ultimate-angel-zerachiel/www/data/Skills.json
2023-12-03 11:43:58 -06:00

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[
null,
{
"id": 1,
"animationId": 1,
"damage": {
"critical": false,
"elementId": -1,
"formula": "(a.atk * 2 - b.def * 2)",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 755,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Attack",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\ncommon event: 23\n\nmotion sleep: user\nmove type: user, InOutSine\nmove user: target, front, 10\nani wait: 8\n\ncommon event: 39\nmotion swing: user\nanimation 1: target\nani wait: 5\naction effect\nwait: 12\ncommon event: 24\n</target action>\n\n<follow action>\nmove user: home, 12\njump user: 100%, 12\nface user: forward\nmotion evade: user\n\nwait: 6\nmotion Walk: user\n\nwait for movement\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 2,
"animationId": 18,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 647,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Defense",
"note": "<target action>\nmotion guard: user\nanimation 18: user\nadd state 2: user\nWait: 5\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 2000,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 3,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 0,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "",
"note": "",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 4,
"animationId": 8,
"damage": {
"critical": false,
"elementId": 0,
"formula": "(a.mhp * 0.6)",
"type": 3,
"variance": 5
},
"description": "\\I[624] \\c[6]Restores 60% of the individual's maximum HP.",
"effects": [],
"hitType": 0,
"iconIndex": 624,
"message1": "",
"message2": "",
"mpCost": 3,
"name": "Resire",
"note": "<target action>\nperform start\nwait for movement\n</target action>\n\n<whole action>\nmotion Item: User\naction animation: target\naction effect\n</whole action>\n\n<follow action>\nwait for animation\n</follow action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 2000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 5,
"animationId": 8,
"damage": {
"critical": false,
"elementId": 0,
"formula": "(a.mhp * 0.85)",
"type": 3,
"variance": 5
},
"description": "\\I[624] \\c[6]Restores 85% of the individual's maximum HP.",
"effects": [],
"hitType": 0,
"iconIndex": 624,
"message1": "",
"message2": "",
"mpCost": 7,
"name": "Rizalite",
"note": "\n<target action>\nperform start\nwait for movement\n</target action>\n\n<whole action>\nmotion Item: User\naction animation: target\naction effect\n</whole action>\n\n<follow action>\nwait for animation\n</follow action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 2000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 6,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 0,
"formula": "(a.mhp * 0.8)",
"type": 0,
"variance": 5
},
"description": "\\I[624] \\c[6]User\\c[0] Summons a friend who helped them when they were lost in\nthe forest long ago. Has seal resistance.",
"effects": [],
"hitType": 0,
"iconIndex": 946,
"message1": "",
"message2": "",
"mpCost": 5,
"name": "Call Friend",
"note": "\n<target action>\nperform start\nwait for movement\n</target action>\n\n<whole action>\nmotion victory: user\nwait: 80\ncommon event: 7\nmotion wait: user\n</whole action>\n\n<follow action>\nwait for animation\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 11,
"speed": 2000,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 7,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 2,
"formula": "(a.mat * 3 - b.mdf)",
"type": 1,
"variance": 10
},
"description": "\\I[592] \\c[6]Fires a single-target fireball ability, dealing moderate damage.",
"effects": [
{
"code": 21,
"dataId": 6,
"value1": 0.2,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 592,
"message1": "",
"message2": "",
"mpCost": 3,
"name": "Fireball",
"note": "\n<target action>\nimmortal: targets true\nanimation 34: user\nmotion item: user\nWait: 12\n\nprojectile animation 35: start user, goal target, duration 60, arc -300, angle, ease inback\nwait: 5\nprojectile animation 35: start user, goal target, duration 60, arc 200, angle, ease inback\nwait: 5\nprojectile animation 35: start user, goal target, duration 60, arc -100, angle, ease inback\nwait: 5\nprojectile animation 35: start user, goal target, duration 60, arc 250, angle, ease inback\nwait: 5\nprojectile animation 35: start user, goal target, duration 60, arc 150, angle, ease inback\nwait: 5\nprojectile animation 35: start user, goal target, duration 60, arc 50, angle, ease inback\nmotion chant: user\nwait: 6\nmotion spell: user\nwait: 24\n\nmotion guard: user\nDAMAGE RATE: 30%\naction effect\nanimation 36: target\nwait: 5\naction effect\nwait: 5\naction effect\nwait: 5\naction effect\nwait: 5\naction effect\nDAMAGE RATE: 100%\n\nwait for animation\nimmortal: targets false\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 8,
