[ null, { "id": 1, "list": [ { "code": 121, "indent": 0, "parameters": [ 30, 30, 0 ] }, { "code": 121, "indent": 0, "parameters": [ 31, 31, 0 ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "GetBattlerStatus", "バトラーステータス取得", { "CharacterSpecification": "{\"CharacterKind\":\"player\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StatusType": "hp", "DestVariableId": "35" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"player\",\"CharacterKind…" ] }, { "code": 657, "indent": 0, "parameters": [ "ステータスタイプ = hp" ] }, { "code": 657, "indent": 0, "parameters": [ "格納先変数 = 35" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 35, 0, 0, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 31, 31, 1 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 5, 0, 2, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 30, 30, 1 ] }, { "code": 121, "indent": 1, "parameters": [ 31, 31, 1 ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "Sword3", "volume": 50, "pitch": 100, "pan": 0 } ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 5, 0, 3, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 30, 30, 1 ] }, { "code": 121, "indent": 1, "parameters": [ 31, 31, 0 ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "Sword4", "volume": 20, "pitch": 100, "pan": 0 } ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 0, 30, 0 ] }, { "code": 212, "indent": 1, "parameters": [ -1, 2, false ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 0, 31, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "CharacterBlowAway", "キャラクター吹き飛ばし", { "CharacterSpecification": "{\"CharacterKind\":\"player\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "Degree": "0", "DegreeByVariable": "7", "InitialVelocity": "0.5", "InitialVelocityByVariable": "0", "Duration": "5", "DurationByVariable": "0", "Wait": "true" } ] }, { "code": 657, "indent": 1, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"player\",\"CharacterKind…" ] }, { "code": 657, "indent": 1, "parameters": [ "角度 = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "角度(変数指定) = 7" ] }, { "code": 657, "indent": 1, "parameters": [ "初速度 = 0.5" ] }, { "code": 657, "indent": 1, "parameters": [ "初速度(変数指定) = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "間隔 = 5" ] }, { "code": 657, "indent": 1, "parameters": [ "間隔(変数指定) = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "ウェイト = true" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "プレイヤーダメージ", "switchId": 1, "trigger": 0 }, { "id": 2, "list": [ { "code": 108, "indent": 0, "parameters": [ "サンプルプロジェクトではガード開始は未使用" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "ガード開始", "switchId": 1, "trigger": 0 }, { "id": 3, "list": [ { "code": 108, "indent": 0, "parameters": [ "サンプルプロジェクトではガード終了は未使用" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "ガード終了", "switchId": 1, "trigger": 0 }, { "id": 4, "list": [ { "code": 121, "indent": 0, "parameters": [ 30, 30, 0 ] }, { "code": 111, "indent": 0, "parameters": [ 1, 5, 0, 2, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 30, 30, 1 ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "Miss", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 5, 0, 3, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 30, 30, 1 ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "Evasion1", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 0, 30, 0 ] }, { "code": 212, "indent": 1, "parameters": [ -1, 2, false ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "ノーマルガード", "switchId": 1, "trigger": 0 }, { "id": 5, "list": [ { "code": 212, "indent": 0, "parameters": [ -1, 6, false ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "ジャストガード", "switchId": 1, "trigger": 0 }, { "id": 6, "list": [ { "code": 212, "indent": 0, "parameters": [ -1, 5, false ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "レベルアップ", "switchId": 1, "trigger": 0 }, { "id": 7, "list": [ { "code": 221, "indent": 0, "parameters": [] }, { "code": 250, "indent": 0, "parameters": [ { "name": "A1_ズールゴッポ", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 201, "indent": 0, "parameters": [ 0, 12, 5, 6, 0, 0 ] }, { "code": 108, "indent": 0, "parameters": [ "プラグインでゲームオーバー停止 演出マップに転送" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "ゲームオーバー", "switchId": 1, "trigger": 0 }, { "id": 8, "list": [ { "code": 121, "indent": 0, "parameters": [ 24, 24, 0 ] }, { "code": 121, "indent": 0, "parameters": [ 30, 30, 0 ] }, { "code": 121, "indent": 0, "parameters": [ 31, 31, 0 ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "GetBattlerStatus", "バトラーステータス取得", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StatusType": "hp", "DestVariableId": "35" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 657, "indent": 0, "parameters": [ "ステータスタイプ = hp" ] }, { "code": 657, "indent": 0, "parameters": [ "格納先変数 = 35" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 35, 0, 0, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 31, 31, 1 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 0, 25, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 31, 31, 1 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 5, 0, 2, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 30, 30, 1 ] }, { "code": 121, "indent": 1, "parameters": [ 31, 31, 1 ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "Miss", "volume": 55, "pitch": 100, "pan": 0 } ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 5, 0, 3, 0 ] }, { "code": 121, "indent": 1, "parameters": [ 30, 30, 1 ] }, { "code": 121, "indent": 1, "parameters": [ 31, 31, 1 ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "Evasion1", "volume": 50, "pitch": 100, "pan": 0 } ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 0, 30, 0 ] }, { "code": 111, "indent": 1, "parameters": [ 1, 5, 0, 4, 0 ] }, { "code": 212, "indent": 2, "parameters": [ 0, 13, false ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 411, "indent": 1, "parameters": [] }, { "code": 212, "indent": 2, "parameters": [ 0, 1, false ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 0, 31, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "CharacterBlowAway", "キャラクター吹き飛ばし", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "Degree": "0", "DegreeByVariable": "7", "InitialVelocity": "0.5", "InitialVelocityByVariable": "0", "Duration": "5", "DurationByVariable": "0", "Wait": "true" } ] }, { "code": 657, "indent": 1, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 657, "indent": 1, "parameters": [ "角度 = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "角度(変数指定) = 7" ] }, { "code": 657, "indent": 1, "parameters": [ "初速度 = 0.5" ] }, { "code": 657, "indent": 1, "parameters": [ "初速度(変数指定) = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "間隔 = 5" ] }, { "code": 657, "indent": 1, "parameters": [ "間隔(変数指定) = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "ウェイト = true" ] }, { "code": 230, "indent": 1, "parameters": [ 10 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 121, "indent": 0, "parameters": [ 24, 24, 1 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "エネミーダメージ", "switchId": 1, "trigger": 0 }, { "id": 9, "list": [ { "code": 122, "indent": 0, "parameters": [ 10, 10, 0, 1, 7 ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "ChangeHpGaugeVisible", "エネミーHPゲージ表示切り替え", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"VehicleKind\":\"boat\"}", "ShowOrHide": "false" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"EventIdOrN…" ] }, { "code": 657, "indent": 0, "parameters": [ "表示/非表示 = false" ] }, { "code": 205, "indent": 0, "parameters": [ 0, { "list": [ { "code": 35, "indent": null }, { "code": 0 } ], "repeat": false, "skippable": false, "wait": true } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 35, "indent": null } ] }, { "code": 357, "indent": 0, "parameters": [ "build/CharacterImageEx", "SetAnchor", "原点設定", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "X": "0.50", "XByVariable": "0", "Y": "0.50", "YByVariable": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 657, "indent": 0, "parameters": [ "原点X座標(直接指定) = 0.50" ] }, { "code": 657, "indent": 0, "parameters": [ "原点X座標(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "原点Y座標(直接指定) = 0.50" ] }, { "code": 657, "indent": 0, "parameters": [ "原点Y座標(変数指定) = 0" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 10, 0, 180, 4 ] }, { "code": 357, "indent": 1, "parameters": [ "build/CharacterImageEx", "StartRotation", "回転開始", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "RotationSpeed": "8", "RotationDirection": "right" } ] }, { "code": 657, "indent": 1, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 657, "indent": 1, "parameters": [ "回転速度 = 8" ] }, { "code": 657, "indent": 1, "parameters": [ "回転方向 = right" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 357, "indent": 1, "parameters": [ "build/CharacterImageEx", "StartRotation", "回転開始", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "RotationSpeed": "8", "RotationDirection": "left" } ] }, { "code": 657, "indent": 1, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 657, "indent": 1, "parameters": [ "回転速度 = 8" ] }, { "code": 657, "indent": 1, "parameters": [ "回転方向 = left" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 205, "indent": 0, "parameters": [ 0, { "list": [ { "code": 45, "parameters": [ "this.smartJumpByDeg($gameVariables.value(10), 6);" ], "indent": null }, { "code": 0 } ], "repeat": false, "skippable": false, "wait": true } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 45, "parameters": [ "this.smartJumpByDeg($gameVariables.value(10), 6);" ], "indent": null } ] }, { "code": 357, "indent": 0, "parameters": [ "build/CharacterImageEx", "StopRotation", "回転停止", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 121, "indent": 0, "parameters": [ 23, 23, 0 ] }, { "code": 357, "indent": 0, "parameters": [ "build/CharacterImageEx", "ResetRotation", "回転リセット", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 205, "indent": 0, "parameters": [ 0, { "list": [ { "code": 36, "indent": null }, { "code": 0 } ], "repeat": false, "skippable": false, "wait": true } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 36, "indent": null } ] }, { "code": 357, "indent": 0, "parameters": [ "build/CharacterImageEx", "SetAnchor", "原点設定", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "X": "0.50", "XByVariable": "0", "Y": "1.00", "YByVariable": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 657, "indent": 0, "parameters": [ "原点X座標(直接指定) = 0.50" ] }, { "code": 657, "indent": 0, "parameters": [ "原点X座標(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "原点Y座標(直接指定) = 1.00" ] }, { "code": 657, "indent": 0, "parameters": [ "原点Y座標(変数指定) = 0" ] }, { "code": 212, "indent": 0, "parameters": [ 0, 3, false ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "敵撃破", "switchId": 1, "trigger": 0 }, { "id": 10, "list": [ { "code": 108, "indent": 0, "parameters": [ "サンプルプロジェクトではアクター戦闘不能は未使用" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "アクター戦闘不能", "switchId": 1, "trigger": 0 }, { "id": 11, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", { "ChantCommonEventId": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "詠唱コモンイベントID = 0" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "通常攻撃", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = 通常攻撃" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "0", "EventIdByVariable": "1", "SelfVariableId": "30", "Value": "0", "SrcVariableId": "26" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 30" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 26" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_WeaponAnimation", "WeaponAnimation", "武器アニメーション", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "WeaponImageId": "2", "Wait": "true", "SE": "{\"FileName\":\"Wind7\",\"Volume\":\"50\",\"Pitch\":\"100\",\"Pan\":\"0\"}" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 657, "indent": 0, "parameters": [ "武器画像ID = 2" ] }, { "code": 657, "indent": 0, "parameters": [ "ウェイト = true" ] }, { "code": 657, "indent": 0, "parameters": [ "SE = {\"FileName\":\"Wind7\",\"Volume\":\"50\",\"Pitch\":\"100\",\"Pan\":…" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "通常攻撃", "switchId": 1, "trigger": 0 }, { "id": 12, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "ファイア", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = ファイア" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "ファイア", "switchId": 1, "trigger": 0 }, { "id": 13, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SearchNearBattler", "近隣バトラー検索", { "Target": "opponent", "SubjectCharacterSpecification": "{\"CharacterKind\":\"player\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreResultSwitchId": "32", "StoreCharacterKindVariableId": "0", "StoreEventIdVariableId": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "ターゲット = opponent" ] }, { "code": 657, "indent": 0, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"player\",\"Character…" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 32" ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター種別格納変数ID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID格納変数ID = 0" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 32, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", { "ChantCommonEventId": "15" } ] }, { "code": 657, "indent": 1, "parameters": [ "詠唱コモンイベントID = 15" ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "TargetSelect", "ターゲット選択", { "SelectResultSwitchId": "33", "SelectedTargetCharacterKindVariableId": "0", "SelectedTargetEventIdVariableId": "23", "Wait": "true", "Cancelable": "false" } ] }, { "code": 657, "indent": 1, "parameters": [ "選択結果格納スイッチID = 33" ] }, { "code": 657, "indent": 1, "parameters": [ "選択ターゲットキャラクター種別格納変数ID = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "選択ターゲットイベントID格納変数ID = 23" ] }, { "code": 657, "indent": 1, "parameters": [ "ウェイト = true" ] }, { "code": 657, "indent": 1, "parameters": [ "キャンセル可能 = false" ] }, { "code": 111, "indent": 1, "parameters": [ 0, 33, 0 ] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "サンダー", "SkillObjectPosition": "{\"Specification\":\"character\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"event\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"23\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"{\\\"X\\\":\\\"0\\\",\\\"XByVariable\\\":\\\"0\\\",\\\"Y\\\":\\\"0\\\",\\\"YByVariable\\\":\\\"0\\\"}\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 2, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 2, "parameters": [ "生成元イベントID or イベント名 = サンダー" ] }, { "code": 657, "indent": 2, "parameters": [ "位置指定 = {\"Specification\":\"character\",\"CharacterSpecifica…" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 2, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 411, "indent": 1, "parameters": [] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "サンダー", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"event\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"16\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"VehicleKind\\\":\\\"boat\\\"}\",\"CustomPosition\":\"{\\\"X\\\":\\\"0\\\",\\\"XByVariable\\\":\\\"0\\\",\\\"Y\\\":\\\"0\\\",\\\"YByVariable\\\":\\\"0\\\"}\"}", "SkillOrItem": "skill", "SkillIdOrName": "サンダー", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 2, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 2, "parameters": [ "生成元イベントID or イベント名 = サンダー" ] }, { "code": 657, "indent": 2, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CharacterSpecificati…" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル or アイテム = skill" ] }, { "code": 657, "indent": 2, "parameters": [ "スキルID or スキル名 = サンダー" ] }, { "code": 657, "indent": 2, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "サンダー", "switchId": 1, "trigger": 0 }, { "id": 14, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", { "ChantCommonEventId": "15" } ] }, { "code": 657, "indent": 0, "parameters": [ "詠唱コモンイベントID = 15" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "トルネード", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}", "SkillOrItem": "skill", "SkillIdOrName": "トルネード", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = トルネード" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル or アイテム = skill" ] }, { "code": 657, "indent": 0, "parameters": [ "スキルID or スキル名 = トルネード" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "トルネード", "switchId": 1, "trigger": 0 }, { "id": 15, "list": [ { "code": 212, "indent": 0, "parameters": [ -1, 10, true ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "詠唱", "switchId": 1, "trigger": 0 }, { "id": 16, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "TestApplySkillEffect", "スキル効果適用テスト", { "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "StoreResultSwitchId": "29" } ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 29" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 29, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 212, "indent": 1, "parameters": [ -1, 5, false ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "A_1ゴックン", "volume": 55, "pitch": 100, "pan": 0 } ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "ApplySkillEffect", "スキル効果適用", { "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}" } ] }, { "code": 657, "indent": 1, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 1, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "回復アイテム", "switchId": 1, "trigger": 0 }, { "id": 17, "list": [ { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "TransparentObjectCast", "透明オブジェクト発射", { "TransparentObjectPosition": "{\"Specification\":\"character\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"2\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"3\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"{\\\"X\\\":\\\"0\\\",\\\"XByVariable\\\":\\\"0\\\",\\\"Y\\\":\\\"0\\\",\\\"YByVariable\\\":\\\"0\\\"}\"}", "Degree": "0", "DegreeByVariable": "27", "Far": "1", "FarByVariable": "0", "Width": "0.80", "Height": "0.80", "CollisionResultSwitchId": "34", "CollidedXVariableId": "0", "CollidedYVariableId": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"character\",\"CharacterSpecifica…" ] }, { "code": 657, "indent": 0, "parameters": [ "角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "角度(変数指定) = 27" ] }, { "code": 657, "indent": 0, "parameters": [ "距離 = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "距離(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "横幅 = 0.80" ] }, { "code": 657, "indent": 0, "parameters": [ "縦幅 = 0.80" ] }, { "code": 657, "indent": 0, "parameters": [ "衝突結果格納スイッチID = 34" ] }, { "code": 657, "indent": 0, "parameters": [ "衝突X座標格納変数ID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "衝突X座標格納変数ID = 0" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 34, 1 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "bomb", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 1, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 1, "parameters": [ "生成元イベントID or イベント名 = bomb" ] }, { "code": 657, "indent": 1, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 1, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 1, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 1, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "爆弾", "switchId": 1, "trigger": 0 }, { "id": 18, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "岩(SO)", "SkillObjectPosition": "{\"Specification\":\"current\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = 岩(SO)" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"current\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SearchNearBattler", "近隣バトラー検索", { "Target": "opponent", "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreResultSwitchId": "32", "StoreCharacterKindVariableId": "31", "StoreEventIdVariableId": "32" } ] }, { "code": 657, "indent": 0, "parameters": [ "ターゲット = opponent" ] }, { "code": 657, "indent": 0, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 32" ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター種別格納変数ID = 31" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID格納変数ID = 32" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 32, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "CalcFar", "キャラクター間距離取得", { "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "TargetCharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreFarVariableId": "28" } ] }, { "code": 657, "indent": 1, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "対象キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterK…" ] }, { "code": 657, "indent": 1, "parameters": [ "距離格納変数ID = 28" ] }, { "code": 111, "indent": 1, "parameters": [ 1, 28, 0, 6, 3 ] }, { "code": 121, "indent": 2, "parameters": [ 32, 32, 1 ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 0, 32, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "GetCharacterFloatPosition", "キャラクター小数座標取得", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "LeftUpOrCenter": "leftup", "StoreFloatXVariableId": "24", "StoreFloatYVariableId": "25" } ] }, { "code": 657, "indent": 1, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 1, "parameters": [ "左上 or 中心 = leftup" ] }, { "code": 657, "indent": 1, "parameters": [ "小数X座標格納変数ID = 24" ] }, { "code": 657, "indent": 1, "parameters": [ "小数Y座標格納変数ID = 25" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "GetCharacterFloatPosition", "キャラクター小数座標取得", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "LeftUpOrCenter": "leftup", "StoreFloatXVariableId": "24", "StoreFloatYVariableId": "25" } ] }, { "code": 657, "indent": 1, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 1, "parameters": [ "左上 or 中心 = leftup" ] }, { "code": 657, "indent": 1, "parameters": [ "小数X座標格納変数ID = 24" ] }, { "code": 657, "indent": 1, "parameters": [ "小数Y座標格納変数ID = 25" ] }, { "code": 111, "indent": 1, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 111, "indent": 2, "parameters": [ 6, -1, 8 ] }, { "code": 