shiny-cuty-excel-chiffon/data/e830_base.asd

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*start
;[eval exp="dm(bao.tickCount + ' base' + mp.num + ' -base-')"]
*appear
[state enablemove=false enableAttack=false ignoremovablerect=true]
[dispsize width=48 height=24 centerpos=24 baseline=7]
;[ontrigger name=disappear target=*disappear]
;[ontrigger name=delete target=*delete]
[eval exp="mp.alive = true"]
[eval exp="mp.inAttack = false"]
[eval exp="sprite.followParent = true"]
[disp left=0 top=0 opacity=255][wait frame=2]
[disp left=1 top=0 opacity=255][wait frame=2]
[disp left=2 top=0 opacity=255][wait frame=2]
[disp left=3 top=0 opacity=255][wait frame=2]
[disp left=4 top=0 opacity=255][wait frame=2]
[disp left=5 top=0 opacity=255][wait frame=2]
[disp left=6 top=0 opacity=255][wait frame=2]
*start2
[state enablemove=false enableAttack=false ignoremovablerect=true]
[dispsize width=48 height=24 centerpos=24 baseline=7]
[eval exp="mp.alive = true"]
[eval exp="mp.inAttack = false"]
[eval exp="sprite.followParent = true"]
*loop
[if exp="sprite.tentacle.isDead"]
[load id=stEscape]
[endif]
[wait frame=&'intrandom(20,90)']
[disp left=5 top=0 opacity=255][wait frame=2]
[disp left=4 top=0 opacity=255][wait frame=3]
[disp left=5 top=0 opacity=255][wait frame=2]
[disp left=6 top=0 opacity=255]
[jump target=*loop]
*wait
[ontrigger name=appear target=*appear]
;[s]
*wait_loop
[wait frame=1]
[if exp="sprite.beizel.HP<=0"]
;[eval exp="dm(bao.tickCount + ' base' + mp.num + ' -delete-')"]
[del]
[s]
[endif]
[jump target=*wait_loop]
;*disappear
;
;[eval exp="dm('-disappear-')"]
;[ontrigger name=appear target=*appear]
;[eval exp="mp.alive = false"]
;[eval exp="sprite.stop = false"]
;
;[disp left=5 top=0 opacity=255][wait frame=2]
;[disp left=4 top=0 opacity=255][wait frame=2]
;[disp left=3 top=0 opacity=255][wait frame=2]
;[disp left=2 top=0 opacity=255][wait frame=2]
;[disp left=1 top=0 opacity=255][wait frame=2]
;[disp left=0 top=0 opacity=255][wait frame=2]
;[disp left=0 top=0 opacity=0]
;
;
;[s]
;
;
;
;
;*delete
;
;[eval exp="mp.alive = false"]
;[disp left=5 top=0 opacity=255][wait frame=2]
;[disp left=4 top=0 opacity=255][wait frame=2]
;[disp left=3 top=0 opacity=255][wait frame=2]
;[disp left=2 top=0 opacity=255][wait frame=2]
;[disp left=1 top=0 opacity=255][wait frame=2]
;[disp left=0 top=0 opacity=255][wait frame=2]
;[disp left=0 top=0 opacity=0]
;
;[del]
;[s]
;
;
;
;*attack1
;
;[eval exp="mp.inAttack = true"]
;
;
;
;
;