stolen-hero/YAML/Map012.yaml
2024-01-09 09:58:56 -06:00

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---
!ruby/object:RPG::Map
parallax_name: ""
height: 30
events:
1: !ruby/object:RPG::Event
id: 1
name: EV001
x: 27
y: 21
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Other2"
character_index: 0
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: false
step_anime: true
direction_fix: true
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
2: !ruby/object:RPG::Event
id: 2
name: EV002
x: 27
y: 20
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Other2"
character_index: 1
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: false
step_anime: true
direction_fix: true
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
3: !ruby/object:RPG::Event
id: 3
name: ハニー
x: 21
y: 0
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 121
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: true
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon1,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 2, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 401,
p: [イベントをスキップして戦闘に入りますか?],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 3, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 3, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand {
i: 3,
c: 201,
p: [0, 12, 21, 11, 2, 0],
}
- !ruby/object:RPG::EventCommand {
i: 3,
c: 203,
p: [0, 0, 21, 11, 8],
}
- !ruby/object:RPG::EventCommand
i: 3
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &1 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 3, c: 505, p: [*1] }
- !ruby/object:RPG::EventCommand {
i: 3,
c: 203,
p: [5, 0, 13, 22, 8],
}
- !ruby/object:RPG::EventCommand {
i: 3,
c: 301,
p: [0, 3, false, false],
}
- !ruby/object:RPG::EventCommand { i: 3, c: 115, p: [] }
- !ruby/object:RPG::EventCommand { i: 3, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 3, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &2 { code: 1, parameters: [] }
- !ruby/object:RPG::MoveCommand &3 { code: 1, parameters: [] }
- !ruby/object:RPG::MoveCommand &4 { code: 1, parameters: [] }
- !ruby/object:RPG::MoveCommand &5 { code: 1, parameters: [] }
- !ruby/object:RPG::MoveCommand &6 { code: 1, parameters: [] }
- !ruby/object:RPG::MoveCommand &7 { code: 1, parameters: [] }
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*3] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*4] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*5] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*7] }
- !ruby/object:RPG::EventCommand { i: 0, c: 204, p: [2, 7, 4] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &8 { code: 1, parameters: [] }
- !ruby/object:RPG::MoveCommand &9 { code: 1, parameters: [] }
- !ruby/object:RPG::MoveCommand &10 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &11 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &12 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &13 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*8] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*9] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*11] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*12] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*13] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「えへへ~♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 男の子見つけた!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 5
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &14 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*14] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &15 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [5, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &16 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*16] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 1, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ♪] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ この前の男の子よりはおっきいねー♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ この子なら食べれるかな?♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [男の子] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「はわわ…も、モンスターだ!!],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 5
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &17 {
code: 29,
parameters: [3],
}
- !ruby/object:RPG::MoveCommand &18 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*17] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*18] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 5, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ねえっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の弟はどこ!?返してよ!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「この前貰った子のお姉ちゃん?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ あの子まだ精通してないから、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ごはんにならないって怒られちゃったよぉ…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 4
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &19 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &20 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &21 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &22 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &23 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*19] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*21] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*22] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*23] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 5
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &24 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &25 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &26 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &27 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &28 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &29 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &30 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &31 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &32 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &33 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &34 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &35 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &36 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &37 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &38 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &39 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &40 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &41 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &42 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &43 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &44 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &45 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*24] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*25] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*26] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*27] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*28] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*29] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*30] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*31] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*32] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*33] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*34] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*35] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*36] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*37] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*38] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*39] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*40] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*41] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*42] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*43] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*44] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*45] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &46 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &47 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &48 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*46] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*47] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*48] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そこまでだ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ モンスターめ、とっ捕まえてやる!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 2, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「はわわ…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 大人の人だ、逃げなきゃ!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 204, p: [8, 2, 4] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &49 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*49] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &50 {
code: 14,
parameters: [0, 3],
}
- !ruby/object:RPG::MoveCommand &51 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*50] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*51] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &52 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &53 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*52] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*53] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 2, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「きゃっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ な、なになにっ!?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 4
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &54 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*54] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [4, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふんっ、モンスターめ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ そのお方は勇者様だ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 諦めて降参しろ!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 6, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 2, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ゆ、勇者!?] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私なんかを退治するのに勇者が来たの!?],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &55 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*55] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 2, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハチ娘] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ふぇ~ん…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 降参するから痛いことしないでぇ!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「流石は勇者様!モンスターが戦う前に命乞いをしている!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私はモンスター捕獲の部隊を呼んできます。],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 少々お待ちください!],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 4
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &56 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &57 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &58 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &59 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &60 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &61 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &62 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &63 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &64 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &65 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &66 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &67 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*56] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*57] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*58] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*59] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*60] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*61] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*62] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*63] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*64] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*65] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*66] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*67] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 5, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「お願い勇者様!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ そのモンスターを捕まえて!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &68 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &69 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &70 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*68] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*69] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*70] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 301,
p: [0, 3, false, false],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 125
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 1
trigger: 3
list:
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Town1,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &71 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand &72 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &73 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &74 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*71] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*72] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*73] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*74] }
- !ruby/object:RPG::EventCommand { i: 0, c: 321, p: [1, 1] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 316,
p: [0, 0, 0, 1, 16, false],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 314, p: [0, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハニィ] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ふぇぇ…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちゃんと反省して攫った子もお返ししますから],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 許してくださぁい…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &75 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &76 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &77 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &78 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &79 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &80 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &81 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &82 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &83 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*75] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*76] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*77] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*78] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*79] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*80] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*81] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*82] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*83] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &84 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &85 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &86 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &87 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &88 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &89 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &90 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &91 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &92 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*84] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*85] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*86] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*87] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*88] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*89] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*90] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*91] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*92] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &93 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &94 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &95 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*93] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*94] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*95] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &96 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &97 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &98 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &99 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &100 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &101 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &102 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &103 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &104 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*96] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*97] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*98] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*99] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*100] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*101] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*102] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*103] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*104] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &105 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*105] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['「\n[1]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 大丈夫だった!?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 3, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia笑顔, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「良かったぁ…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それに魔物も捕まえたみたいね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さっそく拷問にかけて],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 攫った子供の居場所を吐かせるわよ!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 7, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ハニィ] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「ひぃ~!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様ぁっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 助けてくださぁい!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &106 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &107 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &108 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &109 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &110 {
code: 3,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &111 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &112 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*106] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*107] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*108] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*109] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*110] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*111] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*112] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 5, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「何が勇者様ぁ、よ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 魔物の癖に色目を使わないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &113 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &114 {
code: 29,
parameters: [3],
}
- !ruby/object:RPG::MoveCommand &115 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*113] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*114] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*115] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia笑顔, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['「\n[1]はもう帰ってていいよ。お疲れ様♪'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 後は私に任せてくれて大丈夫だよ。],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、何?この魔物を説得したっていうの?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと可愛いからって騙されちゃダメよ!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 7, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia困る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['「もぉ…\n[1]ってば女に甘いんだから!'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ わかった、拷問とかはしないわ。],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['「その子も随分\n[1]に懐いてるけど…'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 酷いことはしない代わりに],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私が預かるからね!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['この後、\n[6]は約束通り'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [攫った子供を巣から連れ帰り],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [元の家族へ子供を返した…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]は当分の間\n[2]の家で監視されることになったが'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[2]が安全を保証してくれるだろう…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [この日の調査はここまでとなり],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は家に帰りゆっくり休んだ!'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 7, 14, 5, 2, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [60] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &116 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*116] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 122,
p: [100, 100, 1, 0, 1],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [143, 143, 1] }
- !ruby/object:RPG::EventCommand { i: 0, c: 126, p: [21, 1, 0, 99] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [今日も調査を行って事件を解決しよう!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 130
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &117 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*117] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &118 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &119 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &120 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &121 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &122 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*118] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*119] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*120] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*121] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*122] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &123 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &124 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &125 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &126 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &127 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &128 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &129 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &130 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &131 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &132 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &133 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*123] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*124] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*125] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*126] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*127] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*128] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*129] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*130] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*131] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*132] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*133] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &134 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &135 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*134] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*135] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &136 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*136] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &137 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*137] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &138 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &139 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &140 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &141 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &142 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &143 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &144 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*138] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*139] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*140] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*141] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*142] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*143] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*144] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &145 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &146 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &147 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &148 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &149 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &150 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &151 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*145] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*146] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*147] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*148] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*149] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*150] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*151] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &152 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &153 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &154 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &155 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &156 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &157 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &158 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*153] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*154] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*155] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*156] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*157] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*158] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さんですかぁ?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の初めて、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の為にとっておいてくれて],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ありがとうございますぅ~♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &159 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &160 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*159] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*160] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &161 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &162 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*161] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*162] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &163 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &164 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*163] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*164] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &165 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &166 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &167 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &168 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &169 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &170 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &171 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &172 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &173 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &174 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &175 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &176 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &177 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*165] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*166] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*167] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*168] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*169] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*170] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*171] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*172] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*173] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*174] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*175] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*176] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*177] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &178 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*178] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女に童貞を奪われて膣内射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女と子作りをさせられた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &179 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &180 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &181 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*179] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*180] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*181] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: true
