silver-bullet/data/System.json
2024-07-06 10:55:13 -05:00

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{
"advanced": {
"gameId": 48339513,
"screenWidth": 1280,
"screenHeight": 720,
"uiAreaWidth": 1280,
"uiAreaHeight": 720,
"numberFontFilename": "mplus-2p-bold-sub.woff",
"fallbackFonts": "Verdana, sans-serif",
"fontSize": 30,
"mainFontFilename": "Corporate-Mincho-ver3.woff",
"windowOpacity": 192,
"screenScale": 1
},
"airship": {
"bgm": {
"name": "Ship3",
"pan": 0,
"pitch": 100,
"volume": 90
},
"characterIndex": 3,
"characterName": "Vehicle",
"startMapId": 0,
"startX": 0,
"startY": 0
},
"armorTypes": [
"",
"General Armor",
"Magic Armor",
"Light Armor",
"Heavy Armor",
"Small Shield",
"Large Shield"
],
"attackMotions": [
{
"type": 0,
"weaponImageId": 0
},
{
"type": 1,
"weaponImageId": 1
},
{
"type": 1,
"weaponImageId": 2
},
{
"type": 1,
"weaponImageId": 3
},
{
"type": 1,
"weaponImageId": 4
},
{
"type": 1,
"weaponImageId": 5
},
{
"type": 1,
"weaponImageId": 6
},
{
"type": 2,
"weaponImageId": 7
},
{
"type": 2,
"weaponImageId": 8
},
{
"type": 2,
"weaponImageId": 9
},
{
"type": 0,
"weaponImageId": 10
},
{
"type": 0,
"weaponImageId": 11
},
{
"type": 0,
"weaponImageId": 12
}
],
"battleBgm": {
"name": "Battle1",
"pan": 0,
"pitch": 100,
"volume": 90
},
"battleback1Name": "GrassMaze",
"battleback2Name": "GrassMaze",
"battlerHue": 0,
"battlerName": "Hi_monster",
"battleSystem": 0,
"boat": {
"bgm": {
"name": "Ship1",
"pan": 0,
"pitch": 100,
"volume": 90
},
"characterIndex": 0,
"characterName": "Vehicle",
"startMapId": 0,
"startX": 0,
"startY": 0
},
"currencyUnit": "",
"defeatMe": {
"name": "Defeat1",
"pan": 0,
"pitch": 100,
"volume": 90
},
"editMapId": 30,
"elements": [
"",
"物理",
"炎",
"氷",
"雷",
"水",
"土",
"風",
"光",
"闇"
],
"equipTypes": [
"",
"Weapon",
"Gun",
"Body"
],
"gameTitle": "Silver Bullet_Ver1.02",
"gameoverMe": {
"name": "Gameover1",
"pan": 0,
"pitch": 100,
"volume": 90
},
"itemCategories": [
true,
true,
true,
true
],
"locale": "ja_JP",
"magicSkills": [
1
],
"menuCommands": [
true,
true,
true,
true,
false,
true
],
"optAutosave": true,
"optDisplayTp": false,
"optDrawTitle": false,
"optExtraExp": false,
"optFloorDeath": false,
"optFollowers": true,
"optKeyItemsNumber": false,
"optSideView": false,
"optSlipDeath": false,
"optTransparent": false,
"partyMembers": [
1
],
"ship": {
"bgm": {
"name": "Ship2",
"pan": 0,
"pitch": 100,
"volume": 90
},
"characterIndex": 1,
"characterName": "Vehicle",
"startMapId": 0,
"startX": 0,
"startY": 0
},
"skillTypes": [
"",
"Skill"
],
"sounds": [
{
