diff --git a/Data/Armors.rvdata2 b/Data/Armors.rvdata2 index 2005f38..181d31d 100644 Binary files a/Data/Armors.rvdata2 and b/Data/Armors.rvdata2 differ diff --git a/Data/Items.rvdata2 b/Data/Items.rvdata2 index 23f6724..a499342 100644 Binary files a/Data/Items.rvdata2 and b/Data/Items.rvdata2 differ diff --git a/Data/Map001.rvdata2 b/Data/Map001.rvdata2 index 2ed0849..1364bbb 100644 Binary files a/Data/Map001.rvdata2 and b/Data/Map001.rvdata2 differ diff --git a/Data/Scripts.rvdata2 b/Data/Scripts.rvdata2 index 78da3b2..0c4202f 100644 Binary files a/Data/Scripts.rvdata2 and b/Data/Scripts.rvdata2 differ diff --git a/Data/Skills.rvdata2 b/Data/Skills.rvdata2 index f5fef5e..02092d4 100644 Binary files a/Data/Skills.rvdata2 and b/Data/Skills.rvdata2 differ diff --git a/Data/Weapons.rvdata2 b/Data/Weapons.rvdata2 index 25a62a9..48da5e5 100644 Binary files a/Data/Weapons.rvdata2 and b/Data/Weapons.rvdata2 differ diff --git a/Scripts/Window_Base.rb b/Scripts/Window_Base.rb index b5b5c1c..c360aa2 100644 --- a/Scripts/Window_Base.rb +++ b/Scripts/Window_Base.rb @@ -212,6 +212,13 @@ class Window_Base < Window pos = {:x => x, :y => y, :new_x => x, :height => calc_line_height(text)} process_character(text.slice!(0, 1), text, pos) until text.empty? end + def draw_text_ex_help(x, y, text) + reset_font_settings + contents.font.size = Font.default_size - 4 + text = convert_escape_characters(text) + pos = {:x => x, :y => y, :new_x => x, :height => calc_line_height(text)} + process_character(text.slice!(0, 1), text, pos) until text.empty? + end #-------------------------------------------------------------------------- # ● フォント設定のリセット #-------------------------------------------------------------------------- diff --git a/Scripts/Window_Help.rb b/Scripts/Window_Help.rb index cffd9b3..bf61731 100644 --- a/Scripts/Window_Help.rb +++ b/Scripts/Window_Help.rb @@ -38,6 +38,6 @@ class Window_Help < Window_Base #-------------------------------------------------------------------------- def refresh contents.clear - draw_text_ex(4, 0, @text) + draw_text_ex_help(4, 0, @text) end end diff --git a/Scripts/_.9.rb b/Scripts/_.9.rb index acb5a17..25fb6fa 100644 --- a/Scripts/_.9.rb +++ b/Scripts/_.9.rb @@ -4,7 +4,7 @@ #  アクターコマンドを改造します。 #============================================================================== module Vocab - def self.no_stype; "未設定"; end + def self.no_stype; "Unset"; end end module SceneManager class << self @@ -15,13 +15,13 @@ module SceneManager # ☆ カスタマイズここから、 #============================================================================== - # アクターコマンドを配列で指定します。 - # "スキル"、"アイテム"、"未設定"、スキル名が使用可能です。 - # スキルには使用可能なスキルタイプが羅列されます。 - # 未設定には習得済みのスキルのうちスキルタイプなしのスキルが羅列されます。 - $cc_actor_command_list = ["状態異常", "未設定", "アイテム", "防御"] - # 全てのアクターが初めから覚えているスキル名を指定します。 - $cc_actor_command_initial = ["", "防御"] + # Specify actor commands in an array. + # You can use "Skill", "Item", "Unset", or skill names. + # Skills will list available skill types. + # Unset will list learned skills without a skill type. + $cc_actor_command_list = ["Status Ailment", "Unset", "Item", "Defense"] + # Specify skill names that all actors know from the start. + $cc_actor_command_initial = ["", "Defense"] #============================================================================== # ☆ カスタマイズここまで。 @@ -34,7 +34,7 @@ module SceneManager $cc_trans_skill[skill.name] = skill.id $cc_trans_skill[skill.id] = skill.id end - $cc_trans_skill["未設定"] = 0 + $cc_trans_skill["Unset"] = 0 $cc_trans_skill[0] = 0 $cc_trans_skill[Vocab::skill] = 1000 $cc_trans_skill[1000] = 1000 diff --git a/YAML/Armors.yaml b/YAML/Armors.yaml index 7db04fe..dcba099 100644 --- a/YAML/Armors.yaml +++ b/YAML/Armors.yaml @@ -46,15 +46,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A lewd binding method that tightens the chest from the base, - - emphasizing the breasts. While bound, the mammary glands become - - active, making the entire chest more sensitive.\n\C[6][Breast Pleasure - - on Attack]\C[4][Relieve Breast Ache (Small)]\C[10][Breast Sensation - - After Attack]' + 'description': 'A lewd binding method that tightens the chest from the base,\nemphasizing the breasts. While bound, the mammary glands become\nactive, making the entire chest more sensitive. \C[6][Breast Pleasure\non Attack]\C[4][Relieve Breast Ache (Small)]\C[10][Breast Sensation\nAfter Attack]' 'name': 'Breast Binding' 'icon_index': !!int '545' 'price': !!int '0' @@ -73,13 +65,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'A seal applied to the base of the chest that develops the mammary - - glands with needles and electromagnetic force. The powerful - - electromagnetic pulses lead to breast orgasms.\n\C[6][Occasional Chest - - Pleasure][Increased Chest Ache]\C[4][Relieve Chest Ache (Small)]' + 'description': 'A seal applied to the base of the chest that develops the mammary\nglands with needles and electromagnetic force. The powerful\nelectromagnetic pulses lead to breast orgasms. \C[6][Occasional Chest\nPleasure][Increased Chest Ache]\C[4][Relieve Chest Ache (Small)]' 'name': 'Mammary Pulsar' 'icon_index': !!int '529' 'price': !!int '0' @@ -102,15 +88,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'A mischievous tentacle bra that keeps the nipples and breasts on the - - verge of climax. It''s very difficult to climax when masturbating with - - this underwear.\n\C[6][Constant Breast & Nipple Sensation - - (Small)][Constant Breast & Nipple Ache (Large)]\C[10][No Climax During - - Chest Masturbation]' + 'description': 'A mischievous tentacle bra that keeps the nipples and breasts on the\nverge of climax. It''s very difficult to climax when masturbating with\nthis underwear. \C[6][Constant Breast & Nipple Sensation\n(Small)][Constant Breast & Nipple Ache (Large)]\C[10][No Climax During\nChest Masturbation]' 'name': 'Tentacle Bra' 'icon_index': !!int '74' 'price': !!int '0' @@ -225,11 +203,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s small, pale pink nipples that stand out. The sensation - - against the hand is pleasant. Due to their sensitivity, they require - - careful handling.\nCurrent Ache Value:\C[6]\V[62]' + 'description': 'Mashiro''s small, pale pink nipples that stand out. The sensation\nagainst the hand is pleasant. Due to their sensitivity, they require\ncareful handling. Current Ache Value:\C[6]\V[62]' 'name': 'Cherry-Colored Nipples' 'icon_index': !!int '10' 'price': !!int '0' @@ -248,13 +222,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s erect nipples, swollen and more vibrant in color and - - hardness. Extremely sensitive, they feel like two clitorises on her - - chest, making it difficult to move quickly.\nNormal Attack Obstruction - - Effect When Wearing Tops. Current Ache Value:\C[6]\V[62]' + 'description': 'Mashiro''s erect nipples, swollen and more vibrant in color and\nhardness. Extremely sensitive, they feel like two clitorises on her\nchest, making it difficult to move quickly. Normal Attack Obstruction\nEffect When Wearing Tops. Current Ache Value:\C[6]\V[62]' 'name': 'Erect Nipples' 'icon_index': !!int '51' 'price': !!int '0' @@ -273,15 +241,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Rings that tighten and erect the nipples. Simply wearing them provides - - nipple sensation. When wearing tops, the friction increases pleasure, - - making movement difficult.\n\C[10][Normal Attack - - Obstruction]\C[6][Nipple Pleasure While Walking]\C[4][Relieve Nipple - - Ache (Small)]' + 'description': 'Rings that tighten and erect the nipples. Simply wearing them provides\nnipple sensation. When wearing tops, the friction increases pleasure,\nmaking movement difficult. \C[10][Normal Attack\nObstruction]\C[6][Nipple Pleasure While Walking]\C[4][Relieve Nipple\nAche (Small)]' 'name': 'Nipple Rings' 'icon_index': !!int '37' 'price': !!int '0' @@ -304,11 +264,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A lewd device that sticks to the nipples and provides sweet, itchy - - vibrating stimulation. The vibrations make her upper body lose - - strength.\n\C[6]Vibration During TP/HP Charge' + 'description': 'A lewd device that sticks to the nipples and provides sweet, itchy\nvibrating stimulation. The vibrations make her upper body lose\nstrength. \C[6]Vibration During TP/HP Charge' 'name': 'Nipple Rotor' 'icon_index': !!int '26' 'price': !!int '0' @@ -327,15 +283,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A nipple dome-type lewd device with a tongue-like base that drips - - saliva-like liquid, licking and sucking the nipples. The ecstasy of - - being licked is irresistible.\n\C[10][Attack Focus - - Obstruction]\C[6][Constant Nipple Pleasure]\C[4][Relieve Nipple Ache - - (Large)]' + 'description': 'A nipple dome-type lewd device with a tongue-like base that drips\nsaliva-like liquid, licking and sucking the nipples. The ecstasy of\nbeing licked is irresistible. \C[10][Attack Focus\nObstruction]\C[6][Constant Nipple Pleasure]\C[4][Relieve Nipple Ache\n(Large)]' 'name': 'Neburi Dome' 'icon_index': !!int '540' 'price': !!int '0' @@ -446,11 +394,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A talisman that seals nipple sensation and prevents nipple-related - - status ailments.\r \C[3][Reduce Nipple Status Ailments][Reduce Nipple - - Ache]' + 'description': 'A talisman that seals nipple sensation and prevents nipple-related\nstatus ailments.\r \C[3][Reduce Nipple Status Ailments][Reduce Nipple\nAche]' 'name': 'Sealed Lust Nipple Talisman' 'icon_index': !!int '239' 'price': !!int '1000' @@ -473,11 +417,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s tightly closed labia with a cute single line. When aroused, - - they swell and open, revealing vibrant and delicate petals.\nCurrent - - Ache Value:\C[6]\V[63]' + 'description': 'Mashiro''s tightly closed labia with a cute single line. When aroused,\nthey swell and open, revealing vibrant and delicate petals. Current\nAche Value:\C[6]\V[63]' 'name': 'Closed Labia' 'icon_index': !!int '10' 'price': !!int '0' @@ -496,13 +436,7 @@ 'etype_id': !!int '2' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s flushed, mucus-covered labia that string together. With each - - step, the soft flesh rubs together, creating an obscene harmony of wet - - sounds beneath her.\nSensation Effect While Sitting. Current Ache - - Value:\C[6]\V[63]' + 'description': 'Mashiro''s flushed, mucus-covered labia that string together. With each\nstep, the soft flesh rubs together, creating an obscene harmony of wet\nsounds beneath her. Sensation Effect While Sitting. Current Ache\nValue:\C[6]\V[63]' 'name': 'Stringy Crevice' 'icon_index': !!int '530' 'price': !!int '0' @@ -521,15 +455,7 @@ 'etype_id': !!int '2' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A lewd binding method that tightly constricts the crotch and presses - - the clitoris with a lump.\r \C[6][Labia Pleasure While - - Walking][Clitoral Pleasure While Walking]\C[4][Relieve Labia Ache - - (Small)]\n[Relieve Clitoral Ache (Small)]\C[10][Labia Sensation After - - Attack]' + 'description': 'A lewd binding method that tightly constricts the crotch and presses\nthe clitoris with a lump.\r \C[6][Labia Pleasure While\nWalking][Clitoral Pleasure While Walking]\C[4][Relieve Labia Ache\n(Small)] [Relieve Clitoral Ache (Small)]\C[10][Labia Sensation After\nAttack]' 'name': 'Crotch Rope Binding' 'icon_index': !!int '59' 'price': !!int '0' @@ -552,13 +478,7 @@ 'etype_id': !!int '2' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mechanical underwear that teases the labia and clitoris with - - vibrations. A password is required to remove it.\r \C[6][Constant - - Labia Pleasure][Constant Clitoral Pleasure]\n\C[4][Relieve Labia Ache - - (Small)][Relieve Clitoral Ache (Large)]' + 'description': 'Mechanical underwear that teases the labia and clitoris with\nvibrations. A password is required to remove it.\r \C[6][Constant\nLabia Pleasure][Constant Clitoral Pleasure] \C[4][Relieve Labia Ache\n(Small)][Relieve Clitoral Ache (Large)]' 'name': 'Vibrator Belt' 'icon_index': !!int '546' 'price': !!int '0' @@ -577,15 +497,7 @@ 'etype_id': !!int '2' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mischievous tentacle panties that keep the entire genital area on the - - verge of climax. It''s very difficult to climax when masturbating with - - this underwear.