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 130
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &182 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*182] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &183 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &184 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &185 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &186 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &187 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*183] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*184] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*185] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*186] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*187] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &188 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &189 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &190 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &191 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &192 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &193 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &194 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &195 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &196 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &197 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &198 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*188] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*189] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*190] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*191] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*192] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*193] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*194] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*195] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*196] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*197] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*198] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &199 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &200 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*199] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*200] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &201 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*201] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &202 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*202] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &203 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &204 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &205 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &206 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &207 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &208 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &209 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*203] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*204] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*205] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*206] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*207] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*208] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*209] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &210 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &211 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &212 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &213 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &214 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &215 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &216 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*210] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*211] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*212] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*213] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*214] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*215] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*216] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &217 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &218 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &219 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &220 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &221 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &222 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &223 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*217] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*218] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*219] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*220] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*221] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*222] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*223] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さんですかぁ?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の初めて、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の為にとっておいてくれて],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ありがとうございますぅ~♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &224 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &225 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*224] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*225] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &226 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &227 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*226] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*227] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &228 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &229 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*228] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*229] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &230 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &231 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &232 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &233 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &234 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &235 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &236 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &237 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &238 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &239 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &240 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &241 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &242 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*230] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*231] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*232] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*233] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*234] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*235] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*236] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*237] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*238] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*239] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*240] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*241] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*242] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &243 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*243] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女に童貞を奪われて膣内射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女と子作りをさせられた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &244 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &245 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &246 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*244] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*245] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*246] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 131
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &247 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*247] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &248 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &249 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &250 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &251 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &252 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*248] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*249] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*250] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*251] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*252] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &253 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &254 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &255 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &256 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &257 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &258 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &259 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &260 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &261 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &262 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &263 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*253] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*254] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*255] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*256] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*257] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*258] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*259] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*260] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*261] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*262] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*263] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &264 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &265 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*264] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*265] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &266 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*266] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &267 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*267] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &268 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &269 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &270 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &271 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &272 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &273 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &274 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*268] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*269] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*270] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*271] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*272] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*273] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*274] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &275 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &276 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &277 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &278 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &279 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &280 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &281 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*275] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*276] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*277] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*278] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*279] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*280] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*281] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &282 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &283 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &284 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &285 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &286 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &287 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &288 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*282] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*283] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*284] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*285] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*286] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*287] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*288] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さんですかぁ?