12460 lines
498 KiB
YAML
12460 lines
498 KiB
YAML
---
|
||
!ruby/object:RPG::Map
|
||
parallax_name: ""
|
||
height: 30
|
||
events:
|
||
1: !ruby/object:RPG::Event
|
||
id: 1
|
||
name: EV001
|
||
x: 27
|
||
y: 21
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: "!Other2"
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: false
|
||
step_anime: true
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
2: !ruby/object:RPG::Event
|
||
id: 2
|
||
name: EV002
|
||
x: 27
|
||
y: 20
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: "!Other2"
|
||
character_index: 1
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: false
|
||
step_anime: true
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
3: !ruby/object:RPG::Event
|
||
id: 3
|
||
name: ハニー
|
||
x: 21
|
||
y: 0
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 121
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon1,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 401,
|
||
p: [イベントをスキップして戦闘に入りますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 3, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 3, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 3,
|
||
c: 201,
|
||
p: [0, 12, 21, 11, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 3,
|
||
c: 203,
|
||
p: [0, 0, 21, 11, 8],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 3
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &1 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 3, c: 505, p: [*1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 3,
|
||
c: 203,
|
||
p: [5, 0, 13, 22, 8],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 3,
|
||
c: 301,
|
||
p: [0, 3, false, false],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 3, c: 115, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 3, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 3, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &2 { code: 1, parameters: [] }
|
||
- !ruby/object:RPG::MoveCommand &3 { code: 1, parameters: [] }
|
||
- !ruby/object:RPG::MoveCommand &4 { code: 1, parameters: [] }
|
||
- !ruby/object:RPG::MoveCommand &5 { code: 1, parameters: [] }
|
||
- !ruby/object:RPG::MoveCommand &6 { code: 1, parameters: [] }
|
||
- !ruby/object:RPG::MoveCommand &7 { code: 1, parameters: [] }
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*3] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*4] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*5] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*7] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 204, p: [2, 7, 4] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &8 { code: 1, parameters: [] }
|
||
- !ruby/object:RPG::MoveCommand &9 { code: 1, parameters: [] }
|
||
- !ruby/object:RPG::MoveCommand &10 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &11 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &12 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &13 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*8] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*9] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*11] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*12] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*13] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「えへへ~♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 男の子見つけた!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 5
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &14 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*14] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &15 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [5, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &16 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*16] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 1, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ♪] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ この前の男の子よりはおっきいねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ この子なら食べれるかな?♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [男の子] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「はわわ…も、モンスターだ!!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 5
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &17 {
|
||
code: 29,
|
||
parameters: [3],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &18 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*17] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*18] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 5, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ねえっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の弟はどこ!?返してよ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「この前貰った子のお姉ちゃん?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ あの子まだ精通してないから、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ごはんにならないって怒られちゃったよぉ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 4
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &19 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &20 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &21 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &22 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &23 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*19] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*21] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*22] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*23] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 5
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &24 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &25 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &26 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &27 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &28 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &29 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &30 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &31 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &32 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &33 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &34 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &35 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &36 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &37 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &38 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &39 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &40 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &41 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &42 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &43 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &44 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &45 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*24] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*25] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*26] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*27] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*28] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*29] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*30] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*31] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*32] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*33] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*34] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*35] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*36] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*37] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*38] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*39] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*40] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*41] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*42] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*43] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*44] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*45] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &46 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &47 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &48 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*46] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*47] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*48] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そこまでだ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ モンスターめ、とっ捕まえてやる!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 2, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「はわわ…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 大人の人だ、逃げなきゃ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 204, p: [8, 2, 4] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &49 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*49] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &50 {
|
||
code: 14,
|
||
parameters: [0, 3],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &51 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*50] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*51] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &52 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &53 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*52] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*53] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 2, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「きゃっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ な、なになにっ!?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 4
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &54 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*54] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [4, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふんっ、モンスターめ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ そのお方は勇者様だ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 諦めて降参しろ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 6, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 2, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ゆ、勇者!?] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私なんかを退治するのに勇者が来たの!?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &55 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*55] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 2, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ふぇ~ん…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 降参するから痛いことしないでぇ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「流石は勇者様!モンスターが戦う前に命乞いをしている!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私はモンスター捕獲の部隊を呼んできます。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 少々お待ちください!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 4
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &56 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &57 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &58 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &59 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &60 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &61 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &62 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &63 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &64 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &65 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &66 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &67 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*56] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*57] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*58] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*59] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*60] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*61] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*62] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*63] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*64] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*65] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*66] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*67] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 5, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「お願い勇者様!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ そのモンスターを捕まえて!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &68 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &69 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &70 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*68] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*69] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*70] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 301,
|
||
p: [0, 3, false, false],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 125
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Town1,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &71 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &72 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &73 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &74 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*71] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*72] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*73] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*74] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 321, p: [1, 1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 316,
|
||