\n\C[6][Constant Labia & Clitoral Sensation - - (Small)][Constant Labia & Clitoral Ache (Large)]\C[10][No Climax - - During Crotch Masturbation]' + 'description': 'Mischievous tentacle panties that keep the entire genital area on the\nverge of climax. It''s very difficult to climax when masturbating with\nthis underwear. \C[6][Constant Labia & Clitoral Sensation\n(Small)][Constant Labia & Clitoral Ache (Large)]\C[10][No Climax\nDuring Crotch Masturbation]' 'name': 'Tentacle Underwear' 'icon_index': !!int '75' 'price': !!int '0' @@ -700,11 +612,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A talisman that seals labia sensation and prevents labia-related - - status ailments.\r \C[3][Reduce Labia Status Ailments][Reduce Labia - - Ache]' + 'description': 'A talisman that seals labia sensation and prevents labia-related\nstatus ailments.\r \C[3][Reduce Labia Status Ailments][Reduce Labia\nAche]' 'name': 'Sealed Lust Genital Talisman' 'icon_index': !!int '239' 'price': !!int '1000' @@ -727,11 +635,7 @@ 'etype_id': !!int '2' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s modest and small ultimate weak spot, protected by her - - foreskin. This tiny nub is densely packed with sensory nerves and must - - be touched gently to avoid pain.\nCurrent Ache Value:\C[6]\V[64]' + 'description': 'Mashiro''s modest and small ultimate weak spot, protected by her\nforeskin. This tiny nub is densely packed with sensory nerves and must\nbe touched gently to avoid pain. Current Ache Value:\C[6]\V[64]' 'name': 'Modest Clitoris' 'icon_index': !!int '10' 'price': !!int '0' @@ -750,13 +654,7 @@ 'etype_id': !!int '3' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Excited and swollen, her ultimate weak point emerges from the - - foreskin. The pleasure from its hypersensitivity is unparalleled by - - any other erogenous zone.\nSprint Attack Obstruction Effect When - - Wearing Panties. Current Ache Value:\C[6]\V[64]' + 'description': 'Excited and swollen, her ultimate weak point emerges from the\nforeskin. The pleasure from its hypersensitivity is unparalleled by\nany other erogenous zone. Sprint Attack Obstruction Effect When\nWearing Panties. Current Ache Value:\C[6]\V[64]' 'name': 'Exposed Clitoris' 'icon_index': !!int '71' 'price': !!int '0' @@ -775,13 +673,7 @@ 'etype_id': !!int '3' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A communication device snugly fitted at the base of the clitoris. When - - wearing panties, the friction naturally causes a hunched - - posture.\n\C[10][Sprint Attack Obstruction]\C[6][Clitoral Pleasure - - While Walking]\C[4][Relieve Clitoral Ache (Small)]' + 'description': 'A communication device snugly fitted at the base of the clitoris. When\nwearing panties, the friction naturally causes a hunched posture.\n\C[10][Sprint Attack Obstruction]\C[6][Clitoral Pleasure While\nWalking]\C[4][Relieve Clitoral Ache (Small)]' 'name': 'Communication Clit Ring' 'icon_index': !!int '558' 'price': !!int '0' @@ -800,11 +692,7 @@ 'etype_id': !!int '3' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A traditional egg-shaped lewd device that stimulates the clitoris with - - mechanical vibrations. Just having it inserted makes her feel - - strangely lewd.\n\C[6]Vibration During TP/HP Charge' + 'description': 'A traditional egg-shaped lewd device that stimulates the clitoris with\nmechanical vibrations. Just having it inserted makes her feel\nstrangely lewd. \C[6]Vibration During TP/HP Charge' 'name': 'Clitoral Rotor' 'icon_index': !!int '26' 'price': !!int '0' @@ -823,15 +711,7 @@ 'etype_id': !!int '3' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A lewd device that licks and sucks the clitoris while emitting special - - erotic light from all directions. The gentle pleasure feels like her - - lower body is melting away.\n\C[10][Attack Focus - - Obstruction]\C[6][Constant Clitoral Pleasure]\C[4][Relieve Clitoral - - Ache (Large)]' + 'description': 'A lewd device that licks and sucks the clitoris while emitting special\nerotic light from all directions. The gentle pleasure feels like her\nlower body is melting away. \C[10][Attack Focus\nObstruction]\C[6][Constant Clitoral Pleasure]\C[4][Relieve Clitoral\nAche (Large)]' 'name': 'Clit Onahole' 'icon_index': !!int '541' 'price': !!int '0' @@ -942,11 +822,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A talisman that seals clitoral sensation and prevents clitoral-related - - status ailments.\r \C[3][Reduce Clitoral Status Ailments][Reduce - - Clitoral Ache]' + 'description': 'A talisman that seals clitoral sensation and prevents clitoral-related\nstatus ailments.\r \C[3][Reduce Clitoral Status Ailments][Reduce\nClitoral Ache]' 'name': 'Sealed Lust Core Talisman' 'icon_index': !!int '239' 'price': !!int '1000' @@ -969,11 +845,7 @@ 'etype_id': !!int '3' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s healthy and tightly closed vagina. It seems her sensitive - - spots are concentrated more towards the back than the front.\nCurrent - - Ache Value:\C[6]\V[65]' + 'description': 'Mashiro''s healthy and tightly closed vagina. It seems her sensitive\nspots are concentrated more towards the back than the front. Current\nAche Value:\C[6]\V[65]' 'name': 'Tight Vaginal Walls' 'icon_index': !!int '10' 'price': !!int '0' @@ -992,11 +864,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s wet and aroused honey pot, seeking stimulation. The soft - - inner walls cling together, trying to soothe their - - loneliness.\nCurrent Ache Value:\C[6]\V[65]' + 'description': 'Mashiro''s wet and aroused honey pot, seeking stimulation. The soft\ninner walls cling together, trying to soothe their loneliness. Current\nAche Value:\C[6]\V[65]' 'name': 'Dripping Wet Honey Pot' 'icon_index': !!int '52' 'price': !!int '0' @@ -1015,13 +883,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A thick, traditional lewd device modeled after a male organ. Simple - - yet capable of providing unparalleled pleasure to the entire - - vagina.\n\C[10][Sprint Attack Obstruction]\C[6][Vaginal Pleasure While - - Walking]\C[4][Relieve Vaginal & Uterine Ache (Large)]' + 'description': 'A thick, traditional lewd device modeled after a male organ. Simple\nyet capable of providing unparalleled pleasure to the entire vagina.\n\C[10][Sprint Attack Obstruction]\C[6][Vaginal Pleasure While\nWalking]\C[4][Relieve Vaginal & Uterine Ache (Large)]' 'name': 'Extra-Thick Dildo' 'icon_index': !!int '44' 'price': !!int '0' @@ -1044,13 +906,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'An ancient egg-shaped lewd device that stimulates the inside of the - - vagina with mechanical vibrations. Just having it inside drives her - - rationality wild with a mix of foreign sensation and - - pleasure.\n\C[6]Vibration During TP/HP Charge' + 'description': 'An ancient egg-shaped lewd device that stimulates the inside of the\nvagina with mechanical vibrations. Just having it inside drives her\nrationality wild with a mix of foreign sensation and pleasure.\n\C[6]Vibration During TP/HP Charge' 'name': 'Vaginal Rotor' 'icon_index': !!int '26' 'price': !!int '0' @@ -1073,13 +929,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A vaginal pleasure-focused lewd device designed to press against the - - G-spot and not let go. Whether tightening or relaxing, the G-spot - - feels delightful.\n\C[10][Sprint Attack Obstruction]\C[6][Vaginal - - Pleasure While Walking]\C[4][Relieve Vaginal Ache (Medium)]' + 'description': 'A vaginal pleasure-focused lewd device designed to press against the\nG-spot and not let go. Whether tightening or relaxing, the G-spot\nfeels delightful. \C[10][Sprint Attack Obstruction]\C[6][Vaginal\nPleasure While Walking]\C[4][Relieve Vaginal Ache (Medium)]' 'name': 'Orga Star' 'icon_index': !!int '542' 'price': !!int '0' @@ -1190,11 +1040,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A talisman that seals vaginal sensation and prevents vaginal-related - - status ailments.\r \C[3][Reduce Vaginal Status Ailments][Reduce - - Vaginal & Labia Ache]' + 'description': 'A talisman that seals vaginal sensation and prevents vaginal-related\nstatus ailments.\r \C[3][Reduce Vaginal Status Ailments][Reduce\nVaginal & Labia Ache]' 'name': 'Sealed Lust Honey Pot Talisman' 'icon_index': !!int '239' 'price': !!int '1000' @@ -1217,11 +1063,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s healthy uterus, seemingly blessed with fertility. Recently, - - as part of puberty, it occasionally heats up, causing trouble for its - - owner.\nCurrent Ache Value:\C[6]\V[66]' + 'description': 'Mashiro''s healthy uterus, seemingly blessed with fertility. Recently,\nas part of puberty, it occasionally heats up, causing trouble for its\nowner. Current Ache Value:\C[6]\V[66]' 'name': 'Healthy Womb' 'icon_index': !!int '10' 'price': !!int '0' @@ -1240,13 +1082,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s uterus, now awakened to pleasure and vulnerable to - - stimulation. When the depths of her vagina are touched, she - - experiences a floating, euphoric climax throughout her body.\nGains - - Uterine Sensation When Taking Damage. Current Ache Value:\C[6]\V[66]' + 'description': 'Mashiro''s uterus, now awakened to pleasure and vulnerable to\nstimulation. When the depths of her vagina are touched, she\nexperiences a floating, euphoric climax throughout her body. Gains\nUterine Sensation When Taking Damage. Current Ache Value:\C[6]\V[66]' 'name': 'Lustful Portio' 'icon_index': !!int '55' 'price': !!int '0' @@ -1265,15 +1101,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A seal-type erotic device that sends special electrical signals to the - - lower abdomen, causing the cervix to tremble and leading to a cervical - - orgasm. The sweet ecstasy renders one unable to act.\n\C[6][Constant - - Cervical Pleasure]\C[4][Cervical Ache Relief (Medium)]\C[4][Occasional - - Ecstasy Induction]' + 'description': 'A seal-type erotic device that sends special electrical signals to the\nlower abdomen, causing the cervix to tremble and leading to a cervical\norgasm. The sweet ecstasy renders one unable to act. \C[6][Constant\nCervical Pleasure]\C[4][Cervical Ache Relief (Medium)]\C[4][Occasional\nEcstasy Induction]' 'name': 'Uterus Vibration Seal' 'icon_index': !!int '540' 'price': !!int '1000' @@ -1292,13 +1120,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A completely aroused, throbbing, selfish uterus descending downward. - - It pulsates like a heartbeat, and with each pulse, the sexual ache - - throughout the body is renewed.\nGain cervical sensation upon taking - - damage.\n\C[6][Constant Masturbation Urge (Extra Large)]' + 'description': 'A completely aroused, throbbing, selfish uterus descending downward.\nIt pulsates like a heartbeat, and with each pulse, the sexual ache\nthroughout the body is renewed. Gain cervical sensation upon taking\ndamage. \C[6][Constant Masturbation Urge (Extra Large)]' 'name': 'Parasitized Uterus' 'icon_index': !!int '55' 'price': !!int '0' @@ -1432,11 +1254,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A talisman that seals cervical sensations and blocks cervical-related - - status ailments.\r \C[3][Reduced Cervical Status Ailments][Reduced - - Cervical Ache]' + 'description': 'A talisman that seals cervical sensations and blocks cervical-related\nstatus ailments.\r \C[3][Reduced Cervical Status Ailments][Reduced\nCervical Ache]' 'name': 'Sealed Lust Uterus Tag' 'icon_index': !!int '239' 'price': !!int '1000' @@ -1459,11 +1277,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s irresistibly soft and squishy butt. It seems she already has - - a natural talent for feeling pleasure here.\nCurrent Ache - - Value:\C[6]\V[67]' + 'description': 'Mashiro''s irresistibly soft and squishy butt. It seems she already has\na natural talent for feeling pleasure here. Current Ache\nValue:\C[6]\V[67]' 'name': 'Graceful Butt' 'icon_index': !!int '10' 'price': !!int '0' @@ -1482,13 +1296,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Mashiro''s anus, transformed into a lewd second female organ. - - Forgetting its original function, it craves insertion as a depraved - - slutty hole.\nSensation effect while sitting. Current Ache - - Value:\C[6]\V[67]' + 'description': 'Mashiro''s anus, transformed into a lewd second female organ.\nForgetting its original function, it craves insertion as a depraved\nslutty hole. Sensation effect while sitting. Current Ache\nValue:\C[6]\V[67]' 'name': 'Needy Anal' 'icon_index': !!int '63' 'price': !!int '0' @@ -1507,15 +1315,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'An ancient egg-shaped erotic device that stimulates the anus with - - mechanical vibrations. Just having it inside creates a sense of - - foreignness and pleasure that drives one mad.