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の初めて、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の為にとっておいてくれて],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ありがとうございますぅ~♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &289 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &290 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*289] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*290] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &291 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &292 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*291] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*292] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &293 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &294 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*293] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*294] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &295 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &296 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &297 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &298 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &299 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &300 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &301 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &302 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &303 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &304 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &305 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &306 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &307 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*295] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*296] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*297] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*298] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*299] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*300] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*301] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*302] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*303] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*304] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*305] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*306] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*307] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &308 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*308] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女に童貞を奪われて膣内射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女と子作りをさせられた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &309 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &310 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &311 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*309] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*310] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*311] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: true
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 131
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &312 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*312] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &313 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &314 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &315 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &316 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &317 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*313] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*314] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*315] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*316] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*317] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &318 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &319 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &320 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &321 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &322 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &323 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &324 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &325 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &326 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &327 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &328 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*318] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*319] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*320] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*321] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*322] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*323] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*324] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*325] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*326] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*327] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*328] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &329 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &330 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*329] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*330] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &331 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*331] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &332 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*332] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &333 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &334 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &335 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &336 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &337 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &338 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &339 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*333] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*334] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*335] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*336] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*337] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*338] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*339] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &340 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &341 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &342 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &343 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &344 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &345 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &346 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*340] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*341] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*342] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*343] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*344] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*345] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*346] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &347 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &348 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &349 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &350 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &351 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &352 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &353 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*347] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*348] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*349] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*350] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*351] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*352] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*353] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さんですかぁ?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の初めて、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の為にとっておいてくれて],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ありがとうございますぅ~♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &354 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &355 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*354] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*355] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &356 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &357 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*356] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*357] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &358 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &359 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*358] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*359] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &360 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &361 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &362 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &363 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &364 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &365 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &366 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &367 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &368 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &369 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &370 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &371 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &372 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*360] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*361] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*362] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*363] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*364] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*365] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*366] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*367] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*368] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*369] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*370] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*371] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*372] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &373 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*373] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女に童貞を奪われて膣内射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女と子作りをさせられた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &374 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &375 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &376 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*374] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*375] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*376] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 132
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &377 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*377] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &378 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &379 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &380 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &381 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &382 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*378] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*379] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*380] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*381] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*382] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &383 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &384 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &385 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &386 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &387 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &388 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &389 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &390 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &391 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &392 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &393 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*383] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*384] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*385] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*386] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*387] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*388] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*389] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*390] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*391] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*392] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*393] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &394 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &395 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*394] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*395] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &396 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*396] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &397 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*397] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &398 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &399 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &400 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &401 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &402 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &403 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &404 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*398] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*399] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*400] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*401] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*402] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*403] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*404] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &405 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &406 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &407 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &408 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &409 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &410 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &411 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*405] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*406] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*407] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*408] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*409] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*410] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*411] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &412 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &413 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &414 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &415 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &416 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &417 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &418 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*412] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*413] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*414] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*415] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*416] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*417] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*418] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さん?