22 lines
2.1 KiB
Common Lisp
22 lines
2.1 KiB
Common Lisp
*start
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;100msec→3frame
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[dispsize width=90 height=110 centerpos=45]
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[state enablemove=true enableattack=true]
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*loop
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[move path="(32,8,0)" frame=4][disp left= 0 top=0 opacity=255][hit rect="(13, 13, 66, 106)"][wait frame=2]
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[playse storage="se310a" buf=12]
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[move path="(32,8,0)" frame=4][disp left= 1 top=0 opacity=255][hit rect="(13, 13, 66, 106)"][wait frame=2]
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[move path="(32,8,0)" frame=4][disp left= 2 top=0 opacity=255][hit rect="(13, 13, 66, 106)"][wait frame=2]
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[move path="(32,8,0)" frame=4][disp left= 3 top=0 opacity=255][hit rect="(13, 13, 66, 106)"][wait frame=2]
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[move path="(32,8,0)" frame=4][disp left= 4 top=0 opacity=255][hit rect="(13, 13, 66, 106)"][wait frame=2]
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[playse storage="se310b" buf=12]
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[move path="(32,8,0)" frame=4][disp left= 5 top=0 opacity=255][hit rect="(13, 13, 66, 106)"][wait frame=2]
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[move path="(32,8,0)" frame=4][disp left= 6 top=0 opacity=255][hit rect="(13, 13, 66, 106)"][wait frame=2]
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[move path="(32,8,0)" frame=4][disp left= 7 top=0 opacity=255][hit rect="(13, 13, 66, 106)"][wait frame=2]
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[jump target="*loop"]
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