\n\C[10][Magic - - Concentration Disruption]\C[6][Anal Pleasure While Walking]\C[4][Anal - - Ache Relief (Medium)]' + 'description': 'An ancient egg-shaped erotic device that stimulates the anus with\nmechanical vibrations. Just having it inside creates a sense of\nforeignness and pleasure that drives one mad. \C[10][Magic\nConcentration Disruption]\C[6][Anal Pleasure While Walking]\C[4][Anal\nAche Relief (Medium)]' 'name': 'Anal Rotor' 'icon_index': !!int '26' 'price': !!int '1000' @@ -1538,13 +1338,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'An erotic device modified from a male prostate stimulator for female - - use. Whether tightening or relaxing, the anus feels good either - - way.\n\C[6][Anal Pleasure While Walking]\C[4][Anal Ache Relief - - (Medium)]' + 'description': 'An erotic device modified from a male prostate stimulator for female\nuse. Whether tightening or relaxing, the anus feels good either way.\n\C[6][Anal Pleasure While Walking]\C[4][Anal Ache Relief (Medium)]' 'name': 'Ene Magra' 'icon_index': !!int '542' 'price': !!int '0' @@ -1567,13 +1361,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Magical anal beads that fill the anus completely. They move in sync - - with the butt''s movements, causing the anus to writhe even more. Comes - - with cat-ear magic.\n\C[6][Anal Pleasure While Walking]\C[4][Anal Ache - - Relief (Medium)]' + 'description': 'Magical anal beads that fill the anus completely. They move in sync\nwith the butt''s movements, causing the anus to writhe even more. Comes\nwith cat-ear magic. \C[6][Anal Pleasure While Walking]\C[4][Anal Ache\nRelief (Medium)]' 'name': 'Anyaal Vibe' 'icon_index': !!int '45' 'price': !!int '0' @@ -1665,9 +1453,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A talisman that seals anal sensations and blocks anal-related status - - ailments.\r \C[3][Reduced Anal Status Ailments][Reduced Anal Ache]' + 'description': 'A talisman that seals anal sensations and blocks anal-related status\nailments.\r \C[3][Reduced Anal Status Ailments][Reduced Anal Ache]' 'name': 'Sealed Lust Anal Tag' 'icon_index': !!int '239' 'price': !!int '0' @@ -1686,11 +1472,7 @@ 'etype_id': !!int '3' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A beautifully curved upper body that''s pleasing to the eyes. Supple - - and soft. It seems the muscle mass is well-adjusted to maintain - - agility.' + 'description': 'A beautifully curved upper body that''s pleasing to the eyes. Supple\nand soft. It seems the muscle mass is well-adjusted to maintain\nagility.' 'name': 'No Outerwear' 'icon_index': !!int '529' 'price': !!int '0' @@ -1709,9 +1491,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A tight suit for female spies. It offers considerable - - defense.\nCurrent Durability:\C[6]\V[105]' + 'description': 'A tight suit for female spies. It offers considerable defense. Current\nDurability:\C[6]\V[105]' 'name': 'Asset Suit' 'icon_index': !!int '561' 'price': !!int '0' @@ -1730,11 +1510,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'The academy''s designated sailor uniform. The skirt tends to flip up - - easily. Surprisingly, it''s made of durable fabric and offers decent - - defense.\nCurrent Durability:\C[6]\V[106]' + 'description': 'The academy''s designated sailor uniform. The skirt tends to flip up\neasily. Surprisingly, it''s made of durable fabric and offers decent\ndefense. Current Durability:\C[6]\V[106]' 'name': 'Sailor Uniform' 'icon_index': !!int '562' 'price': !!int '0' @@ -1753,11 +1529,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'The academy''s designated gym uniform and bloomers. For some reason, it - - has less fabric than regular bloomers, covering an area similar to - - underwear.\nCurrent Durability:\C[6]\V[107]' + 'description': 'The academy''s designated gym uniform and bloomers. For some reason, it\nhas less fabric than regular bloomers, covering an area similar to\nunderwear. Current Durability:\C[6]\V[107]' 'name': 'Gym Clothes' 'icon_index': !!int '564' 'price': !!int '0' @@ -1822,11 +1594,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'An infiltration suit from several generations ago for female spies. - - Much thinner, sturdier, and tighter than current spy suits. The body - - line is almost completely exposed.' + 'description': 'An infiltration suit from several generations ago for female spies.\nMuch thinner, sturdier, and tighter than current spy suits. The body\nline is almost completely exposed.' 'name': 'Catsuit' 'icon_index': !!int '578' 'price': !!int '0' @@ -1918,9 +1686,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A shiny, smooth body. Despite having prominent curves, it''s toned and - - firm from training.' + 'description': 'A shiny, smooth body. Despite having prominent curves, it''s toned and\nfirm from training.' 'name': 'No Innerwear' 'icon_index': !!int '530' 'price': !!int '0' @@ -1939,9 +1705,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Tight tights for female spies. Extremely thin and supple, it feels - - like wearing nothing at all.\nCurrent Durability:\C[6]\V[101]' + 'description': 'Tight tights for female spies. Extremely thin and supple, it feels\nlike wearing nothing at all. Current Durability:\C[6]\V[101]' 'name': 'Asset Innerwear' 'icon_index': !!int '560' 'price': !!int '0' @@ -1960,11 +1724,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Women''s underwear. Mashiro is indifferent to sexuality, so the design - - lacks sex appeal, but that''s charming in its own way.\nCurrent - - Durability:\C[6]\V[102]' + 'description': 'Women''s underwear. Mashiro is indifferent to sexuality, so the design\nlacks sex appeal, but that''s charming in its own way. Current\nDurability:\C[6]\V[102]' 'name': 'Underwear' 'icon_index': !!int '563' 'price': !!int '0' @@ -1983,11 +1743,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'The academy''s designated swimsuit. A tight-fitting competitive-style - - swimsuit. For some reason, wearing under-shorts is prohibited by - - school rules.\nCurrent Durability:\C[6]\V[103]' + 'description': 'The academy''s designated swimsuit. A tight-fitting competitive-style\nswimsuit. For some reason, wearing under-shorts is prohibited by\nschool rules. Current Durability:\C[6]\V[103]' 'name': 'Swimsuit' 'icon_index': !!int '565' 'price': !!int '0' @@ -2010,11 +1766,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Sturdy iron underwear that restrains sexual pleasure. As long as it''s - - worn, neither intercourse nor masturbation is possible. It cannot be - - removed without a key.' + 'description': 'Sturdy iron underwear that restrains sexual pleasure. As long as it''s\nworn, neither intercourse nor masturbation is possible. It cannot be\nremoved without a key.' 'name': 'Chastity Belt' 'icon_index': !!int '566' 'price': !!int '0' @@ -2167,11 +1919,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A ring-shaped compact communicator for contacting the organization. - - The special alloy perfectly conforms to the worn area and cannot be - - removed.' + 'description': 'A ring-shaped compact communicator for contacting the organization.\nThe special alloy perfectly conforms to the worn area and cannot be\nremoved.' 'name': 'Communication Device' 'icon_index': !!int '558' 'price': !!int '0' @@ -2190,11 +1938,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A ring-shaped compact communicator for contacting the organization. - - The special alloy perfectly conforms to the worn area and cannot be - - removed.' + 'description': 'A ring-shaped compact communicator for contacting the organization.\nThe special alloy perfectly conforms to the worn area and cannot be\nremoved.' 'name': 'Communication Device (Clitoris)' 'icon_index': !!int '558' 'price': !!int '0' @@ -2393,9 +2137,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A favorite laser gun. A masterpiece with a balanced combination of - - power and usability.\n\C[6]Bullet Attribute Attack Power:300' + 'description': 'A favorite laser gun. A masterpiece with a balanced combination of\npower and usability. \C[6]Bullet Attribute Attack Power:300' 'name': 'Electromagnetic Gun' 'icon_index': !!int '153' 'price': !!int '2000' @@ -2414,11 +2156,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'An upgraded electromagnetic gun incorporating a computing device. - - Greatly enhanced power while maintaining ease of use.\n\C[6]Bullet - - Attribute Attack Power:400' + 'description': 'An upgraded electromagnetic gun incorporating a computing device.\nGreatly enhanced power while maintaining ease of use. \C[6]Bullet\nAttribute Attack Power:400' 'name': 'Electromagnetic Gun-NT' 'icon_index': !!int '153' 'price': !!int '4000' @@ -2437,11 +2175,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A newly prototyped electromagnetic gun. By adopting a charging system, - - it specializes in wide-area attacks.\n\C[6]Bullet Attribute Attack - - Power:350 Wide-Area Shooting Power Increase:150' + 'description': 'A newly prototyped electromagnetic gun. By adopting a charging system,\nit specializes in wide-area attacks. \C[6]Bullet Attribute Attack\nPower:350 Wide-Area Shooting Power Increase:150' 'name': 'Scatter Electromagnetic Cannon' 'icon_index': !!int '153' 'price': !!int '7000' @@ -2460,11 +2194,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A newly prototyped electromagnetic gun. With high accuracy, it - - specializes in single-target attacks.\n\C[6]Bullet Attribute Attack - - Power:350 Single-Target Shooting Power Increase:150' + 'description': 'A newly prototyped electromagnetic gun. With high accuracy, it\nspecializes in single-target attacks. \C[6]Bullet Attribute Attack\nPower:350 Single-Target Shooting Power Increase:150' 'name': 'Linked Electromagnetic Cannon' 'icon_index': !!int '153' 'price': !!int '7000' @@ -2483,11 +2213,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A high-spec railgun boasting world-class performance. The new photon - - ring improves TP efficiency as well. This is all you - - need.\n\C[6]Bullet Attribute Attack Power:600' + 'description': 'A high-spec railgun boasting world-class performance. The new photon\nring improves TP efficiency as well. This is all you need. \C[6]Bullet\nAttribute Attack Power:600' 'name': 'Vitor Nova' 'icon_index': !!int '153' 'price': !!int '12000' @@ -2640,9 +2366,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A sharp and lightweight bayonet. Its ease of use allows it to be used - - without affecting gunfire.\n\C[6]Slash Attribute Attack Power::300' + 'description': 'A sharp and lightweight bayonet. Its ease of use allows it to be used\nwithout affecting gunfire. \C[6]Slash Attribute Attack Power::300' 'name': 'Bayonet' 'icon_index': !!int '397' 'price': !!int '2000' @@ -2661,11 +2385,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A legendary sword crafted with phantom metal and magic stones. Its - - swing is as light as a feather, and its slash is as heavy as - - steel.\n\C[6]Slash Attribute Attack Power: 400' + 'description': 'A legendary sword crafted with phantom metal and magic stones. Its\nswing is as light as a feather, and its slash is as heavy as steel.\n\C[6]Slash Attribute Attack Power: 400' 'name': 'Mithril Blade' 'icon_index': !!int '251' 'price': !!int '4000' @@ -2684,11 +2404,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A newly prototyped blade. Its long, thin yet durable blade sharply - - cuts through a wide area.\n\C[6]Slash Attribute Attack Power: 350 - - Range Slash Power Increase: 150' + 'description': 'A newly prototyped blade. Its long, thin yet durable blade sharply\ncuts through a wide area. \C[6]Slash Attribute Attack Power: 350 Range\nSlash Power Increase: 150' 'name': 'Thin Sharp Hard Blade' 'icon_index': !!int '148' 'price': !!int '7000' @@ -2711,11 +2427,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A newly prototyped blade. Its heavy, thick blade delivers a single - - strike that cleaves enemies in two.\n\C[6]Slash Attribute Attack - - Power: 350 Single Target Slash Power Increase: 150' + 'description': 'A newly prototyped blade. Its heavy, thick blade delivers a single\nstrike that cleaves enemies in two. \C[6]Slash Attribute Attack Power:\n350 Single Target Slash Power Increase: 150' 'name': 'Heavy Hard Blade' 'icon_index': !!int '394' 'price': !!int '7000' @@ -2738,11 +2450,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'The ultimate silver gunblade blessed by the gods. Its holy power also - - increases TP. Its mission is to eradicate every last piece of - - flesh.\n\C[6]Slash Attribute Attack Power: 600' + 'description': 'The ultimate silver gunblade blessed by the gods. Its holy power also\nincreases TP. Its mission is to eradicate every last piece of flesh.