"name": "Cursor3",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Decision2",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Cancel2",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Buzzer1",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Equip1",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Save2",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Load2",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Battle1",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Run",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Attack3",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Damage4",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Collapse1",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Collapse2",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Collapse3",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Damage5",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Collapse4",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Recovery",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Miss",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Evasion1",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Evasion2",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Reflection",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Shop1",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Item3",
"pan": 0,
"pitch": 100,
"volume": 90
},
{
"name": "Item3",
"pan": 0,
"pitch": 100,
"volume": 90
}
],
"startMapId": 241,
"startX": 7,
"startY": 6,
"switches": [
"",
"ダミースイッチ",
"ARPGモード",
"アクターHPゲージ有効化",
"ヒットエリア可視化切り替え",
"$SO衝突検出フラグ",
"操作アクター変更許可",
"",
"",
"",
"全滅用スイッチ",
"",
"脱衣HP100スイッチ",
"脱衣HP80スイッチ",
"脱衣HP40スイッチ",
"",
"",
"",
"",
"",
"",
"$初期化完了",
"$リセット要求",
"$敵撃破",
"$エネミーダメージ",
"$スーパーアーマー",
"$画面内フラグ",
"$移動有無",
"$ヒット検出",
"%スキル効果適用テスト結果",
"%ダメージアニメーション表示",
"%ノックバックあり",
"%近隣バトラー検索結果",
"ターゲット選択結果",
"%透明オブジェクト発射結果",
"",
"",
"",
"",
"",
"",
"TR1_ウルフ戦闘開始",
"TR1_ウルフ撃破",
"TR1_クリア",
"TR2_九尾戦闘開始",
"TR2_九尾撃破",
"TR2_クリア",
"TR3_ウルフ戦闘開始",
"TR3_ウルフ撃破",
"TR3_クリア",
"TR3_説明1終了",
"TR3_ショートカット設定",
"TR4_ウルフ戦闘開始",
"TR4_ウルフ撃破",
"TR4_クリア",
"",
"森の裏道1",
"崖の道1",
"洞窟の道1",
"村長戦1",
"",
"洞窟スイッチON",
"ボス撃破",
"ボス戦闘開始",
"ボス撃破後ワープ可能",
"SM宝箱1",
"SM宝箱2",
"SM宝箱3",
"SM宝箱4",
"",
"ゲモルトセシリーフラグオン",
"独自通貨[信心]ショップオン",
"主人公セシリースイッチ",
"主人公アメリアスイッチ",
"イベント中スイッチ",
"セシリー処女フラグ",
"ヘンリーとHした",
"アメリアさん猛ダッシュスタート",
"アメリアさん猛ダッシュゴール",
"",
"",
"セシリー村民2の話を聞いた",
"セシリー村民3の話を聞いた",
"発情メーター解放",
"水屋さん解放",
"2章共通途中のイベント用",
"地下と倉庫の話を聞いた",
"ボス3羽広げ",
"ファニエル戦敗北",
"牢屋扉右開け",
"牢屋扉左開け",
"ダグラス戦敗北",
"炎の並列停止",
"異国に売られるBエンド",
"村長撃破",
"村長に負ける",
"アメリア村民2の話を聞いた",
