stolen-hero/YAML/Map037.yaml
2024-01-09 09:58:56 -06:00

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---
!ruby/object:RPG::Map
parallax_name: ""
height: 17
events:
2: !ruby/object:RPG::Event
id: 2
name: EV002
x: 22
y: 9
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Door3"
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: true
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
3: !ruby/object:RPG::Event
id: 3
name: マオ
x: 11
y: 5
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 373
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Mao
character_index: 0
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 126, p: [55, 0, 0, 1] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [651] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon1,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [85, 85, 1] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 119, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [敗北イベントをスキップしますか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 201,
p: [0, 37, 13, 6, 8, 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 203, p: [3, 0, 11, 5, 2] }
- !ruby/object:RPG::EventCommand { i: 2, c: 222, p: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 119, p: [End] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 1, 1] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [魔王に負けてから数日後…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['\n[1]は牢屋に囚われているふりをしている'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [魔王の召使いとなっていた…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &1 {
code: 29,
parameters: [3],
}
- !ruby/object:RPG::MoveCommand &2 { code: 3, parameters: [] }
- !ruby/object:RPG::MoveCommand &3 { code: 3, parameters: [] }
- !ruby/object:RPG::MoveCommand &4 { code: 3, parameters: [] }
- !ruby/object:RPG::MoveCommand &5 { code: 3, parameters: [] }
- !ruby/object:RPG::MoveCommand &6 { code: 3, parameters: [] }
- !ruby/object:RPG::MoveCommand &7 {
code: 19,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &8 { code: 4, parameters: [] }
- !ruby/object:RPG::MoveCommand &9 { code: 4, parameters: [] }
- !ruby/object:RPG::MoveCommand &10 {
code: 4,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &11 {
code: 29,
parameters: [5],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*1] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*3] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*4] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*5] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*7] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*8] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*9] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*10] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*11] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [470] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['「ご苦労だったな\n[1]…'],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [471] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「手筈通りメアの作った],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 夢魔解除の薬と夢魔化の薬を取替え…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「更に部下を配置した場所の警備を],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 無くしておいたと…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [ くっくっく…] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [476] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「私の裁判の日には城を逆に乗っ取り],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 人間達は残らず捕えてやる!],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [470] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「男は全員奴隷となり],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 女は全て夢魔になってもらう…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 勇者が堕ちたと知れば逆らう者はおるまい。],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [471] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「今すぐ反逆を起こしても当然制圧できるが…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 一人も逃がさず奴隷にするには],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 準備が必要だからな♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &12 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*12] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [476] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「フフフ…] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ そんなもの欲しそうな顔をしなくても],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ ちゃんと褒美はくれてやる♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [472] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「私としても] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 念の為に勇者の力は],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ すべて奪っておきたいからな♪],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [30] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 1, 1] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [魔王の作戦決行の日まで後わずか…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [強くなった魔王を止められる者など誰一人としていないが],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [魔王に勝ったと思っている人間達は毎日のように宴を開いていた…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 37, 13, 6, 8, 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 203, p: [0, 0, 11, 5, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 1, 1] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [魔王の作戦決行の日まで後わずか…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: ['しかし\n[1]はただ彼女に力を吸われながら'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [その日を震えて待つことしかできなかった…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [End] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [377, 377, 0] }
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene5,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 377