\n\C[6]Slash Attribute Attack Power: 600' 'name': 'Blessed Ritual Bayonet' 'icon_index': !!int '397' 'price': !!int '12000' @@ -3309,9 +3017,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A left earring embedded with a magic stone that calms the mind. - - Wearing it increases Max HP.\n\C[6]Max HP +100' + 'description': 'A left earring embedded with a magic stone that calms the mind.\nWearing it increases Max HP. \C[6]Max HP +100' 'name': 'Earring of Vitality' 'icon_index': !!int '516' 'price': !!int '3000' @@ -3330,11 +3036,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A left earring embedded with a magic stone that calms the mind. High - - technology boosts the power of the magic stone.\n\C[6]Max HP +200 HP - - Charge Recovery Amount UP' + 'description': 'A left earring embedded with a magic stone that calms the mind. High\ntechnology boosts the power of the magic stone. \C[6]Max HP +200 HP\nCharge Recovery Amount UP' 'name': 'Earring of Perseverance' 'icon_index': !!int '516' 'price': !!int '6000' @@ -3422,11 +3124,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A left earring embedded with a magic stone blessed with vitality - - recovery. Wearing it enables natural HP recovery.\n\C[6]Natural - - Recovery: Small' + 'description': 'A left earring embedded with a magic stone blessed with vitality\nrecovery. Wearing it enables natural HP recovery. \C[6]Natural\nRecovery: Small' 'name': 'Earring of Healing' 'icon_index': !!int '515' 'price': !!int '3000' @@ -3445,11 +3143,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A left earring embedded with a magic stone blessed with vitality - - recovery. High technology boosts the power of the magic - - stone.\n\C[6]Natural Recovery: Medium' + 'description': 'A left earring embedded with a magic stone blessed with vitality\nrecovery. High technology boosts the power of the magic stone.\n\C[6]Natural Recovery: Medium' 'name': 'Earring of Recovery' 'icon_index': !!int '515' 'price': !!int '6000' @@ -3491,11 +3185,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A charm imbued with the power of sunlit protection. A masterpiece of - - science and magic technology, extremely valuable.\n\C[6]Max HP +300 - - Natural Recovery: Large' + 'description': 'A charm imbued with the power of sunlit protection. A masterpiece of\nscience and magic technology, extremely valuable. \C[6]Max HP +300\nNatural Recovery: Large' 'name': 'Sunlit Earrings' 'icon_index': !!int '586' 'price': !!int '20000' @@ -3533,9 +3223,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A right earring embedded with a magic stone for muscle enhancement. - - Increases damage dealt to enemies.\n\C[6]Attack Power *1.2' + 'description': 'A right earring embedded with a magic stone for muscle enhancement.\nIncreases damage dealt to enemies. \C[6]Attack Power *1.2' 'name': 'Earring of Attack' 'icon_index': !!int '517' 'price': !!int '3000' @@ -3554,11 +3242,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A right earring embedded with a magic stone for muscle enhancement. - - High technology boosts the power of the magic stone.\n\C[6]Attack - - Power *1.3' + 'description': 'A right earring embedded with a magic stone for muscle enhancement.\nHigh technology boosts the power of the magic stone. \C[6]Attack Power\n*1.3' 'name': 'Earring of Ferocity' 'icon_index': !!int '517' 'price': !!int '6000' @@ -3646,11 +3330,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A right earring embedded with a magic stone blessed with skill - - improvement. Wearing it increases TP at the start of - - battle.\n\C[6]Initial TP +1' + 'description': 'A right earring embedded with a magic stone blessed with skill\nimprovement. Wearing it increases TP at the start of battle.\n\C[6]Initial TP +1' 'name': 'Earring of Dexterity' 'icon_index': !!int '550' 'price': !!int '3000' @@ -3669,11 +3349,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A right earring embedded with a magic stone blessed with skill - - improvement. High technology boosts the power of the magic - - stone.\n\C[6]Initial TP +1 TP Recovery Amount +1' + 'description': 'A right earring embedded with a magic stone blessed with skill\nimprovement. High technology boosts the power of the magic stone.\n\C[6]Initial TP +1 TP Recovery Amount +1' 'name': 'Earring of Skill' 'icon_index': !!int '550' 'price': !!int '6000' @@ -3715,11 +3391,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A charm imbued with the power of moonlit protection. A masterpiece of - - science and magic technology, extremely valuable.\n\C[6]Attack Power - - *1.4 Initial TP +2 TP Recovery Amount +2' + 'description': 'A charm imbued with the power of moonlit protection. A masterpiece of\nscience and magic technology, extremely valuable. \C[6]Attack Power\n*1.4 Initial TP +2 TP Recovery Amount +2' 'name': 'Moonlit Earrings' 'icon_index': !!int '587' 'price': !!int '20000' @@ -3761,11 +3433,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A charm embedded with a magic stone that attracts fortune. Wearing it - - increases the amount of money obtained after battle.\n\C[6]Money - - Obtained +50%' + 'description': 'A charm embedded with a magic stone that attracts fortune. Wearing it\nincreases the amount of money obtained after battle. \C[6]Money\nObtained +50%' 'name': 'Charm of Fortune' 'icon_index': !!int '514' 'price': !!int '3000' @@ -3784,9 +3452,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A charm embedded with a magic stone that attracts fortune. Wearing it - - increases item drop rates after battle.\n\C[6]Item Drop Rate +100%' + 'description': 'A charm embedded with a magic stone that attracts fortune. Wearing it\nincreases item drop rates after battle. \C[6]Item Drop Rate +100%' 'name': 'Charm of Luck' 'icon_index': !!int '525' 'price': !!int '3000' @@ -3805,11 +3471,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A charm embedded with a magic stone that attracts fortune. High - - technology boosts the power of the magic stone.\n\C[6]Money Obtained - - +75% Item Drop Rate +150%' + 'description': 'A charm embedded with a magic stone that attracts fortune. High\ntechnology boosts the power of the magic stone. \C[6]Money Obtained\n+75% Item Drop Rate +150%' 'name': 'Charm of Miracles' 'icon_index': !!int '521' 'price': !!int '6000' @@ -3828,11 +3490,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A miraculous fragment said to be created by the gods. Wearing it - - grants great fortune.\n\C[6]Money Obtained +100% Item Drop Rate +200% - - Critical, Evasion, Accuracy +30%' + 'description': 'A miraculous fragment said to be created by the gods. Wearing it\ngrants great fortune. \C[6]Money Obtained +100% Item Drop Rate +200%\nCritical, Evasion, Accuracy +30%' 'name': 'Tears of God' 'icon_index': !!int '585' 'price': !!int '20000' @@ -3886,9 +3544,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Nipple piercings embedded with lust stones. Wearing them stirs sexual - - desire from within.\n\C[6]Minimum Lust Value: 50' + 'description': 'Nipple piercings embedded with lust stones. Wearing them stirs sexual\ndesire from within. \C[6]Minimum Lust Value: 50' 'name': 'Earring of Lust N' 'icon_index': !!int '551' 'price': !!int '3000' @@ -3907,9 +3563,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Cursed clit piercings embedded with succubus crystals. Wearing them - - stirs carnal desire throughout the body.\n\C[6]Minimum Lust Value: 100' + 'description': 'Cursed clit piercings embedded with succubus crystals. Wearing them\nstirs carnal desire throughout the body. \C[6]Minimum Lust Value: 100' 'name': 'Earring of Arousal C' 'icon_index': !!int '551' 'price': !!int '3000' @@ -3928,9 +3582,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'Cursed navel piercings embedded with succubus crystals. Wearing them - - stirs carnal desire throughout the body.\n\C[6]Minimum Lust Value: 200' + 'description': 'Cursed navel piercings embedded with succubus crystals. Wearing them\nstirs carnal desire throughout the body. \C[6]Minimum Lust Value: 200' 'name': 'Earring of Cursed Lust V' 'icon_index': !!int '551' 'price': !!int '3000' @@ -3949,11 +3601,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A cursed sigil imbued with succubus magic. Unbearable sexual - - throbbing and lewd desires spread from the womb to the entire - - body.\n\C[6]Minimum Lust Value: 300' + 'description': 'A cursed sigil imbued with succubus magic. Unbearable sexual throbbing\nand lewd desires spread from the womb to the entire body. \C[6]Minimum\nLust Value: 300' 'name': 'Slave''s Lust Crest' 'icon_index': !!int '551' 'price': !!int '3000' @@ -3972,13 +3620,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A cursed magic circle combining succubus crystals, sigils, and ropes. - - Wearing it subjects you to an eternal throbbing of lustful - - torment.\n\C[6]Minimum Lust Value: 300 Sensation Stagger Immunity - - \C[10]Cursed' + 'description': 'A cursed magic circle combining succubus crystals, sigils, and ropes.\nWearing it subjects you to an eternal throbbing of lustful torment.\n\C[6]Minimum Lust Value: 300 Sensation Stagger Immunity \C[10]Cursed' 'name': 'Cursed Rope Mark of Corruption' 'icon_index': !!int '551' 'price': !!int '3000' @@ -4020,9 +3662,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'A seal imbued with mysterious power. Increases the number of times - - you can endure climax pleasure during battle.' + 'description': 'A seal imbued with mysterious power. Increases the number of times you\ncan endure climax pleasure during battle.' 'name': 'Pattern of Spirit' 'icon_index': !!int '536' 'price': !!int '5000' @@ -4041,9 +3681,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A seal imbued with mysterious power. Slightly reduces the occurrence - - of pleasure stagger.' + 'description': 'A seal imbued with mysterious power. Slightly reduces the occurrence\nof pleasure stagger.' 'name': 'Pattern of Reason' 'icon_index': !!int '552' 'price': !!int '5000' @@ -4062,9 +3700,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A seal imbued with mysterious power. Slightly suppresses the urge for - - masturbation while aroused.' + 'description': 'A seal imbued with mysterious power. Slightly suppresses the urge for\nmasturbation while aroused.' 'name': 'Pattern of Restraint' 'icon_index': !!int '537' 'price': !!int '5000' @@ -4083,11 +3719,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A seal imbued with mysterious power. It reduces sensations such as the - - pleasure from fabric rubbing against erect nipples or the clitoris, - - and the sensitivity of bouncing breasts.' + 'description': 'A seal imbued with mysterious power. It reduces sensations such as the\npleasure from fabric rubbing against erect nipples or the clitoris,\nand the sensitivity of bouncing breasts.' 'name': 'Pattern of Sensory Protection' 'icon_index': !!int '553' 'price': !!int '5000' @@ -4106,11 +3738,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '1' - !ruby/object:RPG::Armor - 'description': 'A bracelet that strengthens resistance to sexual arousal. It has - - effects of all patterns: mental strength, reason, endurance, and anti- - - lust.' + 'description': 'A bracelet that strengthens resistance to sexual arousal. It has\neffects of all patterns: mental strength, reason, endurance, and anti-\nlust.' 'name': 'Anti-Lust Emblem' 'icon_index': !!int '430' 'price': !!int '5000' @@ -4175,9 +3803,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'Women''s underwear. Kyoko, whose clitoris has become overly sensitive, - - feels too much and cannot wear panties.' + 'description': 'Women''s underwear. Kyoko, whose clitoris has become overly sensitive,\nfeels too much and cannot wear panties.' 'name': 'Underwear' 'icon_index': !!int '563' 'price': !!int '0' @@ -4196,9 +3822,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'A school-designated sailor uniform. The skirt is prone to flipping up. - - It is woven with durable fabric, surprisingly offering high defense.' + 'description': 'A school-designated sailor uniform. The skirt is prone to flipping up.\nIt is woven with durable fabric, surprisingly offering high defense.' 'name': 'Sailor Uniform' 'icon_index': !!int '562' 'price': !!int '0' @@ -4447,11 +4071,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '0' - !ruby/object:RPG::Armor - 'description': 'Breasts modified and developed by a succubus, rendered completely - - lewd. Each transformation generates sweet pleasure, causing the knees - - to weaken.