the-mist-ruins-and-the-lone.../DataTL/dump/common/4_○回復・ダメージ処理.json
2025-01-30 19:53:49 -06:00

1197 lines
No EOL
28 KiB
JSON
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{
"id": 4,
"name": "○回復・ダメージ処理",
"description": "HP・SP・ステータス状態を回復・減少させます。「完全回復」を選ぶと有無を言わさず全快。移動・戦闘時の使用が可能。",
"commands": [
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"入力0モード(1:HP 2:SP 4:ステ 7:完全)  入力1誰に 入力2何ポイント"
],
"index": 0
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600000,
7,
2
],
"index": 1
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 2
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"完全回復なら回復ポイントを999999にする\r\r"
],
"index": 3
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600002,
999999,
0,
4
],
"index": 4
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"基本システム用変数",
"[戦闘]戦闘中フラグ",
""
],
"intArgs": [
18,
68,
0,
200704,
1600018
],
"index": 7
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
2,
1600018,
0,
2,
1600018,
1,
2
],
"index": 8
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 9
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■"
],
"index": 10
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"  移動中の処理\r\r"
],
"index": 11
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■"
],
"index": 12
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
17,
1600001,
4294967295,
3
],
"index": 13
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 14
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"全員を回復させる場合\r\r"
],
"index": 15
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"基本システム用変数",
"",
""
],
"intArgs": [
18,
4,
0,
69632,
1600019
],
"index": 16
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
4294967295,
0,
0
],
"index": 17
},
{
"code": 179,
"codeStr": "LoopTimes",
"intArgs": [
1600019
],
"index": 18
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
1,
0,
256
],
"index": 19
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"セルフ11にキャラ番号を入れて下の方の処理に飛ぶ"
],
"index": 20
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]選択位置主人公ID取得"
],
"intArgs": [
0,
16777217,
1600010,
1600011
],
"index": 21
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"一体しか回復させない場合もこのラベルに飛んでくる"
],
"index": 22
},
{
"code": 212,
"codeStr": "SetLabel",
"stringArgs": [
"移動時回復"
],
"index": 23
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600011,
0,
1
],
"index": 24
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 25
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600000,
4,
6
],
"index": 26
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 27
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"状態回復"
],
"index": 28
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]状態付与/消去"
],
"intArgs": [
0,
3,
1600011,
4294967295,
0
],
"index": 29
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]一時ステ計算<初期化>"
],
"intArgs": [
0,
1,
1600011
],
"index": 30
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]一時ステ計算<装備補正>"
],
"intArgs": [
0,
1,
1600011
],
"index": 31
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]一時ステ計算<状態補正>"
],
"intArgs": [
0,
1,
1600011
],
"index": 32
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600000,
1,
6
],
"index": 35
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 36
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"HP回復\r\r"
],
"index": 37
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]パラメータ増減"
],
"intArgs": [
0,
4,
1600011,
22,
1600002,
0
],
"index": 38
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600000,
2,
6
],
"index": 41
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 42
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"SP回復\r\r"
],
"index": 43
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]パラメータ増減"
],
"intArgs": [
0,
4,
1600011,
23,
1600002,
0
],
"index": 44
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"パラメータ再計算"
],
"index": 47
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]一時ステ計算<初期化>"
],
"intArgs": [
0,
1,
1600011
],
"index": 48
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]一時ステ計算<装備補正>"
],
"intArgs": [
0,
1,
1600011
],
"index": 49
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]一時ステ計算<状態補正>"
],
"intArgs": [
0,
1,
1600011
],
"index": 50
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[移]状態付与/消去"
],
"intArgs": [
0,
3,
1600011,
4294967295,
2
],
"index": 51
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
" "
],
"index": 54
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600001,
0,
1
],
"index": 55
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 56
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"「全員」でなければ、一人処理した時点で終了"
],
"index": 57
},
{
"code": 420,
"codeStr": "ElseCase",
"intArgs": [
0
],
"index": 64
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"単体を回復させる場合\r\r"
],
"index": 65
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600011,
1600001,
0,
0
],
"index": 66
},
{
"code": 213,
"codeStr": "JumpLabel",
"stringArgs": [
"移動時回復"
],
"index": 67
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
2
],
"index": 71
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■"
],
"index": 72
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"  戦闘中の処理"
],
"index": 73
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■"
],
"index": 74
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