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の蜜、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 彼女さんなのに食べたことないんですかぁ?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &419 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &420 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*419] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*420] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &421 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &422 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*421] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*422] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &423 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &424 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*423] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*424] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &425 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &426 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &427 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &428 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &429 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &430 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &431 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &432 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &433 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &434 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &435 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &436 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &437 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*425] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*426] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*427] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*428] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*429] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*430] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*431] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*432] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*433] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*434] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*435] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*436] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*437] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &438 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*438] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女に精を搾り取られていた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &439 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &440 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &441 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*439] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*440] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*441] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: true
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 132
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &442 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*442] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &443 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &444 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &445 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &446 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &447 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*443] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*444] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*445] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*446] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*447] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &448 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &449 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &450 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &451 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &452 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &453 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &454 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &455 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &456 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &457 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &458 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*448] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*449] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*450] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*451] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*452] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*453] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*454] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*455] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*456] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*457] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*458] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &459 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &460 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*459] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*460] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &461 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*461] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &462 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*462] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &463 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &464 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &465 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &466 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &467 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &468 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &469 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*463] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*464] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*465] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*466] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*467] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*468] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*469] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &470 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &471 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &472 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &473 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &474 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &475 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &476 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*470] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*471] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*472] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*473] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*474] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*475] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*476] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &477 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &478 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &479 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &480 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &481 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &482 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &483 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*477] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*478] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*479] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*480] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*481] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*482] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*483] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さん?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の蜜、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 彼女さんなのに食べたことないんですかぁ?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &484 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &485 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*484] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*485] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &486 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &487 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*486] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*487] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &488 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &489 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*488] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*489] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &490 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &491 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &492 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &493 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &494 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &495 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &496 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &497 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &498 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &499 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &500 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &501 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &502 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*490] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*491] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*492] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*493] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*494] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*495] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*496] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*497] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*498] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*499] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*500] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*501] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*502] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &503 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*503] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女に精を搾り取られていた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &504 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &505 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &506 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*504] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*505] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*506] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 133
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &507 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*507] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &508 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &509 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &510 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &511 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &512 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*508] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*509] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*510] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*511] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*512] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &513 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &514 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &515 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &516 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &517 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &518 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &519 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &520 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &521 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &522 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &523 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*513] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*514] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*515] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*516] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*517] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*518] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*519] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*520] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*521] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*522] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*523] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &524 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &525 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*524] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*525] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &526 