5591 lines
No EOL
143 KiB
JSON
5591 lines
No EOL
143 KiB
JSON
{
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"autoplayBgs": false,
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"battleback1Name": "Cobblestones4",
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"code": 205,
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10,
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{
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{
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"code": 222,
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{
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"code": 211,
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1
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{
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"code": 101,
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{
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"code": 401,
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"indent": 0,
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"\"Nn...\" \\F[nene_10]"
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]
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},
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{
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"code": 101,
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"indent": 0,
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"",
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0,
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1,
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2,
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""
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]
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},
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{
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"code": 401,
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"indent": 0,
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"parameters": [
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"A gentle breeze flows in, waking Eretta."
|
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]
|
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},
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{
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"code": 101,
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"indent": 0,
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"",
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0,
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0,
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2,
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},
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{
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"code": 401,
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"indent": 0,
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"parameters": [
|
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"\"This is... a bed? Ah, my transformation is undone? Senpai!?\"\n\\F[nene_11]"
|
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]
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},
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{
|
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"code": 101,
|
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"indent": 0,
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"parameters": [
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"",
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0,
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1,
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2,
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""
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},
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{
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"code": 401,
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"indent": 0,
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"parameters": [
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"The transformation was undone, and Eretta was lying in bed. She was\nwearing normal clothes, and Sekka was sleeping in the bed next to her."
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]
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},
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{
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"code": 101,
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1,
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0,
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2,
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"Ibuki"
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]
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"Nn, Eretta... no, Nene. You're awake?\" \\F[nene_10] \\FF[ibu_01]\\AA[FF]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
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"parameters": [
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"",
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0,
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1,
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2,
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""
|
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]
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},
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{
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"Struggling to move, Sekka... in her form after the transformation was\nundone, 'Ibuki Tatsuno' spoke to Nene."
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
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"",
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0,
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0,
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2,
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"Nene"
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]
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"Senpai... I'm so glad you're safe...\" \\F[nene_15] \\FF[ibu_01]\\AA[F]"
|
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]
|
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},
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{
|
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"code": 101,
|
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"indent": 0,
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"parameters": [
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"",
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0,
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1,
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2,
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""
|
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]
|
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"Nene, almost in tears, was met with a smile from Ibuki."
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
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"",
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1,
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0,
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2,
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"Ibuki"
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"I made you worry... It's okay, this isn't the prison city.\"\n\\F[nene_10] \\FF[ibu_01]\\AA[FF]"
|
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]
|
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},
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{
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"code": 101,
|
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"indent": 0,
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"parameters": [
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"",
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0,
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0,
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2,
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"Nene"
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]
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"Huh?\" \\F[nene_10] \\FF[ibu_01]\\AA[F]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
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1,
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2,
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""
|
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"Unable to hide her confusion, Nene was about to be spoken to by Ibuki\nwhen"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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2,
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"Alisha"
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]
|
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"Ah, you're awake?\" \\F[ari_01]"
|
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]
|
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},
|
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{
|
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"code": 205,
|
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"indent": 0,
|
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"parameters": [
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7,
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{
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"list": [
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{
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"code": 40,
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},
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{
|
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"code": 2,
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},
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{
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"code": 2,
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|
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},
|
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{
|
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"code": 2,
|
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|
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},
|
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{
|
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"code": 2,
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|
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},
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{
|
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"code": 0
|
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}
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"repeat": false,
|
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|
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"wait": true
|
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}
|
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|
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{
|
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|
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|
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|
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|
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|
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"code": 505,
|
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|
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},
|
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{
|
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"code": 505,
|
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"indent": 0,
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{
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},
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{
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"code": 505,
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{
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"code": 2,
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|
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}
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]
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},
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{
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"code": 101,
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"indent": 0,
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"parameters": [
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"",
|
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0,
|
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1,
|
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2,
|
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""
|
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"Turning towards the voice she heard. There stood a blue-haired girl,\nequipped with two knives on her back, dressed like an adventurer from\na fantasy novel."
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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1,
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0,
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2,
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"Ibuki"
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]
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"Oh, was it you who treated us? Anyway, thank you... I'll say that\nmuch.\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FF]"
|
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]
|
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},
|
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{
|
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"code": 101,
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"indent": 0,
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"parameters": [
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"",
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0,
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2,
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"Alisha"
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]
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"You're welcome. You really surprised us.\" \\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
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]
|
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},
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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0,
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1,
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2,
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""
|
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"The girl smiled while striking a surprised pose."
