sacred-ritual-academy/YAML/Map062.yaml
2025-04-12 16:51:23 -05:00

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!ruby/object:RPG::Map
'parallax_name': 'DarkSpace2'
'height': !!int '24'
'events':
!!int '73': !ruby/object:RPG::Event
'id': !!int '73'
'name': 'EV073'
'x': !!int '20'
'y': !!int '11'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Flame'
'character_index': !!int '7'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Would you like to start the Crystal Shooting game?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '1', 'いいえ']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '981']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '115', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '28', !!int '28', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '500', !!int '500', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '501', !!int '501', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '99', !!int '99', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '311', 'p': [!!int '0', !!int '1', !!int '0', !!int '0', !!int '9999', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &1 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '4', !!int '2', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '9']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '96']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '128']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '0', !!int '0', !!int '300']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '0', !!int '0', !!int '200']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(497)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '99', 'しょうじゅん', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Ice7', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\{Aim and shoot all the barrier crystals!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '112', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '-50', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '-10', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '80', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '125', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '141', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '210', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '255', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '142', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '50', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '75', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '20', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '65', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '143', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '150', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '190', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '144', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '275', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '320', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '145', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '145', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '170', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '55', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '95', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '146', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '240', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '290', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '147', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '335', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '360', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '110', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '140', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '95', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '123', !!int '123', !!int '0', !!int '0', !!int '100']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '5', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-10', !!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-10', !!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-5', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-5', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '4', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-7', !!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-7', !!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-5', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-5', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '3', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-5', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-5', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-3', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-3', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '2', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-3', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-3', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['adv_pcture_number(497)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '99', 'しょうじゅん2', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '99', 'しょうじゅん', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '91', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '2', !!int '-40', !!int '40']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '2', !!int '-40', !!int '40']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_pcture_number(497)']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '232', 'p': [!!int '99', !!null 'null', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0', !!int '3', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '91', !!int '91', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '1', !!int '0', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '2', !!int '0', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '8']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '2', !!int '0', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '1', !!int '0', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '-50', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '0', !!int '0', !!int '-50']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '121', !!int '0', !!int '590', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '121', !!int '121', !!int '0', !!int '0', !!int '590']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '-50', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '0', !!int '0', !!int '-50']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '122', !!int '0', !!int '430', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '0', !!int '0', !!int '430']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '13']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_pcture_number(497)']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '95', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '94', !!int '94', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '126', !!int '126', !!int '1', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '93', !!int '93', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '100', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['adv_pcture_number(496)']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '231', 'p': [!!int '1', 'Hit', !!int '1', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '2', !!int '0', !!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['adv_pcture_number(496)']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0', !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '212', 'p': [!!int '2', !!int '348', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '88', !!int '88', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '129', !!int '129', !!int '1', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['adv_pcture_number(496)']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '1', 'Miss', !!int '1', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '2', !!int '0', !!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['adv_pcture_number(496)']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '255', !!int '0', !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '2', !!int '0', !!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_pcture_number(496)']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '121', !!int '122', !!int '100', !!int '100', !!int '0', !!int '0', !