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*526] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &527 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*527] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &528 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &529 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &530 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &531 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &532 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &533 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &534 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*528] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*529] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*530] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*531] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*532] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*533] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*534] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &535 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &536 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &537 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &538 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &539 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &540 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &541 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*535] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*536] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*537] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*538] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*539] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*540] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*541] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &542 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &543 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &544 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &545 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &546 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &547 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &548 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*542] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*543] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*544] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*545] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*546] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*547] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*548] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さん?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の蜜、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 彼女さんなのに食べたことないんですかぁ?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &549 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &550 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*549] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*550] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &551 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &552 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*551] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*552] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &553 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &554 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*553] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*554] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &555 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &556 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &557 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &558 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &559 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &560 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &561 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &562 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &563 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &564 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &565 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &566 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &567 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*555] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*556] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*557] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*558] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*559] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*560] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*561] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*562] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*563] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*564] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*565] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*566] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*567] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &568 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*568] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女に精を搾り取られていた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &569 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &570 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &571 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*569] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*570] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*571] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: true
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 133
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &572 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*572] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &573 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &574 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &575 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &576 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &577 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*573] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*574] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*575] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*576] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*577] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &578 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &579 {
code: 37,
parameters: [],
}
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code: 1,
parameters: [],
}
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code: 1,
parameters: [],
}
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code: 1,
parameters: [],
}
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code: 1,
parameters: [],
}
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code: 1,
parameters: [],
}
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code: 1,
parameters: [],
}
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code: 1,
parameters: [],
}
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code: 1,
parameters: [],
}
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code: 1,
parameters: [],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*586] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*587] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*588] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
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code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &590 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
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- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*590] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
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code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*591] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
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i: 0,
c: 231,
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
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i: 0
c: 205
p:
- 3
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repeat: false
skippable: false
wait: true
list:
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code: 16,
parameters: [],
}
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- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
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repeat: false
skippable: false
wait: false
list:
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code: 29,
parameters: [5],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*594] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*595] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*596] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*597] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*598] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*599] }
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i: 0
c: 205
p:
- 11
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repeat: false
skippable: false
wait: false
list:
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code: 29,
parameters: [5],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*601] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*602] }
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- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*606] }
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i: 0
c: 205
p:
- 12
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skippable: false
wait: true
list:
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code: 29,
parameters: [5],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*608] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*609] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*610] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*611] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*612] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*613] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
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i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さん?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の蜜、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 彼女さんなのに食べたことないんですかぁ?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
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- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
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code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &615 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*614] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*615] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
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code: 29,
parameters: [6],
}
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code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*616] }
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- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
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- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
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code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &619 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*618] }
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- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
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code: 29,
parameters: [6],
}
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code: 36,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &631 {
code: 4,
parameters: [],
}
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code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*620] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*621] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*622] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*623] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*624] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*625] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*626] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*627] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*628] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*629] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*630] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*631] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*632] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &633 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*633] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女に精を搾り取られていた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &634 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &635 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &636 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*634] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*635] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*636] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 134
