shiny-cuty-excel-chiffon/data/p0_h1109+.asd

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Common Lisp
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*start
[state enablemove=false enableAttack=false nogravity=true]
[dispsize width=90 height=178 centerpos=45 baseline=18]
[disp left=0 top=0 opacity=255][wait frame=1]
[disp left=0 top=0 opacity=255][wait frame=16]
*loop
[if exp="sprite.parentSprite === void"]
[eval exp="sprite.parentSprite = dho.players[0]"]
[endif]
[eval exp="sprite.altitude = sprite.parentSprite.altitude"]
[disp left=1 top=0 opacity=255][wait frame=1]
[disp left=2 top=0 opacity=255][wait frame=1]
[jump target=*loop]