That way, the path will be opened."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '25', !!int '6', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &7 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &8 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &9 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &10 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &11 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &12 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &13 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &14 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &15 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &16 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*9]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*10]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*11]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*12]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*13]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*14]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*15]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*16]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['立ち絵開始。青年はピクチャで。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '6', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "Welcome~♪ Of course, you''re also here for Syl-chan,
right?"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '###男シルエット3-1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "H-Here, there are rare elven prostitutes..."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '6', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "Yes, right now you can have unlimited intense
creampie sex with the elven Sylphy-chan♪"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ガーン', 'pitch': !!int '100', 'volume': !!int '85'}]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &17 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*17]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The young man was shocked, even though he had come with
dubious intentions. He had come to this shop several times
to make purchases and had exchanged words with Regina, but
he never imagined she would say something so harsh.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor19', !!int '5', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "It''s quiet now, but just a moment ago, I could hear
those voices from upstairs. It was amazing♪ Be careful not
to release inside your pants while waiting, okay?"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "... Um... So you''re saying I should buy
something?"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "My recommendation is this drink. This one is for
women, and this one is for men."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "For women?"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '7', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "It''s for nutrition and hydration, you know. Look,
Syl-chan is already squirting and leaking love juices and
pee everywhere, so♪"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '7', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "If you''re going to use a woman, you need to take
care of her properly. It''s important for a man to provide
proper maintenance for delicate tools."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "... Um... Then, please give me three of
those..."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '7', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "Thank you very much for your continued patronage♪
Please line up at the end and wait, okay?\I[122]"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '25', !!int '6', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The young man, for some reason, felt dejected. However, the
meat rod inside his pants obediently became erect, perfectly
preparing for battle.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '-238.0', 'g': !!float '-255.0', 'b': !!float '-255.0', 'a': !!float '0.0'}, !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['移動後に背景黒で青年立ち絵を見せたいので']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['フェードアウトではなく色調変更で。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '120', !!int '9', !!int '9', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['二階へ移動。自動実行継続。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['シルフィーは透明化継続中。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1674'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '214', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '18': !ruby/object:RPG::Event
'id': !!int '18'
'name': '#客18'
'x': !!int '14'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男普通肌・私服2'
'character_index': !!int '6'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '17': !ruby/object:RPG::Event
'id': !!int '17'
'name': '#客17'
'x': !!int '15'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男普通肌・私服2'
'character_index': !!int '0'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '3'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '19': !ruby/object:RPG::Event
'id': !!int '19'
'name': '#客19'
'x': !!int '13'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '#海の男2'
'character_index': !!int '1'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '20': !ruby/object:RPG::Event
'id': !!int '20'
'name': '#客20'
'x': !!int '12'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '#海の男・黒肌'
'character_index': !!int '7'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '21': !ruby/object:RPG::Event
'id': !!int '21'
'name': '#客21'
'x': !!int '9'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '#田舎町の人々1'
'character_index': !!int '0'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '3'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '22': !ruby/object:RPG::Event
'id': !!int '22'
'name': '#客22'
'x': !!int '8'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男普通肌・私服3'
'character_index': !!int '3'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '23': !ruby/object:RPG::Event
'id': !!int '23'
'name': '#客23'
'x': !!int '7'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男黒肌・新・私服1'
'character_index': !!int '2'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '24': !ruby/object:RPG::Event
'id': !!int '24'
'name': '#客24'
'x': !!int '6'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '#田舎町の人々1'
'character_index': !!int '2'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '25': !ruby/object:RPG::Event
'id': !!int '25'
'name': '最後の客'
'x': !!int '10'
'y': !!int '19'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男白肌・私服2'
'character_index': !!int '3'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '5'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 8']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['マップ2移動時点で見えない位置に最初から出現させておく。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '26': !ruby/object:RPG::Event
'id': !!int '26'
'name': '薬屋の看板'
'x': !!int '12'
'y': !!int '16'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '揺れる看板02改'
'character_index': !!int '3'
'direction': !!int '6'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'false'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '28': !ruby/object:RPG::Event
'id': !!int '28'
'name': '#客25'
'x': !!int '5'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '18'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '男黒肌・私服2'
'character_index': !!int '7'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '3'
'move_speed': !!int '3'
'move_frequency': !!int '2'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['@auto_balloon = 4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '29': !ruby/object:RPG::Event
'id': !!int '29'
'name': '回想・レジーナの薬屋2のつづき'
'x': !!int '0'
'y': !!int '2'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1674'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['回想・レジーナの薬屋2のつづき。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['マップ1から移動してきて自動実行で継続。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['シルフィーは透明化中。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['立ち絵を一旦消去。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['青年登場。じいさんとの会話位置へ移動。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['二倍速に設定済み。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &18 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &19 !ruby/object:RPG::MoveCommand {'code': !!int '45', 'parameters': ['route_search(:x => 10, :y => 14)']}
- &20 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*18]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*19]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*20]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '###男シルエット3-2', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['男立ち絵はピクチャ1だけ切り替えていく仕様で。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '25', !!int '6', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &21 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']}
