Fix clipping description text
This commit is contained in:
parent
76caade11c
commit
81c1e9f181
6 changed files with 100 additions and 80 deletions
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@ -84,7 +84,7 @@
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{
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"id": 4,
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"atypeId": 1,
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"description": "[GeneralEquipment] Durable clothes that can withstand harsh\njourneys.",
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"description": "[GeneralEquipment] Durable clothes that can withstand harsh journeys.",
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"etypeId": 4,
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"traits": [
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{
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@ -111,7 +111,7 @@
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{
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"id": 5,
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"atypeId": 1,
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"description": "A hard leather vest, reinforced with oak, under General\nEquipment.",
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"description": "A hard leather vest, reinforced with oak, under General Equipment.",
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"etypeId": 4,
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"traits": [
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{
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@ -138,7 +138,7 @@
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{
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"id": 6,
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"atypeId": 1,
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"description": "[GeneralEquipment] Clothes made of tanned leather,\nreinforced with steel plates.",
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"description": "[GeneralEquipment] Clothes made of tanned leather, reinforced with steel plates.",
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"etypeId": 4,
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"traits": [
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{
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@ -288,7 +288,7 @@
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{
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"id": 12,
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"atypeId": 3,
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"description": "An external armor that enhances defense. It reacts to\nabnormal status attacks and explodes, preventing them from\nreaching the main body.",
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"description": "An external armor that enhances defense. It reacts to abnormal status attacks and\nexplodes, preventing them from reaching the main body.",
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"etypeId": 4,
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"traits": [
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{
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@ -330,7 +330,7 @@
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{
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"id": 13,
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"atypeId": 3,
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"description": "An external armor that enhances defense. The latest model\nequipped with defense against special weaponry.",
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"description": "An external armor that enhances defense. The latest model equipped with defense against\nspecial weaponry.",
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"etypeId": 4,
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"traits": [
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{
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@ -627,7 +627,7 @@
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{
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"id": 24,
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"atypeId": 2,
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"description": "[MagicEquipment] The ultimate cloak imbued with the power of\nthe Spirit King.",
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"description": "[MagicEquipment] The ultimate cloak imbued with the power of the Spirit King.",
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"etypeId": 4,
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"traits": [
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{
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@ -735,7 +735,7 @@
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{
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"id": 28,
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"atypeId": 5,
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"description": "[SmallShield] A wooden round shield reinforced with an iron\nframe.",
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"description": "[SmallShield] A wooden round shield reinforced with an iron frame.",
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"etypeId": 2,
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"traits": [
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{
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@ -762,7 +762,7 @@
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{
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"id": 29,
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"atypeId": 5,
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"description": "[SmallShield] A round shield with spikes for attack on its\nsurface.",
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"description": "[SmallShield] A round shield with spikes for attack on its surface.",
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"etypeId": 2,
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"traits": [
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{
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@ -1248,7 +1248,7 @@
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{
