shiny-cuty-excel-chiffon/data/p10_dashJump.asd

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Common Lisp
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*start
[image id=stVerticalJump num=1]
[eval exp="mp.jumpState=0"]
[dispsize width=62 height=126]
[state enablemove=false enableattack=false]
[ontrigger name=landing target=*landing]
[disp left=0 top=0 opacity=255][hit rect="(7,40,52,119)"][wait frame=2]
[move path=(63,0,70) frame=12 haccel=-1]
[move path=(63,0,-70) frame=12 haccel=1]
[voice storage="b9043" cond="!mp.noVoice"]
[playse storage="se312"]
[state enablemove=false enableattack=true]
[disp left=1 top=0 opacity=255][hit rect="(10,0,51,114)"][wait frame=5]
[state enablemove=false enableattack=true enablecommand=false enabledoublejump=false other=enablespecial5]
[eval exp="sprite.altitude+=44"]
[image id=stVerticalJump num=2]
[dispsize width=66 height=82]
[eval exp="mp.jumpState=1"]
[disp left=0 top=0 opacity=255][hit rect="(9,14,52,75)"][wait frame=11]
[state enablemove=false enableattack=true enablecommand=false enabledoublejump=false other=enablespecial5]
[eval exp="sprite.altitude-=44"]
[load id=stFalling]
*landing
[load id="stLanding"]