"アメリア村民3の話を聞いた",
"アメリアさん猛ダッシュをプレイした",
"アメリア1章クリア",
"アメリア2章開始可能フラグ",
"メインストーリー1",
"セシリー3章クリア",
"アメリア3章クリア",
"",
"ダイコク屋ビックリマークスイッチ",
"",
"セシリー4章クリア",
"アメリア4章クリア",
"信頼の証取得",
"ダイコクエンドフラグ",
"ダグ洞窟の扉解放",
"アメリアさん猛ダッシュ2解放",
"悪者無双セルフスイッチクリア",
"紅蓮炎舞解放",
"ゲモルト3Pエンドフラグ",
"ショートカット解放",
"悪者無双開始スイッチ",
"悪者無双失敗スイッチ",
"悪者無双終了スイッチ",
"",
"過去編見たスイッチ",
"シルバーバレット受け取ったスイッチ",
"テットピストン",
"オズワルドピストンスイッチ",
"オズワルド高速ピストンスイッチ",
"テットH解放",
"アハトピストン1",
"パモルト電気アンマ1",
"ダミアーニ眠り解除",
"クリス3Pクリア",
"レオナルドEDクリア",
"ロビンスEDクリア",
"アハトEDクリア",
"パモルトEDクリア",
"ダミアーニEDクリア",
"テットEDクリア",
"ダイコクパンツ",
"レオナルドパンツ",
"クリスパンツ",
"おじさんを蹴った",
"ホプキンスEDクリア",
"メロEDクリア",
"アレンEDクリア",
"オークトンEDクリア",
"クリスEDクリア",
"ゲモルトEDクリア",
"ピグモントEDクリア",
"エッチな本を見た1",
"60000返済イベント開始",
"ホプ見たピグスイッチ1",
"",
"クリスに報告しよう",
"ピグモントを問い詰めよう",
"手紙を書こう",
"手紙を確認しよう",
"ホプキンスEDエリア移動1",
"ハンスEDアメリアクリア",
"ハンスEDセシリークリア",
"イベントマーク消すスイッチ",
"牛飼い(セシリー)開始",
"回想部屋処女",
"回想部屋非処女",
"回想部屋オン",
"メインストーリークリア",
"",
"レオナルドH1オン",
"レオナルドH2オン",
"レオナルドH3オン",
"レオナルドH4オン",
"レオナルドH5オン",
"レオナルドH6とEDオン",
"",
"ダミアーニH1オン",
"ダミアーニH2オン",
"ダミアーニH3オン",
"ダミアーニH4オン",
"ダミアーニH5オン",
"ダミアーニH6オン",
"ダミアーニH7オン",
"ダミアーニH8とEDオン",
"アハトH1オン",
"アハトH2オン",
"アハトH3オン",
"アハトH4オン",
"アハトH5オン",
"アハトH6オン",
"アハトH7オン",
"アハトENDオン",
"",
"",
"ダイコクH1オン",
"ダイコクH2オン",
"ダイコクH3オン",
"ダイコクH4オン",
"ダイコクH5オン",
"ダイコクH6オン",
"ダイコクH7オン",
"ダイコクH8オン",
"ダイコクENDオン",
"",
"ロビンスH1オン",
"ロビンスH2オン",
"ロビンスH3オン",
"ロビンスH4オン",
"ロビンスH5オン",
"ロビンスH6オン",
"ロビンスH7オン",
"ロビンスENDオン",
"",
"",
"パモルトH1オン",
"パモルトH2オン",
"パモルトH3オン",
"パモルトH4オン",
"パモルトH5オン",
"パモルトH6オン",
"パモルトENDオン",
"",
"",
"",
"テットH1オン",
"テットH2オン",
"テットH3オン",
"テットH4オン",
"テットH5オン",
"テットH6オン",
"テットH7オン",
"テットENDオン",
"",
"",
"ピピンH1オン",
"ピピンH2オン",
"ピピンH3オン",
"ピピンH4オン",
"ピピンH5オン",
"ピピンH6オン",
"ピピンH7オン",
"ピピンH8オン",
"",
"",
"クリスセシリーH1",
"クリスセシリーH2",
"クリスセシリーH3",
"クリスセシリーH4",
"クリスセシリーEND",
"",
"",
"",
"",
"",
"牛飼いセシリーH1",
"牛飼いセシリーH2",
"牛飼いセシリーH3",
"牛飼いセシリーH4",
"牛飼いセシリーH5",
"牛飼いセシリーEDN1",
"牛飼いセシリーEND2",
"",
"",
"",
"ゲモルトセシリーH1",
"ゲモルトセシリーH2",
"ゲモルトセシリーH3",
"ゲモルトセシリーH4",
"ゲモルトセシリーEND",
"",
"自慰1オン",
"自慰2オン",
"自慰3オン",
"ヘンリーH1オン",
"クリスH1オン",
"クリスH2オン",
"クリスH3オン",
"クリスH4オン",
"クリスH5オン",
"クリスH6オン",
"クリスH7オン",
"クリスENDオン",
"ホプキンスENDオン",
"",
"ピグモントH1オン",
"ピグモントH2オン",
"ピグモントH3オン",
"ピグモントH4オン",
"ピグモントH5オン",
"ピグモントH6オン",
"ピグモントENDオン",
"",
"",
"",
"ゲモルトH1オン",
"ゲモルトH2オン",
"ゲモルトH3オン",
"ゲモルトH4オン",
"ゲモルトENDオン",
"",
"",
"",
"",
"",
"メロH1オン",
"メロH2オン",
"メロH3オン",
"メロH4オン",
"メロENDオン",
"",
"",
"",
"",
"",
"アレンH1オン",
"アレンH2オン",
"アレンH3オン",
"アレンH4オン",
"アレンENDオン",
"",
"オークトンH1オン",
"オークトンH2オン",
"オークトンENDオン",
"",
"牛飼いアメリアH1オン",
"牛飼いアメリアH2オン",
"牛飼いアメリアH3オン",
"牛飼いアメリアENDオン",
"",
"Aエンド",