\n\C[6]Pleasure from breasts occurs upon taking damage.' + 'description': 'Breasts modified and developed by a succubus, rendered completely\nlewd. Each transformation generates sweet pleasure, causing the knees\nto weaken. \C[6]Pleasure from breasts occurs upon taking damage.' 'name': 'Developed Breasts' 'icon_index': !!int '57' 'price': !!int '0' @@ -4474,13 +4094,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'Nipples modified and developed by a succubus, rendered completely - - lewd. They easily become erect and sensitive with minimal stimulation, - - causing the arms to lose strength.\n\C[6]Pleasure from nipples occurs - - during attacks.' + 'description': 'Nipples modified and developed by a succubus, rendered completely\nlewd. They easily become erect and sensitive with minimal stimulation,\ncausing the arms to lose strength. \C[6]Pleasure from nipples occurs\nduring attacks.' 'name': 'Developed Nipples' 'icon_index': !!int '51' 'price': !!int '0' @@ -4503,11 +4117,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'Labia modified and developed by a succubus, rendered completely lewd. - - The inner folds are constantly filled with lewd heat and - - itching.\n\C[6]High chance of pleasure flinching upon labia attacks.' + 'description': 'Labia modified and developed by a succubus, rendered completely lewd.\nThe inner folds are constantly filled with lewd heat and itching.\n\C[6]High chance of pleasure flinching upon labia attacks.' 'name': 'Developed Labia' 'icon_index': !!int '71' 'price': !!int '0' @@ -4530,13 +4140,7 @@ 'etype_id': !!int '2' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'A clitoris that completed its second stage of development just before - - Mashiro transferred schools. Infected by succubus cells, it constantly - - emits lewd throbbing and pleasure.\n\C[6]Constant clitoral throbbing; - - guaranteed pleasure flinching from fabric rubbing or clitoral attacks.' + 'description': 'A clitoris that completed its second stage of development just before\nMashiro transferred schools. Infected by succubus cells, it constantly\nemits lewd throbbing and pleasure. \C[6]Constant clitoral throbbing;\nguaranteed pleasure flinching from fabric rubbing or clitoral attacks.' 'name': 'Succubus Cell Clitoris' 'icon_index': !!int '50' 'price': !!int '0' @@ -4559,13 +4163,7 @@ 'etype_id': !!int '3' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'Vaginal flesh modified and developed by a succubus, rendered - - completely lewd. It instantly becomes wet and writhes when stimulated, - - begging for penetration.\n\C[6]Significant increase in arousal and - - squirting pleasure.' + 'description': 'Vaginal flesh modified and developed by a succubus, rendered\ncompletely lewd. It instantly becomes wet and writhes when stimulated,\nbegging for penetration. \C[6]Significant increase in arousal and\nsquirting pleasure.' 'name': 'Developed Honey Pot' 'icon_index': !!int '53' 'price': !!int '0' @@ -4588,13 +4186,7 @@ 'etype_id': !!int '4' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'A womb modified and developed by a succubus, rendered completely lewd. - - It reacts sensitively to pheromones from both sexes, causing a state - - of arousal.\n\C[6]Significant increase in arousal; significant - - decrease in arousal relief effects except for cervical orgasms.' + 'description': 'A womb modified and developed by a succubus, rendered completely lewd.\nIt reacts sensitively to pheromones from both sexes, causing a state\nof arousal. \C[6]Significant increase in arousal; significant decrease\nin arousal relief effects except for cervical orgasms.' 'name': 'Developed Womb' 'icon_index': !!int '53' 'price': !!int '0' @@ -4617,13 +4209,7 @@ 'etype_id': !!int '1' 'atype_id': !!int '2' - !ruby/object:RPG::Armor - 'description': 'An anus modified and developed by a succubus, rendered completely - - lewd. Both the entrance and the inside have become erogenous zones, - - feeling like female genitalia.\n\C[6]High chance of climax during - - excretion.' + 'description': 'An anus modified and developed by a succubus, rendered completely\nlewd. Both the entrance and the inside have become erogenous zones,\nfeeling like female genitalia. \C[6]High chance of climax during\nexcretion.' 'name': 'Developed Anal Hole' 'icon_index': !!int '63' 'price': !!int '0' diff --git a/YAML/Items.yaml b/YAML/Items.yaml index 939e9ea..755d1fb 100644 --- a/YAML/Items.yaml +++ b/YAML/Items.yaml @@ -1100,9 +1100,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A polishing agent used to enhance weapons, armor, and accessories. - - Slightly expensive.\nOwned:\C[6]\V[401]' + 'description': 'A polishing agent used to enhance weapons, armor, and accessories.\nSlightly expensive. Owned:\C[6]\V[401]' 'name': 'Abrasive' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1227,11 +1225,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A fragment of crystallized energy from otherworldly creatures. Can be - - used as synthesis material or sold for a high - - price.\nOwned:\C[6]\V[402]' + 'description': 'A fragment of crystallized energy from otherworldly creatures. Can be\nused as synthesis material or sold for a high price.\nOwned:\C[6]\V[402]' 'name': 'Magic Stone Fragment' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1256,11 +1250,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A high-purity magic stone rarely generated inside otherworldly - - creatures. Can be used as synthesis material or sold for a high - - price.\nOwned:\C[6]\V[403]' + 'description': 'A high-purity magic stone rarely generated inside otherworldly\ncreatures. Can be used as synthesis material or sold for a high price.\nOwned:\C[6]\V[403]' 'name': 'High-Purity Magic Stone' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1285,11 +1275,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A versatile metal that can freely change hardness, conductivity, and - - thermal conductivity depending on processing. Used as weapon material - - and is extremely rare.\nOwned:\C[6]\V[404]' + 'description': 'A versatile metal that can freely change hardness, conductivity, and\nthermal conductivity depending on processing. Used as weapon material\nand is extremely rare. Owned:\C[6]\V[404]' 'name': 'Universal Metal' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1489,11 +1475,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'The pinnacle of precise scientific technology embedded in defense - - machines. Can be used as synthesis material or sold for a high - - price.\nOwned:\C[6]\V[405]' + 'description': 'The pinnacle of precise scientific technology embedded in defense\nmachines. Can be used as synthesis material or sold for a high price.\nOwned:\C[6]\V[405]' 'name': 'Cyber Circuit' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1518,11 +1500,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A computational machine that is difficult to extract without damage. - - Can be used as synthesis material or sold for a high - - price.\nOwned:\C[6]\V[406]' + 'description': 'A computational machine that is difficult to extract without damage.\nCan be used as synthesis material or sold for a high price.\nOwned:\C[6]\V[406]' 'name': 'High-Density Calculator' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1547,11 +1525,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'An ultra-compact electronic control device. Highly efficient but - - rarely available on the market. Greatly enhances performance when - - used in electric-controlled weapons.\nOwned:\C[6]\V[407]' + 'description': 'An ultra-compact electronic control device. Highly efficient but\nrarely available on the market. Greatly enhances performance when used\nin electric-controlled weapons. Owned:\C[6]\V[407]' 'name': 'Microchip' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1651,9 +1625,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A magical crystal that serves as the core of a slime. Can be sold for - - a good price.' + 'description': 'A magical crystal that serves as the core of a slime. Can be sold for\na good price.' 'name': 'Slime Core' 'consumable': !!bool 'true' 'occasion': !!int '2' @@ -1678,9 +1650,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A very rare slime core shaped like a droplet. Occasionally dropped by - - slime-type creatures.' + 'description': 'A very rare slime core shaped like a droplet. Occasionally dropped by\nslime-type creatures.' 'name': 'Slime''s Tear' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1755,11 +1725,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A lotion-like mucus containing a significant amount of aphrodisiac - - components unique to lustful creatures. Just applying it and teasing - - sensitive areas is already unbearable.' + 'description': 'A lotion-like mucus containing a significant amount of aphrodisiac\ncomponents unique to lustful creatures. Just applying it and teasing\nsensitive areas is already unbearable.' 'name': 'Tentacle Slime' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1784,11 +1750,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'The root of a genetically modified mandragora that screams and arouses - - those who hear it when pulled from the ground. Used as an ingredient - - for secret potions.' + 'description': 'The root of a genetically modified mandragora that screams and arouses\nthose who hear it when pulled from the ground. Used as an ingredient\nfor secret potions.' 'name': 'Mandrake' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1813,11 +1775,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A delicious fruit wine brewed from ripe pomegranates. Not only does - - it provide a pleasant intoxication, but it is also used as an - - aphrodisiac ingredient.' + 'description': 'A delicious fruit wine brewed from ripe pomegranates. Not only does it\nprovide a pleasant intoxication, but it is also used as an aphrodisiac\ningredient.' 'name': 'Pomegranate Wine' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -1867,11 +1825,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'Saliva used by succubi during foreplay. Its aphrodisiac and - - sensitivity-enhancing effects surpass illegal drugs, and it''s also - - good for health.' + 'description': 'Saliva used by succubi during foreplay. Its aphrodisiac and\nsensitivity-enhancing effects surpass illegal drugs, and it''s also\ngood for health.' 'name': 'Pure Succubus Saliva' 'consumable': !!bool 'true' 'occasion': !!int '0' @@ -1896,11 +1850,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A treasure crystal that serves as the source of succubi''s power, - - charm, and libido. A high-purity lust crystal that arouses just by - - looking at it.' + 'description': 'A treasure crystal that serves as the source of succubi''s power,\ncharm, and libido. A high-purity lust crystal that arouses just by\nlooking at it.' 'name': 'Succubus Power Crystal' 'consumable': !!bool 'true' 'occasion': !!int '0' @@ -1950,7 +1900,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'Honey. Can be sold for a decent price.' + 'description': 'Honey. Can be sold for a decent price.' 'name': 'Royal Honey' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -2000,9 +1950,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'An egg-shaped vibrating adult toy with very strong adhesive tape. A - - drop item exclusively for group battles. Effective on large breasts.' + 'description': 'An egg-shaped vibrating adult toy with very strong adhesive tape. A\ndrop item exclusively for group battles. Effective on large breasts.' 'name': 'Tape Rotor' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -2027,11 +1975,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A rhythmic gymnastics ribbon imbued with aphrodisiac light. Touching - - it brings sexual pleasure to the target. A drop item exclusively for - - group battles. Effective on glasses wearers.' + 'description': 'A rhythmic gymnastics ribbon imbued with aphrodisiac light. Touching\nit brings sexual pleasure to the target. A drop item exclusively for\ngroup battles. Effective on glasses wearers.' 'name': 'Lustful Ribbon' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -2056,11 +2000,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A switch that directly activates the toys equipped by the target. A - - drop item exclusively for group battles. Effective on tomboyish - - individuals.' + 'description': 'A switch that directly activates the toys equipped by the target. A\ndrop item exclusively for group battles. Effective on tomboyish\nindividuals.' 