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &637 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*637] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &638 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &639 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &640 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &641 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &642 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*638] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*639] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*640] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*641] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*642] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &643 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &644 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &645 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &646 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &647 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &648 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &649 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &650 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &651 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &652 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &653 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*643] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*644] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*645] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*646] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*647] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*648] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*649] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*650] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*651] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*652] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*653] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &654 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &655 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*654] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*655] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &656 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*656] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &657 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*657] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &658 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &659 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &660 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &661 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &662 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &663 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &664 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*658] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*659] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*660] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*661] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*662] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*663] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*664] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &665 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &666 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &667 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &668 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &669 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &670 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &671 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*665] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*666] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*667] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*668] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*669] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*670] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*671] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &672 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &673 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &674 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &675 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &676 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &677 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &678 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*672] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*673] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*674] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*675] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*676] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*677] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*678] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さん?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の蜜、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 彼女さんなのに食べたことないんですかぁ?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &679 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &680 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*679] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*680] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &681 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &682 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*681] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*682] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しい, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &683 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &684 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*683] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*684] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &685 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &686 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &687 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &688 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &689 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &690 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &691 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &692 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &693 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &694 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &695 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &696 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &697 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*685] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*686] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*687] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*688] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*689] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*690] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*691] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*692] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*693] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*694] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*695] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*696] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*697] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &698 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*698] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女に精を搾り取られていた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &699 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &700 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &701 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*699] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*700] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*701] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: true
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 134
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Spiritual
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &702 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*702] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &703 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &704 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &705 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &706 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &707 {
code: 29,
parameters: [4],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*703] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*704] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*705] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*706] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*707] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 530, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡魔王様が言ってた通り、],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様なんてちょっと色目を使えば],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 楽勝でしたぁ♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [6, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ…そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ゆ、勇者様が…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [女の子] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「だ、誰かー!] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 助けてぇー!] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 6
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &708 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &709 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &710 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &711 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &712 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &713 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &714 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &715 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &716 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &717 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &718 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*708] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*709] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*710] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*711] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*712] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*713] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*714] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*715] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*716] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*717] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*718] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &719 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &720 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*719] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*720] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「わっ♡女の子に勇者様がやられちゃうとこ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見られちゃってましたねー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &721 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*721] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あの歳の子には],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちょっと刺激が強すぎたかもですね♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ普通N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「さーてと、そろそろ行きましょうか♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ 勇者様♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 2, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &722 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*722] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &723 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &724 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &725 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &726 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &727 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &728 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &729 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*723] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*724] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*725] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*726] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*727] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*728] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*729] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &730 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &731 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &732 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &733 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &734 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &735 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &736 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*730] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*731] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*732] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*733] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*734] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*735] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*736] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &737 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand &738 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &739 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &740 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &741 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &742 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &743 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*737] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*738] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*739] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*740] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*741] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*742] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*743] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia真剣, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「こいつが子供を攫ったモンスターね!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]は…!?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「な、なにコレ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' どうして、\n[1]が裸で…?'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「もぉ~遅いですよぉ♪人間さん♪],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もう少し早く来てくれたら…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私が勇者様を食べてるところ],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 見せてあげられたのに♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「た、食べる…?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \n[1]に、何をしたの?'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お、お願い…彼に酷いことをしないで!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ笑顔N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふふっ♡そんなに取り乱して…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ もしかして勇者様の彼女さん?],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「勇者様の蜜、とっても美味しかったです♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 彼女さんなのに食べたことないんですかぁ?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うふふ♡] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, true] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ふ、ふざけないで!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' 今すぐ\n[1]から離れなさいよ!'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [9, 81, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 212, p: [3, 57, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [11, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [12, 1, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 11
