34 lines
4.1 KiB
Common Lisp
34 lines
4.1 KiB
Common Lisp
[dispsize width=102 height=56 centerpos=51 baseline=0]
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[foot rect="(22, 41, 79, 54)"]
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[state enablemove=false enableAttack=false]
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[eval exp="sprite.type=objAttack"]
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[eval exp="sprite.attackToObject=false"]
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[eval exp="sprite.attackToEnemy=false"]
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[move path=(84,0,0) haccel=-1 frame=24]
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[disp left=1 top=0 opacity=255][wait frame=2]
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[disp left=0 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=1 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=2 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=0 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=1 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=2 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=0 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=1 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=2 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=0 top=0 opacity=255][attack rect="(6,3,94,54)" strength=8 kind=atkBrowOut|atkEnablePursue depth=(20,20)][wait frame=2]
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[disp left=1 top=0 opacity=175][wait frame=2]
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[disp left=2 top=0 opacity=215][wait frame=2]
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[disp left=0 top=0 opacity=175][wait frame=2]
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[disp left=1 top=0 opacity=135][wait frame=2]
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[disp left=2 top=0 opacity= 95][wait frame=2]
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[disp left=0 top=0 opacity= 55][wait frame=2]
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[disp left=1 top=0 opacity= 35][wait frame=2]
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[disp left=2 top=0 opacity= 15][wait frame=2]
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[disp left=0 top=0 opacity= 0][wait frame=2]
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[del]
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[s]
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