{ "advanced": { "gameId": 48339513, "screenWidth": 1280, "screenHeight": 720, "uiAreaWidth": 1280, "uiAreaHeight": 720, "numberFontFilename": "mplus-2p-bold-sub.woff", "fallbackFonts": "Verdana, sans-serif", "fontSize": 30, "mainFontFilename": "Corporate-Mincho-ver3.woff", "windowOpacity": 192, "screenScale": 1 }, "airship": { "bgm": { "name": "Ship3", "pan": 0, "pitch": 100, "volume": 90 }, "characterIndex": 3, "characterName": "Vehicle", "startMapId": 0, "startX": 0, "startY": 0 }, "armorTypes": [ "", "General Armor", "Magic Armor", "Light Armor", "Heavy Armor", "Small Shield", "Large Shield" ], "attackMotions": [ { "type": 0, "weaponImageId": 0 }, { "type": 1, "weaponImageId": 1 }, { "type": 1, "weaponImageId": 2 }, { "type": 1, "weaponImageId": 3 }, { "type": 1, "weaponImageId": 4 }, { "type": 1, "weaponImageId": 5 }, { "type": 1, "weaponImageId": 6 }, { "type": 2, "weaponImageId": 7 }, { "type": 2, "weaponImageId": 8 }, { "type": 2, "weaponImageId": 9 }, { "type": 0, "weaponImageId": 10 }, { "type": 0, "weaponImageId": 11 }, { "type": 0, "weaponImageId": 12 } ], "battleBgm": { "name": "Battle1", "pan": 0, "pitch": 100, "volume": 90 }, "battleback1Name": "GrassMaze", "battleback2Name": "GrassMaze", "battlerHue": 0, "battlerName": "Hi_monster", "battleSystem": 0, "boat": { "bgm": { "name": "Ship1", "pan": 0, "pitch": 100, "volume": 90 }, "characterIndex": 0, "characterName": "Vehicle", "startMapId": 0, "startX": 0, "startY": 0 }, "currencyUnit": "G", "defeatMe": { "name": "Defeat1", "pan": 0, "pitch": 100, "volume": 90 }, "editMapId": 30, "elements": [ "", "物理", "炎", "氷", "雷", "水", "土", "風", "光", "闇" ], "equipTypes": [ "", "Weapon", "Gun", "Body" ], "gameTitle": "Silver Bullet_Ver1.02", "gameoverMe": { "name": "Gameover1", "pan": 0, "pitch": 100, "volume": 90 }, "itemCategories": [ true, true, true, true ], "locale": "ja_JP", "magicSkills": [ 1 ], "menuCommands": [ true, true, true, true, false, true ], "optAutosave": true, "optDisplayTp": false, "optDrawTitle": false, "optExtraExp": false, "optFloorDeath": false, "optFollowers": true, "optKeyItemsNumber": false, "optSideView": false, "optSlipDeath": false, "optTransparent": false, "partyMembers": [ 1 ], "ship": { "bgm": { "name": "Ship2", "pan": 0, "pitch": 100, "volume": 90 }, "characterIndex": 1, "characterName": "Vehicle", "startMapId": 0, "startX": 0, "startY": 0 }, "skillTypes": [ "", "Skill" ], "sounds": [ { "name": "Cursor3", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Decision2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Cancel2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Buzzer1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Equip1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Save2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Load2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Battle1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Run", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Attack3", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Damage4", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Collapse1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Collapse2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Collapse3", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Damage5", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Collapse4", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Recovery", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Miss", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Evasion1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Evasion2", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Reflection", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Shop1", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Item3", "pan": 0, "pitch": 100, "volume": 90 }, { "name": "Item3", "pan": 0, "pitch": 100, "volume": 90 } ], "startMapId": 241, "startX": 7, "startY": 6, "switches": [ "", "ダミースイッチ", "ARPGモード", "アクターHPゲージ有効化", "ヒットエリア可視化切り替え", "$SO衝突検出フラグ", "操作アクター変更許可", "", "", "", "全滅用スイッチ", "", "脱衣HP100%スイッチ", "脱衣HP80%スイッチ", "脱衣HP40%スイッチ", "", "", "", "", "", "", "$初期化完了", "$リセット要求", "$敵撃破", "$エネミーダメージ", "$スーパーアーマー", "$画面内フラグ", "$移動有無", "$ヒット検出", "%スキル効果適用テスト結果", "%ダメージアニメーション表示", "%ノックバックあり", "%近隣バトラー検索結果", "ターゲット選択結果", "%透明オブジェクト発射結果", "", "", "", "", "", "", "TR1_ウルフ戦闘開始", "TR1_ウルフ撃破", "TR1_クリア", "TR2_九尾戦闘開始", "TR2_九尾撃破", "TR2_クリア", "TR3_ウルフ戦闘開始", "TR3_ウルフ撃破", "TR3_クリア", "TR3_説明1終了", "TR3_ショートカット設定", "TR4_ウルフ戦闘開始", "TR4_ウルフ撃破", "TR4_クリア", "", "森の裏道1", "崖の道1", "洞窟の道1", "村長戦1", "", "洞窟スイッチON", "ボス撃破", "ボス戦闘開始", "ボス撃破後ワープ可能", "SM宝箱1", "SM宝箱2", "SM宝箱3", "SM宝箱4", "", "ゲモルトセシリーフラグオン", "独自通貨[信心]ショップオン", "主人公セシリースイッチ", "主人公アメリアスイッチ", "イベント中スイッチ", "セシリー処女フラグ", "ヘンリーとHした", "アメリアさん猛ダッシュスタート", "アメリアさん猛ダッシュゴール", "", "", "セシリー村民2の話を聞いた", "セシリー村民3の話を聞いた", "発情メーター解放", "水屋さん解放", "2章共通途中のイベント用", "地下と倉庫の話を聞いた", "ボス3羽広げ", "ファニエル戦敗北", "牢屋扉右開け", "牢屋扉左開け", "ダグラス戦敗北", "炎の並列停止", "異国に売られる(Bエンド)", "村長撃破", "村長に負ける", "アメリア村民2の話を聞いた", "アメリア村民3の話を聞いた", "アメリアさん猛ダッシュをプレイした", "アメリア1章クリア", "アメリア2章開始可能フラグ", "メインストーリー1", "セシリー3章クリア", "アメリア3章クリア", "", "ダイコク屋ビックリマークスイッチ", "", "セシリー4章クリア", "アメリア4章クリア", "信頼の証取得", "ダイコクエンドフラグ", "ダグ洞窟の扉解放", "アメリアさん猛ダッシュ2解放", "悪者無双セルフスイッチクリア", "紅蓮炎舞解放", "ゲモルト3Pエンドフラグ", "ショートカット解放", "悪者無双開始スイッチ", "悪者無双失敗スイッチ", "悪者無双終了スイッチ", "", "過去編見たスイッチ", "シルバーバレット受け取ったスイッチ", "テットピストン", "オズワルドピストンスイッチ", "オズワルド高速ピストンスイッチ", "テットH解放", "アハトピストン1", "パモルト電気アンマ1", "ダミアーニ眠り解除", "クリス3Pクリア", "レオナルドEDクリア", "ロビンスEDクリア", "アハトEDクリア", "パモルトEDクリア", "ダミアーニEDクリア", "テットEDクリア", "ダイコクパンツ", "レオナルドパンツ", "クリスパンツ", "おじさんを蹴った", "ホプキンスEDクリア", "メロEDクリア", "アレンEDクリア", "オークトンEDクリア", "クリスEDクリア", "ゲモルトEDクリア", "ピグモントEDクリア", "エッチな本を見た1", "60000返済イベント開始", "ホプ見た(ピグ)スイッチ1", "", "クリスに報告しよう", "ピグモントを問い詰めよう", "手紙を書こう", "手紙を確認しよう", "ホプキンスEDエリア移動1", "ハンスED(アメリア)クリア", "ハンスED(セシリー)クリア", "イベントマーク消すスイッチ", "牛飼い(セシリー)開始", "回想部屋処女", "回想部屋非処女", "回想部屋オン", "メインストーリークリア", "", "レオナルドH1オン", "レオナルドH2オン", "レオナルドH3オン", "レオナルドH4オン", "レオナルドH5オン", "レオナルドH6とEDオン", "", "ダミアーニH1オン", "ダミアーニH2オン", "ダミアーニH3オン", "ダミアーニH4オン", "ダミアーニH5オン", "ダミアーニH6オン", "ダミアーニH7オン", "ダミアーニH8とEDオン", "アハトH1オン", "アハトH2オン", "アハトH3オン", "アハトH4オン", "アハトH5オン", "アハトH6オン", "アハトH7オン", "アハトENDオン", "", "", "ダイコクH1オン", "ダイコクH2オン", "ダイコクH3オン", "ダイコクH4オン", "ダイコクH5オン", "ダイコクH6オン", "ダイコクH7オン", "ダイコクH8オン", "ダイコクENDオン", "", "ロビンスH1オン", "ロビンスH2オン", "ロビンスH3オン", "ロビンスH4オン", "ロビンスH5オン", "ロビンスH6オン", "ロビンスH7オン", "ロビンスENDオン", "", "", "パモルトH1オン", "パモルトH2オン", "パモルトH3オン", "パモルトH4オン", "パモルトH5オン", "パモルトH6オン", "パモルトENDオン", "", "", "", "テットH1オン", "テットH2オン", "テットH3オン", "テットH4オン", "テットH5オン", "テットH6オン", "テットH7オン", "テットENDオン", "", "", "ピピンH1オン", "ピピンH2オン", "ピピンH3オン", "ピピンH4オン", "ピピンH5オン", "ピピンH6オン", "ピピンH7オン", "ピピンH8オン", "", "", "クリス(セシリー)H1", "クリス(セシリー)H2", "クリス(セシリー)H3", "クリス(セシリー)H4", "クリス(セシリー)END", "", "", "", "", "", "牛飼い(セシリー)H1", "牛飼い(セシリー)H2", "牛飼い(セシリー)H3", "牛飼い(セシリー)H4", "牛飼い(セシリー)H5", "牛飼い(セシリー)EDN1", "牛飼い(セシリー)END2", "", "", "", "ゲモルト(セシリー)H1", "ゲモルト(セシリー)H2", "ゲモルト(セシリー)H3", "ゲモルト(セシリー)H4", "ゲモルト(セシリー)END", "", "自慰1オン", "自慰2オン", "自慰3オン", "ヘンリーH1オン", "クリスH1オン", "クリスH2オン", "クリスH3オン", "クリスH4オン", "クリスH5オン", "クリスH6オン", "クリスH7オン", "クリスENDオン", "ホプキンスENDオン", "", "ピグモントH1オン", "ピグモントH2オン", "ピグモントH3オン", "ピグモントH4オン", "ピグモントH5オン", "ピグモントH6オン", "ピグモントENDオン", "", "", "", "ゲモルトH1オン", "ゲモルトH2オン", "ゲモルトH3オン", "ゲモルトH4オン", "ゲモルトENDオン", "", "", "", "", "", "メロH1オン", "メロH2オン", "メロH3オン", "メロH4オン", "メロENDオン", "", "", "", "", "", "アレンH1オン", "アレンH2オン", "アレンH3オン", "アレンH4オン", "アレンENDオン", "", "オークトンH1オン", "オークトンH2オン", "オークトンENDオン", "", "牛飼いアメリアH1オン", "牛飼いアメリアH2オン", "牛飼いアメリアH3オン", "牛飼いアメリアENDオン", "", "Aエンド", "Bエンド", "Cエンド", "", "", "モブ1汗男H1オン", "モブ2女買いH1オン", "モブ3キックH1オン", "モブ4ヒマH1オン", "モブ5牢屋爺H1オン", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" ], "terms": { "basic": [ "Level", "Lv", "HP", "HP", "SP", "SP", "TP", "TP", "EXP", "EXP" ], "commands": [ "Fight", "Escape", "Attack", "Defense", "Items", "Skill", "Equipment", "Status", "Sort", "Save", "Quit Game", "Options", "Weapon", "Armor", "Key Items", "Equipment", "Optimize", "Remove All", "New Game", "Continue", null, "To Title", "Quit", null, "Buy", "Sell" ], "params": [ "Max HP", "Max MP", "Attack", "Defense", "M. Power", "M. Defense", "Agility", "Luck", "Accuracy", "Evasion" ], "messages": { "alwaysDash": "Always Dash", "commandRemember": "Command Remember", "touchUI": "Touch UI", "bgmVolume": "BGM Volume", "bgsVolume": "BGS Volume", "meVolume": "ME Volume", "seVolume": "SE Volume", "possession": "Owned", "expTotal": "Current %1", "expNext": "Next %1", "saveMessage": "Which file would you like to save to?", "loadMessage": "Which file would you like to load?", "file": "File", "autosave": "Auto Save", "partyName": "%1s", "emerge": "%1 appeared!", "preemptive": "%1 took the initiative!", "surprise": "%1 was caught off guard!", "escapeStart": "%1 has escaped!", "escapeFailure": "But you couldn't escape!", "victory": "Victory for %1!", "defeat": "%1 was defeated in battle", "obtainExp": "Gained %1 %2!", "obtainGold": "Gained %1\\G!", "obtainItem": "Gained %1!", "levelUp": "%1's %2 increased by %3!", "obtainSkill": "Learned %1!", "useItem": "%1 used %2!", "criticalToEnemy": "Critical Hit!!", "criticalToActor": "A devastating blow!!", "actorDamage": "%1 took %2 damage!", "actorRecovery": "%1's %2 recovered %3!", "actorGain": "%2 of %1 increased by %3!", "actorLoss": "%3 %2 of %1 decreased!", "actorDrain": "%1 had %2 stolen by %3!", "actorNoDamage": "%1 is not taking any damage!", "actorNoHit": "Miss! %1 took no damage!", "enemyDamage": "Dealt %2 damage to %1!", "enemyRecovery": "%1's %2 recovered %3!", "enemyGain": "%2 of %1 increased by %3!", "enemyLoss": "%3 %2 of %1 decreased!", "enemyDrain": "Stole %3 %2 of %1!", "enemyNoDamage": "Can't deal damage to %1!", "enemyNoHit": "Miss! Unable to deal damage to %1!", "evasion": "%1 evaded the attack!", "magicEvasion": "%1 dispelled the magic!", "magicReflection": "%1 reflected the magic!", "counterAttack": "%1's Counterattack!", "substitute": "%1 protected %2!", "buffAdd": "%1's %2 increased!", "debuffAdd": "%1's %2 decreased!", "buffRemove": "%1's %2 has been restored!", "actionFailure": "It had no effect on %1!" } }, "testBattlers": [ { "actorId": 1, "level": 1, "equips": [ 2, 1, 2, 3, 