44 lines
2.8 KiB
Common Lisp
44 lines
2.8 KiB
Common Lisp
*start
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;リフトアップ・スラム
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[state enablemove=false enableAttack=false]
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[voice storage="b9042"]
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[playse storage=se218]
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;[eval exp="sprite.comboCount++"]
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;[eval exp="f.score+=300" cond="sprite===bao.nowSelectingPlayer"]
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[if exp="sprite.targetPlayer !== void && isvalid sprite.targetPlayer"]
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[eval exp="sprite.targetPlayer.rootY = sprite.rootY+1"]
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[eval exp="sprite.rootY--" cond="sprite.targetPlayer.rootY>=sprite.targetPlayer.movableRect.bottom"]
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[endif]
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[image storage="p14_throw1_1"]
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[adjustX d=14]
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[dispsize width=84 height=108 centerpos=42 baseline=0]
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[disp left=0 top=0 opacity=255][wait frame=4]
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[disp left=0 top=0 opacity=255][attack rect="(-18,31,45,94)" strength=35 kind=atkBrowOut|atkInvalidGuard][wait frame=2]
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[disp left=1 top=0 opacity=255][wait frame=5]
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[disp left=2 top=0 opacity=255][wait frame=6]
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[image storage="p14_throw1_2"]
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[adjustX d=20]
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[dispsize width=84 height=108 centerpos=42 baseline=0]
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[disp left=0 top=0 opacity=255][attack rect="(35,25,124,102)" strength=35 kind=atkBrowOut|atkInvalidGuard][wait frame=3]
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[disp left=0 top=0 opacity=255][wait frame=6]
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[disp left=1 top=0 opacity=255][wait frame=4]
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[image storage="p14_throw1_3"]
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[dispsize width=64 height=116 centerpos=39 baseline=0]
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[disp left=0 top=0 opacity=255][wait frame=5]
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[disp left=1 top=0 opacity=255][wait frame=4]
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[adjustX d=-20]
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[eval exp="sprite.inverse=!sprite.inverse"]
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[load id=stStanding]
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