58 lines
3.2 KiB
Common Lisp
58 lines
3.2 KiB
Common Lisp
*start
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[voice storage="b0156"]
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[eval exp="mp.extasy = false"]
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[eval exp="mp.pushedDown = false"]
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[eval exp="mp.clinched = false"]
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[if exp="sprite.cosState==4 && sf.adjCosVariation==4"]
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[jump target="*start2"]
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[endif]
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[dispsize width=52 height=118 centerpos=21 baseline=0]
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[state enablemove=false enableattack=true]
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[disp left=0 top=0 opacity=255][wait frame=3]
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[disp left=1 top=0 opacity=255][wait frame=3]
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[disp left=2 top=0 opacity=255][wait frame=3]
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[disp left=3 top=0 opacity=255][wait frame=3]
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[disp left=0 top=0 opacity=255][wait frame=3]
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[disp left=1 top=0 opacity=255][wait frame=3]
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[disp left=2 top=0 opacity=255][wait frame=3]
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[disp left=3 top=0 opacity=255][wait frame=3]
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[disp left=4 top=0 opacity=255][wait frame=4]
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[eval exp="sprite.invincibleCount=30"]
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[if exp="sprite.extasyGauge.enabled"]
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[load id=stStanding2 target=*start2]
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[else]
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[load id=stStanding2 target=*resume]
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[endif]
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*start2
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[dispsize width=62 height=118 centerpos=31 baseline=0]
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[state enablemove=false enableattack=true]
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[disp left=0 top=0 opacity=255][wait frame=3]
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[disp left=1 top=0 opacity=255][wait frame=3]
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[disp left=2 top=0 opacity=255][wait frame=3]
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[disp left=3 top=0 opacity=255][wait frame=3]
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[disp left=0 top=0 opacity=255][wait frame=3]
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[disp left=1 top=0 opacity=255][wait frame=3]
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[disp left=2 top=0 opacity=255][wait frame=3]
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[disp left=3 top=0 opacity=255][wait frame=3]
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[disp left=4 top=0 opacity=255][wait frame=4]
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[eval exp="sprite.invincibleCount=30"]
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[if exp="sprite.extasyGauge.enabled"]
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[load id=stStanding2 target=*start2-2]
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[else]
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[load id=stStanding2 target=*resume2]
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[endif]
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