"animationId": 164,
"damage": {
"critical": false,
"elementId": 2,
"formula": "(a.mat * 3 - b.mdf)",
"type": 1,
"variance": 10
},
"description": "Summons countless meteors and deals massive damage.",
"effects": [
{
"code": 21,
"dataId": 6,
"value1": 0.1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 592,
"message1": "",
"message2": "",
"mpCost": 12,
"name": "Meteor Fall",
"note": "<target action>\n</target action>\n\n<whole action>\nimmortal: targets true\nDAMAGE RATE: 20%\n motion item: user\n wait: 18\n\n animation 164: target\n wait: 5\n\n se: Attack13\n action effect\n wait: 6\n\n se: Attack13\n wait: 6\n\n se: Attack13\n action effect\n wait: 6\n\n se: Attack13\n wait: 6\n\n se: Attack13\n action effect\n wait: 6\n\n se: Attack13\n wait: 6\n\n se: Attack13\n action effect\n wait: 6\n\n se: Attack13\n action effect\n wait: 24\n\n motion spell: user\n\n animation 165: target\n wait: 5\n\n animation 205: target\n wait: 5\n\nDAMAGE RATE: 60%\n\n se: Attack13\n action effect\n wait: 10\n\n se: Attack13\n wait: 10\n\n se: Attack13\n action effect\n wait: 10\n\n se: Attack13\n wait: 10\n\n se: Attack13\n action effect\n wait: 10\n\n se: Attack13\n wait for animation\nDAMAGE RATE: 100%\nimmortal: targets false\n</whole action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 4
},
{
"id": 9,
"animationId": 15,
"damage": {
"critical": false,
"elementId": 2,
"formula": "(a.mat * 6 - b.mdf * 2) + 500",
"type": 1,
"variance": 10
},
"description": "\\I[592] \\c[6]Inflicts massive damage by burning the target to ashes.",
"effects": [
{
"code": 21,
"dataId": 6,
"value1": 0.75,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 592,
"message1": "",
"message2": "",
"mpCost": 8,
"name": "Crimson Note",
"note": "<target action>\nimmortal: targets true\n motion chant: user\n wait: 18\n motion skill: user\n animation 15: target\n wait for animation\n action effect\n</target action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 10,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 1,
"formula": "(a.atk * 2 - b.def)",
"type": 1,
"variance": 10
},
"description": "\\I[755] \\c[6]She jumps into the air and swings her sickle down at the target.",
"effects": [],
"hitType": 0,
"iconIndex": 755,
"message1": "",
"message2": "",
"mpCost": 2,
"name": "Dance of the Sky Slash",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\nopacity not focus: 0, 15\n\nse: wind1\nmotion thrust: user\njump user: 450%, 30\nmove user: targets, Base, 30\nwait: 15\nmotion swing: user\ncommon event: 31\ncamera focus: targets, center, 15\nzoom: 105%, 15\nwait for jump\n\nDAMAGE RATE: 300%\nanimation 33: target\nani wait: 5\naction effect\nwait: 2\ncamera focus: target, center, 30\nzoom: 100%, 30\nDAMAGE RATE: 100%\n</target action>\n\n<follow action>\nmove user: home, 30\njump user: 100%, 30\nface user: forward\nmotion evade: user\nwait: 12\nopacity not focus: 100%, 15\nwait: 14\nmotion Walk: user\nwait for movement\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 11,
"animationId": 16,
"damage": {
"critical": false,
"elementId": 1,
"formula": "(a.atk * 2 - b.def)",
"type": 1,
"variance": 10
},
"description": "\\I[755] \\c[6]Whole\\c[0] Unleashes a powerful slashing attack, dealing damage to\nthe target. Does not critical.",
"effects": [],
"hitType": 0,
"iconIndex": 755,
"message1": "",
"message2": "",
"mpCost": 5,
"name": "Flash Strike",
"note": "<whole action>\nse: Attack2\njump user: 150%, 30\nmove user: point, 1640, 402, 30\nface user: forward\nmotion evade: user\nwait: 30\n\ncommon event: 32\nDAMAGE RATE: 200%\nanimation 16: targets\nwait: 4\nmove user: point, -640, 402, 20\nmotion missile: user\nwait: 10\naction effect\nwait: 30\nDAMAGE RATE: 100%\n</whole action>\n\n<target action>\n</target action>\n\n\n<follow action>\nmove user: home, 30\njump user: 100%, 30\nface user: forward\n\nmotion missile: user\nwait: 15\nopacity not focus: 100%, 15\nwait: 14\n\nmotion walk: user\nwait for movement\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 12,
"animationId": 160,
"damage": {