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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0,
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0,
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2,
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"Alisha"
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]
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"Now, I'm sure you're confused. Let me explain. Oh, and my name is\nAlisha.\" \\F[ari_01]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
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"",
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0,
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1,
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2,
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""
|
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"The girl sat on a chair near the two beds and took out a letter from\nher pouch."
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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1,
|
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0,
|
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2,
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"Ibuki"
|
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"...What is that?\" \\F[nene_10] \\FF[ibu_04]\\FFF[ari_01]\\AA[FF]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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0,
|
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2,
|
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"Alisha"
|
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]
|
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},
|
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{
|
||
"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"First of all, you were found collapsed at the entrance of this\nresistance town, 'Haleisia.'\" \\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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0,
|
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2,
|
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"Nene"
|
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"Haleisia...?\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[F]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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0,
|
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0,
|
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2,
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"Alisha"
|
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\"Yes. This is the last town of the otherworldly kingdom invaded by the\norganization that opposes the Cavaliers, to create a domain.\"\n\\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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0,
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0,
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2,
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"Nene"
|
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]
|
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"Another world!?\" \\F[nene_10]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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1,
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0,
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2,
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"Ibuki"
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\"Indeed... Creating a domain of that scale on Earth would be\ndifficult. I think they're overwriting... overriding an existing\nplace.\" \\F[ibu_01]"
|
||
]
|
||
},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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0,
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0,
|
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2,
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"Alisha"
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"Yes. The kingdom was destroyed by an entity calling itself the\norganization. The capital and other important places are now covered\nby strong barriers... We people of this world cannot enter.\"\n\\F[ari_01]"
|
||
]
|
||
},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
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"",
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0,
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0,
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2,
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"Nene"
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]
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},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"That's... terrible... But why in another world...?\" \\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[F]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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1,
|
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0,
|
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2,
|
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"Ibuki"
|
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"It's simple. The Cavaliers mainly deal with domains that appear on\nEarth. It's hard to detect domains in another world unless something\nsignificant happens. If they close the gate to Earth each time... it's\nsimply harder to find.\" \\F[nene_10] \\FF[ibu_03]\\FFF[ari_01]\\AA[FF]"
|
||
]
|
||
},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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0,
|
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2,
|
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"Nene"
|
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\"That's... true...\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[F]"
|
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]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
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1,
|
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0,
|
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2,
|
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"Ibuki"
|
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]
|
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\"They can create as many gates connecting Earth and another world as\nthey want. The Cubus factor has the ability to manipulate boundaries.\nIt's frustrating, but the organization's technology is advanced. If\nthe gate connecting the prison city is generated in another domain on\nEarth... it further reduces the risk of discovery.\"\\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FF]"
|
||
]
|
||
},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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1,
|
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0,
|
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2,
|
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"Ibuki"
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},
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{
|
||
"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\"By inserting just one domain between this world's gate⇔another domain\non Earth⇔Earth's real world, the chance of discovery drops\nsignificantly. ...I interrupted the conversation. Sorry, please\ncontinue.\"\\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FF]"
|
||
]
|
||
},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
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"",
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0,
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0,
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2,
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"Alisha"
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]
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},
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{
|
||
"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\"Yes. The places covered by the barrier... we can see them. We can\neven walk to the entrance. But... we cannot enter.\" \\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
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"parameters": [
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"",
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1,
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0,
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2,
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"Ibuki"
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]
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"...Normally, a domain created by overriding should be affected by the\nreal world. Even those without the Cubus factor should be able to\nenter, but...\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
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"parameters": [
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"",
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0,
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0,
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2,
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"Alisha"
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]
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},
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\"We can't do it... There are two reasons for that. Well, let's go\nthrough them step by step.\" \\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
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"parameters": [
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"",
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0,
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0,
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2,
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"Alisha"
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]
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"You were found collapsed at the entrance of that last town with a\nletter. At first, we thought it was a trap and had no intention of\nhelping you. But... the person who helped you was the problem.\"\n\\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
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"indent": 0,
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"parameters": [
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"",
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1,
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0,
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2,
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"Ibuki"
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]
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
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"\"Please continue.\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FF]"
|
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]
|
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},
|
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{
|
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"code": 101,
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"indent": 0,
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"parameters": [
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"",
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0,
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0,
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2,
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"Alisha"
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]
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},
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{
|
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"code": 401,
|
||
"indent": 0,
|
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"parameters": [
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"\"The sender of the letter... the person who helped you is our\nbenefactor. She has been helping us by providing information from the\nshadows for a long time. It's thanks to that information that Haleisia\nhasn't fallen into enemy hands.\"\\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
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"indent": 0,
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"parameters": [
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"",
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0,
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0,
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2,
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"Alisha"
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]
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"She also told us about the organization and your world. We don't know\nher appearance, and she seems to be deeply involved with the enemy,\nbut... we consider her an ally for now.\"\\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
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"",
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1,
|
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0,
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2,
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"Ibuki"
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]
|
||
},
|
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"I see...\" \\F[ibu_10]"
|
||
]
|
||
},
|
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{
|
||
"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
||
0,
|
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1,
|
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2,
|
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"The girl who said she would let them escape. It seems she is\nsupporting the resistance town."