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"id": 47,
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"atypeId": 1,
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"description": "[GeneralEquipment] A leather headband to protect the\nforehead.",
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"description": "[GeneralEquipment] A leather headband to protect the forehead.",
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"etypeId": 3,
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"traits": [
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{
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@ -1302,7 +1302,7 @@
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{
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"id": 49,
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"atypeId": 1,
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"description": "[GeneralEquipment] A thick cloth that is wrapped around\nmultiple times to protect the head.",
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"description": "[GeneralEquipment] A thick cloth that is wrapped around multiple times to protect the\nhead.",
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"etypeId": 3,
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"traits": [
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{
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@ -1437,7 +1437,7 @@
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{
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"id": 54,
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"atypeId": 3,
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"description": "[LightArmor] A lightweight helmet reinforced with copper\nplates.",
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"description": "[LightArmor] A lightweight helmet reinforced with copper plates.",
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"etypeId": 3,
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"traits": [
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{
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@ -1464,7 +1464,7 @@
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{
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"id": 55,
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"atypeId": 3,
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"description": "[LightArmor] A lightweight helmet reinforced with iron\nplates.",
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"description": "[LightArmor] A lightweight helmet reinforced with iron plates.",
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"etypeId": 3,
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"traits": [
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{
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@ -1518,7 +1518,7 @@
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{
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"id": 57,
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"atypeId": 3,
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"description": "[LightArmor] A lightweight helmet reinforced with dragon\nscales.",
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"description": "[LightArmor] A lightweight helmet reinforced with dragon scales.",
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"etypeId": 3,
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"traits": [
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{
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@ -1734,7 +1734,7 @@
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{
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"id": 65,
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"atypeId": 2,
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"description": "[MagicEquipment] A wide-brimmed triangular hat made of\ntanned leather.",
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"description": "[MagicEquipment] A wide-brimmed triangular hat made of tanned leather.",
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"etypeId": 3,
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"traits": [
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{
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@ -1761,7 +1761,7 @@
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{
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"id": 66,
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"atypeId": 2,
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"description": "[MagicEquipment] A simple crown enchanted with protective\nmagic.",
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"description": "[MagicEquipment] A simple crown enchanted with protective magic.",
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"etypeId": 3,
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"traits": [
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{
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@ -1788,7 +1788,7 @@
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{
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"id": 67,
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"atypeId": 2,
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"description": "[MagicEquipment] A silver filigree crown enchanted with\nprotective magic.",
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"description": "[MagicEquipment] A silver filigree crown enchanted with protective magic.",
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"etypeId": 3,
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"traits": [
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{
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@ -1815,7 +1815,7 @@
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{
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"id": 68,
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"atypeId": 2,
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"description": "[MagicEquipment] A pure gold crown enchanted with protective\nmagic.",
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"description": "[MagicEquipment] A pure gold crown enchanted with protective magic.",
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"etypeId": 3,
