112 lines
5.3 KiB
Common Lisp
112 lines
5.3 KiB
Common Lisp
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;*start
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;
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;[dispsize width=192 height=80 centerpos=96 baseline=0]
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;[state enablemove=false enableAttack=false nogravity=false ignoremovablerect=true]
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;[wait frame=1]
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;
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;[addlayer storage="magiccircle05sub"]
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;[ontrigger name=erase target=*erase]
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;
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;;[eval exp="sprite.ignoreParentSpriteIdChange=false"]
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;
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;*loop
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;[disp left=0 top=0 opacity=255][wait frame=1]
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;[disp left=0 top=0 opacity=240][wait frame=1]
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;[jump target=*loop]
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;
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;
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;*erase
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;
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;[disp left=0 top=0 opacity=224][wait frame=2]
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;[disp left=0 top=0 opacity=192][wait frame=2]
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;[disp left=0 top=0 opacity=160][wait frame=2]
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;[disp left=0 top=0 opacity=128][wait frame=2]
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;[disp left=0 top=0 opacity=96] [wait frame=2]
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;[disp left=0 top=0 opacity=64 ][wait frame=2]
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;[disp left=0 top=0 opacity=32 ][wait frame=2]
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;[disp left=0 top=0 opacity=0]
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;
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;[dellayer id=0]
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;[del]
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;[s]
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;
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*start
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[image storage=magiccircle01]
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[dispsize width=192 height=80 centerpos=96 baseline=0]
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[state enablemove=false enableAttack=false nogravity=false ignoremovablerect=true]
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[ontrigger name=erase target=*erase]
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[eval exp="sprite.ignoreParentSpriteIdChange=false"]
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[disp left=0 top=0 opacity=255][wait frame=1]
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[disp left=1 top=0 opacity=255][wait frame=1]
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[disp left=2 top=0 opacity=255][wait frame=1]
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[disp left=3 top=0 opacity=255][wait frame=1]
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[disp left=0 top=1 opacity=255][wait frame=1]
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[disp left=1 top=1 opacity=255][wait frame=1]
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[disp left=2 top=1 opacity=255][wait frame=1]
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*loop
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[jump target=*start2 cond="layer.graphic === void"]
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[disp left=3 top=1 opacity=255][wait frame=1]
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[disp left=3 top=1 opacity=240][wait frame=1]
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[jump target=*loop]
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*erase
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[jump target=*erase2 cond="layer.graphic === void"]
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[disp left=3 top=1 opacity=224][wait frame=2]
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[disp left=3 top=1 opacity=192][wait frame=2]
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[disp left=3 top=1 opacity=160][wait frame=2]
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[disp left=3 top=1 opacity=128][wait frame=2]
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[disp left=3 top=1 opacity=96] [wait frame=2]
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[disp left=3 top=1 opacity=64 ][wait frame=2]
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[disp left=3 top=1 opacity=32 ][wait frame=2]
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[disp left=3 top=1 opacity=0]
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[del]
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[s]
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*start2
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[ontrigger name=erase target=*erase2]
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*loop2
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[disp left=0 top=0 opacity=255][wait frame=1]
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[disp left=0 top=0 opacity=240][wait frame=1]
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[jump target=*loop2]
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*erase2
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[disp left=0 top=0 opacity=224][wait frame=2]
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[disp left=0 top=0 opacity=192][wait frame=2]
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[disp left=0 top=0 opacity=160][wait frame=2]
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[disp left=0 top=0 opacity=128][wait frame=2]
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[disp left=0 top=0 opacity=96] [wait frame=2]
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[disp left=0 top=0 opacity=64 ][wait frame=2]
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[disp left=0 top=0 opacity=32 ][wait frame=2]
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[disp left=0 top=0 opacity=0]
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[dellayer id=0]
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[del]
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[s]
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