diff --git a/data/Map016.json b/data/Map016.json index 8c72752..4984816 100644 --- a/data/Map016.json +++ b/data/Map016.json @@ -39374,7 +39374,7 @@ "code": 401, "indent": 0, "parameters": [ - "Lick chu \\I[12]\\れろぉ[Ascii_0]lick ooooh \\I[12]" + "Lick chu \\I[12] \\I[12] lick ooooh \\I[12]" ] }, { diff --git a/data/Map149.json b/data/Map149.json index 9576f6f..7775848 100644 --- a/data/Map149.json +++ b/data/Map149.json @@ -38726,7 +38726,7 @@ "code": 401, "indent": 0, "parameters": [ - "Lick chu \\I[12]\\れろぉ[Ascii_0] Lick \\I[12]" + "Lick chu \\I[12] \\I[12] Lick \\I[12]" ] }, { diff --git a/js/rmmz_windows.js b/js/rmmz_windows.js index 6451110..b18e3c2 100644 --- a/js/rmmz_windows.js +++ b/js/rmmz_windows.js @@ -114,7 +114,7 @@ Window_Base.prototype.contentsHeight = function () { Window_Base.prototype.resetFontSettings = function () { this.contents.fontFace = $gameSystem.mainFontFace(); - this.contents.fontSize = $gameSystem.mainFontSize(); + this.contents.fontSize = $gameSystem.mainFontSize() - 4; this.resetTextColor(); };