"critical": false,
"elementId": 0,
"formula": "(a.mhp * 0.6)",
"type": 3,
"variance": 10
},
"description": "\\I[624] \\c[6]Heals the HP of all allies.",
"effects": [],
"hitType": 0,
"iconIndex": 624,
"message1": "",
"message2": "",
"mpCost": 18,
"name": "Resurrection",
"note": "<target action>\n</target action>\n\n<whole action>\n motion spell: user\n wait: 18\n action animation\n wait for animation\n action effect\n</whole action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 8,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 4
},
{
"id": 13,
"animationId": 1,
"damage": {
"critical": false,
"elementId": 1,
"formula": "(a.atk * 2 + a.mat) - b.def * 0.6",
"type": 1,
"variance": 10
},
"description": "A combination of lightning elemental and slashing attacks. Deals massive damage.",
"effects": [],
"hitType": 0,
"iconIndex": 755,
"message1": "",
"message2": "",
"mpCost": 16,
"name": "Dododo~n!!",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\nimmortal: targets true\nanimation 43: user\nmotion item: user\nwait for animation\n\ncommon event: 23\nanimation 44: user\nmotion guard: user\nwait for animation\n\nanimation 45: user\nmotion chant: user\nwait for animation\n\nmotion spell: user\nprojectile ani 46: start user, goal target, duration 40, arc 90, ease inback, icon scale 2, spin 0.1\nprojectile ani 46: start user, goal target, duration 50, arc 180, ease inback, icon scale 2, spin 0.1\nprojectile ani 46: start user, goal target, duration 60, arc -180, ease inback, icon scale 2, spin 0.1\nprojectile ani 46: start user, goal target, duration 70, arc -90, ease inback, icon scale 2, spin 0.1\nwait: 15\n\ncommon event: 34\nmotion missile: user\nmove user: targets, front, 12\n\nmotion thrust: user\nmove user: target, back, 13\naction animation\naction effect\nwait: 10\n\nmotion evade: user\nmove user: target, front, 13\naction animation\naction effect\nwait: 10\n\nmotion victory: user\nanimation 47: target\njump target: 30%, 30\n\naction animation\naction effect\nwait: 10\n\naction animation\naction effect\nwait: 10\n\naction animation\naction effect\nwait: 5\nwait for animation\n\ncommon event: 24\n</target action>\n\n<follow action>\nmove user: home, 12\njump user: 100%, 12\nface user: forward\nmotion missile: user\nwait: 6\nopacity not focus: 100%, 15\nwait: 5\nmotion walk: user\nwait for movement\nimmortal: targets false\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 14,
"animationId": 124,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 3 - b.def * 2",
"type": 0,
"variance": 20
},
"description": "\\I[601] \\c[6]Increases agility for a certain period of time.",
"effects": [
{
"code": 21,
"dataId": 13,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 601,
"message1": "",
"message2": "",
"mpCost": 24,
"name": "Quick Time",
"note": "<target action>\nperform start\nwait for movement\n</target action>\n\n<whole action>\nmotion Item: User\naction animation: target\naction effect\n</whole action>\n\n<follow action>\nwait for animation\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 4
},
{
"id": 15,
"animationId": 113,
"damage": {
"critical": false,
"elementId": 0,
"formula": "b.mhp / 2",
"type": 3,
"variance": 0
},
"description": "When \\I[600] \\c[6]alone\\c[0], she will revive at 50% HP after being defeated.",
"effects": [
{
"code": 22,
"dataId": 1,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 600,
"message1": "",
"message2": "",
"mpCost": 7,
"name": "Raise Dead",
"note": "<target action>\n motion spell: user\n wait: 18\n\n action animation\n wait for animation\n\n action effect\n\n</target action>",
"occasion": 0,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 9,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 4
},
{
"id": 16,
"animationId": 126,
"damage": {
"critical": false,
"elementId": 0,
"formula": "",
"type": 0,
"variance": 20
},
"description": "\\I[691] \\c[6]Individual\\c[0] Reduces physical damage taken for a certain period\nof time.",
"effects": [
{
"code": 21,
"dataId": 11,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 606,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Protection",
"note": "<target action>\nperform start\nwait for movement\n</target action>\n\n<whole action>\nmotion Item: User\naction animation: target\naction effect\n</whole action>\n\n<follow action>\nwait for animation\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 4
},
{
"id": 17,
"animationId": 128,
"damage": {
"critical": false,
"elementId": 0,
"formula": "",
"type": 0,
"variance": 20
},
"description": "\\I[693] \\c[6]Individual\\c[0] Reduces damage taken from magic attacks for a\ncertain period of time.",
"effects": [
{
"code": 21,
"dataId": 12,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 606,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Resist",
"note": "<target action>\nperform start\nwait for movement\n</target action>\n\n<whole action>\nmotion Item: User\naction animation: target\naction effect\n</whole action>\n\n<follow action>\nwait for animation\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 7,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 4
},
{
"id": 18,
"animationId": 31,
"damage": {
"critical": false,
"elementId": 1,
"formula": "(a.atk * 2 - b.def * 2)",
"type": 1,
"variance": 20
},
"description": "",
"effects": [],
"hitType": 0,
"iconIndex": 946,
"message1": "",
"message2": "",
"mpCost": 0,
"name": "Tackle",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\nmotion missile: user\nmove type: user, InOutSine\nmove user: target, front, 10\nani wait: 8\n\nmotion thrust: user\nanimation 31: target\nani wait: 4\naction effect\nwait: 12\n</target action>\n\n<follow action>\nmove user: home, 12\njump user: 100%, 12\nface user: forward\nmotion evade: user\n\nwait: 6\nmotion Walk: user\n\nwait for movement\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 0,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 19,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 1,
"formula": "(a.atk * 2 - b.def)",
"type": 1,
"variance": 10
},
"description": "\\I[755] \\c[6]A powerful slashing technique that combines the fire element. It\ndeals massive damage.",
"effects": [],
"hitType": 0,
"iconIndex": 755,
"message1": "",
"message2": "",
"mpCost": 28,
"name": "Bababa~n!!",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\nopacity not focus: 0, 15\n\nimmortal: targets true\nanimation 186: user\nmotion item: user\nwait for animation\n\ncommon event: 23\n\nse: wind1\nmotion thrust: user\njump user: 450%, 30\nmove user: targets, Base, 30\nwait: 15\nmotion swing: user\ncommon event: 31\nwait for jump\n\nDAMAGE RATE: 200%\nanimation 33: target\nani wait: 5\naction effect\nwait: 5\n\nDAMAGE RATE: 100%\n\nmove user: targets, front, 12\njump user: 100%, 12\nface user: forward\nmotion evade: user\nwait: 12\n\nmotion spell: user\nprojectile ani 187: start user, goal target, duration 40, arc 90, ease inback, icon scale 2, spin 0.1\nprojectile ani 187: start user, goal target, duration 50, arc 180, ease inback, icon scale 2, spin 0.1\nprojectile ani 187: start user, goal target, duration 60, arc -180, ease inback, icon scale 2, spin 0.1\nprojectile ani 187: start user, goal target, duration 70, arc -90, ease inback, icon scale 2, spin 0.1\nwait: 15\n\nmotion missile: user\naction effect\nwait: 6\nanimation 188: target\naction effect\nwait: 6\n\nmotion swing: user\nanimation 188: target\naction effect\nwait: 6\naction effect\nwait: 6\n\nmotion missile: user\nmove user: targets, Back, 12\nanimation 188: target\naction effect\nwait: 6\naction effect\nwait: 6\n\n motion chant: user\n wait: 18\n motion victory: user\n animation 171: target\nDAMAGE RATE: 200%\n wait: 20\n action effect\nDAMAGE RATE: 250%\n wait: 20\n action effect\nDAMAGE RATE: 300%\n wait: 20\n action effect\n wait for animation\n\ncommon event: 24\nDAMAGE RATE: 100%\n</target action>\n\n<follow action>\nmove user: home, 30\njump user: 100%, 30\nface user: forward\nmotion evade: user\nwait: 12\nopacity not focus: 100%, 15\nwait: 14\nmotion Walk: user\nwait for movement\n</follow action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 0,
"stypeId": 1,
"successRate": 100,
"tpCost": 0,
"tpGain": 0
},
{
"id": 20,
"animationId": 9,
"damage": {
"critical": false,
"elementId": 0,
"formula": "0",
"type": 0,
"variance": 20
},
"description": "\\c[6]User\\c[0] Doubles Attack Power, Magic Power, and Defense during\nbattle.",
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},
{
"id": 307,
"animationId": 120,
"damage": {
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"formula": "100 + (a.atk * 4 - b.def)",
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"variance": 10
},
"description": "\\I[681] \\c[6]She shoots arrows into the sky, causing them to rain down like a\nshower and deal small damage. Occasionally inflicts attack power reduction.",
"effects": [
{
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"dataId": 6,
