1095 lines
31 KiB
JavaScript
1095 lines
31 KiB
JavaScript
/*:
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* @plugindesc Allows you to add/customize backgrounds and change window opacity for all menu scenes.
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* @author SumRndmDde
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*
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* @param Scale Background
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* @desc Set this to 'true' and the backgrounds will automatically scale to the window size.
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* @default true
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*
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* @param == Main Menu ==
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* @default
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*
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* @param Menu Background
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* @desc The background used for the main menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Menu Opacity
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* @desc The opacity of the windows in the main menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Menu Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Menu Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Item Menu ==
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* @default
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*
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* @param Item Background
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* @desc The background used for the item menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Item Opacity
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* @desc The opacity of the windows in the item menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Item Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Item Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Skill Menu ==
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* @default
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*
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* @param Skill Background
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* @desc The background used for the skill menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Skill Opacity
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* @desc The opacity of the windows in the skill menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Skill Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Skill Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Equip Menu ==
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* @default
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*
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* @param Equip Background
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* @desc The background used for the equip menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Equip Opacity
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* @desc The opacity of the windows in the equip menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Equip Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Equip Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Status Menu ==
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* @default
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*
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* @param Status Background
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* @desc The background used for the status menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Status Opacity
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* @desc The opacity of the windows in the status menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Status Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Status Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Save Menu ==
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* @default
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*
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* @param Save Background
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* @desc The background used for the save menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Save Opacity
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* @desc The opacity of the windows in the save menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Save Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Save Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Options Menu ==
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* @default
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*
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* @param Options Background
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* @desc The background used for the options menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Options Opacity
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* @desc The opacity of the windows in the options menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Options Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Options Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == End Menu ==
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* @default
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*
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* @param End Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param End Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param End Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param End Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 1 ==
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* @default
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*
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* @param Custom 1 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 1 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 1 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 1 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 1 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 2 ==
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* @default
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*
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* @param Custom 2 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 2 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 2 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 2 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 2 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 3 ==
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* @default
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*
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* @param Custom 3 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 3 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 3 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 3 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 3 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 4 ==
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* @default
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*
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* @param Custom 4 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 4 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 4 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 4 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 4 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 5 ==
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* @default
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*
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* @param Custom 5 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 5 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 5 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 5 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 5 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 6 ==
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* @default
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*
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* @param Custom 6 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 6 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 6 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 6 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 6 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 7 ==
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* @default
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*
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* @param Custom 7 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 7 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 7 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 7 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 7 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 8 ==
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* @default
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*
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* @param Custom 8 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 8 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 8 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 8 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 8 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 9 ==
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* @default
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*
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* @param Custom 9 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 9 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 9 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 9 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 9 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 10 ==
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* @default
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*
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* @param Custom 10 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 10 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 10 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 10 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 10 Motion
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* @desc The motion of the background image.
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* Visit the HELP section for a list of motions.
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* @default
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*
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* @param == Custom 11 ==
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* @default
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*
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* @param Custom 11 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 11 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 11 Opacity
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* @desc The opacity of the windows in the end menu screen.
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|
* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 11 Scale
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* @desc The base scale of the background image.
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|
* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 11 Motion
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* @desc The motion of the background image.
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|
* Visit the HELP section for a list of motions.
|
|
* @default
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*
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* @param == Custom 12 ==
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* @default
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*
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* @param Custom 12 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 12 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 12 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 12 Scale
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* @desc The base scale of the background image.
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 12 Motion
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* @desc The motion of the background image.
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|
* Visit the HELP section for a list of motions.
|
|
* @default
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*
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* @param == Custom 13 ==
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* @default
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*
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* @param Custom 13 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 13 Background
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* @desc The background used for the end menu screen.
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* Place it in img/SumRndmDde/menu/
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* @default
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*
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* @param Custom 13 Opacity
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* @desc The opacity of the windows in the end menu screen.
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* Set to a number between 0 and 255
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* @default 255
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*
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* @param Custom 13 Scale
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* @desc The base scale of the background image.
|
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* 1 is a normal scale; 0.5 is half; 2 is double; etc...