122, "indent": 3, "parameters": [ 25, 25, 2, 0, 6 ] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 111, "indent": 2, "parameters": [ 6, -1, 6 ] }, { "code": 122, "indent": 3, "parameters": [ 24, 24, 1, 0, 6 ] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 111, "indent": 2, "parameters": [ 6, -1, 2 ] }, { "code": 122, "indent": 3, "parameters": [ 25, 25, 1, 0, 6 ] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 111, "indent": 2, "parameters": [ 6, -1, 4 ] }, { "code": 122, "indent": 3, "parameters": [ 24, 24, 2, 0, 6 ] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 411, "indent": 1, "parameters": [] }, { "code": 111, "indent": 2, "parameters": [ 6, 0, 8 ] }, { "code": 122, "indent": 3, "parameters": [ 25, 25, 2, 0, 6 ] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 111, "indent": 2, "parameters": [ 6, 0, 6 ] }, { "code": 122, "indent": 3, "parameters": [ 24, 24, 1, 0, 6 ] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 111, "indent": 2, "parameters": [ 6, 0, 2 ] }, { "code": 122, "indent": 3, "parameters": [ 25, 25, 1, 0, 6 ] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 111, "indent": 2, "parameters": [ 6, 0, 4 ] }, { "code": 122, "indent": 3, "parameters": [ 24, 24, 2, 0, 6 ] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "33", "Value": "0", "SrcVariableId": "24" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 33" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 24" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "34", "Value": "0", "SrcVariableId": "25" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 34" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 25" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "岩投げ", "switchId": 1, "trigger": 0 }, { "id": 19, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", { "ChantCommonEventId": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "詠唱コモンイベントID = 0" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "火の玉", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = 火の玉" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "火の玉", "switchId": 1, "trigger": 0 }, { "id": 20, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SearchNearBattler", "近隣バトラー検索", { "Target": "opponent", "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"6\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"18\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreResultSwitchId": "32", "StoreCharacterKindVariableId": "31", "StoreEventIdVariableId": "32" } ] }, { "code": 657, "indent": 0, "parameters": [ "ターゲット = opponent" ] }, { "code": 657, "indent": 0, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 32" ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター種別格納変数ID = 31" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID格納変数ID = 32" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 32, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "Fire4", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "CalcDeg", "キャラクター間角度取得", { "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "TargetCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreDegreeVariableId": "38" } ] }, { "code": 657, "indent": 1, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "対象キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "角度格納変数ID = 38" ] }, { "code": 122, "indent": 1, "parameters": [ 29, 29, 0, 0, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 37, 37, 0, 0, -15 ] }, { "code": 112, "indent": 1, "parameters": [] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "3wayファイア", "SkillObjectPosition": "{\"Specification\":\"current\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"VehicleKind\\\":\\\"boat\\\"}\",\"CustomPosition\":\"\"}", "SkillOrItem": "skill", "SkillIdOrName": "炎3way", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 2, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 2, "parameters": [ "生成元イベントID or イベント名 = 3wayファイア" ] }, { "code": 657, "indent": 2, "parameters": [ "位置指定 = {\"Specification\":\"current\",\"CharacterSpecificati…" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル or アイテム = skill" ] }, { "code": 657, "indent": 2, "parameters": [ "スキルID or スキル名 = 炎3way" ] }, { "code": 657, "indent": 2, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 122, "indent": 2, "parameters": [ 27, 27, 0, 1, 38 ] }, { "code": 122, "indent": 2, "parameters": [ 27, 27, 1, 1, 37 ] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 2, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 2, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 2, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 2, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 2, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 2, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 2, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 122, "indent": 2, "parameters": [ 37, 37, 1, 0, 15 ] }, { "code": 122, "indent": 2, "parameters": [ 29, 29, 1, 0, 1 ] }, { "code": 111, "indent": 2, "parameters": [ 1, 29, 0, 3, 1 ] }, { "code": 113, "indent": 3, "parameters": [] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 413, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "炎3way", "switchId": 1, "trigger": 0 }, { "id": 21, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SearchNearBattler", "近隣バトラー検索", { "Target": "opponent", "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreResultSwitchId": "32", "StoreCharacterKindVariableId": "31", "StoreEventIdVariableId": "32" } ] }, { "code": 657, "indent": 0, "parameters": [ "ターゲット = opponent" ] }, { "code": 657, "indent": 0, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 32" ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター種別格納変数ID = 31" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID格納変数ID = 32" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 32, 0 ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "Fire7", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "CalcDeg", "キャラクター間角度取得", { "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "TargetCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreDegreeVariableId": "38" } ] }, { "code": 657, "indent": 1, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "対象キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "角度格納変数ID = 38" ] }, { "code": 122, "indent": 1, "parameters": [ 37, 37, 0, 0, -45 ] }, { "code": 112, "indent": 1, "parameters": [] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "ファイアブレス", "SkillObjectPosition": "{\"Specification\":\"current\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 2, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 2, "parameters": [ "生成元イベントID or イベント名 = ファイアブレス" ] }, { "code": 657, "indent": 2, "parameters": [ "位置指定 = {\"Specification\":\"current\",\"CharacterSpecificati…" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 2, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 122, "indent": 2, "parameters": [ 27, 27, 0, 1, 38 ] }, { "code": 122, "indent": 2, "parameters": [ 27, 27, 1, 1, 37 ] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 2, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 2, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 2, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 2, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 2, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 2, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 2, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 122, "indent": 2, "parameters": [ 37, 37, 1, 0, 2 ] }, { "code": 111, "indent": 2, "parameters": [ 1, 37, 0, 45, 1 ] }, { "code": 113, "indent": 3, "parameters": [] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 230, "indent": 2, "parameters": [ 2 ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 413, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "ファイアブレス", "switchId": 1, "trigger": 0 }, { "id": 22, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 3, 0 ] }, { "code": 205, "indent": 1, "parameters": [ 0, { "list": [ { "code": 25, "indent": null }, { "code": 44, "parameters": [ { "name": "A1_ズールゴッポ", "volume": 35, "pitch": 100, "pan": 0 } ], "indent": null }, { "code": 45, "parameters": [ "this.smartJump(0, 0);" ], "indent": null }, { "code": 29, "parameters": [ 6 ], "indent": null }, { "code": 45, "parameters": [ "this.moveToTarget($gamePlayer._realX, $gamePlayer._realY);" ], "indent": null }, { "code": 29, "parameters": [ 3 ], "indent": null }, { "code": 13, "indent": null }, { "code": 15, "parameters": [ 20 ], "indent": null }, { "code": 0 } ], "repeat": false, "skippable": true, "wait": true } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 25, "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 44, "parameters": [ { "name": "A1_ズールゴッポ", "volume": 35, "pitch": 100, "pan": 0 } ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 45, "parameters": [ "this.smartJump(0, 0);" ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 29, "parameters": [ 6 ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 45, "parameters": [ "this.moveToTarget($gamePlayer._realX, $gamePlayer._realY);" ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 29, "parameters": [ 3 ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 13, "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 15, "parameters": [ 20 ], "indent": null } ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "体当たり", "switchId": 1, "trigger": 0 }, { "id": 23, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SearchNearBattler", "近隣バトラー検索", { "Target": "opponent", "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"6\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"18\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreResultSwitchId": "32", "StoreCharacterKindVariableId": "31", "StoreEventIdVariableId": "32" } ] }, { "code": 657, "indent": 0, "parameters": [ "ターゲット = opponent" ] }, { "code": 657, "indent": 0, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 32" ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター種別格納変数ID = 31" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID格納変数ID = 32" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 32, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "A1_ズールゴッポ", "volume": 50, "pitch": 100, "pan": 0 } ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "CalcDeg", "キャラクター間角度取得", { "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "TargetCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreDegreeVariableId": "38" } ] }, { "code": 657, "indent": 1, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "対象キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "角度格納変数ID = 38" ] }, { "code": 122, "indent": 1, "parameters": [ 29, 29, 0, 0, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 37, 37, 0, 0, -15 ] }, { "code": 112, "indent": 1, "parameters": [] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "粘液3way", "SkillObjectPosition": "{\"Specification\":\"current\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"VehicleKind\\\":\\\"boat\\\"}\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 2, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 2, "parameters": [ "生成元イベントID or イベント名 = 粘液3way" ] }, { "code": 657, "indent": 2, "parameters": [ "位置指定 = {\"Specification\":\"current\",\"CharacterSpecificati…" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 2, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 122, "indent": 2, "parameters": [ 27, 27, 0, 1, 38 ] }, { "code": 122, "indent": 2, "parameters": [ 27, 27, 1, 1, 37 ] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 2, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 2, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 2, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 2, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 2, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 2, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 2, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 122, "indent": 2, "parameters": [ 37, 37, 1, 0, 15 ] }, { "code": 122, "indent": 2, "parameters": [ 29, 29, 1, 0, 1 ] }, { "code": 111, "indent": 2, "parameters": [ 1, 29, 0, 3, 1 ] }, { "code": 113, "indent": 3, "parameters": [] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 413, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "粘液3way", "switchId": 1, "trigger": 0 }, { "id": 24, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", { "ChantCommonEventId": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "詠唱コモンイベントID = 0" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "卵飛ばし", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = 卵飛ばし" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CharacterSpecificati…" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "卵飛ばし", "switchId": 1, "trigger": 0 }, { "id": 25, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SearchNearBattler", "近隣バトラー検索", { "Target": "opponent", "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreResultSwitchId": "32", "StoreCharacterKindVariableId": "31", "StoreEventIdVariableId": "32" } ] }, { "code": 657, "indent": 0, "parameters": [ "ターゲット = opponent" ] }, { "code": 657, "indent": 0, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 32" ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター種別格納変数ID = 31" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID格納変数ID = 32" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 32, 0 ] }, { "code": 250, "indent": 1, "parameters": [ { "name": "A1_ズールゴッポ", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "CalcDeg", "キャラクター間角度取得", { "SubjectCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "TargetCharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"31\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"32\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "StoreDegreeVariableId": "38" } ] }, { "code": 657, "indent": 1, "parameters": [ "主体キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "対象キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"Charac…" ] }, { "code": 657, "indent": 1, "parameters": [ "角度格納変数ID = 38" ] }, { "code": 122, "indent": 1, "parameters": [ 37, 37, 0, 0, -45 ] }, { "code": 112, "indent": 1, "parameters": [] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "蟲体液飛ばし", "SkillObjectPosition": "{\"Specification\":\"current\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 2, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 2, "parameters": [ "生成元イベントID or イベント名 = 蟲体液飛ばし" ] }, { "code": 657, "indent": 2, "parameters": [ "位置指定 = {\"Specification\":\"current\",\"CharacterSpecificati…" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 2, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 2, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 122, "indent": 2, "parameters": [ 27, 27, 0, 1, 38 ] }, { "code": 122, "indent": 2, "parameters": [ 27, 27, 1, 1, 37 ] }, { "code": 357, "indent": 2, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 2, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 2, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 2, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 2, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 2, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 2, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 2, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 2, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 122, "indent": 2, "parameters": [ 37, 37, 1, 0, 2 ] }, { "code": 111, "indent": 2, "parameters": [ 1, 37, 0, 45, 1 ] }, { "code": 113, "indent": 3, "parameters": [] }, { "code": 0, "indent": 3, "parameters": [] }, { "code": 412, "indent": 2, "parameters": [] }, { "code": 230, "indent": 2, "parameters": [ 2 ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 413, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "蟲体液飛ばし", "switchId": 1, "trigger": 0 }, { "id": 26, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 3, 0 ] }, { "code": 205, "indent": 1, "parameters": [ 0, { "list": [ { "code": 44, "parameters": [ { "name": "Darkness7", "volume": 40, "pitch": 100, "pan": 0 } ], "indent": null }, { "code": 45, "parameters": [ "this.smartJump(0, 0);" ], "indent": null }, { "code": 29, "parameters": [ 6 ], "indent": null }, { "code": 45, "parameters": [ "this.moveToTarget($gamePlayer._realX, $gamePlayer._realY);" ], "indent": null }, { "code": 29, "parameters": [ 4 ], "indent": null }, { "code": 0 } ], "repeat": false, "skippable": true, "wait": false } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 44, "parameters": [ { "name": "Darkness7", "volume": 40, "pitch": 100, "pan": 0 } ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 45, "parameters": [ "this.smartJump(0, 0);" ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 29, "parameters": [ 6 ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 45, "parameters": [ "this.moveToTarget($gamePlayer._realX, $gamePlayer._realY);" ], "indent": null } ] }, { "code": 505, "indent": 1, "parameters": [ { "code": 29, "parameters": [ 4 ], "indent": null } ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "飛び掛かり", "switchId": 1, "trigger": 0 }, { "id": 27, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "TestApplySkillEffect", "スキル効果適用テスト", { "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "StoreResultSwitchId": "29" } ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 29" ] }, { "code": 111, "indent": 0, "parameters": [ 0, 29, 0 ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 212, "indent": 1, "parameters": [ -1, 10, false ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "ApplySkillEffect", "スキル効果適用", { "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}" } ] }, { "code": 657, "indent": 1, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 1, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "強化アイテム", "switchId": 1, "trigger": 0 }, { "id": 28, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 29, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 30, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 31, "list": [ { "code": 108, "indent": 0, "parameters": [ "照明プラグイン・色種類、範囲、振れ幅" ] }, { "code": 108, "indent": 0, "parameters": [ "灯り 1 1 30" ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "A1_スッチャ", "volume": 20, "pitch": 100, "pan": 0 } ] }, { "code": 126, "indent": 0, "parameters": [ 4, 0, 0, 3 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "" ] }, { "code": 401, "indent": 0, "parameters": [ "Got some kind of meat chunk..." ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Equip2", "volume": 35, "pitch": 100, "pan": 0 } ] }, { "code": 123, "indent": 0, "parameters": [ "A", 0 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "肉片入手+3", "switchId": 1, "trigger": 0 }, { "id": 32, "list": [ { "code": 108, "indent": 0, "parameters": [ "照明プラグイン・色種類、範囲、振れ幅" ] }, { "code": 108, "indent": 0, "parameters": [ "灯り 1 1 30" ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Equip2", "volume": 35, "pitch": 100, "pan": 0 } ] }, { "code": 126, "indent": 0, "parameters": [ 5, 0, 0, 1 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "" ] }, { "code": 401, "indent": 0, "parameters": [ "Obtained Some Kind of Meat Chunk." ] }, { "code": 123, "indent": 0, "parameters": [ "A", 0 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "触片入手+1", "switchId": 1, "trigger": 0 }, { "id": 33, "list": [ { "code": 108, "indent": 0, "parameters": [ "灯り 1 1 30" ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Equip2", "volume": 35, "pitch": 100, "pan": 0 } ] }, { "code": 126, "indent": 0, "parameters": [ 1, 0, 0, 1 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "" ] }, { "code": 401, "indent": 0, "parameters": [ "You got a Healing Potion." ] }, { "code": 123, "indent": 0, "parameters": [ "A", 0 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "回復薬入手+1", "switchId": 1, "trigger": 0 }, { "id": 34, "list": [ { "code": 108, "indent": 0, "parameters": [ "灯り 1 1 30" ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Equip2", "volume": 35, "pitch": 100, "pan": 0 } ] }, { "code": 126, "indent": 0, "parameters": [ 2, 0, 0, 1 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "" ] }, { "code": 401, "indent": 0, "parameters": [ "Got a Magic Potion." ] }, { "code": 123, "indent": 0, "parameters": [ "A", 0 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "魔法薬入手+1", "switchId": 1, "trigger": 0 }, { "id": 35, "list": [ { "code": 108, "indent": 0, "parameters": [ "灯り 1 1 30" ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Equip2", "volume": 35, "pitch": 100, "pan": 0 } ] }, { "code": 126, "indent": 0, "parameters": [ 8, 0, 0, 3 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "" ] }, { "code": 401, "indent": 0, "parameters": [ "You got a candy." ] }, { "code": 123, "indent": 0, "parameters": [ "A", 0 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "赤いキャンディ入手+3", "switchId": 1, "trigger": 0 }, { "id": 36, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_ItemShortcut", "ChangeShortcutEnableOrDisable", "ショートカット有効/無効切り替え", { "EnableOrDisable": "false" } ] }, { "code": 657, "indent": 0, "parameters": [ "有効/無効 = false" ] }, { "code": 221, "indent": 0, "parameters": [] }, { "code": 201, "indent": 0, "parameters": [ 0, 2, 8, 6, 2, 2 ] }, { "code": 111, "indent": 0, "parameters": [ 0, 45, 0 ] }, { "code": 315, "indent": 1, "parameters": [ 0, 0, 1, 0, 20, false ] }, { "code": 125, "indent": 1, "parameters": [ 1, 0, 10 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 117, "indent": 0, "parameters": [ 32 ] }, { "code": 201, "indent": 0, "parameters": [ 0, 6, 8, 11, 8, 2 ] }, { "code": 222, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_ItemShortcut", "ChangeShortcutEnableOrDisable", "ショートカット有効/無効切り替え", { "EnableOrDisable": "true" } ] }, { "code": 657, "indent": 0, "parameters": [ "有効/無効 = true" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "TR2リトライ", "switchId": 