"value1": 0.75,
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}
],
"hitType": 0,
"iconIndex": 681,
"message1": "",
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"mpCost": 8,
"name": "Arrow Rain",
"note": "<CriticalC:a.cri + a.luk>\n\n<D-Motion:swing>\nrepeat = 40\ninterval = 1\nmotionFrame = 1/2/3 // interval/3\n</D-Motion>\n\n<D-Animation:arcRandomAll&lookCourse&wait>\nrepeat = 40\ninterval = 1\nsx += 18 * mirroring \nsy -= 25 \neyRandom = 230 \narrival = 12 \narcY = -500\nafterimage = 10 \nafterimageInterval = 1 \n</D-Animation>\n\n<D-Animation:follow>\nid = 119\n</D-Animation>",
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},
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{
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"animationId": 2,
"damage": {
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"formula": "(a.atk * 2 - b.def * 2)",
"type": 1,
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},
"description": "Lala",
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"hitType": 1,
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"mpCost": 0,
"name": "Rapid Fire",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\nmotion thrust: user\nprojectile ani 112: start user, goal target\nani wait: 1\nprojectile ani 112: start user, goal target\nani wait: 1\nprojectile ani 112: start user, goal target\nani wait: 1\n\nwait: 5\naction effect\nwait for motion\n</target action>",
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},
"description": "Rabi",
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"message1": "",
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"mpCost": 0,
"name": "Martial Arts",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\ncommon event: 45\n\nmotion missile: user\nmove type: user, InOutSine\nmove user: target, front, 10\nwait: 8\n\nanimation 94: target\nwait: 3\nmotion chant: user\nwait: 6\n\nmotion swing: user\nwait: 6\n\nmotion thrust: user\nwait: 6\n\nmotion chant: user\naction effect\nwait: 12\ncommon event: 46\n</target action>\n\n<follow action>\nmove user: home, 12\njump user: 100%, 12\nface user: forward\nmotion evade: user\n\nwait: 6\n\nmotion Walk: user\nwait for movement\n</follow action>",
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"formula": "(a.atk * 2 - b.def * 2)",
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},
"description": "Sachia",
"effects": [],
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"iconIndex": 683,
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"mpCost": 0,
"name": "Twin Strike",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\ncommon event: 43\n\nmotion missile: user\nmove type: user, InOutSine\nmove user: target, front, 10\nani wait: 8\n\nDAMAGE RATE: 50%\nmotion thrust: user\nanimation 78: target\nwait: 12\naction effect\nmotion swing: user\nanimation 79: target\nwait: 5\naction effect\nwait: 12\nDAMAGE RATE: 100%\n\n\ncommon event: 44\n</target action>\n\n<follow action>\nmove user: home, 12\njump user: 100%, 12\nface user: forward\nmotion evade: user\n\nwait: 6\n\nmotion walk: user\nwait for movement\n</follow action>",
"occasion": 1,
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},
{
"id": 313,
"animationId": 164,
"damage": {
"critical": false,
"elementId": 2,
"formula": "(a.mat * 3 - b.mdf)",
"type": 1,
"variance": 10
},
"description": "Summons countless meteors and deals massive damage.",
"effects": [
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"dataId": 6,
"value1": 0.1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 592,
"message1": "",
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"mpCost": 12,
"name": "Meteor Fall",
"note": "<target action>\n</target action>\n\n<whole action>\nimmortal: targets true\nDAMAGE RATE: 20%\n motion spell: user\n wait: 18\n\n animation 164: target\n wait: 5\n\n se: Attack13\n action effect\n wait: 6\n\n se: Attack13\n wait: 6\n\n se: Attack13\n action effect\n wait: 6\n\n se: Attack13\n wait: 6\n\n se: Attack13\n action effect\n wait: 6\n\n se: Attack13\n wait: 6\n\n se: Attack13\n action effect\n wait: 6\n\n se: Attack13\n action effect\n wait: 24\n\n motion thrust: user\n\n animation 165: target\n wait: 5\n\n animation 205: target\n wait: 5\n\nDAMAGE RATE: 60%\n\n se: Attack13\n action effect\n wait: 10\n\n se: Attack13\n wait: 10\n\n se: Attack13\n action effect\n wait: 10\n\n se: Attack13\n wait: 10\n\n se: Attack13\n action effect\n wait: 10\n\n se: Attack13\n wait for animation\nDAMAGE RATE: 100%\nimmortal: targets false\n</whole action>",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 2,
