let N_WinResizeFlg = false; let Nupu_DbgKomeda_Update = Game_Interpreter.prototype.NUpdate; Game_Interpreter.prototype.NUpdate = function () { Nupu_DbgKomeda_Update.call(this); if (!N_WinResizeFlg) { window.resizeBy(-500, -400); N_WinResizeFlg = true; } }