0 ] }, { "actorId": 4, "level": 1, "equips": [ 31, 0, 0, 5, 0 ] }, { "actorId": 6, "level": 1, "equips": [ 7, 0, 65, 21, 0 ] }, { "actorId": 7, "level": 1, "equips": [ 7, 0, 0, 20, 0 ] } ], "testTroopId": 1, "title1Name": "title02", "title2Name": "", "titleBgm": { "name": "03maou_bgm_cyber12", "pan": 0, "pitch": 100, "volume": 60 }, "titleCommandWindow": { "offsetX": -400, "offsetY": 0, "background": 1 }, "variables": [ "", "%生成動的イベントID", "%スキルユーザー種別", "%スキルユーザーイベントID", "%ダメージ種別", "%ダメージタイプ", "%ダメージ値", "%#ダメージ角度", "$SOユーザー種別", "$SOユーザーイベントID", "$敵撃破角度", "", "宝箱ランダム", "", "", "", "真ダミアーニバトル", "", "", "", "", "$SO移動角度", "$#撃破角度", "選択ターゲットイベントID", "%#汎用X座標", "%#汎用Y座標", "%汎用方向", "%#汎用角度", "%汎用距離", "%汎用ループカウンタ", "$SO攻撃方向", "%検索_種別", "%検索_イベントID", "$SO汎用X座標", "$SO汎用Y座標", "%汎用現在HP", "%汎用乱数", "%#角度_加算値", "%#基準角度", "%#基準X座標", "%#基準Y座標", "TR3_ウルフ撃破数", "TR4_ウルフ撃破数", "BOSS_行動パターン", "", "ボス1撃退カウント", "ボス3撃退カウント", "プレイヤーのマップX", "プレイヤーのマップy", "リージョン情報", "", "メインストーリー(セシリー)", "メインストーリー(アメリア)", "フキダシスイッチ用", "過去回想", "ダイコク割引", "", "リージョンID", "荷物耐久度", "悪人退治カウント", "悪人退治を信心に変換", "信心", "発情度", "初体験の相手", "開発度", "精飲量", "搾乳量", "膣内射精", "性交回数", "絶頂回数", "自慰回数", "", "", "セシリーエロステ画像", "アメリアエロステ画像", "", "信仰度", "ピグモントへの愛情度", "ゲモルトへの愛情度", "メロへの愛情度", "オークトンへの愛情度", "アレンへの愛情度", "クリスへの愛情度", "", "ロビンスチート武器", "", "窓ガラス拭いた変数(2章ストーリー)", "メロの家のゴミ回収した数", "牢屋で調べた回数", "4章ボス撃退カウント", "ダグラス撃退カウント", "", "ダグラスエンド", "ダミアーニ進行度(セシリー)", "レオナルド進行度(セシリー)", "ピピン進行度(セシリー)", "ピピン進行度一見(セシリー)", "ロビンス進行度(セシリー)", "アハト進行度(セシリー)", "パモルト進行度(セシリー)", "ダイコク進行度(セシリー)", "クリス進行度(セシリー)", "テット進行度(セシリー)", "クリス進行度", "ピグモント進行度", "ピピン進行度", "オークトン進行度", "ゲモルト進行度", "アレン進行度", "メロ進行度", "ゲモルト進行度(セシリー)", "", "マップID", "X座標", "Y座標", "", "セシリーオナニー進行度", "ダイコクでオナニー進行度", "レオナルドでオナニー進行度", "クリスでオナニー進行度", "牢屋のジジイ", "モブ(マッチョ)進行度", "モブ(女好き)進行度", "モブ(小遣いオジ)進行度", "小遣いオジを蹴った回数", "モブ(ヒマ人)進行度", "", "メロ進行度", "アレン進行度", "オークトン進行度", "ピグモント進行度", "クリス進行度", "アメリア牛飼い進行度", "セシリー牛飼い進行度", "", "キズぐすり個数", "上級キズぐすり個数", "高級キズぐすり個数", "強壮剤個数", "", "", "ダミアーニ回想用", "アハト回想用", "パモルト回想用", "ピピン回想用", "クリスとセシリー回想用", "クリス回想用", "ピグモント回想用", "ゲモルト回想用", "メロ回想用", "アレン回想用", "オークトン回想用", "牛飼いアメリア回想用", "テット回想用", "牛飼いセシリー回想用", "ゲモルトセシリー回想用", "", "", "", "", "回想用Hイベント閲覧変数" ], "versionId": 37867737, "victoryMe": { "name": "Victory1", "pan": 0, "pitch": 100, "volume": 90 }, "weaponTypes": [ "", "警棒", "銃", "大剣", "斧", "ムチ", "杖", "弓", "クロスボウ", "銃だった", "爪", "グローブ", "槍" ], "windowTone": [ 0, 0, 0, 0 ], "tileSize": 48, "optSplashScreen": false, "hasEncryptedImages": true, "hasEncryptedAudio": true, "encryptionKey": "aeb56e0d7b294c1a4ae6961a3e705cf2" }