"speed": 0,
"stypeId": 1,
"successRate": 100,
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},
{
"id": 314,
"animationId": 19,
"damage": {
"critical": true,
"elementId": 6,
"formula": "(a.mat * 2 - b.mdf)",
"type": 1,
"variance": 20
},
"description": "\\I[596]\\{ \\c[6]Raises rocks from the ground and deals small damage.",
"effects": [
{
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"dataId": 8,
"value1": 0.5,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 596,
"message1": "",
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"mpCost": 0,
"name": "Grave",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\n</target action>\n\n<whole action> \n motion spell: user\n wait: 18\n\n action animation\n motion thrust: user\n\n wait: 20\n action effect\n</whole action>",
"occasion": 1,
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},
{
"id": 315,
"animationId": 5,
"damage": {
"critical": false,
"elementId": 2,
"formula": "(a.mat * 4 - b.mdf)",
"type": 1,
"variance": 20
},
"description": "Claudia's self-defense technique, she cuts through enemies with a blade of\nmagical power.",
"effects": [],
"hitType": 1,
"iconIndex": 599,
"message1": "",
"message2": "",
"mpCost": 2,
"name": "Elemental Sword",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\nimmortal: targets true\nopacity not focus: 0, 15\n\nmotion missile: user \nmove type: user, InOutSine\nmove user: target, front, 10\nani wait: 8\n\ncommon event: 41\nmotion thrust: user\nwait: 2\nanimation 5: target\nmove user: target, back, 10\nmotion thrust: user, no weapon\nwait: 15\nDAMAGE RATE: 75%\naction effect\nwait: 5\nDAMAGE RATE: 125%\naction effect\nwait: 17\ncommon event: 42\nDAMAGE RATE: 100%\n</target action>\n\n<follow action>\nmove user: home, 12\njump user: 100%, 12\nface user: forward\nmotion missile: user\n\nwait: 6\nopacity not focus: 100%, 12\nwait: 5\n\nmotion walk: user\nwait for movement\nimmortal: targets false\n</follow action>",
"occasion": 1,
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},
{
"id": 316,
"animationId": 0,
"damage": {
"critical": false,
"elementId": 2,
"formula": "a.mat * 4",
"type": 1,
"variance": 20
},
"description": "\\I[599] \\c[6]Forms six spheres and deals damage that ignores defense.",
"effects": [],
"hitType": 0,
"iconIndex": 599,
"message1": "",
"message2": "",
"mpCost": 8,
"name": "Pleiades",
"note": "<CriticalC:a.cri + a.luk>\n\n<Whole Action>\nimmortal: targets true\nmotion spell: user\nanimation 86: user\nwait: 25\nprojectile ani 87: start user, goal target, duration 60, arc 150, spin 3, ease inback, angle, start offset +58 +58\nwait: 4\nprojectile ani 87: start user, goal target, duration 60, arc 150, spin 3, ease inback, angle, start offset -58 +58\nwait: 4\nprojectile ani 87: start user, goal target, duration 60, arc 150, spin 3, ease inback, angle, start offset +115 +115\nwait: 4\nprojectile ani 87: start user, goal target, duration 60, arc 150, spin 3, ease inback, angle, start offset +115 -115\nwait: 4\nprojectile ani 87: start user, goal target, duration 60, arc 150, spin 3, ease inback, angle, start offset -115 -115\nwait: 4\nprojectile ani 87: start user, goal target, duration 60, arc 150, spin 3, ease inback, angle, start offset -115 +115\nwait: 29\nmotion thrust: user\nanimation 88: target\nwait: 10\n\nDAMAGE RATE: 30%\naction effect: target\nwait: 10\n\nDAMAGE RATE: 30%\naction effect: target\nwait: 10\n\nDAMAGE RATE: 30%\naction effect: target\nwait: 10\n\nDAMAGE RATE: 30%\naction effect: target\nwait: 10\n\nDAMAGE RATE: 30%\naction effect: target\nwait: 10\n\nDAMAGE RATE: 30%\naction effect: target\nwait: 10\nDAMAGE RATE: 100%\nimmortal: targets false\n</Whole Action>\n\n<Target Action>\n</Target Action>",
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"requiredWtypeId1": 0,
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},
{
"id": 317,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 2,
"formula": "(a.mat * 4 - b.mdf)",
"type": 1,
"variance": 20
},
"description": "\\I[594] \\c[6]Fires consecutive lightning strikes released in a straight line.",
"effects": [
{
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"dataId": 8,
"value1": 0.1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 594,
"message1": "",
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"mpCost": 16,
