the-mist-ruins-and-the-lone.../DataTL/dump/common/176_X[戦]基本状態取得.json
2025-02-02 17:42:35 -06:00

433 lines
No EOL
10 KiB
JSON
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{
"id": 176,
"name": "X[戦]基本状態取得",
"description": "",
"commands": [
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"―――――――――――――――――――――――――――――――――――"
],
"index": 0
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"【処理の内容】"
],
"index": 1
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
" 指定した戦闘スロットの状態をチェックします。"
],
"index": 2
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
" 戦闘不能/行動不能"
],
"index": 3
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
""
],
"index": 4
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"―――――――――――――――――――――――――――――――――――"
],
"index": 5
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
0,
0,
0
],
"index": 6
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600000,
4294967295,
3
],
"index": 7
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 8
},
{
"code": 101,
"codeStr": "Message",
"stringArgs": [
"\\>「X[戦]基本状態取得」エラー:\n 戦闘スロットが「-1」以下になっています。 \\cself[0]"
],
"index": 9
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
3,
1600001,
0,
2,
1600001,
1,
2,
1600001,
2,
2
],
"index": 13
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 14
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"戦闘不能\r\r"
],
"index": 15
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"【戦闘不能?】"
],
"intArgs": [
10,
1600000,
3,
331776,
1600010
],
"index": 16
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
2
],
"index": 18
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"行動可能\r\r"
],
"index": 19
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"【行動制限】"
],
"intArgs": [
10,
1600000,
58,
331776,
1600010
],
"index": 20
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
3
],
"index": 22
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"封印\r\r"
],
"index": 23
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"【特殊技能制限】1=封印"
],
"intArgs": [
10,
1600000,
59,
331776,
1600010
],
"index": 24
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
1,
1600001,
3,
2
],
"index": 27
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 28
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"狙われ度"
],
"index": 29
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"【狙われ度アップ】-1:不可"
],
"intArgs": [
11,
1600000,
58,
331776,
1600010
],
"index": 30
},
{
"code": 111,
"codeStr": "VariableCondition",
"intArgs": [
2,
1600001,
10,
2,
1600001,
11,
2
],
"index": 33
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
1
],
"index": 34
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"HP自然回復値"
],
"index": 35
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"HPターン増減[%]"
],
"intArgs": [
11,
1600000,
60,
331776,
1600010
],
"index": 36
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"[一時]計算済みMaxHP"
],
"intArgs": [
11,
1600000,
44,
331824,
1600010
],
"index": 37
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
100,
0,
1024
],
"index": 38
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"HPターン増減[固定値]"
],
"intArgs": [
11,
1600000,
61,
331792,
1600010
],
"index": 39
},
{
"code": 401,
"codeStr": "ChoiceCase",
"intArgs": [
2
],
"index": 41
},
{
"code": 103,
"codeStr": "Comment",
"stringArgs": [
"SP自然回復値"
],
"index": 42
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"SPターン増減[%]"
],
"intArgs": [
11,
1600000,
62,
331776,
1600010
],
"index": 43
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"[一時]計算済みMaxSP"
],
"intArgs": [
11,
1600000,
45,
331824,
1600010
],
"index": 44
},
{
"code": 121,
"codeStr": "SetVariable",
"intArgs": [
1600010,
100,
0,
1024
],
"index": 45
},
{
"code": 250,
"codeStr": "Database",
"stringArgs": [
"",
"×┏ 戦闘一時ステータス[基]",
"",
"SPターン増減[固定値]"
],
"intArgs": [
11,
1600000,
63,
331792,
1600010
],
"index": 46
}
]
}