'name': 'Switch of Lustful Tools' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -2760,11 +2700,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'An oral energy recovery potion. Also increases TP and fully restores - - mental strength. ''I'' is the initial of the pharmaceutical company - - name, so there is no ''II''.\nOwned:\C[6]\V[409]' + 'description': 'An oral energy recovery potion. Also increases TP and fully restores\nmental strength. ''I'' is the initial of the pharmaceutical company\nname, so there is no ''II''. Owned:\C[6]\V[409]' 'name': 'Recovery Agent I' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -2794,11 +2730,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A medicine that suppresses and calms sexual desire. Recommended for - - those creating erotic works, but it also kills motivation and - - passion, so maybe not suitable after all.\nOwned:\C[6]\V[410]' + 'description': 'A medicine that suppresses and calms sexual desire. Recommended for\nthose creating erotic works, but it also kills motivation and passion,\nso maybe not suitable after all. Owned:\C[6]\V[410]' 'name': 'Libido Suppressant' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -2828,11 +2760,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A medicine that can calm sexual throbbing when applied. Honestly, - - just rubbing it on the throbbing area feels - - amazing.\nOwned:\C[6]\V[411]' + 'description': 'A medicine that can calm sexual throbbing when applied. Honestly, just\nrubbing it on the throbbing area feels amazing. Owned:\C[6]\V[411]' 'name': 'Painkiller' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -2862,11 +2790,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A medicine that can calm a body in a heightened state of sensitivity. - - Honestly, just rubbing it on sensitive areas feels - - amazing.\nOwned:\C[6]\V[412]' + 'description': 'A medicine that can calm a body in a heightened state of sensitivity.\nHonestly, just rubbing it on sensitive areas feels amazing.\nOwned:\C[6]\V[412]' 'name': 'Soothing Ointment' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -2896,13 +2820,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'When used, it instantly removes lustful otherworldly creatures - - clinging to the body. Must be thoroughly applied all over the body, - - which can be embarrassing depending on the - - situation.\nOwned:\C[6]\V[413]' + 'description': 'When used, it instantly removes lustful otherworldly creatures\nclinging to the body. Must be thoroughly applied all over the body,\nwhich can be embarrassing depending on the situation.\nOwned:\C[6]\V[413]' 'name': 'Salt of Exorcism' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -2932,11 +2850,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'When used, it instantly removes obstructive devices clinging to the - - body. Sends an indecent electric current through the body, making it - - slightly embarrassing to use.\nOwned:\C[6]\V[414]' + 'description': 'When used, it instantly removes obstructive devices clinging to the\nbody. Sends an indecent electric current through the body, making it\nslightly embarrassing to use. Owned:\C[6]\V[414]' 'name': 'Interference Wave Device' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -2966,9 +2880,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'Dispels illusions and hypnosis affecting consciousness and thoughts - - with a sharp pain. Causes slight damage upon use.\nOwned:\C[6]\V[415]' + 'description': 'Dispels illusions and hypnosis affecting consciousness and thoughts\nwith a sharp pain. Causes slight damage upon use. Owned:\C[6]\V[415]' 'name': 'Revitalizing Needle' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -2998,11 +2910,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A medicine that neutralizes aphrodisiac effects. ''C'' stands for - - Vitamin C. Also has a calming effect and alleviates sexual - - frustration.\nOwned:\C[6]\V[416]' + 'description': 'A medicine that neutralizes aphrodisiac effects. ''C'' stands for\nVitamin C. Also has a calming effect and alleviates sexual\nfrustration. Owned:\C[6]\V[416]' 'name': 'Anti-Lust Agent C' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -3057,9 +2965,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A code programmed with clothing repair functions. When read, it - - restores equipped clothing to perfect condition.\nOwned:\C[6]\V[418]' + 'description': 'A code programmed with clothing repair functions. When read, it\nrestores equipped clothing to perfect condition. Owned:\C[6]\V[418]' 'name': 'Sewing Cord' 'consumable': !!bool 'true' 'occasion': !!int '0' @@ -3189,11 +3095,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A powerful aphrodisiac that greatly increases libido. Causes - - erogenous zones to throb and induces an aroused state upon - - consumption.\nOwned:\C[6]\V[423]' + 'description': 'A powerful aphrodisiac that greatly increases libido. Causes erogenous\nzones to throb and induces an aroused state upon consumption.\nOwned:\C[6]\V[423]' 'name': 'Aphrodisiac' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -3223,11 +3125,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A detergent that coats the body with bubbles inducing sexual arousal. - - Has strong cleaning effects capable of removing special coatings. - - Embarrassing to use.\nOwned:\C[6]\V[414]' + 'description': 'A detergent that coats the body with bubbles inducing sexual arousal.\nHas strong cleaning effects capable of removing special coatings.\nEmbarrassing to use. Owned:\C[6]\V[414]' 'name': 'Pleasure Detergent' 'consumable': !!bool 'false' 'occasion': !!int '0' @@ -3357,7 +3255,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'A chemical agent that can cleanly remove paint. Feels somewhat slimy.' + 'description': 'A chemical agent that can cleanly remove paint. Feels somewhat slimy.' 'name': 'Paint Remover' 'consumable': !!bool 'true' 'occasion': !!int '0' @@ -3387,11 +3285,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'An ointment that neutralizes the neurotoxin responsible for sustaining - - an erection. Honestly, just applying it to the sensitive, erect area - - feels so good it''s hard to manage.' + 'description': 'An ointment that neutralizes the neurotoxin responsible for sustaining\nan erection. Honestly, just applying it to the sensitive, erect area\nfeels so good it''s hard to manage.' 'name': 'Erection Shrinkage Drug' 'consumable': !!bool 'true' 'occasion': !!int '0' @@ -7596,11 +7490,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'Use this when you''re stuck against a wall or unable to move forward to - - pass through walls. Use it again to deactivate. An item for when bugs - - occur.' + 'description': 'Use this when you''re stuck against a wall or unable to move forward to\npass through walls. Use it again to deactivate. An item for when bugs\noccur.' 'name': 'Trap Escape Device' 'consumable': !!bool 'false' 'occasion': !!int '2' @@ -7630,7 +7520,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'You will become incapacitated. For those who want to be tormented.' + 'description': 'You will become incapacitated. For those who want to be tormented.' 'name': 'Self-Destruct Switch' 'consumable': !!bool 'false' 'occasion': !!int '1' @@ -7660,11 +7550,7 @@ 'repeats': !!int '1' 'tp_gain': !!int '0' - !ruby/object:RPG::Item - 'description': 'Allows you to toggle ON/OFF settings for clothing transparency, - - masturbation, and climax scene shortening. One of the reasons - - production takes so much time.' + 'description': 'Allows you to toggle ON/OFF settings for clothing transparency,\nmasturbation, and climax scene shortening. One of the reasons\nproduction takes so much time.' 'name': 'Simple Settings' 'consumable': !!bool 'false' 'occasion': !!int '2' diff --git a/YAML/Map001.yaml b/YAML/Map001.yaml index 33e8f38..a19031a 100644 --- a/YAML/Map001.yaml +++ b/YAML/Map001.yaml @@ -93,9 +93,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'キーボードの早打ち1', 'pitch': !!int '120', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['     ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['        2XXXX年 \.\.7月\.14日\.\. PM:23:00\|\|']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['        秘密結社\.\.支部.\.研究所 \.ラボラトリ\|\| ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['             ']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' Year 2XXXX \.\. July \.14th \.\. PM:23:00\|\| + + Secret Society \.\. Branch \. Research Facility \. + + Laboratory\|\|']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []} - !ruby/object:RPG::EventCommand 'i': !!int '0' @@ -130,8 +132,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '90']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 定時か……']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Right on time...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '8', !!bool 'true']} - !ruby/object:RPG::EventCommand 'i': !!int '0' @@ -147,9 +149,10 @@ - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 会長はまだ来ていないが仕方あるまい。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 先に始めてしまおうか。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The chairman hasn''t arrived yet, but no matter. Let''s begin + + without them.']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -170,9 +173,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '8', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'キーボードの早打ち1', 'pitch': !!int '50', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 電力供給装置…起動……完了']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 原料供給装置…起動……完了']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Power supply system... activated... complete. Material + + supply system... activated... complete.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -193,8 +197,8 @@ - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' そして……']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['And now...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '4', !!int '2', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']} @@ -208,16 +212,16 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '7', !!int '4', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '59']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' むぐ…うぅぅ……']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Captive Heroine】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mmm... ugh...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' マナエネルギー搾取装置起動!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mana energy extraction device, activate!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '10、ピチャピチャ2', 'pitch': !!int '150', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '7', !!int '1', !!bool 'false']} @@ -239,8 +243,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '24', '魔力発生装置ちゃん振動', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '58']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' \{んううぅぅ~~♡!!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Captive Heroine】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\{Nngh uuuuh~~♡!!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '12、しぶき 短 12', 'pitch': !!int '130', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '58']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']} @@ -294,10 +298,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '24']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '3', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ふはは!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 電源を入れただけで達したか!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 今夜はエネルギー回収が捗りそうだな…!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hahaha! Just turning on the power made you climax! Tonight''s + + energy collection is going to be productive...!']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -327,10 +331,10 @@ - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*10]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 最終チェックオールクリア!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 次元連結システム起動!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 開け!異界の扉よ!!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Final checks all clear! Dimensional connection system, + + activate! Open! Gate to the otherworld!!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': 'Quake', 'volume': !!int '75', 'pitch': !!int '150'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '225', 'p': [!!int '3', !!int '9', !!int '120', !!bool 'true']} - !ruby/object:RPG::EventCommand @@ -385,10 +389,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '203', !!int '203', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ふははははは!