17,
1600001,
4294967295,
3
],
"index": 75
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 76
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"全員を回復させる場合\r\r"
],
"index": 77
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"基本システム用変数",
"",
""
],
"intArgs": [
18,
4,
0,
69632,
1600019
],
"index": 78
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
4294967295,
0,
0
],
"index": 79
},
{
"code": 179,
"codeStr": "LoopTimes",
"intArgs": [
1600019
],
"index": 80
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
1,
0,
256
],
"index": 81
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"セルフ11にキャラ番号を入れて下の方の処理に飛ぶ"
],
"index": 82
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]スロットから主人公ID取得"
],
"intArgs": [
0,
16777217,
1600010,
1600011
],
"index": 83
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"一体しか回復させない場合もこのラベルに飛んでくる"
],
"index": 84
},
{
"code": 212,
"codeStr": "SetLabel",
"stringArgs": [
"戦闘時回復"
],
"index": 85
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"キャラがいれば回復\r\r"
],
"index": 86
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600011,
0,
1
],
"index": 87
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 88
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600000,
4,
6
],
"index": 89
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 90
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"状態回復"
],
"index": 91
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]状態付与/消去"
],
"intArgs": [
0,
4,
1600010,
4294967295,
0,
1
],
"index": 92
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]一時ステ計算<初期化>"
],
"intArgs": [
0,
1,
1600010
],
"index": 93
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]一時ステ計算<装備補正>"
],
"intArgs": [
0,
2,
1600010,
4294967295
],
"index": 94
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]一時ステ計算<状態補正>"
],
"intArgs": [
0,
2,
1600010,
0
],
"index": 95
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600000,
1,
6
],
"index": 98
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 99
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"HP回復\r\r"
],
"index": 100
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]パラメータ増減"
],
"intArgs": [
0,
3,
1600010,
22,
1600002
],
"index": 101
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
2,
1600002,
1,
1,
1600002,
4294967295,
3
],
"index": 102
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 103
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]味方欄_単体描画"
],
"intArgs": [
0,
3,
30,
1600010,
1600010
],
"index": 104
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
2
],
"index": 106
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]味方欄_単体描画"
],
"intArgs": [
0,
3,
21,
1600010,
1600010
],
"index": 107
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]状態付与/消去"
],
"intArgs": [
0,
4,
1600010,
4294967295,
2,
0
],
"index": 110
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600000,
2,
6
],
"index": 113
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 114
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"SP回復\r\r"
],
"index": 115
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]パラメータ増減"
],
"intArgs": [
0,
3,
1600010,
23,
1600002
],
"index": 116
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"パラメータ再計算"
],
"index": 119
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]一時ステ計算<初期化>"
],
"intArgs": [
0,
1,
1600010
],
"index": 120
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]一時ステ計算<装備補正>"
],
"intArgs": [
0,
2,
1600010,
4294967295
],
"index": 121
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]一時ステ計算<状態補正>"
],
"intArgs": [
0,
2,
1600010,
0
],
"index": 122
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]味方欄_座標算出"
],
"intArgs": [
0,
1,
1600010
],
"index": 123
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]味方欄_単体描画"
],
"intArgs": [
0,
3,
5,
1600010,
1600010
],
"index": 124
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
" "
],
"index": 127
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600001,
0,
1
],
"index": 128
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 129
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"「全員」でなければ、一人処理した時点で終了"
],
"index": 130
},
{
"code": 420,
"codeStr": "ElseCase",
"intArgs": [
0
],
"index": 137
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"単体を回復させる場合\r\r"
],
"index": 138
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"基本システム用変数",
"",
""
],
"intArgs": [
18,
4,
0,
69632,
1600019
],
"index": 139
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
4294967295,
0,
0
],
"index": 140
},
{
"code": 179,
"codeStr": "LoopTimes",
"intArgs": [
1600019
],
"index": 141
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
1,
0,
256
],
"index": 142
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"セルフ11にキャラ番号を入れて下の方の処理に飛ぶ"
],
"index": 143
},
{
"code": 300,
"codeStr": "CommonEventByName",
"stringArgs": [
"X[戦]スロットから主人公ID取得"
],
"intArgs": [
0,
16777217,
1600010,
1600011
],
"index": 144
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600001,
1600011,
2
],
"index": 145
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 146
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"該当するキャラが戦闘パーティ内にいれば回復\r\r"
],
"index": 147
},
{
"code": 213,
"codeStr": "JumpLabel",
"stringArgs": [
"戦闘時回復"
],
"index": 148
}
]
}