[image storage=magiccircle01] [dispsize width=192 height=80 centerpos=96 baseline=0] [state enablemove=false enableAttack=false nogravity=true] [wait frame=1] [eval exp="sprite.altitude=1"] ;[addlayer storage="magiccircle01sub"] [disp left=0 top=0 opacity=255][wait frame=1] [disp left=1 top=0 opacity=255][wait frame=1] [disp left=2 top=0 opacity=255][wait frame=1] [disp left=3 top=0 opacity=255][wait frame=1] [disp left=0 top=1 opacity=255][wait frame=1] [disp left=1 top=1 opacity=255][wait frame=1] [disp left=2 top=1 opacity=255][wait frame=1] [eval exp="mp.i=0"] *loop [jump target=*delete cond="originSprite===void"] [eval exp="sprite.rootX=originSprite.rootX"] [disp left=3 top=1 opacity=255][wait frame=1] [eval exp="mp.i++"] [jump target="*delete" cond="originSprite.nowSpriteId!=stSpecial3"] [jump target="*loop" cond="mp.i<120"] ;[disp left=0 top=0 opacity=255][wait frame=60] *delete [disp left=3 top=1 opacity=224][wait frame=2] [disp left=3 top=1 opacity=192][wait frame=2] [disp left=3 top=1 opacity=160][wait frame=2] [disp left=3 top=1 opacity=128][wait frame=2] [disp left=3 top=1 opacity=96] [wait frame=2] [disp left=3 top=1 opacity=64 ][wait frame=2] [disp left=3 top=1 opacity=32 ][wait frame=2] [disp left=3 top=1 opacity=0] [dellayer id=0] [del] [s]