Some final changes

This commit is contained in:
Dazed 2024-02-21 00:42:53 -06:00
parent 6b8cd1ab9c
commit c0d5d3cb75
30 changed files with 59 additions and 43 deletions

16
.gitignore vendored
View file

@ -11,3 +11,19 @@
!README.md
# Images
!メニュー1-1.rpgmvp
!メニュー1-2.rpgmvp
!メニュー2-1.rpgmvp
!メニュー2-2.rpgmvp
!メニュー3-1.rpgmvp
!メニュー3-2.rpgmvp
!メニュー4-1.rpgmvp
!メニュー4-2.rpgmvp
!メニュー5-1.rpgmvp
!メニュー5-2.rpgmvp
!メニュー6-1.rpgmvp
!メニュー6-2.rpgmvp
!メニュー7-1.rpgmvp
!メニュー7-2.rpgmvp
!メニュー8-1.rpgmvp
!メニュー8-2.rpgmvp

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@ -88250,7 +88250,7 @@
"code": 356,
"indent": 4,
"parameters": [
"D_TEXT \\I[51]Vision_Restriction_-_Defense_Weakened_State_(Damage_\n+2) 16"
"D_TEXT \\I[51]Vision_Restriction_-\n_Defense_Weakened_State_(Damage__+2) 16"
]
},
{

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@ -17958,7 +17958,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街から出て森へと向かう"
"DW_目標設定 Head_out_of_town_and_towards_the_forest."
]
},
{
@ -18081,7 +18081,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 エドガーの家へ行く"
"DW_目標設定 Go_to_Edgar's_house."
]
},
{
@ -18190,7 +18190,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の出口にいる男に話しかける"
"DW_目標設定 Talk_to_the_man_at_the_town's_exit."
]
},
{
@ -18299,7 +18299,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 沼地へ行き、魔物を倒す"
"DW_目標設定 Go_to_the_swamp_and_defeat_the_monsters."
]
},
{
@ -18408,7 +18408,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の入口でエドガーと待ち合わせる"
"DW_目標設定 Meet_up_with_Edgar_at_the_town_entrance."
]
},
{
@ -18517,7 +18517,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の入口へ行く"
"DW_目標設定 Go_to_the_town_entrance."
]
},
{
@ -18626,7 +18626,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 氷の洞穴に行き、魔物を倒す"
"DW_目標設定 Go_to_the_Ice_Cave_and_defeat_the_monsters."
]
},
{
@ -18735,7 +18735,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の入口で男と待ち合わせる"
"DW_目標設定 Meet_up_with_a_man_at_the_town_entrance."
]
},
{
@ -20570,7 +20570,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街から出て砂漠へと向かう"
"DW_目標設定 Head_out_of_town_and_towards_the_desert."
]
},
{
@ -21212,7 +21212,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 家へと帰り、ゆっくりと休む"
"DW_目標設定 I'll_go_home_and_rest_slowly."
]
},
{
@ -22008,7 +22008,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街から出て草原へと向かう"
"DW_目標設定 Head_out_from_the_town_to_the_grasslands."
]
},
{
@ -22564,7 +22564,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街から出て洞窟へと向かう"
"DW_目標設定 Head_out_of_town_and_towards_the_cave."
]
},
{
@ -23374,7 +23374,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街から出て遺跡へと向かう"
"DW_目標設定 Head_out_from_the_town_towards_the_ruins."
]
},
{
@ -24450,7 +24450,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 家へと帰って寝る"
"DW_目標設定 Go_home_and_sleep."
]
},
{