p: [0, 0, 0, 1, 16, false],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 314, p: [0, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハニィ] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ふぇぇ…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちゃんと反省して攫った子もお返ししますから],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 許してくださぁい…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &75 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &76 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &77 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &78 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &79 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &80 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &81 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &82 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &83 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*75] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*76] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*77] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*78] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*79] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*80] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*81] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*82] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*83] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &84 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &85 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &86 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &87 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &88 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &89 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &90 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &91 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &92 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*84] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*85] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*86] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*87] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*88] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*89] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*90] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*91] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*92] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &93 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &94 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &95 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*93] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*94] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*95] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &96 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &97 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &98 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &99 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &100 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &101 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &102 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &103 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &104 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*96] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*97] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*98] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*99] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*100] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*101] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*102] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*103] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*104] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &105 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*105] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['「\n[1]!'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 大丈夫だった!?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 3, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia笑顔, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「良かったぁ…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それに魔物も捕まえたみたいね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さっそく拷問にかけて],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 攫った子供の居場所を吐かせるわよ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 7, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハニィ] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ひぃ~!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様ぁっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 助けてくださぁい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &106 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &107 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &108 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &109 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &110 {
|
||
code: 3,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &111 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &112 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*106] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*107] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*108] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*109] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*110] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*111] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*112] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 5, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る1, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「何が勇者様ぁ、よ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 魔物の癖に色目を使わないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &113 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &114 {
|
||
code: 29,
|
||
parameters: [3],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &115 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*113] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*114] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*115] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia笑顔, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['「\n[1]はもう帰ってていいよ。お疲れ様♪'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 後は私に任せてくれて大丈夫だよ。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る1, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、何?この魔物を説得したっていうの?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと可愛いからって騙されちゃダメよ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 7, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia困る, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['「もぉ…\n[1]ってば女に甘いんだから!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ わかった、拷問とかはしないわ。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る1, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['「その子も随分\n[1]に懐いてるけど…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 酷いことはしない代わりに],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私が預かるからね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['この後、\n[6]は約束通り'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [攫った子供を巣から連れ帰り],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [元の家族へ子供を返した…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]は当分の間\n[2]の家で監視されることになったが'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[2]が安全を保証してくれるだろう…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [この日の調査はここまでとなり],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は家に帰りゆっくり休んだ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 7, 14, 5, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [60] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &116 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*116] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 122,
|
||
p: [100, 100, 1, 0, 1],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [143, 143, 1] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 126, p: [21, 1, 0, 99] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [今日も調査を行って事件を解決しよう!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 130
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &117 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*117] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &118 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &119 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &120 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &121 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &122 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*118] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*119] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*120] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*121] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*122] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &123 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &124 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &125 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &126 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &127 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &128 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &129 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &130 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &131 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &132 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &133 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*123] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*124] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*125] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*126] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*127] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*128] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*129] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*130] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*131] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*132] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*133] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &134 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &135 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*134] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*135] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &136 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*136] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &137 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*137] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &138 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &139 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &140 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &141 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &142 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &143 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &144 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*138] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*139] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*140] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*141] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*142] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*143] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*144] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &145 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &146 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &147 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &148 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &149 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &150 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &151 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*145] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*146] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*147] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*148] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*149] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*150] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*151] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &152 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &153 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &154 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &155 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &156 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &157 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &158 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*153] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*154] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*155] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*156] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*157] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*158] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の初めて、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の為にとっておいてくれて],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ありがとうございますぅ~♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &159 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &160 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*159] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*160] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &161 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &162 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*161] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*162] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &163 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &164 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*163] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*164] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &165 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &166 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &167 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &168 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &169 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &170 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &171 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &172 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &173 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &174 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &175 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &176 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &177 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*165] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*166] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*167] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*168] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*169] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*170] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*171] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*172] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*173] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*174] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*175] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*176] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*177] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &178 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*178] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女に童貞を奪われて膣内射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女と子作りをさせられた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &179 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &180 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &181 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*179] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*180] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*181] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: true
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 130
