Bump Hoopa, Sticky Flower, Magnering (gallery enemies done)

This commit is contained in:
onms 2025-04-04 22:30:11 -05:00
parent 69bbda72f8
commit a080f3e79b
14 changed files with 27 additions and 27 deletions

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@ -138449,7 +138449,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro ended up in a bumpy hoop state!!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Mashiro ended up in a bump hoop state!!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
@ -138499,7 +138499,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '337', 'p': [!!int '-1', !!int '244']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The bumpy belt under her crotch started moving at an\nincredible speed!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The bump hoop under her crotch started moving at an\nincredible speed!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '123']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
@ -138590,7 +138590,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro cannot perceive the bumpy belt under her\ncrotch...!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"Mashiro cannot perceive the bump hoop under her\ncrotch...!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
@ -169640,7 +169640,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '337', 'p': [!!int '-1', !!int '422']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Jibaring\''s Magnetic Control!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Magnering\''s Magnetic Control!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
@ -169740,7 +169740,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '47', !!int '47', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '337', 'p': [!!int '-1', !!int '422']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Jibaring\''s Magnetic Control!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Magnering\''s Magnetic Control!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
@ -169764,7 +169764,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '334']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The magnetic force emitted by the Jibaring has fixed\nthe sex toy in place!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The magnetic force emitted by the Magnering has fixed\nthe sex toy in place!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '91', '付与電磁固着', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '15', !!int '100', !!int '100', !!int '0', !!int '0', !!int '1', !!bool 'true']}
@ -169799,7 +169799,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '337', 'p': [!!int '0', !!int '164']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Wart Hooper hypnotically controlled its already\nbrainwashed servant!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Bump Hoopa hypnotically controlled its already\nbrainwashed servant!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '128']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}

View file

@ -706,7 +706,7 @@
'icon_index': !!int '0'
'description': ''
- !ruby/object:RPG::Enemy
'name': 'Bumpy Hoopa'
'name': 'Bump Hoopa'
'gold': !!int '1000'
'battler_hue': !!int '0'
'exp': !!int '0'
@ -4598,7 +4598,7 @@
'icon_index': !!int '0'
'description': ''
- !ruby/object:RPG::Enemy
'name': 'Jibaring'
'name': 'Magnering'
'gold': !!int '1000'
'battler_hue': !!int '0'
'exp': !!int '0'

View file

@ -7076,7 +7076,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Jibaring emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Magnering emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['\" ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
@ -7109,7 +7109,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Jibaring emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Magnering emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Your body suddenly feels heavy, and you can\''t move from the spot!        ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']}

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@ -333,7 +333,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Jibaring emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Magnering emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['\" ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
@ -375,7 +375,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Jibaring emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Magnering emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Your body suddenly feels heavy, and you can\''t move from the spot!        ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
@ -523,7 +523,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Jibaring emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Magnering emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['\" ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
@ -565,7 +565,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Jibaring emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Magnering emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"Your body suddenly feels heavy, and you can\''t move from the spot!        ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$game_switches[966] = true']}

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@ -1573,8 +1573,8 @@
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Jibaring】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Disc-shaped defense machine, floats using magnetic force. It applies\nmagnetism to the opponent''s body, restrains them on a blackboard,\nand attacks with an intense pleasure-inducing electric shock.\n\>【Jibaring】\<\nIf you''re already wearing a ring, it will interfere with\nvibrations through jamming.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Magnering】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Disc-shaped defense machine, floats using magnetic force. It applies\nmagnetism to the opponent''s body, restrains them on a blackboard,\nand attacks with an intense pleasure-inducing electric shock.\n\>【Magnering】\<\nIf you''re already wearing a ring, it will interfere with\nvibrations through jamming.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Fight', 'Stop'], !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '戦う']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Magnetic Field Weakening', 'Normal Magnetic Field'], !!int '2']}
@ -1596,7 +1596,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The Jibaring emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The Magnering emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['\" ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
@ -1629,7 +1629,7 @@
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 400, 450, 80)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 30, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The Jibaring emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"The Magnering emitted an electromagnetic gravity wave!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 80, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['"Your body suddenly feels heavy, and you can\''t move from the spot!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
@ -1720,8 +1720,8 @@
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Ibohoop】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A combination of psychic powers and science creates an\nerotic enemy. Using brainwashing attacks to eliminate\nthe ability to recognize sexual assaults,\n\>【Ibohoop】\<\nfollowed by relentless torment with a forced orgasm\ndevice under the crotch leaves the victim climaxing\nendlessly, without understanding what''s happening.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Bump Hoopa】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A combination of psychic powers and science creates an\nerotic enemy. Using brainwashing attacks to eliminate\nthe ability to recognize sexual assaults,\n\>【Bump Hoopa】\<\nfollowed by relentless torment with a forced orgasm\ndevice under the crotch leaves the victim climaxing\nendlessly, without understanding what''s happening.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1 = nil']}
@ -1867,8 +1867,8 @@
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kutchun Flower】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A lewd plant of flowers and vines. The thin vines wrap\naround the body and, even after breaking off, continue\nto squirm and stimulate sensitive areas.\n\>【Kutchun Flower】\<\nInhaling its pollen causes lewd hay fever, making\ntears and love juices flow uncontrollably.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sticky Flower】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A lewd plant of flowers and vines. The thin vines wrap\naround the body and, even after breaking off, continue\nto squirm and stimulate sensitive areas.\n\>【Sticky Flower】\<\nInhaling its pollen causes lewd hay fever, making\ntears and love juices flow uncontrollably.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['$win1 = nil']}

View file

@ -6975,7 +6975,7 @@
- !ruby/object:RPG::Skill
'message2': ''
'description': ''
'name': 'Bumpy Hoop Deployment'
'name': 'Bump Hoop Deployment'
'occasion': !!int '0'
'icon_index': !!int '0'
'message1': 'A mechanical sound echoes above Mashiro''s head...!'
@ -10678,7 +10678,7 @@
'tp_gain': !!int '0'
- !ruby/object:RPG::Skill
'message2': ''
'description': 'A state where strong electromagnetic manipulation from the Jibaring\nhas fixed the sex toys and erogenous zones. The sex toys cannot be\nremoved during battle.'
'description': 'A state where strong electromagnetic manipulation from the Magnering\nhas fixed the sex toys and erogenous zones. The sex toys cannot be\nremoved during battle.'
'name': 'EM Fixation State'
'occasion': !!int '0'
'icon_index': !!int '7'

View file

@ -511,7 +511,7 @@
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '333', 'p': [!!int '0', !!int '1', !!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Wart Hoopa called for its allies!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Bump Hoopa called for its allies!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Warning-Siren04-01(Low-Mid)', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '0.0', 'g': !!float '-102.0', 'b': !!float '0.0', 'a': !!float '0.0'}, !!int '45', !!bool 'true']}
@ -2850,7 +2850,7 @@
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '333', 'p': [!!int '0', !!int '1', !!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['SceneManager.scene.log_window.add_text(']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Jibaring called for its allies!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['"The Magnering called for its allies!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Warning-Siren04-01(Low-Mid)', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '0.0', 'g': !!float '-102.0', 'b': !!float '0.0', 'a': !!float '0.0'}, !!int '45', !!bool 'true']}