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"traits": [
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{
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@ -1842,7 +1842,7 @@
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{
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"id": 69,
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"atypeId": 2,
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"description": "[MagicEquipment] A mithril crown enchanted with protective\nmagic.",
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"description": "[MagicEquipment] A mithril crown enchanted with protective magic.",
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"etypeId": 3,
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"traits": [
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{
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@ -1869,7 +1869,7 @@
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{
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"id": 70,
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"atypeId": 2,
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"description": "[MagicEquipment] A sage's crown imbued with protective\nmagic.",
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"description": "[MagicEquipment] A sage's crown imbued with protective magic.",
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"etypeId": 3,
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"traits": [
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{
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@ -2375,7 +2375,7 @@
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{
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"id": 88,
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"atypeId": 1,
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"description": "[Accessory] A ring that makes one less susceptible to poison\nand paralysis.",
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"description": "[Accessory] A ring that makes one less susceptible to poison and paralysis.",
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"etypeId": 5,
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"traits": [
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{
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@ -2417,7 +2417,7 @@
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{
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"id": 89,
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"atypeId": 1,
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"description": "[Accessory] A ring that completely prevents poison and\nparalysis.",
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"description": "[Accessory] A ring that completely prevents poison and paralysis.",
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"etypeId": 5,
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"traits": [
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{
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@ -2486,7 +2486,7 @@
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{
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"id": 91,
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"atypeId": 1,
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"description": "[Accessory] A ring that makes it harder to be affected by\nsleep, silence, confusion, charm, and rage.",
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"description": "[Accessory] A ring that makes it harder to be affected by sleep, silence, confusion,\ncharm, and rage.",
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"etypeId": 5,
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"traits": [
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{
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@ -2538,7 +2538,7 @@
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{
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"id": 92,
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"atypeId": 1,
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"description": "[Accessory] A ring that completely prevents sleep, silence,\nconfusion, charm, and rage.",
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"description": "[Accessory] A ring that completely prevents sleep, silence, confusion, charm, and rage.",
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"etypeId": 5,
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"traits": [
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{
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@ -2664,7 +2664,7 @@
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{
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"id": 96,
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"atypeId": 1,
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"description": "[Accessory] An accessory that carries over TP to the next\nbattle.",
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"description": "[Accessory] An accessory that carries over TP to the next battle.",
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"etypeId": 5,
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"traits": [
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{
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@ -2760,7 +2760,7 @@
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{
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"id": 99,
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"atypeId": 1,
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"description": "[Accessory] Under the protection of the Four Great Spirits\nHalves the damage received from fire, water, wind, and earth\nattribute attacks.",
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"description": "[Accessory] Under the protection of the Four Great Spirits Halves the damage received from\nfire, water, wind, and earth attribute attacks.",
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"etypeId": 5,
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"traits": [
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{
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@ -11,7 +11,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "This is a frame for items you want to display higher than\nrecovery items.",