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* @default 1
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*
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* @param Custom 13 Motion
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* @desc The motion of the background image.
|
|
* Visit the HELP section for a list of motions.
|
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* @default
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*
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* @param == Custom 14 ==
|
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* @default
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|
*
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* @param Custom 14 Scene
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* @desc The name of the custom menu's scene
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* @default
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*
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* @param Custom 14 Background
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* @desc The background used for the end menu screen.
|
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* Place it in img/SumRndmDde/menu/
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* @default
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*
|
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* @param Custom 14 Opacity
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* @desc The opacity of the windows in the end menu screen.
|
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* Set to a number between 0 and 255
|
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* @default 255
|
|
*
|
|
* @param Custom 14 Scale
|
|
* @desc The base scale of the background image.
|
|
* 1 is a normal scale; 0.5 is half; 2 is double; etc...
|
|
* @default 1
|
|
*
|
|
* @param Custom 14 Motion
|
|
* @desc The motion of the background image.
|
|
* Visit the HELP section for a list of motions.
|
|
* @default
|
|
*
|
|
* @param == Custom 15 ==
|
|
* @default
|
|
*
|
|
* @param Custom 15 Scene
|
|
* @desc The name of the custom menu's scene
|
|
* @default
|
|
*
|
|
* @param Custom 15 Background
|
|
* @desc The background used for the end menu screen.
|
|
* Place it in img/SumRndmDde/menu/
|
|
* @default
|
|
*
|
|
* @param Custom 15 Opacity
|
|
* @desc The opacity of the windows in the end menu screen.
|
|
* Set to a number between 0 and 255
|
|
* @default 255
|
|
*
|
|
* @param Custom 15 Scale
|
|
* @desc The base scale of the background image.
|
|
* 1 is a normal scale; 0.5 is half; 2 is double; etc...
|
|
* @default 1
|
|
*
|
|
* @param Custom 15 Motion
|
|
* @desc The motion of the background image.
|
|
* Visit the HELP section for a list of motions.
|
|
* @default
|
|
*
|
|
* @param == Custom 16 ==
|
|
* @default
|
|
*
|
|
* @param Custom 16 Scene
|
|
* @desc The name of the custom menu's scene
|
|
* @default
|
|
*
|
|
* @param Custom 16 Background
|
|
* @desc The background used for the end menu screen.
|
|
* Place it in img/SumRndmDde/menu/
|
|
* @default
|
|
*
|
|
* @param Custom 16 Opacity
|
|
* @desc The opacity of the windows in the end menu screen.
|
|
* Set to a number between 0 and 255
|
|
* @default 255
|
|
*
|
|
* @param Custom 16 Scale
|
|
* @desc The base scale of the background image.
|
|
* 1 is a normal scale; 0.5 is half; 2 is double; etc...
|
|
* @default 1
|
|
*
|
|
* @param Custom 16 Motion
|
|
* @desc The motion of the background image.
|
|
* Visit the HELP section for a list of motions.
|
|
* @default
|
|
*
|
|
* @param == Custom 17 ==
|
|
* @default
|
|
*
|
|
* @param Custom 17 Scene
|
|
* @desc The name of the custom menu's scene
|
|
* @default
|
|
*
|
|
* @param Custom 17 Background
|
|
* @desc The background used for the end menu screen.
|
|
* Place it in img/SumRndmDde/menu/
|
|
* @default
|
|
*
|
|
* @param Custom 17 Opacity
|
|
* @desc The opacity of the windows in the end menu screen.
|
|
* Set to a number between 0 and 255
|
|
* @default 255
|
|
*
|
|
* @param Custom 17 Scale
|
|
* @desc The base scale of the background image.
|
|
* 1 is a normal scale; 0.5 is half; 2 is double; etc...
|
|
* @default 1
|
|
*
|
|
* @param Custom 17 Motion
|
|
* @desc The motion of the background image.
|
|
* Visit the HELP section for a list of motions.
|
|
* @default
|
|
*
|
|
* @param == Custom 18 ==
|
|
* @default
|
|
*
|
|
* @param Custom 18 Scene
|
|
* @desc The name of the custom menu's scene
|
|
* @default
|
|
*
|
|
* @param Custom 18 Background
|
|
* @desc The background used for the end menu screen.
|
|
* Place it in img/SumRndmDde/menu/
|
|
* @default
|
|
*
|
|
* @param Custom 18 Opacity
|
|
* @desc The opacity of the windows in the end menu screen.
|
|
* Set to a number between 0 and 255
|
|
* @default 255
|
|
*
|
|
* @param Custom 18 Scale
|
|
* @desc The base scale of the background image.
|
|
* 1 is a normal scale; 0.5 is half; 2 is double; etc...
|
|
* @default 1
|
|
*
|
|
* @param Custom 18 Motion
|
|
* @desc The motion of the background image.
|
|
* Visit the HELP section for a list of motions.