"Bエンド",
"Cエンド",
"",
"",
"モブ1汗男H1オン",
"モブ2女買いH1オン",
"モブ3キックH1オン",
"モブ4ヒマH1オン",
"モブ5牢屋爺H1オン",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
""
],
"terms": {
"basic": [
"Level",
"Lv",
"HP",
"HP",
"SP",
"SP",
"TP",
"TP",
"EXP",
"EXP"
],
"commands": [
"Fight",
"Escape",
"Attack",
"Defense",
"Items",
"Skill",
"Equipment",
"Status",
"Sort",
"Save",
"Quit Game",
"Options",
"Weapon",
"Armor",
"Key Items",
"Equipment",
"Optimize",
"Remove All",
"New Game",
"Continue",
null,
"To Title",
"Quit",
null,
"Buy",
"Sell"
],
"params": [
"Max HP",
"Max MP",
"Attack",
"Defense",
"M. Power",
"M. Defense",
"Agility",
"Luck",
"Accuracy",
"Evasion"
],
"messages": {
"alwaysDash": "Always Dash",
"commandRemember": "Command Remember",
"touchUI": "Touch UI",
"bgmVolume": "BGM Volume",
"bgsVolume": "BGS Volume",
"meVolume": "ME Volume",
"seVolume": "SE Volume",
"possession": "Owned",
"expTotal": "Current %1",
"expNext": "Next %1",
"saveMessage": "Which file would you like to save to?",
"loadMessage": "Which file would you like to load?",
"file": "File",
"autosave": "Auto Save",
"partyName": "%1s",
"emerge": "%1 appeared!",
"preemptive": "%1 took the initiative!",
"surprise": "%1 was caught off guard!",
"escapeStart": "%1 has escaped!",
"escapeFailure": "But you couldn't escape!",
"victory": "Victory for %1!",
"defeat": "%1 was defeated in battle",
"obtainExp": "Gained %1 %2!",
"obtainGold": "Gained %1\\G!",
"obtainItem": "Gained %1!",
"levelUp": "%1's %2 increased by %3!",
"obtainSkill": "Learned %1!",
"useItem": "%1 used %2!",
"criticalToEnemy": "Critical Hit!!",
"criticalToActor": "A devastating blow!!",
"actorDamage": "%1 took %2 damage!",
"actorRecovery": "%1's %2 recovered %3!",
"actorGain": "%2 of %1 increased by %3!",
"actorLoss": "%3 %2 of %1 decreased!",
"actorDrain": "%1 had %2 stolen by %3!",
"actorNoDamage": "%1 is not taking any damage!",
"actorNoHit": "Miss! %1 took no damage!",
"enemyDamage": "Dealt %2 damage to %1!",
"enemyRecovery": "%1's %2 recovered %3!",
"enemyGain": "%2 of %1 increased by %3!",
"enemyLoss": "%3 %2 of %1 decreased!",
"enemyDrain": "Stole %3 %2 of %1!",
"enemyNoDamage": "Can't deal damage to %1!",
"enemyNoHit": "Miss! Unable to deal damage to %1!",
"evasion": "%1 evaded the attack!",
"magicEvasion": "%1 dispelled the magic!",
"magicReflection": "%1 reflected the magic!",
"counterAttack": "%1's Counterattack!",
"substitute": "%1 protected %2!",
"buffAdd": "%1's %2 increased!",
"debuffAdd": "%1's %2 decreased!",
"buffRemove": "%1's %2 has been restored!",
"actionFailure": "It had no effect on %1!"