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"description": "This is a frame for items you want to display higher than recovery items.",
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"effects": [],
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"hitType": 0,
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"iconIndex": 0,
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@ -589,7 +589,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "For a while, it reduces the encounter rate with enemies by\nhalf.",
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"description": "For a while, it reduces the encounter rate with enemies by half.",
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"effects": [
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{
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"code": 21,
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@ -622,7 +622,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "For a while, increase the acquisition rate of items and\nprize money obtained in battle.",
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"description": "For a while, increase the acquisition rate of items and prize money obtained in battle.",
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"effects": [
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{
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"code": 21,
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@ -655,7 +655,7 @@
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"type": 1,
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"variance": 0
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},
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"description": "A self-destruct weapon to prevent information leakage from\nthe resistance. If used, it will result in defeat in battle.",
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"description": "A self-destruct weapon to prevent information leakage from the resistance. If used, it\nwill result in defeat in battle.",
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"effects": [],
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"hitType": 0,
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"iconIndex": 1,
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@ -86,7 +86,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "The following is a frame for skills that you want to display\nabove the combat skills when you open the menu.",
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"description": "The following is a frame for skills that you want to display above the combat skills when\nyou open the menu.",
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"effects": [],
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"hitType": 0,
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"iconIndex": 0,
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@ -652,7 +652,7 @@
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"type": 1,
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"variance": 20
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},
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"description": "Stab a single enemy with a paralysis needle, causing them to\nbecome paralyzed.",
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"description": "Stab a single enemy with a paralysis needle, causing them to become paralyzed.",
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"effects": [
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{
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"code": 21,
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@ -690,7 +690,7 @@
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"type": 1,
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"variance": 20
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},
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"description": "Inflicts damage on a single enemy and disrupts their\nbalance.",
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"description": "Inflicts damage on a single enemy and disrupts their balance.",
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"effects": [
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{
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"code": 21,
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@ -728,7 +728,7 @@
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"type": 1,
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"variance": 20
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},
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"description": "Inflicts lightning attribute damage on a single enemy and\nparalyzes them.",
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"description": "Inflicts lightning attribute damage on a single enemy and paralyzes them.",
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"effects": [
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{
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"code": 21,
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@ -842,7 +842,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "It stirs up the user's fighting spirit and enhances their\nabilities.",
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"description": "It stirs up the user's fighting spirit and enhances their abilities.",
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"effects": [
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{
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"code": 31,
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@ -935,7 +935,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Stares down a single enemy, causing them to become\nparalyzed.",
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"description": "Stares down a single enemy, causing them to become paralyzed.",
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"effects": [
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{
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"code": 21,
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@ -2122,7 +2122,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "It cures all abnormal conditions except for incapacitation\nof an ally.",