|
|
* @default
|
|
*
|
|
* @param == Custom 19 ==
|
|
* @default
|
|
*
|
|
* @param Custom 19 Scene
|
|
* @desc The name of the custom menu's scene
|
|
* @default
|
|
*
|
|
* @param Custom 19 Background
|
|
* @desc The background used for the end menu screen.
|
|
* Place it in img/SumRndmDde/menu/
|
|
* @default
|
|
*
|
|
* @param Custom 19 Opacity
|
|
* @desc The opacity of the windows in the end menu screen.
|
|
* Set to a number between 0 and 255
|
|
* @default 255
|
|
*
|
|
* @param Custom 19 Scale
|
|
* @desc The base scale of the background image.
|
|
* 1 is a normal scale; 0.5 is half; 2 is double; etc...
|
|
* @default 1
|
|
*
|
|
* @param Custom 19 Motion
|
|
* @desc The motion of the background image.
|
|
* Visit the HELP section for a list of motions.
|
|
* @default
|
|
*
|
|
* @param == Custom 20 ==
|
|
* @default
|
|
*
|
|
* @param Custom 20 Scene
|
|
* @desc The name of the custom menu's scene
|
|
* @default
|
|
*
|
|
* @param Custom 20 Background
|
|
* @desc The background used for the end menu screen.
|
|
* Place it in img/SumRndmDde/menu/
|
|
* @default
|
|
*
|
|
* @param Custom 20 Opacity
|
|
* @desc The opacity of the windows in the end menu screen.
|
|
* Set to a number between 0 and 255
|
|
* @default 255
|
|
*
|
|
* @param Custom 20 Scale
|
|
* @desc The base scale of the background image.
|
|
* 1 is a normal scale; 0.5 is half; 2 is double; etc...
|
|
* @default 1
|
|
*
|
|
* @param Custom 20 Motion
|
|
* @desc The motion of the background image.
|
|
* Visit the HELP section for a list of motions.
|
|
* @default
|
|
*
|
|
* @help
|
|
*
|
|
* Menu Backgrounds
|
|
* Version 2.05
|
|
* SumRndmDde
|
|
*
|
|
*
|
|
* This allows you to give all the menu pages of your menu custom
|
|
* backgrounds!
|
|
*
|
|
* You can control the scale of the background images, the opacity of the
|
|
* windows in the menus, and the motion of the background images.
|
|
*
|
|
*
|
|
* ==============================================================================
|
|
* How to set up the images
|
|
* ==============================================================================
|
|
*
|
|
* Place all the background images you wish to use in:
|
|
*
|
|
* img/SumRndmDde/menu
|
|
*
|
|
* (this is so that when you export your game, all you have to do is copy
|
|
* the SumRndmDde folder inside of the img folder to the exported game files)
|
|
*
|
|
* Anyway, simply input the picture's name without the file extension
|
|
* into the Parameter of choice and it should work perfectly.
|
|
*
|
|
*
|
|
* ==============================================================================
|
|
* How to set up Custom Scenes
|
|
* ==============================================================================
|
|
*
|
|
* In order to set up a background for a custom menu scene, input the scene's
|
|
* name in a "Custom X Scene". Then input all of the other informtion you wish
|
|
* for that scene to have within the other Custom X parameters.
|
|
*
|
|
*
|
|
* ==============================================================================
|
|
* Background Image Motions
|
|
* ==============================================================================
|
|
*
|
|
* Here is a list of all the motions that can be used in the "Motion" parameters:
|
|
*
|
|
* ==============================================================================
|
|
*
|
|
* scroll [xSpeed] [ySpeed]
|
|
*
|
|
* This makes it so the background scrolls at the X and Y speeds provided.
|
|
*
|
|
* Here is an example:
|
|
* scroll 3 3
|
|
*
|
|
* ==============================================================================
|
|
*
|
|
* zoom [zoomSpeed] [maxZoom]
|
|
*
|
|
* This makes the background image zooms in and out at a certain speed.
|
|
*
|
|
* Here is an example:
|
|
* zoom 0.01 5
|
|
*
|
|
* ==============================================================================
|
|
*
|
|
* rotate [rotateSpeed] [maxRotate]
|
|
*
|
|
* This makes the background image rotate at a certain speed.
|
|
*
|
|
* Here is an example:
|
|
* rotate 0.01 0.5
|
|
*
|
|
* ==============================================================================
|
|
*
|
|
* blur [blurSpeed] [maxBlur]
|
|
*
|
|
* This makes the background image blur at a certain speed.