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '94', !!int '94', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '88', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '5', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(6)']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '125']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '88', !!int '88', !!int '0', !!int '2', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '89', !!int '89', !!int '0', !!int '2', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '50']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '70']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '71']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '72']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '73']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '231', 'p': [!!int '74', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '52']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '51']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '88', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '50']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '49']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '74', 'まどちくローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '52']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '51']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '55']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '123']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '235', 'p': [!!int '49']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '88', !!int '88', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['Oh my, you missed. You''ll have to take a penalty\nfor the sake of making the video more\nentertaining, won''t you?']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['wait(25)']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(8, 79)']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '3', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(9, 69)']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '2', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '5', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '140']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(20)']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['wait(70)']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '34', !!int '34', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '121', 'p': [!!int '88', !!int '88', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '192', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '113', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '115', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '93', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '5', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '6', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '200']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '1', !!int '0', !!int '200']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['"All the rotors on her body are vibrating intensely...!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '88', !!int '88', !!int '0', !!int '2', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '89', !!int '89', !!int '0', !!int '2', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '88', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '50']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '49']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '74', 'まどちくローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '55']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '52']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '51']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '123']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '7', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro can\''t endure the pleasure any longer!!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"Mashiro is nearing climax from the vibrating pleasure...!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '235', 'p': [!!int '49']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['wait(6)']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '7', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '5', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['(N-No...! If that place is stimulated... I can\nbarely hold on, and I can''t aim properly at\nall...!)']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Have you noticed? There''s still a toy that hasn''t\nstarted vibrating yet, isn''t there?']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['wait(6)']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['"The rotor inside her vagina started vibrating intensely!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '212', 'p': [!!int '-1', !!int '253', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '1', !!int '0', !!int '100']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '200']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '55']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '231', 'p': [!!int '89', 'しんどうおん3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '123']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['ましろこまり2うわむきめ', !!int '6', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Nngghhh aaaahhh♡! Inside... my insides are\nvibrating! Th-this is bad... even inside feels so\ngood!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Vaginal sensitivity is dull at first, so you let your\nguard down. If you continuously feel it through your\nclit, your insides become just a weak little pussy♪']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '235', 'p': [!!int '49']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Now then, there are no more toys left to vibrate.\nFrom here on, the difficulty will increase thanks\nto your own approaching climax♪ Just a little more.\n\>【Sakyuma】\<\nYou can do it♡ You can do it♡']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['$game_actors[1].tp = 70']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '117', 'p': [!!int '121']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '3', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '80', 'バトルめ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり2デフォ2', !!int '3', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(I-I somehow managed to hit it... but...!)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '5', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['(The vibrations on my chest... are distracting\nme...! My body is trembling on its own... and I\ncan''t aim properly...!)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['Alright, let''s keep raising the difficulty♡\nSuccubus☆Vibration!']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(6)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['"The rotor on her clitoris is vibrating intensely!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '212', 'p': [!!int '-1', !!int '253', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['$game_actors[1].tp = 70']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '121', 'p': [!!int '964', !!int '964', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '89', 'しんどうおん3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '51']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '125']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '204.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Poison', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['ましろこまり2うわむきめ', !!int '6', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['Th-that... \{U-Uwaaahhh♡♡!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '213', 'p': [!!int '-1', !!int '4', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['That''s right, "there" is a girl''s weak spot.\nEven Mashiro-chan is no exception.']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['サキュマふつう', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['You must have realized by now that there''s no need\nto make the targets move wildly to increase the\ndifficulty.']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['Because your reticle will move on its own from the\npleasure♪ Look, there''s still more. You can do it,\nyou can do it♪']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '8']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '117', 'p': [!!int '128']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '2', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '80', 'バトルめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '90', 'あせり', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Phew, well... that was easy.']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Of course. It would be a problem if you struggled\nbefore anything even started.']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Now then, let''s raise the difficulty.\nSuccubus☆Vibration!']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'スイッチ01', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(90)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['"The rotor on her nipples started vibrating intensely!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '212', 'p': [!!int '-1', !!int '256', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$game_actors[1].tp = 40']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '963', !!int '963', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '49']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '74', 'まどちくローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '125']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '88', 'しんどうおん2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '82', 'バトルくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '231', 'p': [!!int '90', 'セリフあっあっ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '204.