- &22 !ruby/object:RPG::MoveCommand {'code': !!int '44', 'parameters': [!ruby/object:RPG::SE {'name': 'Jump1', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*21]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*22]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '2', !!int '3', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['ホコグラが見えないので下にスクロール。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "Whoa!? The line is huge!"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '20']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Old Man: "Hohoho♪ You there, young one. Did you also come
running here to ride this big wave?"']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &23 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*23]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '###男シルエット3-1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "Huh? Y-yes, I heard from a friend and
hurriedly..."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Old Man: "Then, why don''t you buy something from the Regi-
na-san? That way, the path will be opened."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '25', !!int '6', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &24 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &25 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &26 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &27 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &28 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &29 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &30 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &31 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &32 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &33 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*24]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*25]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*26]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*27]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*28]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*29]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*30]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*31]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*32]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*33]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['立ち絵開始。青年はピクチャで。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '6', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "Welcome~♪ Of course, you''re also here for Syl-chan,
right?"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '###男シルエット3-1', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "H-Here, there are rare elven prostitutes..."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '6', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "Yes, right now you can have unlimited intense
creampie sex with the elven Sylphy-chan♪"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'ガーン', 'pitch': !!int '100', 'volume': !!int '85'}]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '25'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &34 !ruby/object:RPG::MoveCommand {'code': !!int '14', 'parameters': [!!int '0', !!int '0']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*34]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The young man was shocked, even though he had come with
dubious intentions. He had come to this shop several times
to make purchases and had exchanged words with Regina, but
he never imagined she would say something so harsh.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor19', !!int '5', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "It''s quiet now, but just a moment ago, I could hear
those voices from upstairs. It was amazing♪ Be careful not
to release inside your pants while waiting, okay?"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "... Um... So you''re saying I should buy
something?"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "My recommendation is this drink. This one is for
women, and this one is for men."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "For women?"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '7', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "It''s for nutrition and hydration. Look, Syl-chan is
already squirting and leaking love juices and pee
everywhere, so..."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '7', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "If you''re going to use a woman, you need to take
care of her properly. It''s important for a man to provide
proper maintenance for a delicate tool like this."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Young Man: "... Um... Then, please give me three of
those..."']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor18', !!int '7', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Regina: "Thank you very much for your continued patronage♪
Please line up at the end and wait, okay?\I[122]"']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '25', !!int '6', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The young man, for some reason, felt dejected. However, the
meat rod inside his pants obediently became erect, perfectly
preparing for battle.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '-238.0', 'g': !!float '-255.0', 'b': !!float '-255.0', 'a': !!float '0.0'}, !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['移動後に背景黒で青年立ち絵を見せたいので']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['フェードアウトではなく色調変更で。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '266', !!int '9', !!int '9', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['回想専用の二階へ移動。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['シルフィーは透明化継続中。']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '408', 'p': [' ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
'parallax_sx': !!int '0'
'bgm': !ruby/object:RPG::BGM {'name': '日々是好日', 'volume': !!int '75', 'pitch': !!int '100'}
'tileset_id': !!int '129'
'encounter_step': !!int '30'
'width': !!int '26'
'data': !ruby/object:Table
'dim': !!int '3'
'x': !!int '26'
'y': !!int '23'
'z': !!int '4'
'data':
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0000 0000 0000 0000 0000 0000 0000'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0000 0000 0000 0000 0000 0000 0000'
- '0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0000 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b43 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b41 1b45 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1c72 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e52 0e44 0e44 0e54 1c78 1c78 1c78 1c78 1c78 1c78 1c78 1c78 1c78 1c78 1c78 1c78 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e40 0e30 0e30 0e32 0e44 0e44 0e44 0e44 0e44 0e44 0e44 0e44 0e44 0e44 0e44 0e54 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e40 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e48 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e40 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e48 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e40 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e48 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e40 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e48 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e40 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e48 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e40 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e48 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e40 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e30 0e48 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b40 0e58 0e4c 0e4c 0e4c 0e4c 0e4c 0e4c 0e38 0e34 0e4c 0e4c 0e4c 0e4c 0e4c 0e4c 0e56 1b40 0000 0000 0000 0000 0000 0000'
- '0600 0600 1b49 1b41 1b41 1b41 1b41 1b41 1b41 1b4d 0e40 0e48 1b4b 1b41 1b41 1b41 1b41 1b41 1b41 1b47 0000 0000 0000 0000 0000 0000'
- '0600 0600 1c73 1c72 1c72 1c72 1c72 1c72 1c72 1c76 0e40 0e48 1c73 1c72 1c72 1c72 1c72 1c72 1c72 1c76 0000 0000 0000 0000 0000 0000'
- '0600 0600 1c79 1c78 1c78 1c78 1c78 1c78 1c78 1c7c 0e58 0e56 1c79 1c78 1c78 1c78 1c78 1c78 1c78 1c7c 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10f0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0f7a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 004b 0000 0039 003a 003b 003c 003d 0095 0096 01f3 01f4 01f5 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0054 0055 0056 0057 0053 00d6 0041 0042 0043 0044 0045 0093 0094 01f3 01f4 01f5 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 005c 005d 005e 005f 005b 00aa 00ab 0000 00a8 00a9 0000 00f1 0000 01fb 01fc 01fd 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 00b2 00b3 0000 00b0 00b1 0000 00eb 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 006a 006b 006c 006d 0000 0000 00ac 0000 0000 0000 0000 0000 001e 0018 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 006e 006f 007a 007b 0000 0000 0000 0000 0000 0000 0062 0063 0072 0073 0061 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
'parallax_loop_y': !!bool 'false'
'autoplay_bgm': !!bool 'true'
'encounter_list': []
'autoplay_bgs': !!bool 'false'
'parallax_show': !!bool 'false'
'scroll_type': !!int '0'
'parallax_loop_x': !!bool 'false'
'disable_dashing': !!bool 'false'
'parallax_sy': !!int '0'
'display_name': ''
'specify_battleback': !!bool 'false'
'note': "ミッション12で使用する\r\nマップその2。"
'battleback1_name': 'Wood2'
'battleback2_name': 'Room1'