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Mao
character_index: 0
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [3] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [1, 1, 0, 0, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [478] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「えっ?この牢屋が派手すぎるって?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [474] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [「うーむ…] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ たしかにこれを見たら驚くかもな…],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ ちょっと趣味を出し過ぎたか…!],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [472] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「まあ今のところお前以外は見に来てないし],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 誰も気付いていないだろ♪],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [1, 1, 0, 1, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [470] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [「そういえば] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 私の裁判の日はもう二回も延長されてるな…],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [472] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「人間達の愚鈍さには呆れるな♪],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ その間に私の作戦はもう準備万端だ!],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [ はっはっは!] }
- !ruby/object:RPG::EventCommand { i: 1, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [1, 1, 0, 2, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [474] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「私がここに囚われてから],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ メアに一度も会っていないんだが…],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [478] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「私を裏切り私を捕らえた功績者として],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ あいつの安全は保証されているんだよな?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [476] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「たしかにあいつは私を裏切ったが],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ たった一人の妹なのだ…],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 私が守っていかないと…],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 374
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Mao
character_index: 0
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [651] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 355,
p: ['$game_actors[1].battler_name = "Hero D"'],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene5,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [3] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [1, 1, 0, 0, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [476] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「しっかりと人間を裏切り],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 私の為に働いた奴隷に褒美をやらないとな♡],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [471] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「まぁ私にとってはただの食事でもあるから],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [ 楽な褒美だ♡] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ ではいただこうか♪],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [1, 1, 0, 1, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [474] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「どうした?少し顔色が悪いな…],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 人間達を裏切ったことが後ろめたいのか?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [471] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「だがそんな素振りはよせ…],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ お前は簡単に私に屈し、],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 今もまた間抜け面で失神するのだから…♡],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [1, 1, 0, 2, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [471] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [「フフ…♡] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ お前ほどのヘンタイなら],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 人間達を裏切った背徳感さえも快感か?],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [476] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「そんな悲しそうな顔をするな…],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 私にさっさとイかされて],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ いつもの間抜け面を見せてもらうか♡],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &13 {
code: 14,
parameters: [0, -1],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*13] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 132,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 111, p: [0, 86, 0] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 301,
p: [0, 39, false, false],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 411, p: [] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 301,
p: [0, 40, false, false],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 375
switch2_id: 51
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Mao
character_index: 0
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 2
trigger: 3
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &14 {
code: 41,
parameters: ["", 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*14] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Dungeon2,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [6] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 4, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &15 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &16 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &17 {
code: 35,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &18 {
