// 法則: // ・ユニットのアイテムが一杯であるときは、アイテムをストックに送るためのウインドウを表示。 // ・ただし、スキップまたは画像の非表示が有効である場合は、無条件にウインドウを表示。 // ・アイテムを増やす対象が敵ユニットである場合は、一杯になっても何も発生しない。 // ・アイテムを減らすコマンドは、重要アイテムも減らすことができる。 // ・ストックのアイテムが一杯であるときにアイテムを追加しようとするとアイテムを捨てることになるが、重要アイテムを捨てることはできない。 var ItemChangeMode = { NOTICE: 0, UNITITEMFULL: 1, STOCKITEMFULL: 2 }; var ItemChangeEventCommand = defineObject(BaseEventCommand, { _targetUnit: null, _targetItem: null, _increaseType: 0, _isStockChange: false, _isStockSend: false, _itemIndex: 0, _itemArray: null, _itemChangeView: null, _unitItemFull: null, _stockItemFull: null, enterEventCommandCycle: function() { this._prepareEventCommandMemberData(); if (!this._checkEventCommand()) { return EnterResult.NOTENTER; } return this._completeEventCommandMemberData(); }, moveEventCommandCycle: function() { var mode = this.getCycleMode(); var result = MoveResult.CONTINUE; if (mode === ItemChangeMode.NOTICE) { result = this._moveNotice(); } else if (mode === ItemChangeMode.UNITITEMFULL) { result = this._moveUnitItemFull(); } else if (mode === ItemChangeMode.STOCKITEMFULL) { result = this._moveStockItemFull(); } return result; }, drawEventCommandCycle: function() { var mode = this.getCycleMode(); if (mode === ItemChangeMode.NOTICE) { this._drawNotice(); } else if (mode === ItemChangeMode.UNITITEMFULL) { this._drawUnitItemFull(); } else if (mode === ItemChangeMode.STOCKITEMFULL) { this._drawStockItemFull(); } }, isEventCommandSkipAllowed: function() { // Startの押下によるスキップを許可するのは、単純にアイテムを入手できる場合のみである。 // アイテムが一杯になるような場合はスキップは許可されない return this.getCycleMode() === ItemChangeMode.NOTICE && this._isChangeSuccess; }, _prepareEventCommandMemberData: function() { var eventCommandData = root.getEventCommandObject(); this._targetUnit = eventCommandData.getTargetUnit(); this._targetItem = eventCommandData.getTargetItem(); this._increaseType = eventCommandData.getIncreaseValue(); this._isStockChange = eventCommandData.isStockChange(); this._isStockSend = eventCommandData.isStockSend(); this._itemIndex = 0; this._itemArray = null; this._itemChangeView = createWindowObject(ItemChangeNoticeView, this); this._unitItemFull = createObject(UnitItemFull); this._stockItemFull = createObject(StockItemFull); }, _checkEventCommand: function() { if (this._targetItem === null) { return false; } if (!this._isStockChange) { // ユニットのアイテムを増減させるにもかかわらず、ユニットが有効でないとき if (this._targetUnit === null) { return false; } // 交換禁止の場合は、ユニット増減をストック増減にする if (!Miscellaneous.isItemAccess(this._targetUnit)) { this._isStockChange = true; } } if (this._isStockChange) { this._itemArray = ItemChangeControl.changeStockItem(this._targetItem, this._increaseType); } else { // 自軍でない場合はストックに送れない if (this._targetUnit.getUnitType() !== UnitType.PLAYER) { this._isStockSend = false; } this._itemArray = ItemChangeControl.changeUnitItem(this._targetUnit, this._targetItem, this._increaseType, this._isStockSend); } if (this.isSystemSkipMode() && this._itemArray.length === 0) { // アイテムの追加が問題なく終わった場合は、cycleに入らないようにfalseを返す return false; } return true; }, _completeEventCommandMemberData: function() { if (this._increaseType !