|
|
*
|
|
* Here is an example:
|
|
* blur 0.01 1
|
|
*
|
|
*
|
|
* ==============================================================================
|
|
* End of Help File
|
|
* ==============================================================================
|
|
*
|
|
* Welcome to the bottom of the Help file.
|
|
*
|
|
*
|
|
* Thanks for reading!
|
|
* If you have questions, or if you enjoyed this Plugin, please check
|
|
* out my YouTube channel!
|
|
*
|
|
* https://www.youtube.com/c/SumRndmDde
|
|
*
|
|
*
|
|
* Until next time,
|
|
* ~ SumRndmDde
|
|
*/
|
|
|
|
var SRD = SRD || {};
|
|
SRD.MenuBackgrounds = SRD.MenuBackgrounds || {};
|
|
|
|
var Imported = Imported || {};
|
|
Imported["SumRndmDde Menu Backgrounds"] = 2.05;
|
|
|
|
(function (_) {
|
|
"use strict";
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// SRD.MenuBackgrounds
|
|
//-----------------------------------------------------------------------------
|
|
|
|
const params = PluginManager.parameters("SRD_MenuBackgrounds");
|
|
|
|
_.scale = String(params["Scale Background"]).trim().toLowerCase() === "true";
|
|
|
|
_.backgrounds = {};
|
|
_.backgrounds["Scene_Menu"] = String(params["Menu Background"]);
|
|
_.backgrounds["Scene_Item"] = String(params["Item Background"]);
|
|
_.backgrounds["Scene_Skill"] = String(params["Skill Background"]);
|
|
_.backgrounds["Scene_Equip"] = String(params["Equip Background"]);
|
|
_.backgrounds["Scene_Status"] = String(params["Status Background"]);
|
|
_.backgrounds["Scene_Save"] = String(params["Save Background"]);
|
|
_.backgrounds["Scene_Options"] = String(params["Options Background"]);
|
|
_.backgrounds["Scene_GameEnd"] = String(params["End Background"]);
|
|
|
|
_.opacity = {};
|
|
_.opacity["Scene_Menu"] = parseInt(params["Menu Opacity"]);
|
|
_.opacity["Scene_Item"] = parseInt(params["Item Opacity"]);
|
|
_.opacity["Scene_Skill"] = parseInt(params["Skill Opacity"]);
|
|
_.opacity["Scene_Equip"] = parseInt(params["Equip Opacity"]);
|
|
_.opacity["Scene_Status"] = parseInt(params["Status Opacity"]);
|
|
_.opacity["Scene_Save"] = parseInt(params["Save Opacity"]);
|
|
_.opacity["Scene_Options"] = parseInt(params["Options Opacity"]);
|
|
_.opacity["Scene_GameEnd"] = parseInt(params["End Opacity"]);
|
|
|
|
_.scales = {};
|
|
_.scales["Scene_Menu"] = parseFloat(params["Menu Scale"]);
|
|
_.scales["Scene_Item"] = parseFloat(params["Item Scale"]);
|
|
_.scales["Scene_Skill"] = parseFloat(params["Skill Scale"]);
|
|
_.scales["Scene_Equip"] = parseFloat(params["Equip Scale"]);
|
|
_.scales["Scene_Status"] = parseFloat(params["Status Scale"]);
|
|
_.scales["Scene_Save"] = parseFloat(params["Save Scale"]);
|
|
_.scales["Scene_Options"] = parseFloat(params["Options Scale"]);
|
|
_.scales["Scene_GameEnd"] = parseFloat(params["End Scale"]);
|
|
|
|
_.motions = {};
|
|
_.motions["Scene_Menu"] = String(params["Menu Motion"]);
|
|
_.motions["Scene_Item"] = String(params["Item Motion"]);
|
|
_.motions["Scene_Skill"] = String(params["Skill Motion"]);
|
|
_.motions["Scene_Equip"] = String(params["Equip Motion"]);
|
|
_.motions["Scene_Status"] = String(params["Status Motion"]);
|
|
_.motions["Scene_Save"] = String(params["Save Motion"]);
|
|
_.motions["Scene_Options"] = String(params["Options Motion"]);
|
|
_.motions["Scene_GameEnd"] = String(params["End Motion"]);
|
|
|
|
for (let i = 1; i <= 20; i++) {
|
|
const scene = String(params["Custom " + i + " Scene"]);
|