code: 1,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*15] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*16] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*17] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*18] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [476] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「いつも通り早い食事になってしまった♡],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 私としてはゆっくり味わいたいんだが…♡],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [474] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [「なんせ牢屋にいる間は暇だからなぁ…],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ 本でも読んで暇つぶしするか…],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [0, 3, false] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &19 {
code: 29,
parameters: [2],
}
- !ruby/object:RPG::MoveCommand &20 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &21 {
code: 36,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &22 {
code: 3,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &23 {
code: 3,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &24 {
code: 3,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &25 {
code: 3,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*19] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*21] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*22] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*23] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*24] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*25] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [651] }
- !ruby/object:RPG::EventCommand { i: 0, c: 230, p: [60] }
- !ruby/object:RPG::EventCommand { i: 0, c: 203, p: [3, 0, 11, 5, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [374, 374, 1] }
- !ruby/object:RPG::EventCommand { i: 0, c: 121, p: [375, 375, 1] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand &26 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &27 {
code: 41,
parameters: [Hero, 0],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*26] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*27] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 201,
p: [0, 37, 7, 5, 2, 0],
}
- !ruby/object:RPG::EventCommand {
i: 0,
c: 241,
p:
[
!ruby/object:RPG::BGM {
name: Scene5,
volume: 100,
pitch: 100,
},
],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 222, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [-1, 8, true] }
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &28 {
code: 37,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &29 {
code: 3,
parameters: [],
}
- !ruby/object:RPG::MoveCommand &30 {
code: 38,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*28] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*29] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*30] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
1: !ruby/object:RPG::Event
id: 1
name: EV001
x: 7
y: 4
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 377
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Other1"
character_index: 1
direction: 6
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 374
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ""
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
4: !ruby/object:RPG::Event
id: 4
name: Hero def
x: 7
y: 5
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 377
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ""
character_index: 4
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: true
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &31 {
code: 17,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 505, p: [*31] }
- !ruby/object:RPG::EventCommand { i: 0, c: 213, p: [3, 4, false] }
- !ruby/object:RPG::EventCommand { i: 0, c: 117, p: [471] }
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand { i: 0, c: 401, p: [「フフ…♡] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [ まだ搾り取られ足りないのか?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [選択肢1] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 1, c: 119, p: [選択肢1] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 311,
p: [0, 0, 0, 0, 9999, false],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [476] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [「いいだろう…] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ 私もちょうど小腹が空いていたしな♡],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand { i: 1, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 230, p: [60] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 201,
p: [0, 37, 7, 5, 2, 0],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 203, p: [3, 0, 7, 6, 8] }
- !ruby/object:RPG::EventCommand { i: 1, c: 121, p: [374, 374, 0] }
- !ruby/object:RPG::EventCommand { i: 1, c: 222, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [478] }
- !ruby/object:RPG::EventCommand { i: 1, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand { i: 1, c: 401, p: [マオ] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [「休憩が欲しいだけだとっ!?],
}
- !ruby/object:RPG::EventCommand {
i: 1,
c: 401,
p: [ ふざけるな、倒れるまで働いてもらうぞ!],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 235, p: [20] }
- !ruby/object:RPG::EventCommand
i: 1
c: 205
p:
- 3
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &32 {
code: 16,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 505, p: [*32] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 375
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Damage1
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
5: !ruby/object:RPG::Event
id: 5
name: Door
x: 11
y: 9
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 377
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: "!Flame"
character_index: 6
direction: 2
pattern: 2
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 0
trigger: 1
list:
- !ruby/object:RPG::EventCommand { i: 0, c: 101, p: ["", 0, 0, 2] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 401,