== IncreaseType.ALLRELEASE) { this._itemChangeView.setItemChangeData(this._targetItem, this._increaseType); this.changeCycleMode(ItemChangeMode.NOTICE); } else { if (!this._checkItemArray()) { return EnterResult.NOTENTER; } } return EnterResult.OK; }, _checkItemArray: function() { var item = this._itemArray[this._itemIndex]; if (this._itemIndex === this._itemArray.length) { return false; } if (this._isStockChange) { this._stockItemFull.setItemFullData(this._targetUnit, item); this.changeCycleMode(ItemChangeMode.STOCKITEMFULL); } else { // アイテムを追加できなくても、対象が自軍でないならば終了 if (this._targetUnit.getUnitType() !== UnitType.PLAYER) { return false; } else { if (StockItemControl.isStockItemSpace()) { this._unitItemFull.setItemFullData(this._targetUnit, item); this.changeCycleMode(ItemChangeMode.UNITITEMFULL); } else { this._stockItemFull.setItemFullData(this._targetUnit, item); this.changeCycleMode(ItemChangeMode.STOCKITEMFULL); } } } this._itemIndex++; return true; }, _moveNotice: function() { if (this._itemChangeView.moveNoticeView() !== MoveResult.CONTINUE) { if (this._itemArray.length === 0) { // アイテムの増減を問題なく終えているため、終了してよい return MoveResult.END; } else { if (!this._checkItemArray()) { return MoveResult.END; } } } return MoveResult.CONTINUE; }, _moveUnitItemFull: function() { if (this._unitItemFull.moveWindowManager() !== MoveResult.CONTINUE) { if (!this._checkItemArray()) { return MoveResult.END; } } return MoveResult.CONTINUE; }, _moveStockItemFull: function() { if (this._stockItemFull.moveWindowManager() !== MoveResult.CONTINUE) { if (!this._checkItemArray()) { return MoveResult.END; } } return MoveResult.CONTINUE; }, _drawNotice: function() { var x = LayoutControl.getCenterX(-1, this._itemChangeView.getNoticeViewWidth()); var y = LayoutControl.getCenterY(-1, this._itemChangeView.getNoticeViewHeight()); this._itemChangeView.drawNoticeView(x, y); }, _drawUnitItemFull: function() { this._unitItemFull.drawWindowManager(); }, _drawStockItemFull: function() { this._stockItemFull.drawWindowManager(); } } ); var ItemChangeNoticeView = defineObject(BaseNoticeView, { _targetItem: null, _increaseType: null, _titlePartsCount: 0, setItemChangeData: function(item, type) { this._targetItem = item; this._increaseType = type; this._setTitlePartsCount(); if (this._increaseType === IncreaseType.INCREASE) { this._playItemGetSound(); } }, drawNoticeViewContent: function(x, y) { var textui = this.getTitleTextUI(); var color = textui.getColor(); var font = textui.getFont(); var text = this._increaseType === IncreaseType.INCREASE ? StringTable.GetTitle_ItemChange : StringTable.LostTitle_ItemChange; var infoColor = this._increaseType === IncreaseType.INCREASE ? ColorValue.KEYWORD : ColorValue.INFO; var width = TextRenderer.getTextWidth(text, font) + 5; TextRenderer.drawKeywordText(x, y, text, -1, infoColor, font); ItemRenderer.drawItem(x + width, y, this._targetItem, color, font, false); }, getTitlePartsCount: function() { return this._titlePartsCount; }, _setTitlePartsCount: function() { var font = this.getTitleTextUI().getFont(); var textWidth = TextRenderer.getTextWidth(this._targetItem.getName(), font) + 100 + (TitleRenderer.getTitlePartsWidth() * 2); this._titlePartsCount = Math.floor(textWidth / TitleRenderer.getTitlePartsWidth()); }, _playItemGetSound: function() { MediaControl.soundDirect('itemget'); } } ); var ItemChangeHelpWindow = defineObject(BaseWindow, { _messageAnalyzer: null, setItemHelpData: function(text) { var messageAnalyzerParam = this._createMessageAnalyzerParam(); this._messageAnalyzer = createObject(MessageAnalyzer); this._messageAnalyzer.setMessageAnalyzerParam(messageAnalyzerParam); this._messageAnalyzer.setMessageAnalyzerText(text); }, moveWindowContent: function() { this._messageAnalyzer.moveMessageAnalyzer(); return MoveResult.CONTINUE; }, drawWindowContent: function(x, y) { // アイテムが一杯になったことの通知が複数ページにまたがると、違和感が生じるため、 // setMessageAnalyzerTextにそうした文字列が指定されるべきではない。 // 複数ページは好ましくないということで、カーソルに関する引数は指定しない。 this._messageAnalyzer.drawMessageAnalyzer(x, y, -1, -1, null); }, getWindowWidth: function() { return 480; }, getWindowHeight: function() { return 80; }, _createMessageAnalyzerParam: function() { var textui = this.getWindowTextUI(); var messageAnalyzerParam = StructureBuilder.buildMessageAnalyzerParam(); messageAnalyzerParam.color = textui.getColor(); messageAnalyzerParam.font = textui.getFont(); messageAnalyzerParam.messageSpeedType = SpeedType.DIRECT; return messageAnalyzerParam; } } ); var ItemChangeTargetItemWindow = defineObject(BaseWindow, { _unit: null, _targetItem: null, setItemTargetData: function(unit, item) { this._unit = unit; this._targetItem = item; }, moveWindowContent: function() { if (InputControl.isSelectAction()) { return MoveResult.END; } return MoveResult.CONTINUE; }, drawWindowContent: function(x, y) { var textui = this.getWindowTextUI(); var color = textui.getColor(); var font = textui.getFont(); TextRenderer.drawKeywordText(x, y, StringTable.ItemChange_TargetItem, -1, color, font); if (Miscellaneous.isTradeDisabled(this._unit, this._targetItem)) { color = ColorValue.KEYWORD; } y += 30; ItemRenderer.drawItem(x, y, this._targetItem, color, font, false); }, getWindowWidth: function() { return 480 - ItemRenderer.getItemWindowWidth(); }, getWindowHeight: function() { return 100; } } ); var BaseItemFull = defineObject(BaseWindowManager, { _unit: null, _targetItem: null, _itemListWindow: null, _questionWindow: null, _helpWindow: null, _targetItemWindow: null, initialize: function() { this._itemListWindow = createWindowObject(ItemListWindow, this); this._itemListWindow.setDefaultItemFormation(); this._itemListWindow.enableWarningState(true); this._questionWindow = createWindowObject(QuestionWindow, this); this._questionWindow.setQuestionMessage(''); this._helpWindow = createWindowObject(ItemChangeHelpWindow, this); this._targetItemWindow = createWindowObject(ItemChangeTargetItemWindow, this); }, setItemFullData: function(unit, item) { this._unit = unit; this._targetItem = item; this._helpWindow.setItemHelpData(this.getItemFullString()); this._targetItemWindow.setItemTargetData(unit, item); }, moveWindowManager: function() { return MoveResult.CONTINUE; }, drawWindowManager: function() { }, getPositionWindowX: function() { var width = this.getTotalWindowWidth(); return LayoutControl.getCenterX(-1, width); }, getPositionWindowY: function() { var height = this.getTotalWindowHeight(); return LayoutControl.getCenterY(-1, height); }, getTotalWindowWidth: function() { return this._itemListWindow.getWindowWidth() + this._targetItemWindow.getWindowWidth(); }, getTotalWindowHeight: function() { return this._itemListWindow.getWindowHeight() + this._helpWindow.getWindowHeight(); }, getItemFullString: function() { return ''; }, drawOtherWindow: function() { var x = this.getPositionWindowX(); var y = this.getPositionWindowY(); var width = this._itemListWindow.getWindowWidth(); var