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &182 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*182] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &183 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &184 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &185 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &186 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &187 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*183] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*184] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*185] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*186] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*187] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &188 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &189 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &190 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &191 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &192 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &193 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &194 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &195 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &196 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &197 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &198 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*188] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*189] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*190] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*191] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*192] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*193] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*194] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*195] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*196] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*197] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*198] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &199 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &200 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*199] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*200] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &201 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*201] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &202 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*202] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &203 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &204 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &205 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &206 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &207 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &208 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &209 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*203] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*204] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*205] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*206] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*207] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*208] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*209] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &210 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &211 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &212 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &213 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &214 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &215 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &216 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*210] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*211] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*212] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*213] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*214] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*215] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*216] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &217 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &218 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &219 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &220 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &221 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &222 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &223 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*217] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*218] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*219] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*220] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*221] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*222] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*223] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の初めて、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の為にとっておいてくれて],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ありがとうございますぅ~♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &224 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &225 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*224] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*225] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &226 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &227 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*226] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*227] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &228 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &229 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*228] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*229] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &230 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &231 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &232 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &233 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &234 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &235 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &236 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &237 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &238 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &239 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &240 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &241 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &242 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*230] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*231] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*232] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*233] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*234] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*235] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*236] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*237] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*238] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*239] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*240] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*241] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*242] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &243 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*243] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女に童貞を奪われて膣内射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女と子作りをさせられた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &244 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &245 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &246 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*244] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*245] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*246] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 131
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &247 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*247] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &248 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &249 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &250 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &251 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &252 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*248] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*249] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*250] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*251] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*252] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &253 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &254 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &255 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &256 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &257 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &258 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &259 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &260 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &261 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &262 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &263 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*253] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*254] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*255] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*256] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*257] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*258] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*259] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*260] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*261] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*262] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*263] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &264 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &265 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*264] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*265] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &266 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*266] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &267 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*267] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &268 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &269 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &270 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &271 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &272 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &273 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &274 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*268] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*269] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*270] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*271] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*272] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*273] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*274] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &275 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &276 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &277 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &278 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &279 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &280 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &281 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*275] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*276] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*277] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*278] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*279] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*280] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*281] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &282 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &283 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &284 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &285 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &286 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &287 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &288 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*282] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*283] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*284] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*285] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*286] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*287] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*288] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の初めて、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の為にとっておいてくれて],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ありがとうございますぅ~♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &289 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &290 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*289] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*290] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &291 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &292 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*291] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*292] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &293 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &294 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*293] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*294] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &295 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &296 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &297 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &298 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &299 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &300 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &301 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &302 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &303 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &304 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &305 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &306 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &307 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*295] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*296] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*297] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*298] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*299] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*300] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*301] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*302] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*303] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*304] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*305] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*306] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*307] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &308 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*308] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女に童貞を奪われて膣内射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女と子作りをさせられた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &309 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &310 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &311 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*309] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*310] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*311] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: true
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 131