p: [マオの奴隷になる前に戻りますか?],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 118, p: [やり直し] }
- !ruby/object:RPG::EventCommand {
i: 0,
c: 102,
p: [[選択肢, はい, いいえ], 0],
}
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [0, 選択肢] }
- !ruby/object:RPG::EventCommand { i: 1, c: 119, p: [やり直し] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [1, はい] }
- !ruby/object:RPG::EventCommand { i: 1, c: 117, p: [651] }
- !ruby/object:RPG::EventCommand {
i: 1,
c: 122,
p: [181, 181, 1, 0, 1],
}
- !ruby/object:RPG::EventCommand { i: 1, c: 221, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 230, p: [60] }
- !ruby/object:RPG::EventCommand { i: 1, c: 111, p: [0, 398, 0] }
- !ruby/object:RPG::EventCommand { i: 2, c: 117, p: [667] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 201,
p: [0, 36, 8, 10, 0, 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 411, p: [] }
- !ruby/object:RPG::EventCommand { i: 2, c: 121, p: [371, 371, 0] }
- !ruby/object:RPG::EventCommand {
i: 2,
c: 201,
p: [0, 16, 8, 5, 8, 0],
}
- !ruby/object:RPG::EventCommand { i: 2, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 412, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 222, p: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 402, p: [2, いいえ] }
- !ruby/object:RPG::EventCommand
i: 1
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- !ruby/object:RPG::MoveCommand &33 {
code: 13,
parameters: [],
}
- !ruby/object:RPG::MoveCommand { code: 0, parameters: [] }
- !ruby/object:RPG::EventCommand { i: 1, c: 505, p: [*33] }
- !ruby/object:RPG::EventCommand { i: 1, c: 0, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 404, p: [] }
- !ruby/object:RPG::EventCommand { i: 0, c: 0, p: [] }
parallax_sx: 0
bgm: !ruby/object:RPG::BGM { name: "", volume: 100, pitch: 100 }
tileset_id: 3
encounter_step: 30
width: 34
data: !ruby/object:Table
dim: 3
x: 34
y: 17
z: 4
data:
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- 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600
- 0600 0600 1d53 1d51 1d51 1d51 1d47 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d47 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d47 1d51 1d51 1d51 1d51 1d55 0600 0600
- 0600 0600 1d50 1eb2 1eb2 1eb2 1d50 1eb2 1eb2 1eb2 1eb2 1eb2 1eb2 1eb2 1eb2 1eb2 1d50 1eb2 1eb2 1eb2 1eb2 1eb2 1eb2 1eb2 1eb2 1eb2 1d50 1eb2 1eb2 1eb2 1eb2 1d50 0600 0600
- 0600 0600 1d50 1eb8 1eb8 1eb8 1d50 1eb8 1eb8 1eb8 1eb8 1eb8 1eb8 1eb8 1eb8 1eb8 1d50 1eb8 1eb8 1eb8 1eb8 1eb8 1eb8 1eb8 1eb8 1eb8 1d50 1eb8 1eb8 1eb8 1eb8 1d50 0600 0600
- 0600 0600 1d50 0e22 0e14 0e24 1d50 1002 0ff4 0ff4 0ff4 0ff4 0ff4 0ff4 0ff4 1004 1d50 0e22 0e14 0e14 0e14 0e14 0e14 0e14 0e14 0e24 1d50 0e22 0e14 0e14 0e24 1d50 0600 0600
- 0600 0600 1d50 0e10 0e00 0e18 1d50 0ff0 0fe0 0fe0 0fe0 0fe0 0fe0 0fe0 0fe0 0ff8 1d50 0e10 0e00 0e00 0e00 0e00 0e00 0e00 0e00 0e18 1d50 0e10 0e00 0e00 0e18 1d50 0600 0600
- 0600 0600 1d50 0e10 0e00 0e18 1d5c 0ff0 0fe0 0fe0 0fe0 0fe0 0fe0 0fe0 0fe0 0ff8 1d5c 0e10 0e00 0e00 0e00 0e00 0e00 0e00 0e00 0e18 1d5c 0e10 0e00 0e00 0e18 1d50 0600 0600
- 0600 0600 1d50 0e10 0e00 0e18 1eb7 0ff0 0fe0 0fe0 0fe0 0fe0 0fe0 0fe0 0fe0 0ff8 1eb7 0e10 0e00 0e00 0e00 0e00 0e00 0e00 0e00 0e18 1eb7 0e10 0e00 0e00 0e18 1d50 0600 0600
- 0600 0600 1d50 0e10 0e00 0e18 1ebd 1008 0ffc 0ffc 0ffc 0ffc 0ffc 0ffc 0ffc 1006 1ebd 0e10 0e00 0e00 0e00 0e00 0e00 0e00 0e00 0e18 1ebd 0e10 0e00 0e00 0e18 1d50 0600 0600
- 0600 0600 1d50 0e10 0e00 0e02 0e14 0e14 0e14 0e14 0e14 0e14 0e14 0e14 0e14 0e14 0e14 0e01 0e00 0e00 0e00 0e00 0e00 0e00 0e00 0e02 0e14 0e01 0e00 0e00 0e18 1d50 0600 0600
- 0600 0600 1d50 0e28 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e1c 0e26 1d50 0600 0600
- 0600 0600 1d59 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d51 1d57 0600 0600
- 0600 0600 1883 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1882 1886 0600 0600
- 0600 0600 1889 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 1888 188c 0600 0600
- 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600
- 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600 0600
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0026 0000 0000 0000 0026 0000 0000 0000 0000 0000 0026 0000 0000 0000 0026 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 002e 00b2 00b3 00b4 002e 0046 0047 0000 0000 0000 002e 0000 00f2 0000 0036 0037 0045 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0002 0000 0000 0000 0050 0000 0064 00ba 00bb 00bc 006c 004e 004f 0000 0053 0000 0000 0000 00fa 00f9 003e 003f 004d 0000 0000 0000 0000 0001 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0058 0000 0000 0000 0000 0000 0068 0000 0000 0000 005b 0000 0000 0000 0000 0000 0000 0068 0060 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 00f6 00f6 00f6 00f7 0000 00f5 00f6 00f6 00f6 0000 00f6 00f6 00f6 00f6 00f7 0000 00f5 00f6 00f6 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 00fe 00fe 00fe 00ff 0000 00fd 00fe 00fe 00fe 0000 00fe 00fe 00fe 00fe 00ff 0000 00fd 00fe 00fe 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0005 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0005 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0005 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0005 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0005 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
bgs: !ruby/object:RPG::BGS { name: "", volume: 80, pitch: 100 }
parallax_loop_y: false
autoplay_bgm: false
encounter_list: []
autoplay_bgs: false
parallax_show: false
scroll_type: 0
parallax_loop_x: false
disable_dashing: false
parallax_sy: 0
display_name: ""
specify_battleback: true
note: ""
battleback1_name: Castle
battleback2_name: Stone2