|
||
]
|
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},
|
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{
|
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"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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0,
|
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2,
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"Alisha"
|
||
]
|
||
},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]\"And in her letter, it was written\nthat you are the key to conquering the prison city.\""
|
||
]
|
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},
|
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{
|
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"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
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"",
|
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0,
|
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0,
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2,
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"Nene"
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||
]
|
||
},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"Key...\" \\F[nene_10]"
|
||
]
|
||
},
|
||
{
|
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"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
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1,
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2,
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""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"Alisha looks straight at the two."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
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0,
|
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2,
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"Alisha"
|
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]
|
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},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"You are Cavaliers, enemies of the organization. You must not want to\nlet the organization run rampant.\"\\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
|
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"",
|
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0,
|
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1,
|
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2,
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""
|
||
]
|
||
},
|
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{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"Ibuki and Nene nod. Even if it's another world, they can't let the\norganization's domain go unchecked."
|
||
]
|
||
},
|
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{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
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0,
|
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2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"The prison city is contiguous but blocked by a barrier, making it\ninaccessible. She told us... The prison city is created by channeling\nmagic from three domains in this world... and is covered by a\nbarrier.\"\\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
|
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"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
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0,
|
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2,
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||
"Alisha"
|
||
]
|
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},
|
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{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"Furthermore, the three domains that make up the barrier have their\nown barriers. If you force your way in, you'll take significant\ndamage. Basically, only designated individuals can enter and exit.\nThat's where you come in.\"\\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
||
]
|
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},
|
||
{
|
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"code": 101,
|
||
"indent": 0,
|
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"parameters": [
|
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"",
|
||
1,
|
||
0,
|
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2,
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"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"The power to cross the 'boundary' of domains... or in this case,\nbarriers... the Cubus factor. Indeed... with a certain level of\nbarrier, we can enter unscathed. You want us to conquer the domains\nthat make up the barrier?\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FF]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
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0,
|
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2,
|
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"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"And once the barrier is gone... you can also enter the prison city...\nSo first, we conquer the three domains.\" \\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_01]\\AA[FF]"
|
||
]
|
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},
|
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{
|
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"code": 101,
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"indent": 0,
|
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"parameters": [
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"",
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0,
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0,
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2,
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"Nene"
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||
]
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||
},
|
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{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"\"I see...\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[F]"
|
||
]
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},
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{
|
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"code": 101,
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"indent": 0,
|
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"parameters": [
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"",
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0,
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1,
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2,
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""
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||
]
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},
|
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{
|
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"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
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"The two nod, showing their understanding."
|
||
]
|
||
},
|
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{
|
||
"code": 101,
|
||
"indent": 0,
|
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"parameters": [
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"",
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0,
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0,
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2,
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"Alisha"
|
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]
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},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
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"parameters": [
|
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"\"...Yes. You are the key to conquering the prison city, which had no\nmethod of conquest.\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
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]
|
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},
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{
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"code": 101,
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"indent": 0,
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0,
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1,
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2,
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""
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]
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},
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{
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"code": 401,
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"indent": 0,
|
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"parameters": [
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"After a brief pause, Alisha looks at them seriously."
|
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]
|
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},
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{
|
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"code": 101,
|
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"indent": 0,
|
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"parameters": [
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"",
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0,
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0,
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2,
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"Alisha"
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]
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},
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{
|
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"code": 401,
|
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"indent": 0,
|
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"parameters": [
|
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"\"I would like to ask for your cooperation in conquering the prison\ncity.\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FFF]"
|
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]
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},
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{
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"code": 101,
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2,
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]
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},
|
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{
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"code": 401,
|
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"indent": 0,
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"parameters": [
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"At that moment, several armed individuals enter the room."