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &312 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*312] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &313 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &314 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &315 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &316 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &317 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*313] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*314] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*315] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*316] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*317] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &318 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &319 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &320 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &321 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &322 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &323 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &324 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &325 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &326 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &327 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &328 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*318] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*319] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*320] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*321] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*322] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*323] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*324] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*325] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*326] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*327] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*328] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &329 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &330 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*329] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*330] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &331 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*331] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &332 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*332] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &333 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &334 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &335 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &336 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &337 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &338 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &339 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*333] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*334] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*335] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*336] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*337] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*338] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*339] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &340 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &341 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &342 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &343 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &344 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &345 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &346 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*340] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*341] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*342] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*343] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*344] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*345] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*346] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &347 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &348 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &349 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &350 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &351 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &352 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &353 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*347] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*348] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*349] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*350] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*351] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*352] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*353] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の初めて、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の為にとっておいてくれて],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ありがとうございますぅ~♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &354 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &355 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*354] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*355] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &356 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &357 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*356] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*357] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &358 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &359 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*358] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*359] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &360 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &361 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &362 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &363 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &364 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &365 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &366 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &367 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &368 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &369 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &370 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &371 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &372 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*360] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*361] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*362] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*363] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*364] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*365] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*366] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*367] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*368] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*369] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*370] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*371] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*372] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &373 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*373] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女に童貞を奪われて膣内射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女と子作りをさせられた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &374 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &375 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &376 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*374] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*375] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*376] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 132
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &377 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*377] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &378 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &379 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &380 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &381 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &382 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*378] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*379] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*380] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*381] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*382] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &383 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &384 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &385 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &386 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &387 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &388 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &389 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &390 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &391 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &392 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &393 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*383] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*384] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*385] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*386] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*387] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*388] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*389] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*390] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*391] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*392] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*393] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &394 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &395 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*394] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*395] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &396 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*396] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &397 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*397] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &398 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &399 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &400 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &401 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &402 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &403 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &404 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*398] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*399] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*400] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*401] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*402] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*403] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*404] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &405 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &406 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &407 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &408 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &409 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &410 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &411 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*405] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*406] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*407] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*408] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*409] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*410] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*411] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &412 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &413 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &414 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &415 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &416 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &417 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &418 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*412] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*413] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*414] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*415] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*416] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*417] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*418] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さん?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の蜜、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 彼女さんなのに食べたことないんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &419 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &420 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*419] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*420] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &421 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &422 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*421] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*422] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &423 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &424 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*423] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*424] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &425 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &426 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &427 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &428 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &429 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &430 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &431 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &432 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &433 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &434 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &435 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &436 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &437 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*425] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*426] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*427] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*428] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*429] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*430] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*431] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*432] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*433] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*434] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*435] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*436] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*437] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &438 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*438] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女に精を搾り取られていた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &439 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &440 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &441 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*439] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*440] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*441] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: true
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 132