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &744 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &745 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*744] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*745] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &746 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &747 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*746] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*747] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「わっ!] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ び、ビックリした!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fiaショック, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「そ、そんな…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私の魔法が効かないなんて…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「と、当然ですよっ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者様を食べた私は無敵ですぅ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ不安N, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「でもちょっと怖いから…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今日は見逃してあげますぅ!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, ハニィ嬉しいN, 1, 0, 540, 340, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[6]'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「次に会う時は] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私と勇者様の子供をお披露目しますねぇ♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ それじゃ、さようならー♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &748 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &749 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*748] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*749] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [29, 29, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [15] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &750 {
code: 29,
parameters: [6],
}
- !ruby/object:RPG::MoveCommand &751 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &752 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &753 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &754 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &755 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &756 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &757 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &758 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &759 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &760 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &761 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &762 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*750] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*751] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*752] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*753] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*754] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*755] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*756] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*757] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*758] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*759] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*760] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*761] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*762] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [9, 1, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [3] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 9
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &763 {
code: 12,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*763] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia怒る, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あっ!ちょっと!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ま、待ちなさい!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 231,
p: [20, Fia泣き, 1, 0, 540, 380, 100, 100, 255, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: ['\n[2]'] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ま、待って…!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ うぅ…お願い…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [' \n[1]…'] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 242, p: [10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [152] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[6]の誘惑に抗えず、'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は彼女にされるがまま射精してしまった…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['精を吸い尽くされ\n[6]にお持ち帰りされた\n[1]は'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その後も毎日彼女に精を搾り取られていた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 20, 14, 9, 2, 0],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &764 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand &765 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &766 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*764] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*765] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*766] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene6,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
4: !ruby/object:RPG::Event
id: 4
name: 兵士
x: 25
y: 16
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Riding
character_index: 4
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['「\N[1]様、\n[2]様からお話は伺っています。'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「あなたが伝説の勇者様なのですね…!],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ お会いできて光栄であります!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「魔物をおびき出す準備はできています。],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [' \N[1]様、準備はよろしいでしょうか。'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 112, p: [] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 2, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 2, c: 401, p: [兵士] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 401,
p: [「わかりました。],
}
- !ruby/object:RPG::EventCommand {
i: 2,
c: 401,
p: [ 誘拐被害者の姉とその友人に囮を頼んでいます。],
}
- !ruby/object:RPG::EventCommand {
i: 2,
c: 401,
p: [ ここでモンスターが現れるのを待ちましょう。],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 230, p: [20] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 223,
p:
[
!ruby/object:Tone { r: -255.0, g: -255.0, b: -255.0, a: 0.0 },
60,
true,
],
}
- !ruby/object:RPG::EventCommand {
i: 2,
c: 203,
p: [0, 0, 23, 17, 4],
}
- !ruby/object:RPG::EventCommand {
i: 2,
c: 201,
p: [0, 12, 23, 5, 2, 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 121, p: [121, 121, 0] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 223,
p:
[
!ruby/object:Tone { r: 0.0, g: 0.0, b: 0.0, a: 0.0 },
60,
true,
],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 113, p: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand
i: 2
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &767 {
code: 22,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 505, p: [*767] }
- !ruby/object:RPG::EventCommand { i: 2, c: 113, p: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 413, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
5: !ruby/object:RPG::Event
id: 5
name: 子供男
x: 21
y: 13
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 121
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People1
character_index: 0
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
6: !ruby/object:RPG::Event
id: 6
name: 子供女
x: 20
y: 13
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 121
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People1
character_index: 1
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
7: !ruby/object:RPG::Event
id: 7
name: EV007
x: 8
y: 13
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Door1"
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: true
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [鍵がかかってる] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
8: !ruby/object:RPG::Event
id: 8
name: EV008
x: 17
y: 27
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Door1"
character_index: 2
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: true
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [鍵がかかってる] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
9: !ruby/object:RPG::Event
id: 9
name: Fia
x: 21
y: 20
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 125
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Fia
character_index: 0
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 135
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Fia
character_index: 0
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
10: !ruby/object:RPG::Event
id: 10
name: EV010
x: 21
y: 11
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 135
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Damage1
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 29
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ""
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
11: !ruby/object:RPG::Event
id: 11
name: 付き人
x: 20
y: 20
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 125
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People4
character_index: 7
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 135
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People4
character_index: 7
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
12: !ruby/object:RPG::Event
id: 12
name: 付き人2
x: 22
y: 20
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 125
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People4
character_index: 7
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 135
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People4
character_index: 7
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
13: !ruby/object:RPG::Event
id: 13
name: EV013
x: 28
y: 17
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Flame"
character_index: 6
direction: 2
pattern: 2
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: true
through: false
priority_type: 0
trigger: 1
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [自宅へ戻ろうか?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 1, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 1, c: 111, p: [0, 398, 0] }
- !ruby/object:RPG::EventCommand { i: 2, c: 117, p: [667] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 201,
p: [0, 36, 8, 10, 0, 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 411, p: [] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 201,
p: [0, 1, 38, 18, 2, 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand
i: 1
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &768 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 505, p: [*768] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
15: !ruby/object:RPG::Event
id: 15
name: EV015
x: 0
y: 17
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Flame"
character_index: 6
direction: 2
pattern: 2
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: true
through: false
priority_type: 0
trigger: 1
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [こっちの道へ用事はない。],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &769 {
code: 3,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*769] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
16: !ruby/object:RPG::Event
id: 16
name: EV016
x: 0
y: 18
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Flame"
character_index: 6
direction: 2
pattern: 2
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: true
through: false
priority_type: 0
trigger: 1
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [こっちの道へ用事はない。],
}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &770 {
code: 3,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*770] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
18: !ruby/object:RPG::Event
id: 18
name: EV018
x: 17
y: 28
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Riding
character_index: 4
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [兵士] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「人型の魔物が現れて子供を狙っているようです。],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 孤児を狙うとは…許せません。],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
19: !ruby/object:RPG::Event
id: 19
name: EV019
x: 8
y: 14
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People1
character_index: 4
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [男] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「ここは親を失った子供達を匿う孤児院です。],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 今は子供達の安全の為に出入を禁止しています。],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
14: !ruby/object:RPG::Event
id: 14
name: EV014
x: 28
y: 18
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Flame"
character_index: 6
direction: 2
pattern: 2
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: true
through: false
priority_type: 0
trigger: 1
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [自宅へ戻ろうか?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 1, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 1, c: 111, p: [0, 398, 0] }
- !ruby/object:RPG::EventCommand { i: 2, c: 117, p: [667] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 201,
p: [0, 36, 8, 10, 0, 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 411, p: [] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 201,
p: [0, 1, 38, 18, 2, 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand
i: 1
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &771 {
code: 2,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 505, p: [*771] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
parallax_sx: 0
bgm: !ruby/object:RPG::BGM { name: "", volume: 100, pitch: 100 }
tileset_id: 2
encounter_step: 30
width: 29
data: !ruby/object:Table
dim: 3
x: 29
y: 30
z: 4
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bgs: !ruby/object:RPG::BGS { name: "", volume: 80, pitch: 100 }
parallax_loop_y: false
autoplay_bgm: false
encounter_list: []
autoplay_bgs: false
parallax_show: false
scroll_type: 0
parallax_loop_x: false
disable_dashing: false
parallax_sy: 0
display_name: ""
specify_battleback: true
note: ""
battleback1_name: Meadow
battleback2_name: Grassland