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Poison', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '3', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['\{Ahh Uwaaahhh♡!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(30)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '213', 'p': [!!int '-1', !!int '4', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '213', 'p': [!!int '-1', !!int '2', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '124']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '5', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['W-What... ahh♡ My chest... i-it''s vibrating...?!']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(30)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Look, look, there are still plenty of targets\nleft. If you''re dawdling just because your chest\nis vibrating, you''ll fail the challenge, you know?']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '13']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '213', 'p': [!!int '-1', !!int '7', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(30)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '80', 'バトルめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '90', '', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '3', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめとじじ', !!int '1', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Well, this is easy for me.']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろキリながしめ2', !!int '1', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['With this, there''s no way you''ll make a good\nvideo, right? Shouldn''t you make the targets move\nall over the place or something?']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['サキュマふつう', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Don''t worry about that. Succubus Equip♪']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '80', 'バトルめひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Fog1', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '212', 'p': [!!int '-1', !!int '383', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '128', 'p': [!!int '13', !!int '0', !!int '0', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '128', 'p': [!!int '33', !!int '0', !!int '0', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '1', !!int '13']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '3', !!int '33']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '325']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '326']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '129']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '150', 'volume': !!int '90'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '212', 'p': [!!int '-1', !!int '246', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$game_actors[1].tp = 20']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '124']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '50']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '52']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['"Rotors were attached to her nipples and clitoris!    ")']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '90', 'セリフおどろき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '1', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['...!? What is this! When did this happen...?!']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['サキュマふつう', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Here''s a little extra for you♪']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '212', 'p': [!!int '-1', !!int '244', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['$win1 = Window_Base.new(0, 430, 400, 50)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.contents.draw_text(0, 0, 492, 27, ']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['"A rotor was inserted into her vagina!")']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '128', 'p': [!!int '43', !!int '0', !!int '0', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '43']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '327']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '121']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '55']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '124']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '5', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['...!? My lower abdomen... it feels strange...\nW-Where is this...? No way...?!']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Just as you guessed, it''s inside your pussy.\nI''ve inserted the same toy that''s on your\ncrotch and chest into your vagina.']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['How is it? Still feeling confident?']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(30)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちおぉ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめひらきき2', !!int '1', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '80', 'バトルめとじ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにや', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(...No, it''s fine... I was surprised at first, but\nit seems like the inside is surprisingly dull...!)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['(As long as I don''t get that weird sensation, this\nlevel... is nothing to worry about...!)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '128']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['wait(30)']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '355', 'p': ['if $game_switches[996] == true']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1.dispose']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$win1 = nil']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[996] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_switches[966] = false']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['$game_variables[110] = 0']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '121', 'p': [!!int '93', !!int '93', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '11', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '204', 'p': [!!int '6', !!int '2', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_pcture_number(497)']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '9']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '113', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '141', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '142', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '0', !!int '143', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '0', !!int '144', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '0', !!int '145', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '0', !!int '146', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '0', !!int '147', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '980']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['$game_actors[1].tp = 100']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '155', !!int '155', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '41', !!int '41', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '42', !!int '42', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '43', !!int '43', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '44', !!int '44', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '45', !!int '45', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '46', !!int '46', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '47', !!int '47', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '106']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '980']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(20)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(20)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Oh my, she climaxed and passed out from the\ntension. Well, thanks to that, we got some great\nfootage. I''ll have to edit it later.']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['I''ll gift you a few of those toys as an appearance\nfee. Now then, enjoy your masturbation life♪']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '5', !!int '41']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '41']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '40']}