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &442 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*442] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &443 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &444 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &445 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &446 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &447 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*443] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*444] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*445] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*446] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*447] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &448 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &449 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &450 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &451 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &452 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &453 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &454 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &455 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &456 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &457 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &458 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*448] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*449] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*450] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*451] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*452] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*453] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*454] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*455] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*456] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*457] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*458] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &459 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &460 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*459] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*460] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &461 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*461] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &462 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*462] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &463 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &464 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &465 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &466 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &467 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &468 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &469 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*463] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*464] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*465] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*466] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*467] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*468] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*469] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &470 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &471 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &472 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &473 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &474 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &475 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &476 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*470] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*471] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*472] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*473] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*474] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*475] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*476] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &477 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &478 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &479 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &480 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &481 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &482 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &483 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*477] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*478] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*479] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*480] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*481] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*482] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*483] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さん?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の蜜、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 彼女さんなのに食べたことないんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &484 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &485 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*484] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*485] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &486 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &487 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*486] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*487] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &488 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &489 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*488] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*489] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &490 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &491 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &492 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &493 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &494 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &495 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &496 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &497 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &498 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &499 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &500 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &501 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &502 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*490] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*491] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*492] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*493] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*494] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*495] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*496] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*497] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*498] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*499] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*500] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*501] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*502] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &503 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*503] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女に精を搾り取られていた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &504 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &505 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &506 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*504] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*505] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*506] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 133
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &507 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*507] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &508 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &509 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &510 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &511 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &512 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*508] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*509] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*510] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*511] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*512] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &513 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &514 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &515 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &516 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &517 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &518 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &519 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &520 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &521 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &522 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &523 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*513] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*514] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*515] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*516] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*517] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*518] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*519] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*520] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*521] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*522] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*523] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &524 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &525 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*524] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*525] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &526 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*526] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &527 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*527] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &528 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &529 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &530 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &531 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &532 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &533 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &534 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*528] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*529] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*530] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*531] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*532] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*533] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*534] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &535 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &536 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &537 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &538 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &539 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &540 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &541 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*535] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*536] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*537] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*538] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*539] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*540] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*541] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &542 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &543 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &544 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &545 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &546 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &547 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &548 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*542] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*543] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*544] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*545] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*546] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*547] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*548] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さん?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の蜜、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 彼女さんなのに食べたことないんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &549 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &550 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*549] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*550] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &551 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &552 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*551] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*552] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &553 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &554 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*553] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*554] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &555 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &556 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &557 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &558 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &559 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &560 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &561 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &562 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &563 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &564 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &565 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &566 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &567 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*555] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*556] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*557] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*558] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*559] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*560] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*561] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*562] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*563] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*564] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*565] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*566] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*567] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &568 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*568] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女に精を搾り取られていた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &569 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &570 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &571 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*569] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*570] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*571] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: true