"name": "Grand Chario",
"note": "<CriticalC:a.cri + a.luk / 3>\n\n<RangeEx:horizontal>\n\n\n<target action>\n</target action>\n\n<whole action>\nimmortal: targets true\n se: Dash\n move user: target, front, 12\n motion missile: user\n wait: 12\n\n se: Attack15\n motion thrust: user\n animation 89: user, mirror\n wait: 6\n\nDAMAGE RATE: 30%\naction effect\nwait: 8\nse: Attack15\n\nDAMAGE RATE: 30%\naction effect\nwait: 8\nse: Attack15\n\nDAMAGE RATE: 30%\naction effect\nwait: 8\nse: Attack15\n \nDAMAGE RATE: 30%\naction effect\nwait: 8\nse: Attack15\n\nDAMAGE RATE: 30%\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\naction effect\nwait: 8\nse: Attack15\n\nwait: 30\n\nwait for effect\n\nDAMAGE RATE: 100%\n\nopacity user: 0%, 5\nwait: 6\n\nmove user: home, 3\nface user: forward\nwait: 3\n\nopacity user: 100%, 5\nwait: 1\nimmortal: targets false\n</whole action>",
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},
{
"id": 318,
"animationId": 90,
"damage": {
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"elementId": 2,
"formula": "200 + (a.mat * 5 - b.mdf)",
"type": 1,
"variance": 20
},
"description": "\\I[595] \\c[6]Creates a tsunami that inflicts massive damage to the entire area.",
"effects": [
{
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"dataId": 7,
"value1": 0.5,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 595,
"message1": "",
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"mpCost": 16,
"name": "Tidal Wave",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\n</target action>\n\n<whole action> \nimmortal: targets true \n motion spell: user\n wait: 18\n action animation\n motion thrust: user\n wait: 18\n action effect\n wait: 6\n action effect\n wait: 6\n action effect\n wait for animation\nimmortal: targets false\n</whole action>\n",
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},
{
"id": 319,
"animationId": 123,
"damage": {
"critical": false,
"elementId": 0,
"formula": "a.atk * 3 - b.def * 2",
"type": 0,
"variance": 20
},
"description": "\\I[601] \\c[6]Increases agility and evasion for a certain period of time.",
"effects": [
{
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"dataId": 9,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 601,
"message1": "",
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"mpCost": 12,
"name": "Trick Arts",
"note": "<target action>\nperform start\nwait for movement\n</target action>\n\n<whole action>\nmotion Item: User\naction animation: target\naction effect\n</whole action>\n\n<follow action>\nwait for animation\n</follow action>",
"occasion": 1,
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"requiredWtypeId1": 0,
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},
{
"id": 320,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 1,
"formula": "(a.atk * 2 - b.def)",
"type": 1,
"variance": 10
},
"description": "Single-handedly, she leaps high into the sky and slashes down from above.",
"effects": [],
"hitType": 1,
"iconIndex": 683,
"message1": "",
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"mpCost": 2,
"name": "Dancing Wind",
"note": "<CriticalC:a.cri + a.luk>\n\n<whole action>\nopacity not focus: 0, 15\nse: absorb1\nwait: 1\nmove user: forward, 100, 12\nopacity user: 0%, 12\nmotion missile: user\nwait for movement\nwait: 20\n\nmove user: target, base, 1\nfloat user: 200, 1\nwait for movement\n\nse: down2\nfloat user: 0, 12\nopacity user: 100%, 4\nmotion skill: user\nse: nikugiri\nse: Attack25\nWait: 5\nanimation 80: target\nWait: 2\nanimation 81: target\nDAMAGE RATE: 150%\naction effect\nDAMAGE RATE: 100%\nwait for animation\n</whole action>\n\n<target action>\n</target action>\n\n<follow action>\nmove user: home, 12\njump user: 100%, 12\nface user: forward\nmotion evade: user\n\nwait: 6\nopacity not focus: 100%, 15\nwait: 5\n\nmotion walk: user\nwait for movement\n</follow action>",
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"requiredWtypeId1": 0,
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},
{
"id": 321,
"animationId": -1,
"damage": {
"critical": true,
"elementId": 1,
"formula": "(a.atk * 2 - b.def)",
"type": 1,
"variance": 10
},
"description": "\\I[683] \\c[6]She hides in the shadows and unleashes a four-hit combo.",
"effects": [],
"hitType": 1,
"iconIndex": 683,
"message1": "",
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"mpCost": 6,