height = this._itemListWindow.getWindowHeight(); this._itemListWindow.drawWindow(x, y); this._targetItemWindow.drawWindow(x + width, y); this._helpWindow.drawWindow(x, y + height); }, drawItemQuestionWindow: function() { var width = this._questionWindow.getWindowWidth(); var height = this._questionWindow.getWindowHeight(); var x = LayoutControl.getCenterX(-1, width); var y = LayoutControl.getCenterY(-1, height); this._questionWindow.drawWindow(x, y); }, playOperationBlockSound: function() { MediaControl.soundDirect('operationblock'); } } ); var UnitItemFullMode = { TOP: 0, TRADEQUESTION: 1, STOCKQUESTION: 2 }; var UnitItemFull = defineObject(BaseItemFull, { setItemFullData: function(unit, item) { BaseItemFull.setItemFullData.call(this, unit, item); this._itemListWindow.setUnitItemFormation(this._unit); this._itemListWindow.setActive(true); this.changeCycleMode(UnitItemFullMode.TOP); }, moveWindowManager: function() { var mode = this.getCycleMode(); var result = MoveResult.CONTINUE; if (mode === UnitItemFullMode.TOP) { result = this._moveTop(); } else if (mode === UnitItemFullMode.TRADEQUESTION) { result = this._moveTradeQuestion(); } else if (mode === UnitItemFullMode.STOCKQUESTION) { result = this._moveStockQuestion(); } this._helpWindow.moveWindow(); return result; }, drawWindowManager: function() { var mode = this.getCycleMode(); this.drawOtherWindow(); if (mode !== UnitItemFullMode.TOP) { this.drawItemQuestionWindow(); } }, getItemFullString: function() { return StringTable.ItemChange_UnitItemFull; }, _moveTop: function() { var index, item; var input = this._itemListWindow.moveWindow(); if (input === ScrollbarInput.SELECT) { index = this._itemListWindow.getItemIndex(); item = UnitItemControl.getItem(this._unit, index); if (Miscellaneous.isTradeDisabled(this._unit, item)) { this.playOperationBlockSound(); return MoveResult.CONTINUE; } // このアイテムと交換するかを尋ねるウインドウのモードにする this._itemListWindow.enableSelectCursor(false); this._questionWindow.setQuestionMessage(StringTable.ItemChange_TradeTitle); this._questionWindow.setQuestionActive(true); this.changeCycleMode(UnitItemFullMode.TRADEQUESTION); } else if (input === ScrollbarInput.CANCEL) { if (Miscellaneous.isTradeDisabled(this._unit, this._targetItem)) { this.playOperationBlockSound(); return MoveResult.CONTINUE; } // 入手アイテムをストックに送るか尋ねるウインドウのモードにする this._itemListWindow.enableSelectCursor(false); this._questionWindow.setQuestionMessage(StringTable.ItemChange_StockSendTitle); this._questionWindow.setQuestionActive(true); this.changeCycleMode(UnitItemFullMode.STOCKQUESTION); } return MoveResult.CONTINUE; }, _moveTradeQuestion: function() { var index, item; if (this._questionWindow.moveWindow() !== MoveResult.CONTINUE) { if (this._questionWindow.getQuestionAnswer() === QuestionAnswer.YES) { // 所持アイテムをストックに格納し、空いた場所に入手アイテムを設定 index = this._itemListWindow.getItemIndex(); item = UnitItemControl.getItem(this._unit, index); UnitItemControl.setItem(this._unit, index, this._targetItem); StockItemControl.pushStockItem(item); return MoveResult.END; } else { this._itemListWindow.enableSelectCursor(true); this.changeCycleMode(UnitItemFullMode.TOP); } } return MoveResult.CONTINUE; }, _moveStockQuestion: function() { if (this._questionWindow.moveWindow() !