30 lines
2.6 KiB
Common Lisp
30 lines
2.6 KiB
Common Lisp
*start
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[voice storage="a9049"]
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[playse storage="se312"]
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[move path=(140,0,0) xaccel=-1 frame=20]
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[dispsize width=98 height=86 centerpos=47 baseline=0 shadowoffset=-8]
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[state enablemove=false enableattack=false enablecommand=true]
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[effect storage='p00_kick3_e' xoffset=0 hoffset=0 return='mp.e2']
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[disp left=0 top=0 opacity=255][hit rect="(25,1,76,75)"][attack rect="(-6,47,58,86)" strength=16 kind=1][wait frame=4]
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[disp left=1 top=0 opacity=255][hit rect="(25,1,76,75)"][attack rect="(-6,47,58,86)" strength=16 kind=1][wait frame=4]
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[disp left=0 top=0 opacity=255][hit rect="(25,1,76,75)"][attack rect="(-6,47,58,86)" strength=20 kind=2][wait frame=4]
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;[disp left=1 top=0 opacity=255][hit rect="(25,1,76,75)"][attack rect="(-6,47,58,86)" strength=20 kind=2][wait frame=4]
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[eval exp="mp.e2.layer.trigger('delete')" cond="mp.e2!==void && mp.e2!==null && isvalid mp.e2"]
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[disp left=2 top=0 opacity=255][hit rect="(10,5,54,80)"][wait frame=5]
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[image id=stLanding2 num=2]
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[adjustx d=-12]
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;[dispsize width=72 height=100 centerpos=40 baseline=2 shadowoffset=8]
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;[disp left=1 top=0 opacity=255][hit rect="(9,20,53,91)"][wait frame=4]
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[dispsize width=72 height=100 centerpos=40 baseline=-1 shadowoffset=8]
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[disp left=2 top=0 opacity=255][hit rect="(19,8,49,97)"][wait frame=4]
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[load id="stStanding"]
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