|
if (scene.trim().length > 0) {
|
|
_.backgrounds[scene] = String(params["Custom " + i + " Background"]);
|
|
_.opacity[scene] = parseInt(params["Custom " + i + " Opacity"]);
|
|
_.scales[scene] = String(params["Custom " + i + " Scale"]);
|
|
_.motions[scene] = String(params["Custom " + i + " Motion"]);
|
|
}
|
|
}
|
|
|
|
_.loadImage = function (filename, hue) {
|
|
return ImageManager.loadBitmap("img/SumRndmDde/menu/", filename, hue, true);
|
|
};
|
|
|
|
_.loadAllImages = function () {
|
|
for (let property in _.backgrounds) {
|
|
if (_.backgrounds.hasOwnProperty(property)) {
|
|
const name = _.backgrounds[property];
|
|
if (name.trim().length > 0) {
|
|
_.loadImage(name);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
_.loadAllImages();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Scene_MenuBase
|
|
//-----------------------------------------------------------------------------
|
|
|
|
_.Scene_MenuBase_create = Scene_MenuBase.prototype.create;
|
|
Scene_MenuBase.prototype.create = function () {
|
|
this._menuBackgroundConstructorName = String(this.constructor.name);
|
|
_.Scene_MenuBase_create.apply(this, arguments);
|
|
};
|
|
|
|
_.Scene_MenuBase_start = Scene_MenuBase.prototype.start;
|
|
Scene_MenuBase.prototype.start = function () {
|
|
_.Scene_MenuBase_start.apply(this, arguments);
|
|
this.setupWindowOpacities();
|
|
};
|
|
|
|
Scene_MenuBase.prototype.setupWindowOpacities = function () {
|
|
if (!this._windowLayer) return;
|
|
const opac = _.opacity[this._menuBackgroundConstructorName];
|
|
const childs = this._windowLayer.children;
|
|
if ((opac || opac === 0) && childs) {
|
|
for (let i = 0; i < childs.length; i++) {
|
|
const win = childs[i];
|
|
if (win._isWindow) {
|
|
win.opacity = opac;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
_.Scene_MenuBase_createBackground = Scene_MenuBase.prototype.createBackground;
|
|
Scene_MenuBase.prototype.createBackground = function () {
|
|
if (_.backgrounds[this._menuBackgroundConstructorName]) {
|
|
this._backgroundSprite = new TilingSprite();
|
|
this._backgroundSprite.anchor.x = 0.5;
|
|
this._backgroundSprite.anchor.y = 0.5;
|
|
this._backgroundSprite.origin.x = -(Graphics.boxWidth / 2);
|
|
this._backgroundSprite.origin.y = -(Graphics.boxHeight / 2);
|
|
this._backgroundSprite.move(
|
|
Graphics.boxWidth / 2,
|
|
Graphics.boxHeight / 2,
|
|
Graphics.boxWidth,
|
|
Graphics.boxHeight
|
|
);
|
|
const bit = _.loadImage(
|
|
_.backgrounds[this._menuBackgroundConstructorName]
|
|
);
|
|
let newWidth = bit.width;
|
|
let newHeight = bit.height;
|
|
if (_.scale) {
|
|
newWidth = Graphics.boxWidth;
|
|
newHeight = Graphics.boxHeight;
|
|
}
|
|
this._backgroundSprite.bitmap = new Bitmap(newWidth, newHeight);
|
|
this._backgroundSprite.bitmap.blt(
|
|
bit,
|
|
0,
|
|
0,
|
|
bit.width,
|
|
bit.height,
|
|
0,
|
|
0,
|
|
newWidth,
|
|
newHeight
|
|
);
|
|
this.addChild(this._backgroundSprite);
|
|
this.createBackgroundMotion();
|
|
this.createBackgroundScale();
|
|
if (Utils.RPGMAKER_VERSION && Utils.RPGMAKER_VERSION >= "1.3.0")
|
|
this.createBackgroundBlur();
|
|
} else {
|
|
_.Scene_MenuBase_createBackground.call(this);
|
|
}
|
|
};
|
|
|
|
Scene_MenuBase.prototype.createBackgroundMotion = function () {
|
|
if (_.motions[this._menuBackgroundConstructorName]) {
|
|
const motion = _.motions[this._menuBackgroundConstructorName];
|
|
if (!motion) {
|
|
this._hasBackgroundMotion = false;