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"description": "It cures all abnormal conditions except for incapacitation of an ally.",
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"effects": [
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{
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"code": 22,
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@ -2202,7 +2202,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "It cures all status abnormalities other than incapacitation\nfor the entire team.",
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"description": "It cures all status abnormalities other than incapacitation for the entire team.",
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"effects": [
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{
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"code": 22,
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@ -2351,7 +2351,7 @@
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"type": 3,
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"variance": 20
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},
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"description": "Revives a single ally from incapacitation and greatly\nrestores HP.",
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"description": "Revives a single ally from incapacitation and greatly restores HP.",
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"effects": [
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{
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"code": 22,
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@ -2896,7 +2896,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Esuka's limiter is released, gaining explosive combat power.\nDamage is inflicted on the drive system. Special weaponry\nbecomes unusable.",
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"description": "Esuka's limiter is released, gaining explosive combat power. Damage is inflicted on the\ndrive system. Special weaponry becomes unusable.",
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"effects": [
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{
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"code": 21,
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@ -2934,7 +2934,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Lowers the attack power of all enemies. Can be stacked up to\ntwo times.",
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"description": "Lowers the attack power of all enemies. Can be stacked up to two times.",
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"effects": [
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{
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"code": 32,
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@ -2972,7 +2972,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Increases the defense of a single ally. Can be stacked up to\ntwo times.",
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"description": "Increases the defense of a single ally. Can be stacked up to two times.",
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"effects": [
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{
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"code": 31,
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@ -3010,7 +3010,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Lowers the defense of all enemies. Can be stacked up to two\ntimes.",
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"description": "Lowers the defense of all enemies. Can be stacked up to two times.",
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"effects": [
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{
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"code": 32,
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@ -3048,7 +3048,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Increases the magic power of a single ally. Can be stacked\nup to two times.",
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"description": "Increases the magic power of a single ally. Can be stacked up to two times.",
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"effects": [
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{
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"code": 31,
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@ -3086,7 +3086,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Lowers the magic power of all enemies. Can be stacked up to\ntwo times.",
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"description": "Lowers the magic power of all enemies. Can be stacked up to two times.",
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"effects": [
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{
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"code": 32,
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@ -3124,7 +3124,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Increases the magic defense of a single ally. Can be stacked\nup to two times.",
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"description": "Increases the magic defense of a single ally. Can be stacked up to two times.",
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"effects": [
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{
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"code": 21,
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@ -3162,7 +3162,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Lowers the magic defense of all enemies. Can be stacked up\nto two times.",
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"description": "Lowers the magic defense of all enemies. Can be stacked up to two times.",
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"effects": [
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{
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"code": 32,
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@ -3200,7 +3200,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Increases the agility of a single ally. Can be stacked up to\ntwo times.",
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"description": "Increases the agility of a single ally. Can be stacked up to two times.",