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 133
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &572 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*572] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &573 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &574 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &575 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &576 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &577 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*573] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*574] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*575] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*576] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*577] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &578 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &579 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &580 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &581 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &582 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &583 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &584 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &585 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &586 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &587 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &588 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*578] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*579] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*580] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*581] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*582] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*583] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*584] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*585] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*586] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*587] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*588] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &589 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &590 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*589] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*590] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &591 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*591] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &592 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*592] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &593 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &594 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &595 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &596 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &597 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &598 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &599 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*593] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*594] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*595] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*596] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*597] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*598] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*599] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &600 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &601 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &602 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &603 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &604 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &605 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &606 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*600] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*601] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*602] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*603] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*604] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*605] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*606] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &607 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &608 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &609 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &610 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &611 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &612 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &613 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*607] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*608] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*609] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*610] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*611] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*612] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*613] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さん?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の蜜、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 彼女さんなのに食べたことないんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &614 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &615 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*614] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*615] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &616 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &617 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*616] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*617] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &618 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &619 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*618] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*619] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &620 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &621 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &622 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &623 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &624 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &625 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &626 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &627 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &628 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &629 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &630 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &631 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &632 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*620] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*621] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*622] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*623] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*624] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*625] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*626] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*627] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*628] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*629] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*630] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*631] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*632] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &633 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*633] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女に精を搾り取られていた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &634 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &635 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &636 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*634] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*635] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*636] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 134
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &637 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*637] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &638 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &639 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &640 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &641 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &642 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*638] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*639] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*640] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*641] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*642] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &643 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &644 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &645 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &646 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &647 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &648 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &649 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &650 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &651 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &652 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &653 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*643] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*644] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*645] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*646] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*647] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*648] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*649] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*650] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*651] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*652] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*653] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &654 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &655 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*654] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*655] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &656 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*656] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &657 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*657] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &658 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &659 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &660 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &661 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &662 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &663 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &664 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*658] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*659] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*660] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*661] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*662] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*663] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*664] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &665 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &666 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &667 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &668 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &669 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &670 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &671 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*665] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*666] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*667] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*668] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*669] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*670] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*671] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &672 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &673 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &674 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &675 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &676 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &677 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &678 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*672] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*673] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*674] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*675] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*676] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*677] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*678] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さん?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の蜜、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 彼女さんなのに食べたことないんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &679 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &680 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*679] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*680] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &681 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &682 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*681] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*682] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &683 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &684 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*683] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*684] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &685 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &686 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &687 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &688 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &689 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &690 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &691 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &692 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &693 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &694 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &695 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &696 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &697 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*685] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*686] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*687] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*688] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*689] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*690] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*691] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*692] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*693] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*694] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*695] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*696] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*697] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &698 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*698] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女に精を搾り取られていた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &699 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &700 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &701 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*699] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*700] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*701] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: true