|
|
this._backgroundMotionInfo = [""];
|
|
return;
|
|
}
|
|
this._hasBackgroundMotion = true;
|
|
this._backgroundMotionInfo = motion.split(" ");
|
|
for (let i = 1; i < this._backgroundMotionInfo.length; i++) {
|
|
this._backgroundMotionInfo[i] = parseFloat(
|
|
this._backgroundMotionInfo[i]
|
|
);
|
|
}
|
|
this._backgroundMotionSign = 1;
|
|
}
|
|
};
|
|
|
|
Scene_MenuBase.prototype.createBackgroundScale = function () {
|
|
if (_.scales[this._menuBackgroundConstructorName]) {
|
|
this._backgroundMotionScale =
|
|
_.scales[this._menuBackgroundConstructorName];
|
|
} else {
|
|
this._backgroundMotionScale = 1;
|
|
}
|
|
this._backgroundSprite.scale.x = this._backgroundMotionScale;
|
|
this._backgroundSprite.scale.y = this._backgroundMotionScale;
|
|
};
|
|
|
|
Scene_MenuBase.prototype.createBackgroundBlur = function () {
|
|
this._backgroundMotionFilter = new PIXI.filters.BlurFilter();
|
|
this._backgroundMotionFilter.blur = 0;
|
|
this._backgroundSprite.filters = [this._backgroundMotionFilter];
|
|
};
|
|
|
|
_.Scene_MenuBase_update = Scene_MenuBase.prototype.update;
|
|
Scene_MenuBase.prototype.update = function () {
|
|
_.Scene_MenuBase_update.apply(this, arguments);
|
|
if (this._hasBackgroundMotion) {
|
|
this.updateBackgroundMotion();
|
|
}
|
|
};
|
|
|
|
Scene_MenuBase.prototype.updateBackgroundMotion = function () {
|
|
const motionType = this._backgroundMotionInfo[0];
|
|
if (motionType === "scroll") {
|
|
this.updateBackgroundScroll();
|
|
} else if (motionType === "zoom") {
|
|
this.updateBackgroundZoom();
|
|
} else if (motionType === "rotate") {
|
|
this.updateBackgroundRotate();
|
|
} else if (motionType === "blur" && this._backgroundMotionFilter) {
|
|
this.updateBackgroundBlur();
|
|
}
|
|
};
|
|
|
|
Scene_MenuBase.prototype.updateBackgroundScroll = function () {
|
|
this._backgroundSprite.origin.x += this._backgroundMotionInfo[1];
|
|
this._backgroundSprite.origin.y += this._backgroundMotionInfo[2];
|
|
};
|
|
|
|
Scene_MenuBase.prototype.updateBackgroundZoom = function () {
|
|
this._backgroundSprite.scale.x +=
|
|
this._backgroundMotionInfo[1] * this._backgroundMotionSign;
|
|
this._backgroundSprite.scale.y +=
|
|
this._backgroundMotionInfo[1] * this._backgroundMotionSign;
|
|
if (
|
|
this._backgroundSprite.scale.x >= this._backgroundMotionInfo[2] ||
|
|
this._backgroundSprite.scale.x <= this._backgroundMotionScale
|
|
) {
|
|
this._backgroundMotionSign *= -1;
|
|
}
|
|
};
|
|
|
|
Scene_MenuBase.prototype.updateBackgroundRotate = function () {
|
|
this._backgroundSprite.rotation +=
|
|
this._backgroundMotionInfo[1] * this._backgroundMotionSign;
|
|
if (this._backgroundMotionInfo[2]) {
|
|
if (
|
|
Math.abs(this._backgroundSprite.rotation) >
|
|
this._backgroundMotionInfo[2]
|
|
) {
|
|
this._backgroundMotionSign *= -1;
|
|
}
|
|
} else {
|
|
if (this._backgroundSprite.rotation > Math.PI * 2) {
|
|
this._backgroundSprite.rotation -= Math.PI * 2;
|
|
} else if (this._backgroundSprite.rotation < Math.PI * 2) {
|
|
this._backgroundSprite.rotation += Math.PI * 2;
|
|
}
|
|
}
|
|
};
|
|
|
|
Scene_MenuBase.prototype.updateBackgroundBlur = function () {
|
|
this._backgroundMotionFilter.blur +=
|
|
this._backgroundMotionInfo[1] * this._backgroundMotionSign;
|
|
if (
|
|
Math.abs(this._backgroundMotionFilter.blur) >
|
|
this._backgroundMotionInfo[2]
|
|
) {
|
|
this._backgroundMotionSign *= -1;
|
|
}
|
|
};
|
|
})(SRD.MenuBackgrounds);
|