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '128', 'p': [!!int '43', !!int '1', !!int '0', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '327']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(20)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '155', !!int '155', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '126', !!int '126', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '129', !!int '129', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '141', !!int '141', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '142', !!int '142', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '143', !!int '143', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '144', !!int '144', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '145', !!int '145', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '146', !!int '146', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '147', !!int '147', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '192', !!int '192', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '244', !!int '244', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '94', !!int '94', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '963', !!int '963', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '964', !!int '964', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '121', 'p': [!!int '218', !!int '218', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '117', 'p': [!!int '474']}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '113', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '413', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '28', !!int '28', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '500', !!int '500', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '99', !!int '99', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '879', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '1', !!int '473', !!int '474', !!int '475', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '9']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '981']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '115', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '319', 'p': [!!int '1', !!int '1', !!int '13']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '319', 'p': [!!int '1', !!int '3', !!int '33']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '981']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '192'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '80': !ruby/object:RPG::Event
'id': !!int '80'
'name': 'EV080'
'x': !!int '8'
'y': !!int '9'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '94'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '141', !!int '141', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '981'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '81': !ruby/object:RPG::Event
'id': !!int '81'
'name': 'EV081'
'x': !!int '8'
'y': !!int '13'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '94'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '2', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '142', !!int '142', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '981'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '75': !ruby/object:RPG::Event
'id': !!int '75'
'name': 'EV075'
'x': !!int '11'
'y': !!int '7'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '94'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '3', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '143', !!int '143', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '981'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '76': !ruby/object:RPG::Event
'id': !!int '76'
'name': 'EV076'
'x': !!int '11'
'y': !!int '11'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '94'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '144', !!int '144', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '981'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '78': !ruby/object:RPG::Event
'id': !!int '78'
'name': 'EV078'
'x': !!int '11'
'y': !!int '15'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '94'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '5', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '145', !!int '145', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '981'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '77': !ruby/object:RPG::Event
'id': !!int '77'
'name': 'EV077'
'x': !!int '14'
'y': !!int '8'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '94'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '6', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '146', !!int '146', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '981'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '79': !ruby/object:RPG::Event
'id': !!int '79'
'name': 'EV079'
'x': !!int '14'
'y': !!int '14'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '94'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '!Crystal'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '7', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '147', !!int '147', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '981'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '1': !ruby/object:RPG::Event
'id': !!int '1'
'name': 'EV001'
'x': !!int '20'
'y': !!int '7'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'true'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '126'
'variable_value': !!int '2'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '6', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '45']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '75']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '5', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '45']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '45']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '90']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '45']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '90']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '3', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '90']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '150']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '90']}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '2', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '150']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '180']}
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '126', !!int '0', !!int '5', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '121']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '121']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '91', !!int '91', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '86', !!int '86', !!int '0', !!int '2', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '86', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '45']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '192'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'true'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '3'
'variable_value': !!int '100'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '93'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '88'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '2': !ruby/object:RPG::Event
'id': !!int '2'
'name': '照準'
'x': !!int '20'
'y': !!int '8'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '1'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'false'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '127', !!int '127', !!int '0', !!int '1', !!int '121']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '127', !!int '127', !!int '4', !!int '0', !!int '32']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '127', !!int '127', !!int '1', !!int '0', !!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '128', !!int '128', !!int '0', !!int '1', !!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '128', !!int '128', !!int '4', !!int '0', !!int '32']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '128', !!int '128', !!int '1', !!int '0', !!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '203', 'p': [!!int '0', !!int '1', !!int '127', !!int '128', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '3': !ruby/object:RPG::Event
'id': !!int '3'
'name': 'サキュマ'
'x': !!int '20'
'y': !!int '9'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'サキュマ'
'character_index': !!int '4'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう', !!int '3', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What''s wrong? Not going to do it? Or would\nyou prefer filming the amateur masturbation\nAV "Tomboy Spy ~Masturbation Doll Edition~"?\n\>【Sakyuma】\<\nDo you like masturbating that much?\nYou''re so naughty.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '5', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '3', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''m not doing it, and I don''t like it!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '981']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '94'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'サキュマ'
'character_index': !!int '4'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'true'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '123', !!int '0', !!int '100', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '18', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2レ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '80', 'バトルめながし2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '81', 'バトルまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '82', 'バトルくちにこ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '0', !!int '340', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '45']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Damage3', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '192', !!int '192', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '192'
'switch2_id': !!int '1'
'variable_id': !!int '123'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'サキュマ'
'character_index': !!int '5'