== MoveResult.CONTINUE) { if (this._questionWindow.getQuestionAnswer() === QuestionAnswer.YES) { // 入手アイテムをストックに送る StockItemControl.pushStockItem(this._targetItem); return MoveResult.END; } else { this._itemListWindow.enableSelectCursor(true); this.changeCycleMode(UnitItemFullMode.TOP); } } return MoveResult.CONTINUE; } } ); var StockItemFullMode = { TOP: 0, TRADEQUESTION: 1, THROWQUESTION: 2 }; var StockItemFull = defineObject(BaseItemFull, { setItemFullData: function(unit, item) { BaseItemFull.setItemFullData.call(this, unit, item); this._itemListWindow.setStockItemFormation(); this._itemListWindow.setActive(true); this.changeCycleMode(StockItemFullMode.TOP); }, moveWindowManager: function() { var mode = this.getCycleMode(); var result = MoveResult.CONTINUE; if (mode === StockItemFullMode.TOP) { result = this._moveTop(); } else if (mode === StockItemFullMode.TRADEQUESTION) { result = this._moveTradeQuestion(); } else if (mode === StockItemFullMode.THROWQUESTION) { result = this._moveThrowQuestion(); } this._helpWindow.moveWindow(); return result; }, drawWindowManager: function() { var mode = this.getCycleMode(); this.drawOtherWindow(); if (mode !== StockItemFullMode.TOP) { this.drawItemQuestionWindow(); } }, getItemFullString: function() { return StringTable.ItemChange_StockItemFull; }, _moveTop: function() { var index, item; var input = this._itemListWindow.moveWindow(); if (input === ScrollbarInput.SELECT) { index = this._itemListWindow.getItemIndex(); item = StockItemControl.getStockItem(index); if (Miscellaneous.isTradeDisabled(this._unit, item)) { this.playOperationBlockSound(); return MoveResult.CONTINUE; } // 重要でないアイテムの場合は、交換するかを確認するモードにする if (!item.isImportance()) { this._itemListWindow.enableSelectCursor(false); this._questionWindow.setQuestionMessage(StringTable.ItemChange_TradeTitle); this._questionWindow.setQuestionActive(true); this.changeCycleMode(StockItemFullMode.TRADEQUESTION); } else { this._playOperationBlockSound(); } } else if (input === ScrollbarInput.CANCEL) { // 選択したアイテムが重要でない場合は、捨てるかを確認するモードにする if (!this._targetItem.isImportance()) { this._itemListWindow.enableSelectCursor(false); this._questionWindow.setQuestionMessage(StringTable.ItemChange_StockThrowTitle); this._questionWindow.setQuestionActive(true); this.changeCycleMode(StockItemFullMode.THROWQUESTION); } else { this._playOperationBlockSound(); } } return MoveResult.CONTINUE; }, _moveTradeQuestion: function() { var index, item; if (this._questionWindow.moveWindow() !== MoveResult.CONTINUE) { if (this._questionWindow.getQuestionAnswer() === QuestionAnswer.YES) { // 対象アイテムをストックに送る index = this._itemListWindow.getItemIndex(); item = StockItemControl.getStockItem(index); StockItemControl.setStockItem(index, this._targetItem); this._throwItem(item); return MoveResult.END; } else { this._itemListWindow.enableSelectCursor(true); this.changeCycleMode(StockItemFullMode.TOP); } } return MoveResult.CONTINUE; }, _moveThrowQuestion: function() { if (this._questionWindow.moveWindow() !== MoveResult.CONTINUE) { if (this._questionWindow.getQuestionAnswer() === QuestionAnswer.YES) { this._throwItem(this._targetItem); return MoveResult.END; } else { this._itemListWindow.enableSelectCursor(true); this.changeCycleMode(StockItemFullMode.TOP); } } return MoveResult.CONTINUE; }, _throwItem: function(item) { }, _playOperationBlockSound: function() { MediaControl.soundDirect('operationblock'); } } );