"name": "Hazy Moon",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\nimmortal: targets true\nopacity not focus: 0, 15\nDAMAGE RATE: 75%\nse: absorb1\nwait: 1\nmove user: forward, 100, 12\nopacity user: 0%, 12\nmotion missile: user\nwait for movement\nwait: 20\n\nanimation 84: target\naction effect\nwait: 10\n\nanimation 85: target\naction effect\nwait: 10\n\nanimation 84: target\naction effect\nwait: 10\n\nanimation 85: target\naction effect\nwait for animation\n\nse: absorb1\nmove user: home, 12\nopacity user: 100%, 12\nmotion evade: user\nface user: forward\n\nwait: 6\nopacity not focus: 100%, 15\nwait: 5\n\nmotion walk: user\n\nwait for movement\nDAMAGE RATE: 100%\nimmortal: targets false\n</target action>",
"occasion": 1,
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"requiredWtypeId1": 0,
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"scope": 1,
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},
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"id": 322,
"animationId": 83,
"damage": {
"critical": true,
"elementId": 1,
"formula": "(a.atk * 4 - b.def)",
"type": 1,
"variance": 5
},
"description": "Single target. Does not crit. Sneak behind in the whirlwind and strike.",
"effects": [],
"hitType": 0,
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"message1": "",
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"mpCost": 8,
"name": "Backstab",
"note": "<CriticalC:a.cri + a.luk>\n\n<target action>\nimmortal: targets true\nopacity not focus: 0, 20\nmotion chant: user\nanimation 82: user\nwait: 10\nopacity user: 0%, 5\nwait for animation\n\nmove user: target, Back, 10\nanimation 82: user\nwait: 10\nface user: backward\n\nmotion chant: user\nopacity user: 100%, 5\nwait for animation\n\nmove user: target, Front, 10\naction animation: target, mirror\nWait: 10\n\nmotion skill: user\n\nballoon Exclamation: target\ncolor break\nDAMAGE RATE: 200%\n\nse: nikugiri\naction effect\nWait: 14\n\nDAMAGE RATE: 100%\nwait for effect\nwait: 30\n</target action>\n\n<follow action>\nmove user: home, 12\njump user: 100%, 12\nface user: forward\nmotion evade: user\n\nwait: 6\nopacity not focus: 100%, 15\nwait: 5\n\nmotion walk: user\nwait for movement\nimmortal: targets false\n</follow action>",
"occasion": 1,
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"requiredWtypeId1": 0,
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"scope": 1,
"speed": 2000,
"stypeId": 6,
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},
{
"id": 323,
"animationId": 0,
"damage": {
"critical": true,
"elementId": 1,
"formula": "(a.atk * 3 - b.def)",
"type": 1,
"variance": 20
},
"description": "\\I[597] \\c[6]She wraps herself in wind and unleashes a series of slashing\nattacks.",
"effects": [
{
"code": 21,
"dataId": 8,
"value1": 0.25,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 683,
"message1": "",
"message2": "",
"mpCost": 12,
"name": "Swift Blade",
"note": "<CriticalC:a.cri + a.luk>\n\n<Critical Rate: 20%>\n\n<whole action>\nimmortal: targets true\nopacity not focus: 0, 15\nse: Attack2\n\nmotion sleep: user\ncommon event: 43\nmove user: target, Back, 12\nwait: 6\n\nopacity user: 0%, 10\nwait: 6\n\nmotion skill: user\n\nDAMAGE RATE: 60%\n\nanimation 133: target, mirror\nse: Attack16\naction effect\nwait: 8\n\nanimation 134: target, mirror\nse: Attack16\naction effect\nwait: 8\n\nanimation 135: target, mirror\nse: Attack16\naction effect\nwait: 8\n\nanimation 136: target, mirror\nse: Attack16\naction effect\nwait: 8\n\nanimation 137: target, mirror\nse: Attack16\naction effect\nwait: 8\n\nanimation 138: target, mirror\nse: Attack16\naction effect\nwait: 8\nDAMAGE RATE: 150%\n\nanimation 139: target, mirror\nse: Attack16\naction effect\nwait: 20\nDAMAGE RATE: 100%\n\nopacity user: 0%, 6\nwait: 6\n\nmove user: home, 6\nface user: forward\nwait: 8\n\nopacity user: 100%, 6\nwait: 10\n\nopacity not focus: 100%, 15\ncommon event: 44\nimmortal: targets false\n</whole action>\n\n<target action>\n</target action>",
"occasion": 1,
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"requiredWtypeId1": 0,
"requiredWtypeId2": 0,
"scope": 1,
"speed": 2000,
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},
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"name": "Evasion IV",
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},
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},
"description": "\\I[721] \\c[6]Effect\\c[0] The power entrusted by the evil god Orpheus. All stats\ngreatly increase.",
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]