'direction': !!int '6'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'true'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '5', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '0'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &2 !ruby/object:RPG::MoveCommand {'code': !!int '17', 'parameters': []}
- &3 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '45']}
- &4 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- &5 !ruby/object:RPG::MoveCommand {'code': !!int '15', 'parameters': [!!int '30']}
- &6 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマキリ2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I... I didn''t think you wanted to masturbate that\nbadly! Sorry for not being considerate, okay?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '129', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '125']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Fog1', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '383', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '128', 'p': [!!int '13', !!int '0', !!int '0', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '128', 'p': [!!int '33', !!int '0', !!int '0', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '1', !!int '13']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '3', !!int '33']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '325']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '326']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '129']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '150', 'volume': !!int '90'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '246', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$game_actors[1].tp = 20']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '124']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '3', !!int '3', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '50']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '52']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '138', !!int '138', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '212', 'p': [!!int '-1', !!int '244', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Equip1', 'pitch': !!int '120', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '128', 'p': [!!int '43', !!int '0', !!int '0', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '43']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '327']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '55']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(15)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '442']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(中)', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '261', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['$game_actors[1].tp = 90']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '88', !!int '88', !!int '0', !!int '2', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '89', !!int '89', !!int '0', !!int '2', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '88', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '50']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '74', 'まどムネローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '49']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '74', 'まどちくローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '55']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '79', 'まどナカローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '89', !!int '0', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '52']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '79', 'まどわれめローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '51']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '231', 'p': [!!int '79', 'まど股間ローター振動', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '963', !!int '963', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '964', !!int '964', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '123']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '136.0'}, !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '08、しぶき 短 08', 'pitch': !!int '125', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '11、しぶき 短 11', 'pitch': !!int '150', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '93', !!int '93', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '126', !!int '126', !!int '0', !!int '0', !!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '383', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '96']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '124']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '91', '付与オナニー', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '15', !!int '100', !!int '100', !!int '0', !!int '0', !!int '1', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(90)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '91', !!null 'null', !!int '0', !!int '0', !!int '250', !!int '-15', !!int '100', !!int '100', !!int '0', !!int '0', !!int '15', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマキリ2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Mandatory guidance \C[10]『Keep masturbating until\nI give you permission♪』\C[0] Now then...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '0', !!int '9', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマキリ2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s play masturbation!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(25)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '200']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '140']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '100']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '200']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '140']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '300']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '999']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '5', !!int '70']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '5', !!int '80']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(8, 79)']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(9, 69)']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['$game_actors[1].change_equip_by_id(9, 69)']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '126']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '125']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '441']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '109', !!int '109', !!int '0', !!int '0', !!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '300']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '300']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '12']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '111']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフふぅふぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '258', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '122']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフんっんぐぅ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '4', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Camera-Film01-6', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '187.0'}, !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '300']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '6', !!int '6', !!int '0', !!int '0', !!int '200']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '65', !!int '65', !!int '1', !!int '0', !!int '100']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '149']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '126', !!int '126', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '129', !!int '129', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '7', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh my, you passed out. Was it too intense for a\nmasturbation beginner? Well, thanks to that, I got\nsome great footage.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマふつう2', !!int '4', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''ll gift you some of those toys as a performance\nfee. Now, have a wonderful masturbation life♪']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '4', !!int '1', !!int '5', !!int '41']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '41']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '319', 'p': [!!int '1', !!int '4', !!int '40']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '128', 'p': [!!int '43', !!int '1', !!int '0', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '327']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '141', !!int '141', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '142', !!int '142', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '143', !!int '143', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '144', !!int '144', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '145', !!int '145', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '146', !!int '146', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '147', !!int '147', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '192', !!int '192', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '244', !!int '244', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '218', !!int '218', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '127']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '125']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(20)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '319', 'p': [!!int '1', !!int '1', !!int '13']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '319', 'p': [!!int '1', !!int '3', !!int '33']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '474']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '879', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '1', !!int '473', !!int '474', !!int '475', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '9']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '981']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '115', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '5': !ruby/object:RPG::Event