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 今日も愛らしい淫生物達が召喚されたぞ!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' やはり生娘の淫液はいいエネルギーになる!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hahahahaha! Once again, adorable lewd creatures have been + + summoned! As expected, the sexual fluids of a virgin make + + excellent energy!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -412,38 +418,50 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*20]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*21]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 特に真ん中の奴はお前を快楽で腰砕けにし']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' こうして無様な魔力製造装置に貶めた元凶だ。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' そんなものがまたもや追加されてしまったわけだ。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Especially that one in the center―it was the one that broke + + you with pleasure and turned you into this pathetic magic- + + producing device. And now, another one has been added.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' お前も巷じゃ最強の正義ヒロイン『ジ・オーザム』']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' などともてはやされていたようだが…']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You were once hailed as the strongest heroine of justice, + + ''The Awesome,'' weren''t you?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 女である以上、雌堕としの『サキュバス』に']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 勝ち目など最初からなかったな?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['But as a woman, you never stood a chance against the + + ''Succubus'' who specializes in corrupting females, did you?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(6)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 特に戦闘終盤の、疼く陰部を自ら慰めながら']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 残った片手で必死に武器を振るい戦うその雄姿…!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' あれは大層眼福なものだったぞ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Especially near the end of the battle, when you were + + desperately fighting with one hand while soothing your + + throbbing genitals with the other...! That was quite the + + spectacle!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' おまえの素晴らしい淫欲との戦いは監視カメラで記録され']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' すでに会長が編集済だと聞いている。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 今頃お前の痴態が全世界に公開されているかもしれんなぁ。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Your magnificent struggle against your own lust was recorded + + by surveillance cameras. I hear the chairman has already + + edited it. By now, your disgraceful acts might be + + broadcasted worldwide.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -453,32 +471,39 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '7', !!int '4', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '59']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' …うぅぅ……///']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Captive Heroine】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Ugh...///']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ふふふ、まだまだイキたりなさそうだな…?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 昨日の実験から今まで絶頂を禁じていた甲斐があった']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' というものだ。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Heh heh heh, it seems you''re still not satisfied, are + + you...? It was worth forbidding you from climaxing since + + yesterday''s experiment.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' しかし、巷の最強のヒロイン様がこのざまじゃあ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 他の『正義のヒロイン』などとのさばっている']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 子娘たちが魔力製造装置に落ちるのも時間の問題…']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['However, if the so-called strongest heroine is in this + + state, it''s only a matter of time before the other ''heroines + + of justice'' fall and become magic-producing devices as + + well...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' すべからず魔力発生装置兼、雌奴隷として使役し']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' さらなる異界のオーパーツも得ることも出来る…!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['They will all serve as magic generators and female slaves, + + allowing us to obtain even more otherworldly artifacts...!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ゆくゆくは誰にも追随できぬ兵力で']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 世界をも支配できるというわけだ…!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ははははは!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eventually, with an unmatched military force, we will + + dominate the world...! Hahahahaha!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -510,9 +535,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*27]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '魔力発生装置ちゃん0', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ………しかし会長、遅いな。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' こちらからも連絡を入れるとするか。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...But the chairman is late. I suppose I''ll try contacting + + them.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '携帯電話に出る', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} @@ -523,9 +549,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '妨害電波', 'pitch': !!int '100', 'volume': !!int '60'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '2', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ………ん?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 通信が安定しないな。通信障害か?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Hmm? The communication is unstable. A transmission issue?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -547,9 +572,10 @@ - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*28]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' まぁいい。まずは召喚淫生物のテストだ。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 丁度ここにいい実験台がある。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No matter. First, let''s test the summoned lewd creatures. + + There''s a perfect test subject right here.']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -564,9 +590,8 @@ - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*29]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' さぁいい子たち。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' お前たちの力を見せてくれるか?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Come on, my lovely creatures. Show me your power.']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -622,9 +647,12 @@ - !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*34]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' うむ、快楽に歪む顔を隠しては興が乗らんな。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 感想も聞きたいからな。特別に顔の枷を外してやる。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm, hiding your face twisted in pleasure dampens the mood. + + I want to hear your thoughts too. I''ll make an exception and + + remove your face restraints.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(15)']} @@ -643,8 +671,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '19']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '59']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' うぁ……']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Captive Heroine】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -657,8 +685,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', '魔力発生装置ちゃんぷしゃあ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '58']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ひ、ひぃ……!たすけて…!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Captive Heroine】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['H-Hii...! Help me...!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -666,9 +694,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', '', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ははは、サキュバスを見ただけで腰ががくがくだな!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 残念ながらいくら叫んだところで誰もお前を助けなんぞ……']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hahaha, just seeing the succubus has made your legs give + + out! Unfortunately, no matter how much you scream, no one + + will come to save you...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -677,9 +708,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【???】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' しょうがない。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ここで見て見ぬふりをするのもね。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ぼくが助けてあげるよ。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Well, I can''t just stand by and do nothing. I''ll save you.']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -709,8 +738,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*36]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '1', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ……誰だ!?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Who’s there!?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '8', !!int '7', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Attack3', 'pitch': !!int '115', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand @@ -783,10 +812,14 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリながしめ', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【女スパイ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 次元工学権威マッド教授は法に背いた研究を行い']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 研究成果をまた悪の組織に横流しし資金を得ている。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' これはもう黒確定みたいだね。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Female Spy】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The renowned authority on dimensional engineering, Mad + + Professor, has been conducting illegal research and + + funneling the results to an evil organization for funding. + + It seems like this is a confirmed case of wrongdoing.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} @@ -794,10 +827,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(15)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ……貴様何者だ…?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' まさかこいつと同じ、正義のヒロインとか言う']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 馬鹿げた連中の一員か!?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Who are you...? Don’t tell me you’re one of those + + ridiculous so-called heroines of justice, like this one!?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -805,27 +838,32 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリながしめ', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【女スパイ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 違うよ、ぼくらはあくまでも裏方。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' そんな表立って活躍するような人たちじゃないよ。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Female Spy】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nope, we’re strictly behind-the-scenes. We’re not the kind + + of people who act openly in the spotlight.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリながしめ', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【女スパイ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 本来はご法度だけど…']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' いろいろ教えてくれた博士の正直さに免じて']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 今回は特別に名乗ってあげる。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Female Spy】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Normally, it’s against the rules, but... considering the + + professor’s honesty in sharing so much, I’ll make an + + exception and introduce myself this time.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリデフォ', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ぼくは秘密結社「IDO」のエージェント!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 極秘捜査官コードネーム・テュナ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I’m an agent of the secret organization "IDO"! Codename: + + Tuna, top-secret investigator!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリデフォ', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 異界との連結の阻止及びに貴方の身柄の拘束']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 遂行させてもらうよ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I’m here to stop the connection to the otherworld and take + + you into custody!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -849,9 +887,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '603', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろふつうながしめ', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': [' まぁ、わざとじゃない限り負ける要素はないんでね']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': [' 見えないところで本気出して勝ったことにしちゃいました。']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Well, unless it’s intentional, there’s no way I’d lose. I’ll + + just quietly go all out and claim victory.