|
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]
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},
|
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{
|
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"code": 205,
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"indent": 0,
|
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"parameters": [
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8,
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{
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{
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"code": 0
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}
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"indent": null
|
||
},
|
||
{
|
||
"code": 0
|
||
}
|
||
],
|
||
"repeat": false,
|
||
"skippable": false,
|
||
"wait": true
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 505,
|
||
"indent": 0,
|
||
"parameters": [
|
||
{
|
||
"code": 18,
|
||
"indent": null
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Alisha! They're the enemy! I understand they're the key to conquest,\nbut they can't be trusted!\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Gonz!? Wait, what do you mean!?\" \\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_02]\\AA[FFF]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"They're people from another world who invaded our world! They can't\nbe trusted!\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Nene"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"...\" \\F[nene_13]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
1,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"Indeed, from their perspective, they are still people from another\nworld who invaded their own. Hostile gazes surround the two, and\nAlisha stands protectively in front of them."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"We should brand them with our world's slave mark and force them to\nwork!\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Wait, that's not true! They're originally enemies of the\norganization!\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_02]\\AA[FFF]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"I don't care about that! We're taking back our homeland. Aren't\ninvaders all enemies?\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
||
0,
|
||
2,
|
||
"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Can I say something?\" \\F[ibu_05]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"What!?\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
||
0,
|
||
2,
|
||
"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"As you can see, well, it's like this. I've been cursed by the enemy\nand can't move properly. If I try to move, it causes excruciating\npain.\" \\F[ibu_05]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
1,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"Sekka shows them the curse mark. The movement causes Sekka to grimace\nin pain."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Nene"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Senpai!?\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_02]\\AA[F]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
||
0,
|
||
2,
|
||
"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"First, let's have this Nene... 'Cavalier Eretta' conquer one of the\ndomains maintaining the barrier. And if you still can't trust us...\nI'll be the hostage. You can put a slave mark on me or whatever. Once\nwe've conquered the barrier domain, you'll have to trust us,\nright?\"\\F[nene_10] \\FF[ibu_01]\\FFF[ari_02]\\AA[FF]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Nene"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Senpai!? That's not okay!\" \\F[nene_14] \\FF[ibu_06]\\FFF[ari_02]\\AA[F]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
1,
|
||
2,
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"Ibuki, resolute, and Nene, anxious. Gonz looks at them as if\nappraising them..."
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"...Fine. But... the brown-haired one. You understand what will happen\nto the black-haired girl hostage depending on your actions, right?\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F[ari_02]\"Gonz!?\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Hmph, let's see if they're useful.\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
||
0,
|
||
2,
|
||
"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"...That's how it is. Nene... I'm sorry. I'll have to ask you to\nconquer the domain alone.\" \\F[ibu_06]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Nene"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Senpai...\" \\F[nene_13]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
||
0,
|
||
2,
|
||
"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"But either way, we have to do something about the prison city. If we\ncan gain their trust and cooperate with the resistance, our chances of\nsuccess will increase. Besides, if there are people in trouble, it's a\nCavalier's duty to help them.\" \\F[nene_10]\n\\FF[ibu_01]\\FFF[ari_02]\\AA[FF]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Both of you...\" \\F[nene_10] \\FF[ibu_01]\\FFF[ari_01]\\AA[FF]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
||
0,
|
||
2,
|
||
"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"I'm Ibuki. As a Cavalier, I go by 'Sekka.'\" \\F[ibu_01]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Nene"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"...I'm Nene. Cavalier 'Eretta.'\" \\F[nene_10]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F[ari_01]\"As I said earlier, I'm Alisha. An adventurer and a leader of the\nresistance.\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"...Hmph. Alisha. I'm taking the girl with the slave mark.\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F[ari_01]\"Wait, I'll be there when you put the slave mark on.\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"...Tch. Fine.\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"MVEvil",
|
||
1,
|
||
0,
|
||
2,
|
||
"Gonz"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"(So her name is Nene. If she fails to conquer repeatedly... at worst,\nI can use them as a bargaining chip to enter the domain. I hate the\nenemy, but... if I can infiltrate, I might find out about him.)"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
||
0,
|
||
2,
|
||
"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"...Please take care of this.\" \\F[ibu_10]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F[ari_01]\"Then, Nene-san, take a look around the resistance town. Oh, the enemy\noccasionally attacks. If they come, please repel them.\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Nene"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"...Understood. Senpai...\" \\F[nene_10]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\\F[ari_01]\"Don't worry, I'll make sure nothing strange happens.\""
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
1,
|
||
0,
|
||
2,
|
||
"Ibuki"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"\"Thank you, Alisha-san.\" \\F[ibu_10]"
|
||
]
|
||
},
|
||
{
|
||
"code": 101,
|
||
"indent": 0,
|
||
"parameters": [
|
||
"",
|
||
0,
|
||
0,
|
||
2,
|
||
"Alisha"
|
||
]
|
||
},
|
||
{
|
||
"code": 401,
|
||
"indent": 0,
|
||
"parameters": [
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