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@ -3485,7 +3485,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 居間のRoyに話しかける"
"DW_目標設定 Talk_to_Roy_in_the_living_room."
]
},
{
@ -5450,7 +5450,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の出口で男と待ち合わせる"
"DW_目標設定 Meet_up_with_a_man_at_the_town's_exit."
]
},
{
@ -7164,7 +7164,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の入口で人を待つ"
"DW_目標設定 Waiting_for_someone_at_the_town_entrance"
]
},
{
@ -8145,7 +8145,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街を探索する"
"DW_目標設定 Explore_the_town."
]
},
{
@ -9791,7 +9791,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 あの男の家に行く・・・"
"DW_目標設定 Going_to_that_man's_house..."
]
},
{
@ -13070,7 +13070,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 寝室のベッドで就寝する"
"DW_目標設定 Go_to_sleep_in_the_bedroom_bed."
]
},
{
@ -14291,7 +14291,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の中を探索する"
"DW_目標設定 Exploring_the_town."
]
},
{
@ -14981,7 +14981,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の中を探索する"
"DW_目標設定 Exploring_the_town."
]
},
{
@ -15576,7 +15576,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街の中を探索する"
"DW_目標設定 Explore_the_town."
]
},
{
@ -16147,7 +16147,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 居間にいる夫に話しかける"
"DW_目標設定 Talk_to_the_husband_in_the_living_room."
]
},
{
@ -17622,7 +17622,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街を探索する"
"DW_目標設定 Explore_the_town"
]
},
{
@ -18314,7 +18314,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街を探索する"
"DW_目標設定 Explore_the_town"
]
},
{
@ -18965,7 +18965,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 街を探索する"
"DW_目標設定 Explore_the_town"
]
},
{

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@ -2971,7 +2971,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 家へと帰って寝る"
"DW_目標設定 Go_home_and_sleep."
]
},
{
@ -6372,7 +6372,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 家へと帰って寝る"
"DW_目標設定 Go_home_and_sleep."
]
},
{
@ -8393,7 +8393,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 家へと帰って寝る"
"DW_目標設定 Go_home_and_sleep."
]
},
{
@ -9509,7 +9509,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 家へと帰って寝る"
"DW_目標設定 Go_home_and_sleep."
]
},
{

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@ -6909,7 +6909,7 @@
"code": 356,
"indent": 0,
"parameters": [
"DW_目標設定 森の奥へと進む"
"DW_目標設定 Proceeding_deeper_into_the_forest."
]
},
{

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@ -8612,7 +8612,7 @@
"code": 356,
"indent": 1,
"parameters": [
"DW_目標設定 家に帰って休む"
"DW_目標設定 Let's_go_home_and_rest."
]
},
{

View file

@ -6673,7 +6673,7 @@
"code": 356,
"indent": 1,
"parameters": [
"DW_目標設定 家に帰って休む"
"DW_目標設定 Let's_go_home_and_rest."
]
},
{

View file

@ -7099,7 +7099,7 @@
"code": 356,
"indent": 1,
"parameters": [
"DW_目標設定 エドガーの家に荷物を運ぶ"
"DW_目標設定 Carrying_luggage_to_Edgar's_house."
]
},
{

View file

@ -9450,7 +9450,7 @@
"code": 356,
"indent": 1,
"parameters": [
"DW_目標設定 街へ戻りエドガーの家に行く"
"DW_目標設定 Return_to_town_and_go_to_Edgar's_house."
]
},
{

View file

@ -9288,7 +9288,7 @@
"code": 356,
"indent": 1,
"parameters": [
"DW_目標設定 街へ戻り待ち合わせ場所に行く"
"DW_目標設定 Return_to_town_and_go_to_the_meeting_place."
]
},
{

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@ -11590,7 +11590,7 @@
"code": 356,
"indent": 1,
"parameters": [
"DW_目標設定 街へ戻り、自宅に帰る"
"DW_目標設定 Return_to_town_and_go_home."
]
},
{
@ -11968,7 +11968,7 @@
"code": 356,
"indent": 1,
"parameters": [
"DW_目標設定 街へ戻り、自宅に帰る"
"DW_目標設定 Return_to_town_and_go_home."
]
},
{

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@ -10754,7 +10754,7 @@
"code": 356,
"indent": 1,
"parameters": [
"DW_目標設定 街へ戻りエドガーの家に行く"
"DW_目標設定 Return_to_town_and_go_to_Edgar's_house."
]
},
{

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@ -366,7 +366,7 @@
};
Window_Destination.prototype.standardFontSize = function () {
return param.fontSize || Window_Base.prototype.standardFontSize.call(this);
return param.fontSize - 4 || Window_Base.prototype.standardFontSize.call(this) - 4;
};
Window_Destination.prototype.standardBackOpacity = function () {
@ -397,7 +397,7 @@
};
Window_Destination.prototype.updateText = function () {
var text = this.convertEscapeCharacters($gameSystem.getDestination());
var text = this.convertEscapeCharacters($gameSystem.getDestination()).replace(/_/g, ' ');
var iconIndex = getArgNumber(
this.convertEscapeCharacters($gameSystem.getDestinationIcon()),
0