1, "trigger": 0 }, { "id": 37, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_ItemShortcut", "ChangeShortcutEnableOrDisable", "ショートカット有効/無効切り替え", { "EnableOrDisable": "false" } ] }, { "code": 657, "indent": 0, "parameters": [ "有効/無効 = false" ] }, { "code": 221, "indent": 0, "parameters": [] }, { "code": 201, "indent": 0, "parameters": [ 0, 2, 8, 6, 2, 2 ] }, { "code": 111, "indent": 0, "parameters": [ 1, 41, 0, 1, 0 ] }, { "code": 315, "indent": 1, "parameters": [ 0, 0, 1, 0, 10, false ] }, { "code": 125, "indent": 1, "parameters": [ 1, 0, 5 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 41, 0, 2, 0 ] }, { "code": 315, "indent": 1, "parameters": [ 0, 0, 1, 0, 20, false ] }, { "code": 125, "indent": 1, "parameters": [ 1, 0, 10 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 41, 0, 3, 0 ] }, { "code": 315, "indent": 1, "parameters": [ 0, 0, 1, 0, 30, false ] }, { "code": 125, "indent": 1, "parameters": [ 1, 0, 15 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 318, "indent": 0, "parameters": [ 0, 2, 1, 8 ] }, { "code": 117, "indent": 0, "parameters": [ 33 ] }, { "code": 201, "indent": 0, "parameters": [ 0, 7, 8, 11, 8, 2 ] }, { "code": 222, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_ItemShortcut", "ChangeShortcutEnableOrDisable", "ショートカット有効/無効切り替え", { "EnableOrDisable": "true" } ] }, { "code": 657, "indent": 0, "parameters": [ "有効/無効 = true" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "TR3リトライ", "switchId": 1, "trigger": 0 }, { "id": 38, "list": [ { "code": 108, "indent": 0, "parameters": [ "灯り 1 1 30" ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Equip2", "volume": 35, "pitch": 100, "pan": 0 } ] }, { "code": 126, "indent": 0, "parameters": [ 33, 0, 0, 3 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "" ] }, { "code": 401, "indent": 0, "parameters": [ "You got a Flame Jar." ] }, { "code": 123, "indent": 0, "parameters": [ "A", 0 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "火炎壺+3", "switchId": 1, "trigger": 0 }, { "id": 39, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 40, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 41, "list": [ { "code": 121, "indent": 0, "parameters": [ 3, 3, 0 ] }, { "code": 121, "indent": 0, "parameters": [ 6, 6, 0 ] }, { "code": 205, "indent": 0, "parameters": [ -1, { "list": [ { "code": 45, "parameters": [ "this.setDpf(0.034);" ], "indent": null }, { "code": 45, "parameters": [ "this.setAcc(20, 3);" ], "indent": null }, { "code": 45, "parameters": [ "this.setInertia(2);" ], "indent": null }, { "code": 0 } ], "repeat": false, "skippable": false, "wait": true } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 45, "parameters": [ "this.setDpf(0.034);" ], "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 45, "parameters": [ "this.setAcc(20, 3);" ], "indent": null } ] }, { "code": 505, "indent": 0, "parameters": [ { "code": 45, "parameters": [ "this.setInertia(2);" ], "indent": null } ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "初期設定", "switchId": 1, "trigger": 0 }, { "id": 42, "list": [ { "code": 242, "indent": 0, "parameters": [ 1 ] }, { "code": 230, "indent": 0, "parameters": [ 120 ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Thunder10", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 224, "indent": 0, "parameters": [ [ 255, 255, 255, 170 ], 30, true ] }, { "code": 230, "indent": 0, "parameters": [ 30 ] }, { "code": 250, "indent": 0, "parameters": [ { "name": "Thunder10", "volume": 90, "pitch": 100, "pan": 0 } ] }, { "code": 224, "indent": 0, "parameters": [ [ 255, 255, 255, 170 ], 30, true ] }, { "code": 230, "indent": 0, "parameters": [ 60 ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "GetCharacterFloatPosition", "キャラクター小数座標取得", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"0\",\"FollowerIndex\":\"1\",\"VehicleKind\":\"boat\"}", "LeftUpOrCenter": "center", "StoreFloatXVariableId": "39", "StoreFloatYVariableId": "40" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"EventIdOrN…" ] }, { "code": 657, "indent": 0, "parameters": [ "左上 or 中心 = center" ] }, { "code": 657, "indent": 0, "parameters": [ "小数X座標格納変数ID = 39" ] }, { "code": 657, "indent": 0, "parameters": [ "小数Y座標格納変数ID = 40" ] }, { "code": 122, "indent": 0, "parameters": [ 39, 39, 2, 4, "0.5" ] }, { "code": 122, "indent": 0, "parameters": [ 40, 40, 2, 4, "0.5" ] }, { "code": 112, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 24, 24, 0, 1, 39 ] }, { "code": 122, "indent": 1, "parameters": [ 24, 24, 1, 4, "Math.random() * 2 - 1" ] }, { "code": 122, "indent": 1, "parameters": [ 25, 25, 0, 1, 40 ] }, { "code": 122, "indent": 1, "parameters": [ 25, 25, 1, 4, "Math.random() * 2 - 1" ] }, { "code": 357, "indent": 1, "parameters": [ "build/ARPG_Core", "MakeDynamicEvent", "動的オブジェクト生成", { "SrcMapId": "15", "SrcEventIdOrName": "BOSS爆発1", "X": "0", "XByVariable": "24", "Y": "0", "YByVariable": "25", "MadeDynamicEventId": "0" } ] }, { "code": 657, "indent": 1, "parameters": [ "生成元マップID = 15" ] }, { "code": 657, "indent": 1, "parameters": [ "生成元イベントID or イベント名 = BOSS爆発1" ] }, { "code": 657, "indent": 1, "parameters": [ "X座標 = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "X座標(変数指定) = 24" ] }, { "code": 657, "indent": 1, "parameters": [ "Y座標 = 0" ] }, { "code": 657, "indent": 1, "parameters": [ "Y座標(変数指定) = 25" ] }, { "code": 657, "indent": 1, "parameters": [ "生成動的イベントID格納変数 = 0" ] }, { "code": 230, "indent": 1, "parameters": [ 8 ] }, { "code": 122, "indent": 1, "parameters": [ 29, 29, 1, 0, 1 ] }, { "code": 111, "indent": 1, "parameters": [ 1, 29, 0, 16, 1 ] }, { "code": 113, "indent": 2, "parameters": [] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 413, "indent": 0, "parameters": [] }, { "code": 121, "indent": 0, "parameters": [ 23, 23, 0 ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeDynamicEvent", "動的オブジェクト生成", { "SrcMapId": "15", "SrcEventIdOrName": "BOSS爆発2", "X": "0", "XByVariable": "39", "Y": "0", "YByVariable": "40", "MadeDynamicEventId": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 15" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = BOSS爆発2" ] }, { "code": 657, "indent": 0, "parameters": [ "X座標 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "X座標(変数指定) = 39" ] }, { "code": 657, "indent": 0, "parameters": [ "Y座標 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "Y座標(変数指定) = 40" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 0" ] }, { "code": 121, "indent": 0, "parameters": [ 62, 62, 0 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "敵撃破(ボス)", "switchId": 1, "trigger": 0 }, { "id": 43, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "CheckDamageElement", "ダメージ属性チェック", { "ElementName": "炎", "StoreResultSwitchId": "28" } ] }, { "code": 657, "indent": 0, "parameters": [ "属性名 = 炎" ] }, { "code": 657, "indent": 0, "parameters": [ "結果格納スイッチID = 28" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "灯篭ダメージ", "switchId": 1, "trigger": 0 }, { "id": 44, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 45, "list": [ { "code": 121, "indent": 0, "parameters": [ 41, 41, 1 ] }, { "code": 121, "indent": 0, "parameters": [ 42, 42, 1 ] }, { "code": 121, "indent": 0, "parameters": [ 43, 43, 1 ] }, { "code": 108, "indent": 0, "parameters": [ "チュートリアル用拡張セルフスイッチクリア" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "ClearExSelfSwitches", "拡張セルフスイッチクリア", { "MapId": "5", "MapIdByVariable": "0", "EventSpecification": "true", "EventId": "1", "EventIdByVariable": "0", "ExSelfSwitchId": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 5" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベント指定有無 = true" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "拡張セルフスイッチID = 0" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "エネミーリセット", "switchId": 1, "trigger": 0 }, { "id": 46, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 47, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 48, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 49, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 50, "list": [ { "code": 112, "indent": 0, "parameters": [] }, { "code": 230, "indent": 1, "parameters": [ 600 ] }, { "code": 111, "indent": 1, "parameters": [ 1, 15, 0, 50, 1 ] }, { "code": 311, "indent": 2, "parameters": [ 0, 1, 1, 0, 50, false ] }, { "code": 250, "indent": 2, "parameters": [ { "name": "A1_心拍音", "volume": 10, "pitch": 100, "pan": 0 } ] }, { "code": 250, "indent": 2, "parameters": [ { "name": "A_1_voice吐息_", "volume": 35, "pitch": 100, "pan": 0 } ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 413, "indent": 0, "parameters": [] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "呪い_蝕み", "switchId": 1, "trigger": 0 }, { "id": 51, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 52, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 53, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 54, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 55, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "歪んだ礫", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = 歪んだ礫" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "歪んだ礫", "switchId": 1, "trigger": 0 }, { "id": 56, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "灯の秘術", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = 灯の秘術" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "灯の秘術", "switchId": 1, "trigger": 0 }, { "id": 57, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", {} ] }, { "code": 230, "indent": 0, "parameters": [ 30 ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "火炎壺", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = 火炎壺" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CustomPosition\":\"\"}" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"1\",\"SkillByN…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "1", "EventIdByVariable": "1", "SelfVariableId": "21", "Value": "0", "SrcVariableId": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 21" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 27" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "火炎壺", "switchId": 1, "trigger": 0 }, { "id": 58, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 59, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "name": "", "switchId": 1, "trigger": 0 }, { "id": 60, "list": [ { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SkillActivation", "スキル発動", { "ChantCommonEventId": "0" } ] }, { "code": 657, "indent": 0, "parameters": [ "詠唱コモンイベントID = 0" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "MakeSkillObject", "スキルオブジェクト生成", { "SrcMapId": "10", "SrcEventIdOrName": "触手攻撃", "SkillObjectPosition": "{\"Specification\":\"forward\",\"CharacterSpecification\":\"{\\\"CharacterKind\\\":\\\"thisEvent\\\",\\\"CharacterKindByVariable\\\":\\\"0\\\",\\\"EventIdOrName\\\":\\\"1\\\",\\\"EventIdByVariable\\\":\\\"0\\\",\\\"FollowerIndex\\\":\\\"1\\\",\\\"FollowerIndexByVariable\\\":\\\"0\\\",\\\"VehicleKind\\\":\\\"boat\\\",\\\"VehicleKindByVariable\\\":\\\"0\\\"}\",\"CustomPosition\":\"\"}", "IsSkillSpecification": "false", "SkillSpecification": "{\"SkillOrItem\":\"skill\",\"SkillId\":\"26\",\"SkillByName\":\"\",\"SkillIdByVariable\":\"0\",\"ItemId\":\"1\",\"ItemByName\":\"\",\"ItemIdByVariable\":\"0\"}", "MadeDynamicEventId": "1" } ] }, { "code": 657, "indent": 0, "parameters": [ "生成元マップID = 10" ] }, { "code": 657, "indent": 0, "parameters": [ "生成元イベントID or イベント名 = 触手攻撃" ] }, { "code": 657, "indent": 0, "parameters": [ "位置指定 = {\"Specification\":\"forward\",\"CharacterSpecificati…" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定有無 = false" ] }, { "code": 657, "indent": 0, "parameters": [ "スキル指定 = {\"SkillOrItem\":\"skill\",\"SkillId\":\"26\",\"SkillBy…" ] }, { "code": 657, "indent": 0, "parameters": [ "生成動的イベントID格納変数 = 1" ] }, { "code": 111, "indent": 0, "parameters": [ 1, 2, 0, 1, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, -1, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 122, "indent": 1, "parameters": [ 26, 26, 0, 3, 5, 0, 2 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 8, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 0 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 6, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 90 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 2, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 180 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 1, 26, 0, 4, 0 ] }, { "code": 122, "indent": 1, "parameters": [ 27, 27, 0, 0, 270 ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 357, "indent": 0, "parameters": [ "SelfVariable", "SetSelfVariableValue", "セルフ変数値設定", { "MapId": "0", "MapIdByVariable": "0", "EventId": "0", "EventIdByVariable": "1", "SelfVariableId": "30", "Value": "0", "SrcVariableId": "26" } ] }, { "code": 657, "indent": 0, "parameters": [ "マップID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "マップID(変数指定) = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "イベントID(変数指定) = 1" ] }, { "code": 657, "indent": 0, "parameters": [ "セルフ変数ID = 30" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "設定値格納変数ID = 26" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_Core", "SetAttackDegree", "攻撃角度指定", { "CharacterSpecification": "{\"CharacterKind\":\"event\",\"CharacterKindByVariable\":\"0\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"1\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "AttackDegree": "0", "AttackDegreeByVariable": "27" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"event\",\"CharacterKindB…" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度 = 0" ] }, { "code": 657, "indent": 0, "parameters": [ "攻撃角度(変数指定) = 27" ] }, { "code": 357, "indent": 0, "parameters": [ "build/ARPG_WeaponAnimation", "WeaponAnimation", "武器アニメーション", { "CharacterSpecification": "{\"CharacterKind\":\"thisEvent\",\"CharacterKindByVariable\":\"2\",\"EventIdOrName\":\"1\",\"EventIdByVariable\":\"3\",\"FollowerIndex\":\"1\",\"FollowerIndexByVariable\":\"0\",\"VehicleKind\":\"boat\",\"VehicleKindByVariable\":\"0\"}", "WeaponImageId": "3", "Wait": "true", "SE": "{\"FileName\":\"A2_触手の怪物02_mono\",\"Volume\":\"30\",\"Pitch\":\"90\",\"Pan\":\"0\"}" } ] }, { "code": 657, "indent": 0, "parameters": [ "キャラクター指定 = {\"CharacterKind\":\"thisEvent\",\"CharacterK…" ] }, { "code": 657, "indent": 0, "parameters": [ "武器画像ID = 3" ] }, { "code": 657, "indent": 0, "parameters": [ "ウェイト = true" ] }, { "code": 657, "indent": 0, "parameters": [ "SE = {\"FileName\":\"A2_触手の怪物02_mono\",\"Volume\":\"30\",\"Pitc…" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "name": "触手攻撃", "switchId": 1, "trigger": 0 } ]