'id': !!int '5'
'name': 'EV005'
'x': !!int '21'
'y': !!int '7'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'true'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '126'
'variable_value': !!int '2'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'バイブSE(短)', 'pitch': !!int '150', 'volume': !!int '70'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '70']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '90']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '93'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '88'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '4': !ruby/object:RPG::Event
'id': !!int '4'
'name': 'EV004'
'x': !!int '20'
'y': !!int '6'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'true'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '126'
'variable_value': !!int '2'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(101)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'しんどうおん小2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(101)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(101)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '93'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '88'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '6': !ruby/object:RPG::Event
'id': !!int '6'
'name': 'EV006'
'x': !!int '21'
'y': !!int '6'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'true'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '126'
'variable_value': !!int '2'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(102)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'しんどうおん小3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(102)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(102)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '93'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '88'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '7': !ruby/object:RPG::Event
'id': !!int '7'
'name': 'EV007'
'x': !!int '22'
'y': !!int '6'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'true'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '126'
'variable_value': !!int '3'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(103)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', 'しんどうおん小', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(103)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_pcture_number(103)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '0', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '93'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '88'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '8': !ruby/object:RPG::Event
'id': !!int '8'
'name': 'EV008'
'x': !!int '24'
'y': !!int '6'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '980']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &7 !ruby/object:RPG::MoveCommand {'code': !!int '18', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '139', !!int '139', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマ', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '90', 'セリフあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '-1', !!int '383', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '11']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(10)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(60)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '0', !!int '96']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '0', !!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '10、ピチャピチャ2', 'pitch': !!int '130', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '11']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '51']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '56']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '13、しぶき 中 01', 'pitch': !!int '100', 'volume': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆこま2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '82', 'ましろくちひらき2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '83', 'ましろてれ2', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '84', 'ましろあせ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '36']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '20', 'サキュマこま4', !!int '0', !!int '1', !!int '139', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サキュマこまり', !!int '3', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Sakyuma】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I don''t mind continuing to film and stream "My\nFingers Are the Pussy-sama''s Masturbation Slave♡,"\nso what will you do?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '81', 'ましろまゆキリ', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '80', 'ましろめとじ3', !!int '0', !!int '1', !!int '39', !!int '40', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '37']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ましろめとじじ2', !!int '3', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Mashiro】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ugh... F-Fine! I''ll do it, okay?! I''ll do it...♡!\nBut seriously, that title is all over the\nplace...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '251', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '57']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '20']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '318', 'p': [!!int '0', !!int '1', !!int '1', !!int '96']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '313', 'p': [!!int '0', !!int '0', !!int '1', !!int '15']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '35']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &8 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '62', !!int '21', !!int '11', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '981']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['if Input.press?(:CTRL)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(5)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['else']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['wait(30)']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['end']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '10': !ruby/object:RPG::Event
'id': !!int '10'
'name': 'EV010'
'x': !!int '29'
'y': !!int '0'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '4'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '981', !!int '981', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '981', !!int '981', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '214', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
'parallax_sx': !!int '1'
'bgm': !ruby/object:RPG::BGM {'name': '魔王魂 旧ゲーム音楽 ダンジョン11', 'volume': !!int '50', 'pitch': !!int '100'}
'tileset_id': !!int '70'
'encounter_step': !!int '30'
'width': !!int '30'
'data': !ruby/object:Table
'dim': !!int '3'
'x': !!int '30'
'y': !!int '24'
'z': !!int '4'
'data':
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1718 0609 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1718 0609 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1718 0609 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1718 0609 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1704 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 171c 1726 0609 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b2 15b6 0609 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15b8 15bc 0609 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 1fd3 1fd6 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 1fd9 1fdc 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1718 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 0601 060a 060a 060a 1710 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1702 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1701 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700'
- '1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700 1700'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01b1 01b1 01b1 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
'parallax_loop_y': !!bool 'false'
'autoplay_bgm': !!bool 'true'
'encounter_list': []
'autoplay_bgs': !!bool 'false'
'parallax_show': !!bool 'false'
'scroll_type': !!int '0'
'parallax_loop_x': !!bool 'true'
'disable_dashing': !!bool 'false'
'parallax_sy': !!int '0'
'display_name': 'Shooting Range'
'specify_battleback': !!bool 'false'
'note': ''
'battleback1_name': ''
'battleback2_name': ''