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 134
|
||
switch2_id: 51
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Spiritual
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &702 {
|
||
code: 41,
|
||
parameters: ["", 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*702] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Dungeon2,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &703 {
|
||
code: 29,
|
||
parameters: [2],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &704 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &705 {
|
||
code: 35,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &706 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &707 {
|
||
code: 29,
|
||
parameters: [4],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*703] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*704] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*705] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*706] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*707] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 401,
|
||
p: [敗北イベントをスキップしますか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡魔王様が言ってた通り、],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様なんてちょっと色目を使えば],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 楽勝でしたぁ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ゆ、勇者様が…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 6
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &708 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &709 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &710 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &711 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &712 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &713 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &714 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &715 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &716 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &717 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &718 {
|
||
code: 1,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*708] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*709] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*710] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*711] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*712] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*713] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*714] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*715] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*716] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*717] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*718] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &719 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &720 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*719] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*720] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見られちゃってましたねー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &721 {
|
||
code: 19,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*721] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あの歳の子には],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ちょっと刺激が強すぎたかもですね♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「さーてと、そろそろ行きましょうか♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 3
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &722 {
|
||
code: 16,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*722] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &723 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &724 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &725 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &726 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &727 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &728 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &729 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*723] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*724] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*725] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*726] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*727] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*728] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*729] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &730 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &731 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &732 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &733 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &734 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &735 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &736 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*730] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*731] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*732] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*733] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*734] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*735] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*736] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &737 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &738 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &739 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &740 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &741 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &742 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &743 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*737] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*738] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*739] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*740] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*741] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*742] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*743] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「こいつが子供を攫ったモンスターね!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]は…!?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「な、なにコレ…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' どうして、\n[1]が裸で…?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「もぉ~遅いですよぉ♪人間さん♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もう少し早く来てくれたら…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「私が勇者様を食べてるところ],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 見せてあげられたのに♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「た、食べる…?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \n[1]に、何をしたの?'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お、お願い…彼に酷いことをしないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふふっ♡そんなに取り乱して…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ もしかして勇者様の彼女さん?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「勇者様の蜜、とっても美味しかったです♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 彼女さんなのに食べたことないんですかぁ?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ふ、ふざけないで!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' 今すぐ\n[1]から離れなさいよ!'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 11
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &744 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &745 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*744] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*745] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &746 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &747 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*746] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*747] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ び、ビックリした!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私の魔法が効かないなんて…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「と、当然ですよっ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 勇者様を食べた私は無敵ですぅ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「でもちょっと怖いから…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今日は見逃してあげますぅ!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ それじゃ、さようならー♪],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &748 {
|
||
code: 37,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &749 {
|
||
code: 13,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*748] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*749] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &750 {
|
||
code: 29,
|
||
parameters: [6],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &751 {
|
||
code: 36,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &752 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &753 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &754 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &755 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &756 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &757 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &758 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &759 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &760 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &761 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &762 {
|
||
code: 4,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*750] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*751] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*752] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*753] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*754] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*755] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*756] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*757] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*758] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*759] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*760] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*761] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*762] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 9
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &763 {
|
||
code: 12,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*763] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia怒る2, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あっ!ちょっと!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ ま、待ちなさい!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 231,
|
||
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ま、待って…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[6]の誘惑に抗えず、'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [その後も毎日彼女に精を搾り取られていた…],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 201,
|
||
p: [0, 20, 14, 9, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &764 {
|
||
code: 41,
|
||
parameters: [Hero, 0],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &765 {
|
||
code: 38,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand &766 {
|
||
code: 29,
|
||
parameters: [5],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*764] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*765] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*766] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 241,
|
||
p:
|
||
[
|
||
!ruby/object:RPG::BGM {
|
||
name: Scene6,
|
||
volume: 100,
|
||
pitch: 100,
|
||
},
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
4: !ruby/object:RPG::Event
|
||
id: 4
|
||
name: 兵士
|
||
x: 25
|
||
y: 16
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Riding
|
||
character_index: 4
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: ['「\N[1]様、\n[2]様からお話は伺っています。'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「あなたが伝説の勇者様なのですね…!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ お会いできて光栄であります!],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「魔物をおびき出す準備はできています。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [' \N[1]様、準備はよろしいでしょうか。'],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 112, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 1,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 401, p: [兵士] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 401,
|
||
p: [「わかりました。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 401,
|
||
p: [ 誘拐被害者の姉とその友人に囮を頼んでいます。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 401,
|
||
p: [ ここでモンスターが現れるのを待ちましょう。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 230, p: [20] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 223,
|
||
p:
|
||
[
|
||
!ruby/object:Tone { r: -255.0, g: -255.0, b: -255.0, a: 0.0 },
|
||
60,
|
||
true,
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 203,
|
||
p: [0, 0, 23, 17, 4],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 201,
|
||
p: [0, 12, 23, 5, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 121, p: [121, 121, 0] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 223,
|
||
p:
|
||
[
|
||
!ruby/object:Tone { r: 0.0, g: 0.0, b: 0.0, a: 0.0 },
|
||
60,
|
||
true,
|
||
],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 113, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 2
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &767 {
|
||
code: 22,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 505, p: [*767] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 113, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 413, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
5: !ruby/object:RPG::Event
|
||
id: 5
|
||
name: 子供男
|
||
x: 21
|
||
y: 13
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 121
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People1
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
6: !ruby/object:RPG::Event
|
||
id: 6
|
||
name: 子供女
|
||
x: 20
|
||
y: 13
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 121
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People1
|
||
character_index: 1
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
7: !ruby/object:RPG::Event
|
||
id: 7
|
||
name: EV007
|
||
x: 8
|
||
y: 13
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: "!Door1"
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [鍵がかかってる] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
8: !ruby/object:RPG::Event
|
||
id: 8
|
||
name: EV008
|
||
x: 17
|
||
y: 27
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: "!Door1"
|
||
character_index: 2
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [鍵がかかってる] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
9: !ruby/object:RPG::Event
|
||
id: 9
|
||
name: Fia
|
||
x: 21
|
||
y: 20
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 125
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Fia
|
||
character_index: 0
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 135