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"effects": [
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{
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"code": 31,
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@ -3238,7 +3238,7 @@
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"type": 0,
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"variance": 20
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},
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"description": "Lowers the agility of all enemies. Can be stacked up to two\ntimes.",
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"description": "Lowers the agility of all enemies. Can be stacked up to two times.",
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"effects": [
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{
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"code": 32,
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@ -3710,7 +3710,7 @@
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"type": 1,
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"variance": 20
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},
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"description": "She sweeps away her enemies with a kick enveloped in the\nflames of anger.",
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"description": "She sweeps away her enemies with a kick enveloped in the flames of anger.",
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"effects": [],
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"hitType": 2,
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"iconIndex": 64,
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@ -4020,7 +4020,7 @@
|
|||
"type": 1,
|
||||
"variance": 10
|
||||
},
|
||||
"description": "She channels the electricity within her body into her fist\nand strikes.",
|
||||
"description": "She channels the electricity within her body into her fist and strikes.",
|
||||
"effects": [],
|
||||
"hitType": 2,
|
||||
"iconIndex": 66,
|
||||
|
|
@ -4082,7 +4082,7 @@
|
|||
"type": 1,
|
||||
"variance": 10
|
||||
},
|
||||
"description": "While releasing energy from within her body, she strikes\nwith a full-force elbow.",
|
||||
"description": "While releasing energy from within her body, she strikes with a full-force elbow.",
|
||||
"effects": [],
|
||||
"hitType": 2,
|
||||
"iconIndex": 66,
|
||||
|
|
@ -5229,7 +5229,7 @@
|
|||
"type": 1,
|
||||
"variance": 10
|
||||
},
|
||||
"description": "She releases her internal energy and strikes with a full-\nforce elbow.",
|
||||
"description": "She releases her internal energy and strikes with a full- force elbow.",
|
||||
"effects": [],
|
||||
"hitType": 2,
|
||||
"iconIndex": 78,
|
||||
|
|
@ -5894,7 +5894,7 @@
|
|||
"type": 0,
|
||||
"variance": 20
|
||||
},
|
||||
"description": "It stirs up the user's fighting spirit, increasing their\nattack power. It can be stacked up to two times.",
|
||||
"description": "It stirs up the user's fighting spirit, increasing their attack power. It can be stacked\nup to two times.",
|
||||
"effects": [
|
||||
{
|
||||
"code": 31,
|
||||
|
|
@ -5963,7 +5963,7 @@
|
|||
"type": 1,
|
||||
"variance": 20
|
||||
},
|
||||
"description": "Performs an extremely powerful attack against a single\nenemy.",
|
||||
"description": "Performs an extremely powerful attack against a single enemy.",
|
||||
"effects": [
|
||||
{
|
||||
"code": 21,
|
||||
|
|
@ -6249,7 +6249,7 @@
|
|||
"type": 0,
|
||||
"variance": 20
|
||||
},
|
||||
"description": "Increases the defense and magic defense of all allies. Can\nbe stacked up to two times.",
|
||||
"description": "Increases the defense and magic defense of all allies. Can be stacked up to two times.",
|
||||
"effects": [
|
||||
{
|
||||
"code": 31,
|
||||
|
|
@ -6293,7 +6293,7 @@
|
|||
"type": 0,
|
||||
"variance": 20
|
||||
},
|
||||
"description": "Increases the user's magical power significantly for 5\nturns.",
|
||||
"description": "Increases the user's magical power significantly for 5 turns.",
|
||||
"effects": [
|
||||
{
|
||||
"code": 31,
|
||||
|
|
@ -6337,7 +6337,7 @@
|
|||
"type": 0,
|
||||
"variance": 20
|
||||
},
|
||||
"description": "It stirs up the fighting spirit of the entire team,\nincreasing their attack power. This can be stacked up to two\ntimes.",
|
||||
"description": "It stirs up the fighting spirit of the entire team, increasing their attack power. This\ncan be stacked up to two times.",
|
||||
"effects": [
|
||||
{
|
||||
"code": 31,
|
||||
|
|
@ -6620,7 +6620,7 @@
|
|||
"type": 0,
|
||||
"variance": 20
|
||||
},
|
||||
"description": "For one turn, automatically protect the ally with the least\nHP.",
|
||||
"description": "For one turn, automatically protect the ally with the least HP.",
|
||||
"effects": [
|
||||
{
|
||||
"code": 21,
|
||||
|
|
@ -6772,7 +6772,7 @@
|
|||
"type": 0,
|
||||
"variance": 20
|
||||
},
|
||||
"description": "It stirs up the fighting spirit of the entire team,\nincreasing their attack power. This can be stacked up to two\ntimes.",
|
||||
"description": "It stirs up the fighting spirit of the entire team, increasing their attack power. This\ncan be stacked up to two times.",
|
||||
"effects": [
|
||||
{
|
||||
"code": 31,
|
||||
|
|
@ -7746,7 +7746,7 @@
|
|||
"type": 1,
|
||||
"variance": 20
|
||||
},
|
||||
"description": "Strike the ground beneath all enemies, disrupting their\nbalance.",
|
||||
"description": "Strike the ground beneath all enemies, disrupting their balance.",
|
||||
"effects": [
|
||||
{
|
||||
"code": 21,
|
||||
|
|
|
|||
|
|
@ -201,7 +201,7 @@
|
|||
{
|
||||
"id": 7,
|
||||
"animationId": 1,
|
||||
"description": "[Cane] A cane that is inexpensive and widely available to\nthe general public.",
|
||||
"description": "[Cane] A cane that is inexpensive and widely available to the general public.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -234,7 +234,7 @@
|
|||
{
|
||||
"id": 8,
|
||||
"animationId": 1,
|
||||
"description": "[Staff] A staff that slightly amplifies the magic power of\nthe caster.",
|
||||
"description": "[Staff] A staff that slightly amplifies the magic power of the caster.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -267,7 +267,7 @@