}
},
"testBattlers": [
{
"actorId": 1,
"level": 1,
"equips": [
2,
1,
2,
3,
0
]
},
{
"actorId": 4,
"level": 1,
"equips": [
31,
0,
0,
5,
0
]
},
{
"actorId": 6,
"level": 1,
"equips": [
7,
0,
65,
21,
0
]
},
{
"actorId": 7,
"level": 1,
"equips": [
7,
0,
0,
20,
0
]
}
],
"testTroopId": 1,
"title1Name": "title02",
"title2Name": "",
"titleBgm": {
"name": "03maou_bgm_cyber12",
"pan": 0,
"pitch": 100,
"volume": 60
},
"titleCommandWindow": {
"offsetX": -400,
"offsetY": 0,
"background": 1
},
"variables": [
"",
"%生成動的イベントID",
"%スキルユーザー種別",
"%スキルユーザーイベントID",
"%ダメージ種別",
"%ダメージタイプ",
"%ダメージ値",
"%#ダメージ角度",
"$SOユーザー種別",
"$SOユーザーイベントID",
"$敵撃破角度",
"",
"宝箱ランダム",
"",
"",
"",
"真ダミアーニバトル",
"",
"",
"",
"",
"$SO移動角度",
"$#撃破角度",
"選択ターゲットイベントID",
"%#汎用X座標",
"%#汎用Y座標",
"%汎用方向",
"%#汎用角度",
"%汎用距離",
"%汎用ループカウンタ",
"$SO攻撃方向",
"%検索_種別",
"%検索_イベントID",
"$SO汎用X座標",
"$SO汎用Y座標",
"%汎用現在HP",
"%汎用乱数",
"%#角度_加算値",
"%#基準角度",
"%#基準X座標",
"%#基準Y座標",
"TR3_ウルフ撃破数",
"TR4_ウルフ撃破数",
"BOSS_行動パターン",
"",
"ボス1撃退カウント",
"ボス3撃退カウント",
"プレイヤーのマップX",
"プレイヤーのマップy",
"リージョン情報",
"",
"メインストーリー(セシリー)",
"メインストーリー(アメリア)",
"フキダシスイッチ用",
"過去回想",
"ダイコク割引",
"",
"リージョンID",
"荷物耐久度",
"悪人退治カウント",
"悪人退治を信心に変換",
"Faith",
"発情度",
"初体験の相手",
"開発度",
"精飲量",
"搾乳量",
"膣内射精",
"性交回数",
"絶頂回数",
"自慰回数",
"",
"",
"セシリーエロステ画像",
"アメリアエロステ画像",
"",
"Faith LV",
"ピグモントへの愛情度",
"ゲモルトへの愛情度",
"メロへの愛情度",
"オークトンへの愛情度",
"アレンへの愛情度",
"クリスへの愛情度",
"",
"ロビンスチート武器",
"",
"窓ガラス拭いた変数2章ストーリー",
"メロの家のゴミ回収した数",
"牢屋で調べた回数",
"4章ボス撃退カウント",
"ダグラス撃退カウント",
"",
"ダグラスエンド",
"ダミアーニ進行度(セシリー)",
"レオナルド進行度(セシリー)",
"ピピン進行度(セシリー)",
"ピピン進行度一見(セシリー)",
"ロビンス進行度(セシリー)",
"アハト進行度(セシリー)",
"パモルト進行度(セシリー)",
"ダイコク進行度(セシリー)",
"クリス進行度(セシリー)",
"テット進行度(セシリー)",
"クリス進行度",
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"ピピン進行度",
"オークトン進行度",
"ゲモルト進行度",
"アレン進行度",
"メロ進行度",
"ゲモルト進行度(セシリー)",
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"マップID",
"X座標",
"Y座標",
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"セシリーオナニー進行度",
"ダイコクでオナニー進行度",
"レオナルドでオナニー進行度",
"クリスでオナニー進行度",
"牢屋のジジイ",
"モブ(マッチョ)進行度",
"モブ(女好き)進行度",
"モブ(小遣いオジ)進行度",
"小遣いオジを蹴った回数",
"モブ(ヒマ人)進行度",
"",
"メロ進行度",
"アレン進行度",
"オークトン進行度",
"ピグモント進行度",
"クリス進行度",
"アメリア牛飼い進行度",
"セシリー牛飼い進行度",
"",
"キズぐすり個数",
"上級キズぐすり個数",
"高級キズぐすり個数",
"強壮剤個数",
"",
"",
"ダミアーニ回想用",
"アハト回想用",
"パモルト回想用",
"ピピン回想用",
"クリスとセシリー回想用",
"クリス回想用",
"ピグモント回想用",
"ゲモルト回想用",
"メロ回想用",
"アレン回想用",
"オークトン回想用",
"牛飼いアメリア回想用",
"テット回想用",
"牛飼いセシリー回想用",
"ゲモルトセシリー回想用",
"",
"",
"",
"",
"回想用Hイベント閲覧変数"
],
"versionId": 37867737,
"victoryMe": {
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"pan": 0,
"pitch": 100,
"volume": 90
},
"weaponTypes": [
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"弓",
"クロスボウ",
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"爪",
"グローブ",
"槍"
],
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0,
0,
0,
0
],
"tileSize": 48,
"optSplashScreen": false,
"hasEncryptedImages": true,
"hasEncryptedAudio": true,
"encryptionKey": "aeb56e0d7b294c1a4ae6961a3e705cf2"
}