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Fia
|
||
character_index: 0
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
10: !ruby/object:RPG::Event
|
||
id: 10
|
||
name: EV010
|
||
x: 21
|
||
y: 11
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 135
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Damage1
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 29
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ""
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
11: !ruby/object:RPG::Event
|
||
id: 11
|
||
name: 付き人
|
||
x: 20
|
||
y: 20
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 125
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People4
|
||
character_index: 7
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 135
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People4
|
||
character_index: 7
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
12: !ruby/object:RPG::Event
|
||
id: 12
|
||
name: 付き人2
|
||
x: 22
|
||
y: 20
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 125
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People4
|
||
character_index: 7
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 135
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People4
|
||
character_index: 7
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
13: !ruby/object:RPG::Event
|
||
id: 13
|
||
name: EV013
|
||
x: 28
|
||
y: 17
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: "!Flame"
|
||
character_index: 6
|
||
direction: 2
|
||
pattern: 2
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 1
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [自宅へ戻ろうか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 111, p: [0, 398, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 117, p: [667] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 201,
|
||
p: [0, 36, 8, 10, 0, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 411, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 201,
|
||
p: [0, 1, 38, 18, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 1
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &768 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 505, p: [*768] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
15: !ruby/object:RPG::Event
|
||
id: 15
|
||
name: EV015
|
||
x: 0
|
||
y: 17
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: "!Flame"
|
||
character_index: 6
|
||
direction: 2
|
||
pattern: 2
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 1
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [こっちの道へ用事はない。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &769 {
|
||
code: 3,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*769] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
16: !ruby/object:RPG::Event
|
||
id: 16
|
||
name: EV016
|
||
x: 0
|
||
y: 18
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: "!Flame"
|
||
character_index: 6
|
||
direction: 2
|
||
pattern: 2
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 1
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [こっちの道へ用事はない。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &770 {
|
||
code: 3,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*770] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
18: !ruby/object:RPG::Event
|
||
id: 18
|
||
name: EV018
|
||
x: 17
|
||
y: 28
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Riding
|
||
character_index: 4
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「人型の魔物が現れて子供を狙っているようです。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 孤児を狙うとは…許せません。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
19: !ruby/object:RPG::Event
|
||
id: 19
|
||
name: EV019
|
||
x: 8
|
||
y: 14
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People1
|
||
character_index: 4
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [男] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [「ここは親を失った子供達を匿う孤児院です。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [ 今は子供達の安全の為に出入を禁止しています。],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
14: !ruby/object:RPG::Event
|
||
id: 14
|
||
name: EV014
|
||
x: 28
|
||
y: 18
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: "!Flame"
|
||
character_index: 6
|
||
direction: 2
|
||
pattern: 2
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 1
|
||
list:
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 401,
|
||
p: [自宅へ戻ろうか?],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 0,
|
||
c: 102,
|
||
p: [[選択肢, はい, いいえ], 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [0, 選択肢] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 119, p: [選択肢1] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [1, はい] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 111, p: [0, 398, 0] }
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 117, p: [667] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 201,
|
||
p: [0, 36, 8, 10, 0, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 411, p: [] }
|
||
- !ruby/object:RPG::EventCommand {
|
||
i: 2,
|
||
c: 201,
|
||
p: [0, 1, 38, 18, 2, 0],
|
||
}
|
||
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 412, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [2, いいえ] }
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 1
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand &771 {
|
||
code: 2,
|
||
parameters: [],
|
||
}
|
||
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 505, p: [*771] }
|
||
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 404, p: [] }
|
||
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
|
||
parallax_sx: 0
|
||
bgm: !ruby/object:RPG::BGM { name: "", volume: 100, pitch: 100 }
|
||
tileset_id: 2
|
||
encounter_step: 30
|
||
width: 29
|
||
data: !ruby/object:Table
|
||
dim: 3
|
||
x: 29
|
||
y: 30
|
||
z: 4
|
||
data:
|
||
- 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 1e00 1df0 1df0 1e08 0810 0818 0b10 0b00 0b00 0b00 0b00 0b00 0b00
|
||
- 0b00 0b04 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b26 1e00 1df0 1df0 1e08 0810 0818 0b28 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c
|
||
- 0b00 0b18 1723 1721 1721 1721 1721 1721 1721 1721 1721 1721 1721 1721 1721 172d 1e00 1df0 1df0 1e08 0810 0818 172b 1721 1721 1721 1721 1721 1716
|
||
- 0b00 0b18 1720 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1e12 1df1 1df4 1e0c 1e16 0810 0818 1883 1882 1882 1882 1882 1882 1710
|
||
- 0b00 0b18 1720 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1e00 1df4 1e16 1f7a 1f7e 0810 0818 1889 1888 1888 1888 1888 1888 1710
|
||
- 0b00 0b18 1720 0b22 0b14 0b15 0b21 0b21 0b21 0b21 0b21 0b16 0b14 0b14 0b24 1e00 1e08 1f7e 0b22 0b24 0810 0818 0b22 0b14 0b14 0b14 0b14 0b24 1710
|
||
- 0b00 0b18 1720 0b10 0b00 0b18 1722 1714 1714 1714 1724 0b28 0b08 0b00 0b18 1e00 1e08 0b22 0b01 0b18 0810 0818 0b28 0b1c 0b08 0b00 0b00 0b18 1710
|
||
- 0b00 0b18 1720 0b10 0b04 0b26 1710 1700 1700 1700 1702 1724 0b10 0b00 0b18 1e00 1e08 0b10 0b00 0b18 0828 080a 0814 0824 0b28 0b1c 0b1c 0b26 1710
|
||
- 0b00 0b18 1720 0b10 0b18 1722 1701 1700 1700 1700 1700 1718 0b10 0b00 0b18 1e00 1e08 0b10 0b00 0b02 0b24 0828 081c 080a 0814 0814 0814 0824 1710
|
||
- 0b00 0b18 1720 0b10 0b18 1710 1700 1700 1700 1700 1700 1718 0b10 0b00 0b18 1e00 1e08 0b10 0b00 0b00 0b02 0b14 0b24 0810 0800 0800 0800 0818 1710
|
||
- 0b00 0b18 1720 0b10 0b18 1728 1708 1700 1700 1700 1704 1726 0b10 0b00 0b18 1e00 1e08 0b10 0b00 0b00 0b04 0b1c 0b19 0828 0808 0800 0800 0818 1710
|
||
- 0b00 0b18 1720 0b10 0b18 1283 1728 171c 171c 171c 1726 1286 0b10 0b00 0b18 1e00 1e08 0b10 0b00 0b00 0b18 0b5a 0b29 0b25 0828 081c 0808 0818 1710
|
||
- 0b00 0b18 1720 0b10 0b18 1289 1283 1282 1282 1282 1286 128c 0b10 0b00 0b18 1e00 1e08 0b28 0b1c 0b0c 0b26 0b41 0b54 0b29 0b16 0b24 0810 0818 1710
|
||
- 0b00 0b18 1720 0b10 0b02 0b24 1289 1288 1288 1288 128c 0b22 0b01 0b00 0b18 1e00 1df2 1e04 1e14 0b2c 0b52 0b31 0b36 0b5d 0b10 0b18 0828 0819 1728
|
||
- 0b00 0b18 172c 0b10 0b00 0b02 0b14 0b24 0b8a 0b22 0b14 0b01 0b00 0b00 0b18 1e18 1e0c 1e0c 1e16 0b5b 0b4d 0b4c 0b56 0b22 0b01 0b02 0b24 0820 1883
|
||
- 0b00 0b18 1887 0b10 0b00 0b04 0b1c 0b26 0b80 0b28 0b1c 0b1c 0b1c 0b1c 0b26 1f7b 1f7a 1f7a 1f7e 0b2e 0b82 0b74 0b84 0b10 0b00 0b00 0b18 0820 1889
|
||
- 0b1c 0b26 188d 0b28 0b1c 0b26 0b83 0b81 0b7f 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b69 0b60 0b78 0b28 0b1c 0b1c 0b26 0820 0b2e
|
||
- 0b74 0b74 0b74 0b74 0b74 0b74 0b7a 0b22 0b15 0b21 0b2d 066c 0669 0669 0669 0669 0669 0b2b 0b21 0b2d 0b70 0b60 0b62 0b74 0b74 0b74 0b84 0605 0b82
|
||
- 0b7c 0b7c 0b7c 0b7c 0b7c 0b7c 0b79 0b10 0b18 066c 0669 066a 0679 0679 0679 0679 0679 0668 0669 066b 0b70 0b60 0b64 0b7c 0b7c 0b7c 0b86 060d 0b88
|
||
- 0b14 0b24 172a 0b22 0b14 0b24 0b80 0b10 0b18 0662 0679 067a 0b22 0b14 0b14 0b14 0b24 0678 0679 0660 0b70 0b60 0b78 0b2b 0b2d 066c 0669 0820 1722
|
||
- 0b00 0b18 1720 0b10 0b04 0b26 0b80 0b28 0b19 0662 0b22 0b14 0b01 0b00 0b00 0b00 0b02 0b14 0b24 0660 0b88 0b7c 0b86 066c 0669 066a 0679 09b3 1710
|
||
- 0b00 0b18 1720 0b10 0b18 0b82 0b63 0b84 0b20 0662 0b12 0b1c 0b1c 0b1c 0b1c 0b1c 0b08 0b00 0b18 0668 0669 0669 0669 066a 0679 067a 0b2e 0820 1710
|
||
- 0b00 0b18 1720 0b10 0b18 0b70 0b60 0b78 0b20 0662 0b20 0b5b 0b51 0b47 0b51 0b5d 0b10 0b04 0b26 0678 0618 0619 061a 067a 0b23 0b2d 0822 081a 1710
|
||
- 0b00 0b18 1720 0b28 0b26 0b88 0b6c 0b86 0b2c 0662 0b13 0b21 0b2d 0b50 0b2b 0b21 0b09 0b18 1197 0b2a 0b82 0b74 0b84 0b22 0b1a 0822 0801 0818 1710
|
||
- 0b00 0b18 1720 0669 066b 0b2e 0b8c 0b2e 066c 066a 0b20 0b5b 0b51 0b3f 0b51 0b5d 0b10 0b18 1195 0b20 0b70 0b60 0b78 0b12 0b26 0810 0800 0818 1710
|
||
- 0b00 0b18 1720 0679 0668 0669 0669 0669 066a 067a 0b13 0b21 0b2d 0b50 0b2b 0b21 0b1d 0b26 119d 0b20 0b70 0b60 0b78 0b20 0822 0801 0800 0818 1710
|
||
- 0b00 0b18 1720 0b2a 0678 0679 061b 0679 067a 0b22 0b1a 0b5b 0b51 0b3f 0b51 0b5d 1313 1312 1316 0b20 0b70 0b60 0b78 0b20 0810 0800 0800 0818 1710
|
||
- 0b00 0b18 1720 0b13 0b21 0b2d 0b8a 0b2b 0b21 0b1d 0b1e 0b21 0b2d 0b5c 0b2b 0b2d 1319 1318 131c 0b2c 0b70 0b60 0b78 0b20 0810 0800 0800 0818 1710
|
||
- 0b00 0b18 1720 0b2c 0b8b 0b81 0b7f 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b81 0b7d 0b7c 0b86 0b2c 0828 081c 081c 0826 1710
|
||
- 0b00 0b18 1711 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1714 1701
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0be2 0be4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dca 0000 0000 0000 0be2 0be4 0000 0000 0000 0000 0000 0beb 0bed 0000 0000
|
||
- 0000 0000 0000 0bd0 0bd8 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0be2 0bc1 0bd8 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0bd0 0bd8 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0bd0 0bc0 0bd8 0000 0000 0000 088a 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0bd2 0be6 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0bd0 0bc4 0be6 0000 0000 088b 0887 08b2 08b4 0000 0000 0000
|
||
- 0000 0000 0000 0be0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0bd2 0be6 0000 0000 0000 0000 08b2 0895 08b6 0000 0000 0000
|
||
- 0000 0000 0000 0be0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0bec 0000 0000 0000 0000 0000 08b8 08b6 0000 0000 088e 0000
|
||
- 0000 0000 0000 0bec 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 088e 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dc0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0dcb 0dc1 0dc1 0dc1 0dcd 0000 0dcb 0dc1 0dc1 0dc1 0dc1 0dc7 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c43 0c41 0c41 0c41 0c41 0c41 0c41 0c41 0c4d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 088e 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c40 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c49 0c41 0c4d 0000 0c4b 0c4d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 00cb 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 005d 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0059 0000 0000 0180 0181 0181 0181 0182 0000 0000 005a 0000 0000 0000 0000 0000 0000 0000 0000 0065 0000 005a 0000 0062 0000 0000
|
||
- 0000 0000 0000 0000 0060 0000 0188 0189 0189 0189 0184 0182 0000 005d 0000 0000 0000 0000 0000 0059 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0180 0183 0189 0189 0189 0189 018a 0000 005e 0000 0000 0000 0000 0061 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0188 0189 0189 0189 0189 0189 018a 0000 0065 0000 0000 0000 0059 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0188 0189 0189 0189 0189 0189 018a 0000 005a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 005d 0190 018b 0189 0189 0189 018c 0192 0000 005d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0065 0020 0190 0191 0191 0191 0192 0020 0000 0065 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0020 0000 0020 0000 0020 0000 0020 0000 0000 0000 0000 0000 005a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 005d 005d 0000 0000 0020 0043 0020 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 005b 0000 0000 0000 0000
|
||
- 0000 0000 0000 0065 0065 0000 0000 0000 0000 0000 0000 0000 005b 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 005d 0000 0000 0000
|
||
- 0000 0000 0000 005d 005d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0066 0000 0000 0000 005d 005d 0065 0000 0000 0000
|
||
- 0000 0000 0000 0065 0065 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0065 0065 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 005b 0000 0000 0000 0000 0000 0000 0000 0000 0000 0066 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 005d 0000 0000 0000 0000 005d 0000 005d 005d 0000 0000 0066 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0065 0000 0000 0000 0000 0065 0000 0065 0065 0000 0000 0000 0000 0000 0000 0000 0000 0058 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0066 0000 0066 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0066 0000 0000 0000 0066 0000 0000 004f 004f 004f 004f 004f 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00ba 0000 0000
|
||
- 0000 0000 0000 0000 0066 0000 0000 0000 0066 0000 0000 0000 0000 0000 0000 0000 0198 0199 019a 005d 0000 0000 0000 005d 0000 00ba 0000 0000 0000
|
||
- 0000 0000 0000 0000 0066 0000 0000 0000 0066 0000 0000 004f 004f 0000 004f 004f 01a0 01a1 01a2 005e 0000 0000 0000 005e 00ba 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0066 0000 0066 0000 0000 0000 0000 0000 0000 0000 0000 01a0 01a1 01a2 005e 0000 0000 0000 005e 00ba 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 005d 0000 004f 004f 0000 004f 004f 01a8 01a9 01aa 005e 0000 0000 0000 005e 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0065 0000 0000 0000 0000 0000 0000 0000 0000 0000 005e 0000 0000 0000 005e 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 004a 0000 0000 0000 0000 0000 0000 0000 0000 002b 0046 002b 0065 0000 0000 0000 005e 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 005b 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 005e 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
bgs: !ruby/object:RPG::BGS { name: "", volume: 80, pitch: 100 }
|
||
parallax_loop_y: false
|
||
autoplay_bgm: false
|
||
encounter_list: []
|
||
autoplay_bgs: false
|
||
parallax_show: false
|
||
scroll_type: 0
|
||
parallax_loop_x: false
|
||
disable_dashing: false
|
||
parallax_sy: 0
|
||
display_name: ""
|
||
specify_battleback: true
|
||
note: ""
|
||
battleback1_name: Meadow
|
||
battleback2_name: Grassland
|