|
|||
{
|
||||
"id": 9,
|
||||
"animationId": 1,
|
||||
"description": "[Staff] A silver staff that amplifies the magic power of the\ncaster.",
|
||||
"description": "[Staff] A silver staff that amplifies the magic power of the caster.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -300,7 +300,7 @@
|
|||
{
|
||||
"id": 10,
|
||||
"animationId": 1,
|
||||
"description": "[Staff] A mithril staff that amplifies the magic power of\nthe caster.",
|
||||
"description": "[Staff] A mithril staff that amplifies the magic power of the caster.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -333,7 +333,7 @@
|
|||
{
|
||||
"id": 11,
|
||||
"animationId": 1,
|
||||
"description": "[Staff] A dragon's staff that amplifies the magic power of\nthe caster.",
|
||||
"description": "[Staff] A dragon's staff that amplifies the magic power of the caster.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -399,7 +399,7 @@
|
|||
{
|
||||
"id": 13,
|
||||
"animationId": 1,
|
||||
"description": "[Frail] A flail with a stone ball attached to the end of the\nhandle by a chain.",
|
||||
"description": "[Frail] A flail with a stone ball attached to the end of the handle by a chain.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -432,7 +432,7 @@
|
|||
{
|
||||
"id": 14,
|
||||
"animationId": 1,
|
||||
"description": "[Frail] A chain mace with a copper ball attached to the end\nof the handle.",
|
||||
"description": "[Frail] A chain mace with a copper ball attached to the end of the handle.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -1122,7 +1122,7 @@
|
|||
{
|
||||
"id": 34,
|
||||
"animationId": 16,
|
||||
"description": "Claw A hand-to-hand combat weapon equipped with mithril\nclaws.",
|
||||
"description": "Claw A hand-to-hand combat weapon equipped with mithril claws.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -1274,7 +1274,7 @@
|
|||
{
|
||||
"id": 38,
|
||||
"animationId": 116,
|
||||
"description": "A laser is fired from the satellite orbit. Anyone other than\nthose in the event battle will die.",
|
||||
"description": "A laser is fired from the satellite orbit. Anyone other than those in the event battle\nwill die.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -1317,7 +1317,7 @@
|
|||
{
|
||||
"id": 39,
|
||||
"animationId": 11,
|
||||
"description": "[Bow] A stone bow that launches arrows with a powerful\nspring.",
|
||||
"description": "[Bow] A stone bow that launches arrows with a powerful spring.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -1350,7 +1350,7 @@
|
|||
{
|
||||
"id": 40,
|
||||
"animationId": 11,
|
||||
"description": "[Bow] A stone bow that launches mithril arrows with a\npowerful spring.",
|
||||
"description": "[Bow] A stone bow that launches mithril arrows with a powerful spring.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
@ -1383,7 +1383,7 @@
|
|||
{
|
||||
"id": 41,
|
||||
"animationId": 11,
|
||||
"description": "[Bow] A longbow made for combat, crafted from a dragon's\nwhiskers.",
|
||||
"description": "[Bow] A longbow made for combat, crafted from a dragon's whiskers.",
|
||||
"etypeId": 1,
|
||||
"traits": [
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1157,9 +1157,9 @@ Scene_MenuBase.prototype.createHelpWindow = function () {
|
|||
|
||||
Scene_MenuBase.prototype.helpWindowRect = function () {
|
||||
const wx = 0;
|
||||
const wy = this.helpAreaTop() - 50;
|
||||
const wy = this.helpAreaTop();
|
||||
const ww = Graphics.boxWidth;
|
||||
const wh = this.helpAreaHeight() + 50;
|
||||
const wh = this.helpAreaHeight();
|
||||
return new Rectangle(wx, wy, ww, wh);
|
||||
};
|
||||
|
||||
|
|
@ -1715,7 +1715,7 @@ Scene_Skill.prototype.itemWindowRect = function () {
|
|||
const wx = 0;
|
||||
const wy = this._statusWindow.y + this._statusWindow.height;
|
||||
const ww = Graphics.boxWidth;
|
||||
const wh = this.mainAreaHeight() - this._statusWindow.height - 50;
|
||||
const wh = this.mainAreaHeight() - this._statusWindow.height;
|
||||
return new Rectangle(wx, wy, ww, wh);
|
||||
};
|
||||
|
||||
|
|
@ -3219,7 +3219,7 @@ Scene_Battle.prototype.helpWindowRect = function () {
|
|||
const wx = 0;
|
||||
const wy = this.helpAreaTop();
|
||||
const ww = Graphics.boxWidth;
|
||||
const wh = this.helpAreaHeight() + 40;
|
||||
const wh = this.helpAreaHeight();
|
||||
return new Rectangle(wx, wy, ww, wh);
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -229,6 +229,14 @@ Window_Base.prototype.drawTextEx = function (text, x, y, width) {
|
|||
return textState.outputWidth;
|
||||
};
|
||||
|
||||
Window_Base.prototype.drawTextExItem = function (text, x, y, width) {
|
||||
this.resetFontSettings();
|
||||
this.contents.fontSize = 17
|
||||
const textState = this.createTextState(text, x, y, width);
|
||||
this.processAllText(textState);
|
||||
return textState.outputWidth;
|
||||
};
|
||||
|
||||
Window_Base.prototype.textSizeEx = function (text) {
|
||||
this.resetFontSettings();
|
||||
const textState = this.createTextState(text, 0, 0, 0);
|
||||
|
|
@ -1601,10 +1609,16 @@ Window_Help.prototype.initialize = function (rect) {
|
|||
this._text = "";
|
||||
};
|
||||
|
||||
Window_Help.prototype.setText = function (text) {
|
||||
Window_Help.prototype.setText = function (text, item) {
|
||||
if (this._text !== text) {
|
||||
this._text = text;
|
||||
this.refresh();
|
||||
if (!item) {
|
||||
this._text = text;
|
||||
this.refresh();
|
||||
}
|
||||
else {
|
||||
this._text = text;
|
||||
this.refresh2()
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -1613,7 +1627,7 @@ Window_Help.prototype.clear = function () {
|
|||
};
|
||||
|
||||
Window_Help.prototype.setItem = function (item) {
|
||||
this.setText(item ? item.description : "");
|
||||
this.setText(item ? item.description : "", item);
|
||||
};
|
||||
|
||||
Window_Help.prototype.refresh = function () {
|
||||
|
|
@ -1622,6 +1636,12 @@ Window_Help.prototype.refresh = function () {
|
|||
this.drawTextEx(this._text, rect.x, rect.y, rect.width);
|
||||
};
|
||||
|
||||
Window_Help.prototype.refresh2 = function () {
|
||||
const rect = this.baseTextRect();
|
||||
this.contents.clear();
|
||||
this.drawTextExItem(this._text, rect.x, rect.y, rect.width);
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Window_Gold
|
||||
//
|
||||
|
|
|
|||
Loading…
Reference in a new issue