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '604', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '44']} @@ -863,15 +902,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' すかさず第二開戦と行こうか…']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' くくく…いい気になっているようだが奴は起点作成として']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 十分な仕事をした。あとは蹂躙の時間だ…!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let’s move straight to the second battle... Kukuku... You + + may be feeling confident, but that one has already done + + enough groundwork. Now it’s time for devastation...!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 闘っている間に拘束の準備は済ませていたのだ!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 先手必勝! ゆけい!テクニクラゲ!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 奴の余裕面をアヘ顔にしてやれ!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['While we were fighting, I prepared the restraints! Strike + + first to win! Go, Technic Jellyfish! Turn that smug face + + into an ahegao!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '44']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '19']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '101']} @@ -897,17 +940,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '603', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろふつうながしめ', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': [' まぁ、わざとじゃない限り負ける要素はないんでね']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': [' 見えないところで本気出して勝ったことにしちゃいました。']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Well, unless it’s intentional, there’s no way I’d lose. I’ll + + just quietly go all out and claim victory.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '604', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '133']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' そんな体でよく戦ったと褒めてやりたいところだが…']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' これで終わりだ!いけ!サキュバス!!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I’d like to commend you for fighting so well in that + + condition... but this is the end! Go, Succubus!!']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -929,9 +974,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '603', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['ましろふつうながしめ', !!int '4', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': [' まぁ、わざとじゃない限り負ける要素はないんでね']} - - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': [' 見えないところで本気出して勝ったことにしちゃいました。']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Well, unless it’s intentional, there’s no way I’d lose. I’ll + + just quietly go all out and claim victory.']} - !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '604', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '137']} @@ -943,9 +989,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ばかな…!?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' なぜ…なぜ淫生物の愛撫が効かない…!?']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Impossible...!? Why... why isn’t the lewd creature’s caress + + working...!?']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -963,33 +1010,39 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['制服ふつうながしめ2', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' はぁ、悪の組織っていつもそう。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ぼくが女の子だって知るや否や、おっぱいやおまたやお尻']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' なんかべたべたさわって。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sigh, evil organizations are always like this. The moment + + they find out I’m a girl, they start groping my boobs, + + crotch, and butt.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリながしめ2', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 別に急所でもないし、ダメージも入らないのに']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' いったい何がしたいんだか。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It’s not even a weak point, and it doesn’t deal any damage. + + What exactly are they trying to accomplish?']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' …! 貴様、不感症か!?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ばかな…並大抵の不感症など私の淫生物は物ともしないはず…']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...! Are you frigid!? Impossible... My lewd creatures should + + be able to overcome any ordinary frigidity...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリデフォ', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 何だか分かんないけどもう切り札はないみたいだね。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' さあ、大人しく連行させてもらうよ。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I don’t know what’s going on, but it seems like you’re out + + of trump cards. Now, let me take you in quietly.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' いいや…切り札はある……']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No... I still have one trump card...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 私が機械に頼って女を堕とすなど癪だが…']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 背に腹は代えられん!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I hate relying on machines to break a woman, but... + + desperate times call for desperate measures!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']} @@ -997,9 +1050,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '携帯電話に出る', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 食らえ!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' \{強制絶頂光線!!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Take this! \{Forced Climax Beam!!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -1024,13 +1076,11 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらき', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ……!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' しまった!!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...! Damn it!!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ふはははは!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' さぁイケ!いけ!イけ!!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hahahahaha! Go on! Go! Go!!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(103)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '88', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0', !!int '15', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(104)']} @@ -1039,21 +1089,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらきき', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ……………']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '2', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつうながしめ', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' なにこれ?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' あったかいくらいで全然ダメージないんだけど。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What is this? It’s just warm, and it doesn’t hurt at all.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' う、嘘だろう!?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 強制絶頂光線(アクメビーム)だぞ!?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 効かないないなんてことがあるわけ…']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['N-no way!? This is the Forced Climax Beam (Orgasm Beam)!! + + There’s no way it wouldn’t work...']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(103)']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '88', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0', !!int '150', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(104)']} @@ -1062,14 +1111,14 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ4', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろキリながしめ', !!int '2', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 全く効かないよ。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' じゃあ、もう切り札は無いってことでいいね?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' そこで大人しくしてて。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It doesn’t work at all. So, can we agree you’re out of trump + + cards? Just stay put over there.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '7', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【マッド博士】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ぬ、ぬぅぅ…!']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mad Doctor】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Grrr...!']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -1108,9 +1157,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '魔力発生装置ちゃん', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', '魔力搾取装置', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつうデフォ', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' よいしょ…と。 きみ、大丈夫?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 今拘束を外してあげるね。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Alright... There we go. Are you okay? I’ll remove your + + restraints now.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '魔力発生装置ちゃん1', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} @@ -1119,10 +1169,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、くちゅ 中 06', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめひらきき', !!int '1', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' よいしょ…と。 ']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' うーわ、潤滑液か何かでぬるぬる。気持ちわるっ。']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' まってて、腰の固定具も今外すからね。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Alright... There we go. Ugh, it’s all slimy with some kind + + of lubricant. Gross. Hold on, I’ll remove the waist + + restraints too.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '09、しぶき 短 09', 'pitch': !!int '100', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '7', !!int '9', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '06、くちゅ 中 01', 'pitch': !!int '100', 'volume': !!int '100'}]} @@ -1130,17 +1182,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', '魔力搾取装置4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '58']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' はぁ…はぁ………あぁんっ♡']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' 今は駄目ッ…抜けちゃっ…い、イっちゃう…♡ ']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Captive Heroine】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Haa... haa... aah♡ Not now... it''s slipping out... I-I''m + + going to cum...♡']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '魔力発生装置ちゃん1', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '2', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちとじ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつうデフォ', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' ん?どこに?']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' とりあえず戻すね。']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hm? Where to? Anyway, I''ll put it back.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '魔力発生装置ちゃん2', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '21', '魔力搾取装置3', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '09、くちゅ 中 04', 'pitch': !!int '120', 'volume': !!int '100'}]} @@ -1152,10 +1204,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '59']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '18、じぶき 長 03', 'pitch': !!int '100', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' あんっ♡! だ、めっ♡']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' いくっ♡ んんんんッ!']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['    ビク ビクッ']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Captive Heroine】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Aah♡! N-no♡ I''m cumming♡ Nnnnnn! Twitch, twitch.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '22', '魔力発生装置ちゃんぷしゃあ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand 'i': !!int '0' @@ -1201,8 +1251,8 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろふつうデフォ2', !!int '3', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【エージェント・テュナ】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' うわっ']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Agent Tuna】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Whoa.']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -1221,21 +1271,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '魔力発生装置ちゃん4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '59']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': [' はぁ…はぁ…♡']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Captive Heroine】']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Haa... haa...♡']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '7', !!int '9', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', '魔力発生装置ちゃん5', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\>【囚われヒロイン】']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\> はぁ…はぁ…♡']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\< き、気もち…いよぉ…♡']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\>[Captive Heroine] \>Haa... haa...♡ \