21 lines
1.4 KiB
Common Lisp
21 lines
1.4 KiB
Common Lisp
*start
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[eval exp="mp.guardCount=0"]
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[eval exp="sprite.guardCount=0"]
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[eval exp="mp.noMove=false"]
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[eval exp="mp.damage2=0"]
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[dispsize width=100 height=132 centerpos=50 baseline=0]
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[state enablemove=true enableAttack=true]
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*loop
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[disp left=0 top=0 opacity=255][hit rect="(17,5,89,125)"][wait frame=6]
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[disp left=1 top=0 opacity=255][hit rect="(17,5,89,125)"][wait frame=6]
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[disp left=2 top=0 opacity=255][hit rect="(17,5,89,125)"][wait frame=6]
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[disp left=3 top=0 opacity=255][hit rect="(17,5,89,125)"][wait frame=6]
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[disp left=4 top=0 opacity=255][hit rect="(17,5,89,125)"][wait frame=6]
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[disp left=5 top=0 opacity=255][hit rect="(17,5,89,125)"][wait frame=6]
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[jump target="*loop"]
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